Merge pull request #10329 from Ghommie/Ghommie-cit490

Ports reagents id removal and typepath usage.
This commit is contained in:
Lin
2020-01-10 01:34:39 +00:00
committed by GitHub
318 changed files with 4775 additions and 5377 deletions
@@ -28,7 +28,7 @@
"g" = ( "g" = (
/obj/structure/reagent_dispensers/water_cooler{ /obj/structure/reagent_dispensers/water_cooler{
name = "punch cooler"; name = "punch cooler";
reagent_id = "bacchus_blessing" reagent_id = /datum/reagent/consumable/ethanol/bacchus_blessing
}, },
/obj/effect/decal/cleanable/dirt, /obj/effect/decal/cleanable/dirt,
/turf/open/floor/wood{ /turf/open/floor/wood{
+1 -1
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@@ -3410,7 +3410,7 @@
"lq" = ( "lq" = (
/obj/structure/table, /obj/structure/table,
/obj/item/reagent_containers/glass/beaker{ /obj/item/reagent_containers/glass/beaker{
list_reagents = list("sacid" = 50) list_reagents = list(/datum/reagent/toxin/acid = 50)
}, },
/obj/item/paper/crumpled/bloody/ruins/thederelict/unfinished, /obj/item/paper/crumpled/bloody/ruins/thederelict/unfinished,
/obj/item/pen, /obj/item/pen,
+3
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@@ -97,6 +97,9 @@ GLOBAL_VAR_INIT(cmp_field, "name")
/proc/cmp_numbered_displays_name_dsc(datum/numbered_display/A, datum/numbered_display/B) /proc/cmp_numbered_displays_name_dsc(datum/numbered_display/A, datum/numbered_display/B)
return sorttext(B.sample_object.name, A.sample_object.name) return sorttext(B.sample_object.name, A.sample_object.name)
/proc/cmp_reagents_asc(datum/reagent/a, datum/reagent/b)
return sorttext(initial(b.name),initial(a.name))
/proc/cmp_quirk_asc(datum/quirk/A, datum/quirk/B) /proc/cmp_quirk_asc(datum/quirk/A, datum/quirk/B)
var/a_sign = num2sign(initial(A.value) * -1) var/a_sign = num2sign(initial(A.value) * -1)
var/b_sign = num2sign(initial(B.value) * -1) var/b_sign = num2sign(initial(B.value) * -1)
+14 -10
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@@ -947,21 +947,25 @@
if(A.reagents) if(A.reagents)
var/chosen_id var/chosen_id
var/list/reagent_options = sortList(GLOB.chemical_reagents_list) switch(alert(usr, "Choose a method.", "Add Reagents", "Search", "Choose from a list", "I'm feeling lucky"))
switch(alert(usr, "Choose a method.", "Add Reagents", "Enter ID", "Choose ID")) if("Search")
if("Enter ID")
var/valid_id var/valid_id
while(!valid_id) while(!valid_id)
chosen_id = stripped_input(usr, "Enter the ID of the reagent you want to add.") chosen_id = input(usr, "Enter the ID of the reagent you want to add.", "Search reagents") as null|text
if(!chosen_id) //Get me out of here! if(isnull(chosen_id)) //Get me out of here!
break break
for(var/ID in reagent_options) if(!ispath(text2path(chosen_id)))
if(ID == chosen_id) chosen_id = pick_closest_path(chosen_id, make_types_fancy(subtypesof(/datum/reagent)))
valid_id = 1 if(ispath(chosen_id))
valid_id = TRUE
else
valid_id = TRUE
if(!valid_id) if(!valid_id)
to_chat(usr, "<span class='warning'>A reagent with that ID doesn't exist!</span>") to_chat(usr, "<span class='warning'>A reagent with that ID doesn't exist!</span>")
if("Choose ID") if("Choose from a list")
chosen_id = input(usr, "Choose a reagent to add.", "Choose a reagent.") as null|anything in reagent_options chosen_id = input(usr, "Choose a reagent to add.", "Choose a reagent.") as null|anything in subtypesof(/datum/reagent)
if("I'm feeling lucky")
chosen_id = pick(subtypesof(/datum/reagent))
if(chosen_id) if(chosen_id)
var/amount = input(usr, "Choose the amount to add.", "Choose the amount.", A.reagents.maximum_volume) as num var/amount = input(usr, "Choose the amount to add.", "Choose the amount.", A.reagents.maximum_volume) as num
if(amount) if(amount)
+1 -1
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@@ -103,7 +103,7 @@
if(!(spread_flags & DISEASE_SPREAD_AIRBORNE) && !force_spread) if(!(spread_flags & DISEASE_SPREAD_AIRBORNE) && !force_spread)
return return
if(affected_mob.reagents.has_reagent("spaceacillin") || (affected_mob.satiety > 0 && prob(affected_mob.satiety/10))) if(affected_mob.reagents.has_reagent(/datum/reagent/medicine/spaceacillin) || (affected_mob.satiety > 0 && prob(affected_mob.satiety/10)))
return return
var/spread_range = 2 var/spread_range = 2
+15 -11
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@@ -36,37 +36,41 @@
// The order goes from easy to cure to hard to cure. Keep in mind that sentient diseases pick two cures from tier 6 and up, ensure they wont react away in bodies. // The order goes from easy to cure to hard to cure. Keep in mind that sentient diseases pick two cures from tier 6 and up, ensure they wont react away in bodies.
var/static/list/advance_cures = list( var/static/list/advance_cures = list(
list( // level 1 list( // level 1
"copper", "silver", "iodine", "iron", "carbon" /datum/reagent/copper, /datum/reagent/silver, /datum/reagent/iodine, /datum/reagent/iron, /datum/reagent/carbon
), ),
list( // level 2 list( // level 2
"potassium", "ethanol", "lithium", "silicon", "bromine" /datum/reagent/potassium, /datum/reagent/consumable/ethanol, /datum/reagent/lithium,
/datum/reagent/silicon, /datum/reagent/bromine
), ),
list( // level 3 list( // level 3
"sodiumchloride", "sugar", "orangejuice", "tomatojuice", "milk" /datum/reagent/consumable/sodiumchloride, /datum/reagent/consumable/sugar, /datum/reagent/consumable/orangejuice,
/datum/reagent/consumable/tomatojuice, /datum/reagent/consumable/milk
), ),
list( //level 4 list( //level 4
"spaceacillin", "salglu_solution", "epinephrine", "charcoal" /datum/reagent/medicine/spaceacillin, /datum/reagent/medicine/salglu_solution,
/datum/reagent/medicine/epinephrine, /datum/reagent/medicine/charcoal
), ),
list( //level 5 list( //level 5
"oil", "synaptizine", "mannitol", "space_drugs", "cryptobiolin" /datum/reagent/oil, /datum/reagent/medicine/synaptizine, /datum/reagent/medicine/mannitol,
/datum/reagent/drug/space_drugs, /datum/reagent/cryptobiolin
), ),
list( // level 6 list( // level 6
"phenol", "inacusiate", "oculine", "antihol" /datum/reagent/phenol, /datum/reagent/medicine/inacusiate, /datum/reagent/medicine/oculine, /datum/reagent/medicine/antihol
), ),
list( // level 7 list( // level 7
"leporazine", "mindbreaker", "corazone" /datum/reagent/medicine/leporazine, /datum/reagent/toxin/mindbreaker, /datum/reagent/medicine/corazone
), ),
list( // level 8 list( // level 8
"pax", "happiness", "ephedrine" /datum/reagent/pax, /datum/reagent/drug/happiness, /datum/reagent/medicine/ephedrine
), ),
list( // level 9 list( // level 9
"lipolicide", "sal_acid" /datum/reagent/toxin/lipolicide, /datum/reagent/medicine/sal_acid
), ),
list( // level 10 list( // level 10
"haloperidol", "aranesp", "diphenhydramine" /datum/reagent/medicine/haloperidol, /datum/reagent/drug/aranesp, /datum/reagent/medicine/diphenhydramine
), ),
list( //level 11 list( //level 11
"modafinil", "anacea" /datum/reagent/medicine/modafinil, /datum/reagent/toxin/anacea
) )
) )
@@ -138,7 +138,7 @@ Bonus
var/get_damage = rand(15,21) * power var/get_damage = rand(15,21) * power
M.adjustOxyLoss(get_damage) M.adjustOxyLoss(get_damage)
if(paralysis) if(paralysis)
M.reagents.add_reagent_list(list("pancuronium" = 3, "sodium_thiopental" = 3)) M.reagents.add_reagent_list(list(/datum/reagent/toxin/pancuronium = 3, /datum/reagent/toxin/sodium_thiopental = 3))
return 1 return 1
/datum/symptom/asphyxiation/proc/Asphyxiate_death(mob/living/M, datum/disease/advance/A) /datum/symptom/asphyxiation/proc/Asphyxiate_death(mob/living/M, datum/disease/advance/A)
@@ -156,7 +156,7 @@ Bonus
M.adjust_fire_stacks(get_stacks) M.adjust_fire_stacks(get_stacks)
M.adjustFireLoss(get_stacks/2) M.adjustFireLoss(get_stacks/2)
if(chems) if(chems)
M.reagents.add_reagent("clf3", 2 * power) M.reagents.add_reagent(/datum/reagent/clf3, 2 * power)
return 1 return 1
/datum/symptom/alkali/proc/Alkali_fire_stage_5(mob/living/M, datum/disease/advance/A) /datum/symptom/alkali/proc/Alkali_fire_stage_5(mob/living/M, datum/disease/advance/A)
@@ -164,5 +164,5 @@ Bonus
M.adjust_fire_stacks(get_stacks) M.adjust_fire_stacks(get_stacks)
M.adjustFireLoss(get_stacks) M.adjustFireLoss(get_stacks)
if(chems) if(chems)
M.reagents.add_reagent_list(list("napalm" = 4 * power, "clf3" = 4 * power)) M.reagents.add_reagent_list(list(/datum/reagent/napalm = 4 * power, /datum/reagent/clf3 = 4 * power))
return 1 return 1
@@ -124,7 +124,7 @@ Bonus
var/get_damage = rand(6,10) var/get_damage = rand(6,10)
M.adjustBruteLoss(get_damage) M.adjustBruteLoss(get_damage)
if(chems) if(chems)
M.reagents.add_reagent_list(list("heparin" = 2, "lipolicide" = 2)) M.reagents.add_reagent_list(list(/datum/reagent/toxin/heparin = 2, /datum/reagent/toxin/lipolicide = 2))
if(zombie) if(zombie)
M.reagents.add_reagent("romerol", 1) M.reagents.add_reagent(/datum/reagent/romerol, 1)
return 1 return 1
@@ -117,8 +117,9 @@
power = 2 power = 2
/datum/symptom/heal/chem/Heal(mob/living/M, datum/disease/advance/A, actual_power) /datum/symptom/heal/chem/Heal(mob/living/M, datum/disease/advance/A, actual_power)
for(var/datum/reagent/R in M.reagents.reagent_list) //Not just toxins! for(var/E in M.reagents.reagent_list) //Not just toxins!
M.reagents.remove_reagent(R.id, actual_power) var/datum/reagent/R = E
M.reagents.remove_reagent(R.type, actual_power)
if(food_conversion) if(food_conversion)
M.nutrition += 0.3 M.nutrition += 0.3
if(prob(2)) if(prob(2))
@@ -329,11 +330,11 @@
if(M.fire_stacks < 0) if(M.fire_stacks < 0)
M.fire_stacks = min(M.fire_stacks + 1 * absorption_coeff, 0) M.fire_stacks = min(M.fire_stacks + 1 * absorption_coeff, 0)
. += power . += power
if(M.reagents.has_reagent("holywater")) if(M.reagents.has_reagent(/datum/reagent/water/holywater))
M.reagents.remove_reagent("holywater", 0.5 * absorption_coeff) M.reagents.remove_reagent(/datum/reagent/water/holywater, 0.5 * absorption_coeff)
. += power * 0.75 . += power * 0.75
else if(M.reagents.has_reagent("water")) else if(M.reagents.has_reagent(/datum/reagent/water))
M.reagents.remove_reagent("water", 0.5 * absorption_coeff) M.reagents.remove_reagent(/datum/reagent/water, 0.5 * absorption_coeff)
. += power * 0.5 . += power * 0.5
/datum/symptom/heal/water/Heal(mob/living/carbon/M, datum/disease/advance/A, actual_power) /datum/symptom/heal/water/Heal(mob/living/carbon/M, datum/disease/advance/A, actual_power)
@@ -392,7 +393,7 @@
plasmamount = environment.gases[/datum/gas/plasma] plasmamount = environment.gases[/datum/gas/plasma]
if(plasmamount && plasmamount > GLOB.meta_gas_visibility[/datum/gas/plasma]) //if there's enough plasma in the air to see if(plasmamount && plasmamount > GLOB.meta_gas_visibility[/datum/gas/plasma]) //if there's enough plasma in the air to see
. += power * 0.5 . += power * 0.5
if(M.reagents.has_reagent("plasma")) if(M.reagents.has_reagent(/datum/reagent/toxin/plasma))
. += power * 0.75 . += power * 0.75
/datum/symptom/heal/plasma/Heal(mob/living/carbon/M, datum/disease/advance/A, actual_power) /datum/symptom/heal/plasma/Heal(mob/living/carbon/M, datum/disease/advance/A, actual_power)
@@ -44,10 +44,10 @@
if(A.stage >= 4) if(A.stage >= 4)
M.drowsyness = max(0, M.drowsyness - 2) M.drowsyness = max(0, M.drowsyness - 2)
if(M.reagents.has_reagent("mindbreaker")) if(M.reagents.has_reagent(/datum/reagent/toxin/mindbreaker))
M.reagents.remove_reagent("mindbreaker", 5) M.reagents.remove_reagent(/datum/reagent/toxin/mindbreaker, 5)
if(M.reagents.has_reagent("histamine")) if(M.reagents.has_reagent(/datum/reagent/toxin/histamine))
M.reagents.remove_reagent("histamine", 5) M.reagents.remove_reagent(/datum/reagent/toxin/histamine, 5)
M.hallucination = max(0, M.hallucination - 10) M.hallucination = max(0, M.hallucination - 10)
if(A.stage >= 5) if(A.stage >= 5)
+1 -1
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@@ -5,7 +5,7 @@
spread_text = "On contact" spread_text = "On contact"
spread_flags = DISEASE_SPREAD_BLOOD | DISEASE_SPREAD_CONTACT_SKIN | DISEASE_SPREAD_CONTACT_FLUIDS spread_flags = DISEASE_SPREAD_BLOOD | DISEASE_SPREAD_CONTACT_SKIN | DISEASE_SPREAD_CONTACT_FLUIDS
cure_text = "Ethanol" cure_text = "Ethanol"
cures = list("ethanol") cures = list(/datum/reagent/consumable/ethanol)
agent = "Excess Lepidopticides" agent = "Excess Lepidopticides"
viable_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey) viable_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
desc = "If left untreated subject will regurgitate butterflies." desc = "If left untreated subject will regurgitate butterflies."
+1 -1
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@@ -5,7 +5,7 @@
spread_text = "On contact" spread_text = "On contact"
spread_flags = DISEASE_SPREAD_BLOOD | DISEASE_SPREAD_CONTACT_SKIN | DISEASE_SPREAD_CONTACT_FLUIDS spread_flags = DISEASE_SPREAD_BLOOD | DISEASE_SPREAD_CONTACT_SKIN | DISEASE_SPREAD_CONTACT_FLUIDS
cure_text = "Sugar" cure_text = "Sugar"
cures = list("sugar") cures = list(/datum/reagent/consumable/sugar)
agent = "Apidae Infection" agent = "Apidae Infection"
viable_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey) viable_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
desc = "If left untreated subject will regurgitate bees." desc = "If left untreated subject will regurgitate bees."
+1 -1
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@@ -4,7 +4,7 @@
spread_text = "On contact" spread_text = "On contact"
spread_flags = DISEASE_SPREAD_BLOOD | DISEASE_SPREAD_CONTACT_SKIN | DISEASE_SPREAD_CONTACT_FLUIDS spread_flags = DISEASE_SPREAD_BLOOD | DISEASE_SPREAD_CONTACT_SKIN | DISEASE_SPREAD_CONTACT_FLUIDS
cure_text = "Mannitol" cure_text = "Mannitol"
cures = list("mannitol") cures = list(/datum/reagent/medicine/mannitol)
agent = "Cryptococcus Cosmosis" agent = "Cryptococcus Cosmosis"
viable_mobtypes = list(/mob/living/carbon/human) viable_mobtypes = list(/mob/living/carbon/human)
cure_chance = 15//higher chance to cure, since two reagents are required cure_chance = 15//higher chance to cure, since two reagents are required
+1 -1
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@@ -2,7 +2,7 @@
name = "The Cold" name = "The Cold"
max_stages = 3 max_stages = 3
cure_text = "Rest & Spaceacillin" cure_text = "Rest & Spaceacillin"
cures = list("spaceacillin") cures = list(/datum/reagent/medicine/spaceacillin)
agent = "XY-rhinovirus" agent = "XY-rhinovirus"
viable_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey) viable_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
permeability_mod = 0.5 permeability_mod = 0.5
+1 -1
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@@ -4,7 +4,7 @@
spread_text = "On contact" spread_text = "On contact"
spread_flags = DISEASE_SPREAD_BLOOD | DISEASE_SPREAD_CONTACT_SKIN | DISEASE_SPREAD_CONTACT_FLUIDS spread_flags = DISEASE_SPREAD_BLOOD | DISEASE_SPREAD_CONTACT_SKIN | DISEASE_SPREAD_CONTACT_FLUIDS
cure_text = "Common Cold Anti-bodies & Spaceacillin" cure_text = "Common Cold Anti-bodies & Spaceacillin"
cures = list("spaceacillin") cures = list(/datum/reagent/medicine/spaceacillin)
agent = "ICE9-rhinovirus" agent = "ICE9-rhinovirus"
viable_mobtypes = list(/mob/living/carbon/human) viable_mobtypes = list(/mob/living/carbon/human)
desc = "If left untreated the subject will slow, as if partly frozen." desc = "If left untreated the subject will slow, as if partly frozen."
+1 -1
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@@ -4,7 +4,7 @@
spread_text = "On contact" spread_text = "On contact"
spread_flags = DISEASE_SPREAD_BLOOD | DISEASE_SPREAD_CONTACT_SKIN | DISEASE_SPREAD_CONTACT_FLUIDS spread_flags = DISEASE_SPREAD_BLOOD | DISEASE_SPREAD_CONTACT_SKIN | DISEASE_SPREAD_CONTACT_FLUIDS
cure_text = "Mutadone" cure_text = "Mutadone"
cures = list("mutadone") cures = list(/datum/reagent/medicine/mutadone)
disease_flags = CAN_CARRY|CAN_RESIST|CURABLE disease_flags = CAN_CARRY|CAN_RESIST|CURABLE
agent = "S4E1 retrovirus" agent = "S4E1 retrovirus"
viable_mobtypes = list(/mob/living/carbon/human) viable_mobtypes = list(/mob/living/carbon/human)
+1 -1
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@@ -4,7 +4,7 @@
spread_text = "On contact" spread_text = "On contact"
spread_flags = DISEASE_SPREAD_BLOOD | DISEASE_SPREAD_CONTACT_SKIN | DISEASE_SPREAD_CONTACT_FLUIDS spread_flags = DISEASE_SPREAD_BLOOD | DISEASE_SPREAD_CONTACT_SKIN | DISEASE_SPREAD_CONTACT_FLUIDS
cure_text = "Synaptizine & Sulfur" cure_text = "Synaptizine & Sulfur"
cures = list("synaptizine","sulfur") cures = list(/datum/reagent/medicine/synaptizine,/datum/reagent/sulfur)
agent = "Gravitokinetic Bipotential SADS-" agent = "Gravitokinetic Bipotential SADS-"
viable_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey) viable_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
desc = "If left untreated death will occur." desc = "If left untreated death will occur."
