Improves vore sound efficency

Also ghosts won't be able to hear any sounds or see any messages at all anymore.
This commit is contained in:
Poojawa
2019-07-31 22:12:08 -05:00
parent 8c24cb519b
commit dc3f178e65
5 changed files with 70 additions and 115 deletions

View File

@@ -115,21 +115,22 @@
//xenobio console upgrade stuff
#define XENOBIO_UPGRADE_MONKEYS 1
#define XENOBIO_UPGRADE_SLIMEBASIC 2
#define XENOBIO_UPGRADE_SLIMEBASIC 2
#define XENOBIO_UPGRADE_SLIMEADV 4
//stamina stuff
#define STAMINA_SOFTCRIT 100 //softcrit for stamina damage. prevents standing up, prevents performing actions that cost stamina, etc, but doesn't force a rest or stop movement
#define STAMINA_CRIT 140 //crit for stamina damage. forces a rest, and stops movement until stamina goes back to stamina softcrit
#define STAMINA_SOFTCRIT_TRADITIONAL 0 //same as STAMINA_SOFTCRIT except for the more traditional health calculations
#define STAMINA_SOFTCRIT 100 //softcrit for stamina damage. prevents standing up, prevents performing actions that cost stamina, etc, but doesn't force a rest or stop movement
#define STAMINA_CRIT 140 //crit for stamina damage. forces a rest, and stops movement until stamina goes back to stamina softcrit
#define STAMINA_SOFTCRIT_TRADITIONAL 0 //same as STAMINA_SOFTCRIT except for the more traditional health calculations
#define STAMINA_CRIT_TRADITIONAL -40 //ditto, but for STAMINA_CRIT
#define MIN_MELEE_STAMCOST 1.25 //Minimum cost for swinging items around. Will be extra useful when stats and skills are introduced.
#define MIN_MELEE_STAMCOST 1.25 //Minimum cost for swinging items around. Will be extra useful when stats and skills are introduced.
#define CRAWLUNDER_DELAY 30 //Delay for crawling under a standing mob
//Citadel toggles because bitflag memes
#define EATING_NOISES 1
#define DIGESTION_NOISES 2
#define MEDIHOUND_SLEEPER (1<<0)
#define EATING_NOISES (1<<1)
#define DIGESTION_NOISES (1<<2)
#define TOGGLES_CITADEL (EATING_NOISES|DIGESTION_NOISES)

