Merge pull request #8 from Citadel-Station-13/master

Unga me sync
This commit is contained in:
BlackMajor
2019-05-24 22:40:38 +12:00
committed by GitHub
392 changed files with 9074 additions and 999392 deletions
+1 -1
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@@ -1,4 +1,4 @@
[*]
insert_final_newline = false
insert_final_newline = true
indent_style = tab
indent_size = 4
+3 -3
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@@ -1,4 +1,4 @@
FROM tgstation/byond:512.1453 as base
FROM tgstation/byond:512.1467 as base
FROM base as build_base
@@ -25,7 +25,7 @@ COPY dependencies.sh .
RUN /bin/bash -c "source dependencies.sh \
&& git fetch --depth 1 origin \$RUST_G_VERSION" \
&& git checkout FETCH_HEAD \
&& cargo build --release
&& ~/.cargo/bin/cargo build --release
FROM build_base as bsql
@@ -87,4 +87,4 @@ RUN ln -s /tgstation/libBSQL.so /root/.byond/bin/libBSQL.so
VOLUME [ "/tgstation/config", "/tgstation/data" ]
ENTRYPOINT [ "DreamDaemon", "tgstation.dmb", "-port", "1337", "-trusted", "-close", "-verbose" ]
ENTRYPOINT [ "DreamDaemon", "tgstation.dmb", "-port", "1337", "-trusted", "-close", "-verbose" ]
@@ -458,4 +458,4 @@ b
b
b
a
"}
"}
@@ -87,6 +87,7 @@
/obj/item/organ/alien/plasmavessel/small,
/turf/open/floor/plating/airless,
/area/ruin/unpowered)
(1,1,1) = {"
a
a
@@ -166,9 +166,6 @@
/obj/effect/turf_decal/tile/bar{
dir = 1
},
/turf/open/floor/plasteel{
initial_gas_mix = "TEMP=2.7"
},
/turf/open/floor/plating/airless{
icon_state = "platingdmg2"
},
+17 -35
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@@ -2718,7 +2718,6 @@
/area/awaymission/snowdin/cave/cavern)
"gg" = (
/obj/machinery/atmospherics/components/unary/outlet_injector/on,
/turf/open/floor/plating/asteroid/snow/ice,
/turf/open/floor/plating/snowed/cavern,
/area/awaymission/snowdin/post/cavern2)
"gh" = (
@@ -2905,11 +2904,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
/area/awaymission/snowdin/post/gateway)
"gx" = (
/obj/structure/barricade/wooden/snowed,
/turf/open/floor/plating/asteroid/snow/ice,
/turf/open/floor/plating/snowed/cavern,
/area/awaymission/snowdin/cave/cavern)
"gy" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
piping_layer = 3;
@@ -8627,10 +8621,6 @@
},
/turf/open/floor/plasteel/dark/snowdin,
/area/awaymission/snowdin/outside)
"sT" = (
/turf/open/floor/plating/snowed/smoothed,
/turf/open/floor/plating/snowed,
/area/awaymission/snowdin/outside)
"sU" = (
/obj/effect/turf_decal/weather/snow,
/obj/effect/turf_decal/stripes/white/line{
@@ -11504,10 +11494,6 @@
},
/turf/open/floor/plating/snowed,
/area/awaymission/snowdin/outside)
"AD" = (
/turf/open/floor/plating,
/turf/open/floor/plating/snowed,
/area/awaymission/snowdin/outside)
"AE" = (
/obj/item/pen,
/turf/open/floor/plating{
@@ -12164,10 +12150,6 @@
},
/turf/open/floor/plating/asteroid/snow,
/area/awaymission/snowdin/outside)
"Cx" = (
/turf/open/floor/plating/asteroid/snow/ice,
/turf/open/floor/plating/snowed/cavern,
/area/awaymission/snowdin/cave/cavern)
"Cy" = (
/obj/machinery/light/small{
brightness = 3;
@@ -24303,7 +24285,7 @@ am
af
sx
sJ
sT
dX
te
te
te
@@ -24389,7 +24371,7 @@ af
af
af
dX
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@@ -24560,7 +24542,7 @@ af
am
sx
sK
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@@ -24646,7 +24628,7 @@ af
af
af
dX
sT
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@@ -24817,7 +24799,7 @@ ak
af
sx
sJ
sT
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@@ -24852,7 +24834,7 @@ dX
dX
dX
dX
sT
dX
te
te
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@@ -24903,7 +24885,7 @@ dX
dX
dX
dX
sT
dX
te
te
te
@@ -25074,7 +25056,7 @@ af
fq
sx
sK
sT
dX
te
te
te
@@ -25160,7 +25142,7 @@ af
af
af
dX
sT
dX
te
te
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@@ -25331,7 +25313,7 @@ af
sf
sx
sJ
sT
dX
te
te
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@@ -25417,7 +25399,7 @@ af
af
af
dX
sT
dX
te
te
te
@@ -26715,7 +26697,7 @@ zK
oa
te
Au
AD
te
yW
af
ag
@@ -60052,8 +60034,8 @@ qi
qi
qi
qi
gx
gx
tR
tR
oZ
oZ
oZ
@@ -61188,7 +61170,7 @@ qi
oZ
oZ
oZ
Cx
qi
qi
oZ
oZ
@@ -64271,7 +64253,7 @@ sY
oZ
oZ
sY
Cx
qi
oZ
oZ
sY
@@ -64528,7 +64510,7 @@ oZ
oY
oZ
oZ
Cx
qi
oZ
oZ
oZ
+3 -23
View File
@@ -245,24 +245,10 @@
},
/turf/open/floor/plating,
/area/awaymission/research/interior/engineering)
"aS" = (
/turf/open/floor/plasteel{
icon_state = "damaged4"
},
/turf/closed/wall/mineral/plastitanium,
/area/awaymission/research/interior/engineering)
"aT" = (
/mob/living/simple_animal/hostile/syndicate/melee/sword,
/turf/open/floor/plating,
/area/awaymission/research/interior/engineering)
"aU" = (
/turf/open/floor/plasteel{
icon_state = "damaged1"
},
/turf/closed/wall/mineral/plastitanium{
dir = 4
},
/area/awaymission/research/interior/engineering)
"aV" = (
/obj/item/stack/sheet/plasteel,
/obj/effect/turf_decal/tile/yellow{
@@ -340,12 +326,6 @@
icon_state = "damaged4"
},
/area/awaymission/research/interior/engineering)
"bc" = (
/turf/open/floor/plasteel{
icon_state = "damaged5"
},
/turf/closed/wall/mineral/plastitanium,
/area/awaymission/research/interior/engineering)
"bd" = (
/turf/open/floor/plasteel{
icon_state = "damaged3"
@@ -43716,7 +43696,7 @@ al
al
al
al
aS
al
bb
bo
bG
@@ -43974,7 +43954,7 @@ ap
an
aJ
nf
bc
al
bp
bH
ar
@@ -45001,7 +44981,7 @@ al
al
al
al
aU
al
bg
bt
bL
+19 -54
View File
@@ -7539,7 +7539,6 @@
/area/awaymission/snowdin/cave/cavern)
"qj" = (
/obj/machinery/atmospherics/components/unary/outlet_injector/on,
/turf/open/floor/plating/asteroid/snow/ice,
/turf/open/floor/plating/snowed/cavern,
/area/awaymission/snowdin/post/cavern2)
"qk" = (
@@ -8686,10 +8685,6 @@
},
/turf/open/floor/plasteel/dark/snowdin,
/area/awaymission/snowdin/outside)
"sT" = (
/turf/open/floor/plating/snowed/smoothed,
/turf/open/floor/plating/snowed,
/area/awaymission/snowdin/outside)
"sU" = (
/obj/effect/turf_decal/weather/snow,
/obj/effect/turf_decal/stripes/white/line{
@@ -8945,11 +8940,6 @@
/mob/living/simple_animal/hostile/poison/giant_spider/nurse/ice,
/turf/open/floor/plating/asteroid/snow/ice,
/area/awaymission/snowdin/cave/cavern)
"tM" = (
/obj/structure/barricade/wooden/snowed,
/turf/open/floor/plating/asteroid/snow/ice,
/turf/open/floor/plating/snowed/cavern,
/area/awaymission/snowdin/cave/cavern)
"tN" = (
/turf/open/floor/plating/ice/smooth,
/area/awaymission/snowdin/outside)
@@ -11572,10 +11562,6 @@
},
/turf/open/floor/plating/snowed,
/area/awaymission/snowdin/outside)
"AD" = (
/turf/open/floor/plating,
/turf/open/floor/plating/snowed,
/area/awaymission/snowdin/outside)
"AE" = (
/obj/item/pen,
/turf/open/floor/plating{
@@ -12241,10 +12227,6 @@
},
/turf/open/floor/plating/asteroid/snow,
/area/awaymission/snowdin/outside)
"Cx" = (
/turf/open/floor/plating/asteroid/snow/ice,
/turf/open/floor/plating/snowed/cavern,
/area/awaymission/snowdin/cave/cavern)
"Cy" = (
/obj/machinery/light/small{
brightness = 3;
@@ -13710,13 +13692,11 @@
name = "mining conveyor"
},
/turf/open/floor/plating/asteroid/snow/ice,
/turf/open/floor/plating/snowed/cavern,
/area/awaymission/snowdin/cave/cavern)
"FO" = (
/obj/effect/turf_decal/stripes/line,
/obj/effect/turf_decal/loading_area,
/turf/open/floor/plating/asteroid/snow/ice,
/turf/open/floor/plating/snowed/cavern,
/area/awaymission/snowdin/cave/cavern)
"FQ" = (
/obj/effect/light_emitter{
@@ -13788,7 +13768,6 @@
dir = 4
},
/turf/open/floor/plating/asteroid/snow/ice,
/turf/open/floor/plating/snowed/cavern,
/area/awaymission/snowdin/post/mining_dock)
"FZ" = (
/turf/closed/wall/ice,
@@ -15860,20 +15839,6 @@
/obj/effect/mapping_helpers/airlock/cyclelink_helper,
/turf/open/floor/plating,
/area/awaymission/snowdin/post/mining_dock)
"WK" = (
/obj/effect/turf_decal/stripes/corner{
dir = 1
},
/turf/open/floor/plating/asteroid/snow/ice,
/turf/open/floor/plating/snowed/cavern,
/area/awaymission/snowdin/cave/cavern)
"XO" = (
/obj/effect/turf_decal/stripes/line{
dir = 4
},
/turf/open/floor/plating/asteroid/snow/ice,
/turf/open/floor/plating/snowed/cavern,
/area/awaymission/snowdin/cave/cavern)
"Yn" = (
/obj/machinery/door/airlock/external/glass,
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
@@ -24415,7 +24380,7 @@ am
af
sx
sJ
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@@ -24501,7 +24466,7 @@ af
af
af
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@@ -24672,7 +24637,7 @@ af
am
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@@ -24758,7 +24723,7 @@ af
af
af
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@@ -24929,7 +24894,7 @@ ak
af
sx
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@@ -24964,7 +24929,7 @@ dX
dX
dX
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@@ -25015,7 +24980,7 @@ dX
dX
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@@ -25186,7 +25151,7 @@ af
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@@ -25272,7 +25237,7 @@ af
af
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@@ -25443,7 +25408,7 @@ af
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@@ -25529,7 +25494,7 @@ af
af
af
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sT
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te
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@@ -26827,7 +26792,7 @@ zK
oa
te
Au
AD
te
yW
af
ag
@@ -60164,8 +60129,8 @@ qi
qi
qi
qi
tM
tM
tP
tP
oZ
oZ
oZ
@@ -61300,7 +61265,7 @@ qi
oZ
oZ
oZ
Cx
oZ
qi
oZ
oZ
@@ -64383,7 +64348,7 @@ sY
oZ
oZ
sY
Cx
oZ
oZ
oZ
sY
@@ -64640,7 +64605,7 @@ oZ
oY
oZ
oZ
Cx
oZ
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oZ
@@ -65973,7 +65938,7 @@ oZ
oZ
oZ
FN
XO
sl
Gk
GN
Hj
@@ -66486,7 +66451,7 @@ oZ
oZ
oZ
oZ
WK
By
xW
xW
xW
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -1,168 +0,0 @@
//custom access for some jobs. pasted together from ministation.
#define JOB_MODIFICATION_MAP_NAME "OmegaStation"
/datum/job/New()
..()
MAP_JOB_CHECK
supervisors = "the captain and the head of personnel"
/datum/outfit/job/New()
..()
MAP_JOB_CHECK
box = /obj/item/storage/box/survival/radio
/datum/job/assistant // Here so assistant appears on the top of the select job list.
//Command
/datum/job/captain/New()
..()
MAP_JOB_CHECK
supervisors = "Nanotrasen and Central Command"
/datum/job/hop/New()
..()
MAP_JOB_CHECK
supervisors = "the captain and Central Command"
/datum/job/hop/get_access()
MAP_JOB_CHECK_BASE
return get_all_accesses()
//Security
/datum/job/officer/New()
..()
MAP_JOB_CHECK
total_positions = 3
spawn_positions = 3
access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_MAINT_TUNNELS, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_FORENSICS_LOCKERS)
minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_MAINT_TUNNELS, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_FORENSICS_LOCKERS)
/datum/outfit/job/officer/New()
..()
MAP_JOB_CHECK
box = /obj/item/storage/box/security/radio
/datum/job/detective/New()
..()
MAP_JOB_CHECK
access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_MAINT_TUNNELS, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_FORENSICS_LOCKERS)
minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_MAINT_TUNNELS, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_FORENSICS_LOCKERS)
/datum/outfit/job/detective/New()
..()
MAP_JOB_CHECK
box = /obj/item/storage/box/security/radio
//Medbay
/datum/job/doctor/New()
..()
MAP_JOB_CHECK
selection_color = "#ffffff"
total_positions = 3
spawn_positions = 3
access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_GENETICS)
minimal_access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_GENETICS)
//Engineering
/datum/job/engineer/New()
..()
MAP_JOB_CHECK
total_positions = 2
spawn_positions = 2
access = list(ACCESS_EVA, ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS, ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CONSTRUCTION, ACCESS_ATMOSPHERICS, ACCESS_TCOMSAT)
minimal_access = list(ACCESS_EVA, ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS, ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CONSTRUCTION, ACCESS_ATMOSPHERICS, ACCESS_TCOMSAT)
/datum/outfit/job/engineer/New()
..()
MAP_JOB_CHECK
box = /obj/item/storage/box/engineer/radio
/datum/job/atmos/New()
..()
MAP_JOB_CHECK
total_positions = 2
spawn_positions = 2
//Science
/datum/job/scientist/New()
..()
MAP_JOB_CHECK
total_positions = 3
spawn_positions = 3
access = list(ACCESS_ROBOTICS, ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_RESEARCH, ACCESS_XENOBIOLOGY, ACCESS_MINERAL_STOREROOM, ACCESS_TECH_STORAGE)
minimal_access = list(ACCESS_ROBOTICS, ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_RESEARCH, ACCESS_XENOBIOLOGY, ACCESS_MINERAL_STOREROOM, ACCESS_TECH_STORAGE)
//Cargo
/datum/job/cargo_tech/New()
..()
MAP_JOB_CHECK
total_positions = 2
spawn_positions = 2
access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM)
minimal_access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM)
/datum/job/mining/New()
..()
MAP_JOB_CHECK
total_positions = 2
spawn_positions = 2
access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM)
minimal_access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM)
/datum/outfit/job/mining/New()
..()
box = /obj/item/storage/box/engineer/radio
//Service
/datum/job/bartender/New()
..()
MAP_JOB_CHECK
access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_WEAPONS)
minimal_access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_WEAPONS)
/datum/job/cook/New()
..()
MAP_JOB_CHECK
access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_WEAPONS)
minimal_access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_WEAPONS)
/datum/job/hydro/New()
..()
MAP_JOB_CHECK
access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS)
minimal_access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS)
// they get maint access because of all the hydro content in maint
/datum/job/janitor/New()
..()
MAP_JOB_CHECK
access = list(ACCESS_JANITOR, ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS)
minimal_access = list(ACCESS_JANITOR, ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS)
//Civilian
/datum/job/clown/New()
..()
MAP_JOB_CHECK
supervisors = "nobody but yourself" //Honk
MAP_REMOVE_JOB(hos)
MAP_REMOVE_JOB(chief_engineer)
MAP_REMOVE_JOB(qm)
MAP_REMOVE_JOB(cmo)
MAP_REMOVE_JOB(geneticist)
MAP_REMOVE_JOB(virologist)
MAP_REMOVE_JOB(rd)
MAP_REMOVE_JOB(warden)
MAP_REMOVE_JOB(lawyer)
MAP_REMOVE_JOB(chemist)
File diff suppressed because it is too large Load Diff
@@ -1,21 +0,0 @@
#define JOB_MODIFICATION_MAP_NAME "PubbyStation"
/datum/job/hos/New()
..()
MAP_JOB_CHECK
access += ACCESS_CREMATORIUM
minimal_access += ACCESS_CREMATORIUM
/datum/job/warden/New()
..()
MAP_JOB_CHECK
access += ACCESS_CREMATORIUM
minimal_access += ACCESS_CREMATORIUM
/datum/job/officer/New()
..()
MAP_JOB_CHECK
access += ACCESS_CREMATORIUM
minimal_access += ACCESS_CREMATORIUM
MAP_REMOVE_JOB(lawyer)
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+139 -53
View File
@@ -250,7 +250,9 @@
/obj/machinery/light{
dir = 4
},
/obj/machinery/cryopod,
/obj/machinery/cryopod{
dir = 8
},
/turf/open/floor/plasteel,
/area/security/prison)
"aaH" = (
@@ -319,6 +321,10 @@
/obj/effect/turf_decal/tile/blue{
dir = 8
},
/obj/machinery/computer/cryopod{
dir = 8;
pixel_x = 26
},
/turf/open/floor/plasteel/cafeteria,
/area/security/prison)
"aaQ" = (
@@ -12182,11 +12188,12 @@
/obj/machinery/airalarm{
pixel_y = 23
},
/obj/machinery/atmospherics/components/unary/vent_pump/on{
/obj/machinery/cryopod,
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/turf/open/floor/carpet,
/area/crew_quarters/dorms)
/area/crew_quarters/cryopod)
"aCe" = (
/obj/effect/landmark/xeno_spawn,
/obj/item/bikehorn/rubberducky,
@@ -12822,6 +12829,10 @@