+1 -1
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@@ -3,7 +3,7 @@
max_stages = 3 max_stages = 3
spread_text = "Airborne" spread_text = "Airborne"
cure_text = "Spaceacillin" cure_text = "Spaceacillin"
cures = list("spaceacillin") cures = list(/datum/reagent/medicine/spaceacillin)
cure_chance = 10 cure_chance = 10
agent = "H13N1 flu virion" agent = "H13N1 flu virion"
viable_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey) viable_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
+1 -1
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@@ -3,7 +3,7 @@
max_stages = 3 max_stages = 3
spread_text = "Airborne" spread_text = "Airborne"
cure_text = "Spaceacillin & Anti-bodies to the common flu" cure_text = "Spaceacillin & Anti-bodies to the common flu"
cures = list("spaceacillin") cures = list(/datum/reagent/medicine/spaceacillin)
cure_chance = 10 cure_chance = 10
agent = "1nqu1s1t10n flu virion" agent = "1nqu1s1t10n flu virion"
viable_mobtypes = list(/mob/living/carbon/human) viable_mobtypes = list(/mob/living/carbon/human)
+1 -1
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@@ -4,7 +4,7 @@
spread_text = "On contact" spread_text = "On contact"
spread_flags = DISEASE_SPREAD_BLOOD | DISEASE_SPREAD_CONTACT_SKIN | DISEASE_SPREAD_CONTACT_FLUIDS spread_flags = DISEASE_SPREAD_BLOOD | DISEASE_SPREAD_CONTACT_SKIN | DISEASE_SPREAD_CONTACT_FLUIDS
cure_text = "Synaptizine & Sulfur" cure_text = "Synaptizine & Sulfur"
cures = list("synaptizine","sulfur") cures = list(/datum/reagent/medicine/synaptizine,/datum/reagent/sulfur)
cure_chance = 15//higher chance to cure, since two reagents are required cure_chance = 15//higher chance to cure, since two reagents are required
agent = "Gravitokinetic Bipotential SADS+" agent = "Gravitokinetic Bipotential SADS+"
viable_mobtypes = list(/mob/living/carbon/human) viable_mobtypes = list(/mob/living/carbon/human)
+1 -1
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@@ -58,7 +58,7 @@
H.visible_message("<span class='userdanger'>[H] clutches at [H.p_their()] chest as if [H.p_their()] heart is stopping!</span>") H.visible_message("<span class='userdanger'>[H] clutches at [H.p_their()] chest as if [H.p_their()] heart is stopping!</span>")
H.adjustStaminaLoss(60) H.adjustStaminaLoss(60)
H.set_heartattack(TRUE) H.set_heartattack(TRUE)
H.reagents.add_reagent("corazone", 3) // To give the victim a final chance to shock their heart before losing consciousness H.reagents.add_reagent(/datum/reagent/medicine/corazone, 3) // To give the victim a final chance to shock their heart before losing consciousness
cure() cure()
else else
+1 -1
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@@ -3,7 +3,7 @@
max_stages = 4 max_stages = 4
spread_text = "Airborne" spread_text = "Airborne"
cure_text = "Iron" cure_text = "Iron"
cures = list("iron") cures = list(/datum/reagent/iron)
agent = "Fukkos Miracos" agent = "Fukkos Miracos"
viable_mobtypes = list(/mob/living/carbon/human) viable_mobtypes = list(/mob/living/carbon/human)
disease_flags = CAN_CARRY|CAN_RESIST|CURABLE disease_flags = CAN_CARRY|CAN_RESIST|CURABLE
+1 -1
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@@ -5,7 +5,7 @@
spread_flags = DISEASE_SPREAD_SPECIAL spread_flags = DISEASE_SPREAD_SPECIAL
disease_flags = CURABLE disease_flags = CURABLE
cure_text = "Holy Water." cure_text = "Holy Water."
cures = list("holywater") cures = list(/datum/reagent/water/holywater)
cure_chance = 20 cure_chance = 20
agent = "Avian Vengence" agent = "Avian Vengence"
viable_mobtypes = list(/mob/living/carbon/human) viable_mobtypes = list(/mob/living/carbon/human)
+1 -1
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@@ -3,7 +3,7 @@
max_stages = 4 max_stages = 4
spread_text = "Airborne" spread_text = "Airborne"
cure_text = "Banana products, especially banana bread." cure_text = "Banana products, especially banana bread."
cures = list("banana") cures = list(/datum/reagent/consumable/banana)
cure_chance = 75 cure_chance = 75
agent = "H0NI<42 Virus" agent = "H0NI<42 Virus"
viable_mobtypes = list(/mob/living/carbon/human) viable_mobtypes = list(/mob/living/carbon/human)
+1 -1
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@@ -17,7 +17,7 @@
..() ..()
agent = "Virus class [pick("A","B","C","D","E","F")][pick("A","B","C","D","E","F")]-[rand(50,300)]" agent = "Virus class [pick("A","B","C","D","E","F")][pick("A","B","C","D","E","F")]-[rand(50,300)]"
if(prob(40)) if(prob(40))
cures = list("mutadone") cures = list(/datum/reagent/medicine/mutadone)
else else
restcure = 1 restcure = 1
+1 -1
View File
@@ -4,7 +4,7 @@
spread_text = "On contact" spread_text = "On contact"
spread_flags = DISEASE_SPREAD_BLOOD | DISEASE_SPREAD_CONTACT_SKIN | DISEASE_SPREAD_CONTACT_FLUIDS spread_flags = DISEASE_SPREAD_BLOOD | DISEASE_SPREAD_CONTACT_SKIN | DISEASE_SPREAD_CONTACT_FLUIDS
cure_text = "Chick Chicky Boom!" cure_text = "Chick Chicky Boom!"
cures = list("plasma") cures = list(/datum/reagent/toxin/plasma)
agent = "Unknown" agent = "Unknown"
viable_mobtypes = list(/mob/living/carbon/human) viable_mobtypes = list(/mob/living/carbon/human)
permeability_mod = 1 permeability_mod = 1
+10 -10
View File
@@ -93,7 +93,7 @@
/datum/disease/transformation/jungle_fever /datum/disease/transformation/jungle_fever
name = "Jungle Fever" name = "Jungle Fever"
cure_text = "Death." cure_text = "Death."
cures = list("adminordrazine") cures = list(/datum/reagent/medicine/adminordrazine)
spread_text = "Monkey Bites" spread_text = "Monkey Bites"
spread_flags = DISEASE_SPREAD_SPECIAL spread_flags = DISEASE_SPREAD_SPECIAL
viable_mobtypes = list(/mob/living/carbon/monkey, /mob/living/carbon/human) viable_mobtypes = list(/mob/living/carbon/monkey, /mob/living/carbon/human)
@@ -156,7 +156,7 @@
name = "Robotic Transformation" name = "Robotic Transformation"
cure_text = "An injection of copper." cure_text = "An injection of copper."
cures = list("copper") cures = list(/datum/reagent/copper)
cure_chance = 5 cure_chance = 5
agent = "R2D2 Nanomachines" agent = "R2D2 Nanomachines"
desc = "This disease, actually acute nanomachine infection, converts the victim into a cyborg." desc = "This disease, actually acute nanomachine infection, converts the victim into a cyborg."
@@ -189,7 +189,7 @@
name = "Xenomorph Transformation" name = "Xenomorph Transformation"
cure_text = "Spaceacillin & Glycerol" cure_text = "Spaceacillin & Glycerol"
cures = list("spaceacillin", "glycerol") cures = list(/datum/reagent/medicine/spaceacillin, /datum/reagent/glycerol)
cure_chance = 5 cure_chance = 5
agent = "Rip-LEY Alien Microbes" agent = "Rip-LEY Alien Microbes"
desc = "This disease changes the victim into a xenomorph." desc = "This disease changes the victim into a xenomorph."
@@ -218,7 +218,7 @@
/datum/disease/transformation/slime /datum/disease/transformation/slime
name = "Advanced Mutation Transformation" name = "Advanced Mutation Transformation"
cure_text = "frost oil" cure_text = "frost oil"
cures = list("frostoil") cures = list(/datum/reagent/consumable/frostoil)
cure_chance = 80 cure_chance = 80
agent = "Advanced Mutation Toxin" agent = "Advanced Mutation Toxin"
desc = "This highly concentrated extract converts anything into more of itself." desc = "This highly concentrated extract converts anything into more of itself."
@@ -247,7 +247,7 @@
/datum/disease/transformation/corgi /datum/disease/transformation/corgi
name = "The Barkening" name = "The Barkening"
cure_text = "Death" cure_text = "Death"
cures = list("adminordrazine") cures = list(/datum/reagent/medicine/adminordrazine)
agent = "Fell Doge Majicks" agent = "Fell Doge Majicks"
desc = "This disease transforms the victim into a corgi." desc = "This disease transforms the victim into a corgi."
severity = DISEASE_SEVERITY_BIOHAZARD severity = DISEASE_SEVERITY_BIOHAZARD
@@ -272,7 +272,7 @@
/datum/disease/transformation/morph /datum/disease/transformation/morph
name = "Gluttony's Blessing" name = "Gluttony's Blessing"
cure_text = "nothing" cure_text = "nothing"
cures = list("adminordrazine") cures = list(/datum/reagent/medicine/adminordrazine)
agent = "Gluttony's Blessing" agent = "Gluttony's Blessing"
desc = "A 'gift' from somewhere terrible." desc = "A 'gift' from somewhere terrible."
stage_prob = 20 stage_prob = 20
@@ -289,7 +289,7 @@
/datum/disease/transformation/gondola /datum/disease/transformation/gondola
name = "Gondola Transformation" name = "Gondola Transformation"
cure_text = "Condensed Capsaicin, ingested or injected." //getting pepper sprayed doesn't help cure_text = "Condensed Capsaicin, ingested or injected." //getting pepper sprayed doesn't help
cures = list("condensedcapsaicin") //beats the hippie crap right out of your system cures = list(/datum/reagent/consumable/condensedcapsaicin) //beats the hippie crap right out of your system
cure_chance = 80 cure_chance = 80
stage_prob = 5 stage_prob = 5
agent = "Tranquility" agent = "Tranquility"
@@ -310,17 +310,17 @@
if (prob(5)) if (prob(5))
affected_mob.emote("smile") affected_mob.emote("smile")
if (prob(20)) if (prob(20))
affected_mob.reagents.add_reagent_list(list("pax" = 5)) affected_mob.reagents.add_reagent(/datum/reagent/pax, 5)
if(3) if(3)
if (prob(5)) if (prob(5))
affected_mob.emote("smile") affected_mob.emote("smile")
if (prob(20)) if (prob(20))
affected_mob.reagents.add_reagent_list(list("pax" = 5)) affected_mob.reagents.add_reagent(/datum/reagent/pax, 5)
if(4) if(4)
if (prob(5)) if (prob(5))
affected_mob.emote("smile") affected_mob.emote("smile")
if (prob(20)) if (prob(20))
affected_mob.reagents.add_reagent_list(list("pax" = 5)) affected_mob.reagents.add_reagent(/datum/reagent/pax, 5)
if (prob(2)) if (prob(2))
to_chat(affected_mob, "<span class='danger'>You let go of what you were holding.</span>") to_chat(affected_mob, "<span class='danger'>You let go of what you were holding.</span>")
var/obj/item/I = affected_mob.get_active_held_item() var/obj/item/I = affected_mob.get_active_held_item()
+1 -1
View File
@@ -4,7 +4,7 @@
max_stages = 5 max_stages = 5
spread_text = "Airborne" spread_text = "Airborne"
cure_text = "Spaceacillin & salbutamol" cure_text = "Spaceacillin & salbutamol"
cures = list("spaceacillin", "salbutamol") cures = list(/datum/reagent/medicine/spaceacillin, /datum/reagent/medicine/salbutamol)
agent = "Fungal Tubercle bacillus Cosmosis" agent = "Fungal Tubercle bacillus Cosmosis"
viable_mobtypes = list(/mob/living/carbon/human) viable_mobtypes = list(/mob/living/carbon/human)
cure_chance = 5//like hell are you getting out of hell cure_chance = 5//like hell are you getting out of hell
+1 -1
View File
@@ -3,7 +3,7 @@
max_stages = 4 max_stages = 4
spread_text = "Airborne" spread_text = "Airborne"
cure_text = "The Manly Dorf" cure_text = "The Manly Dorf"
cures = list("manlydorf") cures = list(/datum/reagent/consumable/ethanol/manly_dorf)
cure_chance = 100 cure_chance = 100
agent = "Rincewindus Vulgaris" agent = "Rincewindus Vulgaris"
viable_mobtypes = list(/mob/living/carbon/human) viable_mobtypes = list(/mob/living/carbon/human)
+1 -1
View File
@@ -88,7 +88,7 @@
var/obj/result_obj = new result(container) var/obj/result_obj = new result(container)
for (var/obj/O in (container.contents-result_obj)) for (var/obj/O in (container.contents-result_obj))
if (O.reagents) if (O.reagents)
O.reagents.del_reagent("nutriment") O.reagents.del_reagent(/datum/reagent/consumable/nutriment)
O.reagents.update_total() O.reagents.update_total()
O.reagents.trans_to(result_obj, O.reagents.total_volume) O.reagents.trans_to(result_obj, O.reagents.total_volume)
qdel(O) qdel(O)
+1 -1
View File
@@ -308,7 +308,7 @@
/datum/status_effect/cultghost/tick() /datum/status_effect/cultghost/tick()
if(owner.reagents) if(owner.reagents)
owner.reagents.del_reagent("holywater") //can't be deconverted owner.reagents.del_reagent(/datum/reagent/water/holywater) //can't be deconverted
/datum/status_effect/crusher_mark /datum/status_effect/crusher_mark
id = "crusher_mark" id = "crusher_mark"
+1 -1
View File
@@ -289,7 +289,7 @@
medical_record_text = "Patient suffers from acute Reality Dissociation Syndrome and experiences vivid hallucinations." medical_record_text = "Patient suffers from acute Reality Dissociation Syndrome and experiences vivid hallucinations."
/datum/quirk/insanity/on_process() /datum/quirk/insanity/on_process()
if(quirk_holder.reagents.has_reagent("mindbreaker")) if(quirk_holder.reagents.has_reagent(/datum/reagent/toxin/mindbreaker))
quirk_holder.hallucination = 0 quirk_holder.hallucination = 0
return return
if(prob(2)) //we'll all be mad soon enough if(prob(2)) //we'll all be mad soon enough
@@ -8,7 +8,7 @@
spray_range = 1 spray_range = 1
stream_range = 1 stream_range = 1
volume = 30 volume = 30
list_reagents = list("lube" = 30) list_reagents = list(/datum/reagent/lube = 30)
//COMBAT CLOWN SHOES //COMBAT CLOWN SHOES
//Clown shoes with combat stats and noslip. Of course they still squeak. //Clown shoes with combat stats and noslip. Of course they still squeak.
@@ -165,7 +165,7 @@
customfoodfilling = FALSE customfoodfilling = FALSE
seed = null seed = null
tastes = list("explosives" = 10) tastes = list("explosives" = 10)
list_reagents = list("vitamin" = 1) list_reagents = list(/datum/reagent/consumable/nutriment/vitamin = 1)
/obj/item/grown/bananapeel/bombanana /obj/item/grown/bananapeel/bombanana
desc = "A peel from a banana. Why is it beeping?" desc = "A peel from a banana. Why is it beeping?"
+13 -13
View File
@@ -18,10 +18,10 @@
var/list/available_chems var/list/available_chems
var/controls_inside = FALSE var/controls_inside = FALSE
var/list/possible_chems = list( var/list/possible_chems = list(
list("epinephrine", "morphine", "salbutamol", "bicaridine", "kelotane"), list(/datum/reagent/medicine/epinephrine, /datum/reagent/medicine/morphine, /datum/reagent/medicine/salbutamol, /datum/reagent/medicine/bicaridine, /datum/reagent/medicine/kelotane),
list("oculine","inacusiate"), list(/datum/reagent/medicine/oculine,/datum/reagent/medicine/inacusiate),
list("antitoxin", "mutadone", "mannitol", "pen_acid"), list(/datum/reagent/medicine/antitoxin, /datum/reagent/medicine/mutadone, /datum/reagent/medicine/mannitol, /datum/reagent/medicine/pen_acid),
list("omnizine") list(/datum/reagent/medicine/omnizine)
) )
var/list/chem_buttons //Used when emagged to scramble which chem is used, eg: antitoxin -> morphine var/list/chem_buttons //Used when emagged to scramble which chem is used, eg: antitoxin -> morphine
var/scrambled_chems = FALSE //Are chem buttons scrambled? used as a warning var/scrambled_chems = FALSE //Are chem buttons scrambled? used as a warning
@@ -106,7 +106,7 @@
return return
if(is_operational() && occupant) if(is_operational() && occupant)
var/datum/reagent/R = pick(reagents.reagent_list) var/datum/reagent/R = pick(reagents.reagent_list)
inject_chem(R.id, occupant) inject_chem(R.type, occupant)
open_machine() open_machine()
//Is this too much? //Is this too much?
if(severity == EMP_HEAVY) if(severity == EMP_HEAVY)
@@ -217,9 +217,9 @@
for(var/chem in available_chems) for(var/chem in available_chems)
var/datum/reagent/R = reagents.has_reagent(chem) var/datum/reagent/R = reagents.has_reagent(chem)
R = GLOB.chemical_reagents_list[chem] R = GLOB.chemical_reagents_list[chem]
data["synthchems"] += list(list("name" = R.name, "id" = R.id, "synth_allowed" = synth_allowed(chem))) data["synthchems"] += list(list("name" = R.name, "id" = R.type, "synth_allowed" = synth_allowed(chem)))
for(var/datum/reagent/R in reagents.reagent_list) for(var/datum/reagent/R in reagents.reagent_list)
data["chems"] += list(list("name" = R.name, "id" = R.id, "vol" = R.volume, "purity" = R.purity, "allowed" = chem_allowed(R.id))) data["chems"] += list(list("name" = R.name, "id" = R.type, "vol" = R.volume, "purity" = R.purity, "allowed" = chem_allowed(R.type)))
data["occupant"] = list() data["occupant"] = list()
var/mob/living/mob_occupant = occupant var/mob/living/mob_occupant = occupant
@@ -289,23 +289,23 @@
open_machine() open_machine()
. = TRUE . = TRUE
if("inject") if("inject")
var/chem = params["chem"] var/chem = text2path(params["chem"])
var/amount = text2num(params["volume"]) var/amount = text2num(params["volume"])
if(!is_operational() || !mob_occupant) if(!is_operational() || !mob_occupant || isnull(chem))
return return
if(mob_occupant.health < min_health && chem != "epinephrine") if(mob_occupant.health < min_health && chem != /datum/reagent/medicine/epinephrine)
return return
if(inject_chem(chem, usr, amount)) if(inject_chem(chem, usr, amount))
. = TRUE . = TRUE
if(scrambled_chems && prob(5)) if(scrambled_chems && prob(5))
to_chat(usr, "<span class='warning'>Chemical system re-route detected, results may not be as expected!</span>") to_chat(usr, "<span class='warning'>Chemical system re-route detected, results may not be as expected!</span>")
if("synth") if("synth")
var/chem = params["chem"] var/chem = text2path(params["chem"])
if(!is_operational()) if(!is_operational())
return return
reagents.add_reagent(chem_buttons[chem], 10) //other_purity = 0.75 for when the mechanics are in reagents.add_reagent(chem_buttons[chem], 10) //other_purity = 0.75 for when the mechanics are in
if("purge") if("purge")
var/chem = params["chem"] var/chem = text2path(params["chem"])
if(allowed(usr)) if(allowed(usr))
if(!is_operational()) if(!is_operational())
return return
@@ -342,7 +342,7 @@
if(!mob_occupant || !mob_occupant.reagents) if(!mob_occupant || !mob_occupant.reagents)
return return
var/amount = mob_occupant.reagents.get_reagent_amount(chem) + 10 <= 20 * efficiency var/amount = mob_occupant.reagents.get_reagent_amount(chem) + 10 <= 20 * efficiency
var/occ_health = mob_occupant.health > min_health || chem == "epinephrine" var/occ_health = mob_occupant.health > min_health || chem == /datum/reagent/medicine/epinephrine
return amount && occ_health return amount && occ_health
/obj/machinery/sleeper/proc/synth_allowed(chem) /obj/machinery/sleeper/proc/synth_allowed(chem)
+3 -3
View File
@@ -123,15 +123,15 @@
if(reagents.total_volume >= reagents.maximum_volume || !bag || !bag.reagents.total_volume) if(reagents.total_volume >= reagents.maximum_volume || !bag || !bag.reagents.total_volume)
beep_stop_pumping() beep_stop_pumping()
return return
var/blood_amount = bag.reagents.get_reagent_amount("blood") var/blood_amount = bag.reagents.get_reagent_amount(/datum/reagent/blood)
//monitor the machine and blood bag's reagents storage. //monitor the machine and blood bag's reagents storage.
var/amount = min(blood_amount, min(transfer_amount, reagents.maximum_volume - reagents.total_volume)) var/amount = min(blood_amount, min(transfer_amount, reagents.maximum_volume - reagents.total_volume))
if(!amount) if(!amount)
beep_stop_pumping() beep_stop_pumping()
return return
var/bonus = bag.blood_type == "SY" ? 0 : 5 * efficiency //no infinite loops using synthetics. var/bonus = bag.blood_type == "SY" ? 0 : 5 * efficiency //no infinite loops using synthetics.
