Fixes a typo
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@@ -110,7 +110,7 @@
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if (bloodsuckerdatum && bloodsuckerdatum.coffin == src)
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bloodsuckerdatum.coffin = null
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bloodsuckerdatum.lair = null
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to_chat(resident, "<span class='danger'><span class='italics'>You sense that the link with your coffin, your sacred place of rest, has been brokem! You will need to seek another.</span></span>")
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to_chat(resident, "<span class='danger'><span class='italics'>You sense that the link with your coffin, your sacred place of rest, has been broken! You will need to seek another.</span></span>")
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resident = null // Remove resident. Because this object isnt removed from the game immediately (GC?) we need to give them a way to see they don't have a home anymore.
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/obj/structure/closet/crate/coffin/can_open(mob/living/user)
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