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/machinery/camera{
c_tag = "Dormitory South";
dir = 8
},
/turf/open/floor/plasteel,
/area/crew_quarters/dorms)
"aDH" = (
@@ -12846,11 +12857,16 @@
/turf/closed/wall/r_wall,
/area/ai_monitored/storage/eva)
"aDK" = (
/obj/machinery/door/airlock{
name = "Cryo airlock"
/obj/machinery/door/airlock/public/glass{
name = "Cryogenics "
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/obj/machinery/door/firedoor,
/obj/machinery/door/firedoor,
/turf/open/floor/plasteel,
/area/crew_quarters/dorms)
/area/crew_quarters/cryopod)
"aDL" = (
/obj/structure/sink{
dir = 8;
@@ -12865,6 +12881,9 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/obj/structure/cable{
icon_state = "2-4"
},
/turf/open/floor/plasteel/freezer,
/area/crew_quarters/toilet)
"aDM" = (
@@ -12894,7 +12913,7 @@
"aDQ" = (
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,
/obj/structure/cable{
icon_state = "2-4"
icon_state = "4-8"
},
/turf/open/floor/plasteel/freezer,
/area/crew_quarters/toilet)
@@ -13386,13 +13405,12 @@
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/structure/cable{
icon_state = "4-8"
},
/turf/open/floor/plasteel,
/area/crew_quarters/dorms)
"aFe" = (
/obj/machinery/camera{
c_tag = "Dormitory South";
dir = 4
},
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 8
},
@@ -13402,12 +13420,21 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/structure/cable{
icon_state = "4-8"
},
/turf/open/floor/plasteel,
/area/crew_quarters/dorms)
"aFf" = (
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 1
},
/obj/structure/cable{
icon_state = "4-8"
},
/obj/structure/cable{
icon_state = "1-8"
},
/turf/open/floor/plasteel/freezer,
/area/crew_quarters/toilet)
"aFg" = (
@@ -13423,6 +13450,9 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/structure/cable{
icon_state = "4-8"
},
/turf/open/floor/plasteel/freezer,
/area/crew_quarters/toilet)
"aFi" = (
@@ -13435,7 +13465,9 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/structure/cable,
/obj/structure/cable{
icon_state = "0-8"
},
/turf/open/floor/plasteel/freezer,
/area/crew_quarters/toilet)
"aFj" = (
@@ -56571,16 +56603,31 @@
/obj/structure/reagent_dispensers/keg/gargle,
/turf/open/floor/wood,
/area/maintenance/bar)
"dgz" = (
/turf/closed/wall,
/area/crew_quarters/cryopod)
"dqu" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/closed/wall/r_wall,
/area/maintenance/disposal/incinerator)
"dvc" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 4
},
/turf/open/floor/carpet,
/area/crew_quarters/cryopod)
"dvO" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 10
},
/turf/closed/wall,
/area/science/circuit)
"dzi" = (
/obj/structure/cable{
icon_state = "2-4"
},
/turf/open/floor/carpet,
/area/crew_quarters/cryopod)
"dKP" = (
/turf/closed/wall,
/area/maintenance/bar)
@@ -56625,6 +56672,11 @@
/obj/structure/grille,
/turf/open/space/basic,
/area/space/nearstation)
"eVC" = (
/obj/effect/spawner/structure/window,
/obj/machinery/door/firedoor,
/turf/open/floor/plating,
/area/crew_quarters/cryopod)
"eVL" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/machinery/light_switch{
@@ -56664,8 +56716,14 @@
/turf/open/floor/plasteel/dark,
/area/engine/engineering)
"fvY" = (
/obj/machinery/computer/cryopod{
pixel_y = 26
},
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 4
},
/turf/open/floor/carpet,
/area/crew_quarters/dorms)
/area/crew_quarters/cryopod)
"fxa" = (
/obj/structure/chair/wood/normal,
/turf/open/floor/wood{
@@ -56696,6 +56754,12 @@
/obj/item/stack/sheet/glass/fifty,
/turf/open/floor/plating,
/area/maintenance/department/medical/morgue)
"gfD" = (
/obj/structure/cable{
icon_state = "4-8"
},
/turf/open/floor/carpet,
/area/crew_quarters/cryopod)
"gjl" = (
/turf/closed/wall,
/area/quartermaster/warehouse)
@@ -56835,6 +56899,14 @@
/obj/structure/reagent_dispensers/cooking_oil,
/turf/open/floor/plasteel/showroomfloor,
/area/crew_quarters/kitchen)
"iVU" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/effect/spawner/structure/window,
/obj/machinery/door/firedoor,
/turf/open/floor/plating,
/area/crew_quarters/cryopod)
"jbf" = (
/obj/structure/cable{
icon_state = "0-2"
@@ -57233,11 +57305,8 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/obj/machinery/computer/cryopod{
pixel_y = -30
},
/turf/open/floor/carpet,
/area/crew_quarters/dorms)
/area/crew_quarters/cryopod)
"rcD" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -57392,15 +57461,15 @@
},
/area/maintenance/bar)
"tqg" = (
/obj/machinery/light/small{
dir = 8
},
/obj/machinery/cryopod{
icon_state = "cryopod-open";
dir = 1
dir = 4
},
/obj/machinery/firealarm{
dir = 2;
pixel_y = 24
},
/turf/open/floor/carpet,
/area/crew_quarters/dorms)
/area/crew_quarters/cryopod)
"trb" = (
/obj/machinery/light{
dir = 4
@@ -57471,15 +57540,11 @@
/turf/open/floor/plasteel/dark,
/area/engine/engineering)
"ujF" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
/obj/machinery/cryopod{
dir = 4
},
/obj/machinery/cryopod{
icon_state = "cryopod-open";
dir = 1
},
/turf/open/floor/carpet,
/area/crew_quarters/dorms)
/area/crew_quarters/cryopod)
"uoB" = (
/obj/structure/table/reinforced,
/obj/item/multitool,
@@ -57567,6 +57632,11 @@
/obj/machinery/meter,
/turf/open/floor/plating,
/area/maintenance/starboard/fore)
"vsM" = (
/obj/machinery/power/apc/auto_name/south,
/obj/structure/cable,
/turf/open/floor/carpet,
/area/crew_quarters/cryopod)
"vxh" = (
/obj/structure/table,
/obj/effect/spawner/lootdrop/maintenance{
@@ -57599,6 +57669,16 @@
/obj/machinery/atmospherics/components/unary/vent_pump/on,
/turf/open/floor/plasteel/white,
/area/science/circuit)
"vHj" = (
/obj/machinery/door/airlock/public/glass{
name = "Cryogenics "
},
/obj/structure/cable{
icon_state = "4-8"
},
/obj/machinery/door/firedoor,
/turf/open/floor/plasteel,
/area/crew_quarters/cryopod)
"vHY" = (
/turf/open/floor/plating,
/area/science/mixing)
@@ -57616,6 +57696,12 @@
"wkN" = (
/turf/closed/wall,
/area/science/circuit)
"woR" = (
/obj/machinery/cryopod{
dir = 1
},
/turf/open/floor/carpet,
/area/crew_quarters/cryopod)
"wph" = (
/obj/docking_port/stationary{
area_type = /area/construction/mining/aux_base;
@@ -87629,12 +87715,12 @@ arf
arf
arf
arf
arf
arf
arf
arf
anF
ahn
dgz
dgz
dgz
dgz
dgz
dgz
aJn
aJn
aJq
@@ -87886,12 +87972,12 @@ atf
arf
aqa
atf
arf
dgz
tqg
ujF
arf
anF
ahn
ujF
ujF
dgz
aaa
aJn
aJq
@@ -88143,12 +88229,12 @@ ath
arf
apY
ath
arf
dgz
fvY
ath
arf
anF
ahn
dvc
dzi
vsM
dgz
aaa
aJn
aLY
@@ -88400,12 +88486,12 @@ ath
arf
ayV
ath
arf
dgz
aCd
qIw
arf
anF
ahn
gfD
woR
dgz
aJw
aJw
aMh
@@ -88657,12 +88743,12 @@ awo
arf
asd
aAb
arf
asd
dgz
iVU
aDK
arf
aoa
ahn
vHj
eVC
dgz
aJv
aKG
aMg
+37 -56
View File
@@ -18876,6 +18876,9 @@
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/machinery/computer/cryopod{
pixel_y = 26
},
/turf/open/floor/plasteel,
/area/security/prison)
"aMm" = (
@@ -74297,6 +74300,10 @@
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/machinery/computer/cryopod{
dir = 8;
pixel_x = 26
},
/turf/open/floor/plasteel,
/area/crew_quarters/locker)
"cuC" = (
@@ -75916,10 +75923,6 @@
/obj/machinery/light{
dir = 4
},
/obj/machinery/computer/cryopod{
pixel_x = 30
},
/obj/machinery/cryopod,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -75930,6 +75933,9 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/machinery/cryopod{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/locker)
"cxs" = (
@@ -76886,7 +76892,6 @@
/obj/machinery/status_display{
pixel_x = 32
},
/obj/machinery/cryopod,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -76897,6 +76902,9 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/machinery/cryopod{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/locker)
"cyX" = (
@@ -77710,6 +77718,7 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/structure/closet/wardrobe/white,
/turf/open/floor/plasteel{
heat_capacity = 1e+006
},
@@ -78713,6 +78722,7 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/structure/closet/wardrobe/mixed,
/turf/open/floor/plasteel{
heat_capacity = 1e+006
},
@@ -78880,7 +78890,9 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/structure/closet/wardrobe/mixed,
/obj/machinery/cryopod{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/locker)
"cCc" = (
@@ -79859,20 +79871,6 @@
},
/turf/open/floor/plasteel,
/area/crew_quarters/locker)
"cDB" = (
/obj/structure/closet/wardrobe/white,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/locker)
"cDC" = (
/obj/effect/decal/cleanable/blood/old,
/obj/effect/decal/cleanable/dirt{
@@ -80973,20 +80971,6 @@
/obj/effect/turf_decal/tile/neutral,
/turf/open/floor/plasteel,
/area/crew_quarters/locker)
"cFv" = (
/obj/structure/closet/wardrobe/grey,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/locker)
"cFw" = (
/obj/item/clipboard{
pixel_x = -4;
@@ -81692,7 +81676,6 @@
/turf/open/floor/plasteel/dark,
/area/crew_quarters/locker)
"cGM" = (
/obj/item/twohanded/required/kirbyplants/random,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -81703,6 +81686,7 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/structure/closet/wardrobe/grey,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/locker)
"cGN" = (
@@ -81738,9 +81722,6 @@
/turf/open/floor/plasteel/dark,
/area/crew_quarters/locker)
"cGP" = (
/obj/structure/table,
/obj/item/paper_bin,
/obj/item/pen,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -81751,6 +81732,7 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/structure/closet/wardrobe/black,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/locker)
"cGQ" = (
@@ -81785,20 +81767,6 @@
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/locker)
"cGS" = (
/obj/structure/closet/wardrobe/black,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/locker)
"cGT" = (
/obj/machinery/button/door{
id = "Dorm1";
@@ -127461,6 +127429,19 @@
},
/turf/open/floor/plasteel/white,
/area/medical/medbay/central)
"xKS" = (
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/locker)
"xMn" = (
/obj/structure/disposalpipe/trunk,
/obj/machinery/disposal/bin,
@@ -177002,7 +176983,7 @@ cAu
cBZ
cDA
cFt
cGM
xKS
cxi
cJg
cKV
@@ -177514,9 +177495,9 @@ cxr
cyW
cqd
cCb
cDB
cFv
cGS
cCb
cCb
cCb
cqd
cJi
cKX
+262 -82
View File
@@ -911,7 +911,9 @@
dir = 8;
pixel_x = 24
},
/obj/machinery/cryopod,
/obj/machinery/cryopod{
dir = 8
},
/turf/open/floor/plasteel,
/area/security/prison)
"acy" = (
@@ -1090,6 +1092,10 @@
pixel_y = 7
},
/obj/item/pen,
/obj/machinery/computer/cryopod{
dir = 8;
pixel_x = 26
},
/turf/open/floor/plasteel,
/area/security/prison)
"acN" = (
@@ -2682,10 +2688,13 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/fitness/recreation)
"afv" = (
/obj/structure/easel,
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/fitness/recreation)
"afw" = (
@@ -2714,6 +2723,7 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/fitness/recreation)
"afy" = (
@@ -3276,6 +3286,7 @@
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel,
/area/crew_quarters/fitness/recreation)
"agx" = (
@@ -3720,6 +3731,7 @@
"ahj" = (
/obj/structure/chair,
/obj/effect/landmark/start/assistant,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel,
/area/crew_quarters/fitness/recreation)
"ahk" = (
@@ -5184,9 +5196,7 @@
/obj/structure/chair/stool{
pixel_y = 8
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
/turf/open/floor/plasteel,
/area/crew_quarters/fitness/recreation)
"ajS" = (
@@ -5974,10 +5984,6 @@
/turf/open/floor/plating,
/area/maintenance/fore)
"alf" = (
/obj/machinery/cryopod{
icon_state = "cryopod-open";
dir = 1
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/fitness/recreation)
"alg" = (
@@ -6797,23 +6803,6 @@
},
/turf/open/floor/plating,
/area/maintenance/fore)
"amv" = (
/obj/machinery/cryopod{
icon_state = "cryopod-open";
dir = 1
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/fitness/recreation)
"amw" = (
/obj/structure/window/reinforced,
/obj/machinery/door/window/eastright{
@@ -6826,11 +6815,16 @@
/area/crew_quarters/fitness/recreation)
"amx" = (
/obj/structure/window/reinforced,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/fitness/recreation)
"amy" = (
/obj/structure/window/reinforced,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 9
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/fitness/recreation)
"amz" = (
@@ -80731,9 +80725,6 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 6
},
/obj/machinery/computer/cryopod{
pixel_x = -30
},
/turf/open/floor/plasteel,
/area/crew_quarters/fitness/recreation)
"dhq" = (
@@ -83268,6 +83259,12 @@
},
/turf/open/floor/plasteel/dark,
/area/chapel/office)
"eHn" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/machinery/door/firedoor,
/turf/open/floor/plating,
/area/crew_quarters/cryopod)
"eZe" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
@@ -83281,6 +83278,19 @@
/obj/structure/closet/firecloset,
/turf/open/floor/plating,
/area/engine/engineering)
"fpY" = (
/turf/closed/wall,
/area/crew_quarters/cryopod)
"fzR" = (
/obj/machinery/door/airlock{
name = "Cryogenics"
},
/obj/machinery/door/firedoor,
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"fDD" = (
/obj/machinery/light_switch{
pixel_y = -25
@@ -83302,6 +83312,12 @@
},
/turf/open/floor/plasteel/white,
/area/science/circuit)
"gde" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"gnZ" = (
/obj/item/radio/intercom{
pixel_y = -30
@@ -83321,6 +83337,18 @@
/obj/item/clothing/suit/apron/chef,
/turf/open/floor/plating,
/area/maintenance/port/aft)
"gqO" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/structure/cable/yellow{
icon_state = "1-4"
},
/turf/open/floor/plasteel,
/area/crew_quarters/fitness/recreation)
"gra" = (
/obj/structure/disposalpipe/segment{
dir = 5
@@ -83415,6 +83443,12 @@
/obj/machinery/door/firedoor,
/turf/open/floor/plasteel,
/area/science/circuit)
"ivu" = (
/obj/structure/cable/yellow{
icon_state = "2-4"
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"izu" = (
/obj/machinery/autolathe{
name = "public autolathe"
@@ -83452,6 +83486,13 @@
},
/turf/open/floor/plating,
/area/quartermaster/storage)
"jfW" = (
/obj/structure/window/reinforced{
dir = 1
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/fitness/recreation)
"jwW" = (
/turf/closed/wall/mineral/plastitanium,
/area/crew_quarters/fitness/recreation)
@@ -83609,6 +83650,12 @@
},
/turf/open/floor/plasteel/white,
/area/science/circuit)
"lzG" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"lGS" = (
/obj/docking_port/stationary/public_mining_dock,
/turf/open/floor/plating,
@@ -83643,6 +83690,13 @@
},
/turf/open/floor/plasteel/dark,
/area/tcommsat/server)
"maM" = (
/obj/machinery/cryopod,
/obj/machinery/light{
dir = 4
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"mjJ" = (
/obj/machinery/nuclearbomb/beer{
pixel_x = 2;
@@ -83650,6 +83704,10 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
"mnV" = (
/obj/structure/lattice,
/turf/closed/wall,
/area/crew_quarters/cryopod)
"mvj" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -83666,6 +83724,14 @@
},
/turf/open/floor/plasteel/white,
/area/science/circuit)
"mAU" = (
/obj/machinery/cryopod,
/obj/machinery/camera{
c_tag = "Fitness Room - Fore";
dir = 2
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"mWg" = (
/obj/structure/girder,
/obj/structure/grille,
@@ -83783,6 +83849,13 @@
/obj/structure/sign/poster/official/random,
/turf/closed/wall,
/area/hydroponics)
"oFq" = (
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"oLq" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"oLW" = (
/obj/structure/table/reinforced,
/obj/structure/cable/yellow{
@@ -83819,6 +83892,13 @@
/obj/item/pen,
