Completes major inhand split project (#2178)

This commit is contained in:
CitadelStationBot
2017-08-02 06:30:33 -05:00
committed by Poojawa
parent 22e79761c2
commit dd22c79678
225 changed files with 560 additions and 10 deletions
@@ -8,6 +8,8 @@
desc = "A shield adept at blocking blunt objects from connecting with the torso of the shield wielder."
icon = 'icons/obj/weapons.dmi'
icon_state = "riot"
lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
slot_flags = SLOT_BACK
force = 10
throwforce = 5
@@ -41,12 +43,16 @@
desc = "Bears an inscription on the inside: <i>\"Romanes venio domus\"</i>."
icon_state = "roman_shield"
item_state = "roman_shield"
lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
/obj/item/weapon/shield/riot/buckler
name = "wooden buckler"
desc = "A medieval wooden buckler."
icon_state = "buckler"
item_state = "buckler"
lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
materials = list()
origin_tech = "materials=1;combat=3;biotech=2"
resistance_flags = FLAMMABLE
@@ -57,6 +63,8 @@
desc = "A shield capable of stopping most melee attacks. Protects user from almost all energy projectiles. It can be retracted, expanded, and stored anywhere."
icon = 'icons/obj/weapons.dmi'
icon_state = "eshield0" // eshield1 for expanded
lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
force = 3
throwforce = 3
throw_speed = 3
@@ -100,6 +108,8 @@
desc = "An advanced riot shield made of lightweight materials that collapses for easy storage."
icon = 'icons/obj/weapons.dmi'
icon_state = "teleriot0"
lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
origin_tech = "materials=3;combat=4;engineering=4"
slot_flags = null
force = 3