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@@ -47,7 +47,7 @@
var/tmp/next_process = 0 // Waiting for this SSbellies times_fired to process again.
var/tmp/list/items_preserved = list() // Stuff that wont digest so we shouldn't process it again.
var/tmp/next_emote = 0 // When we're supposed to print our next emote, as a belly controller tick #
var/tmp/recent_sound = FALSE // Prevent audio spam
var/tmp/recent_sound // Prevent audio spam
var/tmp/last_hearcheck = 0
var/tmp/list/hearing_mobs
@@ -167,12 +167,13 @@
to_chat(owner,"<span class='notice'>[thing] slides into your [lowertext(name)].</span>")
//Sound w/ antispam flag setting
if(is_wet && !recent_sound)
for(var/mob/M in get_hearers_in_view(2, get_turf(owner)))
if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
var/sound/devourments = GLOB.vore_sounds[vore_sound]
playsound(get_turf(owner),devourments,50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
recent_sound = TRUE
if(is_wet && (world.time > recent_sound))
var/turf/source = get_turf(owner)
var/sound/eating = GLOB.vore_sounds[vore_sound]
for(var/mob/living/M in get_hearers_in_view(3, source))
if(M.client && M.client.prefs.cit_toggles & EATING_NOISES)
SEND_SOUND(M, eating)
recent_sound = (world.time + 20 SECONDS)
//Messages if it's a mob
if(isliving(thing))
@@ -187,7 +188,7 @@
var/atom/destination = drop_location()
//Don't bother if we don't have contents
if(!contents.len)
return 0
return FALSE
var/count = 0
for(var/thing in contents)
@@ -206,10 +207,10 @@
SEND_SIGNAL(L, COMSIG_ADD_MOOD_EVENT, "emptyprey", /datum/mood_event/emptyprey)
AM.forceMove(destination) // Move the belly contents into the same location as belly's owner.
count++
for(var/mob/M in get_hearers_in_view(2, get_turf(owner)))
for(var/mob/living/M in get_hearers_in_view(2, get_turf(owner)))
if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
var/sound/releasement = GLOB.release_sounds[release_sound]
playsound(get_turf(owner),releasement,50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
SEND_SOUND(M, releasement)
//Clean up our own business
items_preserved.Cut()
@@ -233,10 +234,10 @@
M.forceMove(drop_location()) // Move the belly contents into the same location as belly's owner.
items_preserved -= M
if(!silent)
for(var/mob/H in get_hearers_in_view(2, get_turf(owner)))
for(var/mob/living/H in get_hearers_in_view(2, get_turf(owner)))
if(H.client && (H.client.prefs.cit_toggles & EATING_NOISES))
var/sound/releasement = GLOB.release_sounds[release_sound]
playsound(get_turf(owner),releasement,50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
SEND_SOUND(H, releasement)
if(istype(M,/mob/living))
var/mob/living/ML = M
@@ -285,10 +286,6 @@
SEND_SIGNAL(prey, COMSIG_CLEAR_MOOD_EVENT, "emptyprey", /datum/mood_event/emptyprey)
prey.forceMove(src)
var/sound/preyloop = sound('sound/vore/prey/loop.ogg', repeat = TRUE)
if(is_wet)
prey.playsound_local(loc,preyloop,70,0, channel = CHANNEL_PREYLOOP)
owner.updateVRPanel()
@@ -317,10 +314,12 @@
M.cure_blind("belly_[REF(src)]")
target.nom_mob(content, target.owner)
if(!silent)
for(var/mob/M in get_hearers_in_view(5, get_turf(owner)))
if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
var/sound/devourments = GLOB.vore_sounds[vore_sound]
playsound(get_turf(owner),devourments,50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
var/turf/source = get_turf(owner)
var/sound/eating = GLOB.vore_sounds[vore_sound]
for(var/mob/living/M in get_hearers_in_view(3, source))
if(M.client && M.client.prefs.cit_toggles & EATING_NOISES)
SEND_SOUND(M, eating)
owner.updateVRPanel()
for(var/mob/living/M in contents)
M.updateVRPanel()
@@ -524,22 +523,25 @@
struggle_outer_message = "<span class='alert'>" + struggle_outer_message + "</span>"
struggle_user_message = "<span class='alert'>" + struggle_user_message + "</span>"
var/turf/source = get_turf(owner)
var/sound/struggle_snuggle = sound(get_sfx("struggle_sound"))
var/sound/struggle_rustle = sound(get_sfx("rustle"))
if(is_wet)
for(var/mob/M in get_hearers_in_view(2, get_turf(owner)))
if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
playsound(get_turf(owner),"struggle_sound",35,0,-5,1,ignore_walls = FALSE,channel=CHANNEL_PRED)
R.stop_sound_channel(CHANNEL_PRED)
var/sound/prey_struggle = sound(get_sfx("prey_struggle"))
R.playsound_local(get_turf(R),prey_struggle,45,0)
for(var/mob/living/M in get_hearers_in_view(3, source))
if(M.client && M.client.prefs.cit_toggles & EATING_NOISES)
SEND_SOUND(M, struggle_snuggle)
else
for(var/mob/M in get_hearers_in_view(2, get_turf(owner)))
if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
playsound(get_turf(owner),"rustle",35,0,-5,1,ignore_walls = FALSE,channel=CHANNEL_PRED)
for(var/mob/living/M in get_hearers_in_view(3, source))
if(M.client && M.client.prefs.cit_toggles & EATING_NOISES)
SEND_SOUND(M, struggle_rustle)
for(var/mob/M in get_hearers_in_view(3, get_turf(owner)))
var/list/watching = hearers(3, owner)
for(var/mob/living/M in watching)
if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES)) //Might as well censor the normies here too.
M.show_message(struggle_outer_message, 1) // visible
to_chat(R,struggle_user_message)
if(escapable) //If the stomach has escapable enabled.