/turf/open/floor/plasteel/white,
/area/science/circuit)
"oXn" = (
/obj/machinery/computer/cryopod{
dir = 4;
pixel_x = -26
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"oZg" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -83868,6 +83948,14 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard)
"pEv" = (
/obj/machinery/airalarm{
dir = 8;
pixel_x = 24
},
/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"pMX" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
@@ -83912,6 +84000,20 @@
},
/turf/open/floor/plasteel,
/area/science/misc_lab)
"qvY" = (
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/fitness/recreation)
"qBh" = (
/obj/structure/table,
/obj/item/paicard,
@@ -83935,6 +84037,11 @@
/obj/item/storage/photo_album,
/turf/open/floor/engine/cult,
/area/library)
"qLE" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/machinery/door/firedoor,
/turf/open/floor/plating,
/area/crew_quarters/cryopod)
"qRM" = (
/obj/machinery/camera{
c_tag = "Research Division Circuitry Lab";
@@ -83952,6 +84059,13 @@
},
/turf/open/floor/wood,
/area/library)
"qXt" = (
/obj/machinery/firealarm{
dir = 8;
pixel_x = -24
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"rzX" = (
/obj/structure/chair/office/light{
dir = 1;
@@ -83998,10 +84112,23 @@
},
/turf/open/floor/plasteel,
/area/science/circuit)
"sdw" = (
/turf/open/space/basic,
/area/space/nearstation)
"siF" = (
/obj/structure/grille,
/turf/open/floor/plating/airless,
/area/space/nearstation)
"soh" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
/area/crew_quarters/fitness/recreation)
"sFv" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
@@ -84043,6 +84170,23 @@
"sJW" = (
/turf/closed/wall/mineral/plastitanium,
/area/engine/break_room)
"sME" = (
/obj/machinery/light{
dir = 8
},
/obj/machinery/cryopod,
/obj/machinery/light_switch{
pixel_x = -26
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"tap" = (
/obj/machinery/power/apc/auto_name/east,
/obj/structure/cable/yellow{
icon_state = "0-8"
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"tsx" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
@@ -84091,6 +84235,10 @@
/obj/machinery/air_sensor/atmos/toxins_mixing_tank,
/turf/open/floor/engine/vacuum,
/area/science/mixing)
"ugc" = (
/obj/machinery/cryopod,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"upN" = (
/obj/effect/turf_decal/stripes/line{
dir = 5
@@ -84182,6 +84330,23 @@
},
/turf/open/floor/plasteel,
/area/crew_quarters/fitness/recreation)
"vxG" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/fitness/recreation)
"vyx" = (
/obj/machinery/atmospherics/pipe/simple/general/visible{
dir = 4
@@ -84193,6 +84358,11 @@
/obj/structure/lattice,
/turf/open/space/basic,
/area/space)
"wdu" = (
/obj/structure/grille,
/obj/structure/lattice,
/turf/open/floor/plating,
/area/space/nearstation)
"wgw" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/closed/wall/r_wall,
@@ -84221,6 +84391,12 @@
},
/turf/open/floor/plating,
/area/engine/atmos)
"wzH" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/machinery/door/firedoor,
/turf/open/floor/plating,
/area/crew_quarters/cryopod)
"wFH" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
@@ -84254,6 +84430,10 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
/area/science/misc_lab)
"xeC" = (
/obj/machinery/light,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"xkG" = (
/obj/item/integrated_electronics/wirer,
/obj/structure/table/reinforced,
@@ -119110,11 +119290,11 @@ aaa
aaa
aaa
aai
aaa
aaa
aaf
aaa
acP
fpY
fpY
mnV
fpY
fpY
acP
ags
acP
@@ -119122,7 +119302,7 @@ acP
acP
acP
alf
amv
afA
acP
aoS
acP
@@ -119367,11 +119547,11 @@ aaa
aaa
aaa
aag
aaa
aaa
aaf
aaa
acQ
fpY
sME
oXn
qXt
qLE
aft
agt
ahf
@@ -119623,17 +119803,17 @@ aaa
aaa
aaa
aaa
aag
aaa
aaa
aaf
aaa
acQ
wdu
qLE
ugc
oFq
oLq
wzH
afu
agu
ahg
ahg
ahg
soh
aiX
aiX
aiX
ajR
ahg
ahg
@@ -119881,13 +120061,13 @@ aaa
aaa
aaa
aag
aaa
aaa
aaf
aaa
acQ
fpY
ugc
ivu
gde
fzR
afv
agu
gqO
ahh
ahh
aiR
@@ -120138,11 +120318,11 @@ aaa
aaa
aaa
aai
aaa
aaa
aaf
aaf
acP
fpY
mAU
lzG
xeC
fpY
acP
agv
ahh
@@ -120395,11 +120575,11 @@ aaa
aaa
aaa
aag
aaa
aaa
aaf
aaa
acQ
fpY
ugc
lzG
oFq
qLE
afw
agu
ahi
@@ -120652,18 +120832,18 @@ aaa
aaa
aaa
aag
aaa
aaa
aaf
aaa
acQ
qLE
maM
tap
pEv
eHn
afx
agw
ahj
ahX
afA
ajU
afA
jfW
qvY
vxG
qvY
amy
anI
aoX
@@ -120909,11 +121089,11 @@ aaa
aaa
aaf
aai
aaf
aaf
aaf
aaa
acQ
fpY
fpY
fpY
fpY
fpY
afy
agx
ahk
@@ -121168,7 +121348,7 @@ aaf
aaa
aaa
aaa
aaf
sdw
aaa
acP
acP
+15 -2
View File
@@ -2639,6 +2639,13 @@
},
/turf/open/indestructible/boss,
/area/lavaland/surface/outdoors)
"il" = (
/obj/machinery/computer/cryopod{
dir = 4;
pixel_x = -26
},
/turf/open/floor/plasteel,
/area/mine/laborcamp)
"ir" = (
/obj/structure/stone_tile/slab/cracked{
dir = 5
@@ -3534,6 +3541,12 @@
},
/turf/open/indestructible/boss,
/area/lavaland/surface/outdoors)
"Po" = (
/obj/machinery/cryopod{
dir = 4
},
/turf/open/floor/plasteel,
/area/mine/laborcamp)
"Uq" = (
/obj/docking_port/stationary{
area_type = /area/lavaland/surface/outdoors;
@@ -9244,8 +9257,8 @@ ap
ar
ar
aq
az
az
Po
il
az
az
az
+11 -5
View File
@@ -13798,7 +13798,6 @@
/area/crew_quarters/dorms)
"axG" = (
/obj/effect/turf_decal/bot,
/obj/machinery/cryopod,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -13809,6 +13808,9 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/machinery/cryopod{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/dorms)
"axH" = (
@@ -16798,6 +16800,7 @@
/turf/open/floor/plasteel,
/area/crew_quarters/dorms)
"aDG" = (
/obj/effect/landmark/event_spawn,
/turf/open/floor/wood,
/area/crew_quarters/dorms)
"aDH" = (
@@ -36561,10 +36564,6 @@
/turf/open/floor/plasteel,
/area/engine/atmos)
"bxJ" = (
/obj/effect/landmark/event_spawn,
/obj/machinery/computer/cryopod{
pixel_x = 30
},
/obj/machinery/light{
dir = 4;
light_color = "#e8eaff"
@@ -36573,6 +36572,13 @@
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/machinery/computer/cryopod{
dir = 8;
pixel_x = 26
},
/obj/machinery/cryopod{
dir = 8
},
/turf/open/floor/plasteel,
/area/crew_quarters/dorms)
"bxK" = (
+24 -5
View File
@@ -8707,7 +8707,9 @@
/obj/machinery/computer/cryopod{
pixel_y = 30
},
/obj/machinery/cryopod,
/obj/machinery/cryopod{
dir = 8
},
/turf/open/floor/plasteel,
/area/crew_quarters/dorms)
"avm" = (
@@ -53537,6 +53539,12 @@
/obj/structure/chair/office/dark,
/turf/open/floor/wood,
/area/lawoffice)
"epj" = (
/obj/machinery/cryopod{
dir = 8
},
/turf/open/floor/plasteel,
/area/crew_quarters/dorms)
"epJ" = (
/obj/structure/sign/poster/contraband/random{
pixel_y = 32
@@ -53769,6 +53777,13 @@
/obj/machinery/door/firedoor,
/turf/open/floor/plasteel,
/area/hallway/primary/aft)
"eSB" = (
/obj/machinery/computer/cryopod{
dir = 1;
pixel_y = -26;
},
/turf/open/floor/plasteel/dark,
/area/security/prison)
"eSL" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/item/beacon,
@@ -54140,7 +54155,9 @@
/obj/structure/disposalpipe/segment{
dir = 4
},
/obj/machinery/cryopod,
/obj/machinery/cryopod{
dir = 8
},
/turf/open/floor/plasteel,
/area/crew_quarters/dorms)
"fIN" = (
@@ -55936,7 +55953,9 @@
/turf/open/floor/plating,
/area/maintenance/department/science)
"jXF" = (
/obj/machinery/cryopod,
/obj/machinery/cryopod{
dir = 1
},
/turf/open/floor/plasteel/dark,
/area/security/prison)
"jXV" = (
@@ -82772,7 +82791,7 @@ aeU
afo
afG
aeU
aeU
eSB
agy
agL
agZ
@@ -102071,7 +102090,7 @@ apX
apX
avl
fIu
dbi
epj
aIh
azA
dbi
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -443,8 +443,8 @@
/obj/machinery/door/airlock/external/glass{
name = "E.V.A Access"
},
/turf/open/floor/plasteel,
/obj/structure/fans/tiny,
/turf/open/floor/plasteel,
/area/shuttle/abandoned/crew)
"aK" = (
/obj/effect/decal/cleanable/dirt{
+20 -24
View File
@@ -17,10 +17,6 @@
},
/turf/open/floor/plating/airless,
/area/ruin/powered/shuttle/medium_3)
"g" = (
/turf/closed/wall/mineral/plastitanium,
/turf/closed/wall/mineral/titanium,
/area/ruin/powered/shuttle/medium_3)
"h" = (
/turf/closed/wall/mineral/titanium,
/area/ruin/powered/shuttle/medium_3)
@@ -271,20 +267,20 @@ a
a
a
c
g
h
h
g
h
h
c
g
h
j
j
g
h
c
g
h
h
g
h
h
c
a
a
@@ -343,7 +339,7 @@ a
c
c
c
g
h
G
l
l
@@ -356,7 +352,7 @@ l
l
l
G
g
h
c
c
c
@@ -391,7 +387,7 @@ a
a
c
c
g
h
G
p
G
@@ -404,7 +400,7 @@ A
G
p
G
g
h
c
c
a
@@ -463,7 +459,7 @@ a
a
c
c
g
h
G
p
G
@@ -476,7 +472,7 @@ A
G
p
G
g
h
c
c
a
@@ -511,7 +507,7 @@ a
c
c
c
g
h
G
l
l
@@ -524,7 +520,7 @@ l
l
l
G
g
h
c
c
c
@@ -583,20 +579,20 @@ a
a
a
c
g
h
h
g
h
h
c
g
h
j
j
g
h
c
g
h
h
g
h
h
c
a
a
+1
View File
@@ -121,3 +121,4 @@
#define ORGAN_SLOT_BRAIN_ANTIDROP "brain_antidrop"
#define ORGAN_SLOT_BRAIN_ANTISTUN "brain_antistun"
#define ORGAN_SLOT_TAIL "tail"
#define ORGAN_SLOT_PENIS "penis"
+1
View File
@@ -71,6 +71,7 @@
#define ADMIN_PUNISHMENT_ROD "Immovable Rod"
#define ADMIN_PUNISHMENT_SUPPLYPOD "Supply Pod"
#define ADMIN_PUNISHMENT_MAZING "Puzzle"
#define ADMIN_PUNISHMENT_PIE "Cream Pie"
#define AHELP_ACTIVE 1
#define AHELP_CLOSED 2
+6
View File
@@ -76,6 +76,9 @@
#define MILK_RATE_MULT 1
#define MILK_EFFICIENCY 1
#define AROUSAL_MINIMUM_DEFAULT 0
#define AROUSAL_MAXIMUM_DEFAULT 100
#define AROUSAL_START_VALUE 1
//Individual logging define
#define INDIVIDUAL_LOOC_LOG "LOOC log"
@@ -95,8 +98,11 @@
#define NOAROUSAL 37 //Stops all arousal effects
#define NOGENITALS 38 //Cannot create, use, or otherwise have genitals
#define MATRIXED 39 //if icon is color matrix'd
#define SKINTONE 40 //uses skin tones
//Citadel istypes
#define isgenital(A) (istype(A, /obj/item/organ/genital))
#define isborer(A) (istype(A, /mob/living/simple_animal/borer))
#define isipcperson(A) (is_species(A, /datum/species/ipc))
#define ismammal(A) (is_species(A, /datum/species/mammal))
+3 -3
View File
@@ -28,9 +28,9 @@ GLOBAL_LIST_EMPTY(all_scripture) //a list containing scripture instances; not us
#define SCRIPTURE_APPLICATION "Application"
//Various costs related to power.
#define MAX_CLOCKWORK_POWER 50000 //The max power in W that the cult can stockpile
#define SCRIPT_UNLOCK_THRESHOLD 25000 //Scripts will unlock if the total power reaches this amount
#define APPLICATION_UNLOCK_THRESHOLD 40000 //Applications will unlock if the total powre reaches this amount
#define MAX_CLOCKWORK_POWER 80000 //The max power in W that the cult can stockpile
#define SCRIPT_UNLOCK_THRESHOLD 35000 //Scripts will unlock if the total power reaches this amount
#define APPLICATION_UNLOCK_THRESHOLD 50000 //Applications will unlock if the total powre reaches this amount
#define ABSCOND_ABDUCTION_COST 95
+2 -1
View File
@@ -53,4 +53,5 @@
#define COLOR_ASSEMBLY_GREEN "#44843C"
#define COLOR_ASSEMBLY_LBLUE "#5D99BE"
#define COLOR_ASSEMBLY_BLUE "#38559E"
#define COLOR_ASSEMBLY_PURPLE "#6F6192"
#define COLOR_ASSEMBLY_PURPLE "#6F6192"
#define COLOR_ASSEMBLY_PINK "#ff4adc"
+1
View File
@@ -102,6 +102,7 @@
#define CAT_SANDWICH "Sandwiches"
#define CAT_SOUP "Soups"
#define CAT_SPAGHETTI "Spaghettis"
#define CAT_SUSHI "Fish"
#define RCD_FLOORWALL 1
#define RCD_AIRLOCK 2
+7
View File
@@ -99,6 +99,7 @@
#define HIDEFACIALHAIR (1<<9)
#define HIDENECK (1<<10)
#define HIDETAUR (1<<11) //gotta hide that snowflake
#define HIDESNOUT (1<<12) //or do we actually hide our snoots
//bitflags for clothing coverage - also used for limbs
#define HEAD (1<<0)
@@ -131,11 +132,17 @@
#define NORMAL_SUIT_STYLE 0
#define DIGITIGRADE_SUIT_STYLE 1
//Tauric Specific suits
#define NOT_TAURIC 0
#define SNEK_TAURIC 1
#define PAW_TAURIC 2
#define HOOF_TAURIC 3
//Helmets/masks for muzzles or beaks
#define NORMAL_FACED 0
#define MUZZLE_FACED 1
#define BEAKED_FACED 2
//flags for outfits that have mutantrace variants (try not to use this): Currently only needed if you're trying to add tight fitting bootyshorts
#define NO_MUTANTRACE_VARIATION 0
#define MUTANTRACE_VARIATION 1
+3 -1
View File
@@ -474,4 +474,6 @@ GLOBAL_LIST_INIT(pda_styles, list(MONO, VT, ORBITRON, SHARE))
#define CLIENT_FROM_VAR(I) (ismob(I) ? I:client : (istype(I, /client) ? I : (istype(I, /datum/mind) ? I:current?:client : null)))
#define AREASELECT_CORNERA "corner A"
#define AREASELECT_CORNERB "corner B"
#define AREASELECT_CORNERB "corner B"
#define PREF_SAVELOAD_COOLDOWN 5
+2
View File
@@ -69,6 +69,8 @@
#define TRAIT_TAGGER "tagger"
#define TRAIT_PHOTOGRAPHER "photographer"
#define TRAIT_MUSICIAN "musician"
#define TRAIT_CROCRIN_IMMUNE "crocin_immune"
#define TRAIT_NYMPHO "nymphomania"
// common trait sources
#define TRAIT_GENERIC "generic"
+3 -2
View File
@@ -221,9 +221,10 @@
else // A variation of get_hear inlined here to take advantage of the compiler's fastpath for obj/mob in view
var/lum = T.luminosity
T.luminosity = 6 // This is the maximum luminosity
for(var/mob/M in view(R, T))
var/list/cachedview = view(R, T)
for(var/mob/M in cachedview)
processing_list += M
for(var/obj/O in view(R, T))
for(var/obj/O in cachedview)
processing_list += O
T.luminosity = lum
+5
View File
@@ -12,3 +12,8 @@
/proc/format_frequency(frequency)
frequency = text2num(frequency)
return "[round(frequency / 10)].[frequency % 10]"
//Opposite of format, returns as a number
/proc/unformat_frequency(frequency)
frequency = text2num(frequency)
return frequency * 10
+4
View File
@@ -199,6 +199,10 @@
if(length(CONFIG_GET(keyed_list/cross_server)))
send_news_report()
//tell the nice people on discord what went on before the salt cannon happens.
world.TgsTargetedChatBroadcast("The current round has ended. Please standby for your shift interlude Nanotrasen News Network's report!", FALSE)
world.TgsTargetedChatBroadcast(send_news_report(),FALSE)
CHECK_TICK
//These need update to actually reflect the real antagonists
@@ -108,5 +108,6 @@ GLOBAL_LIST_INIT(maintenance_loot, list(
/obj/item/toy/eightball = 1,
/obj/item/reagent_containers/pill/floorpill = 1,
/obj/item/storage/daki = 3, //VERY IMPORTANT CIT CHANGE - adds bodypillows to maint
/obj/item/storage/pill_bottle/penis_enlargement = 2,
"" = 3
))
@@ -360,3 +360,7 @@
min_val = 0
/datum/config_entry/flag/disable_stambuffer
/datum/config_entry/number/auto_transfer_delay
config_entry_value = 72000
min_val = 0
@@ -50,17 +50,20 @@ PROCESSING_SUBSYSTEM_DEF(circuit)
/obj/item/electronic_assembly/simple,
/obj/item/electronic_assembly/hook,
/obj/item/electronic_assembly/pda,
/obj/item/electronic_assembly/dildo,
/obj/item/electronic_assembly/small/default,
/obj/item/electronic_assembly/small/cylinder,
/obj/item/electronic_assembly/small/scanner,
/obj/item/electronic_assembly/small/hook,
/obj/item/electronic_assembly/small/box,
/obj/item/electronic_assembly/small/dildo,
/obj/item/electronic_assembly/medium/default,
/obj/item/electronic_assembly/medium/box,
/obj/item/electronic_assembly/medium/clam,
/obj/item/electronic_assembly/medium/medical,
/obj/item/electronic_assembly/medium/gun,
/obj/item/electronic_assembly/medium/radio,
/obj/item/electronic_assembly/medium/dildo,
/obj/item/electronic_assembly/large/default,
/obj/item/electronic_assembly/large/scope,
/obj/item/electronic_assembly/large/terminal,
@@ -89,4 +92,4 @@ PROCESSING_SUBSYSTEM_DEF(circuit)
/obj/item/card/data/full_color,
/obj/item/card/data/disk
)
+1
View File
@@ -76,6 +76,7 @@ SUBSYSTEM_DEF(shuttle)
if(!supply)
WARNING("No /obj/docking_port/mobile/supply placed on the map!")
realtimeofstart = world.realtime
auto_call = CONFIG_GET(number/auto_transfer_delay)
return ..()
/datum/controller/subsystem/shuttle/proc/initial_load()
+3
View File
@@ -564,6 +564,9 @@ SUBSYSTEM_DEF(ticker)
if(news_message)
send2otherserver(news_source, news_message,"News_Report")
return news_message
else
return "We regret to inform you that shit be whack, yo. None of our reporters have any idea of what may or may not have gone on."
