Fixes meteors not working with multi z (#31137)

This commit is contained in:
KorPhaeron
2017-09-30 21:32:25 -05:00
committed by CitadelStationBot
parent aaa2a214cb
commit e53fd73557
+4 -3
View File
@@ -31,15 +31,16 @@ GLOBAL_LIST_INIT(meteorsC, list(/obj/effect/meteor/dust)) //for space dust event
var/max_i = 10//number of tries to spawn meteor.
while(!isspaceturf(pickedstart))
var/startSide = pick(GLOB.cardinals)
pickedstart = spaceDebrisStartLoc(startSide, ZLEVEL_STATION_PRIMARY)
pickedgoal = spaceDebrisFinishLoc(startSide, ZLEVEL_STATION_PRIMARY)
var/startZ = pick(GLOB.station_z_levels)
pickedstart = spaceDebrisStartLoc(startSide, startZ)
pickedgoal = spaceDebrisFinishLoc(startSide, startZ)
max_i--
if(max_i<=0)
return
var/Me = pickweight(meteortypes)
var/obj/effect/meteor/M = new Me(pickedstart)
M.dest = pickedgoal
M.z_original = ZLEVEL_STATION_PRIMARY
M.z_original = M.z
spawn(0)
walk_towards(M, M.dest, 1)