[MIRROR] Fixes to more Initialize procs (#2733)
* Fixes to more Initialize procs * Update ai_monitored.dm * Update cleanable.dm * Update instruments.dm * Update musician.dm * Update noticeboard.dm * Update mimic.dm * Update interactive.dm
This commit is contained in:
committed by
Poojawa
parent
b4c27d5533
commit
e4db027692
@@ -34,7 +34,7 @@ INITIALIZE_IMMEDIATE(/mob/living/carbon/human/dummy)
|
||||
|
||||
handcrafting = new()
|
||||
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/mob/living/carbon/human/create_internal_organs()
|
||||
if(!(NOHUNGER in dna.species.species_traits))
|
||||
|
||||
@@ -370,7 +370,7 @@
|
||||
faction += "hostile"
|
||||
|
||||
/mob/living/carbon/human/interactive/Initialize()
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
set_species(/datum/species/synth)
|
||||
|
||||
@@ -1591,7 +1591,7 @@
|
||||
TRAITS |= TRAIT_ROBUST
|
||||
TRAITS |= TRAIT_MEAN
|
||||
faction += "bot_angry"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/mob/living/carbon/human/interactive/friendly/Initialize()
|
||||
TRAITS |= TRAIT_FRIENDLY
|
||||
@@ -1599,7 +1599,7 @@
|
||||
faction += "bot_friendly"
|
||||
faction += "neutral"
|
||||
functions -= "combat"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/mob/living/carbon/human/interactive/greytide/Initialize()
|
||||
TRAITS |= TRAIT_ROBUST
|
||||
@@ -1610,7 +1610,7 @@
|
||||
targetInterestShift = 2 // likewise
|
||||
faction += "bot_grey"
|
||||
graytide = 1
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
//Walk softly and carry a big stick
|
||||
/mob/living/carbon/human/interactive/robust/Initialize()
|
||||
@@ -1618,4 +1618,4 @@
|
||||
TRAITS |= TRAIT_ROBUST
|
||||
TRAITS |= TRAIT_SMART
|
||||
faction += "bot_power"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
@@ -147,7 +147,7 @@
|
||||
aggressive = TRUE
|
||||
|
||||
/mob/living/carbon/monkey/angry/Initialize()
|
||||
..()
|
||||
. = ..()
|
||||
if(prob(10))
|
||||
var/obj/item/clothing/head/helmet/justice/escape/helmet = new(src)
|
||||
equip_to_slot_or_del(helmet,slot_head)
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
else
|
||||
name = pick(pet_monkey_names)
|
||||
gender = pick(MALE, FEMALE)
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
//These have to be after the parent new to ensure that the monkey
|
||||
//bodyparts are actually created before we try to equip things to
|
||||
|
||||
Reference in New Issue
Block a user