This commit is contained in:
Seris02
2020-01-27 08:33:38 +08:00
296 changed files with 16424 additions and 11376 deletions

View File

@@ -52,7 +52,7 @@
var/area/A = get_area(src)
if(!A.blob_allowed)
return FALSE
if(!A.power_equip)
if(!A.powered(EQUIP))
return FALSE
if(!SSmapping.level_trait(T.z,ZTRAIT_STATION))
return FALSE

View File

@@ -305,7 +305,7 @@
/datum/barsign/meow_mix
name = "Meow Mix"
icon = "meow_mix"
icon = "Meow Mix"
desc = "No, we don't serve catnip, officer!"
/datum/barsign/hiddensigns

View File

@@ -80,7 +80,7 @@
/obj/structure/displaycase/proc/trigger_alarm()
//Activate Anti-theft
if(alert)
var/area/alarmed = get_area(src)
var/area/alarmed = get_base_area(src)
alarmed.burglaralert(src)
playsound(src, 'sound/effects/alert.ogg', 50, 1)

View File

@@ -205,6 +205,9 @@
if(!mineral)
if(istype(G, /obj/item/stack/sheet/mineral) && G.sheettype)
var/M = G.sheettype
var/mineralassembly = text2path("/obj/structure/door_assembly/door_assembly_[M]")
if(!mineralassembly)
return
if(G.get_amount() >= 2)
playsound(src, 'sound/items/crowbar.ogg', 100, 1)
user.visible_message("[user] adds [G.name] to the airlock assembly.", \
@@ -214,7 +217,6 @@
return
to_chat(user, "<span class='notice'>You install [M] plating into the airlock assembly.</span>")
G.use(2)
var/mineralassembly = text2path("/obj/structure/door_assembly/door_assembly_[M]")
var/obj/structure/door_assembly/MA = new mineralassembly(loc)
transfer_assembly_vars(src, MA, TRUE)
else

View File

@@ -7,7 +7,7 @@
anchored = TRUE
icon = 'icons/turf/walls/wall.dmi'
icon_state = "wall"
layer = CLOSED_TURF_LAYER
layer = LOW_OBJ_LAYER
density = TRUE
opacity = 1
max_integrity = 100

View File

@@ -619,7 +619,7 @@
assignedrole = "Ghost Cafe Visitor"
flavour_text = "Is this what life after death is like?"
skip_reentry_check = TRUE
banType = "ghostcafe"
banType = ROLE_GHOSTCAFE
/datum/action/toggle_dead_chat_mob
icon_icon = 'icons/mob/mob.dmi'
@@ -642,12 +642,14 @@
/obj/effect/mob_spawn/human/ghostcafe/special(mob/living/carbon/human/new_spawn)
if(new_spawn.client)
new_spawn.client.prefs.copy_to(new_spawn)
var/area/A = get_area(src)
var/datum/outfit/O = new /datum/outfit/ghostcafe()
O.equip(new_spawn, FALSE, new_spawn.client)
SSjob.equip_loadout(null, new_spawn, FALSE)
SSquirks.AssignQuirks(new_spawn, new_spawn.client, TRUE, TRUE, null, FALSE, new_spawn)
new_spawn.AddElement(/datum/element/ghost_role_eligibility)
new_spawn.AddElement(/datum/element/dusts_on_catatonia)
new_spawn.AddElement(/datum/element/dusts_on_leaving_area,list(A.type,/area/hilbertshotel))
ADD_TRAIT(new_spawn, TRAIT_SIXTHSENSE, GHOSTROLE_TRAIT)
ADD_TRAIT(new_spawn,TRAIT_EXEMPT_HEALTH_EVENTS,GHOSTROLE_TRAIT)
ADD_TRAIT(new_spawn,TRAIT_PACIFISM,GHOSTROLE_TRAIT)

