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@@ -1,67 +1,78 @@
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GLOBAL_LIST(custom_item_list) //Assoc list in form of ckey = delimited paramlist.
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GLOBAL_LIST(custom_item_list)
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//Layered list in form of custom_item_list[ckey][job][items][amounts]
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//ckey is key, job is specific jobs, or "ALL" for all jobs, items for items, amounts for amount of item.
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//File should be in the format of Ckey|things, where things is in the form of itempath1=amount;itempath2=amount;itempath3=amount
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//Each ckey should be on a different line!!
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//File should be in the format of ckey|exact job name/exact job name/or put ALL instead of any job names|/path/to/item=amount;/path/to/item=amount
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//Each ckey should be in a different line
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//if there's multiple entries of a single ckey the later ones will add to the earlier definitions.
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/proc/reload_custom_item_list(custom_filelist)
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/proc/reload_custom_roundstart_items_list(custom_filelist)
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if(!custom_filelist)
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custom_filelist = "config/custom_items.txt"
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custom_filelist = "config/custom_roundstart_items.txt"
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GLOB.custom_item_list = list()
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var/list/file_lines = world.file2list(custom_filelist)
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for(var/line in file_lines)
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var/list/key_separation = splittext(line, "|")
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if((!istype(key_separation))||(key_separation.len > 2)||(key_separation.len < 1))
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stack_trace("Warning: Roundstart items configuration file improperly formatted!")
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continue
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var/key = key_separation[1]
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var/items = key_separation[2]
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if(!key)
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continue
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if(!items)
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GLOB.custom_item_list[key] = "ERROR"
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continue
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GLOB.custom_item_list[key] = list()
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var/list/item_separation = splittext(items, ";")
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if((!istype(item_separation))||(item_separation.len < 1))
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stack_trace("Warning: Roundstart items configuration file improperly formatted!")
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continue
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for(var/item_string in item_separation)
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world << "itemstring [item_string]"
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var/list/amount_separation = splittext(item_string, "=")
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world << "separated [item_string] == [english_list(amount_separation)]"
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if((!istype(amount_separation))||(amount_separation.len > 2)||(amount_separation.len < 1))
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stack_trace("Warning: Roundstart items configuration file improperly formatted!")
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try //Lazy as fuck.
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if(length(line) == 0) //Emptyline, no one cares.
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continue
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var/path_to_item = amount_separation[1]
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if(!ispath(text2path(path_to_item)))
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GLOB.custom_item_list[key] += "ERROR"
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var/amount_of_item = amount_separation[2]
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if(!amount_of_item)
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GLOB.custom_item_list[key][path_to_item] = "ERROR"
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var/amount_of_item_num = 0
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if(isnum(amount_of_item))
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amount_of_item_num = amount_of_item
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else
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amount_of_item_num = text2num(amount_of_item)
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if(!isnum(amount_of_item) || (amount_of_item < 1))
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GLOB.custom_item_list[key][path_to_item] = "ERROR"
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GLOB.custom_item_list[key][path_to_item] = amount_of_item_num
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if(copytext(line,1,3) == "//") //Commented line, ignore.
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continue
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var/ckey_str_sep = findtext(line, "|") //Process our stuff..
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var/job_str_sep = findtext(line, "|", ckey_str_sep+1)
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var/item_str_sep = findtext(line, "|", job_str_sep+1)
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var/ckey_str = ckey(copytext(line, 1, ckey_str_sep))
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var/job_str = copytext(line, ckey_str_sep+1, job_str_sep)
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var/item_str = copytext(line, job_str_sep+1, item_str_sep)
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world << "DEBUG: Line process: [line]"
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world << "DEBUG: [ckey_str_sep], [job_str_sep], [item_str_sep], [ckey_str], [job_str], [item_str]."
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if(!islist(GLOB.custom_item_list[ckey_str]))
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GLOB.custom_item_list[ckey_str] = list() //Initialize list for this ckey if it isn't initialized..
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var/list/jobs = splittext(job_str, "/")
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world << "DEBUG: Job string processed."
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world << "DEBUG: JOBS: [english_list(jobs)]"
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for(var/job in jobs)
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if(!islist(GLOB.custom_item_list[ckey_str][job]))
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GLOB.custom_item_list[ckey_str][job] = list() //Initialize item list for this job of this ckey if not already initialized.
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var/list/item_strings = splittext(item_str, ";") //Get item strings in format of /path/to/item=amount
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for(var/item_string in item_strings)
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var/path_str_sep = findtext(item_string, "=")
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var/path = copytext(item_string, 1, path_str_sep) //Path to spawn
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var/amount = copytext(item_string, path_str_sep+1) //Amount to spawn
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world << "DEBUG: Item string [item_string] processed"
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path = text2path(path)
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world << "DEBUG: [path_str_sep], [path], [amount]"
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for(var/job in jobs)
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if(GLOB.custom_item_list[ckey_str][job][path]) //Doesn't exist, make it exist!
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GLOB.custom_item_list[ckey_str][job][path] = amount
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else
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GLOB.custom_item_list[ckey_str][job][path] += amount //Exists, we want more~
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catch //Uh oh.
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var/msg = "Error processing line in [custom_filelist]. Line : [line]"
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message_admins(msg)
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log_game(msg)
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stack_trace(msg)
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continue
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return GLOB.custom_item_list
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/proc/parse_custom_items_by_key(ckey)
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world << "parse_custom_items_by_key([ckey])"
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/proc/parse_custom_item_list_key_to_joblist(ckey) //First stage
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if(!ckey || !GLOB.custom_item_list[ckey])
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world << "parse_custom_items_by_key: no ckey match"
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return null
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var/list/items = GLOB.custom_item_list[ckey]
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for(var/I in items)
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if(items[I] == "ERROR")
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items -= I
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continue
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return items
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return GLOB.custom_item_list[ckey]
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/proc/parse_custom_item_list_joblist_to_items(list, job) //Second stage
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var/list/ret = list()
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for(var/j in list) //for job in ckey-job-item list
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if((j == job) || (j == "ALL") || (job == "ALL")) //job matches or is all jobs or we want everything.
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for(var/i in list[j]) //for item in job-item list
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if(!ret[i])
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ret[i] = list[j][i] //add to return with return value if not there
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else
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ret[i] += list[j][i] //else, add to that item in return value!
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return ret //If done properly, you'll have a list of item typepaths with how many to spawn.
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/proc/parse_custom_items_by_key_and_job(ckey, job)
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return parse_custom_item_list_joblist_to_items(parse_custom_item_list_key_to_joblist(ckey), job)
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/proc/debug_roundstart_items()
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reload_custom_item_list()
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for(var/mob/M in world)
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handle_roundstart_items(M)
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reload_custom_roundstart_items_list()
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