reagents.add_reagent("syntheticblood", amount + bonus) reagents.add_reagent(/datum/reagent/blood/synthetics, amount + bonus)
bag.reagents.remove_reagent("blood", amount) bag.reagents.remove_reagent(/datum/reagent/blood, amount)
update_icon() update_icon()
if(filling) if(filling)
+3 -3
View File
@@ -88,7 +88,7 @@
occupant_status += "</div></div>" occupant_status += "</div></div>"
occupant_status += "<div class='line'><div class='statusLabel'>Health:</div><div class='progressBar'><div style='width: [viable_occupant.health]%;' class='progressFill good'></div></div><div class='statusValue'>[viable_occupant.health] %</div></div>" occupant_status += "<div class='line'><div class='statusLabel'>Health:</div><div class='progressBar'><div style='width: [viable_occupant.health]%;' class='progressFill good'></div></div><div class='statusValue'>[viable_occupant.health] %</div></div>"
occupant_status += "<div class='line'><div class='statusLabel'>Radiation Level:</div><div class='progressBar'><div style='width: [viable_occupant.radiation/(RAD_MOB_SAFE/100)]%;' class='progressFill bad'></div></div><div class='statusValue'>[viable_occupant.radiation/(RAD_MOB_SAFE/100)] %</div></div>" occupant_status += "<div class='line'><div class='statusLabel'>Radiation Level:</div><div class='progressBar'><div style='width: [viable_occupant.radiation/(RAD_MOB_SAFE/100)]%;' class='progressFill bad'></div></div><div class='statusValue'>[viable_occupant.radiation/(RAD_MOB_SAFE/100)] %</div></div>"
var/rejuvenators = viable_occupant.reagents.get_reagent_amount("potass_iodide") var/rejuvenators = viable_occupant.reagents.get_reagent_amount(/datum/reagent/medicine/potass_iodide)
occupant_status += "<div class='line'><div class='statusLabel'>Rejuvenators:</div><div class='progressBar'><div style='width: [round((rejuvenators / REJUVENATORS_MAX) * 100)]%;' class='progressFill highlight'></div></div><div class='statusValue'>[rejuvenators] units</div></div>" occupant_status += "<div class='line'><div class='statusLabel'>Rejuvenators:</div><div class='progressBar'><div style='width: [round((rejuvenators / REJUVENATORS_MAX) * 100)]%;' class='progressFill highlight'></div></div><div class='statusValue'>[rejuvenators] units</div></div>"
occupant_status += "<div class='line'><div class='statusLabel'>Unique Enzymes :</div><div class='statusValue'><span class='highlight'>[viable_occupant.dna.unique_enzymes]</span></div></div>" occupant_status += "<div class='line'><div class='statusLabel'>Unique Enzymes :</div><div class='statusValue'><span class='highlight'>[viable_occupant.dna.unique_enzymes]</span></div></div>"
occupant_status += "<div class='line'><div class='statusLabel'>Last Operation:</div><div class='statusValue'>[last_change ? last_change : "----"]</div></div>" occupant_status += "<div class='line'><div class='statusLabel'>Last Operation:</div><div class='statusValue'>[last_change ? last_change : "----"]</div></div>"
@@ -342,9 +342,9 @@
current_screen = href_list["text"] current_screen = href_list["text"]
if("rejuv") if("rejuv")
if(viable_occupant && viable_occupant.reagents) if(viable_occupant && viable_occupant.reagents)
var/potassiodide_amount = viable_occupant.reagents.get_reagent_amount("potass_iodide") var/potassiodide_amount = viable_occupant.reagents.get_reagent_amount(/datum/reagent/medicine/potass_iodide)
var/can_add = max(min(REJUVENATORS_MAX - potassiodide_amount, REJUVENATORS_INJECT), 0) var/can_add = max(min(REJUVENATORS_MAX - potassiodide_amount, REJUVENATORS_INJECT), 0)
viable_occupant.reagents.add_reagent("potass_iodide", can_add) viable_occupant.reagents.add_reagent(/datum/reagent/medicine/potass_iodide, can_add)
if("setbufferlabel") if("setbufferlabel")
var/text = sanitize(input(usr, "Input a new label:", "Input an Text", null) as text|null) var/text = sanitize(input(usr, "Input a new label:", "Input an Text", null) as text|null)
if(num && text) if(num && text)
+8 -8
View File
@@ -89,7 +89,7 @@
selected_category = href_list["category"] selected_category = href_list["category"]
if(href_list["disposeI"]) //Get rid of a reagent incase you add the wrong one by mistake if(href_list["disposeI"]) //Get rid of a reagent incase you add the wrong one by mistake
reagents.del_reagent(href_list["disposeI"]) reagents.del_reagent(text2path(href_list["disposeI"]))
if(href_list["make"]) if(href_list["make"])
@@ -100,10 +100,10 @@
return return
var/synth_cost = being_built.reagents_list["synthflesh"]*prod_coeff var/synth_cost = being_built.reagents_list[/datum/reagent/medicine/synthflesh]*prod_coeff
var/power = max(2000, synth_cost/5) var/power = max(2000, synth_cost/5)
if(reagents.has_reagent("synthflesh", being_built.reagents_list["synthflesh"]*prod_coeff)) if(reagents.has_reagent(/datum/reagent/medicine/synthflesh, being_built.reagents_list[/datum/reagent/medicine/synthflesh]*prod_coeff))
busy = TRUE busy = TRUE
use_power(power) use_power(power)
flick("limbgrower_fill",src) flick("limbgrower_fill",src)
@@ -117,8 +117,8 @@
return return
/obj/machinery/limbgrower/proc/build_item() /obj/machinery/limbgrower/proc/build_item()
if(reagents.has_reagent("synthflesh", being_built.reagents_list["synthflesh"]*prod_coeff)) //sanity check, if this happens we are in big trouble if(reagents.has_reagent(/datum/reagent/medicine/synthflesh, being_built.reagents_list[/datum/reagent/medicine/synthflesh]*prod_coeff)) //sanity check, if this happens we are in big trouble
reagents.remove_reagent("synthflesh",being_built.reagents_list["synthflesh"]*prod_coeff) reagents.remove_reagent(/datum/reagent/medicine/synthflesh, being_built.reagents_list[/datum/reagent/medicine/synthflesh]*prod_coeff)
var/buildpath = being_built.build_path var/buildpath = being_built.build_path
if(ispath(buildpath, /obj/item/bodypart)) //This feels like spatgheti code, but i need to initilise a limb somehow if(ispath(buildpath, /obj/item/bodypart)) //This feels like spatgheti code, but i need to initilise a limb somehow
build_limb(buildpath) build_limb(buildpath)
@@ -198,7 +198,7 @@
for(var/datum/reagent/R in reagents.reagent_list) for(var/datum/reagent/R in reagents.reagent_list)
dat += "[R.name]: [R.volume]" dat += "[R.name]: [R.volume]"
dat += "<A href='?src=[REF(src)];disposeI=[R.id]'>Purge</A><BR>" dat += "<A href='?src=[REF(src)];disposeI=[R]'>Purge</A><BR>"
dat += "</div>" dat += "</div>"
return dat return dat
@@ -208,12 +208,12 @@
return dat return dat
/obj/machinery/limbgrower/proc/can_build(datum/design/D) /obj/machinery/limbgrower/proc/can_build(datum/design/D)
return (reagents.has_reagent("synthflesh", D.reagents_list["synthflesh"]*prod_coeff)) //Return whether the machine has enough synthflesh to produce the design return (reagents.has_reagent(/datum/reagent/medicine/synthflesh, D.reagents_list[/datum/reagent/medicine/synthflesh]*prod_coeff)) //Return whether the machine has enough synthflesh to produce the design
/obj/machinery/limbgrower/proc/get_design_cost(datum/design/D) /obj/machinery/limbgrower/proc/get_design_cost(datum/design/D)
var/dat var/dat
if(D.reagents_list["synthflesh"]) if(D.reagents_list["synthflesh"])
dat += "[D.reagents_list["synthflesh"] * prod_coeff] Synthetic flesh " dat += "[D.reagents_list[/datum/reagent/medicine/synthflesh] * prod_coeff] Synthetic flesh "
return dat return dat
/obj/machinery/limbgrower/emag_act(mob/user) /obj/machinery/limbgrower/emag_act(mob/user)
@@ -191,11 +191,11 @@
if(!R || !patient || !SG || !(SG in chassis.equipment)) if(!R || !patient || !SG || !(SG in chassis.equipment))
return 0 return 0
var/to_inject = min(R.volume, inject_amount) var/to_inject = min(R.volume, inject_amount)
if(to_inject && patient.reagents.get_reagent_amount(R.id) + to_inject <= inject_amount*2) if(to_inject && patient.reagents.get_reagent_amount(R.type) + to_inject <= inject_amount*2)
occupant_message("Injecting [patient] with [to_inject] units of [R.name].") occupant_message("Injecting [patient] with [to_inject] units of [R.name].")
log_message("Injecting [patient] with [to_inject] units of [R.name].") log_message("Injecting [patient] with [to_inject] units of [R.name].")
log_combat(chassis.occupant, patient, "injected", "[name] ([R] - [to_inject] units)") log_combat(chassis.occupant, patient, "injected", "[name] ([R] - [to_inject] units)")
SG.reagents.trans_id_to(patient,R.id,to_inject) SG.reagents.trans_id_to(patient,R.type,to_inject)
update_equip_info() update_equip_info()
return return
@@ -228,8 +228,8 @@
M.AdjustStun(-80) M.AdjustStun(-80)
M.AdjustKnockdown(-80) M.AdjustKnockdown(-80)
M.AdjustUnconscious(-80) M.AdjustUnconscious(-80)
if(M.reagents.get_reagent_amount("epinephrine") < 5) if(M.reagents.get_reagent_amount(/datum/reagent/medicine/epinephrine) < 5)
M.reagents.add_reagent("epinephrine", 5) M.reagents.add_reagent(/datum/reagent/medicine/epinephrine, 5)
chassis.use_power(energy_drain) chassis.use_power(energy_drain)
update_equip_info() update_equip_info()
@@ -259,7 +259,7 @@
. = ..() . = ..()
create_reagents(max_volume, NO_REACT) create_reagents(max_volume, NO_REACT)
syringes = new syringes = new
known_reagents = list("epinephrine"="Epinephrine","charcoal"="Charcoal") known_reagents = list(/datum/reagent/medicine/epinephrine = "Epinephrine", /datum/reagent/medicine/charcoal = "Charcoal")
processed_reagents = new processed_reagents = new
/obj/item/mecha_parts/mecha_equipment/medical/syringe_gun/detach() /obj/item/mecha_parts/mecha_equipment/medical/syringe_gun/detach()
@@ -330,8 +330,7 @@
if(M.can_inject(null, 1)) if(M.can_inject(null, 1))
if(mechsyringe.reagents) if(mechsyringe.reagents)
for(var/datum/reagent/A in mechsyringe.reagents.reagent_list) for(var/datum/reagent/A in mechsyringe.reagents.reagent_list)
R += A.id + " (" R += "[A.name] ([num2text(A.volume)]"
R += num2text(A.volume) + "),"
mechsyringe.icon_state = initial(mechsyringe.icon_state) mechsyringe.icon_state = initial(mechsyringe.icon_state)
mechsyringe.icon = initial(mechsyringe.icon) mechsyringe.icon = initial(mechsyringe.icon)
mechsyringe.reagents.reaction(M, INJECT) mechsyringe.reagents.reaction(M, INJECT)
@@ -445,7 +444,7 @@
var/output var/output
for(var/datum/reagent/R in reagents.reagent_list) for(var/datum/reagent/R in reagents.reagent_list)
if(R.volume > 0) if(R.volume > 0)
output += "[R]: [round(R.volume,0.001)] - <a href=\"?src=[REF(src)];purge_reagent=[R.id]\">Purge Reagent</a><br />" output += "[R]: [round(R.volume,0.001)] - <a href=\"?src=[REF(src)];purge_reagent=[R.type]\">Purge Reagent</a><br />"
if(output) if(output)
output += "Total: [round(reagents.total_volume,0.001)]/[reagents.maximum_volume] - <a href=\"?src=[REF(src)];purge_all=1\">Purge All</a>" output += "Total: [round(reagents.total_volume,0.001)]/[reagents.maximum_volume] - <a href=\"?src=[REF(src)];purge_all=1\">Purge All</a>"
return output || "None" return output || "None"
@@ -481,7 +480,7 @@
return 0 return 0
occupant_message("Analyzing reagents...") occupant_message("Analyzing reagents...")
for(var/datum/reagent/R in A.reagents.reagent_list) for(var/datum/reagent/R in A.reagents.reagent_list)
if(R.can_synth && add_known_reagent(R.id,R.name)) if(R.can_synth && add_known_reagent(R.type,R.name))
occupant_message("Reagent analyzed, identified as [R.name] and added to database.") occupant_message("Reagent analyzed, identified as [R.name] and added to database.")
send_byjax(chassis.occupant,"msyringegun.browser","reagents_form",get_reagents_form()) send_byjax(chassis.occupant,"msyringegun.browser","reagents_form",get_reagents_form())
occupant_message("Analyzis complete.") occupant_message("Analyzis complete.")
@@ -171,7 +171,7 @@
/obj/item/mecha_parts/mecha_equipment/extinguisher/Initialize() /obj/item/mecha_parts/mecha_equipment/extinguisher/Initialize()
. = ..() . = ..()
create_reagents(1000) create_reagents(1000)
reagents.add_reagent("water", 1000) reagents.add_reagent(/datum/reagent/water, 1000)
/obj/item/mecha_parts/mecha_equipment/extinguisher/action(atom/target) //copypasted from extinguisher. TODO: Rewrite from scratch. /obj/item/mecha_parts/mecha_equipment/extinguisher/action(atom/target) //copypasted from extinguisher. TODO: Rewrite from scratch.
if(!action_checks(target) || get_dist(chassis, target)>3) if(!action_checks(target) || get_dist(chassis, target)>3)
+4 -4
View File
@@ -286,10 +286,10 @@
/obj/mecha/proc/mech_toxin_damage(mob/living/target) /obj/mecha/proc/mech_toxin_damage(mob/living/target)
playsound(src, 'sound/effects/spray2.ogg', 50, 1) playsound(src, 'sound/effects/spray2.ogg', 50, 1)
if(target.reagents) if(target.reagents)
if(target.reagents.get_reagent_amount("cryptobiolin") + force < force*2) if(target.reagents.get_reagent_amount(/datum/reagent/cryptobiolin) + force < force*2)
target.reagents.add_reagent("cryptobiolin", force/2) target.reagents.add_reagent(/datum/reagent/cryptobiolin, force/2)
if(target.reagents.get_reagent_amount("toxin") + force < force*2) if(target.reagents.get_reagent_amount(/datum/reagent/toxin) + force < force*2)
target.reagents.add_reagent("toxin", force/2.5) target.reagents.add_reagent(/datum/reagent/toxin, force/2.5)
/obj/mecha/mech_melee_attack(obj/mecha/M) /obj/mecha/mech_melee_attack(obj/mecha/M)
@@ -9,7 +9,7 @@
/obj/effect/decal/cleanable/blood/gibs/xeno /obj/effect/decal/cleanable/blood/gibs/xeno
color = BLOOD_COLOR_XENO color = BLOOD_COLOR_XENO
gibs_reagent_id = "liquidxenogibs" gibs_reagent_id = /datum/reagent/liquidgibs/xeno
gibs_bloodtype = "X*" gibs_bloodtype = "X*"
/obj/effect/decal/cleanable/blood/gibs/xeno/Initialize(mapload, list/datum/disease/diseases) /obj/effect/decal/cleanable/blood/gibs/xeno/Initialize(mapload, list/datum/disease/diseases)
@@ -6,7 +6,7 @@
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6") random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6")
mergeable_decal = FALSE mergeable_decal = FALSE
var/body_colors = "#e3ba84" //a default color just in case. var/body_colors = "#e3ba84" //a default color just in case.
var/gibs_reagent_id = "liquidgibs" var/gibs_reagent_id = /datum/reagent/liquidgibs
var/gibs_bloodtype = "A+" var/gibs_bloodtype = "A+"
/obj/effect/decal/cleanable/blood/gibs/Initialize(mapload, list/datum/disease/diseases) /obj/effect/decal/cleanable/blood/gibs/Initialize(mapload, list/datum/disease/diseases)
@@ -120,7 +120,6 @@
//Lizards //Lizards
/obj/effect/decal/cleanable/blood/gibs/human/lizard /obj/effect/decal/cleanable/blood/gibs/human/lizard
body_colors = "117720" body_colors = "117720"
gibs_reagent_id = "liquidgibs"
gibs_bloodtype = "L" gibs_bloodtype = "L"
/obj/effect/decal/cleanable/blood/gibs/human/lizard/Initialize(mapload, list/datum/disease/diseases) /obj/effect/decal/cleanable/blood/gibs/human/lizard/Initialize(mapload, list/datum/disease/diseases)
@@ -148,7 +147,7 @@
// Slime Gibs // Slime Gibs
/obj/effect/decal/cleanable/blood/gibs/slime /obj/effect/decal/cleanable/blood/gibs/slime
desc = "They look gooey and gruesome." desc = "They look gooey and gruesome."
gibs_reagent_id = "liquidslimegibs" gibs_reagent_id = /datum/reagent/liquidgibs/slime
gibs_bloodtype = "GEL" gibs_bloodtype = "GEL"
/obj/effect/decal/cleanable/blood/gibs/slime/Initialize(mapload, list/datum/disease/diseases) /obj/effect/decal/cleanable/blood/gibs/slime/Initialize(mapload, list/datum/disease/diseases)
@@ -187,7 +186,7 @@
/obj/effect/decal/cleanable/blood/gibs/synth /obj/effect/decal/cleanable/blood/gibs/synth
desc = "They look sludgy and disgusting." desc = "They look sludgy and disgusting."
gibs_reagent_id = "liquidsyntheticgibs" gibs_reagent_id = /datum/reagent/liquidgibs/synth
gibs_bloodtype = "SY" gibs_bloodtype = "SY"
/obj/effect/decal/cleanable/blood/gibs/synth/Initialize(mapload, list/datum/disease/diseases) /obj/effect/decal/cleanable/blood/gibs/synth/Initialize(mapload, list/datum/disease/diseases)
@@ -198,7 +197,7 @@
/obj/effect/decal/cleanable/blood/gibs/ipc /obj/effect/decal/cleanable/blood/gibs/ipc
desc = "They look sharp yet oozing." desc = "They look sharp yet oozing."
body_colors = "00ff00" body_colors = "00ff00"
gibs_reagent_id = "liquidoilgibs" gibs_reagent_id = /datum/reagent/liquidgibs/oil
gibs_bloodtype = "HF" gibs_bloodtype = "HF"
/obj/effect/decal/cleanable/blood/gibs/ipc/Initialize(mapload, list/datum/disease/diseases) /obj/effect/decal/cleanable/blood/gibs/ipc/Initialize(mapload, list/datum/disease/diseases)
@@ -13,7 +13,7 @@
/obj/effect/decal/cleanable/ash/Initialize() /obj/effect/decal/cleanable/ash/Initialize()
. = ..() . = ..()
reagents.add_reagent("ash", 30) reagents.add_reagent(/datum/reagent/ash, 30)
pixel_x = rand(-5, 5) pixel_x = rand(-5, 5)
pixel_y = rand(-5, 5) pixel_y = rand(-5, 5)
@@ -27,7 +27,7 @@
/obj/effect/decal/cleanable/ash/large/Initialize() /obj/effect/decal/cleanable/ash/large/Initialize()
. = ..() . = ..()
reagents.add_reagent("ash", 30) //double the amount of ash. reagents.add_reagent(/datum/reagent/ash, 30) //double the amount of ash.
/obj/effect/decal/cleanable/glass /obj/effect/decal/cleanable/glass
name = "tiny shards" name = "tiny shards"
@@ -131,12 +131,10 @@
playsound(get_turf(src), 'sound/items/drink.ogg', 50, 1) //slurp playsound(get_turf(src), 'sound/items/drink.ogg', 50, 1) //slurp
H.visible_message("<span class='alert'>[H] extends a small proboscis into the vomit pool, sucking it with a slurping sound.</span>") H.visible_message("<span class='alert'>[H] extends a small proboscis into the vomit pool, sucking it with a slurping sound.</span>")
if(reagents) if(reagents)
for(var/datum/reagent/R in reagents.reagent_list) for(var/datum/reagent/consumable/R in reagents.reagent_list)
if (istype(R, /datum/reagent/consumable)) if(R.nutriment_factor > 0)
var/datum/reagent/consumable/nutri_check = R H.nutrition += R.nutriment_factor * R.volume
if(nutri_check.nutriment_factor >0) reagents.del_reagent(R.type)
H.nutrition += nutri_check.nutriment_factor * nutri_check.volume
reagents.remove_reagent(nutri_check.id,nutri_check.volume)
reagents.trans_to(H, reagents.total_volume) reagents.trans_to(H, reagents.total_volume)
qdel(src) qdel(src)
@@ -13,7 +13,7 @@
/obj/effect/decal/cleanable/robot_debris/Initialize(mapload, list/datum/disease/diseases) /obj/effect/decal/cleanable/robot_debris/Initialize(mapload, list/datum/disease/diseases)
. = ..() . = ..()
reagents.add_reagent("liquidoilgibs", 5) reagents.add_reagent(/datum/reagent/liquidgibs, 5)
/obj/effect/decal/cleanable/robot_debris/proc/streak(list/directions) /obj/effect/decal/cleanable/robot_debris/proc/streak(list/directions)
set waitfor = 0 set waitfor = 0
@@ -53,8 +53,8 @@
/obj/effect/decal/cleanable/oil/Initialize() /obj/effect/decal/cleanable/oil/Initialize()
. = ..() . = ..()
reagents.add_reagent("oil", 30) reagents.add_reagent(/datum/reagent/oil, 30)
reagents.add_reagent("liquidoilgibs", 5) reagents.add_reagent(/datum/reagent/liquidgibs/oil, 5)
/obj/effect/decal/cleanable/oil/streak /obj/effect/decal/cleanable/oil/streak
random_icon_states = list("streak1", "streak2", "streak3", "streak4", "streak5") random_icon_states = list("streak1", "streak2", "streak3", "streak4", "streak5")
@@ -55,7 +55,7 @@
var/obj/effect/decal/cleanable/plasma/P = (locate(/obj/effect/decal/cleanable/plasma) in get_turf(src)) var/obj/effect/decal/cleanable/plasma/P = (locate(/obj/effect/decal/cleanable/plasma) in get_turf(src))
if(!P) if(!P)
P = new(loc) P = new(loc)
P.reagents.add_reagent("stable_plasma", absorbed_plasma) P.reagents.add_reagent(/datum/reagent/stable_plasma, absorbed_plasma)
flick("[icon_state]-disolve", src) flick("[icon_state]-disolve", src)
QDEL_IN(src, 5) QDEL_IN(src, 5)
+1 -1
View File
@@ -136,7 +136,7 @@
victim.put_in_hands(chainsaw, forced = TRUE) victim.put_in_hands(chainsaw, forced = TRUE)
chainsaw.attack_self(victim) chainsaw.attack_self(victim)
chainsaw.wield(victim) chainsaw.wield(victim)
victim.reagents.add_reagent("adminordrazine",25) victim.reagents.add_reagent(/datum/reagent/medicine/adminordrazine,25)
to_chat(victim, "<span class='warning'>KILL, KILL, KILL! YOU HAVE NO ALLIES ANYMORE, KILL THEM ALL!</span>") to_chat(victim, "<span class='warning'>KILL, KILL, KILL! YOU HAVE NO ALLIES ANYMORE, KILL THEM ALL!</span>")
victim.client.color = pure_red victim.client.color = pure_red
+1 -1
View File
@@ -182,7 +182,7 @@ RSF
to_chat(user, "Fabricating Cookie..") to_chat(user, "Fabricating Cookie..")
var/obj/item/reagent_containers/food/snacks/cookie/S = new /obj/item/reagent_containers/food/snacks/cookie(T) var/obj/item/reagent_containers/food/snacks/cookie/S = new /obj/item/reagent_containers/food/snacks/cookie(T)
if(toxin) if(toxin)
S.reagents.add_reagent("chloralhydrate", 10) S.reagents.add_reagent(/datum/reagent/toxin/chloralhydrate, 10)
if (iscyborg(user)) if (iscyborg(user))
var/mob/living/silicon/robot/R = user var/mob/living/silicon/robot/R = user
R.cell.charge -= 100 R.cell.charge -= 100
+2 -2
View File
@@ -68,7 +68,7 @@
// make some colorful reagent, and apply it to the lungs // make some colorful reagent, and apply it to the lungs
L.create_reagents(10) L.create_reagents(10)
L.reagents.add_reagent("colorful_reagent", 10) L.reagents.add_reagent(/datum/reagent/colorful_reagent, 10)
L.reagents.reaction(L, TOUCH, 1) L.reagents.reaction(L, TOUCH, 1)
// TODO maybe add some colorful vomit? // TODO maybe add some colorful vomit?
