Finally, peas. (#12211)

* Establishment of peas, at last. Comes with two mutations! (NO SPRITES YET,SAVING SO I LOSE NO WORK)

* Fixed some shit in my code, like mispellings and an illegal color. God forgive me.

* Eventually, I will find a blue that works.

* It helps when you aren't pants on head, and remember to put the equals sign, my dude.

* Cleaned up some names, added some comments, and trying to make Pax be captialized in the manipulator

* Attempting to fix Pax to be uppercase, also a slight tweak to reagent numbers.

* I honestly don't care enough, and it doesn't like me capitalizing Pax, so fuck it.

* Cleaned some shit up, fixed a problem I noticed where I forgot an entire line of code because I am Big Big Smart Plant.

* Everything should taste now. Thanks to Anne for the advice. (also shifts a few nutriment values about)

* because I am stupid, I forgot a comma.

* Pray for no map by map. 2nd to last commit.

* I really didn't like how the species names looked.

* First set of pea sprites complete, shoutouts to TripleZeta

* Adds Laughin' Peas sprites! Shoutouts to Stewydeadmike!

* fixed a spelling mistake

* Hey look ma, it's not a disorganized mess anymore

* Bugsquashing... maybe?

* Adds World Peas Sprites! Shoutouts to Stewydeadmike!

* It would help if I actually put the harvest product and seed product eh? Try to remember to do that next time.

* Spriter wasn't happy with old laughpeas sprite.

* cleans up taste text, removes empty lines.

* better taste for a terrible wine.

* Travis leave me alone

* Pax reduction

Co-authored-by: The0bserver <Gizmomaster777@gmail.com>
This commit is contained in:
TheObserver-sys
2020-05-15 10:16:50 -04:00
committed by GitHub
parent 63fb4544b4
commit e4063311fb
6 changed files with 104 additions and 0 deletions

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@@ -0,0 +1,102 @@
// Finally, peas. Base plant.
/obj/item/seeds/peas
name = "pack of pea pods"
desc = "These seeds grows into vitamin rich peas!"
icon_state = "seed-peas"
species = "peas"
plantname = "Pea Vines"
product = /obj/item/reagent_containers/food/snacks/grown/peas
maturation = 3
potency = 25
growthstages = 3
growing_icon = 'icons/obj/hydroponics/growing_vegetables.dmi'
icon_grow = "peas-grow"
icon_dead = "peas-dead"
genes = list(/datum/plant_gene/trait/repeated_harvest)
mutatelist = list(/obj/item/seeds/peas/laugh) // TODO: Add /obj/item/seeds/peas/shoot at a later date, for the peashooter mutation line
reagents_add = list (/datum/reagent/consumable/nutriment/vitamin = 0.1, /datum/reagent/consumable/nutriment = 0.05, /datum/reagent/water = 0.05)
/obj/item/reagent_containers/food/snacks/grown/peas
seed = /obj/item/seeds/peas
name = "peapod"
desc = "Finally... peas."
icon_state = "peas"
filling_color = "#739122"
bitesize_mod = 1
foodtype = VEGETABLES
tastes = list ("peas" = 1, "chalky saltiness" = 1)
wine_power = 50
wine_flavor = "what is, distressingly, fermented peas."
// distill_regeant = /datum/reagent/saltpetre //if allowed, remove wine_power, ya dingus.
// Laughin' Peas
/obj/item/seeds/peas/laugh
name = "pack of laughin' peas"
desc = "These seeds give off a very soft purple glow.. they should grow into Laughin' Peas."
icon_state = "seed-laughpeas"
species = "laughpeas"
plantname = "Laughin' Peas"
product = /obj/item/reagent_containers/food/snacks/grown/laugh
maturation = 7
potency = 10
yield = 7
production = 5
growthstages = 3
growing_icon = 'icons/obj/hydroponics/growing_vegetables.dmi'
icon_grow = "laughpeas-grow"
icon_dead = "laughpeas-dead"
genes = list (/datum/plant_gene/trait/repeated_harvest, /datum/plant_gene/trait/glow/purple)
mutatelist = list (/obj/item/seeds/peas/laugh/peace)
reagents_add = list (/datum/reagent/consumable/laughter = 0.05, /datum/reagent/consumable/sugar = 0.05, /datum/reagent/consumable/nutriment = 0.07)
rarity = 25 //It actually might make Central Command Officials loosen up a smidge, eh?
/obj/item/reagent_containers/food/snacks/grown/laugh
seed = /obj/item/seeds/peas/laugh
name = "pod of laughin' peas"
desc = "Ridens Cicer, guaranteed to improve your mood dramatically upon consumption!"
icon_state = "laughpeas"
filling_color = "#ee7bee"
bitesize_mod = 2
foodtype = VEGETABLES
tastes = list ("a prancing rabbit" = 1) //Vib Ribbon sends her regards.. wherever she is.
wine_power = 90
wine_flavor = "a vector-graphic rabbit dancing on your tongue"
// World Peas - Peace at last, peace at last...
/obj/item/seeds/peas/laugh/peace
name = "pack of world peas"
desc = "These rather large seeds give off a soothing blue glow..."
icon_state = "seed-worldpeas"
species = "worldpeas"
plantname = "World Peas"
product = /obj/item/reagent_containers/food/snacks/grown/peace
maturation = 20
potency = 75
yield = 1
production = 10
growthstages = 3
growing_icon = 'icons/obj/hydroponics/growing_vegetables.dmi'
icon_grow = "worldpeas-grow"
icon_dead = "worldpeas-dead"
genes = list (/datum/plant_gene/trait/glow/blue)
reagents_add = list (/datum/reagent/pax = 0.1, /datum/reagent/drug/happiness = 0.1, /datum/reagent/consumable/nutriment = 0.15)
rarity = 50 // This absolutely will make even the most hardened Syndicate Operators relax, and lay down their arms.
/obj/item/reagent_containers/food/snacks/grown/peace
seed = /obj/item/seeds/peas/laugh/peace
name = "cluster of world peas"
desc = "A plant discovered through extensive genetic engineering, and iterative graft work. It's rumored to bring peace to any who consume it. In the wider AgSci community, it's attained the nickname of 'Pax Mundi'." //at last... world peas. I'm not sorry.
icon_state = "worldpeas"
filling_color = "#0099CC"
bitesize_mod = 4
foodtype = VEGETABLES
tastes = list ("numbing tranquility" = 2, "warmth" = 1)
wine_power = 100
wine_flavor = "mind-numbing peace and warmth"

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@@ -27,6 +27,7 @@
/obj/item/seeds/orange = 3,
/obj/item/seeds/peach = 3,
/obj/item/seeds/peanutseed = 3,
/obj/item/seeds/peas = 3,
/obj/item/seeds/pineapple = 3,
/obj/item/seeds/potato = 3,
/obj/item/seeds/poppy = 3,

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@@ -2030,6 +2030,7 @@
#include "code\modules\hydroponics\grown\onion.dm"
#include "code\modules\hydroponics\grown\peach.dm"
#include "code\modules\hydroponics\grown\peanuts.dm"
#include "code\modules\hydroponics\grown\peas.dm"
#include "code\modules\hydroponics\grown\pineapple.dm"
#include "code\modules\hydroponics\grown\potato.dm"
#include "code\modules\hydroponics\grown\pumpkin.dm"