adds domain expansion

- adds domain expansion, final spell for void heretics
- makes clap1 into an emote
- makes cleave a little more enticing with two guaranteed critical wounds and brute damage
- buffs void mark
This commit is contained in:
kiwedespars
2021-03-11 21:26:58 -08:00
parent e14741d248
commit e145bdafe8
10 changed files with 243 additions and 12 deletions

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@@ -323,6 +323,7 @@
#define ABDUCTOR_ANTAGONIST "abductor-antagonist"
#define MADE_UNCLONEABLE "made-uncloneable"
#define TIMESTOP_TRAIT "timestop"
#define DOMAIN_TRAIT "domain"
#define NUKEOP_TRAIT "nuke-op"
#define CLOWNOP_TRAIT "clown-op"
#define MEGAFAUNA_TRAIT "megafauna"

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@@ -511,9 +511,25 @@
/datum/status_effect/eldritch/void/on_effect()
var/turf/open/turfie = get_turf(owner)
turfie.TakeTemperature(-40)
owner.adjust_bodytemperature(-20)
owner.adjust_bodytemperature(-60)
return ..()
/datum/status_effect/domain
id = "domain"
alert_type = null
var/movespeed_mod = /datum/movespeed_modifier/status_effect/domain
/datum/status_effect/domain/on_creation(mob/living/new_owner, set_duration)
if(isliving(owner))
var/mob/living/carbon/C = owner
C.add_movespeed_modifier(movespeed_mod)
/datum/status_effect/electrode/on_remove()
if(isliving(owner))
var/mob/living/carbon/C = owner
C.remove_movespeed_modifier(movespeed_mod)
. = ..()
/datum/status_effect/corrosion_curse
id = "corrosion_curse"
status_type = STATUS_EFFECT_REPLACE

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@@ -250,7 +250,8 @@
var/obj/item/bodypart/bodypart = pick(target.bodyparts)
var/datum/wound/slash/critical/crit_wound = new
crit_wound.apply_wound(bodypart)
target.adjustFireLoss(20)
crit_wound.apply_wound(bodypart)
target.adjustBruteLoss(20)
new /obj/effect/temp_visual/cleave(target.drop_location())
/obj/effect/proc_holder/spell/pointed/cleave/can_target(atom/target, mob/user, silent)
@@ -897,7 +898,7 @@
/obj/effect/proc_holder/spell/pointed/boogie_woogie/cast(list/targets, mob/user)
. = ..()
var/target = targets[1]
playsound(user, 'sound/magic/voidclap.ogg', 75, TRUE)
user.emote("clap1")
playsound(user, 'sound/magic/voidblink.ogg', 75, TRUE)
var/turf/targeted_turf = get_turf(target)
var/turf/user_turf = get_turf(user)
@@ -936,3 +937,31 @@
/obj/effect/proc_holder/spell/aoe_turf/repulse/eldritch/cast(list/targets,mob/user = usr)
user.emote("snap")
..(targets, user, 60)
/obj/effect/proc_holder/spell/aoe_turf/domain_expansion
name = "Infinite Void"
desc = "Create a domain that will slow down and mark all opponents with a void mark."
charge_max = 1200
clothes_req = FALSE
invocation = "RYO'IKI TEN'KAI"
invocation_type = "none"
range = 0
action_icon_state = "time"
action_background_icon_state = "bg_ecult"
var/timestop_range = 7
var/timestop_duration = 200
var/static/mutable_appearance/halo
var/sound/Snd // shamelessly ripped from lightning.
/obj/effect/proc_holder/spell/aoe_turf/domain_expansion/cast(list/targets, mob/user = usr)
user.add_movespeed_modifier(/datum/movespeed_modifier/status_effect/domain)
Snd = new/sound('sound/magic/clockwork/ratvar_attack.ogg',channel = 7)
halo = halo || mutable_appearance('icons/effects/effects.dmi', "shield-flash", EFFECTS_LAYER)
user.add_overlay(halo)
playsound(get_turf(user), Snd, 50, 0)
if(do_mob(user,user,50,1))
playsound(user, 'sound/magic/domain.ogg', 125, TRUE)
user.say("DOM'ENO ISPLET'IMAS")
user.emote("clap1")
user.remove_movespeed_modifier(/datum/movespeed_modifier/status_effect/domain)
new /obj/effect/domain_expansion(get_turf(user), timestop_range, timestop_duration, list(user))

