sigh
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@@ -637,7 +637,7 @@
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icon_state = "carp_rift_charged"
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light_color = LIGHT_COLOR_YELLOW
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update_light()
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armor = list(MELEE = 100, BULLET = 100, LASER = 100, ENERGY = 100, BOMB = 100, BIO = 100, RAD = 100, FIRE = 100, ACID = 100)
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armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 100, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100)
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resistance_flags = INDESTRUCTIBLE
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dragon.rifts_charged += 1
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if(dragon.rifts_charged != 3 && !dragon.objective_complete)
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