Fixes issues with femur breaker by replacing the forced speech with a proper scream emote and making it guarantee landing in crit
This commit is contained in:
@@ -83,8 +83,9 @@
|
||||
icon_state = "breaker_drop"
|
||||
|
||||
/obj/structure/femur_breaker/proc/damage_leg(mob/living/carbon/human/H)
|
||||
H.say("AAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHH!!", forced = "femur broken")
|
||||
H.emote("scream")
|
||||
H.apply_damage(150, BRUTE, pick(BODY_ZONE_L_LEG, BODY_ZONE_R_LEG))
|
||||
H.adjustBruteLoss(rand(5,20) + (max(0, H.health)) //Make absolutely sure they end up in crit, so that they can succumb if they wish.
|
||||
|
||||
/obj/structure/femur_breaker/proc/raise_slat()
|
||||
slat_status = BREAKER_SLAT_RAISED
|
||||
|
||||
Reference in New Issue
Block a user