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@@ -127,8 +127,6 @@
/datum/eldritch_knowledge/void_blade_upgrade/on_ranged_attack_eldritch_blade(atom/target, mob/user, click_parameters)
. = ..()
if(!ishuman(target) || !iscarbon(user))
return
var/mob/living/carbon/carbon_human = user
var/mob/living/carbon/human/human_target = target
var/datum/status_effect/eldritch/effect = human_target.has_status_effect(/datum/status_effect/eldritch/rust) || human_target.has_status_effect(/datum/status_effect/eldritch/ash) || human_target.has_status_effect(/datum/status_effect/eldritch/flesh) || human_target.has_status_effect(/datum/status_effect/eldritch/void)
@@ -137,7 +135,7 @@
var/dir = angle2dir(dir2angle(get_dir(user,human_target))+180)
carbon_human.forceMove(get_step(human_target,dir))
var/obj/item/melee/sickly_blade/blade = carbon_human.get_active_held_item()
blade.melee_attack_chain(carbon_human,human_target)
blade.melee_attack_chain(carbon_human,human_target,attackchain_flags = ATTACK_IGNORE_CLICKDELAY)
/datum/eldritch_knowledge/spell/voidpull
name = "Void Pull"
@@ -154,15 +152,15 @@
desc = "With the clap of your hands, you can swap your position with someone within your vision."
cost = 2
spell_to_add = /obj/effect/proc_holder/spell/pointed/boogie_woogie
next_knowledge = list(/datum/eldritch_knowledge/spell/infinity)
next_knowledge = list(/datum/eldritch_knowledge/spell/domain_expansion)
route = PATH_VOID
/datum/eldritch_knowledge/spell/infinity
name = "Void's Push"
gain_text = "With the snap of my fingers, they do as I please."
desc = "With the snap of your fingers, send your enemies away."
/datum/eldritch_knowledge/spell/domain_expansion
name = "Infinite Void"
gain_text = "This world will be my stage, and nothing will be out of my reach."
desc = "Gain the ability to mark a 7x7 area as your domain after a short delay. Creatures in your domain are slowed and branded with a void mark, allowing you to quickly teleport to them and slash them, further inhibiting their ability to move."
cost = 2
spell_to_add = /obj/effect/proc_holder/spell/aoe_turf/repulse/eldritch
spell_to_add = /obj/effect/proc_holder/spell/aoe_turf/domain_expansion
next_knowledge = list(/datum/eldritch_knowledge/final/void_final)
route = PATH_VOID
@@ -180,6 +178,7 @@
/datum/eldritch_knowledge/final/void_final/on_finished_recipe(mob/living/user, list/atoms, loc)
var/mob/living/carbon/human/H = user
user.mind.AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/repulse/eldritch)
H.physiology.brute_mod *= 0.5
H.physiology.burn_mod *= 0.5
ADD_TRAIT(H, TRAIT_RESISTLOWPRESSURE, MAGIC_TRAIT)

