Update shadowpeople.dm
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@@ -1,28 +1,3 @@
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<<<<<<< HEAD
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/datum/species/shadow
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// Humans cursed to stay in the darkness, lest their life forces drain. They regain health in shadow and die in light.
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name = "???"
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id = "shadow"
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sexes = 0
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blacklisted = 1
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ignored_by = list(/mob/living/simple_animal/hostile/faithless)
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meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/shadow
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species_traits = list(NOBREATH,NOBLOOD,RADIMMUNE,VIRUSIMMUNE)
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dangerous_existence = 1
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mutanteyes = /obj/item/organ/eyes/night_vision
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/datum/species/shadow/spec_life(mob/living/carbon/human/H)
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var/light_amount = 0
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if(isturf(H.loc))
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var/turf/T = H.loc
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light_amount = T.get_lumcount()
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if(light_amount > 0.2) //if there's enough light, start dying
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H.take_overall_damage(1,1)
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else if (light_amount < 0.2) //heal in the dark
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H.heal_overall_damage(1,1)
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=======
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/datum/species/shadow
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// Humans cursed to stay in the darkness, lest their life forces drain. They regain health in shadow and die in light.
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name = "???"
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@@ -138,4 +113,3 @@
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visible_message("<span class='danger'>[O] is disintegrated by [src]!</span>")
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O.burn()
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playsound(src, 'sound/items/welder.ogg', 50, 1)
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>>>>>>> 35279a3... Nightmare (#30415)
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