Merge pull request #570 from Citadel-Station-13/upstream-merge-26539
[MIRROR] The blood loss change everyone's been raving about
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@@ -65,12 +65,8 @@
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listclearnulls(BP.embedded_objects)
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temp_bleed += 0.5*BP.embedded_objects.len
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if(brutedamage > 30)
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temp_bleed += 0.5
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if(brutedamage > 50)
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temp_bleed += 1
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if(brutedamage > 70)
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temp_bleed += 2
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if(brutedamage >= 20)
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temp_bleed += (brutedamage * 0.013)
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bleed_rate = max(bleed_rate - 0.5, temp_bleed)//if no wounds, other bleed effects (heparin) naturally decreases
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