/datum/controller/subsystem/ticker/proc/GetTimeLeft()
if(isnull(SSticker.timeLeft))
+32 -10
View File
@@ -14,7 +14,8 @@ SUBSYSTEM_DEF(traumas)
//phobia types is to pull from randomly for brain traumas, e.g. conspiracies is for special assignment only
phobia_types = list("spiders", "space", "security", "clowns", "greytide", "lizards",
"skeletons", "snakes", "robots", "doctors", "authority", "the supernatural",
"aliens", "strangers", "birds", "falling", "anime", "mimes", "cats"
"aliens", "strangers", "birds", "falling", "anime", "mimes", "cats", "syndicate",
"eye"
)
phobia_words = list("spiders" = strings(PHOBIA_FILE, "spiders"),
@@ -36,7 +37,9 @@ SUBSYSTEM_DEF(traumas)
"falling" = strings(PHOBIA_FILE, "falling"),
"anime" = strings(PHOBIA_FILE, "anime"),
"mimes" = strings(PHOBIA_FILE, "mimes"),
"cats" = strings(PHOBIA_FILE, "cats")
"cats" = strings(PHOBIA_FILE, "cats"),
"syndicate"= strings(PHOBIA_FILE, "syndicate"),
"eye" = strings(PHOBIA_FILE, "eye")
)
phobia_mobs = list("spiders" = typecacheof(list(/mob/living/simple_animal/hostile/poison/giant_spider)),
@@ -56,7 +59,9 @@ SUBSYSTEM_DEF(traumas)
"birds" = typecacheof(list(/mob/living/simple_animal/parrot, /mob/living/simple_animal/chick, /mob/living/simple_animal/chicken,
/mob/living/simple_animal/pet/penguin)),
"anime" = typecacheof(list(/mob/living/simple_animal/hostile/guardian)),
"cats"= typecacheof(list(/mob/living/simple_animal/mouse, /mob/living/simple_animal/pet/cat, /mob/living/simple_animal/hostile/cat_butcherer))
"cats"= typecacheof(list(/mob/living/simple_animal/mouse, /mob/living/simple_animal/pet/cat, /mob/living/simple_animal/hostile/cat_butcherer)),
"syndicate" = typecacheof(list(/mob/living/simple_animal/hostile/syndicate, /mob/living/simple_animal/hostile/viscerator, /mob/living/simple_animal/hostile/carp/cayenne, /mob/living/silicon/robot/modules/syndicate)),
"eye" = typecacheof(list(/mob/living/simple_animal/hostile/asteroid/basilisk/watcher, /mob/living/simple_animal/hostile/carp/eyeball))
)
@@ -157,7 +162,23 @@ SUBSYSTEM_DEF(traumas)
/obj/item/clothing/under/sexymime, /obj/item/toy/figure/mime, /obj/item/toy/crayon/mime, /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/silenced, /obj/mecha/combat/reticence)),
"cats" = typecacheof(list(/obj/item/organ/ears/cat, /obj/item/organ/tail/cat, /obj/item/laser_pointer, /obj/item/toy/cattoy, /obj/item/clothing/head/kitty,
/obj/item/clothing/head/collectable/kitty, /obj/item/melee/chainofcommand/tailwhip/kitty, /obj/item/stack/sheet/animalhide/cat))
/obj/item/clothing/head/collectable/kitty, /obj/item/melee/chainofcommand/tailwhip/kitty, /obj/item/stack/sheet/animalhide/cat)),
"syndicate" = typecacheof(list(/obj/item/stack/tile/mineral/plastitanium, /obj/machinery/computer/shuttle/syndicate, /obj/machinery/computer/shuttle/syndicate/recall, /obj/machinery/computer/shuttle/syndicate/drop_pod, /obj/machinery/computer/camera_advanced/shuttle_docker/syndicate, /obj/machinery/recharge_station,
/obj/machinery/porta_turret/syndicate, /obj/structure/closet/syndicate, /obj/machinery/suit_storage_unit/syndicate, /obj/item/clothing/under/syndicate, /obj/item/folder/syndicate, /obj/item/documents/syndicate, /obj/item/clothing/glasses/phantomthief/syndicate, /obj/item/antag_spawner/nuke_ops, /obj/item/storage/box/syndicate,
/obj/structure/fluff/empty_sleeper/syndicate, /obj/item/implant/radio/syndicate, /obj/item/clothing/head/helmet/space/syndicate, /obj/machinery/nuclearbomb/syndicate, /obj/item/grenade/syndieminibomb, /obj/item/storage/backpack/duffelbag/syndie, /obj/item/gun/ballistic/automatic/pistol, /obj/item/gun/ballistic/revolver/syndie,
/obj/item/gun/ballistic/automatic/shotgun/bulldog, /obj/item/gun/ballistic/automatic/c20r, /obj/item/gun/ballistic/automatic/m90, /obj/item/gun/ballistic/automatic/l6_saw, /obj/item/storage/belt/grenade/full, /obj/item/gun/ballistic/automatic/sniper_rifle/syndicate, /obj/item/gun/energy/kinetic_accelerator/crossbow,
/obj/item/melee/transforming/energy/sword/saber, /obj/item/twohanded/dualsaber, /obj/item/melee/powerfist, /obj/item/storage/box/syndie_kit, /obj/item/grenade/spawnergrenade/manhacks, /obj/item/grenade/chem_grenade/bioterrorfoam, /obj/item/reagent_containers/spray/chemsprayer/bioterror, /obj/item/ammo_box/magazine/m10mm,
/obj/item/ammo_box/magazine/pistolm9mm, /obj/item/ammo_box/a357, /obj/item/ammo_box/magazine/m12g, /obj/item/ammo_box/magazine/mm195x129, /obj/item/antag_spawner/nuke_ops, /obj/mecha/combat/gygax/dark, /obj/mecha/combat/marauder/mauler, /obj/item/soap/syndie, /obj/item/gun/syringe/syndicate, /obj/item/cartridge/virus/syndicate,
/obj/item/cartridge/virus/frame, /obj/item/chameleon, /obj/item/storage/box/syndie_kit/cutouts, /obj/item/clothing/suit/space/hardsuit/syndi, /obj/item/card/emag, /obj/item/storage/toolbox/syndicate, /obj/item/storage/book/bible/syndicate, /obj/item/encryptionkey/binary, /obj/item/encryptionkey/syndicate, /obj/item/aiModule/syndicate,
/obj/item/clothing/shoes/magboots/syndie, /obj/item/powersink, /obj/item/sbeacondrop, /obj/item/sbeacondrop/bomb, /obj/item/syndicatedetonator, /obj/item/shield/energy, /obj/item/assault_pod, /obj/item/slimepotion/slime/sentience/nuclear, /obj/item/stack/telecrystal, /obj/item/jammer, /obj/item/codespeak_manual/unlimited,
/obj/item/toy/cards/deck/syndicate, /obj/item/storage/secure/briefcase/syndie, /obj/item/storage/fancy/cigarettes/cigpack_syndicate, /obj/item/toy/syndicateballoon, /obj/item/clothing/gloves/rapid, /obj/item/paper/fluff/ruins/thederelict/syndie_mission, /obj/item/organ/cyberimp/eyes/hud/security/syndicate, /obj/item/clothing/head/HoS/syndicate,
/obj/machinery/computer/pod/old/syndicate, /obj/machinery/vending/medical/syndicate_access, /obj/item/mmi/syndie, /obj/item/target/syndicate, /obj/machinery/vending/cigarette/syndicate, /obj/item/robot_module/syndicate, /obj/item/clothing/mask/gas/syndicate, /obj/machinery/power/singularity_beacon/syndicate, /obj/item/clothing/head/syndicatefake,
/obj/item/radio/headset/syndicate, /obj/item/gun/ballistic/automatic/pistol/antitank/syndicate, /obj/item/pda/syndicate, /obj/item/clothing/suit/armor/vest/capcarapace/syndicate, /obj/item/gun/ballistic/automatic/flechette, /obj/item/ammo_box/magazine/flechette, /obj/item/clothing/suit/toggle/lawyer/black/syndie, /obj/item/melee/transforming/energy/sword/cx/traitor,
/obj/structure/sign/poster/contraband/syndicate_pistol, /obj/structure/sign/poster/contraband/syndicate_recruitment, /obj/item/bedsheet/syndie, /obj/item/borg/upgrade/syndicate, /obj/item/tank/jetpack/oxygen/harness, /obj/item/firing_pin/implant/pindicate, /obj/item/reagent_containers/glass/bottle/traitor, /obj/item/storage/belt/military,
/obj/item/twohanded/shockpaddles/syndicate, /obj/item/clothing/mask/cigarette/syndicate, /obj/item/toy/plush/nukeplushie)),
"eye" = typecacheof(list(/obj/item/organ/eyes, /obj/item/reagent_containers/syringe))
)
phobia_turfs = list("space" = typecacheof(list(/turf/open/space, /turf/open/floor/holofloor/space, /turf/open/floor/fakespace)),
@@ -165,18 +186,19 @@ SUBSYSTEM_DEF(traumas)
/turf/open/floor/plasteel/cult, /turf/closed/wall/mineral/cult)),
"aliens" = typecacheof(list(/turf/open/floor/plating/abductor, /turf/open/floor/plating/abductor2,
/turf/open/floor/mineral/abductor, /turf/closed/wall/mineral/abductor)),
"falling" = typecacheof(list(/turf/open/chasm, /turf/open/floor/fakepit))
"falling" = typecacheof(list(/turf/open/chasm, /turf/open/floor/fakepit)),
"syndicate" = typecacheof(list(/turf/closed/wall/mineral/plastitanium, /turf/open/floor/mineral/plastitanium, /turf/open/floor/plasteel/shuttle/red/syndicate))
)
phobia_species = list("lizards" = typecacheof(list(/datum/species/lizard)),
"skeletons" = typecacheof(list(/datum/species/skeleton, /datum/species/plasmaman)),
"conspiracies" = typecacheof(list(/datum/species/abductor, /datum/species/lizard, /datum/species/synth)),
"robots" = typecacheof(list(/datum/species/android)),
"conspiracies" = typecacheof(list(/datum/species/abductor, /datum/species/lizard, /datum/species/synth, /datum/species/corporate)),
"robots" = typecacheof(list(/datum/species/android, /datum/species/synth)),
"the supernatural" = typecacheof(list(/datum/species/golem/clockwork, /datum/species/golem/runic)),
"aliens" = typecacheof(list(/datum/species/abductor, /datum/species/jelly, /datum/species/pod,
/datum/species/shadow)),
"aliens" = typecacheof(list(/datum/species/abductor, /datum/species/jelly, /datum/species/pod, /datum/species/shadow)),
"anime" = typecacheof(list(/datum/species/human/felinid)),
"cats" = typecacheof(list(/datum/species/human/felinid))
"cats" = typecacheof(list(/datum/species/human/felinid)),
"syndicate" = typecacheof(list(/datum/species/corporate, /datum/species/zombie/infectious))
)
return ..()
+1
View File
@@ -228,6 +228,7 @@ SUBSYSTEM_DEF(vote)
to_chat(world, "\n<font color='purple'><b>[text]</b>\nType <b>vote</b> or click <a href='?src=[REF(src)]'>here</a> to place your votes.\nYou have [DisplayTimeText(vp)] to vote.</font>")
time_remaining = round(vp/10)
for(var/c in GLOB.clients)
SEND_SOUND(c, sound('sound/misc/server-ready.ogg'))
var/client/C = c
var/datum/action/vote/V = new
if(question)
@@ -19,6 +19,22 @@
max_items = 1
attack_hand_interact = FALSE
/datum/component/storage/concrete/pockets/small/collar
max_items = 1
/datum/component/storage/concrete/pockets/small/collar/Initialize()
. = ..()
can_hold = typecacheof(list(
/obj/item/reagent_containers/food/snacks/cookie,
/obj/item/reagent_containers/food/snacks/sugarcookie))
/datum/component/storage/concrete/pockets/small/collar/locked/Initialize()
. = ..()
can_hold = typecacheof(list(
/obj/item/reagent_containers/food/snacks/cookie,
/obj/item/reagent_containers/food/snacks/sugarcookie,
/obj/item/key/collar))
/datum/component/storage/concrete/pockets/tiny
max_items = 1
max_w_class = WEIGHT_CLASS_TINY
+1 -1
View File
@@ -32,7 +32,7 @@
if(!IsAvailable())
return
var/turf/T = get_turf(target)
if(target in view(user.client.view, get_turf(user)))
if(target in view(user.client.view, user))
var/obj/spot1 = new phaseout(get_turf(user), user.dir)
user.forceMove(T)
playsound(T, dash_sound, 25, 1)
+1 -1
View File
@@ -57,8 +57,8 @@
if(H.stat == CONSCIOUS)
H.visible_message("<span class='userdanger'>[H] clutches at [H.p_their()] chest as if [H.p_their()] heart is stopping!</span>")
H.adjustStaminaLoss(60)
H.reagents.add_reagent("corazone", 3) // To give the victim a final chance to shock their heart before losing consciousness
H.set_heartattack(TRUE)
H.reagents.add_reagent("corazone", 3) // To give the victim a final chance to shock their heart before losing consciousness
cure()
else
+4 -1
View File
@@ -9,6 +9,7 @@
var/list/features = list("FFF") //first value is mutant color
var/real_name //Stores the real name of the person who originally got this dna datum. Used primarely for changelings,
var/nameless = FALSE
var/custom_species //siiiiigh I guess this is important
var/list/mutations = list() //All mutations are from now on here
var/list/temporary_mutations = list() //Timers for temporary mutations
var/list/previous = list() //For temporary name/ui/ue/blood_type modifications
@@ -45,6 +46,7 @@
destination.dna.features = features.Copy()
destination.dna.real_name = real_name
destination.dna.nameless = nameless
destination.dna.custom_species = custom_species
destination.dna.temporary_mutations = temporary_mutations.Copy()
if(ishuman(destination))
var/mob/living/carbon/human/H = destination
@@ -62,6 +64,7 @@
new_dna.species = new species.type
new_dna.real_name = real_name
new_dna.nameless = nameless
new_dna.custom_species = custom_species
new_dna.mutations = mutations.Copy()
/datum/dna/proc/add_mutation(mutation_name)
@@ -202,7 +205,7 @@
/datum/dna/proc/is_same_as(datum/dna/D)
if(uni_identity == D.uni_identity && struc_enzymes == D.struc_enzymes && real_name == D.real_name && nameless == D.nameless)
if(uni_identity == D.uni_identity && struc_enzymes == D.struc_enzymes && real_name == D.real_name && nameless == D.nameless && custom_species == D.custom_species)
if(species.type == D.species.type && features == D.features && blood_type == D.blood_type)
return 1
return 0
@@ -33,6 +33,11 @@
mood_change = 2
timeout = 2400
/datum/mood_event/bshonk
description = "<span class='nicegreen'>Quantum mechanics can be fun and silly, too! Honk!</span>\n"
mood_change = 6
timeout = 4800
/datum/mood_event/perform_cpr
description = "<span class='nicegreen'>It feels good to save a life.</span>\n"
mood_change = 6
+9
View File
@@ -84,3 +84,12 @@
/datum/quirk/monochromatic/remove()
if(quirk_holder)
quirk_holder.remove_client_colour(/datum/client_colour/monochrome)
/datum/quirk/crocrin_immunity
name = "Crocin Immunity"
desc = "You're one of the few people in the galaxy who are genetically immune to Crocin and Hexacrocin products and their addictive properties! However, you can still get brain damage from Hexacrocin addiction."
mob_trait = TRAIT_CROCRIN_IMMUNE
value = 0
gain_text = "<span class='notice'>You feel more prudish.</span>"
lose_text = "<span class='notice'>You don't feel as prudish as before.</span>"
medical_record_text = "Patient exhibits a special gene that makes them immune to Crocin and Hexacrocin."
+16
View File
@@ -151,6 +151,22 @@
if(mob_occupant.reagents && mob_occupant.reagents.reagent_list.len)
for(var/datum/reagent/R in mob_occupant.reagents.reagent_list)
data["occupant"]["reagents"] += list(list("name" = R.name, "volume" = R.volume))
if(mob_occupant.has_dna()) // Blood-stuff is mostly a copy-paste from the healthscanner.
var/mob/living/carbon/C = mob_occupant
var/blood_id = C.get_blood_id()
if(blood_id)
data["occupant"]["blood"] = list() // We can start populating this list.
var/blood_type = C.dna.blood_type
if(blood_id != "blood") // special blood substance
var/datum/reagent/R = GLOB.chemical_reagents_list[blood_id]
if(R)
blood_type = R.name
else
blood_type = blood_id
data["occupant"]["blood"]["maxBloodVolume"] = BLOOD_VOLUME_NORMAL
data["occupant"]["blood"]["currentBloodVolume"] = C.blood_volume
data["occupant"]["blood"]["dangerBloodVolume"] = BLOOD_VOLUME_SAFE
data["occupant"]["blood"]["bloodType"] = blood_type
return data
/obj/machinery/sleeper/ui_act(action, params)
+55 -7
View File
@@ -50,6 +50,8 @@
radio.canhear_range = 0
radio.recalculateChannels()
update_icon()
/obj/machinery/clonepod/Destroy()
go_out()
QDEL_NULL(radio)
@@ -151,7 +153,6 @@
if(clonemind.damnation_type) //Can't clone the damned.
INVOKE_ASYNC(src, .proc/horrifyingsound)
mess = TRUE
icon_state = "pod_g"
update_icon()
return FALSE
@@ -179,7 +180,6 @@
clonename = "clone ([rand(1,999)])"
H.real_name = clonename
icon_state = "pod_1"
//Get the clone body ready
maim_clone(H)
H.add_trait(TRAIT_STABLEHEART, "cloning")
@@ -278,10 +278,10 @@
else if (!mob_occupant || mob_occupant.loc != src)
occupant = null
if (!mess && !panel_open)
icon_state = "pod_0"
use_power(200)
update_icon()
//Let's unlock this early I guess. Might be too early, needs tweaking.
/obj/machinery/clonepod/attackby(obj/item/W, mob/user, params)
if(!(occupant || mess))
@@ -355,7 +355,7 @@
mess = FALSE
new /obj/effect/gibspawner/generic(get_turf(src))
audible_message("<span class='italics'>You hear a splat.</span>")
icon_state = "pod_0"
update_icon()
return
if(!mob_occupant)
@@ -373,7 +373,7 @@
mob_occupant.flash_act()
occupant.forceMove(T)
icon_state = "pod_0"
update_icon()
mob_occupant.domutcheck(1) //Waiting until they're out before possible monkeyizing. The 1 argument forces powers to manifest.
for(var/fl in unattached_flesh)
qdel(fl)
@@ -389,7 +389,7 @@
technician, as your warranty may be affected.")
mess = TRUE
maim_clone(mob_occupant) //Remove every bit that's grown back so far to drop later, also destroys bits that haven't grown yet
icon_state = "pod_g"
update_icon()
if(mob_occupant.mind != clonemind)
clonemind.transfer_to(mob_occupant)
mob_occupant.grab_ghost() // We really just want to make you suffer.
