Merge remote-tracking branch 'upstream/master' into snaxi2

This commit is contained in:
Detective Google
2020-05-13 00:56:25 -05:00
3 changed files with 15 additions and 16 deletions
+2 -3
View File
@@ -170,8 +170,7 @@
cost = 7500
contraband = TRUE
contains = list(/obj/item/reagent_containers/food/snacks/rationpack,
/obj/item/ammo_box/a762,
/obj/item/storage/toolbox/ammo,
/obj/item/ammo_box/magazine/m10mm/rifle,
/obj/item/clothing/suit/armor/vest/russian,
/obj/item/clothing/head/helmet/rus_helmet,
/obj/item/clothing/shoes/russian,
@@ -181,7 +180,7 @@
/obj/item/clothing/mask/russian_balaclava,
/obj/item/clothing/head/helmet/rus_ushanka,
/obj/item/clothing/suit/armor/vest/russian_coat,
/obj/item/gun/ballistic/shotgun/boltaction)
/obj/item/gun/ballistic/automatic/surplus)
crate_name = "surplus military crate"
/datum/supply_pack/security/armory/russian/fill(obj/structure/closet/crate/C)
+5 -5
View File
@@ -99,11 +99,11 @@
crate_type = /obj/structure/closet/crate/internals
/datum/supply_pack/security/russianmosin
name = "Russian Minutemen Gear"
desc = "An old russian Minutemen crate, comes with a full russian outfit, a mosin and a stripper clip."
name = "Russian Partisan Gear"
desc = "An old russian partisan equipment crate, comes with a full russian outfit, a loaded surplus rifle and a second magazine."
contraband = TRUE
access = FALSE
cost = 6500 //
cost = 6500
contains = list(/obj/item/clothing/suit/armor/navyblue/russian,
/obj/item/clothing/shoes/combat,
/obj/item/clothing/head/ushanka,
@@ -111,8 +111,8 @@
/obj/item/clothing/head/helmet/alt,
/obj/item/clothing/gloves/tackler/combat/insulated,
/obj/item/clothing/mask/gas,
/obj/item/gun/ballistic/shotgun/boltaction,
/obj/item/ammo_box/a762)
/obj/item/ammo_box/magazine/m10mm/rifle,
/obj/item/gun/ballistic/automatic/surplus)
crate_name = "surplus russian gear"
crate_type = /obj/structure/closet/crate/internals
@@ -1218,15 +1218,15 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
value = REAGENT_VALUE_VERY_RARE
/datum/reagent/medicine/lesser_syndicate_nanites/on_mob_life(mob/living/carbon/M)
M.adjustBruteLoss(-3*REM, FALSE) // hidden gold shh
M.adjustFireLoss(-3*REM, FALSE)
M.adjustOxyLoss(-15, FALSE)
M.adjustToxLoss(-3*REM, FALSE)
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, -15*REM)
M.adjustCloneLoss(-3*REM, FALSE)
M.adjustStaminaLoss(-20*REM,FALSE)
M.adjustBruteLoss(-2*REM, FALSE)
M.adjustFireLoss(-2*REM, FALSE)
M.adjustOxyLoss(-5*REM, FALSE)
M.adjustToxLoss(-2*REM, FALSE)
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, -5*REM)
M.adjustCloneLoss(-1.25*REM, FALSE)
M.adjustStaminaLoss(-4*REM,FALSE)
if(M.blood_volume < (BLOOD_VOLUME_NORMAL*M.blood_ratio))
M.blood_volume += 20 // blood fall out man bad
M.blood_volume += 3
..()
. = 1