Catwalk Flooring
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@@ -8,6 +8,7 @@
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#define FOOTSTEP_LAVA "lava"
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#define FOOTSTEP_MEAT "meat"
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#define FOOTSTEP_RUST "rust"
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#define FOOTSTEP_CATWALK "catwalk"
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//barefoot sounds
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#define FOOTSTEP_WOOD_BAREFOOT "woodbarefoot"
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@@ -94,6 +95,12 @@ GLOBAL_LIST_INIT(footstep, list(
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'sound/effects/footstep/lava3.ogg'), 100, 0),
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FOOTSTEP_MEAT = list(list(
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'sound/effects/meatslap.ogg'), 100, 0),
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FOOTSTEP_CATWALK = list(list(
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'sound/effects/footstep/catwalk1.ogg',
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'sound/effects/footstep/catwalk2.ogg',
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'sound/effects/footstep/catwalk3.ogg',
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'sound/effects/footstep/catwalk4.ogg',
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'sound/effects/footstep/catwalk5.ogg'), 100, 1),
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FOOTSTEP_RUST = list(list(
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'sound/effects/footstep/rustystep1.ogg'), 100, 0)
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))
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@@ -64,8 +64,9 @@
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#define GAS_PIPE_VISIBLE_LAYER 2.47
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#define GAS_FILTER_LAYER 2.48
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#define GAS_PUMP_LAYER 2.49
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#define LOW_OBJ_LAYER 2.5
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///catwalk overlay of /turf/open/floor/plating/plating_catwalk
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#define CATWALK_LAYER 2.51
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#define LOW_SIGIL_LAYER 2.52
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#define SIGIL_LAYER 2.54
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#define HIGH_SIGIL_LAYER 2.56
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@@ -3,6 +3,7 @@ GLOBAL_LIST_INIT(rod_recipes, list ( \
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new/datum/stack_recipe("table frame", /obj/structure/table_frame, 2, time = 10, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("scooter frame", /obj/item/scooter_frame, 10, time = 25, one_per_turf = 0), \
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new/datum/stack_recipe("railing", /obj/structure/railing, 3, time = 18, window_checks = TRUE), \
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new/datum/stack_recipe("catwalk tile", /obj/item/stack/tile/catwalk, 1, 4, 20), \
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))
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/obj/item/stack/rods
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@@ -555,3 +555,10 @@
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color = "#92661A"
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turf_type = /turf/open/floor/bronze
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custom_materials = list(/datum/material/bronze = 250)
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/obj/item/stack/tile/catwalk
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name = "catwalk tile"
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singular_name = "catwalk floor tile"
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desc = "Flooring that shows its contents underneath. Engineers love it!"
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icon_state = "catwalk_tile"
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turf_type = /turf/open/floor/plating/catwalk_floor
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44
code/game/turfs/open/floor/catwalk_plating.dm
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44
code/game/turfs/open/floor/catwalk_plating.dm
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@@ -0,0 +1,44 @@
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/**
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* ## catwalk flooring
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*
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* They show what's underneath their catwalk flooring (pipes and the like)
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* you can crowbar it to interact with the underneath stuff without destroying the tile...
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* unless you want to!
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*/
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/turf/open/floor/plating/catwalk_floor
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icon = 'icons/turf/floors/catwalk_plating.dmi'
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icon_state = "catwalk_below"
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floor_tile = /obj/item/stack/tile/catwalk
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name = "catwalk floor"
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desc = "Flooring that shows its contents underneath. Engineers love it!"
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baseturfs = /turf/open/floor/plating
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footstep = FOOTSTEP_CATWALK
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barefootstep = FOOTSTEP_CATWALK
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clawfootstep = FOOTSTEP_CATWALK
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heavyfootstep = FOOTSTEP_CATWALK
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var/covered = TRUE
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/turf/open/floor/plating/catwalk_floor/Initialize()
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. = ..()
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layer = CATWALK_LAYER
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update_icon(UPDATE_OVERLAYS)
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/turf/open/floor/plating/catwalk_floor/update_overlays()
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. = ..()
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var/static/catwalk_overlay
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if(isnull(catwalk_overlay))
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catwalk_overlay = iconstate2appearance(icon, "catwalk_above")
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if(covered)
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. += catwalk_overlay
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/turf/open/floor/plating/catwalk_floor/screwdriver_act(mob/living/user, obj/item/tool)
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. = ..()
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covered = !covered
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to_chat(user, span_notice("[!covered ? "You removed the cover!" : "You added the cover!"]"))
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update_icon(UPDATE_OVERLAYS)
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/turf/open/floor/plating/catwalk_floor/pry_tile(obj/item/crowbar, mob/user, silent)
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if(covered)
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to_chat(user, span_notice("You need to remove the cover first!"))
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return FALSE
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. = ..()
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Binary file not shown.
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Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 18 KiB |
BIN
icons/turf/floors/catwalk_plating.dmi
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BIN
icons/turf/floors/catwalk_plating.dmi
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Binary file not shown.
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After Width: | Height: | Size: 396 B |
@@ -1389,6 +1389,7 @@
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#include "code\game\turfs\closed.dm"
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#include "code\game\turfs\open.dm"
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#include "code\game\turfs\turf.dm"
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#include "code\game\turfs\open\floor\catwalk_plating.dm"
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#include "code\game\turfs\simulated\chasm.dm"
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#include "code\game\turfs\simulated\dirtystation.dm"
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#include "code\game\turfs\simulated\floor.dm"
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