@@ -81,7 +81,7 @@
return (TOXLOSS|OXYLOSS) return (TOXLOSS|OXYLOSS)
else if(can_use(user) && !L) else if(can_use(user) && !L)
user.visible_message("<span class='suicide'>[user] is spraying toner on [user.p_them()]self from [src]! It looks like [user.p_theyre()] trying to commit suicide.</span>") user.visible_message("<span class='suicide'>[user] is spraying toner on [user.p_them()]self from [src]! It looks like [user.p_theyre()] trying to commit suicide.</span>")
user.reagents.add_reagent("colorful_reagent", 1) user.reagents.add_reagent(/datum/reagent/colorful_reagent, 1)
user.reagents.reaction(user, TOUCH, 1) user.reagents.reaction(user, TOUCH, 1)
return TOXLOSS return TOXLOSS
+1 -1
View File
@@ -120,4 +120,4 @@
flags_1 = CONDUCT_1 flags_1 = CONDUCT_1
w_class = WEIGHT_CLASS_SMALL w_class = WEIGHT_CLASS_SMALL
materials = list(MAT_METAL=50, MAT_GLASS=50) materials = list(MAT_METAL=50, MAT_GLASS=50)
grind_results = list("iron" = 10, "silicon" = 10) grind_results = list(/datum/reagent/iron = 10, /datum/reagent/silicon = 10)
+22 -22
View File
@@ -25,7 +25,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
var/smoketime = 5 var/smoketime = 5
w_class = WEIGHT_CLASS_TINY w_class = WEIGHT_CLASS_TINY
heat = 1000 heat = 1000
grind_results = list("phosphorus" = 2) grind_results = list(/datum/reagent/phosphorus = 2)
/obj/item/match/process() /obj/item/match/process()
smoketime-- smoketime--
@@ -113,7 +113,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
var/lastHolder = null var/lastHolder = null
var/smoketime = 300 var/smoketime = 300
var/chem_volume = 30 var/chem_volume = 30
var/list/list_reagents = list("nicotine" = 15) var/list/list_reagents = list(/datum/reagent/drug/nicotine = 15)
heat = 1000 heat = 1000
/obj/item/clothing/mask/cigarette/suicide_act(mob/user) /obj/item/clothing/mask/cigarette/suicide_act(mob/user)
@@ -169,15 +169,15 @@ CIGARETTE PACKETS ARE IN FANCY.DM
hitsound = 'sound/items/welder.ogg' hitsound = 'sound/items/welder.ogg'
damtype = "fire" damtype = "fire"
force = 4 force = 4
if(reagents.get_reagent_amount("plasma")) // the plasma explodes when exposed to fire if(reagents.get_reagent_amount(/datum/reagent/toxin/plasma)) // the plasma explodes when exposed to fire
var/datum/effect_system/reagents_explosion/e = new() var/datum/effect_system/reagents_explosion/e = new()
e.set_up(round(reagents.get_reagent_amount("plasma") / 2.5, 1), get_turf(src), 0, 0) e.set_up(round(reagents.get_reagent_amount(/datum/reagent/toxin/plasma) / 2.5, 1), get_turf(src), 0, 0)
e.start() e.start()
qdel(src) qdel(src)
return return
if(reagents.get_reagent_amount("welding_fuel")) // the fuel explodes, too, but much less violently if(reagents.get_reagent_amount(/datum/reagent/fuel)) // the fuel explodes, too, but much less violently
var/datum/effect_system/reagents_explosion/e = new() var/datum/effect_system/reagents_explosion/e = new()
e.set_up(round(reagents.get_reagent_amount("welding_fuel") / 5, 1), get_turf(src), 0, 0) e.set_up(round(reagents.get_reagent_amount(/datum/reagent/fuel) / 5, 1), get_turf(src), 0, 0)
e.start() e.start()
qdel(src) qdel(src)
return return
@@ -268,29 +268,29 @@ CIGARETTE PACKETS ARE IN FANCY.DM
/obj/item/clothing/mask/cigarette/uplift /obj/item/clothing/mask/cigarette/uplift
desc = "An Uplift Smooth brand cigarette." desc = "An Uplift Smooth brand cigarette."
list_reagents = list("nicotine" = 7.5, "menthol" = 7.5) list_reagents = list(/datum/reagent/drug/nicotine = 7.5, /datum/reagent/consumable/menthol = 7.5)
/obj/item/clothing/mask/cigarette/robust /obj/item/clothing/mask/cigarette/robust
desc = "A Robust brand cigarette." desc = "A Robust brand cigarette."
/obj/item/clothing/mask/cigarette/robustgold /obj/item/clothing/mask/cigarette/robustgold
desc = "A Robust Gold brand cigarette." desc = "A Robust Gold brand cigarette."
list_reagents = list("nicotine" = 15, "gold" = 1) list_reagents = list(/datum/reagent/drug/nicotine = 15, /datum/reagent/gold = 1)
/obj/item/clothing/mask/cigarette/carp /obj/item/clothing/mask/cigarette/carp
desc = "A Carp Classic brand cigarette." desc = "A Carp Classic brand cigarette."
/obj/item/clothing/mask/cigarette/syndicate /obj/item/clothing/mask/cigarette/syndicate
desc = "An unknown brand cigarette." desc = "An unknown brand cigarette."
list_reagents = list("nicotine" = 15, "omnizine" = 15) list_reagents = list(/datum/reagent/drug/nicotine = 15, /datum/reagent/medicine/omnizine = 15)
/obj/item/clothing/mask/cigarette/shadyjims /obj/item/clothing/mask/cigarette/shadyjims
desc = "A Shady Jim's Super Slims cigarette." desc = "A Shady Jim's Super Slims cigarette."
list_reagents = list("nicotine" = 15, "lipolicide" = 4, "ammonia" = 2, "plantbgone" = 1, "toxin" = 1.5) list_reagents = list(/datum/reagent/drug/nicotine = 15, /datum/reagent/toxin/lipolicide = 4, /datum/reagent/ammonia = 2, /datum/reagent/toxin/plantbgone = 1, /datum/reagent/toxin = 1.5)
/obj/item/clothing/mask/cigarette/xeno /obj/item/clothing/mask/cigarette/xeno
desc = "A Xeno Filtered brand cigarette." desc = "A Xeno Filtered brand cigarette."
list_reagents = list ("nicotine" = 20, "regen_jelly" = 15, "krokodil" = 4) list_reagents = list (/datum/reagent/drug/nicotine = 20, /datum/reagent/medicine/regen_jelly = 15, /datum/reagent/drug/krokodil = 4)
// Rollies. // Rollies.
@@ -313,17 +313,17 @@ CIGARETTE PACKETS ARE IN FANCY.DM
src.pixel_y = rand(-5, 5) src.pixel_y = rand(-5, 5)
/obj/item/clothing/mask/cigarette/rollie/nicotine /obj/item/clothing/mask/cigarette/rollie/nicotine
list_reagents = list("nicotine" = 15) list_reagents = list(/datum/reagent/drug/nicotine = 15)
/obj/item/clothing/mask/cigarette/rollie/trippy /obj/item/clothing/mask/cigarette/rollie/trippy
list_reagents = list("nicotine" = 15, "mushroomhallucinogen" = 35) list_reagents = list(/datum/reagent/drug/nicotine = 15, /datum/reagent/drug/mushroomhallucinogen = 35)
starts_lit = TRUE starts_lit = TRUE
/obj/item/clothing/mask/cigarette/rollie/cannabis /obj/item/clothing/mask/cigarette/rollie/cannabis
list_reagents = list("space_drugs" = 15, "lipolicide" = 35) list_reagents = list(/datum/reagent/drug/space_drugs = 15, /datum/reagent/toxin/lipolicide = 35)
/obj/item/clothing/mask/cigarette/rollie/mindbreaker /obj/item/clothing/mask/cigarette/rollie/mindbreaker
list_reagents = list("mindbreaker" = 35, "lipolicide" = 15) list_reagents = list(/datum/reagent/toxin/mindbreaker = 35, /datum/reagent/toxin/lipolicide = 15)
/obj/item/cigbutt/roach /obj/item/cigbutt/roach
name = "roach" name = "roach"
@@ -377,7 +377,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
icon_state = "cigbutt" icon_state = "cigbutt"
w_class = WEIGHT_CLASS_TINY w_class = WEIGHT_CLASS_TINY
throwforce = 0 throwforce = 0
grind_results = list("carbon" = 2) grind_results = list(/datum/reagent/carbon = 2)
/obj/item/cigbutt/cigarbutt /obj/item/cigbutt/cigarbutt
name = "cigar butt" name = "cigar butt"
@@ -506,7 +506,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
heat = 1500 heat = 1500
resistance_flags = FIRE_PROOF resistance_flags = FIRE_PROOF
light_color = LIGHT_COLOR_FIRE light_color = LIGHT_COLOR_FIRE
grind_results = list("iron" = 1, "welding_fuel" = 5, "oil" = 5) grind_results = list(/datum/reagent/iron = 1, /datum/reagent/fuel = 5, /datum/reagent/oil = 5)
/obj/item/lighter/Initialize() /obj/item/lighter/Initialize()
. = ..() . = ..()
@@ -665,7 +665,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
heat = 3000 //Blue flame! heat = 3000 //Blue flame!
light_color = LIGHT_COLOR_CYAN light_color = LIGHT_COLOR_CYAN
overlay_state = "slime" overlay_state = "slime"
grind_results = list("iron" = 1, "welding_fuel" = 5, "pyroxadone" = 5) grind_results = list(/datum/reagent/iron = 1, /datum/reagent/fuel = 5, /datum/reagent/medicine/pyroxadone = 5)
/////////// ///////////
@@ -719,7 +719,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
/obj/item/clothing/mask/vape/Initialize(mapload, param_color) /obj/item/clothing/mask/vape/Initialize(mapload, param_color)
. = ..() . = ..()
create_reagents(chem_volume, NO_REACT) // so it doesn't react until you light it create_reagents(chem_volume, NO_REACT) // so it doesn't react until you light it
reagents.add_reagent("nicotine", 50) reagents.add_reagent(/datum/reagent/drug/nicotine, 50)
if(!icon_state) if(!icon_state)
if(!param_color) if(!param_color)
param_color = pick("red","blue","black","white","green","purple","yellow","orange") param_color = pick("red","blue","black","white","green","purple","yellow","orange")
@@ -810,14 +810,14 @@ CIGARETTE PACKETS ARE IN FANCY.DM
reagents.reaction(C, INGEST, fraction) reagents.reaction(C, INGEST, fraction)
if(!reagents.trans_to(C, REAGENTS_METABOLISM)) if(!reagents.trans_to(C, REAGENTS_METABOLISM))
reagents.remove_any(REAGENTS_METABOLISM) reagents.remove_any(REAGENTS_METABOLISM)
if(reagents.get_reagent_amount("welding_fuel")) if(reagents.get_reagent_amount(/datum/reagent/fuel))
//HOT STUFF //HOT STUFF
C.fire_stacks = 2 C.fire_stacks = 2
C.IgniteMob() C.IgniteMob()
if(reagents.get_reagent_amount("plasma")) // the plasma explodes when exposed to fire if(reagents.get_reagent_amount(/datum/reagent/toxin/plasma)) // the plasma explodes when exposed to fire
var/datum/effect_system/reagents_explosion/e = new() var/datum/effect_system/reagents_explosion/e = new()
e.set_up(round(reagents.get_reagent_amount("plasma") / 2.5, 1), get_turf(src), 0, 0) e.set_up(round(reagents.get_reagent_amount(/datum/reagent/toxin/plasma) / 2.5, 1), get_turf(src), 0, 0)
e.start() e.start()
qdel(src) qdel(src)
return return
@@ -12,7 +12,7 @@
righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
materials = list(MAT_GLASS=1000) materials = list(MAT_GLASS=1000)
w_class = WEIGHT_CLASS_SMALL w_class = WEIGHT_CLASS_SMALL
grind_results = list("silicon" = 20) grind_results = list(/datum/reagent/silicon = 20)
var/build_path = null var/build_path = null
/obj/item/circuitboard/proc/apply_default_parts(obj/machinery/M) /obj/item/circuitboard/proc/apply_default_parts(obj/machinery/M)
+2 -2
View File
@@ -23,7 +23,7 @@
throwforce = 0 throwforce = 0
throw_speed = 3 throw_speed = 3
throw_range = 7 throw_range = 7
grind_results = list("lye" = 10) grind_results = list(/datum/reagent/lye = 10)
var/cleanspeed = 50 //slower than mop var/cleanspeed = 50 //slower than mop
force_string = "robust... against germs" force_string = "robust... against germs"
@@ -180,4 +180,4 @@
name = "Canned Laughter" name = "Canned Laughter"
desc = "Just looking at this makes you want to giggle." desc = "Just looking at this makes you want to giggle."
icon_state = "laughter" icon_state = "laughter"
list_reagents = list("laughter" = 50) list_reagents = list(/datum/reagent/consumable/laughter = 50)
+15 -15
View File
@@ -59,7 +59,7 @@
var/edible = TRUE // That doesn't mean eating it is a good idea var/edible = TRUE // That doesn't mean eating it is a good idea
var/list/reagent_contents = list("nutriment" = 1) var/list/reagent_contents = list(/datum/reagent/consumable/nutriment = 1)
// If the user can toggle the colour, a la vanilla spraycan // If the user can toggle the colour, a la vanilla spraycan
var/can_change_colour = FALSE var/can_change_colour = FALSE
@@ -485,63 +485,63 @@
icon_state = "crayonred" icon_state = "crayonred"
paint_color = "#DA0000" paint_color = "#DA0000"
item_color = "red" item_color = "red"
reagent_contents = list("nutriment" = 1, "redcrayonpowder" = 1) reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/red = 1)
/obj/item/toy/crayon/orange /obj/item/toy/crayon/orange
icon_state = "crayonorange" icon_state = "crayonorange"
paint_color = "#FF9300" paint_color = "#FF9300"
item_color = "orange" item_color = "orange"
reagent_contents = list("nutriment" = 1, "orangecrayonpowder" = 1) reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/orange = 1)
/obj/item/toy/crayon/yellow /obj/item/toy/crayon/yellow
icon_state = "crayonyellow" icon_state = "crayonyellow"
paint_color = "#FFF200" paint_color = "#FFF200"
item_color = "yellow" item_color = "yellow"
reagent_contents = list("nutriment" = 1, "yellowcrayonpowder" = 1) reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/yellow = 1)
/obj/item/toy/crayon/green /obj/item/toy/crayon/green
icon_state = "crayongreen" icon_state = "crayongreen"
paint_color = "#A8E61D" paint_color = "#A8E61D"
item_color = "green" item_color = "green"
reagent_contents = list("nutriment" = 1, "greencrayonpowder" = 1) reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/green = 1)
/obj/item/toy/crayon/blue /obj/item/toy/crayon/blue
icon_state = "crayonblue" icon_state = "crayonblue"
paint_color = "#00B7EF" paint_color = "#00B7EF"
item_color = "blue" item_color = "blue"
reagent_contents = list("nutriment" = 1, "bluecrayonpowder" = 1) reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/blue = 1)
/obj/item/toy/crayon/purple /obj/item/toy/crayon/purple
icon_state = "crayonpurple" icon_state = "crayonpurple"
paint_color = "#DA00FF" paint_color = "#DA00FF"
item_color = "purple" item_color = "purple"
reagent_contents = list("nutriment" = 1, "purplecrayonpowder" = 1) reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/purple = 1)
/obj/item/toy/crayon/black /obj/item/toy/crayon/black
icon_state = "crayonblack" icon_state = "crayonblack"
paint_color = "#1C1C1C" //Not completely black because total black looks bad. So Mostly Black. paint_color = "#1C1C1C" //Not completely black because total black looks bad. So Mostly Black.
item_color = "black" item_color = "black"
reagent_contents = list("nutriment" = 1, "blackcrayonpowder" = 1) reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/black = 1)
/obj/item/toy/crayon/white /obj/item/toy/crayon/white
icon_state = "crayonwhite" icon_state = "crayonwhite"
paint_color = "#FFFFFF" paint_color = "#FFFFFF"
item_color = "white" item_color = "white"
reagent_contents = list("nutriment" = 1, "whitecrayonpowder" = 1) reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/white = 1)
/obj/item/toy/crayon/mime /obj/item/toy/crayon/mime
icon_state = "crayonmime" icon_state = "crayonmime"
desc = "A very sad-looking crayon." desc = "A very sad-looking crayon."
paint_color = "#FFFFFF" paint_color = "#FFFFFF"
item_color = "mime" item_color = "mime"
reagent_contents = list("nutriment" = 1, "invisiblecrayonpowder" = 1) reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent/crayonpowder/invisible = 1)
charges = -1 charges = -1
/obj/item/toy/crayon/rainbow /obj/item/toy/crayon/rainbow
icon_state = "crayonrainbow" icon_state = "crayonrainbow"
paint_color = "#FFF000" paint_color = "#FFF000"
item_color = "rainbow" item_color = "rainbow"
reagent_contents = list("nutriment" = 1, "colorful_reagent" = 1) reagent_contents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/colorful_reagent = 1)
drawtype = RANDOM_ANY // just the default starter. drawtype = RANDOM_ANY // just the default starter.
charges = -1 charges = -1
@@ -621,7 +621,7 @@
can_change_colour = TRUE can_change_colour = TRUE
gang = TRUE //Gang check is true for all things upon the honored hierarchy of spraycans, except those that are FALSE. gang = TRUE //Gang check is true for all things upon the honored hierarchy of spraycans, except those that are FALSE.
reagent_contents = list("welding_fuel" = 1, "ethanol" = 1) reagent_contents = list(/datum/reagent/fuel = 1, /datum/reagent/consumable/ethanol = 1)
pre_noise = TRUE pre_noise = TRUE
post_noise = FALSE post_noise = FALSE
@@ -778,7 +778,7 @@
volume_multiplier = 25 volume_multiplier = 25
charges = 100 charges = 100
reagent_contents = list("clf3" = 1) reagent_contents = list(/datum/reagent/clf3 = 1)
actually_paints = FALSE actually_paints = FALSE
paint_color = "#000000" paint_color = "#000000"
@@ -791,7 +791,7 @@
use_overlays = FALSE use_overlays = FALSE
gang = FALSE gang = FALSE
reagent_contents = list("lube" = 1, "banana" = 1) reagent_contents = list(/datum/reagent/lube = 1, /datum/reagent/consumable/banana = 1)
volume_multiplier = 5 volume_multiplier = 5
/obj/item/toy/crayon/spraycan/lubecan/isValidSurface(surface) /obj/item/toy/crayon/spraycan/lubecan/isValidSurface(surface)
@@ -811,7 +811,7 @@
pre_noise = FALSE pre_noise = FALSE
post_noise = FALSE post_noise = FALSE
reagent_contents = list("nothing" = 1, "mutetoxin" = 1) reagent_contents = list(/datum/reagent/consumable/nothing = 1, /datum/reagent/toxin/mutetoxin = 1)
/obj/item/toy/crayon/spraycan/gang /obj/item/toy/crayon/spraycan/gang
charges = 20 // Charges back to 20, which is the default value for them. charges = 20 // Charges back to 20, which is the default value for them.