@@ -471,6 +471,54 @@
flesh_number = unattached_flesh.len
#define CRYOMOBS 'icons/obj/cryo_mobs.dmi'
/obj/machinery/clonepod/update_icon()
cut_overlays()
if(mess)
icon_state = "pod_g"
var/image/gib1 = image(CRYOMOBS, "gibup")
var/image/gib2 = image(CRYOMOBS, "gibdown")
gib1.pixel_y = 27 + round(sin(world.time) * 3)
gib1.pixel_x = round(sin(world.time * 3))
gib2.pixel_y = 27 + round(cos(world.time) * 3)
gib2.pixel_x = round(cos(world.time * 3))
add_overlay(gib2)
add_overlay(gib1)
add_overlay("cover-on")
else if(occupant)
icon_state = "pod_1"
var/image/occupant_overlay
var/completion = (flesh_number - unattached_flesh.len) / flesh_number
if(unattached_flesh.len <= 0)
occupant_overlay = image(occupant.icon, occupant.icon_state)
occupant_overlay.copy_overlays(occupant)
else
occupant_overlay = image(CRYOMOBS, "clone_meat")
var/matrix/tform = matrix()
tform.Scale(completion)
tform.Turn(cos(world.time * 2) * 3)
occupant_overlay.transform = tform
occupant_overlay.appearance_flags = 0
occupant_overlay.dir = SOUTH
occupant_overlay.pixel_y = 27 + round(sin(world.time) * 3)
occupant_overlay.pixel_x = round(sin(world.time * 3))
add_overlay(occupant_overlay)
add_overlay("cover-on")
else
icon_state = "pod_0"
if(panel_open)
icon_state = "pod_0_maintenance"
add_overlay("panel")
/*
* Manual -- A big ol' manual.
*/
+1 -1
View File
@@ -1,7 +1,7 @@
/obj/machinery/dna_scannernew
name = "\improper DNA scanner"
desc = "It scans DNA structures."
icon = 'icons/obj/machines/cloning.dmi'
icon = 'icons/obj/Cryogenic2.dmi'
icon_state = "scanner"
density = TRUE
use_power = IDLE_POWER_USE
+6
View File
@@ -81,6 +81,12 @@
to_chat(usr, "<span class='danger'>The drip beeps: Warning, incompatible creature!</span>")
return
var/mob/living/L
if(isliving(target))
L = target
if(!L.can_inject(usr, 1))
return
if(Adjacent(target) && usr.Adjacent(target))
if(beaker)
usr.visible_message("<span class='warning'>[usr] attaches [src] to [target].</span>", "<span class='notice'>You attach [src] to [target].</span>")
+3 -1
View File
@@ -15,7 +15,9 @@
/obj/item/gun/energy,
/obj/item/melee/baton,
/obj/item/ammo_box/magazine/recharge,
/obj/item/modular_computer))
/obj/item/modular_computer,
/obj/item/gun/ballistic/automatic/magrifle_e,
/obj/item/gun/ballistic/automatic/pistol/mag_e))
/obj/machinery/recharger/RefreshParts()
for(var/obj/item/stock_parts/capacitor/C in component_parts)
+10 -5
View File
@@ -96,7 +96,7 @@
/obj/machinery/recycler/proc/eat(atom/AM0, sound=TRUE)
var/list/to_eat
if(istype(AM0, /obj/item))
if(isitem(AM0))
to_eat = AM0.GetAllContents()
else
to_eat = list(AM0)
@@ -107,7 +107,7 @@
var/atom/movable/AM = i
var/obj/item/bodypart/head/as_head = AM
var/obj/item/mmi/as_mmi = AM
var/brain_holder = istype(AM, /obj/item/organ/brain) || (istype(as_head) && as_head.brain) || (istype(as_mmi) && as_mmi.brain) || istype(AM, /mob/living/brain)
var/brain_holder = istype(AM, /obj/item/organ/brain) || (istype(as_head) && as_head.brain) || (istype(as_mmi) && as_mmi.brain) || isbrain(AM)
if(brain_holder)
emergency_stop(AM)
else if(isliving(AM))
@@ -115,9 +115,14 @@
crush_living(AM)
else
emergency_stop(AM)
else if(istype(AM, /obj/item))
recycle_item(AM)
items_recycled++
else if(isitem(AM))
var/obj/O = AM
if(O.resistance_flags & INDESTRUCTIBLE)
playsound(src, 'sound/machines/buzz-sigh.ogg', 50, 0)
O.forceMove(loc)
else
recycle_item(AM)
items_recycled++
else
playsound(src, 'sound/machines/buzz-sigh.ogg', 50, 0)
AM.forceMove(loc)
+1 -1
View File
@@ -63,7 +63,7 @@
storage_type = /obj/item/watertank/atmos
/obj/machinery/suit_storage_unit/mining
suit_type = /obj/item/clothing/suit/hooded/explorer
suit_type = /obj/item/clothing/suit/hooded/explorer/standard
mask_type = /obj/item/clothing/mask/gas/explorer
/obj/machinery/suit_storage_unit/mining/eva
+9 -5
View File
@@ -2,14 +2,14 @@
desc = "Autonomous Power Loader Unit. This newer model is refitted with powerful armour against the dangers of planetary mining."
name = "\improper APLU \"Ripley\""
icon_state = "ripley"
step_in = 4 //Move speed, lower is faster.
var/fast_pressure_step_in = 2 //step_in while in normal pressure conditions
var/slow_pressure_step_in = 4 //step_in while in better pressure conditions
step_in = 3 //Move speed, lower is faster.
var/fast_pressure_step_in = 2
var/slow_pressure_step_in = 3
max_temperature = 20000
max_integrity = 200
lights_power = 7
lights_power = 8
deflect_chance = 15
armor = list("melee" = 40, "bullet" = 20, "laser" = 10, "energy" = 20, "bomb" = 40, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
armor = list("melee" = 30, "bullet" = 15, "laser" = 10, "energy" = 20, "bomb" = 40, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
max_equip = 6
wreckage = /obj/structure/mecha_wreckage/ripley
var/list/cargo = new
@@ -64,6 +64,9 @@
desc = "Autonomous Power Loader Unit. This model is refitted with additional thermal protection."
name = "\improper APLU \"Firefighter\""
icon_state = "firefighter"
step_in = 4
fast_pressure_step_in = 2
slow_pressure_step_in = 4
max_temperature = 65000
max_integrity = 250
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
@@ -77,6 +80,7 @@
desc = "OH SHIT IT'S THE DEATHSQUAD WE'RE ALL GONNA DIE"
name = "\improper DEATH-RIPLEY"
icon_state = "deathripley"
armor = list("melee" = 40, "bullet" = 30, "laser" = 20, "energy" = 20, "bomb" = 40, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
slow_pressure_step_in = 3
opacity=0
lights_power = 7
+1 -1
View File
@@ -9,7 +9,7 @@
message_admins("EMP with size ([heavy_range], [light_range]) in area [epicenter.loc.name] ")
log_game("EMP with size ([heavy_range], [light_range]) in area [epicenter.loc.name] ")
if(heavy_range > 1)
if(heavy_range >= 1)
new /obj/effect/temp_visual/emp/pulse(epicenter)
if(heavy_range > light_range)
+1 -1
View File
@@ -362,7 +362,7 @@ AI MODULES
/obj/item/aiModule/core/full/asimov
name = "'Asimov' Core AI Module"
law_id = "asimov"
var/subject = "human being"
var/subject = "person of an NT approved crew species" //CITADEL CHANGED FROM HUMANS!
/obj/item/aiModule/core/full/asimov/attack_self(var/mob/user as mob)
var/targName = stripped_input(user, "Please enter a new subject that asimov is concerned with.", "Asimov to whom?", subject)
+2 -2
View File
@@ -37,10 +37,10 @@
to_chat(user, "You're still waiting for approval from your employers about your proposed name change, it'd be best to wait for now.")
return
var/new_name = stripped_input(user, message="What do you want to name \
var/new_name = html_decode(stripped_input(user, message="What do you want to name \
[station_name()]? Keep in mind particularly terrible names may be \
rejected by your employers, while names using the standard format, \
will automatically be accepted.", max_length=MAX_CHARTER_LEN)
will automatically be accepted.", max_length=MAX_CHARTER_LEN))
if(response_timer_id)
to_chat(user, "You're still waiting for approval from your employers about your proposed name change, it'd be best to wait for now.")
+24 -7
View File
@@ -411,6 +411,8 @@
to_chat(user, "<span class='warning'>[src] are recharging!</span>")
return
user.stop_pulling() //User has hands full, and we don't care about anyone else pulling on it, their problem. CLEAR!!
if(user.a_intent == INTENT_DISARM)
do_disarm(M, user)
return
@@ -445,8 +447,9 @@
return (!H.suiciding && !(H.has_trait(TRAIT_NOCLONE)) && !H.hellbound && ((world.time - H.timeofdeath) < tlimit) && (H.getBruteLoss() < 180) && (H.getFireLoss() < 180) && H.getorgan(/obj/item/organ/heart) && BR && !BR.damaged_brain)
/obj/item/twohanded/shockpaddles/proc/shock_touching(dmg, mob/H)
if(defib.pullshocksafely && isliving(H.pulledby))
H.visible_message("<span class='danger'>The defibrillator safely discharges the excessive charge into the floor!</span>")
if(req_defib)
if(defib.pullshocksafely && isliving(H.pulledby))
H.visible_message("<span class='danger'>The defibrillator safely discharges the excessive charge into the floor!</span>")
else
var/mob/living/M = H.pulledby
if(M.electrocute_act(30, src))
@@ -540,7 +543,20 @@
user.visible_message("<span class='warning'>[user] begins to place [src] on [H]'s chest.</span>", "<span class='warning'>You begin to place [src] on [H]'s chest...</span>")
busy = TRUE
update_icon()
if(do_after(user, 30 - defib.primetime, target = H)) //beginning to place the paddles on patient's chest to allow some time for people to move away to stop the process
var/primetimer
var/primetimer2
var/deathtimer
if(req_defib)
primetimer = 30 - defib.primetime //I swear to god if I find shit like this elsewhere
primetimer2 = 20 - defib.primetime
deathtimer = DEFIB_TIME_LOSS * defib.timedeath
else
primetimer = 30
primetimer2 = 20
deathtimer = DEFIB_TIME_LOSS * 10
if(do_after(user, primetimer, target = H)) //beginning to place the paddles on patient's chest to allow some time for people to move away to stop the process
user.visible_message("<span class='notice'>[user] places [src] on [H]'s chest.</span>", "<span class='warning'>You place [src] on [H]'s chest.</span>")
playsound(src, 'sound/machines/defib_charge.ogg', 75, 0)
var/tplus = world.time - H.timeofdeath
@@ -548,10 +564,10 @@
// (in deciseconds)
// brain damage starts setting in on the patient after
// some time left rotting
var/tloss = DEFIB_TIME_LOSS * defib.timedeath
var/tloss = deathtimer
var/total_burn = 0
var/total_brute = 0
if(do_after(user, 20 - defib.primetime, target = H)) //placed on chest and short delay to shock for dramatic effect, revive time is 5sec total
if(do_after(user, primetimer2, target = H)) //placed on chest and short delay to shock for dramatic effect, revive time is 5sec total
for(var/obj/item/carried_item in H.contents)
if(istype(carried_item, /obj/item/clothing/suit/space))
if((!combat && !req_defib) || (req_defib && !defib.combat))
@@ -611,8 +627,9 @@
if(tplus > tloss)
H.adjustBrainLoss( max(0, min(99, ((tlimit - tplus) / tlimit * 100))), 150)
log_combat(user, H, "revived", defib)
if(defib.healdisk)
H.heal_overall_damage(25, 25)
if(req_defib)
if(defib.healdisk)
H.heal_overall_damage(25, 25)
if(req_defib)
defib.deductcharge(revivecost)
cooldown = 1
+48 -24
View File
@@ -391,7 +391,8 @@ GLOBAL_LIST_EMPTY(PDAs)
//BASIC FUNCTIONS===================================
if("Refresh")//Refresh, goes to the end of the proc.
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if ("Toggle_Font")
//CODE REVISION 2
@@ -406,16 +407,19 @@ GLOBAL_LIST_EMPTY(PDAs)
font_mode = FONT_ORBITRON
if (MODE_VT)
font_mode = FONT_VT
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if ("Change_Color")
var/new_color = input("Please enter a color name or hex value (Default is \'#808000\').",background_color)as color
background_color = new_color
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if ("Toggle_Underline")
underline_flag = !underline_flag
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if("Return")//Return
if(mode<=9)
@@ -424,7 +428,8 @@ GLOBAL_LIST_EMPTY(PDAs)
mode = round(mode/10)
if(mode==4 || mode == 5)//Fix for cartridges. Redirects to hub.
mode = 0
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if ("Authenticate")//Checks for ID
id_check(U)
@@ -434,8 +439,9 @@ GLOBAL_LIST_EMPTY(PDAs)
if(istype(id, /obj/item/card/id/syndicate))
owner = id.registered_name
update_label()
playsound(src, 'sound/machines/terminal_processing.ogg', 50, 1)
addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, src, 'sound/machines/terminal_success.ogg', 50, 1), 13)
if (!silent)
playsound(src, 'sound/machines/terminal_processing.ogg', 15, 1)
addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, src, 'sound/machines/terminal_success.ogg', 15, 1), 13)
if("Eject")//Ejects the cart, only done from hub.
if (!isnull(cartridge))
@@ -445,56 +451,67 @@ GLOBAL_LIST_EMPTY(PDAs)
cartridge.host_pda = null
cartridge = null
update_icon()
playsound(src, 'sound/machines/terminal_eject_disc.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_eject_disc.ogg', 50, 1)
//MENU FUNCTIONS===================================
if("0")//Hub
mode = 0
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if("1")//Notes
mode = 1
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if("2")//Messenger
mode = 2
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if("21")//Read messeges
mode = 21
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if("3")//Atmos scan
mode = 3
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if("4")//Redirects to hub
mode = 0
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
//MAIN FUNCTIONS===================================
if("Light")
toggle_light()
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if("Medical Scan")
if(scanmode == PDA_SCANNER_MEDICAL)
scanmode = PDA_SCANNER_NONE
else if((!isnull(cartridge)) && (cartridge.access & CART_MEDICAL))
scanmode = PDA_SCANNER_MEDICAL
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if("Reagent Scan")
if(scanmode == PDA_SCANNER_REAGENT)
scanmode = PDA_SCANNER_NONE
else if((!isnull(cartridge)) && (cartridge.access & CART_REAGENT_SCANNER))
scanmode = PDA_SCANNER_REAGENT
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if("Halogen Counter")
if(scanmode == PDA_SCANNER_HALOGEN)
scanmode = PDA_SCANNER_NONE
else if((!isnull(cartridge)) && (cartridge.access & CART_ENGINE))
scanmode = PDA_SCANNER_HALOGEN
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if("Honk")
if ( !(last_noise && world.time < last_noise + 20) )
@@ -511,7 +528,8 @@ GLOBAL_LIST_EMPTY(PDAs)
scanmode = PDA_SCANNER_NONE
else if((!isnull(cartridge)) && (cartridge.access & CART_ATMOS))
scanmode = PDA_SCANNER_GAS
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if("Drone Phone")
var/alert_s = input(U,"Alert severity level","Ping Drones",null) as null|anything in list("Low","Medium","High","Critical")
@@ -520,7 +538,8 @@ GLOBAL_LIST_EMPTY(PDAs)
var/msg = "<span class='boldnotice'>NON-DRONE PING: [U.name]: [alert_s] priority alert in [A.name]!</span>"
_alert_drones(msg, TRUE, U)
to_chat(U, msg)
playsound(src, 'sound/machines/terminal_success.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_success.ogg', 15, 1)
//NOTEKEEPER FUNCTIONS===================================
@@ -672,7 +691,8 @@ GLOBAL_LIST_EMPTY(PDAs)
if (!signal.data["done"])
to_chat(user, "<span class='notice'>ERROR: Server isn't responding.</span>")
return
playsound(src, 'sound/machines/terminal_error.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_error.ogg', 15, 1)
var/target_text = signal.format_target()
// Log it in our logs
@@ -685,7 +705,8 @@ GLOBAL_LIST_EMPTY(PDAs)
// Log in the talk log
user.log_talk(message, LOG_PDA, tag="PDA: [initial(name)] to [target_text]")
to_chat(user, "<span class='info'>Message sent to [target_text]: \"[message]\"</span>")
playsound(src, 'sound/machines/terminal_success.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_success.ogg', 15, 1)
// Reset the photo
picture = null
last_text = world.time
@@ -830,14 +851,16 @@ GLOBAL_LIST_EMPTY(PDAs)
if(!idcard.registered_name)
to_chat(user, "<span class='warning'>\The [src] rejects the ID!</span>")
return
playsound(src, 'sound/machines/terminal_error.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_error.ogg', 15, 1)
if(!owner)
owner = idcard.registered_name
ownjob = idcard.assignment
update_label()
to_chat(user, "<span class='notice'>Card scanned.</span>")
playsound(src, 'sound/machines/terminal_success.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_success.ogg', 15, 1)
else
//Basic safety check. If either both objects are held by user or PDA is on ground and card is in hand.
