Merge pull request #11743 from Citadel-Station-13/Ghommie-patch-2-1
Lil minesweeper edge case.
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@@ -382,18 +382,26 @@
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explosion(loc, 1, 3, rand(1,5), rand(1,10))
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var/list/targets = list()
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var/cur_y = y - round(row_limit * 0.5, 1)
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var/starting_row = 1
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if(cur_y < 1)
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starting_row -= cur_y - 1
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cur_y = 1
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var/start_x = x - round(column_limit * 0.5, 1)
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for(var/row in table) //translate the mines locations into actual turf coordinates.
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var/starting_column = 1
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if(start_x < 1)
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starting_column -= start_x - 1
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start_x = 1
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for(var/row in starting_row to length(table)) //translate the mines locations into actual turf coordinates.
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if(!locate(cur_y, start_x, z))
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continue
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break
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var/cur_x = start_x
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for(var/column in row)
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for(var/column in starting_column to length(table[row]))
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var/coord_value = table[row][column]
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if(coord_value == 10 || coord_value == 0) //there is a mine in here.
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var/turf/target = locate(cur_y, cur_x, z)
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if(!target)
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continue
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targets += target
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var/turf/T = locate(cur_y, cur_x, z)
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if(!T)
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break
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targets += T
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cur_x++
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cur_y++
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var/num_explosions = 0
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@@ -406,4 +414,4 @@
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#undef MINESWEEPER_GAME_MAIN_MENU
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#undef MINESWEEPER_GAME_PLAYING
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#undef MINESWEEPER_GAME_LOST
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#undef MINESWEEPER_GAME_WON
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#undef MINESWEEPER_GAME_WON
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