@@ -1239,19 +1239,21 @@ GLOBAL_REAL_VAR(list/stack_trace_storage)
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pixel_x = initialpixelx
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pixel_y = initialpixely
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/atom/proc/do_jiggle(targetangle = 45)
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/atom/proc/do_jiggle(targetangle = 45, timer = 20)
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||||
var/matrix/OM = matrix(transform)
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var/matrix/M = matrix(transform)
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var/halftime = timer * 0.5
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M.Turn(pick(-targetangle, targetangle))
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animate(src, transform = M, time = 10, easing = ELASTIC_EASING)
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animate(src, transform = OM, time = 10, easing = ELASTIC_EASING)
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animate(src, transform = M, time = halftime, easing = ELASTIC_EASING)
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animate(src, transform = OM, time = halftime, easing = ELASTIC_EASING)
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/atom/proc/do_squish(squishx = 1.2, squishy = 0.6)
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/atom/proc/do_squish(squishx = 1.2, squishy = 0.6, timer = 20)
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var/matrix/OM = matrix(transform)
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var/matrix/M = matrix(transform)
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var/halftime = timer * 0.5
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M.Scale(squishx, squishy)
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animate(src, transform = M, time = 10, easing = BOUNCE_EASING)
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animate(src, transform = OM, time = 10, easing = BOUNCE_EASING)
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animate(src, transform = M, time = halftime, easing = BOUNCE_EASING)
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animate(src, transform = OM, time = halftime, easing = BOUNCE_EASING)
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/proc/weightclass2text(var/w_class)
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switch(w_class)
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@@ -0,0 +1,40 @@
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/datum/component/bouncy
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dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
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var/bouncy_mod = 1
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var/list/bounce_signals = list(COMSIG_MOVABLE_IMPACT, COMSIG_ITEM_HIT_REACT, COMSIG_ITEM_ATTACK)
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/datum/component/bouncy/Initialize(_bouncy_mod, list/_bounce_signals)
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if(!ismovableatom(parent))
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return COMPONENT_INCOMPATIBLE
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if(_bouncy_mod)
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bouncy_mod = _bouncy_mod
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if(_bounce_signals)
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bounce_signals = _bounce_signals
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/datum/component/bouncy/InheritComponent(datum/component/bouncy/B, original, _bouncy_mod, list/_bounce_signals)
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if(_bouncy_mod)
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bouncy_mod = max(bouncy_mod, _bouncy_mod)
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if(_bounce_signals)
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var/list/diff_bounces = difflist(bounce_signals, _bounce_signals, TRUE)
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for(var/bounce in diff_bounces)
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bounce_signals += bounce
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RegisterSignal(parent, bounce, .proc/bounce_up)
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/datum/component/bouncy/RegisterWithParent()
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RegisterSignal(parent, bounce_signals, .proc/bounce_up)
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/datum/component/bouncy/UnregisterFromParent()
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UnregisterSignal(parent, bounce_signals)
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/datum/component/bouncy/proc/bounce_up(datum/source)
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var/atom/movable/A = parent
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switch(rand(1, 3))
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if(1)
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A.do_jiggle(45 + rand(-10, 10) * bouncy_mod, 14)
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if(2)
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var/min_b = 0.6/bouncy_mod
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var/max_b = 1.2 * bouncy_mod
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A.do_squish(rand(min_b, max_b), rand(min_b, max_b), 14)
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if(3)
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var/pixelshift = 8 * bouncy_mod
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A.Shake(pixelshift, pixelshift, duration = 15)
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@@ -8,7 +8,7 @@
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||||
name = "artistic toolbox"
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||||
desc = "A toolbox painted bright green. Looking at it makes you feel uneasy."
