Replaced mob spawner vars with outfits

This commit is contained in:
CitadelStationBot
2017-05-23 07:57:42 -05:00
parent 6ae72fded4
commit e02290bf2b
13 changed files with 365 additions and 256 deletions
+1 -1
View File
@@ -163,7 +163,7 @@
/area/awaymission/beach)
"aC" = (
/obj/effect/mob_spawn/human/cook{
helmet = null;
head = null;
id_access = "Bartender";
id_job = "Bartender";
suit = /obj/item/clothing/suit/armor/vest;
+3 -3
View File
@@ -187,7 +187,7 @@
/turf/closed/mineral,
/area/awaymission/wwmines)
"aO" = (
/obj/effect/mob_spawn/human/syndicatecommando,
/obj/effect/mob_spawn/human/corpse/syndicatecommando,
/turf/open/floor/plasteel/cult{
name = "engraved floor";
tag = "icon-cult"
@@ -929,7 +929,7 @@
},
/area/awaymission/wwgov)
"dh" = (
/obj/effect/mob_spawn/human/syndicatecommando{
/obj/effect/mob_spawn/human/corpse/syndicatecommando{
mob_name = "Syndicate Commando"
},
/turf/open/floor/carpet,
@@ -2017,7 +2017,7 @@
},
/area/awaymission/wwmines)
"gy" = (
/obj/effect/mob_spawn/human/syndicatecommando{
/obj/effect/mob_spawn/human/corpse/syndicatecommando{
mob_name = "Syndicate Commando"
},
/turf/open/floor/grass,