if(((src in user.contents) || (isturf(loc) && in_range(src, user))) && (C in user.contents))
@@ -1053,3 +1076,4 @@ GLOBAL_LIST_EMPTY(PDAs)
#undef PDA_SCANNER_HALOGEN
#undef PDA_SCANNER_GAS
#undef PDA_SPAM_DELAY
+66 -57
View File
@@ -98,10 +98,12 @@ SLIME SCANNER
if ((user.has_trait(TRAIT_CLUMSY) || user.has_trait(TRAIT_DUMB)) && prob(50))
to_chat(user, "<span class='notice'>You stupidly try to analyze the floor's vitals!</span>")
user.visible_message("<span class='warning'>[user] has analyzed the floor's vitals!</span>")
to_chat(user, "<span class='info'>Analyzing results for The floor:\n\tOverall status: <b>Healthy</b>")
to_chat(user, "<span class='info'>Key: <font color='blue'>Suffocation</font>/<font color='green'>Toxin</font>/<font color='#FF8000'>Burn</font>/<font color='red'>Brute</font></span>")
to_chat(user, "<span class='info'>\tDamage specifics: <font color='blue'>0</font>-<font color='green'>0</font>-<font color='#FF8000'>0</font>-<font color='red'>0</font></span>")
to_chat(user, "<span class='info'>Body temperature: ???</span>")
var/msg = "<span class='info'>*---------*\nAnalyzing results for The floor:\n\tOverall status: <b>Healthy</b>\n"
msg += "Key: <font color='blue'>Suffocation</font>/<font color='green'>Toxin</font>/<font color='#FF8000'>Burn</font>/<font color='red'>Brute</font>\n"
msg += "\tDamage specifics: <font color='blue'>0</font>-<font color='green'>0</font>-<font color='#FF8000'>0</font>-<font color='red'>0</font>\n"
msg += "Body temperature: ???\n"
msg += "*---------*</span>"
to_chat(user, msg)
return
user.visible_message("<span class='notice'>[user] has analyzed [M]'s vitals.</span>")
@@ -136,31 +138,31 @@ SLIME SCANNER
if(H.undergoing_liver_failure() && H.stat != DEAD)
to_chat(user, "<span class='danger'>Subject is suffering from liver failure: Apply Corazone and begin a liver transplant immediately!</span>")
to_chat(user, "<span class='info'>Analyzing results for [M]:\n\tOverall status: [mob_status]</span>")
var/msg = "<span class='info'>*---------*\nAnalyzing results for [M]:\n\tOverall status: [mob_status]\n"
// Damage descriptions
if(brute_loss > 10)
to_chat(user, "\t<span class='alert'>[brute_loss > 50 ? "Severe" : "Minor"] tissue damage detected.</span>")
msg += "\t<span class='alert'>[brute_loss > 50 ? "Severe" : "Minor"] tissue damage detected.</span>\n"
if(fire_loss > 10)
to_chat(user, "\t<span class='alert'>[fire_loss > 50 ? "Severe" : "Minor"] burn damage detected.</span>")
msg += "\t<span class='alert'>[fire_loss > 50 ? "Severe" : "Minor"] burn damage detected.</span>\n"
if(oxy_loss > 10)
to_chat(user, "\t<span class='info'><span class='alert'>[oxy_loss > 50 ? "Severe" : "Minor"] oxygen deprivation detected.</span>")
msg += "\t<span class='info'><span class='alert'>[oxy_loss > 50 ? "Severe" : "Minor"] oxygen deprivation detected.</span>\n"
if(tox_loss > 10)
to_chat(user, "\t<span class='alert'>[tox_loss > 50 ? "Severe" : "Minor"] amount of toxin damage detected.</span>")
msg += "\t<span class='alert'>[tox_loss > 50 ? "Severe" : "Minor"] amount of toxin damage detected.</span>\n"
if(M.getStaminaLoss())
to_chat(user, "\t<span class='alert'>Subject appears to be suffering from fatigue.</span>")
msg += "\t<span class='alert'>Subject appears to be suffering from fatigue.</span>\n"
if(advanced)
to_chat(user, "\t<span class='info'>Fatigue Level: [M.getStaminaLoss()]%.</span>")
msg += "\t<span class='info'>Fatigue Level: [M.getStaminaLoss()]%.</span>\n"
if (M.getCloneLoss())
to_chat(user, "\t<span class='alert'>Subject appears to have [M.getCloneLoss() > 30 ? "Severe" : "Minor"] cellular damage.</span>")
msg += "\t<span class='alert'>Subject appears to have [M.getCloneLoss() > 30 ? "Severe" : "Minor"] cellular damage.</span>\n"
if(advanced)
to_chat(user, "\t<span class='info'>Cellular Damage Level: [M.getCloneLoss()].</span>")
msg += "\t<span class='info'>Cellular Damage Level: [M.getCloneLoss()].</span>\n"
if (M.getBrainLoss() >= 200 || !M.getorgan(/obj/item/organ/brain))
to_chat(user, "\t<span class='alert'>Subject's brain function is non-existent.</span>")
msg += "\t<span class='alert'>Subject's brain function is non-existent.</span>\n"
else if (M.getBrainLoss() >= 120)
to_chat(user, "\t<span class='alert'>Severe brain damage detected. Subject likely to have mental traumas.</span>")
msg += "\t<span class='alert'>Severe brain damage detected. Subject likely to have mental traumas.</span>\n"
else if (M.getBrainLoss() >= 45)
to_chat(user, "\t<span class='alert'>Brain damage detected.</span>")
msg += "\t<span class='alert'>Brain damage detected.</span>\n"
if(iscarbon(M))
var/mob/living/carbon/C = M
if(LAZYLEN(C.get_traumas()))
@@ -176,83 +178,83 @@ SLIME SCANNER
trauma_desc += "permanent "
trauma_desc += B.scan_desc
trauma_text += trauma_desc
to_chat(user, "\t<span class='alert'>Cerebral traumas detected: subject appears to be suffering from [english_list(trauma_text)].</span>")
msg += "\t<span class='alert'>Cerebral traumas detected: subject appears to be suffering from [english_list(trauma_text)].</span>\n"
if(C.roundstart_quirks.len)
to_chat(user, "\t<span class='info'>Subject has the following physiological traits: [C.get_trait_string()].</span>")
msg += "\t<span class='info'>Subject has the following physiological traits: [C.get_trait_string()].</span>\n"
if(advanced)
to_chat(user, "\t<span class='info'>Brain Activity Level: [(200 - M.getBrainLoss())/2]%.</span>")
msg += "\t<span class='info'>Brain Activity Level: [(200 - M.getBrainLoss())/2]%.</span>\n"
if (M.radiation)
to_chat(user, "\t<span class='alert'>Subject is irradiated.</span>")
msg += "\t<span class='alert'>Subject is irradiated.</span>\n"
if(advanced)
to_chat(user, "\t<span class='info'>Radiation Level: [M.radiation]%.</span>")
msg += "\t<span class='info'>Radiation Level: [M.radiation]%.</span>\n"
if(advanced && M.hallucinating())
to_chat(user, "\t<span class='info'>Subject is hallucinating.</span>")
msg += "\t<span class='info'>Subject is hallucinating.</span>\n"
//Eyes and ears
if(advanced)
if(iscarbon(M))
var/mob/living/carbon/C = M
var/obj/item/organ/ears/ears = C.getorganslot(ORGAN_SLOT_EARS)
to_chat(user, "\t<span class='info'><b>==EAR STATUS==</b></span>")
msg += "\t<span class='info'><b>==EAR STATUS==</b></span>\n"
if(istype(ears))
var/healthy = TRUE
if(C.has_trait(TRAIT_DEAF, GENETIC_MUTATION))
healthy = FALSE
to_chat(user, "\t<span class='alert'>Subject is genetically deaf.</span>")
msg += "\t<span class='alert'>Subject is genetically deaf.</span>\n"
else if(C.has_trait(TRAIT_DEAF))
healthy = FALSE
to_chat(user, "\t<span class='alert'>Subject is deaf.</span>")
msg += "\t<span class='alert'>Subject is deaf.</span>\n"
else
if(ears.ear_damage)
to_chat(user, "\t<span class='alert'>Subject has [ears.ear_damage > UNHEALING_EAR_DAMAGE? "permanent ": "temporary "]hearing damage.</span>")
msg += "\t<span class='alert'>Subject has [ears.ear_damage > UNHEALING_EAR_DAMAGE? "permanent ": "temporary "]hearing damage.</span>\n"
healthy = FALSE
if(ears.deaf)
to_chat(user, "\t<span class='alert'>Subject is [ears.ear_damage > UNHEALING_EAR_DAMAGE ? "permanently ": "temporarily "] deaf.</span>")
msg += "\t<span class='alert'>Subject is [ears.ear_damage > UNHEALING_EAR_DAMAGE ? "permanently ": "temporarily "] deaf.</span>\n"
healthy = FALSE
if(healthy)
to_chat(user, "\t<span class='info'>Healthy.</span>")
msg += "\t<span class='info'>Healthy.</span>\n"
else
to_chat(user, "\t<span class='alert'>Subject does not have ears.</span>")
msg += "\t<span class='alert'>Subject does not have ears.</span>\n"
var/obj/item/organ/eyes/eyes = C.getorganslot(ORGAN_SLOT_EYES)
to_chat(user, "\t<span class='info'><b>==EYE STATUS==</b></span>")
msg += "\t<span class='info'><b>==EYE STATUS==</b></span>\n"
if(istype(eyes))
var/healthy = TRUE
if(C.has_trait(TRAIT_BLIND))
to_chat(user, "\t<span class='alert'>Subject is blind.</span>")
msg += "\t<span class='alert'>Subject is blind.</span>\n"
healthy = FALSE
if(C.has_trait(TRAIT_NEARSIGHT))
to_chat(user, "\t<span class='alert'>Subject is nearsighted.</span>")
msg += "\t<span class='alert'>Subject is nearsighted.</span>\n"
healthy = FALSE
if(eyes.eye_damage > 30)
to_chat(user, "\t<span class='alert'>Subject has severe eye damage.</span>")
msg += "\t<span class='alert'>Subject has severe eye damage.</span>\n"
healthy = FALSE
else if(eyes.eye_damage > 20)
to_chat(user, "\t<span class='alert'>Subject has significant eye damage.</span>")
msg += "\t<span class='alert'>Subject has significant eye damage.</span>\n"
healthy = FALSE
else if(eyes.eye_damage)
to_chat(user, "\t<span class='alert'>Subject has minor eye damage.</span>")
msg += "\t<span class='alert'>Subject has minor eye damage.</span>\n"
healthy = FALSE
if(healthy)
to_chat(user, "\t<span class='info'>Healthy.</span>")
msg += "\t<span class='info'>Healthy.</span>\n"
else
to_chat(user, "\t<span class='alert'>Subject does not have eyes.</span>")
msg += "\t<span class='alert'>Subject does not have eyes.</span>\n"
if(ishuman(M))
var/mob/living/carbon/human/H = M
var/ldamage = H.return_liver_damage()
if(ldamage > 10)
to_chat(user, "\t<span class='alert'>[ldamage > 45 ? "Severe" : "Minor"] liver damage detected.</span>")
msg += "\t<span class='alert'>[ldamage > 45 ? "Severe" : "Minor"] liver damage detected.</span>\n"
// Body part damage report
if(iscarbon(M) && mode == 1)
var/mob/living/carbon/C = M
var/list/damaged = C.get_damaged_bodyparts(1,1)
if(length(damaged)>0 || oxy_loss>0 || tox_loss>0 || fire_loss>0)
to_chat(user, "<span class='info'>\tDamage: <span class='info'><font color='red'>Brute</font></span>-<font color='#FF8000'>Burn</font>-<font color='green'>Toxin</font>-<font color='blue'>Suffocation</font>\n\t\tSpecifics: <font color='red'>[brute_loss]</font>-<font color='#FF8000'>[fire_loss]</font>-<font color='green'>[tox_loss]</font>-<font color='blue'>[oxy_loss]</font></span>")
msg += "<span class='info'>\tDamage: <span class='info'><font color='red'>Brute</font></span>-<font color='#FF8000'>Burn</font>-<font color='green'>Toxin</font>-<font color='blue'>Suffocation</font>\n\t\tSpecifics: <font color='red'>[brute_loss]</font>-<font color='#FF8000'>[fire_loss]</font>-<font color='green'>[tox_loss]</font>-<font color='blue'>[oxy_loss]</font></span>\n"
for(var/obj/item/bodypart/org in damaged)
to_chat(user, "\t\t<span class='info'>[capitalize(org.name)]: [(org.brute_dam > 0) ? "<font color='red'>[org.brute_dam]</font></span>" : "<font color='red'>0</font>"]-[(org.burn_dam > 0) ? "<font color='#FF8000'>[org.burn_dam]</font>" : "<font color='#FF8000'>0</font>"]")
msg += "\t\t<span class='info'>[capitalize(org.name)]: [(org.brute_dam > 0) ? "<font color='red'>[org.brute_dam]</font></span>" : "<font color='red'>0</font>"]-[(org.burn_dam > 0) ? "<font color='#FF8000'>[org.burn_dam]</font>" : "<font color='#FF8000'>0</font>"]\n"
// Species and body temperature
if(ishuman(M))
@@ -282,20 +284,22 @@ SLIME SCANNER
else if (S.mutantstomach != initial(S.mutantstomach))
mutant = TRUE
to_chat(user, "<span class='info'>Species: [S.name][mutant ? "-derived mutant" : ""]</span>")
to_chat(user, "<span class='info'>Body temperature: [round(M.bodytemperature-T0C,0.1)] &deg;C ([round(M.bodytemperature*1.8-459.67,0.1)] &deg;F)</span>")
msg += "<span class='info'>Species: [H.dna.custom_species ? H.dna.custom_species : S.name] Base: [S.name]</span>\n"
if(mutant)
msg += "<span class='info'>Subject has mutations present.</span>"
msg += "<span class='info'>Body temperature: [round(M.bodytemperature-T0C,0.1)] &deg;C ([round(M.bodytemperature*1.8-459.67,0.1)] &deg;F)</span>\n"
// Time of death
if(M.tod && (M.stat == DEAD || ((M.has_trait(TRAIT_FAKEDEATH)) && !advanced)))
to_chat(user, "<span class='info'>Time of Death:</span> [M.tod]")
msg += "<span class='info'>Time of Death:</span> [M.tod]\n"
var/tdelta = round(world.time - M.timeofdeath)
if(tdelta < (DEFIB_TIME_LIMIT * 10))
to_chat(user, "<span class='danger'>Subject died [DisplayTimeText(tdelta)] ago, defibrillation may be possible!</span>")
msg += "<span class='danger'>Subject died [DisplayTimeText(tdelta)] ago, defibrillation may be possible!</span>\n"
for(var/thing in M.diseases)
var/datum/disease/D = thing
if(!(D.visibility_flags & HIDDEN_SCANNER))
to_chat(user, "<span class='alert'><b>Warning: [D.form] detected</b>\nName: [D.name].\nType: [D.spread_text].\nStage: [D.stage]/[D.max_stages].\nPossible Cure: [D.cure_text]</span>")
msg += "<span class='alert'><b>Warning: [D.form] detected</b>\nName: [D.name].\nType: [D.spread_text].\nStage: [D.stage]/[D.max_stages].\nPossible Cure: [D.cure_text]</span>\n"
// Blood Level
if(M.has_dna())
@@ -305,7 +309,7 @@ SLIME SCANNER
if(ishuman(C))
var/mob/living/carbon/human/H = C
if(H.bleed_rate)
to_chat(user, "<span class='danger'>Subject is bleeding!</span>")
msg += "<span class='danger'>Subject is bleeding!</span>\n"
var/blood_percent = round((C.blood_volume / BLOOD_VOLUME_NORMAL)*100)
var/blood_type = C.dna.blood_type
if(blood_id != "blood")//special blood substance
@@ -315,36 +319,41 @@ SLIME SCANNER
else
blood_type = blood_id
if(C.blood_volume <= BLOOD_VOLUME_SAFE && C.blood_volume > BLOOD_VOLUME_OKAY)
to_chat(user, "<span class='danger'>LOW blood level [blood_percent] %, [C.blood_volume] cl,</span> <span class='info'>type: [blood_type]</span>")
msg += "<span class='danger'>LOW blood level [blood_percent] %, [C.blood_volume] cl,</span> <span class='info'>type: [blood_type]</span>\n"
else if(C.blood_volume <= BLOOD_VOLUME_OKAY)
to_chat(user, "<span class='danger'>CRITICAL blood level [blood_percent] %, [C.blood_volume] cl,</span> <span class='info'>type: [blood_type]</span>")
msg += "<span class='danger'>CRITICAL blood level [blood_percent] %, [C.blood_volume] cl,</span> <span class='info'>type: [blood_type]</span>\n"
else
to_chat(user, "<span class='info'>Blood level [blood_percent] %, [C.blood_volume] cl, type: [blood_type]</span>")
msg += "<span class='info'>Blood level [blood_percent] %, [C.blood_volume] cl, type: [blood_type]</span>\n"
var/cyberimp_detect
for(var/obj/item/organ/cyberimp/CI in C.internal_organs)
if(CI.status == ORGAN_ROBOTIC && !CI.syndicate_implant)
cyberimp_detect += "[C.name] is modified with a [CI.name].<br>"
if(cyberimp_detect)
to_chat(user, "<span class='notice'>Detected cybernetic modifications:</span>")
to_chat(user, "<span class='notice'>[cyberimp_detect]</span>")
msg += "<span class='notice'>Detected cybernetic modifications:</span>\n"
msg += "<span class='notice'>[cyberimp_detect]</span>\n"
msg += "*---------*</span>"
to_chat(user, msg)
SEND_SIGNAL(M, COMSIG_NANITE_SCAN, user, FALSE)
/proc/chemscan(mob/living/user, mob/living/M)
if(istype(M))
if(M.reagents)
var/msg = "<span class='info'>*---------*\n"
if(M.reagents.reagent_list.len)
to_chat(user, "<span class='notice'>Subject contains the following reagents:</span>")
msg += "<span class='notice'>Subject contains the following reagents:</span>\n"
for(var/datum/reagent/R in M.reagents.reagent_list)
to_chat(user, "<span class='notice'>[R.volume] units of [R.name][R.overdosed == 1 ? "</span> - <span class='boldannounce'>OVERDOSING</span>" : ".</span>"]")
msg += "<span class='notice'>[R.volume] units of [R.name][R.overdosed == 1 ? "</span> - <span class='boldannounce'>OVERDOSING</span>" : ".</span>"]\n"
else
to_chat(user, "<span class='notice'>Subject contains no reagents.</span>")
msg += "<span class='notice'>Subject contains no reagents.</span>\n"
if(M.reagents.addiction_list.len)
to_chat(user, "<span class='boldannounce'>Subject is addicted to the following reagents:</span>")
msg += "<span class='boldannounce'>Subject is addicted to the following reagents:</span>\n"
for(var/datum/reagent/R in M.reagents.addiction_list)
to_chat(user, "<span class='danger'>[R.name]</span>")
msg += "<span class='danger'>[R.name]</span>\n"
else
to_chat(user, "<span class='notice'>Subject is not addicted to any reagents.</span>")
msg += "<span class='notice'>Subject is not addicted to any reagents.</span>\n"
msg += "*---------*</span>"
to_chat(user, msg)
/obj/item/healthanalyzer/verb/toggle_mode()
set name = "Switch Verbosity"
+3 -1
View File
@@ -248,7 +248,9 @@
if(SSreligion.holy_weapon_type)
return
var/obj/item/nullrod/holy_weapon
var/list/holy_weapons_list = typesof(/obj/item/nullrod)
var/list/holy_weapons_list = typesof(/obj/item/nullrod) + list(
/obj/item/melee/transforming/energy/sword/cx/chaplain
)
var/list/display_names = list()
for(var/V in holy_weapons_list)
var/obj/item/nullrod/rodtype = V
@@ -1,6 +1,7 @@
/obj/item/implant/mindshield
name = "mindshield implant"
desc = "Protects against brainwashing."
