some random math, if it's too low, or too high, change later

This commit is contained in:
SandPoot
2024-04-10 23:01:39 -03:00
parent 984d7ffe9a
commit ea41329544

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@@ -78,7 +78,7 @@ SUBSYSTEM_DEF(economy)
for(var/account in bank_accounts)
var/datum/bank_account/bank_account = account
bank_account.payday(1)
var/effective_mailcount = round(living_player_count()/1) // (inflation_value - 0.5)) //More mail at low inflation, and vis versa.
var/effective_mailcount = round(living_player_count() / (rand(1, 5) - 0.5)) // fake inflation // (inflation_value - 0.5)) //More mail at low inflation, and vis versa.
mail_waiting += clamp(effective_mailcount, 1, MAX_MAIL_PER_MINUTE * delta_time)
/datum/controller/subsystem/economy/proc/get_dep_account(dep_id)