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@@ -55,6 +55,196 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">13 January 2018</h2>
|
||||
<h3 class="author">Cebutris updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Holoparasite injectors can no longer be discounted</li>
|
||||
</ul>
|
||||
<h3 class="author">CitadelStationBot updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Allied station communications are back, now with potentially multiple stations</li>
|
||||
<li class="code_imp">Forensics is now a datum component.</li>
|
||||
<li class="balance">NPC humans will now start leaving fingerprints on things they touch!</li>
|
||||
<li class="tweak">Burial jumpsuits no longer have suit sensors</li>
|
||||
<li class="bugfix">The teleporter computer now always shows the area name of a beacon rather than the turf name in some situations.</li>
|
||||
<li class="tweak">The chemistry job has been removed from Omegastation. Medical doctors still have full chemistry access</li>
|
||||
<li class="bugfix">Viewing photos sent by PDA message works again.</li>
|
||||
<li class="bugfix">Last resort now requires a confirmation</li>
|
||||
<li class="rscadd">Explosions now cause camera shake based on intensity and distance</li>
|
||||
<li class="bugfix">Mimes now laugh silently.</li>
|
||||
<li class="bugfix">You no longer cut yourself with shards when clicking a portal</li>
|
||||
<li class="bugfix">Chameleon PDAs now have their chameleon action.</li>
|
||||
<li class="bugfix">The startup load time of away missions has been drastically reduced.</li>
|
||||
<li class="bugfix">The admin notification for the pulse rifle prize now shows the correct coordinates.</li>
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||||
<li class="bugfix">Devils will no longer be permanently stuck if interrupted while trying to jaunt.</li>
|
||||
<li class="bugfix">Devils will now properly clear the fake fire if failing to jaunt.</li>
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||||
<li class="bugfix">Interacting with objects at the same X and Y but a different Z is no longer possible.</li>
|
||||
<li class="bugfix">Armor penetration now works on objects and mechs.</li>
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||||
<li class="config">The default config for head of staff exp override is closer to the actual default with no override.</li>
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||||
<li class="bugfix">Lavaboats no longer set you on fire.</li>
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||||
<li class="bugfix">Decals will no longer spawn where they don't belong</li>
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||||
<li class="bugfix">comms consoles no longer announce in deadchat announcements if they were cooling down and unsuccessful.</li>
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||||
<li class="spellcheck">Renamed the ChemMaster eject button to highlight the fact that the buffer does not get cleared</li>
|
||||
<li class="spellcheck">Replaced "CentComm" with "CentCom" in communications console deadchat announcement.</li>
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||||
<li class="code_imp">Adds Stat Tracking to Techwebs by node and order.</li>
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||||
<li class="bugfix">Use world.timeofday instead of world.realtime</li>
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||||
<li class="refactor">Information about the properties of z-levels is now less hardcoded than before.</li>
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||||
<li class="bugfix">You will now no longer hit closets when attempting to anchor them</li>
|
||||
<li class="spellcheck">Fixed mechanical arms grammar when failing to activate</li>
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||||
<li class="spellcheck">Fixed message grammar when lifting someone off a brass skewer</li>
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||||
<li class="tweak">Cyborgs that take enough damage to have a module disabled will now automatically announce that they've had a module disabled to anybody nearby. Now if you want to stop a cyborg from interfering with your business but don't want to kill it, you can simply bash until you see the CRITICAL ERROR message.</li>
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||||
<li class="soundadd">Borgs will play an alarm sound in addition to displaying this message as they have their modules disabled.</li>
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||||
<li class="bugfix">Securitrons/ED-209s/Honkbots will only activate their emag functions after their internals are emagged</li>
|
||||
<li class="bugfix">Relabelled canisters once again have the correct description.</li>
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||||
</ul>
|
||||
<h3 class="author">Cobby updated:</h3>
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||||
<ul class="changes bgimages16">
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||||
<li class="tweak">As a human, you will now point with your legs when you have no arms, falling over each time.</li>
|
||||
<li class="tweak">As a human, you will bump your head on the ground trying to motion towards something when you have no arms or legs.</li>
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||||
</ul>
|
||||
<h3 class="author">Dax Dupont updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">The bank vault is no longer metagaming. It will now display the IC station name.</li>
|
||||
<li class="rscadd">PDA Interface color is now a preference.</li>
|
||||
<li class="bugfix">Fixed PDA font style not applying at round start.</li>
|
||||
<li class="rscadd">The following messages have been added to dead chat: Security level change, (re)calling, Emergency Access, CentComm/Syndicate console messages, outgoing server messages and announcements,</li>
|
||||