resistance_flags = INDESTRUCTIBLE
activated = 0
/obj/item/implant/mindshield/get_data()
@@ -34,16 +34,23 @@
. = ..()
uses--
to_chat(imp_in, "<span class='notice'>You feel a sudden surge of energy!</span>")
imp_in.SetSleeping(0)
imp_in.SetStun(0)
imp_in.SetKnockdown(0)
imp_in.SetUnconscious(0)
imp_in.adjustStaminaLoss(-75)
imp_in.adjustStaminaLoss(-150)
imp_in.stuttering = 0
imp_in.updatehealth()
imp_in.update_stamina()
imp_in.resting = 0
imp_in.lying = 0
imp_in.update_canmove()
imp_in.reagents.add_reagent("inaprovaline", 3) //let's give another chance to dumb fucks who forget to breathe
imp_in.reagents.add_reagent("synaptizine", 10)
imp_in.reagents.add_reagent("omnizine", 10)
imp_in.reagents.add_reagent("stimulants", 10)
if(!uses)
qdel(src)
+25 -1
View File
@@ -12,6 +12,7 @@
var/cell_type = /obj/item/stock_parts/cell/high
var/obj/item/stock_parts/cell/cell
var/recharging = FALSE
var/gun_charger = FALSE
/obj/item/inducer/Initialize()
. = ..()
@@ -104,7 +105,7 @@
var/obj/item/stock_parts/cell/C = A.get_cell()
var/obj/O
var/coefficient = 1
if(istype(A, /obj/item/gun/energy))
if(istype(A, /obj/item/gun/energy) && gun_charger != TRUE)
to_chat(user,"Error unable to interface with device")
return FALSE
if(istype(A, /obj))
@@ -181,3 +182,26 @@
/obj/item/inducer/sci/Initialize()
. = ..()
update_icon()
/obj/item/inducer/sci/combat
icon_state = "inducer-combat"
item_state = "inducer-combat"
w_class = WEIGHT_CLASS_BULKY
slot_flags = SLOT_BELT
desc = "A tool for inductively charging internal power cells. This one has been modified and upgraded to be able to charge into guns as well as normal electronics."
cell_type = /obj/item/stock_parts/cell/hyper
powertransfer = 1300
opened = FALSE
gun_charger = TRUE
/obj/item/inducer/sci/combat/dry
cell_type = null
opened = TRUE
/obj/item/inducer/sci/combat/dry/Initialize() //Just in case
. = ..()
update_icon()
/obj/item/inducer/sci/combat/Initialize()
. = ..()
update_icon()
@@ -382,8 +382,8 @@ GLOBAL_LIST_INIT(runed_metal_recipes, list ( \
GLOBAL_LIST_INIT(brass_recipes, list ( \
new/datum/stack_recipe("wall gear", /obj/structure/destructible/clockwork/wall_gear, 3, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
null,
new/datum/stack_recipe("pinion airlock", /obj/machinery/door/airlock/clockwork, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
new/datum/stack_recipe("brass pinion airlock", /obj/machinery/door/airlock/clockwork/brass, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
new/datum/stack_recipe("brass pinion airlock", /obj/machinery/door/airlock/clockwork, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
new/datum/stack_recipe("brass pinion airlock - windowed", /obj/machinery/door/airlock/clockwork/brass, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
new/datum/stack_recipe("brass windoor", /obj/machinery/door/window/clockwork, 2, time = 30, on_floor = TRUE, window_checks = TRUE), \
null,
new/datum/stack_recipe("directional brass window", /obj/structure/window/reinforced/clockwork/unanchored, time = 0, on_floor = TRUE, window_checks = TRUE), \
@@ -392,11 +392,14 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \
new/datum/stack_recipe("brass table frame", /obj/structure/table_frame/brass, 1, time = 5, one_per_turf = TRUE, on_floor = TRUE), \
null,
new/datum/stack_recipe("sender - pressure sensor", /obj/structure/destructible/clockwork/trap/trigger/pressure_sensor, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE), \
new/datum/stack_recipe("sender - mech sensor", /obj/structure/destructible/clockwork/trap/trigger/pressure_sensor/mech, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE), \
new/datum/stack_recipe("sender - lever", /obj/structure/destructible/clockwork/trap/trigger/lever, 1, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
new/datum/stack_recipe("sender - repeater", /obj/structure/destructible/clockwork/trap/trigger/repeater, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE), \
null,
new/datum/stack_recipe("receiver - brass skewer", /obj/structure/destructible/clockwork/trap/brass_skewer, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_ADJACENT), \
new/datum/stack_recipe("receiver - steam vent", /obj/structure/destructible/clockwork/trap/steam_vent, 3, time = 30, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_CARDINALS), \
new/datum/stack_recipe("receiver - power nullifier", /obj/structure/destructible/clockwork/trap/power_nullifier, 5, time = 20, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_CARDINALS), \
))
/obj/item/stack/tile/brass
@@ -48,6 +48,13 @@
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 60, "acid" = 50)
component_type = /datum/component/storage/concrete/bluespace/bag_of_holding
/obj/item/storage/backpack/holding/satchel
name = "satchel of holding"
desc = "A satchel that opens into a localized pocket of Blue Space."
icon_state = "holdingsat"
item_state = "holdingsat"
species_exception = list(/datum/species/angel)
/obj/item/storage/backpack/holding/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
@@ -27,6 +27,14 @@
for(var/i in 1 to 6)
new /obj/item/paper(folder)
/obj/item/storage/briefcase/crafted
desc = "Hand crafted suitcase made of leather and cloth."
force = 6
max_integrity = 50
/obj/item/storage/briefcase/crafted/PopulateContents()
return //So we dont spawn items
/obj/item/storage/briefcase/lawyer
folder_path = /obj/item/folder/blue
+9 -1
View File
@@ -122,7 +122,7 @@
new /obj/item/reagent_containers/pill/antirad(src)
new /obj/item/reagent_containers/food/drinks/bottle/vodka(src)
new /obj/item/healthanalyzer(src)
/obj/item/storage/firstaid/o2
name = "oxygen deprivation treatment kit"
@@ -312,3 +312,11 @@
/obj/item/storage/pill_bottle/mutarad/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/reagent_containers/pill/mutarad(src)
/obj/item/storage/pill_bottle/penis_enlargement
name = "penis enlargement pills"
desc = "You want penis enlargement pills?"
/obj/item/storage/pill_bottle/penis_enlargement/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/reagent_containers/pill/penis_enlargement(src)
@@ -208,3 +208,38 @@
new/obj/item/stack/cable_coil/orange(src)
new/obj/item/stack/cable_coil/cyan(src)
new/obj/item/stack/cable_coil/white(src)
/obj/item/storage/toolbox/gold_real
name = "golden toolbox"
desc = "A larger then normal toolbox made of gold plated plastitanium."
item_state = "gold"
icon_state = "gold"
has_latches = FALSE
force = 16 // Less then a spear
throwforce = 14
throw_speed = 5
throw_range = 10
/obj/item/storage/toolbox/gold_real/PopulateContents()
new /obj/item/screwdriver/nuke(src)
new /obj/item/wrench(src)
new /obj/item/weldingtool/largetank(src)
new /obj/item/crowbar/red(src)
new /obj/item/wirecutters(src, "red")
new /obj/item/multitool/ai_detect(src)
new /obj/item/clothing/gloves/combat(src)
/obj/item/storage/toolbox/gold_real/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
STR.max_combined_w_class = 40
STR.max_items = 12
/obj/item/storage/toolbox/gold_fake // used in crafting
name = "golden toolbox"
desc = "A gold plated toolbox, fancy and harmless do to the gold plating being on cardboard!"
icon_state = "gold"
item_state = "gold"
has_latches = FALSE
force = 0
throwforce = 0
+4
View File
@@ -290,6 +290,8 @@
var/hacked = FALSE
var/brightness_on = 6 //TWICE AS BRIGHT AS A REGULAR ESWORD
var/list/possible_colors = list("red", "blue", "green", "purple")
total_mass = 0.375 //Survival flashlights typically weigh around 5 ounces.
var/total_mass_on = 3.4 //The typical medieval sword, on the other hand, weighs roughly 3 pounds. //Values copied from the regular e-sword
/obj/item/twohanded/dualsaber/suicide_act(mob/living/carbon/user)
if(wielded)
@@ -387,6 +389,7 @@
if(wielded)
sharpness = IS_SHARP
w_class = w_class_on
total_mass = total_mass_on
hitsound = 'sound/weapons/blade1.ogg'
START_PROCESSING(SSobj, src)
set_light(brightness_on)
@@ -394,6 +397,7 @@
/obj/item/twohanded/dualsaber/unwield() //Specific unwield () to switch hitsounds.
sharpness = initial(sharpness)
w_class = initial(w_class)
total_mass = initial(total_mass)
..()
hitsound = "swing_hit"
STOP_PROCESSING(SSobj, src)
+2
View File
@@ -225,6 +225,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/katana/cursed
slot_flags = null
item_flags = NODROP
/obj/item/katana/suicide_act(mob/user)
user.visible_message("<span class='suicide'>[user] is slitting [user.p_their()] stomach open with [src]! It looks like [user.p_theyre()] trying to commit seppuku!</span>")
@@ -499,6 +500,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
w_class = WEIGHT_CLASS_HUGE
var/homerun_ready = 0
var/homerun_able = 0
total_mass = 2.7 //a regular wooden major league baseball bat weighs somewhere between 2 to 3.4 pounds, according to google
/obj/item/melee/baseball_bat/homerun
name = "home run bat"
+1 -1
View File
@@ -1,6 +1,6 @@
#define MUSICIAN_HEARCHECK_MINDELAY 4
#define MUSIC_MAXLINES 300
#define MUSIC_MAXLINES 600
#define MUSIC_MAXLINECHARS 50
/datum/song
@@ -217,3 +217,7 @@
/proc/_step_away(ref, trg, max)
step_away(ref, trg, max)
/proc/_instantiate_at(thing, location)
new thing(location)
+36
View File
@@ -150,6 +150,42 @@
message_admins("[key_name_admin(src)] set the round end sound to [S]")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Set Round End Sound") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/play_web_sound_manual()
set category = "Fun"
set name = "Manual Play Internet Sound"
if(!check_rights(R_SOUNDS))
return
var/web_sound_input = input("Enter youtube-dl fetched content URL (supported sites only, leave blank to stop playing)", "Send youtube-dl media link") as text|null
if(!istext(web_sound_input))
return
web_sound_input = trim(web_sound_input)
if(!length(web_sound_input))
log_admin("[key_name(src)] stopped web sound")
message_admins("[key_name(src)] stopped web sound")
for(var/m in GLOB.player_list)
var/mob/M = m
var/client/C = M.client
if((C.prefs.toggles & SOUND_MIDI) && C.chatOutput && !C.chatOutput.broken && C.chatOutput.loaded)
C.chatOutput.stopMusic()
return
var/freq = input(usr, "What frequency would you like the sound to play at?",, 1) as null|num
if(!freq)
return
if(web_sound_input && !findtext(web_sound_input, GLOB.is_http_protocol))
to_chat(src, "<span class='boldwarning'>BLOCKED: Content URL not using http(s) protocol</span>")
to_chat(src, "<span class='warning'>The media provider returned a content URL that isn't using the HTTP or HTTPS protocol</span>")
return
SSblackbox.record_feedback("nested tally", "played_url_manual", 1, list("[ckey]", "[web_sound_input]"))
log_admin("[key_name(src)] manually played web sound: [web_sound_input]")
message_admins("[key_name(src)] manually played web sound: <a href='web_sound_input'>HREF</a>")
for(var/m in GLOB.player_list)
var/mob/M = m
var/client/C = M.client
if((C.prefs.toggles & SOUND_MIDI) && C.chatOutput && !C.chatOutput.broken && C.chatOutput.loaded)
C.chatOutput.sendMusic(web_sound_input, freq)
/client/proc/stop_sounds()
set category = "Debug"
set name = "Stop All Playing Sounds"
+4 -1
View File
@@ -1249,7 +1249,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
if(!check_rights(R_ADMIN) || !check_rights(R_FUN))
return
var/list/punishment_list = list(ADMIN_PUNISHMENT_LIGHTNING, ADMIN_PUNISHMENT_BRAINDAMAGE, ADMIN_PUNISHMENT_GIB, ADMIN_PUNISHMENT_BSA, ADMIN_PUNISHMENT_FIREBALL, ADMIN_PUNISHMENT_ROD, ADMIN_PUNISHMENT_SUPPLYPOD, ADMIN_PUNISHMENT_MAZING)
var/list/punishment_list = list(ADMIN_PUNISHMENT_PIE, ADMIN_PUNISHMENT_FIREBALL, ADMIN_PUNISHMENT_LIGHTNING, ADMIN_PUNISHMENT_BRAINDAMAGE, ADMIN_PUNISHMENT_BSA, ADMIN_PUNISHMENT_GIB, ADMIN_PUNISHMENT_SUPPLYPOD, ADMIN_PUNISHMENT_MAZING, ADMIN_PUNISHMENT_ROD)
var/punishment = input("Choose a punishment", "DIVINE SMITING") as null|anything in punishment_list
@@ -1294,6 +1294,9 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
if(!puzzle_imprison(target))
to_chat(usr,"<span class='warning'>Imprisonment failed!</span>")
return
if(ADMIN_PUNISHMENT_PIE)
var/obj/item/reagent_containers/food/snacks/pie/cream/nostun/creamy = new(get_turf(target))
creamy.splat(target)
var/msg = "[key_name_admin(usr)] punished [key_name_admin(target)] with [punishment]."
message_admins(msg)
@@ -108,10 +108,20 @@
to_chat(loc, "<span class='warning'>Combat injection is still recharging.</span>")
return
var/mob/living/carbon/human/M = loc
M.adjustStaminaLoss(-75)
M.SetSleeping(0)
M.SetUnconscious(0)
M.SetStun(0)
M.SetKnockdown(0)
M.reagents.add_reagent("inaprovaline", 3)
M.reagents.add_reagent("synaptizine", 10)
M.reagents.add_reagent("stimulants", 10)
M.adjustStaminaLoss(-150)
M.stuttering = 0
M.updatehealth()
M.update_stamina()
M.resting = 0
M.lying = 0
M.update_canmove()
combat_cooldown = 0
START_PROCESSING(SSobj, src)
@@ -503,6 +513,7 @@ Congratulations! You are now trained for invasive xenobiology research!"}
L.lastattacker = user.real_name
L.lastattackerckey = user.ckey
L.adjustStaminaLoss(35) //because previously it took 5-6 hits to actually "incapacitate" someone for the purposes of the sleep inducement
L.Knockdown(140)
L.apply_effect(EFFECT_STUTTER, 7)
SEND_SIGNAL(L, COMSIG_LIVING_MINOR_SHOCK)
@@ -4,7 +4,7 @@
icon_state = "blank_blob"
desc = "A huge, pulsating yellow mass."
max_integrity = 400
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 90)
armor = list("melee" = 30, "bullet" = 30, "laser" = 20, "energy" = 5, "bomb" = 70, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 90) // Last stand
explosion_block = 6
point_return = -1
health_regen = 0 //we regen in Life() instead of when pulsed
@@ -6,6 +6,7 @@
max_integrity = 200
health_regen = 1
point_return = 25
armor = list("melee" = 10, "bullet" = 20, "laser" = 15, "energy" = 10, "bomb" = 40, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 90)
var/list/spores = list()
var/mob/living/simple_animal/hostile/blob/blobbernaut/naut = null
var/max_spores = 3
@@ -5,6 +5,7 @@
desc = "A thin spire of slightly swaying tendrils."
max_integrity = 60
point_return = 15
armor = list("melee" = 10, "bullet" = 10, "laser" = 0, "energy" = 0, "bomb" = 15, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 90)
var/resource_delay = 0
/obj/structure/blob/resource/scannerreport()
@@ -8,7 +8,7 @@
explosion_block = 3
point_return = 4
atmosblock = TRUE
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 90)
armor = list("melee" = 25, "bullet" = 25, "laser" = 15, "energy" = 10, "bomb" = 20, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 90)
/obj/structure/blob/shield/scannerreport()
if(atmosblock)
@@ -20,11 +20,12 @@
/obj/structure/blob/shield/update_icon()
..()
if(obj_integrity <= 75)
if(obj_integrity <= 70)
icon_state = "blob_shield_damaged"
name = "weakened strong blob"
desc = "A wall of twitching tendrils."
atmosblock = FALSE
armor = list("melee" = 15, "bullet" = 15, "laser" = 5, "energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 90)
else
icon_state = initial(icon_state)
name = initial(name)
@@ -19,6 +19,14 @@
user.SetKnockdown(0)
user.reagents.add_reagent("changelingadrenaline", 10)
user.reagents.add_reagent("changelinghaste", 2) //For a really quick burst of speed
user.adjustStaminaLoss(-75)
user.reagents.add_reagent("inaprovaline", 3) //let's give another chance to dumb fucks who forget to breathe
user.adjustStaminaLoss(-150)
user.stuttering = 0
user.updatehealth()
user.update_stamina()
user.resting = 0
user.lying = 0
user.update_canmove()
return TRUE
@@ -13,7 +13,7 @@
if (user.has_trait(CHANGELING_HIVEMIND_MUTE))
to_chat(user, "<span class='warning'>The poison in the air hinders our ability to interact with the hivemind.</span>")
return
var/input = stripped_input(usr, "Please choose a message to transmit.", "Changeling Hivemind", "")
var/input = html_decode(stripped_input(usr, "Please choose a message to transmit.", "Changeling Hivemind", ""))
user.say(".g[input]")
/obj/effect/proc_holder/changeling/hivemind_comms/on_purchase(mob/user, is_respec)
@@ -64,11 +64,11 @@
/obj/effect/proc_holder/changeling/sting/transformation
name = "Transformation Sting"
desc = "We silently sting a human, injecting a retrovirus that forces them to transform."
helptext = "The victim will transform much like a changeling would. Does not provide a warning to others. Mutations will not be transferred, and monkeys will become human. This ability is somewhat loud, and carries a small risk of our blood gaining violent sensitivity to heat."
helptext = "The victim will transform much like a changeling would. Does not provide a warning to others. Mutations will not be transferred, and monkeys will become human. This ability is loud, and might cause our blood to react violently to heat."
sting_icon = "sting_transform"
chemical_cost = 50
dna_cost = 3
loudness = 1
loudness = 2
var/datum/changelingprofile/selected_dna = null
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_sting_transform"
@@ -6,7 +6,8 @@
icon_state = "clockwork_helmet"
w_class = WEIGHT_CLASS_NORMAL
resistance_flags = FIRE_PROOF | ACID_PROOF
flags_inv = HIDEEARS|HIDEHAIR|HIDEFACE
flags_inv = HIDEEARS|HIDEHAIR|HIDEFACE|HIDESNOUT
mutantrace_variation = MUTANTRACE_VARIATION
armor = list("melee" = 50, "bullet" = 70, "laser" = -25, "energy" = 0, "bomb" = 60, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
/obj/item/clothing/head/helmet/clockwork/Initialize()
@@ -44,12 +44,13 @@
/obj/item/clockwork/slab/cyborg //three scriptures, plus a spear and fabricator
clockwork_desc = "A divine link to the Celestial Derelict, allowing for limited recital of scripture."
