attempts to make slime sprites equally transparent
also gives them snouts and markings for improvments
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@@ -724,10 +724,10 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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var/list/colorlist = list()
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colorlist.Cut()
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colorlist += ReadRGB(H.dna.features["mcolor"])
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colorlist += ReadRGB(H.dna.features["mcolor2"])
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colorlist += ReadRGB(H.dna.features["mcolor3"])
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colorlist += list(0,0,0)
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colorlist += ReadRGB("[H.dna.features["mcolor"]]0")
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colorlist += ReadRGB("[H.dna.features["mcolor2"]]0")
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colorlist += ReadRGB("[H.dna.features["mcolor3"]]0")
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colorlist += list(0,0,0, hair_alpha)
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for(var/index=1, index<=colorlist.len, index++)
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colorlist[index] = colorlist[index]/255
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@@ -774,11 +774,10 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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husklist += ReadRGB("#a3a3a3")
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husklist += ReadRGB("#a3a3a3")
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husklist += ReadRGB("#a3a3a3")
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husklist += list(0,0,0)
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husklist += list(0,0,0, hair_alpha)
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for(var/index=1, index<=husklist.len, index++)
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husklist[index] = husklist[index]/255
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accessory_overlay.color = husklist
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standing += accessory_overlay
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if(S.hasinner)
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@@ -5,8 +5,8 @@
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default_color = "00FF90"
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say_mod = "chirps"
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species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,NOBLOOD)
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mutant_bodyparts = list("mam_tail", "mam_ears", "taur") //CIT CHANGE
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default_features = list("mcolor" = "FFF", "mam_tail" = "None", "mam_ears" = "None") //CIT CHANGE
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mutant_bodyparts = list("mam_tail", "mam_ears", "mam_snouts", "taur") //CIT CHANGE
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default_features = list("mcolor" = "FFF", "mam_tail" = "None", "mam_ears" = "None", "mam_snouts" = "None", "taur" = "None") //CIT CHANGE
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inherent_traits = list(TRAIT_TOXINLOVER)
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meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/slime
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exotic_blood = "slimejelly"
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@@ -306,10 +306,10 @@
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//body marking memes
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var/list/colorlist = list()
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colorlist.Cut()
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colorlist += ReadRGB(H.dna.features["mcolor"])
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colorlist += ReadRGB(H.dna.features["mcolor2"])
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colorlist += ReadRGB(H.dna.features["mcolor3"])
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colorlist += list(0,0,0)
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colorlist += ReadRGB("[H.dna.features["mcolor"]]0")
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colorlist += ReadRGB("[H.dna.features["mcolor2"]]0")
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colorlist += ReadRGB("[H.dna.features["mcolor3"]]0")
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colorlist += list(0,0,0, S.hair_alpha)
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for(var/index=1, index<=colorlist.len, index++)
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colorlist[index] = colorlist[index]/255
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@@ -441,7 +441,7 @@ ROUNDSTART_RACES avian
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ROUNDSTART_RACES aquatic
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ROUNDSTART_RACES insect
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ROUNDSTART_RACES xeno
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ROUNDSTART_RACES datashark
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ROUNDSTART_RACES slimeperson
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ROUNDSTART_RACES guilmon
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ROUNDSTART_RACES ipc
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@@ -10,8 +10,8 @@
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default_color = "00FFFF"
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species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,NOBLOOD)
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inherent_traits = list(TRAIT_TOXINLOVER)
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mutant_bodyparts = list("mam_tail", "mam_ears", "taur")
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default_features = list("mcolor" = "FFF", "mam_tail" = "None", "mam_ears" = "None")
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mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "mam_snouts", "taur")
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default_features = list("mcolor" = "FFF", "mcolor2" = "FFF","mcolor3" = "FFF", "mam_tail" = "None", "mam_ears" = "None", "mam_body_markings" = "Plain", "mam_snouts" = "None", "taur" = "None")
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say_mod = "says"
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hair_color = "mutcolor"
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hair_alpha = 180
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@@ -69,7 +69,7 @@
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/datum/action/innate/slime_change/proc/change_form()
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var/mob/living/carbon/human/H = owner
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var/select_alteration = input(owner, "Select what part of your form to alter", "Form Alteration", "cancel") in list("Hair Style", "Genitals", "Tail", "Snout", "Ears", "Taur body", "Cancel")
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var/select_alteration = input(owner, "Select what part of your form to alter", "Form Alteration", "cancel") in list("Hair Style", "Genitals", "Tail", "Snout", "Markings", "Ears", "Taur body", "Cancel")
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if(select_alteration == "Hair Style")
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if(H.gender == MALE)
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var/new_style = input(owner, "Select a facial hair style", "Hair Alterations") as null|anything in GLOB.facial_hair_styles_list
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@@ -144,6 +144,25 @@
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H.dna.features["mam_snouts"] = new_snout
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H.update_body()
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else if (select_alteration == "Markings")
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var/list/snowflake_markings_list = list()
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for(var/path in GLOB.mam_body_markings_list)
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var/datum/sprite_accessory/mam_body_markings/instance = GLOB.mam_body_markings_list[path]
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if(istype(instance, /datum/sprite_accessory))
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var/datum/sprite_accessory/S = instance
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if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey)))
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snowflake_markings_list[S.name] = path
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var/new_mam_body_markings
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new_mam_body_markings = input(H, "Choose your character's body markings:", "Marking Alteration") as null|anything in snowflake_markings_list
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if(new_mam_body_markings)
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H.dna.features["mam_body_markings"] = new_mam_body_markings
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if(new_mam_body_markings == "None")
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H.dna.features["mam_body_markings"] = "Plain"
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for(var/X in H.bodyparts) //propagates the markings changes
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var/obj/item/bodypart/BP = X
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BP.update_limb(FALSE, H)
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H.update_body()
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else if (select_alteration == "Tail")
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var/list/snowflake_tails_list = list("Normal" = null)
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for(var/path in GLOB.mam_tails_list)
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