Update game.dm
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@@ -145,20 +145,6 @@
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turfs += T
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return turfs
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//This is the new version of recursive_mob_check, used for say().
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//The other proc was left intact because morgue trays use it.
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//Sped this up again for real this time
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/proc/recursive_hear_check(O)
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var/list/processing_list = list(O)
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. = list()
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var/i = 0
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while(i < length(processing_list))
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var/atom/A = processing_list[++i]
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if(A.flags_1 & HEAR_1)
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. += A
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processing_list += A.contents
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/** recursive_organ_check
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* inputs: O (object to start with)
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* outputs:
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