plz fuck off with these map changes kthx
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@@ -1,173 +0,0 @@
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//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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"aA" = (
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/obj/structure/chair/shuttle{
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dir = 4
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},
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/obj/machinery/turretid{
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ailock = 1;
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control_area = null;
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desc = "A specially designed set of turret controls. Looks to be covered in protective casing to prevent AI interfacing.";
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icon_state = "control_kill";
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lethal = 1;
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name = "Shuttle turret control";
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pixel_x = 32;
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pixel_y = -28;
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req_access = null;
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req_access_txt = "150"
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},
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/obj/structure/cable/yellow{
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icon_state = "0-2"
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},
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/mob/living/simple_animal/hostile/syndicate/ranged/pilot{
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environment_smash = 0
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},
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/turf/open/floor/mineral/plastitanium,
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/area/shuttle/caravan/syndicate1)
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"fh" = (
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/obj/machinery/camera/xray{
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c_tag = "External View";
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dir = 4;
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network = list("caravansyndicate1");
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pixel_x = 32
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},
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/turf/closed/wall/mineral/plastitanium/nodiagonal,
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/area/shuttle/caravan/syndicate1)
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"fp" = (
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/turf/closed/wall/mineral/plastitanium/nodiagonal,
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/area/shuttle/caravan/syndicate1)
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"qx" = (
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/obj/effect/decal/cleanable/dirt,
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/obj/effect/decal/cleanable/dirt,
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/obj/machinery/computer/shuttle/caravan/syndicate1{
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dir = 8
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},
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/turf/open/floor/mineral/plastitanium,
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/area/shuttle/caravan/syndicate1)
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"uW" = (
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/obj/machinery/button/door{
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id = "caravansyndicate1_bolt";
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name = "External Bolt Control";
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normaldoorcontrol = 1;
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pixel_x = -25;
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req_access_txt = "150";
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specialfunctions = 4
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},
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/obj/effect/decal/cleanable/dirt,
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/obj/machinery/computer/camera_advanced/shuttle_docker/caravan/syndicate1,
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/turf/open/floor/mineral/plastitanium,
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/area/shuttle/caravan/syndicate1)
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"vD" = (
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/obj/machinery/porta_turret/syndicate/energy{
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dir = 4;
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icon_state = "standard_lethal";
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mode = 1
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},
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/turf/closed/wall/mineral/plastitanium,
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/area/shuttle/caravan/syndicate1)
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"vK" = (
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/obj/machinery/power/apc/highcap/fifteen_k{
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dir = 8;
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name = "Syndicate Fighter APC";
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pixel_x = -24;
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req_access = null;
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req_access_txt = "150"
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},
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/obj/machinery/computer/security{
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dir = 1;
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network = list("caravansyndicate1")
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},
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/obj/structure/cable/yellow,
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/turf/open/floor/mineral/plastitanium,
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/area/shuttle/caravan/syndicate1)
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"wV" = (
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/obj/effect/mapping_helpers/airlock/locked,
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/obj/machinery/door/airlock/hatch{
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id_tag = "caravansyndicate1_bolt";
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name = "External Airlock";
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normalspeed = 0;
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req_access_txt = "150"
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},
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/obj/effect/decal/cleanable/dirt,
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/obj/docking_port/mobile{
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callTime = 50;
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dir = 4;
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dwidth = 4;
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height = 5;
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id = "caravansyndicate1";
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ignitionTime = 25;
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name = "Syndicate Fighter";
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port_direction = 2;
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preferred_direction = 4;
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timid = 1;
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width = 9
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},
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/turf/open/floor/plating,
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/area/shuttle/caravan/syndicate1)
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"Jv" = (
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/turf/template_noop,
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/area/template_noop)
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"YP" = (
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/obj/structure/shuttle/engine/propulsion/burst{
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dir = 8
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},
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/turf/closed/wall/mineral/plastitanium,
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/area/shuttle/caravan/syndicate1)
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"YX" = (
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/turf/closed/wall/mineral/plastitanium,
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/area/shuttle/caravan/syndicate1)
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(1,1,1) = {"
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Jv
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Jv
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YP
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fp
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wV
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fp
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YP
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Jv
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Jv
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"}
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(2,1,1) = {"
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Jv
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YP
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fp
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uW
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aA
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vK
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fp
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YP
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Jv
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"}
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(3,1,1) = {"
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YX
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fp
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fp
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fp
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qx
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fp
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fp
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fp
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YX
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"}
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(4,1,1) = {"
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fp
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YX
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Jv
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vD
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fh
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vD
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Jv
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YX
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fp
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"}
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(5,1,1) = {"
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vD
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Jv
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Jv
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Jv
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Jv
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Jv
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Jv
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Jv
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vD
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"}
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@@ -504,15 +504,7 @@
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/obj/structure/cable{
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icon_state = "1-8"
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},
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/mob/living/simple_animal/hostile/zombie{
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desc = "This undead fiend looks to be badly decomposed.";
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environment_smash = 0;
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health = 60;
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melee_damage_lower = 11;
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melee_damage_upper = 11;
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name = "Rotting Carcass";
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zombiejob = "Assistant"
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},
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/mob/living/simple_animal/hostile/zombie,
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/turf/open/floor/plasteel/white/corner{
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dir = 1
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},
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@@ -638,14 +630,7 @@
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icon_state = "1-2"
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},
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/obj/effect/decal/cleanable/blood/old,
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/mob/living/simple_animal/hostile/zombie{
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desc = "This undead fiend looks to be badly decomposed.";
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environment_smash = 0;
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health = 60;
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melee_damage_lower = 11;
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melee_damage_upper = 11;
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name = "Rotting Carcass"
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},
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/mob/living/simple_animal/hostile/zombie,
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/obj/effect/decal/cleanable/dirt,
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/turf/open/floor/plasteel,
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/area/shuttle/abandoned/crew)
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@@ -1410,14 +1395,7 @@
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dir = 6
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},
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/obj/effect/decal/cleanable/blood/old,
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/mob/living/simple_animal/hostile/zombie{
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desc = "This undead fiend looks to be badly decomposed.";
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environment_smash = 0;
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health = 60;
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melee_damage_lower = 11;
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melee_damage_upper = 11;
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name = "Rotting Carcass"
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},
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/mob/living/simple_animal/hostile/zombie,
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/obj/effect/decal/cleanable/dirt,
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/turf/open/floor/plasteel,
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/area/shuttle/abandoned/medbay)
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@@ -2390,15 +2368,7 @@
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icon_state = "4-8"
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},
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/obj/effect/decal/cleanable/blood/gibs/old,
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/mob/living/simple_animal/hostile/zombie{
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desc = "This undead fiend looks to be badly decomposed.";
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environment_smash = 0;
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health = 60;
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melee_damage_lower = 11;
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melee_damage_upper = 11;
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name = "Rotting Carcass";
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zombiejob = "Assistant"
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},
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/mob/living/simple_animal/hostile/zombie,
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/turf/open/floor/plasteel,
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/area/shuttle/abandoned/medbay)
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"dc" = (
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File diff suppressed because it is too large
Load Diff
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Block a user