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@@ -0,0 +1,169 @@
/obj/effect/domain_expansion
anchored = TRUE
name = "infinite void"
desc = "Once inside, the user's cursed techniques are improved and cannot be avoided."
layer = FLY_LAYER
pixel_x = -64
pixel_y = -64
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
var/list/immune = list() // the one who creates the domain_expansion is immune, which includes wizards and the dead slime you murdered to make this chronofield
var/turf/target
var/freezerange = 2
var/duration = 140
var/datum/proximity_monitor/advanced/domain_expansion/chronofield
alpha = 125
var/check_anti_magic = FALSE
var/check_holy = FALSE
/obj/effect/domain_expansion/Initialize(mapload, radius, time, list/immune_atoms, start = TRUE) //Immune atoms assoc list atom = TRUE
. = ..()
if(!isnull(time))
duration = time
if(!isnull(radius))
freezerange = radius
for(var/A in immune_atoms)
immune[A] = TRUE
for(var/mob/living/L in GLOB.player_list)
if(locate(/obj/effect/proc_holder/spell/aoe_turf/domain_expansion) in L.mind.spell_list) //People who can stop time are immune to its effects
immune[L] = TRUE
for(var/mob/living/simple_animal/hostile/guardian/G in GLOB.parasites)
if(G.summoner && locate(/obj/effect/proc_holder/spell/aoe_turf/domain_expansion) in G.summoner.mind.spell_list) //It would only make sense that a person's stand would also be immune.
immune[G] = TRUE
if(start)
INVOKE_ASYNC(src, .proc/domain_expansion)
/obj/effect/domain_expansion/Destroy()
qdel(chronofield)
return ..()
/obj/effect/domain_expansion/proc/domain_expansion()
target = get_turf(src)
chronofield = make_field(/datum/proximity_monitor/advanced/domain_expansion, list("current_range" = freezerange, "host" = src, "immune" = immune, "check_anti_magic" = check_anti_magic, "check_holy" = check_holy))
QDEL_IN(src, duration)
/obj/effect/domain_expansion/magic
check_anti_magic = TRUE
/datum/proximity_monitor/advanced/domain_expansion
name = "chronofield"
setup_field_turfs = TRUE
field_shape = FIELD_SHAPE_RADIUS_SQUARE
requires_processing = TRUE
var/list/immune = list()
var/list/frozen_things = list()
var/list/frozen_mobs = list() //cached separately for processing
var/list/frozen_structures = list() //Also machinery, and only frozen aestethically
var/list/frozen_turfs = list() //Only aesthetically
var/check_anti_magic = FALSE
var/check_holy = FALSE
var/static/list/global_frozen_atoms = list()
/datum/proximity_monitor/advanced/domain_expansion/Destroy()
unfreeze_all()
return ..()
/datum/proximity_monitor/advanced/domain_expansion/field_turf_crossed(atom/movable/AM)
freeze_atom(AM)
/datum/proximity_monitor/advanced/domain_expansion/proc/freeze_atom(atom/movable/A)
if(immune[A] || global_frozen_atoms[A] || !istype(A))
return FALSE
if(ismob(A))
var/mob/M = A
if(M.anti_magic_check(check_anti_magic, check_holy))
immune[A] = TRUE
return
var/frozen = TRUE
if(isliving(A))
freeze_mob(A)
else if((ismachinery(A) && !istype(A, /obj/machinery/light)) || isstructure(A)) //Special exception for light fixtures since recoloring causes them to change light
freeze_structure(A)
else
frozen = FALSE
if(A.throwing)
freeze_throwing(A)
frozen = TRUE
if(!frozen)
return
frozen_things[A] = A.move_resist
A.move_resist = INFINITY
global_frozen_atoms[A] = src
into_the_negative_zone(A)
RegisterSignal(A, COMSIG_MOVABLE_PRE_MOVE, .proc/unfreeze_atom)
RegisterSignal(A, COMSIG_ITEM_PICKUP, .proc/unfreeze_atom)
return TRUE
/datum/proximity_monitor/advanced/domain_expansion/proc/unfreeze_all()
for(var/i in frozen_things)
unfreeze_atom(i)
for(var/T in frozen_turfs)
unfreeze_turf(T)
/datum/proximity_monitor/advanced/domain_expansion/proc/unfreeze_atom(atom/movable/A)
SIGNAL_HANDLER
if(A.throwing)
unfreeze_throwing(A)
if(isliving(A))
unfreeze_mob(A)
UnregisterSignal(A, COMSIG_MOVABLE_PRE_MOVE)
UnregisterSignal(A, COMSIG_ITEM_PICKUP)
escape_the_negative_zone(A)
A.move_resist = frozen_things[A]
frozen_things -= A
global_frozen_atoms -= A
/datum/proximity_monitor/advanced/domain_expansion/proc/freeze_throwing(atom/movable/AM)
var/datum/thrownthing/T = AM.throwing
T.paused = TRUE
/datum/proximity_monitor/advanced/domain_expansion/proc/unfreeze_throwing(atom/movable/AM)
var/datum/thrownthing/T = AM.throwing
if(T)
T.paused = FALSE
/datum/proximity_monitor/advanced/domain_expansion/proc/freeze_turf(turf/T)
into_the_negative_zone(T)
frozen_turfs += T
/datum/proximity_monitor/advanced/domain_expansion/proc/unfreeze_turf(turf/T)
escape_the_negative_zone(T)
/datum/proximity_monitor/advanced/domain_expansion/proc/freeze_structure(obj/O)
into_the_negative_zone(O)
frozen_structures += O
/datum/proximity_monitor/advanced/domain_expansion/proc/unfreeze_structure(obj/O)
escape_the_negative_zone(O)
/datum/proximity_monitor/advanced/domain_expansion/process()
for(var/i in frozen_mobs)
var/mob/living/m = i
m.apply_status_effect(/datum/status_effect/eldritch/void)
/datum/proximity_monitor/advanced/domain_expansion/setup_field_turf(turf/T)
for(var/i in T.contents)
freeze_atom(i)
freeze_turf(T)
return ..()
/datum/proximity_monitor/advanced/domain_expansion/proc/freeze_mob(mob/living/L)
frozen_mobs += L
L.add_movespeed_modifier(/datum/movespeed_modifier/status_effect/domain)
/datum/proximity_monitor/advanced/domain_expansion/proc/unfreeze_mob(mob/living/L)
L.remove_movespeed_modifier(/datum/movespeed_modifier/status_effect/domain)
frozen_mobs -= L
//you don't look quite right, is something the matter?
/datum/proximity_monitor/advanced/domain_expansion/proc/into_the_negative_zone(atom/A)
A.add_atom_colour(list(-0.6,0,0,0, 0,-0.6,0,0, 0,0,-1,0, 0,0,0,1, 0.5,0.5,1,0), TEMPORARY_COLOUR_PRIORITY)
//let's put some colour back into your cheeks
/datum/proximity_monitor/advanced/domain_expansion/proc/escape_the_negative_zone(atom/A)
A.remove_atom_colour(TEMPORARY_COLOUR_PRIORITY)