View File

@@ -166,6 +166,9 @@
if(S.sheettype && S.sheettype != "runed")
var/M = S.sheettype
if(state == GIRDER_DISPLACED)
var/F = text2path("/obj/structure/falsewall/[M]")
if(!F)
return
if(S.get_amount() < 2)
to_chat(user, "<span class='warning'>You need at least two sheets to create a false wall!</span>")
return
@@ -174,11 +177,13 @@
return
S.use(2)
to_chat(user, "<span class='notice'>You create a false wall. Push on it to open or close the passage.</span>")
var/F = text2path("/obj/structure/falsewall/[M]")
var/obj/structure/FW = new F (loc)
transfer_fingerprints_to(FW)
qdel(src)
else
var/F = text2path("/turf/closed/wall/mineral/[M]")
if(!F)
return
if(S.get_amount() < 2)
to_chat(user, "<span class='warning'>You need at least two sheets to add plating!</span>")
return
@@ -189,7 +194,7 @@
S.use(2)
to_chat(user, "<span class='notice'>You add the plating.</span>")
var/turf/T = get_turf(src)
T.PlaceOnTop(text2path("/turf/closed/wall/mineral/[M]"))
T.PlaceOnTop(F)
transfer_fingerprints_to(T)
qdel(src)
return

View File

@@ -97,7 +97,7 @@
icon_state = "guillotine_raised"
/obj/structure/guillotine/proc/drop_blade(mob/user)
if (buckled_mobs.len && blade_sharpness)
if (has_buckled_mobs() && blade_sharpness)
var/mob/living/carbon/human/H = buckled_mobs[1]
if (!H)

View File

@@ -20,14 +20,14 @@
return
if(broken || !Adjacent(user))
return
if(ishuman(user))
var/mob/living/carbon/human/H = user
//see code/modules/mob/dead/new_player/preferences.dm at approx line 545 for comments!
//this is largely copypasted from there.
//handle facial hair (if necessary)
if(H.gender == MALE)
if(H.gender != FEMALE)
var/new_style = input(user, "Select a facial hair style", "Grooming") as null|anything in GLOB.facial_hair_styles_list
if(!user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
return //no tele-grooming

View File

@@ -15,7 +15,8 @@
var/decon_speed = 30
var/wtype = "glass"
var/fulltile = FALSE
var/glass_type = /obj/item/stack/sheet/glass
var/obj/item/stack/sheet/glass_type = /obj/item/stack/sheet/glass
var/cleanable_type = /obj/effect/decal/cleanable/glass
var/glass_amount = 1
var/mutable_appearance/crack_overlay
can_be_unanchored = TRUE
@@ -277,12 +278,15 @@
/obj/structure/window/proc/spawnDebris(location)
. = list()
. += new /obj/item/shard(location)
. += new /obj/effect/decal/cleanable/glass(location)
var/shard = initial(glass_type.shard_type)
if(shard)
. += new shard(location)
if (fulltile)
. += new shard(location)
if(cleanable_type)
. += new cleanable_type(location)
if (reinf)
. += new /obj/item/stack/rods(location, (fulltile ? 2 : 1))
if (fulltile)
. += new /obj/item/shard(location)
/obj/structure/window/proc/can_be_rotated(mob/user,rotation_type)
if (get_dist(src,user) > 1)
@@ -416,17 +420,9 @@
max_integrity = 150
explosion_block = 1
glass_type = /obj/item/stack/sheet/plasmaglass
cleanable_type = /obj/effect/decal/cleanable/glass/plasma
rad_insulation = RAD_NO_INSULATION
/obj/structure/window/plasma/spawnDebris(location)
. = list()
. += new /obj/item/shard/plasma(location)
. += new /obj/effect/decal/cleanable/glass/plasma(location)
if (reinf)
. += new /obj/item/stack/rods(location, (fulltile ? 2 : 1))
if (fulltile)
. += new /obj/item/shard/plasma(location)
/obj/structure/window/plasma/spawner/east
dir = EAST
@@ -662,11 +658,6 @@
level = 3
glass_amount = 2
/obj/structure/window/reinforced/clockwork/spawnDebris(location)
. = list()
for(var/i in 1 to 4)
. += new /obj/item/clockwork/alloy_shards/medium/gear_bit(location)
/obj/structure/window/reinforced/clockwork/Initialize(mapload, direct)
made_glow = TRUE
new /obj/effect/temp_visual/ratvar/window(get_turf(src))