@@ -12,7 +12,8 @@
var/cleaning = FALSE var/cleaning = FALSE
var/cleaning_cycles = 10 var/cleaning_cycles = 10
var/patient_laststat = null var/patient_laststat = null
var/list/injection_chems = list("antitoxin", "epinephrine", "salbutamol", "bicaridine", "kelotane") var/list/injection_chems = list(/datum/reagent/medicine/antitoxin, /datum/reagent/medicine/epinephrine,
/datum/reagent/medicine/salbutamol, /datum/reagent/medicine/bicaridine, /datum/reagent/medicine/kelotane)
var/eject_port = "ingestion" var/eject_port = "ingestion"
var/escape_in_progress = FALSE var/escape_in_progress = FALSE
var/message_cooldown var/message_cooldown
@@ -183,7 +184,7 @@
data["chem"] = list() data["chem"] = list()
for(var/chem in injection_chems) for(var/chem in injection_chems)
var/datum/reagent/R = GLOB.chemical_reagents_list[chem] var/datum/reagent/R = GLOB.chemical_reagents_list[chem]
data["chem"] += list(list("name" = R.name, "id" = R.id)) data["chem"] += list(list("name" = R.name, "id" = R.type))
data["occupant"] = list() data["occupant"] = list()
var/mob/living/mob_occupant = patient var/mob/living/mob_occupant = patient
@@ -227,8 +228,8 @@
go_out(null, usr) go_out(null, usr)
. = TRUE . = TRUE
if("inject") if("inject")
var/chem = params["chem"] var/chem = text2path(params["chem"])
if(!patient) if(!patient || !chem)
return return
inject_chem(chem, usr) inject_chem(chem, usr)
. = TRUE . = TRUE
@@ -267,7 +267,7 @@
var/produce_heat = 1500 var/produce_heat = 1500
heat = 1000 heat = 1000
light_color = LIGHT_COLOR_FLARE light_color = LIGHT_COLOR_FLARE
grind_results = list("sulfur" = 15) grind_results = list(/datum/reagent/sulfur = 15)
/obj/item/flashlight/flare/New() /obj/item/flashlight/flare/New()
fuel = rand(800, 1000) // Sorry for changing this so much but I keep under-estimating how long X number of ticks last in seconds. fuel = rand(800, 1000) // Sorry for changing this so much but I keep under-estimating how long X number of ticks last in seconds.
@@ -430,7 +430,7 @@
color = LIGHT_COLOR_GREEN color = LIGHT_COLOR_GREEN
icon_state = "glowstick" icon_state = "glowstick"
item_state = "glowstick" item_state = "glowstick"
grind_results = list("phenol" = 15, "hydrogen" = 10, "oxygen" = 5) //Meth-in-a-stick grind_results = list(/datum/reagent/phenol = 15, /datum/reagent/hydrogen = 10, /datum/reagent/oxygen = 5) //Meth-in-a-stick
rad_flags = RAD_NO_CONTAMINATE rad_flags = RAD_NO_CONTAMINATE
var/fuel = 0 var/fuel = 0
+14 -15
View File
@@ -262,7 +262,7 @@ SLIME SCANNER
temp_message += " <span class='info'>Subject has abnormal brain fuctions.</span>" temp_message += " <span class='info'>Subject has abnormal brain fuctions.</span>"
//Astrogen shenanigans //Astrogen shenanigans
if(H.reagents.has_reagent("astral")) if(H.reagents.has_reagent(/datum/reagent/fermi/astral))
if(H.mind) if(H.mind)
temp_message += " <span class='danger'>Warning: subject may be possesed.</span>" temp_message += " <span class='danger'>Warning: subject may be possesed.</span>"
else else
@@ -465,19 +465,18 @@ SLIME SCANNER
else else
msg += "<span class='notice'>Subject is not addicted to any reagents.</span>\n" msg += "<span class='notice'>Subject is not addicted to any reagents.</span>\n"
if(M.reagents.has_reagent("fermiTox")) var/datum/reagent/impure/fermiTox/F = M.reagents.has_reagent(/datum/reagent/impure/fermiTox)
var/datum/reagent/fermiTox = M.reagents.has_reagent("fermiTox") switch(F?.volume)
switch(fermiTox.volume) if(5 to 10)
if(5 to 10) msg += "<span class='notice'>Subject contains a low amount of toxic isomers.</span>\n"
msg += "<span class='notice'>Subject contains a low amount of toxic isomers.</span>\n" if(10 to 25)
if(10 to 25) msg += "<span class='danger'>Subject contains toxic isomers.</span>\n"
msg += "<span class='danger'>Subject contains toxic isomers.</span>\n" if(25 to 50)
if(25 to 50) msg += "<span class='danger'>Subject contains a substantial amount of toxic isomers.</span>\n"
msg += "<span class='danger'>Subject contains a substantial amount of toxic isomers.</span>\n" if(50 to 95)
if(50 to 95) msg += "<span class='danger'>Subject contains a high amount of toxic isomers.</span>\n"
msg += "<span class='danger'>Subject contains a high amount of toxic isomers.</span>\n" if(95 to INFINITY)
if(95 to INFINITY) msg += "<span class='danger'>Subject contains a extremely dangerous amount of toxic isomers.</span>\n"
msg += "<span class='danger'>Subject contains a extremely dangerous amount of toxic isomers.</span>\n"
msg += "*---------*</span>" msg += "*---------*</span>"
to_chat(user, msg) to_chat(user, msg)
@@ -519,7 +518,7 @@ SLIME SCANNER
throw_range = 7 throw_range = 7
tool_behaviour = TOOL_ANALYZER tool_behaviour = TOOL_ANALYZER
materials = list(MAT_METAL=30, MAT_GLASS=20) materials = list(MAT_METAL=30, MAT_GLASS=20)
grind_results = list("mercury" = 5, "iron" = 5, "silicon" = 5) grind_results = list(/datum/reagent/mercury = 5, /datum/reagent/iron = 5, /datum/reagent/silicon = 5)
var/cooldown = FALSE var/cooldown = FALSE
var/cooldown_time = 250 var/cooldown_time = 250
var/accuracy // 0 is the best accuracy. var/accuracy // 0 is the best accuracy.
+1 -1
View File
@@ -17,7 +17,7 @@
resistance_flags = FIRE_PROOF resistance_flags = FIRE_PROOF
var/max_water = 50 var/max_water = 50
var/last_use = 1 var/last_use = 1
var/chem = "water" var/chem = /datum/reagent/water
var/safety = TRUE var/safety = TRUE
var/refilling = FALSE var/refilling = FALSE
var/tanktype = /obj/structure/reagent_dispensers/watertank var/tanktype = /obj/structure/reagent_dispensers/watertank
@@ -332,9 +332,9 @@
var/obj/item/reagent_containers/glass/beaker/B1 = new(src) var/obj/item/reagent_containers/glass/beaker/B1 = new(src)
var/obj/item/reagent_containers/glass/beaker/B2 = new(src) var/obj/item/reagent_containers/glass/beaker/B2 = new(src)
B1.reagents.add_reagent("aluminium", 30) B1.reagents.add_reagent(/datum/reagent/aluminium, 30)
B2.reagents.add_reagent("foaming_agent", 10) B2.reagents.add_reagent(/datum/reagent/foaming_agent, 10)
B2.reagents.add_reagent("facid", 10) B2.reagents.add_reagent(/datum/reagent/toxin/acid/fluacid, 10)
beakers += B1 beakers += B1
beakers += B2 beakers += B2
@@ -350,9 +350,9 @@
var/obj/item/reagent_containers/glass/beaker/large/B1 = new(src) var/obj/item/reagent_containers/glass/beaker/large/B1 = new(src)
var/obj/item/reagent_containers/glass/beaker/B2 = new(src) var/obj/item/reagent_containers/glass/beaker/B2 = new(src)
B1.reagents.add_reagent("aluminium", 75) B1.reagents.add_reagent(/datum/reagent/aluminium, 75)
B2.reagents.add_reagent("smart_foaming_agent", 25) B2.reagents.add_reagent(/datum/reagent/smart_foaming_agent, 25)
B2.reagents.add_reagent("facid", 25) B2.reagents.add_reagent(/datum/reagent/toxin/acid/fluacid, 25)
beakers += B1 beakers += B1
beakers += B2 beakers += B2
@@ -368,9 +368,9 @@
var/obj/item/reagent_containers/glass/beaker/B1 = new(src) var/obj/item/reagent_containers/glass/beaker/B1 = new(src)
var/obj/item/reagent_containers/glass/beaker/B2 = new(src) var/obj/item/reagent_containers/glass/beaker/B2 = new(src)
B1.reagents.add_reagent("phosphorus", 25) B1.reagents.add_reagent(/datum/reagent/phosphorus, 25)
B2.reagents.add_reagent("stable_plasma", 25) B2.reagents.add_reagent(/datum/reagent/stable_plasma, 25)
B2.reagents.add_reagent("sacid", 25) B2.reagents.add_reagent(/datum/reagent/toxin/acid, 25)
beakers += B1 beakers += B1
beakers += B2 beakers += B2
@@ -386,10 +386,10 @@
var/obj/item/reagent_containers/glass/beaker/B1 = new(src) var/obj/item/reagent_containers/glass/beaker/B1 = new(src)
var/obj/item/reagent_containers/glass/beaker/B2 = new(src) var/obj/item/reagent_containers/glass/beaker/B2 = new(src)
B1.reagents.add_reagent("plantbgone", 25) B1.reagents.add_reagent(/datum/reagent/toxin/plantbgone, 25)
B1.reagents.add_reagent("potassium", 25) B1.reagents.add_reagent(/datum/reagent/potassium, 25)
B2.reagents.add_reagent("phosphorus", 25) B2.reagents.add_reagent(/datum/reagent/phosphorus, 25)
B2.reagents.add_reagent("sugar", 25) B2.reagents.add_reagent(/datum/reagent/consumable/sugar, 25)
beakers += B1 beakers += B1
beakers += B2 beakers += B2
@@ -405,9 +405,9 @@
var/obj/item/reagent_containers/glass/beaker/B1 = new(src) var/obj/item/reagent_containers/glass/beaker/B1 = new(src)
var/obj/item/reagent_containers/glass/beaker/B2 = new(src) var/obj/item/reagent_containers/glass/beaker/B2 = new(src)
B1.reagents.add_reagent("fluorosurfactant", 40) B1.reagents.add_reagent(/datum/reagent/fluorosurfactant, 40)
B2.reagents.add_reagent("water", 40) B2.reagents.add_reagent(/datum/reagent/water, 40)
B2.reagents.add_reagent("cleaner", 10) B2.reagents.add_reagent(/datum/reagent/space_cleaner, 10)
beakers += B1 beakers += B1
beakers += B2 beakers += B2
@@ -423,9 +423,9 @@
var/obj/item/reagent_containers/glass/beaker/large/B1 = new(src) var/obj/item/reagent_containers/glass/beaker/large/B1 = new(src)
var/obj/item/reagent_containers/glass/beaker/large/B2 = new(src) var/obj/item/reagent_containers/glass/beaker/large/B2 = new(src)
B1.reagents.add_reagent("fluorosurfactant", 40) B1.reagents.add_reagent(/datum/reagent/fluorosurfactant, 40)
B2.reagents.add_reagent("water", 40) B2.reagents.add_reagent(/datum/reagent/water, 40)
B2.reagents.add_reagent("ez_clean", 60) //ensures a t h i c c distribution B2.reagents.add_reagent(/datum/reagent/space_cleaner/ez_clean, 60) //ensures a t h i c c distribution
beakers += B1 beakers += B1
beakers += B2 beakers += B2
@@ -442,10 +442,10 @@
var/obj/item/reagent_containers/glass/beaker/large/B1 = new(src) var/obj/item/reagent_containers/glass/beaker/large/B1 = new(src)
var/obj/item/reagent_containers/glass/beaker/large/B2 = new(src) var/obj/item/reagent_containers/glass/beaker/large/B2 = new(src)
B1.reagents.add_reagent("condensedcapsaicin", 60) B1.reagents.add_reagent(/datum/reagent/consumable/condensedcapsaicin, 60)
B1.reagents.add_reagent("potassium", 40) B1.reagents.add_reagent(/datum/reagent/potassium, 40)
B2.reagents.add_reagent("phosphorus", 40) B2.reagents.add_reagent(/datum/reagent/phosphorus, 40)
B2.reagents.add_reagent("sugar", 40) B2.reagents.add_reagent(/datum/reagent/consumable/sugar, 40)
beakers += B1 beakers += B1
beakers += B2 beakers += B2
@@ -461,11 +461,11 @@
var/obj/item/reagent_containers/glass/beaker/bluespace/B1 = new(src) var/obj/item/reagent_containers/glass/beaker/bluespace/B1 = new(src)
var/obj/item/reagent_containers/glass/beaker/bluespace/B2 = new(src) var/obj/item/reagent_containers/glass/beaker/bluespace/B2 = new(src)
B1.reagents.add_reagent("facid", 290) B1.reagents.add_reagent(/datum/reagent/toxin/acid/fluacid, 290)
B1.reagents.add_reagent("potassium", 10) B1.reagents.add_reagent(/datum/reagent/potassium, 10)
B2.reagents.add_reagent("phosphorus", 10) B2.reagents.add_reagent(/datum/reagent/phosphorus, 10)
B2.reagents.add_reagent("sugar", 10) B2.reagents.add_reagent(/datum/reagent/consumable/sugar, 10)
B2.reagents.add_reagent("facid", 280) B2.reagents.add_reagent(/datum/reagent/toxin/acid/fluacid, 280)
beakers += B1 beakers += B1
beakers += B2 beakers += B2
@@ -481,10 +481,10 @@
var/obj/item/reagent_containers/glass/beaker/B1 = new(src) var/obj/item/reagent_containers/glass/beaker/B1 = new(src)
var/obj/item/reagent_containers/glass/beaker/B2 = new(src) var/obj/item/reagent_containers/glass/beaker/B2 = new(src)
B1.reagents.add_reagent("colorful_reagent", 25) B1.reagents.add_reagent(/datum/reagent/colorful_reagent, 25)
B1.reagents.add_reagent("potassium", 25) B1.reagents.add_reagent(/datum/reagent/potassium, 25)
B2.reagents.add_reagent("phosphorus", 25) B2.reagents.add_reagent(/datum/reagent/phosphorus, 25)
B2.reagents.add_reagent("sugar", 25) B2.reagents.add_reagent(/datum/reagent/consumable/sugar, 25)
beakers += B1 beakers += B1
beakers += B2 beakers += B2
@@ -493,7 +493,7 @@
name = "generic glitter grenade" name = "generic glitter grenade"
desc = "You shouldn't see this description." desc = "You shouldn't see this description."
stage = READY stage = READY
var/glitter_type = "glitter" var/glitter_type = /datum/reagent/glitter
/obj/item/grenade/chem_grenade/glitter/Initialize() /obj/item/grenade/chem_grenade/glitter/Initialize()
. = ..() . = ..()
@@ -501,9 +501,9 @@
var/obj/item/reagent_containers/glass/beaker/B2 = new(src) var/obj/item/reagent_containers/glass/beaker/B2 = new(src)
B1.reagents.add_reagent(glitter_type, 25) B1.reagents.add_reagent(glitter_type, 25)
B1.reagents.add_reagent("potassium", 25) B1.reagents.add_reagent(/datum/reagent/potassium, 25)
B2.reagents.add_reagent("phosphorus", 25) B2.reagents.add_reagent(/datum/reagent/phosphorus, 25)
B2.reagents.add_reagent("sugar", 25) B2.reagents.add_reagent(/datum/reagent/consumable/sugar, 25)
beakers += B1 beakers += B1
beakers += B2 beakers += B2
@@ -511,17 +511,17 @@
/obj/item/grenade/chem_grenade/glitter/pink /obj/item/grenade/chem_grenade/glitter/pink
name = "pink glitter bomb" name = "pink glitter bomb"
desc = "For that HOT glittery look." desc = "For that HOT glittery look."
glitter_type = "pink_glitter" glitter_type = /datum/reagent/glitter/pink
/obj/item/grenade/chem_grenade/glitter/blue /obj/item/grenade/chem_grenade/glitter/blue
name = "blue glitter bomb" name = "blue glitter bomb"
desc = "For that COOL glittery look." desc = "For that COOL glittery look."
glitter_type = "blue_glitter" glitter_type = /datum/reagent/glitter/blue
/obj/item/grenade/chem_grenade/glitter/white /obj/item/grenade/chem_grenade/glitter/white
name = "white glitter bomb" name = "white glitter bomb"
desc = "For that somnolent glittery look." desc = "For that somnolent glittery look."
glitter_type = "white_glitter" glitter_type = /datum/reagent/glitter/white
/obj/item/grenade/chem_grenade/clf3 /obj/item/grenade/chem_grenade/clf3
name = "clf3 grenade" name = "clf3 grenade"
@@ -533,10 +533,10 @@
var/obj/item/reagent_containers/glass/beaker/bluespace/B1 = new(src) var/obj/item/reagent_containers/glass/beaker/bluespace/B1 = new(src)
var/obj/item/reagent_containers/glass/beaker/bluespace/B2 = new(src) var/obj/item/reagent_containers/glass/beaker/bluespace/B2 = new(src)
B1.reagents.add_reagent("fluorosurfactant", 250) B1.reagents.add_reagent(/datum/reagent/fluorosurfactant, 250)
B1.reagents.add_reagent("clf3", 50) B1.reagents.add_reagent(/datum/reagent/clf3, 50)
B2.reagents.add_reagent("water", 250) B2.reagents.add_reagent(/datum/reagent/water, 250)
B2.reagents.add_reagent("clf3", 50) B2.reagents.add_reagent(/datum/reagent/clf3, 50)
beakers += B1 beakers += B1
beakers += B2 beakers += B2
@@ -551,13 +551,13 @@
var/obj/item/reagent_containers/glass/beaker/bluespace/B1 = new(src) var/obj/item/reagent_containers/glass/beaker/bluespace/B1 = new(src)
var/obj/item/reagent_containers/glass/beaker/bluespace/B2 = new(src) var/obj/item/reagent_containers/glass/beaker/bluespace/B2 = new(src)
B1.reagents.add_reagent("cryptobiolin", 75) B1.reagents.add_reagent(/datum/reagent/cryptobiolin, 75)
B1.reagents.add_reagent("water", 50) B1.reagents.add_reagent(/datum/reagent/water, 50)
B1.reagents.add_reagent("mutetoxin", 50) B1.reagents.add_reagent(/datum/reagent/toxin/mutetoxin, 50)
B1.reagents.add_reagent("spore", 75) B1.reagents.add_reagent(/datum/reagent/toxin/spore, 75)
B1.reagents.add_reagent("itching_powder", 50) B1.reagents.add_reagent(/datum/reagent/toxin/itching_powder, 50)
B2.reagents.add_reagent("fluorosurfactant", 150) B2.reagents.add_reagent(/datum/reagent/fluorosurfactant, 150)
B2.reagents.add_reagent("mutagen", 150) B2.reagents.add_reagent(/datum/reagent/toxin/mutagen, 150)
beakers += B1 beakers += B1
beakers += B2 beakers += B2
@@ -571,11 +571,11 @@
var/obj/item/reagent_containers/glass/beaker/bluespace/B1 = new(src) var/obj/item/reagent_containers/glass/beaker/bluespace/B1 = new(src)
var/obj/item/reagent_containers/glass/beaker/bluespace/B2 = new(src) var/obj/item/reagent_containers/glass/beaker/bluespace/B2 = new(src)
B1.reagents.add_reagent("potassium", 50) B1.reagents.add_reagent(/datum/reagent/potassium, 50)
B1.reagents.add_reagent("phosphorus", 50) B1.reagents.add_reagent(/datum/reagent/phosphorus, 50)
B1.reagents.add_reagent("fungalspores", 200) B1.reagents.add_reagent(/datum/reagent/fungalspores, 200)
B2.reagents.add_reagent("blood", 250) B2.reagents.add_reagent(/datum/reagent/blood, 250)
B2.reagents.add_reagent("sugar", 50) B2.reagents.add_reagent(/datum/reagent/consumable/sugar, 50)
beakers += B1 beakers += B1
beakers += B2 beakers += B2
@@ -591,8 +591,8 @@
var/obj/item/reagent_containers/glass/beaker/large/B1 = new(src) var/obj/item/reagent_containers/glass/beaker/large/B1 = new(src)
var/obj/item/reagent_containers/glass/beaker/large/B2 = new(src) var/obj/item/reagent_containers/glass/beaker/large/B2 = new(src)
B1.reagents.add_reagent("potassium", 100) B1.reagents.add_reagent(/datum/reagent/potassium, 100)
B2.reagents.add_reagent("holywater", 100) B2.reagents.add_reagent(/datum/reagent/water/holywater, 100)
beakers += B1 beakers += B1
beakers += B2 beakers += B2
@@ -94,11 +94,11 @@
var/chem = pick(slime_chems) var/chem = pick(slime_chems)
var/amount = 5 var/amount = 5
if(chem == "lesser plasma") //In the rare case we get another rainbow. if(chem == "lesser plasma") //In the rare case we get another rainbow.
