Replaced mob spawner vars with outfits

This commit is contained in:
CitadelStationBot
2017-05-23 07:57:42 -05:00
parent 6ae72fded4
commit e02290bf2b
13 changed files with 365 additions and 256 deletions
+9 -5
View File
@@ -1056,17 +1056,21 @@
/obj/effect/mob_spawn/human/corpse/orionsecurity
name = "Spaceport Security"
id_job = "Officer"
id_access_list = list(GLOB.access_syndicate)
outfit = /datum/outfit/orionsecurity
/datum/outfit/orionsecurity
name = "Orion Spaceport Security"
uniform = /obj/item/clothing/under/syndicate
suit = /obj/item/clothing/suit/armor/vest
shoes = /obj/item/clothing/shoes/combat
gloves = /obj/item/clothing/gloves/combat
radio = /obj/item/device/radio/headset
ears = /obj/item/device/radio/headset
mask = /obj/item/clothing/mask/gas
helmet = /obj/item/clothing/head/helmet/swat
head = /obj/item/clothing/head/helmet/swat
back = /obj/item/weapon/storage/backpack
has_id = 1
id_job = "Officer"
id_access_list = list(GLOB.access_syndicate)
id = /obj/item/weapon/card/id
/obj/item/weapon/orion_ship
name = "model settler ship"