quickbound = list(/datum/clockwork_scripture/abscond, /datum/clockwork_scripture/ranged_ability/judicial_marker, /datum/clockwork_scripture/ranged_ability/linked_vanguard)
quickbound = list(/datum/clockwork_scripture/ranged_ability/judicial_marker, /datum/clockwork_scripture/ranged_ability/linked_vanguard, \
/datum/clockwork_scripture/create_object/stargazer)
maximum_quickbound = 6 //we usually have one or two unique scriptures, so if ratvar is up let us bind one more
actions_types = list()
/obj/item/clockwork/slab/cyborg/engineer //two scriptures, plus a fabricator
quickbound = list(/datum/clockwork_scripture/abscond, /datum/clockwork_scripture/create_object/replicant, /datum/clockwork_scripture/create_object/sigil_of_transmission)
/obj/item/clockwork/slab/cyborg/engineer //three scriptures, plus a fabricator
quickbound = list(/datum/clockwork_scripture/abscond, /datum/clockwork_scripture/create_object/replicant, /datum/clockwork_scripture/create_object/sigil_of_transmission, /datum/clockwork_scripture/create_object/stargazer)
/obj/item/clockwork/slab/cyborg/medical //five scriptures, plus a spear
quickbound = list(/datum/clockwork_scripture/abscond, /datum/clockwork_scripture/ranged_ability/linked_vanguard, /datum/clockwork_scripture/ranged_ability/sentinels_compromise, \
@@ -61,12 +62,12 @@
/obj/item/clockwork/slab/cyborg/peacekeeper //two scriptures, plus a spear
quickbound = list(/datum/clockwork_scripture/abscond, /datum/clockwork_scripture/ranged_ability/hateful_manacles, /datum/clockwork_scripture/ranged_ability/judicial_marker)
/obj/item/clockwork/slab/cyborg/janitor //five scriptures, plus a fabricator
/obj/item/clockwork/slab/cyborg/janitor //six scriptures, plus a fabricator
quickbound = list(/datum/clockwork_scripture/abscond, /datum/clockwork_scripture/create_object/replicant, /datum/clockwork_scripture/create_object/sigil_of_transgression, \
/datum/clockwork_scripture/create_object/ocular_warden, /datum/clockwork_scripture/create_object/mania_motor)
/datum/clockwork_scripture/create_object/stargazer, /datum/clockwork_scripture/create_object/ocular_warden, /datum/clockwork_scripture/create_object/mania_motor)
/obj/item/clockwork/slab/cyborg/service //five scriptures, plus xray vision
quickbound = list(/datum/clockwork_scripture/abscond, /datum/clockwork_scripture/create_object/replicant, \
/obj/item/clockwork/slab/cyborg/service //six scriptures, plus xray vision
quickbound = list(/datum/clockwork_scripture/abscond, /datum/clockwork_scripture/create_object/replicant,/datum/clockwork_scripture/create_object/stargazer, \
/datum/clockwork_scripture/spatial_gateway, /datum/clockwork_scripture/create_object/clockwork_obelisk)
/obj/item/clockwork/slab/cyborg/miner //two scriptures, plus a spear and xray vision
@@ -2,6 +2,32 @@
// DRIVERS //
/////////////
//Stargazer: Creates a stargazer, a cheap power generator that utilizes starlight.
/datum/clockwork_scripture/create_object/stargazer
descname = "Generates Power From Starlight"
name = "Stargazer"
desc = "Forms a weak structure that generates power every second while within three tiles of starlight."
invocations = list("Capture their inferior light for us!")
channel_time = 50
power_cost = 200
object_path = /obj/structure/destructible/clockwork/stargazer
creator_message = "<span class='brass'>You form a stargazer, which will generate power near starlight.</span>"
observer_message = "<span class='warning'>A large lantern-shaped machine forms!</span>"
usage_tip = "For obvious reasons, make sure to place this near a window or somewhere else that can see space!"
tier = SCRIPTURE_DRIVER
one_per_tile = TRUE
primary_component = HIEROPHANT_ANSIBLE
sort_priority = 1
quickbind = TRUE
quickbind_desc = "Creates a stargazer, which generates power when near starlight."
/datum/clockwork_scripture/create_object/stargazer/check_special_requirements()
var/area/A = get_area(invoker)
if(A.outdoors || A.map_name == "Space" || !A.blob_allowed)
to_chat(invoker, "<span class='danger'>Stargazers can't be built off-station.</span>")
return
return ..()
//Integration Cog: Creates an integration cog that can be inserted into APCs to passively siphon power.
/datum/clockwork_scripture/create_object/integration_cog
@@ -18,7 +44,7 @@
tier = SCRIPTURE_DRIVER
space_allowed = TRUE
primary_component = HIEROPHANT_ANSIBLE
sort_priority = 1
sort_priority = 2
important = TRUE
quickbind = TRUE
quickbind_desc = "Creates an integration cog, which can be used to siphon power from an open APC."
@@ -39,7 +65,7 @@
tier = SCRIPTURE_DRIVER
one_per_tile = TRUE
primary_component = HIEROPHANT_ANSIBLE
sort_priority = 2
sort_priority = 3
quickbind = TRUE
quickbind_desc = "Creates a Sigil of Transgression, which will briefly stun and slow the next non-Servant to cross it."
@@ -59,7 +85,7 @@
tier = SCRIPTURE_DRIVER
one_per_tile = TRUE
primary_component = HIEROPHANT_ANSIBLE
sort_priority = 3
sort_priority = 4
quickbind = TRUE
quickbind_desc = "Creates a Sigil of Submission, which will convert non-Servants that remain on it."
@@ -76,7 +102,7 @@
usage_tip = "The light can be used from up to two tiles away. Damage taken will GREATLY REDUCE the stun's duration."
tier = SCRIPTURE_DRIVER
primary_component = BELLIGERENT_EYE
sort_priority = 4
sort_priority = 5
slab_overlay = "volt"
ranged_type = /obj/effect/proc_holder/slab/kindle
ranged_message = "<span class='brass'><i>You charge the clockwork slab with divine energy.</i>\n\
@@ -100,7 +126,7 @@
usage_tip = "The manacles are about as strong as zipties, and break when removed."
tier = SCRIPTURE_DRIVER
primary_component = BELLIGERENT_EYE
sort_priority = 5
sort_priority = 6
ranged_type = /obj/effect/proc_holder/slab/hateful_manacles
slab_overlay = "hateful_manacles"
ranged_message = "<span class='neovgre_small'><i>You charge the clockwork slab with divine energy.</i>\n\
@@ -124,7 +150,7 @@
usage_tip = "You cannot reactivate Vanguard while still shielded by it."
tier = SCRIPTURE_DRIVER
primary_component = VANGUARD_COGWHEEL
sort_priority = 6
sort_priority = 7
quickbind = TRUE
quickbind_desc = "Allows you to temporarily have quickly regenerating stamina and absorb stuns. All stuns absorbed will affect you when disabled."
@@ -156,7 +182,7 @@
usage_tip = "The Compromise is very fast to invoke, and will remove holy water from the target Servant."
tier = SCRIPTURE_DRIVER
primary_component = VANGUARD_COGWHEEL
sort_priority = 7
sort_priority = 8
quickbind = TRUE
quickbind_desc = "Allows you to convert a Servant's brute, burn, and oxygen damage to half toxin damage.<br><b>Click your slab to disable.</b>"
slab_overlay = "compromise"
@@ -180,7 +206,7 @@
usage_tip = "This can't be used while on Reebe, for obvious reasons."
tier = SCRIPTURE_DRIVER
primary_component = GEIS_CAPACITOR
sort_priority = 8
sort_priority = 9
important = TRUE
quickbind = TRUE
quickbind_desc = "Returns you to Reebe."
@@ -238,7 +264,7 @@
tier = SCRIPTURE_DRIVER
space_allowed = TRUE
primary_component = GEIS_CAPACITOR
sort_priority = 9
sort_priority = 10
important = TRUE
quickbind = TRUE
quickbind_desc = "Creates a new Clockwork Slab."
@@ -259,6 +285,6 @@
tier = SCRIPTURE_DRIVER
space_allowed = TRUE
primary_component = GEIS_CAPACITOR
sort_priority = 10
sort_priority = 11
quickbind = TRUE
quickbind_desc = "Creates a pair of Wraith Spectacles, which grant true sight but cause gradual vision loss."
@@ -0,0 +1,70 @@
#define STARGAZER_RANGE 3 //How many tiles the stargazer can see out to
#define STARGAZER_POWER 7 //How many watts will be produced per second when the stargazer sees starlight
//Stargazer: A very fragile but cheap generator that creates power from starlight.
/obj/structure/destructible/clockwork/stargazer
name = "stargazer"
desc = "A large lantern-shaped machine made of thin brass. It looks fragile."
clockwork_desc = "A lantern-shaped generator that produces power when near starlight."
icon_state = "stargazer"
unanchored_icon = "stargazer_unwrenched"
max_integrity = 40
construction_value = 5
layer = WALL_OBJ_LAYER
break_message = "<span class='warning'>The stargazer's fragile body shatters into pieces!</span>"
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
light_color = "#DAAA18"
var/star_light_star_bright = FALSE //If this stargazer can see starlight
/obj/structure/destructible/clockwork/stargazer/Initialize()
. = ..()
START_PROCESSING(SSprocessing, src)
/obj/structure/destructible/clockwork/stargazer/Destroy()
STOP_PROCESSING(SSprocessing, src)
. = ..()
/obj/structure/destructible/clockwork/stargazer/examine(mob/user)
..()
if(is_servant_of_ratvar(user))
to_chat(user, "<span class='nzcrentr_small'>Generates <b>[DisplayPower(STARGAZER_POWER)]</b> per second while viewing starlight within [STARGAZER_RANGE] tiles.</span>")
if(star_light_star_bright)
to_chat(user, "[is_servant_of_ratvar(user) ? "<span class='nzcrentr_small'>It can see starlight!</span>" : "It's shining brilliantly!"]")
/obj/structure/destructible/clockwork/stargazer/process()
star_light_star_bright = check_starlight()
if(star_light_star_bright)
adjust_clockwork_power(STARGAZER_POWER)
/obj/structure/destructible/clockwork/stargazer/update_anchored(mob/living/user, damage)
. = ..()
star_light_star_bright = check_starlight()
/obj/structure/destructible/clockwork/stargazer/proc/check_starlight()
var/old_status = star_light_star_bright
var/has_starlight
if(!anchored)
has_starlight = FALSE
else
for(var/turf/T in view(3, src))
if(isspaceturf(T))
has_starlight = TRUE
break
if(has_starlight && anchored)
var/area/A = get_area(src)
if(A.outdoors || A.map_name == "Space" || !A.blob_allowed)
has_starlight = FALSE
if(old_status != has_starlight)
if(has_starlight)
visible_message("<span class='nzcrentr_small'>[src] hums and shines brilliantly!</span>")
playsound(src, 'sound/machines/clockcult/stargazer_activate.ogg', 50, TRUE)
add_overlay("stargazer_light")
set_light(1.5, 5)
else
if(anchored) //We lost visibility somehow
visible_message("<span class='danger'>[src] flickers, and falls dark.</span>")
else
visible_message("<span class='danger'>[src] whooshes quietly as it slides into a less bulky form.</span>")
cut_overlays()
set_light(0)
return has_starlight
@@ -0,0 +1,20 @@
//Mech sensor: Activates when stepped on by a mech
/obj/structure/destructible/clockwork/trap/trigger/pressure_sensor/mech
name = "mech sensor"
desc = "A thin plate of brass, barely visible but clearly distinct."
clockwork_desc = "A trigger that will activate when a mech controlled by a non-servant runs across it."
max_integrity = 5
icon_state = "pressure_sensor"
alpha = 75
/obj/structure/destructible/clockwork/trap/trigger/pressure_sensor/mech/Crossed(atom/movable/AM)
if(!istype(AM,/obj/mecha/))
return
var/obj/mecha/M = AM
if(M.occupant && is_servant_of_ratvar(M.occupant))
return
audible_message("<i>*click*</i>")
playsound(src, 'sound/items/screwdriver2.ogg', 50, TRUE)
activate()
@@ -68,7 +68,14 @@
mouse_opacity = MOUSE_OPACITY_OPAQUE //So players can interact with the tile it's on to pull them off
buckle_mob(squirrel, TRUE)
else
visible_message("<span class='danger'>A massive brass spike erupts from the ground!</span>")
var/obj/mecha/M = locate() in get_turf(src)
if(M)
M.take_damage(50,BRUTE,"melee")
M.visible_message("<span class='danger'>A massive brass spike erupts from the ground, penetrating \the [M] and shattering the trap into pieces!</span>")
addtimer(CALLBACK(src, .proc/take_damage, max_integrity), 1)
else
visible_message("<span class='danger'>A massive brass spike erupts from the ground!</span>")
playsound(src, 'sound/machines/clockcult/brass_skewer.ogg', 75, FALSE)
icon_state = "[initial(icon_state)]_extended"
density = TRUE //Skewers are one-use only
@@ -0,0 +1,17 @@
/obj/structure/destructible/clockwork/trap/power_nullifier
name = "power nullifier"
desc = "A well hidden set of wires and connections."
clockwork_desc = "When triggered, it sets off a 3x3 emp pulse with the center suffering a stronger pulse."
icon_state = "electric_trap"
break_message = "<span class='warning'>The power nullifier sparks, then slowly crumbles to debris!</span>"
max_integrity = 40
density = FALSE
var/activated = FALSE
/obj/structure/destructible/clockwork/trap/power_nullifier/activate()
if(!activated)
activated = TRUE
empulse(get_turf(src),1,1,TRUE)
/obj/structure/destructible/clockwork/trap/power_nullifier/emp_act(var/strength=1)
activate()
+7 -6
View File
@@ -211,8 +211,6 @@
else
return FALSE
/datum/action/innate/cult/spin2win
name = "Geometer's Fury"
desc = "You draw on the power of the sword's ancient runes, spinning it wildly around you as you become immune to most attacks."
@@ -267,7 +265,6 @@
return
. = ..()
/obj/item/clothing/head/culthood
name = "ancient cultist hood"
icon_state = "culthood"
@@ -294,7 +291,6 @@
heat_protection = CHEST|GROIN|LEGS|ARMS
max_heat_protection_temperature = ARMOR_MAX_TEMP_PROTECT
/obj/item/clothing/head/culthood/alt
name = "cultist hood"
desc = "An armored hood worn by the followers of Nar'Sie."
@@ -313,15 +309,15 @@
/obj/item/clothing/suit/cultrobes/alt/ghost
item_flags = NODROP | DROPDEL
/obj/item/clothing/head/magus
name = "magus helm"
icon_state = "magus"
item_state = "magus"
desc = "A helm worn by the followers of Nar'Sie."
flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDEEARS|HIDEEYES
flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDEEARS|HIDEEYES|HIDESNOUT
armor = list("melee" = 30, "bullet" = 30, "laser" = 30,"energy" = 20, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 10, "acid" = 10)
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
mutantrace_variation = MUTANTRACE_VARIATION
/obj/item/clothing/suit/magusred
name = "magus robes"
@@ -528,7 +524,12 @@
"The shuttle's custodian was found washing the windows with their own blood.",
"A shuttle engineer began screaming 'DEATH IS NOT THE END' and ripped out wires until an arc flash seared off her flesh.",
"A shuttle inspector started laughing madly over the radio and then threw herself into an engine turbine.",
"An assistant was found on the shuttle.",
"A medical officer was found pouring out several blood bags onto the shuttle's instrument panels, before slitting both wrists open and screaming 'DEATH IS NOT THE END'.",
"A fuel technician was found replacing the fuel with his blood.",
"All the lights aboard the shuttle turned a crimson red before blowing out..",
"The shuttle dispatcher was found dead with bloody symbols carved into their flesh.",
"An engine turbine began leaking blood when it was powered on.",
"The shuttle's transponder is emitting the encoded message 'FEAR THE OLD BLOOD' in lieu of its assigned identification signal.")
var/message = pick_n_take(curses)
message += " The shuttle will be delayed by three minutes."
+19 -19
View File
@@ -58,18 +58,12 @@
<A href='byond://?src=[REF(src)];send=1'>Send Signal</A><BR>
<B>Frequency/Code</B> for signaler:<BR>
Frequency:
<A href='byond://?src=[REF(src)];freq=-10'>-</A>
<A href='byond://?src=[REF(src)];freq=-2'>-</A>
[format_frequency(src.frequency)]
<A href='byond://?src=[REF(src)];freq=2'>+</A>
<A href='byond://?src=[REF(src)];freq=10'>+</A><BR>
<A href='byond://?src=[REF(src)];set=freq'>Set</A><BR>
Code:
<A href='byond://?src=[REF(src)];code=-5'>-</A>
<A href='byond://?src=[REF(src)];code=-1'>-</A>
[src.code]
<A href='byond://?src=[REF(src)];code=1'>+</A>
<A href='byond://?src=[REF(src)];code=5'>+</A><BR>
<A href='byond://?src=[REF(src)];set=code'>Set</A><BR>
[t1]
</TT>"}
user << browse(dat, "window=radio")
@@ -85,17 +79,23 @@ Code:
onclose(usr, "radio")
return
if (href_list["freq"])
var/new_frequency = (frequency + text2num(href_list["freq"]))
if(new_frequency < MIN_FREE_FREQ || new_frequency > MAX_FREE_FREQ)
new_frequency = sanitize_frequency(new_frequency)
set_frequency(new_frequency)
if (href_list["set"])
if(href_list["code"])
src.code += text2num(href_list["code"])
src.code = round(src.code)
src.code = min(100, src.code)
src.code = max(1, src.code)
if(href_list["set"] == "freq")
var/new_freq = input(usr, "Input a new signalling frequency", "Remote Signaller Frequency", format_frequency(frequency)) as num|null
if(!usr.canUseTopic(src, BE_CLOSE))
return
new_freq = unformat_frequency(new_freq)
new_freq = sanitize_frequency(new_freq, TRUE)
set_frequency(new_freq)
if(href_list["set"] == "code")
var/new_code = input(usr, "Input a new signalling code", "Remote Signaller Code", code) as num|null
if(!usr.canUseTopic(src, BE_CLOSE))
return
new_code = round(new_code)
new_code = CLAMP(new_code, 1, 100)
code = new_code
if(href_list["send"])
spawn( 0 )
@@ -206,4 +206,4 @@ Code:
/obj/item/assembly/signaler/cyborg/attackby(obj/item/W, mob/user, params)
return
/obj/item/assembly/signaler/cyborg/screwdriver_act(mob/living/user, obj/item/I)
return
return

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