View File

@@ -26,10 +26,13 @@
if(isbelly(M.loc))
if(world.time > M.next_preyloop)
if(is_wet)
if(!M.client)
continue
M.stop_sound_channel(CHANNEL_PREYLOOP) // sanity just in case
var/sound/preyloop = sound('sound/vore/prey/loop.ogg', repeat = TRUE)
M.playsound_local(get_turf(src),preyloop,80,0, channel = CHANNEL_PREYLOOP)
M.next_preyloop = world.time + 52 SECONDS
if(M.client.prefs.cit_toggles & DIGESTION_NOISES)
var/sound/preyloop = sound('sound/vore/prey/loop.ogg', repeat = TRUE)
M.playsound_local(get_turf(src),preyloop, 80,0, channel = CHANNEL_PREYLOOP)
M.next_preyloop = (world.time + 52 SECONDS)
/////////////////////////// Exit Early ////////////////////////////
@@ -63,12 +66,12 @@
if(prob(25))
if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
LAZYCLEARLIST(hearing_mobs)
for(var/mob/H in get_hearers_in_view(3, source))
for(var/mob/living/H in get_hearers_in_view(3, source))
if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
continue
LAZYADD(hearing_mobs, H)
last_hearcheck = world.time
for(var/mob/H in hearing_mobs)
for(var/mob/living/H in hearing_mobs)
if(!isbelly(H.loc))
H.playsound_local(source, null, 45, falloff = 0, S = pred_digest)
else if(H in contents)
@@ -100,12 +103,12 @@
owner.nutrition += 400 // so eating dead mobs gives you *something*.
if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
LAZYCLEARLIST(hearing_mobs)
for(var/mob/H in get_hearers_in_view(3, source))
for(var/mob/living/H in get_hearers_in_view(3, source))
if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
continue
LAZYADD(hearing_mobs, H)
last_hearcheck = world.time
for(var/mob/H in hearing_mobs)
for(var/mob/living/H in hearing_mobs)
if(!isbelly(H.loc))
H.playsound_local(source, null, 45, falloff = 0, S = pred_death)
else if(H in contents)
@@ -135,12 +138,12 @@
if(prob(25))
if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
LAZYCLEARLIST(hearing_mobs)
for(var/mob/H in get_hearers_in_view(3, source))
for(var/mob/living/H in get_hearers_in_view(3, source))
if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
continue
LAZYADD(hearing_mobs, H)
last_hearcheck = world.time
for(var/mob/H in hearing_mobs)
for(var/mob/living/H in hearing_mobs)
if(!isbelly(H.loc))
H.playsound_local(source, null, 45, falloff = 0, S = pred_digest)
else if(H in contents)
@@ -159,12 +162,12 @@
if(prob(35))
if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
LAZYCLEARLIST(hearing_mobs)
for(var/mob/H in get_hearers_in_view(3, source))
for(var/mob/living/H in get_hearers_in_view(3, source))
if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
continue
LAZYADD(hearing_mobs, H)
last_hearcheck = world.time
for(var/mob/H in hearing_mobs)
for(var/mob/living/H in hearing_mobs)
if(!isbelly(H.loc))
H.playsound_local(source, null, 45, falloff = 0, S = pred_digest)
else if(H in contents)
@@ -179,12 +182,12 @@
if(prob(10))//Less often than gurgles. People might leave this on forever.
if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
LAZYCLEARLIST(hearing_mobs)
for(var/mob/H in get_hearers_in_view(3, source))
for(var/mob/living/H in get_hearers_in_view(3, source))
if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
continue
LAZYADD(hearing_mobs, H)
last_hearcheck = world.time
for(var/mob/H in hearing_mobs)
for(var/mob/living/H in hearing_mobs)
if(!isbelly(H.loc))
H.playsound_local(source, null, 45, falloff = 0, S = pred_digest)
else if(H in contents)
@@ -221,12 +224,12 @@
if(prob(55)) //if you're hearing this, you're a vore ho anyway.
if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
LAZYCLEARLIST(hearing_mobs)
for(var/mob/H in get_hearers_in_view(3, source))
for(var/mob/living/H in get_hearers_in_view(3, source))
if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
continue
LAZYADD(hearing_mobs, H)
last_hearcheck = world.time
for(var/mob/H in hearing_mobs)
for(var/mob/living/H in hearing_mobs)
if(!isbelly(H.loc))
H.playsound_local(source, null, 45, falloff = 0, S = pred_digest)
else if(H in contents)
@@ -254,12 +257,12 @@
M.visible_message("<span class='notice'>You watch as [owner]'s guts loudly rumble as it finishes off a meal.</span>")
if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
LAZYCLEARLIST(hearing_mobs)
for(var/mob/H in get_hearers_in_view(3, source))
for(var/mob/living/H in get_hearers_in_view(3, source))
if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
continue
LAZYADD(hearing_mobs, H)
last_hearcheck = world.time
for(var/mob/H in hearing_mobs)
for(var/mob/living/H in hearing_mobs)
if(!isbelly(H.loc))
H.playsound_local(source, null, 45, falloff = 0, S = pred_death)
else if(H in contents)