chem = "plasma" chem = /datum/reagent/toxin/plasma
amount = 4 amount = 4
if(chem == "holy water and uranium") if(chem == "holy water and uranium")
chem = "uranium" chem = /datum/reagent/uranium
reagents.add_reagent("holywater") reagents.add_reagent(/datum/reagent/water/holywater)
reagents.add_reagent(chem,amount) reagents.add_reagent(chem,amount)
/obj/effect/payload_spawner/random_slime/spawn_payload(type, numspawned) /obj/effect/payload_spawner/random_slime/spawn_payload(type, numspawned)
+1 -1
View File
@@ -789,7 +789,7 @@
praying = TRUE praying = TRUE
if(do_after(user, 20, target = M)) if(do_after(user, 20, target = M))
M.reagents?.add_reagent("holywater", 5) M.reagents?.add_reagent(/datum/reagent/water/holywater, 5)
to_chat(M, "<span class='notice'>[user]'s prayer to [deity_name] has eased your pain!</span>") to_chat(M, "<span class='notice'>[user]'s prayer to [deity_name] has eased your pain!</span>")
M.adjustToxLoss(-5, TRUE, TRUE) M.adjustToxLoss(-5, TRUE, TRUE)
M.adjustOxyLoss(-5) M.adjustOxyLoss(-5)
+1 -1
View File
@@ -75,7 +75,7 @@
L.SetKnockdown(0) L.SetKnockdown(0)
L.SetSleeping(0) L.SetSleeping(0)
L.SetUnconscious(0) L.SetUnconscious(0)
L.reagents.add_reagent("muscle_stimulant", CLAMP(5 - L.reagents.get_reagent_amount("muscle_stimulant"), 0, 5)) //If you don't have legs or get bola'd, tough luck! L.reagents.add_reagent(/datum/reagent/medicine/muscle_stimulant, CLAMP(5 - L.reagents.get_reagent_amount(/datum/reagent/medicine/muscle_stimulant), 0, 5)) //If you don't have legs or get bola'd, tough luck!
colorize(L) colorize(L)
/obj/item/hot_potato/examine(mob/user) /obj/item/hot_potato/examine(mob/user)
@@ -33,7 +33,7 @@
/obj/item/implant/adrenalin/activate() /obj/item/implant/adrenalin/activate()
. = ..() . = ..()
uses-- uses--
imp_in.do_adrenaline(150, TRUE, 0, 0, TRUE, list("inaprovaline" = 3, "synaptizine" = 10, "regen_jelly" = 10, "stimulants" = 10), "<span class='boldnotice'>You feel a sudden surge of energy!</span>") imp_in.do_adrenaline(150, TRUE, 0, 0, TRUE, list(/datum/reagent/medicine/inaprovaline = 3, /datum/reagent/medicine/synaptizine = 10, /datum/reagent/medicine/regen_jelly = 10, /datum/reagent/medicine/stimulants = 10), "<span class='boldnotice'>You feel a sudden surge of energy!</span>")
to_chat(imp_in, "<span class='notice'>You feel a sudden surge of energy!</span>") to_chat(imp_in, "<span class='notice'>You feel a sudden surge of energy!</span>")
if(!uses) if(!uses)
qdel(src) qdel(src)
+2 -2
View File
@@ -41,10 +41,10 @@
if(forkload) if(forkload)
if(M == user) if(M == user)
M.visible_message("<span class='notice'>[user] eats a delicious forkful of omelette!</span>") M.visible_message("<span class='notice'>[user] eats a delicious forkful of omelette!</span>")
M.reagents.add_reagent(forkload.id, 1) M.reagents.add_reagent(forkload.type, 1)
else else
M.visible_message("<span class='notice'>[user] feeds [M] a delicious forkful of omelette!</span>") M.visible_message("<span class='notice'>[user] feeds [M] a delicious forkful of omelette!</span>")
M.reagents.add_reagent(forkload.id, 1) M.reagents.add_reagent(forkload.type, 1)
icon_state = "fork" icon_state = "fork"
forkload = null forkload = null
+2 -2
View File
@@ -25,7 +25,7 @@
/obj/item/mop/proc/clean(turf/A) /obj/item/mop/proc/clean(turf/A)
if(reagents.has_reagent("water", 1) || reagents.has_reagent("holywater", 1) || reagents.has_reagent("vodka", 1) || reagents.has_reagent("cleaner", 1)) if(reagents.has_reagent(/datum/reagent/water, 1) || reagents.has_reagent(/datum/reagent/water/holywater, 1) || reagents.has_reagent(/datum/reagent/consumable/ethanol/vodka, 1) || reagents.has_reagent(/datum/reagent/space_cleaner, 1))
SEND_SIGNAL(A, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_MEDIUM) SEND_SIGNAL(A, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_MEDIUM)
A.clean_blood() A.clean_blood()
for(var/obj/effect/O in A) for(var/obj/effect/O in A)
@@ -98,7 +98,7 @@
stamusage = 1 stamusage = 1
var/refill_enabled = TRUE //Self-refill toggle for when a janitor decides to mop with something other than water. var/refill_enabled = TRUE //Self-refill toggle for when a janitor decides to mop with something other than water.
var/refill_rate = 1 //Rate per process() tick mop refills itself var/refill_rate = 1 //Rate per process() tick mop refills itself
var/refill_reagent = "water" //Determins what reagent to use for refilling, just in case someone wanted to make a HOLY MOP OF PURGING var/refill_reagent = /datum/reagent/water //Determins what reagent to use for refilling, just in case someone wanted to make a HOLY MOP OF PURGING
/obj/item/mop/advanced/New() /obj/item/mop/advanced/New()
..() ..()
+1 -1
View File
@@ -98,7 +98,7 @@
/obj/item/banner/medical/special_inspiration(mob/living/carbon/human/H) /obj/item/banner/medical/special_inspiration(mob/living/carbon/human/H)
H.adjustToxLoss(-15) H.adjustToxLoss(-15)
H.setOxyLoss(0) H.setOxyLoss(0)
H.reagents.add_reagent("inaprovaline", 5) H.reagents.add_reagent(/datum/reagent/medicine/inaprovaline, 5)
/obj/item/banner/science /obj/item/banner/science
name = "sciencia banner" name = "sciencia banner"
@@ -466,15 +466,15 @@
name = "medical cyborg expanded hypospray" name = "medical cyborg expanded hypospray"
desc = "An upgrade to the Medical module's hypospray, allowing it \ desc = "An upgrade to the Medical module's hypospray, allowing it \
to treat a wider range of conditions and problems." to treat a wider range of conditions and problems."
additional_reagents = list("mannitol", "oculine", "inacusiate", additional_reagents = list(/datum/reagent/medicine/mannitol, /datum/reagent/medicine/oculine, /datum/reagent/medicine/inacusiate,
"mutadone", "haloperidol") /datum/reagent/medicine/mutadone, /datum/reagent/medicine/haloperidol)
/obj/item/borg/upgrade/hypospray/high_strength /obj/item/borg/upgrade/hypospray/high_strength
name = "medical cyborg high-strength hypospray" name = "medical cyborg high-strength hypospray"
desc = "An upgrade to the Medical module's hypospray, containing \ desc = "An upgrade to the Medical module's hypospray, containing \
stronger versions of existing chemicals." stronger versions of existing chemicals."
additional_reagents = list("oxandrolone", "sal_acid", "rezadone", additional_reagents = list(/datum/reagent/medicine/oxandrolone, /datum/reagent/medicine/sal_acid,
"pen_acid") /datum/reagent/medicine/rezadone, /datum/reagent/medicine/pen_acid)
/obj/item/borg/upgrade/piercing_hypospray /obj/item/borg/upgrade/piercing_hypospray
name = "cyborg piercing hypospray" name = "cyborg piercing hypospray"
+3 -3
View File
@@ -10,7 +10,7 @@
points = 50 points = 50
var/blink_range = 8 // The teleport range when crushed/thrown at someone. var/blink_range = 8 // The teleport range when crushed/thrown at someone.
refined_type = /obj/item/stack/sheet/bluespace_crystal refined_type = /obj/item/stack/sheet/bluespace_crystal
grind_results = list("bluespace" = 20) grind_results = list(/datum/reagent/bluespace = 20)
/obj/item/stack/ore/bluespace_crystal/refined /obj/item/stack/ore/bluespace_crystal/refined
name = "refined bluespace crystal" name = "refined bluespace crystal"
@@ -53,7 +53,7 @@
blink_range = 4 // Not as good as the organic stuff! blink_range = 4 // Not as good as the organic stuff!
points = 0 //nice try points = 0 //nice try
refined_type = null refined_type = null
grind_results = list("bluespace" = 10, "silicon" = 20) grind_results = list(/datum/reagent/bluespace = 10, /datum/reagent/silicon = 20)
//Polycrystals, aka stacks //Polycrystals, aka stacks
/obj/item/stack/sheet/bluespace_crystal /obj/item/stack/sheet/bluespace_crystal
@@ -66,7 +66,7 @@
materials = list(MAT_BLUESPACE=MINERAL_MATERIAL_AMOUNT) materials = list(MAT_BLUESPACE=MINERAL_MATERIAL_AMOUNT)
attack_verb = list("bluespace polybashed", "bluespace polybattered", "bluespace polybludgeoned", "bluespace polythrashed", "bluespace polysmashed") attack_verb = list("bluespace polybashed", "bluespace polybattered", "bluespace polybludgeoned", "bluespace polythrashed", "bluespace polysmashed")
novariants = TRUE novariants = TRUE
grind_results = list("bluespace" = 20) grind_results = list(/datum/reagent/bluespace = 20)
point_value = 30 point_value = 30
var/crystal_type = /obj/item/stack/ore/bluespace_crystal/refined var/crystal_type = /obj/item/stack/ore/bluespace_crystal/refined
+2 -2
View File
@@ -57,7 +57,7 @@
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
var/heal_brute = 20 var/heal_brute = 20
self_delay = 20 self_delay = 20
grind_results = list("styptic_powder" = 10) grind_results = list(/datum/reagent/medicine/styptic_powder = 10)
/obj/item/stack/medical/bruise_pack/heal(mob/living/M, mob/user) /obj/item/stack/medical/bruise_pack/heal(mob/living/M, mob/user)
if(M.stat == DEAD) if(M.stat == DEAD)
@@ -140,7 +140,7 @@
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
var/heal_burn = 20 var/heal_burn = 20
self_delay = 20 self_delay = 20
grind_results = list("silver_sulfadiazine" = 10) grind_results = list(/datum/reagent/medicine/silver_sulfadiazine = 10)
/obj/item/stack/medical/ointment/heal(mob/living/M, mob/user) /obj/item/stack/medical/ointment/heal(mob/living/M, mob/user)
if(M.stat == DEAD) if(M.stat == DEAD)
@@ -11,7 +11,7 @@
throw_range = 7 throw_range = 7
flags_1 = CONDUCT_1 flags_1 = CONDUCT_1
max_amount = 60 max_amount = 60
grind_results = list("silicon" = 20, "copper" = 5) grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/copper = 5)
/obj/item/stack/light_w/attackby(obj/item/O, mob/user, params) /obj/item/stack/light_w/attackby(obj/item/O, mob/user, params)
if(istype(O, /obj/item/stack/sheet/metal)) if(istype(O, /obj/item/stack/sheet/metal))
@@ -108,7 +108,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
sheettype = "diamond" sheettype = "diamond"
materials = list(MAT_DIAMOND=MINERAL_MATERIAL_AMOUNT) materials = list(MAT_DIAMOND=MINERAL_MATERIAL_AMOUNT)
novariants = TRUE novariants = TRUE
grind_results = list("carbon" = 20) grind_results = list(/datum/reagent/carbon = 20)
point_value = 25 point_value = 25
merge_type = /obj/item/stack/sheet/mineral/diamond merge_type = /obj/item/stack/sheet/mineral/diamond
@@ -135,7 +135,7 @@ GLOBAL_LIST_INIT(diamond_recipes, list ( \
sheettype = "uranium" sheettype = "uranium"
materials = list(MAT_URANIUM=MINERAL_MATERIAL_AMOUNT) materials = list(MAT_URANIUM=MINERAL_MATERIAL_AMOUNT)
novariants = TRUE novariants = TRUE
grind_results = list("uranium" = 20) grind_results = list(/datum/reagent/uranium = 20)
point_value = 20 point_value = 20
merge_type = /obj/item/stack/sheet/mineral/uranium merge_type = /obj/item/stack/sheet/mineral/uranium
@@ -162,7 +162,7 @@ GLOBAL_LIST_INIT(uranium_recipes, list ( \
resistance_flags = FLAMMABLE resistance_flags = FLAMMABLE
max_integrity = 100 max_integrity = 100
materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT) materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT)
grind_results = list("plasma" = 20) grind_results = list(/datum/reagent/toxin/plasma = 20)
point_value = 20 point_value = 20
merge_type = /obj/item/stack/sheet/mineral/plasma merge_type = /obj/item/stack/sheet/mineral/plasma
@@ -203,7 +203,7 @@ GLOBAL_LIST_INIT(plasma_recipes, list ( \
singular_name = "gold bar" singular_name = "gold bar"
sheettype = "gold" sheettype = "gold"
materials = list(MAT_GOLD=MINERAL_MATERIAL_AMOUNT) materials = list(MAT_GOLD=MINERAL_MATERIAL_AMOUNT)
grind_results = list("gold" = 20) grind_results = list(/datum/reagent/gold = 20)
point_value = 20 point_value = 20
merge_type = /obj/item/stack/sheet/mineral/gold merge_type = /obj/item/stack/sheet/mineral/gold
@@ -232,7 +232,7 @@ GLOBAL_LIST_INIT(gold_recipes, list ( \
singular_name = "silver bar" singular_name = "silver bar"
sheettype = "silver" sheettype = "silver"
materials = list(MAT_SILVER=MINERAL_MATERIAL_AMOUNT) materials = list(MAT_SILVER=MINERAL_MATERIAL_AMOUNT)
grind_results = list("silver" = 20) grind_results = list(/datum/reagent/silver = 20)
point_value = 20 point_value = 20
merge_type = /obj/item/stack/sheet/mineral/silver merge_type = /obj/item/stack/sheet/mineral/silver
tableVariant = /obj/structure/table/optable tableVariant = /obj/structure/table/optable
@@ -262,7 +262,7 @@ GLOBAL_LIST_INIT(silver_recipes, list ( \
sheettype = "bananium" sheettype = "bananium"
materials = list(MAT_BANANIUM=MINERAL_MATERIAL_AMOUNT) materials = list(MAT_BANANIUM=MINERAL_MATERIAL_AMOUNT)
novariants = TRUE novariants = TRUE
grind_results = list("banana" = 20) grind_results = list(/datum/reagent/consumable/banana = 20)
point_value = 50 point_value = 50
merge_type = /obj/item/stack/sheet/mineral/bananium merge_type = /obj/item/stack/sheet/mineral/bananium
@@ -342,7 +342,7 @@ GLOBAL_LIST_INIT(plastitanium_recipes, list ( \
singular_name = "snow block" singular_name = "snow block"
force = 1 force = 1
throwforce = 2 throwforce = 2
grind_results = list("ice" = 20) grind_results = list(/datum/reagent/consumable/ice = 20)
merge_type = /obj/item/stack/sheet/mineral/snow merge_type = /obj/item/stack/sheet/mineral/snow
GLOBAL_LIST_INIT(snow_recipes, list ( \ GLOBAL_LIST_INIT(snow_recipes, list ( \
@@ -422,7 +422,7 @@ GLOBAL_LIST_INIT(abductor_recipes, list ( \
icon_state = "slag" icon_state = "slag"
singular_name = "coal lump" singular_name = "coal lump"
merge_type = /obj/item/stack/sheet/mineral/coal merge_type = /obj/item/stack/sheet/mineral/coal
grind_results = list("carbon" = 20) grind_results = list(/datum/reagent/carbon = 20)
/obj/item/stack/sheet/mineral/coal/attackby(obj/item/W, mob/user, params) /obj/item/stack/sheet/mineral/coal/attackby(obj/item/W, mob/user, params)
if(W.get_temperature() > 300)//If the temperature of the object is over 300, then ignite if(W.get_temperature() > 300)//If the temperature of the object is over 300, then ignite
@@ -106,7 +106,7 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \
flags_1 = CONDUCT_1 flags_1 = CONDUCT_1
resistance_flags = FIRE_PROOF resistance_flags = FIRE_PROOF
merge_type = /obj/item/stack/sheet/metal merge_type = /obj/item/stack/sheet/metal
grind_results = list("iron" = 20) grind_results = list(/datum/reagent/iron = 20)
point_value = 2 point_value = 2
tableVariant = /obj/structure/table tableVariant = /obj/structure/table
@@ -168,7 +168,7 @@ GLOBAL_LIST_INIT(plasteel_recipes, list ( \
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 80) armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 80)
resistance_flags = FIRE_PROOF resistance_flags = FIRE_PROOF
merge_type = /obj/item/stack/sheet/plasteel merge_type = /obj/item/stack/sheet/plasteel
grind_results = list("iron" = 20, "plasma" = 20) grind_results = list(/datum/reagent/iron = 20, /datum/reagent/toxin/plasma = 20)
point_value = 23 point_value = 23
tableVariant = /obj/structure/table/reinforced tableVariant = /obj/structure/table/reinforced
@@ -238,7 +238,7 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \
resistance_flags = FLAMMABLE resistance_flags = FLAMMABLE
merge_type = /obj/item/stack/sheet/mineral/wood merge_type = /obj/item/stack/sheet/mineral/wood
novariants = TRUE novariants = TRUE
grind_results = list("carbon" = 20) grind_results = list(/datum/reagent/carbon = 20)
/obj/item/stack/sheet/mineral/wood/attackby(obj/item/W, mob/user, params) // NOTE: sheet_types.dm is where the WOOD stack lives. Maybe move this over there. /obj/item/stack/sheet/mineral/wood/attackby(obj/item/W, mob/user, params) // NOTE: sheet_types.dm is where the WOOD stack lives. Maybe move this over there.