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||||
icon_state = "his_grace"
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||||
item_state = "artistic_toolbox"
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||||
item_state = "toolbox_green"
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||||
lefthand_file = 'icons/mob/inhands/equipment/toolbox_lefthand.dmi'
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||||
righthand_file = 'icons/mob/inhands/equipment/toolbox_righthand.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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@@ -1,3 +1,5 @@
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GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
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||||
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||||
/obj/item/storage/toolbox
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||||
name = "toolbox"
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desc = "Danger. Very robust."
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@@ -16,21 +18,25 @@
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||||
hitsound = 'sound/weapons/smash.ogg'
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var/latches = "single_latch"
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||||
var/has_latches = TRUE
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||||
var/can_rubberify = TRUE
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||||
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||||
/obj/item/storage/toolbox/Initialize()
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||||
/obj/item/storage/toolbox/Initialize(mapload)
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||||
. = ..()
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||||
if(has_latches)
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||||
if(prob(10))
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||||
latches = "double_latch"
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||||
if(prob(1))
|
||||
latches = "triple_latch"
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||||
if(mapload && can_rubberify && prob(5))
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||||
rubberify()
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update_icon()
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||||
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||||
/obj/item/storage/toolbox/update_icon()
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||||
..()
|
||||
cut_overlays()
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||||
if(has_latches)
|
||||
add_overlay(latches)
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||||
var/icon/I = icon('icons/obj/storage.dmi', latches)
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||||
add_overlay(I)
|
||||
|
||||
|
||||
/obj/item/storage/toolbox/suicide_act(mob/user)
|
||||
@@ -39,8 +45,6 @@
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||||
|
||||
/obj/item/storage/toolbox/emergency
|
||||
name = "emergency toolbox"
|
||||
icon_state = "red"
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||||
item_state = "toolbox_red"
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||||
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||||
/obj/item/storage/toolbox/emergency/PopulateContents()
|
||||
new /obj/item/crowbar/red(src)
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||||
@@ -59,6 +63,7 @@
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||||
name = "rusty red toolbox"
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||||
icon_state = "toolbox_red_old"
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||||
has_latches = FALSE
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||||
can_rubberify = FALSE
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||||
|
||||
/obj/item/storage/toolbox/mechanical
|
||||
name = "mechanical toolbox"
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||||
@@ -77,6 +82,7 @@
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||||
name = "rusty blue toolbox"
|
||||
icon_state = "toolbox_blue_old"
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||||
has_latches = FALSE
|
||||
can_rubberify = FALSE
|
||||
|
||||
/obj/item/storage/toolbox/mechanical/old/heirloom
|
||||
name = "old, robust toolbox" //this will be named "X family toolbox"
|
||||
@@ -151,6 +157,7 @@
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||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
attack_verb = list("robusted", "crushed", "smashed")
|
||||
can_rubberify = FALSE
|
||||
var/fabricator_type = /obj/item/clockwork/replica_fabricator/scarab
|
||||
|
||||
/obj/item/storage/toolbox/brass/ComponentInitialize()
|
||||
@@ -191,6 +198,7 @@
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||||
item_state = "toolbox_blue"
|
||||
w_class = WEIGHT_CLASS_HUGE //heyo no bohing this!
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||||
force = 18 //spear damage
|
||||
can_rubberify = FALSE
|
||||
|
||||
/obj/item/storage/toolbox/plastitanium/afterattack(atom/A, mob/user, proximity)
|
||||
. = ..()
|
||||
@@ -204,7 +212,7 @@
|
||||
name = "artistic toolbox"
|
||||
desc = "A toolbox painted bright green. Why anyone would store art supplies in a toolbox is beyond you, but it has plenty of extra space."
|
||||
icon_state = "green"
|
||||
item_state = "artistic_toolbox"
|
||||
item_state = "toolbox_green"
|
||||
w_class = WEIGHT_CLASS_GIGANTIC //Holds more than a regular toolbox!
|
||||
|
||||
/obj/item/storage/toolbox/artistic/ComponentInitialize()
|
||||
@@ -253,9 +261,55 @@
|
||||
|
||||
/obj/item/storage/toolbox/gold_fake // used in crafting
|
||||
name = "golden toolbox"
|
||||
desc = "A gold plated toolbox, fancy and harmless do to the gold plating being on cardboard!"
