Merge pull request #4938 from Citadel-Station-13/upstream-merge-34452
[MIRROR] Reduce the volume of the death sound on clock work mobs
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@@ -632,7 +632,7 @@
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if(!has_corpse)
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var/turf/T = get_turf(H)
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H.visible_message("<span class='warning'>[H]'s exoskeleton shatters, collapsing into a heap of scrap!</span>")
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playsound(H, 'sound/magic/clockwork/anima_fragment_death.ogg', 50, TRUE)
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playsound(H, 'sound/magic/clockwork/anima_fragment_death.ogg', 62, TRUE)
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for(var/i in 1 to rand(3, 5))
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new/obj/item/clockwork/alloy_shards/small(T)
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new/obj/item/clockwork/alloy_shards/clockgolem_remains(T)
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