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@@ -60,18 +60,6 @@
B.can_taste = 1
return TRUE
/*
// Hide vore organs in contents
//
/datum/proc/view_variables_filter_contents(list/L)
return 0
/mob/living/view_variables_filter_contents(list/L)
. = ..()
var/len_before = L.len
L -= vore_organs
. += len_before - L.len*/
// Handle being clicked, perhaps with something to devour
//
@@ -121,21 +109,12 @@
/mob/living/proc/feed_grabbed_to_self(var/mob/living/user, var/mob/living/prey)
var/belly = user.vore_selected
return perform_the_nom(user, prey, user, belly)
/*
/mob/living/proc/eat_held_mob(var/mob/living/user, var/mob/living/prey, var/mob/living/pred)
var/belly
if(user != pred)
belly = input("Choose Belly") in pred.vore_organs
else
belly = pred.vore_selected
return perform_the_nom(user, prey, pred, belly)*/
/mob/living/proc/feed_self_to_grabbed(var/mob/living/user, var/mob/living/pred)
var/belly = input("Choose Belly") in pred.vore_organs
return perform_the_nom(user, user, pred, belly)
/mob/living/proc/feed_grabbed_to_other(var/mob/living/user, var/mob/living/prey, var/mob/living/pred)
// return//disabled until I can make that toggle work
var/belly = input("Choose Belly") in pred.vore_organs
return perform_the_nom(user, prey, pred, belly)
@@ -182,9 +161,13 @@
// If we got this far, nom successful! Announce it!
user.visible_message(success_msg)
for(var/mob/M in get_hearers_in_view(5, get_turf(user)))
// incredibly contentious eating noises time
var/turf/source = get_turf(user)
var/sound/eating = GLOB.vore_sounds[belly.vore_sound]
for(var/mob/living/M in get_hearers_in_view(3, source))
if(M.client && M.client.prefs.cit_toggles & EATING_NOISES)
playsound(get_turf(user),"[belly.vore_sound]",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
SEND_SOUND(M, eating)
// Actually shove prey into the belly.
belly.nom_mob(prey, user)
@@ -214,41 +197,7 @@
//
//End vore code.
/*
//Handle case: /obj/item/holder
if(/obj/item/holder/micro)
var/obj/item/holder/H = I
if(!isliving(user)) return 0 // Return 0 to continue upper procs
var/mob/living/attacker = user // Typecast to living
if (is_vore_predator(src))
for (var/mob/living/M in H.contents)
attacker.eat_held_mob(attacker, M, src)
return 1 //Return 1 to exit upper procs
else
log_attack("[attacker] attempted to feed [H.contents] to [src] ([src.type]) but it failed.")
// I just can't imagine this not being complained about
//Handle case: /obj/item/radio/beacon
if(/obj/item/radio/beacon)
var/confirm = alert(user, "[src == user ? "Eat the beacon?" : "Feed the beacon to [src]?"]", "Confirmation", "Yes!", "Cancel")
if(confirm == "Yes!")
var/bellychoice = input("Which belly?","Select A Belly") in src.vore_organs
var/datum/belly/B = src.vore_organs[bellychoice]
src.visible_message("<span class='warning'>[user] is trying to stuff a beacon into [src]'s [bellychoice]!</span>","<span class='warning'>[user] is trying to stuff a beacon into you!</span>")
if(do_after(user,30,src))
user.drop_item()
I.loc = src
B.internal_contents += I
src.visible_message("<span class='warning'>[src] is fed the beacon!</span>","You're fed the beacon!")
playsound(get_turf(src), B.vore_sound,50,0,-6,0)
return 1
else
return 1 //You don't get to hit someone 'later'
return 0
*/
//
// Our custom resist catches for /mob/living
@@ -272,7 +221,7 @@
if(isbelly(loc))
src.stop_sound_channel(CHANNEL_PREYLOOP) // sanity just in case
var/sound/preyloop = sound('sound/vore/prey/loop.ogg', repeat = TRUE)
src.playsound_local(get_turf(src),preyloop,80,0, channel = CHANNEL_PREYLOOP)
SEND_SOUND(src, preyloop)
else
to_chat(src, "<span class='alert'>You aren't inside anything, you clod.</span>")

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@@ -57,7 +57,7 @@
/datum/vore_look/proc/gen_vui(var/mob/living/user)
var/dat
dat += "Remember to toggle the vore mode, it's to the left of your combat toggle. Open mouth means you're voracious!<br>"
dat += "Remember that your prey is blind, use audible mode subtle messages to communicate to them with posts!<br>"
dat += "Remember that the prey is blind, use audible mode subtle messages to communicate to them with posts!<br>"
dat += "<HR>"
var/atom/userloc = user.loc
if (isbelly(userloc))
@@ -554,7 +554,7 @@
if(href_list["b_releasesoundtest"])
var/sound/releasetest = GLOB.release_sounds[selected.release_sound]
if(releasetest)
user << releasetest
SEND_SOUND(user, releasetest)
if(href_list["b_sound"])
var/choice = input(user,"Currently set to [selected.vore_sound]","Select Sound") as null|anything in GLOB.vore_sounds
@@ -567,7 +567,7 @@
if(href_list["b_soundtest"])
var/sound/voretest = GLOB.vore_sounds[selected.vore_sound]
if(voretest)
user << voretest
SEND_SOUND(user, voretest)
if(href_list["b_tastes"])
selected.can_taste = !selected.can_taste