[MIRROR] Fixes to more Initialize procs (#2733)
* Fixes to more Initialize procs * Update ai_monitored.dm * Update cleanable.dm * Update instruments.dm * Update musician.dm * Update noticeboard.dm * Update mimic.dm * Update interactive.dm
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Poojawa
parent
b4c27d5533
commit
e4db027692
@@ -19,7 +19,7 @@
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bloodiness = 0
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/obj/effect/decal/cleanable/blood/old/Initialize()
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..()
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. = ..()
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icon_state += "-old" //This IS necessary because the parent /blood type uses icon randomization.
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blood_DNA["Non-human DNA"] = "A+"
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@@ -54,7 +54,7 @@
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mergeable_decal = 0
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/obj/effect/decal/cleanable/blood/gibs/Initialize()
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..()
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. = ..()
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reagents.add_reagent("liquidgibs", 5)
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/obj/effect/decal/cleanable/blood/gibs/ex_act(severity, target)
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@@ -94,7 +94,7 @@
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bloodiness = 0
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/obj/effect/decal/cleanable/blood/gibs/old/Initialize()
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..()
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. = ..()
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setDir(pick(1,2,4,8))
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icon_state += "-old"
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blood_DNA["Non-human DNA"] = "A+"
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@@ -12,7 +12,7 @@
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mergeable_decal = 0
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/obj/effect/decal/cleanable/ash/Initialize()
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..()
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. = ..()
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reagents.add_reagent("ash", 30)
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pixel_x = rand(-5, 5)
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pixel_y = rand(-5, 5)
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@@ -22,7 +22,7 @@
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icon_state = "big_ash"
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/obj/effect/decal/cleanable/ash/large/Initialize()
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..()
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. = ..()
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reagents.add_reagent("ash", 30) //double the amount of ash.
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@@ -44,7 +44,7 @@
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icon_state = "greenglow"
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/obj/effect/decal/cleanable/greenglow/Initialize(mapload)
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..()
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. = ..()
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set_light(1)
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/obj/effect/decal/cleanable/greenglow/ex_act()
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@@ -102,7 +102,7 @@
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desc = "You try not to look at the chunks, and fail."
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/obj/effect/decal/cleanable/vomit/old/Initialize()
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..()
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. = ..()
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icon_state += "-old"
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/obj/effect/decal/cleanable/tomato_smudge
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@@ -153,7 +153,7 @@
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/obj/effect/decal/cleanable/shreds/Initialize()
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pixel_x = rand(-10, 10)
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pixel_y = rand(-10, 10)
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..()
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. = ..()
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/obj/effect/decal/cleanable/salt
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name = "salt pile"
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@@ -48,7 +48,7 @@
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bloodiness = MAX_SHOE_BLOODINESS
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/obj/effect/decal/cleanable/oil/Initialize()
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..()
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. = ..()
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reagents.add_reagent("oil", 30)
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/obj/effect/decal/cleanable/oil/streak
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