Update code/modules/mob/living/carbon/human/species.dm
Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>
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@@ -1730,7 +1730,7 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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if (H.has_trait(TRAIT_MASO))
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(H.adjustArousalLoss(damage * brutemod * H.physiology.brute_mod))
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if (H.getArousalLoss() >= 100 && ishuman(H) && H.has_trait(TRAIT_MASO) && H.has_dna())
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(H.mob_climax(forced_climax=TRUE))
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H.mob_climax(forced_climax=TRUE)
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else//no bodypart, we deal damage with a more general method.
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H.adjustBruteLoss(damage * hit_percent * brutemod * H.physiology.brute_mod)
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