@@ -296,7 +296,7 @@ GLOBAL_LIST_INIT(bamboo_recipes, list ( \
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 0) armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 0)
resistance_flags = FLAMMABLE resistance_flags = FLAMMABLE
merge_type = /obj/item/stack/sheet/mineral/bamboo merge_type = /obj/item/stack/sheet/mineral/bamboo
grind_results = list("carbon" = 5) grind_results = list(/datum/reagent/carbon = 5)
/obj/item/stack/sheet/mineral/bamboo/Initialize(mapload, new_amount, merge = TRUE) /obj/item/stack/sheet/mineral/bamboo/Initialize(mapload, new_amount, merge = TRUE)
recipes = GLOB.bamboo_recipes recipes = GLOB.bamboo_recipes
@@ -511,7 +511,7 @@ GLOBAL_LIST_INIT(runed_metal_recipes, list ( \
sheettype = "runed" sheettype = "runed"
merge_type = /obj/item/stack/sheet/runed_metal merge_type = /obj/item/stack/sheet/runed_metal
novariants = TRUE novariants = TRUE
grind_results = list("iron" = 5, "blood" = 15) grind_results = list(/datum/reagent/iron = 5, /datum/reagent/blood = 15)
/obj/item/stack/sheet/runed_metal/ratvar_act() /obj/item/stack/sheet/runed_metal/ratvar_act()
new /obj/item/stack/tile/brass(loc, amount) new /obj/item/stack/tile/brass(loc, amount)
@@ -586,7 +586,7 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \
throw_range = 3 throw_range = 3
turf_type = /turf/open/floor/clockwork turf_type = /turf/open/floor/clockwork
novariants = FALSE novariants = FALSE
grind_results = list("iron" = 5, "teslium" = 15, "holyoil" = 1) grind_results = list(/datum/reagent/iron = 5, /datum/reagent/teslium = 15, /datum/reagent/fuel/holyoil = 1)
merge_type = /obj/item/stack/tile/brass merge_type = /obj/item/stack/tile/brass
tableVariant = /obj/structure/table/reinforced/brass tableVariant = /obj/structure/table/reinforced/brass
@@ -639,7 +639,7 @@ GLOBAL_LIST_INIT(bronze_recipes, list ( \
throw_range = 3 throw_range = 3
turf_type = /turf/open/floor/bronze turf_type = /turf/open/floor/bronze
novariants = FALSE novariants = FALSE
grind_results = list("iron" = 5, "copper" = 3) //we have no "tin" reagent so this is the closest thing grind_results = list(/datum/reagent/iron = 5, /datum/reagent/copper = 3) //we have no "tin" reagent so this is the closest thing
merge_type = /obj/item/stack/tile/bronze merge_type = /obj/item/stack/tile/bronze
tableVariant = /obj/structure/table/bronze tableVariant = /obj/structure/table/bronze
@@ -693,7 +693,7 @@ GLOBAL_LIST_INIT(bronze_recipes, list ( \
w_class = WEIGHT_CLASS_NORMAL w_class = WEIGHT_CLASS_NORMAL
throw_speed = 1 throw_speed = 1
throw_range = 3 throw_range = 3
grind_results = list("carbon" = 10) grind_results = list(/datum/reagent/carbon = 10)
merge_type = /obj/item/stack/sheet/bone merge_type = /obj/item/stack/sheet/bone
GLOBAL_LIST_INIT(plastic_recipes, list( GLOBAL_LIST_INIT(plastic_recipes, list(
+8 -8
View File
@@ -163,16 +163,16 @@ GLOBAL_LIST_INIT(bibleitemstates, list("bible", "koran", "scrapbook", "bible",
for(var/obj/effect/rune/R in orange(2,user)) for(var/obj/effect/rune/R in orange(2,user))
R.invisibility = 0 R.invisibility = 0
if(user.mind && (user.mind.isholy)) if(user.mind && (user.mind.isholy))
if(A.reagents && A.reagents.has_reagent("water")) // blesses all the water in the holder if(A.reagents && A.reagents.has_reagent(/datum/reagent/water)) // blesses all the water in the holder
to_chat(user, "<span class='notice'>You bless [A].</span>") to_chat(user, "<span class='notice'>You bless [A].</span>")
var/water2holy = A.reagents.get_reagent_amount("water") var/water2holy = A.reagents.get_reagent_amount(/datum/reagent/water)
A.reagents.del_reagent("water") A.reagents.del_reagent(/datum/reagent/water)
A.reagents.add_reagent("holywater",water2holy) A.reagents.add_reagent(/datum/reagent/water/holywater,water2holy)
if(A.reagents && A.reagents.has_reagent("unholywater")) // yeah yeah, copy pasted code - sue me if(A.reagents && A.reagents.has_reagent(/datum/reagent/fuel/unholywater)) // yeah yeah, copy pasted code - sue me
to_chat(user, "<span class='notice'>You purify [A].</span>") to_chat(user, "<span class='notice'>You purify [A].</span>")
var/unholy2clean = A.reagents.get_reagent_amount("unholywater") var/unholy2clean = A.reagents.get_reagent_amount(/datum/reagent/fuel/unholywater)
A.reagents.del_reagent("unholywater") A.reagents.del_reagent(/datum/reagent/fuel/unholywater)
A.reagents.add_reagent("holywater",unholy2clean) A.reagents.add_reagent(/datum/reagent/water/holywater,unholy2clean)
if(istype(A, /obj/item/twohanded/required/cult_bastard) && !iscultist(user)) if(istype(A, /obj/item/twohanded/required/cult_bastard) && !iscultist(user))
var/obj/item/twohanded/required/cult_bastard/sword = A var/obj/item/twohanded/required/cult_bastard/sword = A
to_chat(user, "<span class='notice'>You begin to exorcise [sword].</span>") to_chat(user, "<span class='notice'>You begin to exorcise [sword].</span>")
+23 -23
View File
@@ -439,8 +439,8 @@
if(empty) if(empty)
return return
new /obj/item/hypospray/mkii/tricord(src) new /obj/item/hypospray/mkii/tricord(src)
new /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/tricord(src) new /obj/item/reagent_containers/glass/bottle/vial/small/tricord(src)
new /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/tricord(src) new /obj/item/reagent_containers/glass/bottle/vial/small/tricord(src)
/obj/item/storage/hypospraykit/fire /obj/item/storage/hypospraykit/fire
name = "burn treatment hypospray kit" name = "burn treatment hypospray kit"
@@ -452,8 +452,8 @@
if(empty) if(empty)
return return
new /obj/item/hypospray/mkii/burn(src) new /obj/item/hypospray/mkii/burn(src)
new /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/kelotane(src) new /obj/item/reagent_containers/glass/bottle/vial/small/kelotane(src)
new /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/kelotane(src) new /obj/item/reagent_containers/glass/bottle/vial/small/kelotane(src)
/obj/item/storage/hypospraykit/toxin /obj/item/storage/hypospraykit/toxin
name = "toxin treatment hypospray kit" name = "toxin treatment hypospray kit"
@@ -464,8 +464,8 @@
if(empty) if(empty)
return return
new /obj/item/hypospray/mkii/toxin(src) new /obj/item/hypospray/mkii/toxin(src)
new /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/antitoxin(src) new /obj/item/reagent_containers/glass/bottle/vial/small/antitoxin(src)
new /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/antitoxin(src) new /obj/item/reagent_containers/glass/bottle/vial/small/antitoxin(src)
/obj/item/storage/hypospraykit/o2 /obj/item/storage/hypospraykit/o2
name = "oxygen deprivation hypospray kit" name = "oxygen deprivation hypospray kit"
@@ -476,8 +476,8 @@
if(empty) if(empty)
return return
new /obj/item/hypospray/mkii/oxygen(src) new /obj/item/hypospray/mkii/oxygen(src)
new /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/dexalin(src) new /obj/item/reagent_containers/glass/bottle/vial/small/dexalin(src)
new /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/dexalin(src) new /obj/item/reagent_containers/glass/bottle/vial/small/dexalin(src)
/obj/item/storage/hypospraykit/enlarge /obj/item/storage/hypospraykit/enlarge
name = "organomegaly trauma hypospray kit" name = "organomegaly trauma hypospray kit"
@@ -488,12 +488,12 @@
if(empty) if(empty)
return return
new /obj/item/hypospray/mkii/enlarge(src) new /obj/item/hypospray/mkii/enlarge(src)
new /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/breastreduction(src) new /obj/item/reagent_containers/glass/bottle/vial/small/breastreduction(src)
new /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/breastreduction(src) new /obj/item/reagent_containers/glass/bottle/vial/small/breastreduction(src)
new /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/breastreduction(src) new /obj/item/reagent_containers/glass/bottle/vial/small/breastreduction(src)
new /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/penisreduction(src) new /obj/item/reagent_containers/glass/bottle/vial/small/penisreduction(src)
new /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/penisreduction(src) new /obj/item/reagent_containers/glass/bottle/vial/small/penisreduction(src)
new /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/penisreduction(src) new /obj/item/reagent_containers/glass/bottle/vial/small/penisreduction(src)
/obj/item/storage/hypospraykit/brute /obj/item/storage/hypospraykit/brute
name = "brute trauma hypospray kit" name = "brute trauma hypospray kit"
@@ -504,8 +504,8 @@
if(empty) if(empty)
return return
new /obj/item/hypospray/mkii/brute(src) new /obj/item/hypospray/mkii/brute(src)
new /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/bicaridine(src) new /obj/item/reagent_containers/glass/bottle/vial/small/bicaridine(src)
new /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/bicaridine(src) new /obj/item/reagent_containers/glass/bottle/vial/small/bicaridine(src)
/obj/item/storage/hypospraykit/tactical /obj/item/storage/hypospraykit/tactical
name = "combat hypospray kit" name = "combat hypospray kit"
@@ -517,8 +517,8 @@
return return
new /obj/item/defibrillator/compact/combat/loaded(src) new /obj/item/defibrillator/compact/combat/loaded(src)
new /obj/item/hypospray/mkii/CMO/combat(src) new /obj/item/hypospray/mkii/CMO/combat(src)
new /obj/item/reagent_containers/glass/bottle/vial/large/preloaded/combat(src) new /obj/item/reagent_containers/glass/bottle/vial/large/combat(src)
new /obj/item/reagent_containers/glass/bottle/vial/large/preloaded/combat(src) new /obj/item/reagent_containers/glass/bottle/vial/large/combat(src)
/obj/item/storage/hypospraykit/cmo /obj/item/storage/hypospraykit/cmo
name = "deluxe hypospray kit" name = "deluxe hypospray kit"
@@ -537,11 +537,11 @@
if(empty) if(empty)
return return
new /obj/item/hypospray/mkii/CMO(src) new /obj/item/hypospray/mkii/CMO(src)
new /obj/item/reagent_containers/glass/bottle/vial/large/preloaded/tricord(src) new /obj/item/reagent_containers/glass/bottle/vial/large/tricord(src)
new /obj/item/reagent_containers/glass/bottle/vial/large/preloaded/charcoal(src) new /obj/item/reagent_containers/glass/bottle/vial/large/charcoal(src)
new /obj/item/reagent_containers/glass/bottle/vial/large/preloaded/salglu(src) new /obj/item/reagent_containers/glass/bottle/vial/large/salglu(src)
new /obj/item/reagent_containers/glass/bottle/vial/large/preloaded/dexalin(src) new /obj/item/reagent_containers/glass/bottle/vial/large/dexalin(src)
new /obj/item/reagent_containers/glass/bottle/vial/large/preloaded/synthflesh(src) new /obj/item/reagent_containers/glass/bottle/vial/large/synthflesh(src)
/obj/item/storage/box/vials /obj/item/storage/box/vials
name = "box of hypovials" name = "box of hypovials"
+9 -9
View File
@@ -148,7 +148,7 @@
/obj/item/watertank/janitor/Initialize() /obj/item/watertank/janitor/Initialize()
. = ..() . = ..()
reagents.add_reagent("cleaner", 500) reagents.add_reagent(/datum/reagent/space_cleaner, 500)
/obj/item/reagent_containers/spray/mister/janitor /obj/item/reagent_containers/spray/mister/janitor
name = "janitor spray nozzle" name = "janitor spray nozzle"
@@ -184,7 +184,7 @@
/obj/item/watertank/atmos/Initialize() /obj/item/watertank/atmos/Initialize()
. = ..() . = ..()
reagents.add_reagent("water", 200) reagents.add_reagent(/datum/reagent/water, 200)
/obj/item/watertank/atmos/make_noz() /obj/item/watertank/atmos/make_noz()
return new /obj/item/extinguisher/mini/nozzle(src) return new /obj/item/extinguisher/mini/nozzle(src)
@@ -436,13 +436,13 @@
/obj/item/watertank/op/Initialize() /obj/item/watertank/op/Initialize()
. = ..() . = ..()
reagents.add_reagent("mutagen",350) reagents.add_reagent(/datum/reagent/toxin/mutagen,350)
reagents.add_reagent("napalm",125) reagents.add_reagent(/datum/reagent/napalm,125)
reagents.add_reagent("welding_fuel",125) reagents.add_reagent(/datum/reagent/fuel,125)
reagents.add_reagent("clf3",300) reagents.add_reagent(/datum/reagent/clf3,300)
reagents.add_reagent("cryptobiolin",350) reagents.add_reagent(/datum/reagent/cryptobiolin,350)
reagents.add_reagent("plasma",250) reagents.add_reagent(/datum/reagent/toxin/plasma,250)
reagents.add_reagent("condensedcapsaicin",500) reagents.add_reagent(/datum/reagent/consumable/condensedcapsaicin,500)
/obj/item/reagent_containers/spray/mister/op /obj/item/reagent_containers/spray/mister/op
desc = "A mister nozzle attached to several extended water tanks. It suspiciously has a compressor in the system and is labelled entirely in New Cyrillic." desc = "A mister nozzle attached to several extended water tanks. It suspiciously has a compressor in the system and is labelled entirely in New Cyrillic."
+8 -8
View File
@@ -37,7 +37,7 @@
/obj/item/weldingtool/Initialize() /obj/item/weldingtool/Initialize()
. = ..() . = ..()
create_reagents(max_fuel) create_reagents(max_fuel)
reagents.add_reagent("welding_fuel", max_fuel) reagents.add_reagent(/datum/reagent/fuel, max_fuel)
update_icon() update_icon()
@@ -97,7 +97,7 @@
/obj/item/weldingtool/proc/explode() /obj/item/weldingtool/proc/explode()
var/turf/T = get_turf(loc) var/turf/T = get_turf(loc)
var/plasmaAmount = reagents.get_reagent_amount("plasma") var/plasmaAmount = reagents.get_reagent_amount(/datum/reagent/toxin/plasma)
dyn_explosion(T, plasmaAmount/5)//20 plasma in a standard welder has a 4 power explosion. no breaches, but enough to kill/dismember holder dyn_explosion(T, plasmaAmount/5)//20 plasma in a standard welder has a 4 power explosion. no breaches, but enough to kill/dismember holder
qdel(src) qdel(src)
@@ -142,7 +142,7 @@
/obj/item/weldingtool/attack_self(mob/user) /obj/item/weldingtool/attack_self(mob/user)
if(src.reagents.has_reagent("plasma")) if(src.reagents.has_reagent(/datum/reagent/toxin/plasma))
message_admins("[ADMIN_LOOKUPFLW(user)] activated a rigged welder at [AREACOORD(user)].") message_admins("[ADMIN_LOOKUPFLW(user)] activated a rigged welder at [AREACOORD(user)].")
explode() explode()
switched_on(user) switched_on(user)
@@ -154,7 +154,7 @@
// Returns the amount of fuel in the welder // Returns the amount of fuel in the welder
/obj/item/weldingtool/proc/get_fuel() /obj/item/weldingtool/proc/get_fuel()
return reagents.get_reagent_amount("welding_fuel") return reagents.get_reagent_amount(/datum/reagent/fuel)
// Uses fuel from the welding tool. // Uses fuel from the welding tool.
@@ -165,7 +165,7 @@
if(used) if(used)
burned_fuel_for = 0 burned_fuel_for = 0
if(get_fuel() >= used) if(get_fuel() >= used)
reagents.remove_reagent("welding_fuel", used) reagents.remove_reagent(/datum/reagent/fuel, used)
check_fuel() check_fuel()
return TRUE return TRUE
else else
@@ -333,7 +333,7 @@
/obj/item/weldingtool/abductor/process() /obj/item/weldingtool/abductor/process()
if(get_fuel() <= max_fuel) if(get_fuel() <= max_fuel)
reagents.add_reagent("welding_fuel", 1) reagents.add_reagent(/datum/reagent/fuel, 1)
..() ..()
/obj/item/weldingtool/hugetank /obj/item/weldingtool/hugetank
@@ -377,7 +377,7 @@
..() ..()
if(get_fuel() < max_fuel && nextrefueltick < world.time) if(get_fuel() < max_fuel && nextrefueltick < world.time)
nextrefueltick = world.time + 10 nextrefueltick = world.time + 10
reagents.add_reagent("welding_fuel", 1) reagents.add_reagent(/datum/reagent/fuel, 1)
/obj/item/weldingtool/advanced /obj/item/weldingtool/advanced
name = "advanced welding tool" name = "advanced welding tool"
@@ -390,7 +390,7 @@
/obj/item/weldingtool/advanced/process() /obj/item/weldingtool/advanced/process()
if(get_fuel() <= max_fuel) if(get_fuel() <= max_fuel)
reagents.add_reagent("welding_fuel", 1) reagents.add_reagent(/datum/reagent/fuel, 1)
..() ..()
#undef WELDER_FUEL_BURN_INTERVAL #undef WELDER_FUEL_BURN_INTERVAL
+2 -2
View File
@@ -70,12 +70,12 @@
name = "crushed can" name = "crushed can"
icon_state = "cola" icon_state = "cola"
resistance_flags = NONE resistance_flags = NONE
grind_results = list("aluminium" = 10) grind_results = list(/datum/reagent/aluminium = 10)
/obj/item/trash/boritos /obj/item/trash/boritos
name = "boritos bag" name = "boritos bag"
icon_state = "boritos" icon_state = "boritos"
grind_results = list("aluminium" = 1) //from the mylar bag grind_results = list(/datum/reagent/aluminium = 1) //from the mylar bag
/obj/item/trash/attack(mob/M, mob/living/user) /obj/item/trash/attack(mob/M, mob/living/user)
return return
+1 -1
View File
@@ -39,7 +39,7 @@
return return
last_process = world.time last_process = world.time
to_chat(user, "<span class='notice'>The water feels warm and soothing as you touch it. The fountain immediately dries up shortly afterwards.</span>") to_chat(user, "<span class='notice'>The water feels warm and soothing as you touch it. The fountain immediately dries up shortly afterwards.</span>")
user.reagents.add_reagent("godblood",20) user.reagents.add_reagent(/datum/reagent/medicine/omnizine/godblood,20)
update_icon() update_icon()
addtimer(CALLBACK(src, /atom/.proc/update_icon), time_between_uses) addtimer(CALLBACK(src, /atom/.proc/update_icon), time_between_uses)
+4 -4
View File
@@ -103,7 +103,7 @@
if (!open) if (!open)
return return
var/obj/item/reagent_containers/RG = I var/obj/item/reagent_containers/RG = I
RG.reagents.add_reagent("water", min(RG.volume - RG.reagents.total_volume, RG.amount_per_transfer_from_this)) RG.reagents.add_reagent(/datum/reagent/water, min(RG.volume - RG.reagents.total_volume, RG.amount_per_transfer_from_this))
to_chat(user, "<span class='notice'>You fill [RG] from [src]. Gross.</span>") to_chat(user, "<span class='notice'>You fill [RG] from [src]. Gross.</span>")
else else
return ..() return ..()
@@ -201,7 +201,7 @@
icon = 'icons/obj/items_and_weapons.dmi' icon = 'icons/obj/items_and_weapons.dmi'
icon_state = "urinalcake" icon_state = "urinalcake"
w_class = WEIGHT_CLASS_TINY w_class = WEIGHT_CLASS_TINY
list_reagents = list("chlorine" = 3, "ammonia" = 1) list_reagents = list(/datum/reagent/chlorine = 3, /datum/reagent/ammonia = 1)
/obj/item/reagent_containers/food/urinalcake/attack_self(mob/living/user) /obj/item/reagent_containers/food/urinalcake/attack_self(mob/living/user)
user.visible_message("<span class='notice'>[user] squishes [src]!</span>", "<span class='notice'>You squish [src].</span>", "<i>You hear a squish.</i>") user.visible_message("<span class='notice'>[user] squishes [src]!</span>", "<span class='notice'>You squish [src].</span>", "<i>You hear a squish.</i>")
@@ -463,7 +463,7 @@
desc = "A sink used for washing one's hands and face." desc = "A sink used for washing one's hands and face."
anchored = TRUE anchored = TRUE
var/busy = FALSE //Something's being washed at the moment var/busy = FALSE //Something's being washed at the moment
var/dispensedreagent = "water" // for whenever plumbing happens var/dispensedreagent = /datum/reagent/water // for whenever plumbing happens
/obj/structure/sink/attack_hand(mob/living/user) /obj/structure/sink/attack_hand(mob/living/user)
@@ -538,7 +538,7 @@
return return
if(istype(O, /obj/item/mop)) if(istype(O, /obj/item/mop))
O.reagents.add_reagent("[dispensedreagent]", 5) O.reagents.add_reagent(dispensedreagent, 5)
to_chat(user, "<span class='notice'>You wet [O] in [src].</span>") to_chat(user, "<span class='notice'>You wet [O] in [src].</span>")
playsound(loc, 'sound/effects/slosh.ogg', 25, 1) playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
return return
+3 -5
View File
@@ -554,12 +554,10 @@
clear_reagents_to_vomit_pool(C,V) clear_reagents_to_vomit_pool(C,V)
/proc/clear_reagents_to_vomit_pool(mob/living/carbon/M, obj/effect/decal/cleanable/vomit/V) /proc/clear_reagents_to_vomit_pool(mob/living/carbon/M, obj/effect/decal/cleanable/vomit/V)
for(var/datum/reagent/consumable/R in M.reagents.reagent_list) //clears the stomach of anything that might be digested as food
if(R.nutriment_factor > 0)
M.reagents.del_reagent(R.type)
M.reagents.trans_to(V, M.reagents.total_volume / 10) M.reagents.trans_to(V, M.reagents.total_volume / 10)
for(var/datum/reagent/R in M.reagents.reagent_list) //clears the stomach of anything that might be digested as food
if(istype(R, /datum/reagent/consumable))
var/datum/reagent/consumable/nutri_check = R
if(nutri_check.nutriment_factor >0)
M.reagents.remove_reagent(R.id,R.volume)
//Whatever happens after high temperature fire dies out or thermite reaction works. //Whatever happens after high temperature fire dies out or thermite reaction works.
//Should return new turf //Should return new turf
@@ -795,7 +795,7 @@
icon_state = "bed" icon_state = "bed"
can_buckle = 1 can_buckle = 1
var/static/list/injected_reagents = list("corazone") var/static/list/injected_reagents = list(/datum/reagent/medicine/corazone)
/obj/structure/table/optable/abductor/Crossed(atom/movable/AM) /obj/structure/table/optable/abductor/Crossed(atom/movable/AM)
. = ..() . = ..()
@@ -143,9 +143,9 @@
create_reagents(10) create_reagents(10)
if(overmind && overmind.blob_reagent_datum) if(overmind && overmind.blob_reagent_datum)
reagents.add_reagent(overmind.blob_reagent_datum.id, 10) reagents.add_reagent(overmind.blob_reagent_datum.type, 10)
else else
reagents.add_reagent("spore", 10) reagents.add_reagent(/datum/reagent/toxin/spore, 10)
// Attach the smoke spreader and setup/start it. // Attach the smoke spreader and setup/start it.
S.attach(location) S.attach(location)
@@ -13,5 +13,5 @@
//Recover from stuns. //Recover from stuns.
