Just some fixes

Fun fun fun
This commit is contained in:
DeltaFire
2019-11-16 21:11:08 +01:00
parent 3f36a0096c
commit df4ae7ea18
5 changed files with 9 additions and 9 deletions

View File

@@ -79,14 +79,14 @@
M.flash_act()
if(iscultist(L)) //No longer stuns cultists, instead sets them on fire and burns them
to_chat(L, "<span class='heavy_brass'>\"Watch your step, wretch.\"</span>")
L.adjustBurnLoss(10)
L.adjustFireLoss(10)
L.Knockdown(20, FALSE)
L.adjust_fire_stacks(5) //Burn!
L.IgniteMob()
else
L.Stun(40)
L.visible_message("<span class='warning'>[src] appears around [L] in a burst of light!</span>", \
"<span class='userdanger'>[target_flashed ? "An unseen force":"The glowing sigil around you"] [L.iscultist ? "painfully bursts into flames!" : "holds you in place!"]</span>")
"<span class='userdanger'>[target_flashed ? "An unseen force":"The glowing sigil around you"] [iscultist(L) ? "painfully bursts into flames!" : "holds you in place!"]</span>")
L.apply_status_effect(STATUS_EFFECT_BELLIGERENT)
new /obj/effect/temp_visual/ratvar/sigil/transgression(get_turf(src))
qdel(src)

View File

@@ -211,7 +211,7 @@
if(iscarbon(target))
var/mob/living/carbon/C = L
C.stuttering = max(narsiandog_punish, C.stuttering)
C.drowsy = max(narsiandog_punish, C.drowsy)
C.drowsyness = max(narsiandog_punish, C.drowsyness)
C.confused += narsiandog_punish
C.apply_status_effect(STATUS_EFFECT_BELLIGERENT)
L.adjustFireLoss(15)

View File

@@ -61,7 +61,7 @@
L.Knockdown(100)
else if(iscultist(L))
L.confused += narsiandog_confuse // Spearthrow now confuses enemy cultists + just deals extra damage / sets on fire instead of hardstunning + damage
to_chat(L, "<span class ='userdanger'>[scr] crashes into you with burning force, sending you reeling!</span>")
to_chat(L, "<span class ='userdanger'>[src] crashes into you with burning force, sending you reeling!</span>")
L.adjust_fire_stacks(2)
L.IgniteMob()
else

View File

@@ -452,14 +452,14 @@
C.stuttering += 15
C.cultslurring += 15
C.Jitter(15)
else // cultstun no longer hardstuns + damages hostile culsts, instead debuffs them hard + deals some damage; debuffs for a bit longer since they don't add the clockie belligerent debuff
else // cultstun no longer hardstuns + damages hostile cultists, instead debuffs them hard + deals some damage; debuffs for a bit longer since they don't add the clockie belligerent debuff
if(iscarbon(target))
var/mob/living/carbon/C = L
C.stuttering = max(ratvarscum_punish, C.stuttering)
C.drowsy = max(ratvarscum_punish, C.drowsy)
C.confused += ratvarscum.punish
C.drowsyness = max(ratvarscum_punish, C.drowsyness)
C.confused += ratvarscum_punish
L.adjustBruteLoss(15)
to_chat(user, "<span class='cultitalic'>In an brilliant flash of red, [L] [L.iscultist ? "writhes in pain" : "falls to the ground!"]</span>")
to_chat(user, "<span class='cultitalic'>In an brilliant flash of red, [L] [iscultist(L) ? "writhes in pain" : "falls to the ground!"]</span>")
uses--
..()

View File

@@ -705,7 +705,7 @@
if(is_servant_of_ratvar(L))
to_chat(L, "<span class='cultlarge'>\"Kneel for me, scum\"</span>")
L.confused += ratvarscum_confuse //confuses and lightly knockdowns + damages hostile cultists instead of hardstunning like before
L.knockdown(15)
L.Knockdown(15)
L.adjustBruteLoss(10)
else
L.Knockdown(50)