Reworks spray tan overdoses so they actually make sense
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@@ -367,11 +367,15 @@
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if(ishuman(M))
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var/mob/living/carbon/human/N = M
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if(N.dna.species.id == "human") // If they're human, turn em to the "orange" race, and give em spiky black hair
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N.hair_style = "Spiky"
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N.facial_hair_style = "Shaved"
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N.facial_hair_color = "000"
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N.hair_color = "000"
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if(!(HAIR in N.dna.species.species_traits)) //No hair? No problem!
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N.dna.species.species_traits += HAIR
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if(N.dna.species.use_skintones)
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N.skin_tone = "orange"
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N.hair_style = "Spiky"
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N.hair_color = "000"
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if(MUTCOLORS in N.dna.species.species_traits) //Aliens with custom colors simply get turned orange
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else if(MUTCOLORS in N.dna.species.species_traits) //Aliens with custom colors simply get turned orange
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N.dna.features["mcolor"] = "f80"
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N.regenerate_icons()
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if(prob(7))
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@@ -380,7 +384,7 @@
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else
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M.visible_message("<b>[M]</b> flexes [M.p_their()] arms.")
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if(prob(10))
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M.say(pick("Check these sweet biceps bro!", "Deal with it.", "CHUG! CHUG! CHUG! CHUG!", "Winning!", "NERDS!", "My name is John and I hate every single one of you."))
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M.say(pick("Shit was SO cash.", "You are everything bad in the world.", "What sports do you play, other than 'jack off to naked drawn Japanese people?'", "Don’t be a stranger. Just hit me with your best shot.", "My name is John and I hate every single one of you."))
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..()
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return
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