makes Travis not yell at marauders I don't know they worked fine /shrug

This commit is contained in:
Keate Senior
2020-07-23 22:35:48 -04:00
parent e4ae613434
commit edd68c5174
@@ -36,6 +36,10 @@
var/shield_health = 3 //Amount of projectiles that can be deflected within
var/shield_health_regen = 0 //When world.time equals this, shield health will regenerate
/mob/living/simple_animal/hostile/clockwork/marauder/hitby(atom/movable/AM, skipcatch = FALSE, hitpush = TRUE, blocked = FALSE, datum/thrownthing/throwingdatum)
return
..()
/mob/living/simple_animal/hostile/clockwork/marauder/examine_info()
if(!shield_health)
return "<span class='warning'>Its shield has been destroyed!</span>"