/obj/effect/proc_holder/changeling/adrenaline/sting_action(mob/living/user) /obj/effect/proc_holder/changeling/adrenaline/sting_action(mob/living/user)
user.do_adrenaline(0, FALSE, 70, 0, TRUE, list("epinephrine" = 3, "changelingmeth" = 10, "mannitol" = 10, "regen_jelly" = 10, "changelingadrenaline" = 5), "<span class='notice'>Energy rushes through us.</span>", 0, 0.75, 0) user.do_adrenaline(0, FALSE, 70, 0, TRUE, list(/datum/reagent/medicine/epinephrine = 3, /datum/reagent/drug/methamphetamine/changeling = 10, /datum/reagent/medicine/mannitol = 10, /datum/reagent/medicine/regen_jelly = 10, /datum/reagent/medicine/changelingadrenaline = 5), "<span class='notice'>Energy rushes through us.</span>", 0, 0.75, 0)
return TRUE return TRUE
@@ -58,7 +58,7 @@
target.mind.linglink = 1 target.mind.linglink = 1
target.say("[MODE_TOKEN_CHANGELING] AAAAARRRRGGGGGHHHHH!!") target.say("[MODE_TOKEN_CHANGELING] AAAAARRRRGGGGGHHHHH!!")
to_chat(target, "<font color=#800040><span class='boldannounce'>You can now communicate in the changeling hivemind, say \"[MODE_TOKEN_CHANGELING] message\" to communicate!</span>") to_chat(target, "<font color=#800040><span class='boldannounce'>You can now communicate in the changeling hivemind, say \"[MODE_TOKEN_CHANGELING] message\" to communicate!</span>")
target.reagents.add_reagent("salbutamol", 40) // So they don't choke to death while you interrogate them target.reagents.add_reagent(/datum/reagent/medicine/salbutamol, 40) // So they don't choke to death while you interrogate them
sleep(1800) sleep(1800)
SSblackbox.record_feedback("nested tally", "changeling_powers", 1, list("[name]", "[i]")) SSblackbox.record_feedback("nested tally", "changeling_powers", 1, list("[name]", "[i]"))
if(!do_mob(user, target, 20)) if(!do_mob(user, target, 20))
@@ -500,7 +500,7 @@
/obj/item/clothing/suit/space/changeling/process() /obj/item/clothing/suit/space/changeling/process()
if(ishuman(loc)) if(ishuman(loc))
var/mob/living/carbon/human/H = loc var/mob/living/carbon/human/H = loc
H.reagents.add_reagent("salbutamol", REAGENTS_METABOLISM) H.reagents.add_reagent(/datum/reagent/medicine/salbutamol, REAGENTS_METABOLISM)
/obj/item/clothing/head/helmet/space/changeling /obj/item/clothing/head/helmet/space/changeling
name = "flesh mass" name = "flesh mass"
@@ -28,10 +28,10 @@
C.vomit(0, toxic = TRUE) C.vomit(0, toxic = TRUE)
O.forceMove(get_turf(user)) O.forceMove(get_turf(user))
user.reagents.add_reagent("mutadone", 10) user.reagents.add_reagent(/datum/reagent/medicine/mutadone, 10)
user.reagents.add_reagent("pen_jelly", 20) user.reagents.add_reagent(/datum/reagent/medicine/pen_acid/pen_jelly, 20)
user.reagents.add_reagent("antihol", 10) user.reagents.add_reagent(/datum/reagent/medicine/antihol, 10)
user.reagents.add_reagent("mannitol", 25) user.reagents.add_reagent(/datum/reagent/medicine/mannitol, 25)
if(isliving(user)) if(isliving(user))
var/mob/living/L = user var/mob/living/L = user
@@ -104,11 +104,11 @@
var/mob/living/carbon/C = target var/mob/living/carbon/C = target
. = TRUE . = TRUE
if(istype(C)) if(istype(C))
if(C.reagents.has_reagent("changeling_sting_real")) if(C.reagents.has_reagent(/datum/reagent/changeling_string))
C.reagents.add_reagent("changeling_sting_real",120) C.reagents.add_reagent(/datum/reagent/changeling_string,120)
log_combat(user, target, "stung", "transformation sting", ", extending the duration.") log_combat(user, target, "stung", "transformation sting", ", extending the duration.")
else else
C.reagents.add_reagent("changeling_sting_real",120,list("desired_dna" = selected_dna.dna)) C.reagents.add_reagent(/datum/reagent/changeling_string,120,list("desired_dna" = selected_dna.dna))
log_combat(user, target, "stung", "transformation sting", " new identity is '[selected_dna.dna.real_name]'") log_combat(user, target, "stung", "transformation sting", " new identity is '[selected_dna.dna.real_name]'")
@@ -243,8 +243,8 @@
/obj/effect/proc_holder/changeling/sting/LSD/sting_action(mob/user, mob/target) /obj/effect/proc_holder/changeling/sting/LSD/sting_action(mob/user, mob/target)
log_combat(user, target, "stung", "LSD sting") log_combat(user, target, "stung", "LSD sting")
if(target.reagents) if(target.reagents)
target.reagents.add_reagent("regenerative_materia", 5) target.reagents.add_reagent(/datum/reagent/blob/regenerative_materia, 5)
target.reagents.add_reagent("mindbreaker", 5) target.reagents.add_reagent(/datum/reagent/toxin/mindbreaker, 5)
return TRUE return TRUE
/obj/effect/proc_holder/changeling/sting/cryo /obj/effect/proc_holder/changeling/sting/cryo
@@ -262,5 +262,5 @@
/obj/effect/proc_holder/changeling/sting/cryo/sting_action(mob/user, mob/target) /obj/effect/proc_holder/changeling/sting/cryo/sting_action(mob/user, mob/target)
log_combat(user, target, "stung", "cryo sting") log_combat(user, target, "stung", "cryo sting")
if(target.reagents) if(target.reagents)
target.reagents.add_reagent("frostoil", 30) target.reagents.add_reagent(/datum/reagent/consumable/frostoil, 30)
return TRUE return TRUE
@@ -100,7 +100,7 @@
var/burndamage = L.getFireLoss() var/burndamage = L.getFireLoss()
var/oxydamage = L.getOxyLoss() var/oxydamage = L.getOxyLoss()
var/totaldamage = brutedamage + burndamage + oxydamage var/totaldamage = brutedamage + burndamage + oxydamage
if(!totaldamage && (!L.reagents || !L.reagents.has_reagent("holywater"))) if(!totaldamage && (!L.reagents || !L.reagents.has_reagent(/datum/reagent/water/holywater)))
to_chat(ranged_ability_user, "<span class='inathneq'>\"[L] is unhurt and untainted.\"</span>") to_chat(ranged_ability_user, "<span class='inathneq'>\"[L] is unhurt and untainted.\"</span>")
return TRUE return TRUE
@@ -108,7 +108,7 @@
to_chat(ranged_ability_user, "<span class='brass'>You bathe [L == ranged_ability_user ? "yourself":"[L]"] in Inath-neq's power!</span>") to_chat(ranged_ability_user, "<span class='brass'>You bathe [L == ranged_ability_user ? "yourself":"[L]"] in Inath-neq's power!</span>")
var/targetturf = get_turf(L) var/targetturf = get_turf(L)
var/has_holy_water = (L.reagents && L.reagents.has_reagent("holywater")) var/has_holy_water = (L.reagents && L.reagents.has_reagent(/datum/reagent/water/holywater))
var/healseverity = max(round(totaldamage*0.05, 1), 1) //shows the general severity of the damage you just healed, 1 glow per 20 var/healseverity = max(round(totaldamage*0.05, 1), 1) //shows the general severity of the damage you just healed, 1 glow per 20
for(var/i in 1 to healseverity) for(var/i in 1 to healseverity)
new /obj/effect/temp_visual/heal(targetturf, "#1E8CE1") new /obj/effect/temp_visual/heal(targetturf, "#1E8CE1")
@@ -129,7 +129,7 @@
playsound(targetturf, 'sound/magic/staff_healing.ogg', 50, 1) playsound(targetturf, 'sound/magic/staff_healing.ogg', 50, 1)
if(has_holy_water) if(has_holy_water)
L.reagents.remove_reagent("holywater", 1000) L.reagents.del_reagent(/datum/reagent/water/holywater)
remove_ranged_ability() remove_ranged_ability()
+3 -3
View File
@@ -487,7 +487,7 @@
icon = 'icons/obj/drinks.dmi' icon = 'icons/obj/drinks.dmi'
icon_state = "holyflask" icon_state = "holyflask"
color = "#333333" color = "#333333"
list_reagents = list("unholywater" = 50) list_reagents = list(/datum/reagent/fuel/unholywater = 50)
/obj/item/shuttle_curse /obj/item/shuttle_curse
name = "cursed orb" name = "cursed orb"
@@ -797,7 +797,7 @@
if(ishuman(target)) if(ishuman(target))
var/mob/living/carbon/human/H = target var/mob/living/carbon/human/H = target
if(H.stat != DEAD) if(H.stat != DEAD)
H.reagents.add_reagent("unholywater", 4) H.reagents.add_reagent(/datum/reagent/fuel/unholywater, 4)
if(isshade(target) || isconstruct(target)) if(isshade(target) || isconstruct(target))
var/mob/living/simple_animal/M = target var/mob/living/simple_animal/M = target
if(M.health+5 < M.maxHealth) if(M.health+5 < M.maxHealth)
@@ -898,7 +898,7 @@
if(ishuman(target)) if(ishuman(target))
var/mob/living/carbon/human/H = target var/mob/living/carbon/human/H = target
if(H.stat != DEAD) if(H.stat != DEAD)
H.reagents.add_reagent("unholywater", 7) H.reagents.add_reagent(/datum/reagent/fuel/unholywater, 7)
if(isshade(target) || isconstruct(target)) if(isshade(target) || isconstruct(target))
var/mob/living/simple_animal/M = target var/mob/living/simple_animal/M = target
if(M.health+15 < M.maxHealth) if(M.health+15 < M.maxHealth)
+4 -4
View File
@@ -24,11 +24,11 @@ This file contains the cult dagger and rune list code
/obj/item/melee/cultblade/dagger/attack(mob/living/M, mob/living/user) /obj/item/melee/cultblade/dagger/attack(mob/living/M, mob/living/user)
if(iscultist(M)) if(iscultist(M))
if(M.reagents && M.reagents.has_reagent("holywater")) //allows cultists to be rescued from the clutches of ordained religion if(M.reagents && M.reagents.has_reagent(/datum/reagent/water/holywater)) //allows cultists to be rescued from the clutches of ordained religion
to_chat(user, "<span class='cult'>You remove the taint from [M].</span>" ) to_chat(user, "<span class='cult'>You remove the taint from [M].</span>" )
var/holy2unholy = M.reagents.get_reagent_amount("holywater") var/holy2unholy = M.reagents.get_reagent_amount(/datum/reagent/water/holywater)
M.reagents.del_reagent("holywater") M.reagents.del_reagent(/datum/reagent/water/holywater)
M.reagents.add_reagent("unholywater",holy2unholy) M.reagents.add_reagent(/datum/reagent/fuel/unholywater,holy2unholy)
log_combat(user, M, "smacked", src, " removing the holy water from them") log_combat(user, M, "smacked", src, " removing the holy water from them")
return FALSE return FALSE
. = ..() . = ..()
+2 -2
View File
@@ -384,14 +384,14 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
if(BANISH_WATER) if(BANISH_WATER)
if(iscarbon(body)) if(iscarbon(body))
var/mob/living/carbon/H = body var/mob/living/carbon/H = body
return H.reagents.has_reagent("holy water") return H.reagents.has_reagent(/datum/reagent/water/holywater)
return 0 return 0
if(BANISH_COFFIN) if(BANISH_COFFIN)
return (body && istype(body.loc, /obj/structure/closet/crate/coffin)) return (body && istype(body.loc, /obj/structure/closet/crate/coffin))
if(BANISH_FORMALDYHIDE) if(BANISH_FORMALDYHIDE)
if(iscarbon(body)) if(iscarbon(body))
var/mob/living/carbon/H = body var/mob/living/carbon/H = body
return H.reagents.has_reagent("formaldehyde") return H.reagents.has_reagent(/datum/reagent/toxin/formaldehyde)
return 0 return 0
if(BANISH_RUNES) if(BANISH_RUNES)
if(body) if(body)
@@ -513,7 +513,7 @@
/obj/machinery/nuclearbomb/beer/proc/fizzbuzz() /obj/machinery/nuclearbomb/beer/proc/fizzbuzz()
var/datum/reagents/R = new/datum/reagents(1000) var/datum/reagents/R = new/datum/reagents(1000)
R.my_atom = src R.my_atom = src
R.add_reagent("beer", 100) R.add_reagent(/datum/reagent/consumable/ethanol/beer, 100)
var/datum/effect_system/foam_spread/foam = new var/datum/effect_system/foam_spread/foam = new
foam.set_up(200, get_turf(src), R) foam.set_up(200, get_turf(src), R)
@@ -353,7 +353,7 @@
to_chat(H, "<span class='revenminor'>You feel [pick("suddenly sick", "a surge of nausea", "like your skin is <i>wrong</i>")].</span>") to_chat(H, "<span class='revenminor'>You feel [pick("suddenly sick", "a surge of nausea", "like your skin is <i>wrong</i>")].</span>")
else else
if(mob.reagents) if(mob.reagents)
mob.reagents.add_reagent("plasma", 5) mob.reagents.add_reagent(/datum/reagent/toxin/plasma, 5)
else else
mob.adjustToxLoss(5) mob.adjustToxLoss(5)
for(var/obj/structure/spacevine/vine in T) //Fucking with botanists, the ability. for(var/obj/structure/spacevine/vine in T) //Fucking with botanists, the ability.
@@ -175,7 +175,7 @@
if(C.reagents.total_volume >= C.volume) if(C.reagents.total_volume >= C.volume)
to_chat(user, "<span class='danger'>[C] is full.</span>") to_chat(user, "<span class='danger'>[C] is full.</span>")
return return
C.reagents.add_reagent("plasma", rand(5, 10)) C.reagents.add_reagent(/datum/reagent/toxin/plasma, rand(5, 10))
user.visible_message("[user] scoops some plasma from the [src] with \the [C].", "<span class='notice'>You scoop out some plasma from the [src] using \the [C].</span>") user.visible_message("[user] scoops some plasma from the [src] with \the [C].", "<span class='notice'>You scoop out some plasma from the [src] using \the [C].</span>")
/turf/open/lava/plasma/burn_stuff(AM) /turf/open/lava/plasma/burn_stuff(AM)
+3 -3
View File
@@ -12,7 +12,7 @@
/datum/bounty/reagent/applies_to(obj/O) /datum/bounty/reagent/applies_to(obj/O)
if(!istype(O, /obj/item/reagent_containers)) if(!istype(O, /obj/item/reagent_containers))
return FALSE return FALSE
if(!O.reagents || !O.reagents.has_reagent(wanted_reagent.id)) if(!O.reagents || !O.reagents.has_reagent(wanted_reagent.type))
return FALSE return FALSE
if(O.flags_1 & HOLOGRAM_1) if(O.flags_1 & HOLOGRAM_1)
return FALSE return FALSE
@@ -21,7 +21,7 @@
/datum/bounty/reagent/ship(obj/O) /datum/bounty/reagent/ship(obj/O)
if(!applies_to(O)) if(!applies_to(O))
return return
shipped_volume += O.reagents.get_reagent_amount(wanted_reagent.id) shipped_volume += O.reagents.get_reagent_amount(wanted_reagent.type)
if(shipped_volume > required_volume) if(shipped_volume > required_volume)
shipped_volume = required_volume shipped_volume = required_volume
@@ -29,7 +29,7 @@
if(!istype(other_bounty, /datum/bounty/reagent)) if(!istype(other_bounty, /datum/bounty/reagent))
return TRUE return TRUE
var/datum/bounty/reagent/R = other_bounty var/datum/bounty/reagent/R = other_bounty
return wanted_reagent.id != R.wanted_reagent.id return wanted_reagent.type != R.wanted_reagent.type
/datum/bounty/reagent/simple_drink /datum/bounty/reagent/simple_drink
name = "Simple Drink" name = "Simple Drink"
+1 -1
View File
@@ -81,7 +81,7 @@
/obj/item/reagent_containers/food/snacks/clothing /obj/item/reagent_containers/food/snacks/clothing
name = "oops" name = "oops"
desc = "If you're reading this it means I messed up. This is related to moths eating clothes and I didn't know a better way to do it than making a new food object." desc = "If you're reading this it means I messed up. This is related to moths eating clothes and I didn't know a better way to do it than making a new food object."
list_reagents = list("nutriment" = 1) list_reagents = list(/datum/reagent/consumable/nutriment = 1)
tastes = list("dust" = 1, "lint" = 1) tastes = list("dust" = 1, "lint" = 1)
/obj/item/clothing/attack(mob/M, mob/user, def_zone) /obj/item/clothing/attack(mob/M, mob/user, def_zone)
@@ -26,7 +26,7 @@
/obj/item/clothing/glasses/phantomthief/syndicate/proc/injectadrenaline(mob/user, combatmodestate) /obj/item/clothing/glasses/phantomthief/syndicate/proc/injectadrenaline(mob/user, combatmodestate)
if(istype(user) && combatmodestate && world.time >= nextadrenalinepop) if(istype(user) && combatmodestate && world.time >= nextadrenalinepop)
nextadrenalinepop = world.time + 5 MINUTES nextadrenalinepop = world.time + 5 MINUTES
user.reagents.add_reagent("syndicateadrenals", 5) user.reagents.add_reagent(/datum/reagent/syndicateadrenals, 5)
user.playsound_local(user, 'sound/misc/adrenalinject.ogg', 100, 0, pressure_affected = FALSE) user.playsound_local(user, 'sound/misc/adrenalinject.ogg', 100, 0, pressure_affected = FALSE)
/obj/item/clothing/glasses/phantomthief/syndicate/equipped(mob/user, slot) /obj/item/clothing/glasses/phantomthief/syndicate/equipped(mob/user, slot)
+1 -1
View File
@@ -53,7 +53,7 @@
return return
var/obj/item/reagent_containers/glass/bucket/bucket = H.get_item_for_held_index(1) var/obj/item/reagent_containers/glass/bucket/bucket = H.get_item_for_held_index(1)
bucket.reagents.add_reagent("water",70) bucket.reagents.add_reagent(/datum/reagent/water,70)
/datum/outfit/laser_tag /datum/outfit/laser_tag
name = "Laser Tag Red" name = "Laser Tag Red"
+1 -1
View File
@@ -157,7 +157,7 @@
icon = 'icons/obj/holiday_misc.dmi' icon = 'icons/obj/holiday_misc.dmi'
icon_state = "candyheart" icon_state = "candyheart"
desc = "A heart-shaped candy that reads: " desc = "A heart-shaped candy that reads: "
list_reagents = list("sugar" = 2) list_reagents = list(/datum/reagent/consumable/sugar = 2)
junkiness = 5 junkiness = 5
/obj/item/reagent_containers/food/snacks/candyheart/New() /obj/item/reagent_containers/food/snacks/candyheart/New()
+43 -45
View File
@@ -15,48 +15,46 @@
var/randomProbability = 1 var/randomProbability = 1
var/reagentsAmount = 100 var/reagentsAmount = 100
var/list/saferChems = list( var/list/saferChems = list(
"water", /datum/reagent/water,
"carbon", /datum/reagent/carbon,
"flour", /datum/reagent/consumable/flour,
"cleaner", /datum/reagent/space_cleaner,
"nutriment", /datum/reagent/consumable/nutriment,
"condensedcapsaicin", /datum/reagent/consumable/condensedcapsaicin,
"mushroomhallucinogen", /datum/reagent/drug/mushroomhallucinogen,
"lube", /datum/reagent/lube,
"pink_glitter", /datum/reagent/glitter/pink,
"cryptobiolin", /datum/reagent/cryptobiolin,
"plantbgone", /datum/reagent/toxin/plantbgone,
"blood", /datum/reagent/blood,
"charcoal", /datum/reagent/medicine/charcoal,
"space_drugs", /datum/reagent/drug/space_drugs,
"morphine", /datum/reagent/medicine/morphine,
"holywater", /datum/reagent/water/holywater,
"ethanol", /datum/reagent/consumable/ethanol,
"hot_coco", /datum/reagent/consumable/hot_coco,
"sacid", /datum/reagent/toxin/acid,
"mindbreaker", /datum/reagent/toxin/mindbreaker,
"rotatium", /datum/reagent/toxin/rotatium,
"bluespace", /datum/reagent/bluespace,
"pax", /datum/reagent/pax,
"laughter", /datum/reagent/consumable/laughter,
"concentrated_barbers_aid", /datum/reagent/concentrated_barbers_aid,
"colorful_reagent", /datum/reagent/colorful_reagent,
"dizzysolution", /datum/reagent/peaceborg_confuse,
"tiresolution", /datum/reagent/peaceborg_tire,
"sodiumchloride", /datum/reagent/consumable/sodiumchloride,
"beer", /datum/reagent/consumable/ethanol/beer,
"hair_dye", /datum/reagent/hair_dye,
"sugar", /datum/reagent/consumable/sugar,
"white_glitter", /datum/reagent/glitter/white,
"growthserum", /datum/reagent/growthserum,
"cornoil", /datum/reagent/consumable/cornoil,
"uranium", /datum/reagent/uranium,
"carpet", /datum/reagent/carpet,
"firefighting_foam", /datum/reagent/firefighting_foam,
"semen", /datum/reagent/consumable/tearjuice,
"femcum", /datum/reagent/medicine/strange_reagent
"tearjuice",
"strange_reagent"
) )
//needs to be chemid unit checked at some point //needs to be chemid unit checked at some point
@@ -165,7 +163,7 @@
if(vent && vent.loc && !vent.welded) if(vent && vent.loc && !vent.welded)
var/datum/reagents/R = new/datum/reagents(1000) var/datum/reagents/R = new/datum/reagents(1000)
R.my_atom = vent R.my_atom = vent
R.add_reagent("beer", reagentsAmount) R.add_reagent(/datum/reagent/consumable/ethanol/beer, reagentsAmount)
var/datum/effect_system/foam_spread/foam = new var/datum/effect_system/foam_spread/foam = new
foam.set_up(200, get_turf(vent), R) foam.set_up(200, get_turf(vent), R)
@@ -180,7 +178,7 @@
if(vent && vent.loc && !vent.welded) if(vent && vent.loc && !vent.welded)
var/datum/reagents/R = new/datum/reagents(1000) var/datum/reagents/R = new/datum/reagents(1000)
R.my_atom = vent R.my_atom = vent
R.add_reagent("semen", reagentsAmount) R.add_reagent(/datum/reagent/consumable/semen, reagentsAmount)
var/datum/effect_system/foam_spread/foam = new var/datum/effect_system/foam_spread/foam = new
foam.set_up(200, get_turf(vent), R) foam.set_up(200, get_turf(vent), R)
@@ -195,7 +193,7 @@
if(vent && vent.loc && !vent.welded) if(vent && vent.loc && !vent.welded)
var/datum/reagents/R = new/datum/reagents(1000) var/datum/reagents/R = new/datum/reagents(1000)
R.my_atom = vent R.my_atom = vent
R.add_reagent("femcum", reagentsAmount) R.add_reagent(/datum/reagent/consumable/femcum, reagentsAmount)
var/datum/effect_system/foam_spread/foam = new var/datum/effect_system/foam_spread/foam = new
foam.set_up(200, get_turf(vent), R) foam.set_up(200, get_turf(vent), R)

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