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@@ -21,6 +21,9 @@
multiplicative_slowdown = 1.5
priority = 50
/datum/movespeed_modifier/status_effect/domain
multiplicative_slowdown = 1.5
/datum/movespeed_modifier/status_effect/tased/no_combat_mode
multiplicative_slowdown = 8
priority = 100

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@@ -321,3 +321,16 @@
else
sound = pick('modular_citadel/sound/voice/human_female_pain_1.ogg', 'modular_citadel/sound/voice/human_female_pain_2.ogg', 'modular_citadel/sound/voice/human_female_pain_3.ogg', 'modular_citadel/sound/voice/human_female_scream_2.ogg', 'modular_citadel/sound/voice/human_female_scream_3.ogg', 'modular_citadel/sound/voice/human_female_scream_4.ogg')
playsound(user, sound, 50, 0, 0)
/datum/emote/living/clap1
key = "clap1"
key_third_person = "claps"
message = "claps their hands together."
emote_type = EMOTE_AUDIBLE
muzzle_ignore = TRUE
restraint_check = TRUE
/datum/emote/living/clap1/run_emote(mob/living/user, params)
if(!(. = ..()))
return
playsound(user, 'modular_citadel/sound/voice/clap.ogg', 50, 1, -1)

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sound/magic/domain.ogg Normal file

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@@ -2099,6 +2099,7 @@
#include "code\modules\events\wizard\summons.dm"
#include "code\modules\fields\fields.dm"
#include "code\modules\fields\gravity.dm"
#include "code\modules\fields\infinite_void.dm"
#include "code\modules\fields\peaceborg_dampener.dm"
#include "code\modules\fields\timestop.dm"
#include "code\modules\fields\turf_objects.dm"