Merge pull request #4938 from Citadel-Station-13/upstream-merge-34452
[MIRROR] Reduce the volume of the death sound on clock work mobs
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@@ -145,6 +145,6 @@
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if("Nar-Sie")
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send_to_playing_players("<span class='cult'><font size=5>\"<b>[pick("Ha.", "Ra'sha fonn dest.", "You fool. To come here.")]</b>\"</font></span>") //Broken English
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sound_to_playing_players('sound/magic/demon_attack1.ogg')
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sound_to_playing_players('sound/magic/clockwork/anima_fragment_death.ogg', 50)
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sound_to_playing_players('sound/magic/clockwork/anima_fragment_death.ogg', 62)
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narsie.clashing = FALSE
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qdel(src)
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@@ -454,7 +454,7 @@
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else
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say("NO! I will not be banished again...")
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P.say(pick("Ha.", "Ra'sha fonn dest.", "You fool. To come here."))
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playsound(src, 'sound/magic/clockwork/anima_fragment_death.ogg', 50, TRUE, frequency = 2)
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playsound(src, 'sound/magic/clockwork/anima_fragment_death.ogg', 62, TRUE, frequency = 2)
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playsound(P, 'sound/magic/demon_attack1.ogg', 50, TRUE, frequency = 2)
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explosion(src, 0, 0, 1)
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qdel(src)
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