Merge pull request #8127 from Citadel-Station-13/kevinz000-patch-7

cult/clockcult minimum players 20 --> 30 , both cults get one more minimum amount cultists and one more maximum automatic scaled cultist
This commit is contained in:
deathride58
2019-03-21 15:13:08 -04:00
committed by GitHub
2 changed files with 6 additions and 6 deletions
+3 -3
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@@ -131,9 +131,9 @@ Credit where due:
config_tag = "clockwork_cult"
antag_flag = ROLE_SERVANT_OF_RATVAR
false_report_weight = 10
required_players = 20
required_enemies = 2
recommended_enemies = 4
required_players = 30
required_enemies = 3
recommended_enemies = 5
enemy_minimum_age = 7
protected_jobs = list("AI", "Cyborg", "Security Officer", "Warden", "Detective", "Head of Security", "Captain") //Silicons can eventually be converted
restricted_jobs = list("Chaplain", "Captain")
+3 -3
View File
@@ -37,9 +37,9 @@
false_report_weight = 10
restricted_jobs = list("Chaplain","AI", "Cyborg", "Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel")
protected_jobs = list()
required_players = 20
required_enemies = 2
recommended_enemies = 4
required_players = 30
required_enemies = 3
recommended_enemies = 5
enemy_minimum_age = 7
announce_span = "cult"