|
||||
desc = "A gold plated toolbox, fancy and harmless due to the gold plating being on cardboard!"
|
||||
icon_state = "gold"
|
||||
item_state = "gold"
|
||||
has_latches = FALSE
|
||||
force = 0
|
||||
throwforce = 0
|
||||
can_rubberify = FALSE
|
||||
|
||||
/obj/item/storage/toolbox/proc/rubberify()
|
||||
name = "rubber [name]"
|
||||
desc = replacetext(desc, "Danger", "Bouncy")
|
||||
desc = replacetext(desc, "robust", "safe")
|
||||
desc = replacetext(desc, "heavier", "bouncier")
|
||||
DISABLE_BITFIELD(flags_1, CONDUCT_1)
|
||||
materials = null
|
||||
damtype = STAMINA
|
||||
force += 3 //to compensate the higher stamina K.O. threshold compared to actual health.
|
||||
throwforce += 3
|
||||
attack_verb += "bounced"
|
||||
hitsound = 'sound/effects/clownstep1.ogg'
|
||||
if(!GLOB.rubber_toolbox_icons[icon_state])
|
||||
generate_rubber_toolbox_icon()
|
||||
icon = GLOB.rubber_toolbox_icons[icon_state]
|
||||
AddComponent(/datum/component/bouncy)
|
||||
. = ..()
|
||||
|
||||
/obj/item/storage/toolbox/proc/generate_rubber_toolbox_icon()
|
||||
var/icon/new_icon = icon(icon, icon_state)
|
||||
var/icon/smooth = icon('icons/obj/storage.dmi', "rubber_toolbox_blend")
|
||||
new_icon.Blend(smooth, ICON_MULTIPLY)
|
||||
new_icon = fcopy_rsc(new_icon)
|
||||
GLOB.rubber_toolbox_icons[icon_state] = new_icon
|
||||
|
||||
/obj/item/storage/toolbox/rubber
|
||||
name = "rubber toolbox"
|
||||
desc = "Bouncy. Very safe."
|
||||
flags_1 = null
|
||||
materials = null
|
||||
damtype = STAMINA
|
||||
force = 17
|
||||
throwforce = 17
|
||||
attack_verb = list("robusted", "bounced")
|
||||
can_rubberify = FALSE //we are already the future.
|
||||
|
||||
/obj/item/storage/toolbox/rubber/Initialize()
|
||||
icon_state = pick("blue", "red", "yellow", "green")
|
||||
item_state = "toolbox_[icon_state]"
|
||||
if(!GLOB.rubber_toolbox_icons[icon_state])
|
||||
generate_rubber_toolbox_icon()
|
||||
icon = GLOB.rubber_toolbox_icons[icon_state]
|
||||
. = ..()
|
||||
AddComponent(/datum/component/bouncy)
|
||||
@@ -294,7 +294,7 @@
|
||||
name = "windup toolbox"
|
||||
desc = "A replica toolbox that rumbles when you turn the key."
|
||||
icon_state = "his_grace"
|
||||
item_state = "artistic_toolbox"
|
||||
item_state = "toolbox_green"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/toolbox_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/toolbox_righthand.dmi'
|
||||
var/active = FALSE
|
||||
|
||||
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@@ -336,6 +336,7 @@
|
||||
#include "code\datums\components\_component.dm"
|
||||
#include "code\datums\components\anti_magic.dm"
|
||||
#include "code\datums\components\armor_plate.dm"
|
||||
#include "code\datums\components\bouncy.dm"
|
||||
#include "code\datums\components\butchering.dm"
|
||||
#include "code\datums\components\caltrop.dm"
|
||||
#include "code\datums\components\chasm.dm"
|
||||
|
||||
Reference in New Issue
Block a user