I'm tired okay

This commit is contained in:
necromanceranne
2020-04-03 11:30:00 +11:00
parent c481db2bfd
commit e1a013bcb2
@@ -1533,7 +1533,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
log_combat(user, target, "punched")
if((target.stat != DEAD) && damage >= user.dna.species.punchstunthreshold)
if((punchedstam > 50) && prob(punchedstam*0.5)) \\If our punch victim has been hit above the threshold, and they have more than 50 stamina damage, roll for stun, probability of 1% per 2 stamina damage
if((punchedstam > 50) && prob(punchedstam*0.5)) //If our punch victim has been hit above the threshold, and they have more than 50 stamina damage, roll for stun, probability of 1% per 2 stamina damage
target.visible_message("<span class='danger'>[user] knocks [target] down!</span>", \
"<span class='userdanger'>You're knocked down by [user]!</span>", "<span class='hear'>You hear aggressive shuffling followed by a loud thud!</span>", COMBAT_MESSAGE_RANGE, user)
to_chat(user, "<span class='danger'>You knock [target] down!</span>")