<li class="balance">The chaplain's soul stone now requires death instead of (soft) crit.</li>
|
||||
<li class="bugfix">The examine text now properly states that it can only capture a single soul.</li>
|
||||
<li class="rscadd">Thanks to the extensive disco and plasma research gathered by the Disco Inferno shuttles, an indestructible mark V disco machine is now available. The latest edition of the Disco Inferno shuttle now carries it.</li>
|
||||
</ul>
|
||||
<h3 class="author">DaxDupont updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Solar control consoles are no longer pointing to the wrong direction, you can now turn tracking off again and manual positioning of solar panels have been fixed.</li>
|
||||
</ul>
|
||||
<h3 class="author">Frozenguy5 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Adds a goon and cult emoji. Improves gear and tophat. (Credits to GoonStation for creating the goon bee sprite.)</li>
|
||||
</ul>
|
||||
<h3 class="author">Goodstuff updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Archdevils can now destroy walls properly.</li>
|
||||
</ul>
|
||||
<h3 class="author">Iamgoofball updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Booze now properly reflects programming speed.</li>
|
||||
</ul>
|
||||
<h3 class="author">JJRcop updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="code_imp">Removes some links intended for admins from game logs.</li>
|
||||
</ul>
|
||||
<h3 class="author">JohnGinnane updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Newly crafted stacks are merged with held stacks of the same type.</li>
|
||||
</ul>
|
||||
<h3 class="author">More Robust Than You updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Monkey chat should no longer have .k prefixed</li>
|
||||
<li class="bugfix">Monkey leaders should actually get jungle fever now</li>
|
||||
<li class="bugfix">Blob Overminds should no longer to be able to spawn on ANY space tile</li>
|
||||
<li class="balance">Sigils of submission now uncuff upon successful conversion</li>
|
||||
</ul>
|
||||
<h3 class="author">MrDoomBringer updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="imageadd">NanoTrasen has sent the station new spaceheaters! They look nicer now!</li>
|
||||
<li class="rscadd">Advances in NanoTrasen's wrapping department have resulted in the easy creation of package wrap from all station autolathes!</li>
|
||||
<li class="rscadd">Added the Bluespace Drop Pod, a Nanotrasen delivery system designed for maximum delivery speed. Supplies can be ordered at an Express Supply Console **(researchable from RnD)** for twice the cost, but at ~1/40th of the delivery time! Please note, the Drop Pods move pretty fast. It might be smart to stand back from their landing zone.</li>
|
||||
</ul>
|
||||
<h3 class="author">Naksu updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">Hostile mobs on z-levels without living players will now conserve their efforts and simply not run AI routines at all. Also, idling mob routines should be significantly cheaper on non-station Z-levels.</li>
|
||||
<li class="code_imp">loot drop spawners now assign their pixel offsets to the items they spawn, also have a "fanout" setting to distribute items in a neat fashion like in omega/delta's core and some tech storages.</li>
|
||||
<li class="tweak">replaced several law boards in uploads with spawners, the net result being one more board in uploads that may be a duplicate asimov (but hopefully isn't)</li>
|
||||
<li class="bugfix">splash-fried food is now actually edible</li>
|
||||
</ul>
|
||||
<h3 class="author">Robustin updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Projectile reflections are fixed and will now properly reflect back in the general direction of the projectile's origination point.</li>
|
||||
<li class="bugfix">Energy shield description updated to remove misleading information and reflect (heh) its true properties.</li>
|
||||
</ul>
|
||||
<h3 class="author">Selea updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">pulling claw.Integrated circuit, which allow assemblies to pull things.</li>
|
||||
</ul>
|
||||
<h3 class="author">ShiggyDiggyDo updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">Syndicate experts were able to create more sophisticated copies of the nuclear authentication disk. While still unable to detonate the nuclear fission explosive with them, they're practically identical to the real disk if not examined closely.</li>
|
||||
</ul>
|
||||
<h3 class="author">ShizCalev updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Unwrenching a vent or scrubber will no longer show the pre-update icons.</li>
|
||||
<li class="bugfix">Observers will no longer stop following a character if their mob changes.</li>
|
||||
<li class="bugfix">Nar-Sie can no longer be summoned twice at the same time.</li>
|
||||
<li class="bugfix">Meta: The piping in the toxins lab has been rearranged slightly to prevent piping underneath the floor from interfering with the normal setup.</li>
|
||||
<li class="bugfix">The test areas debug command now works again!</li>
|
||||
<li class="bugfix">Ghosts possessing the chaplain's blade will no longer be spammed with the buckled movement message.</li>
|
||||
<li class="bugfix">Meta: The UI for the captain's cigarette vendor now works again.</li>
|
||||
<li class="tweak">Meta: Removed the omnizine filled syndicate cigarettes from the captain's cigarette vendor.</li>
|
||||
<li class="tweak">Medbots are no longer able to inject you if you do not have any exposed flesh.</li>
|
||||
<li class="bugfix">You can now attach collars to pets again!</li>
|
||||
<li class="bugfix">Corrected pet collars icon mismatch.</li>
|
||||
<li class="bugfix">Pets will now drop their collars when gibbed.</li>
|
||||
<li class="tweak">You will no longer be able to rename unique pets, such as Ian or Runtime. You can still rename pets without a special name.</li>
|
||||
<li class="bugfix">Secbot assemblies will no longer lose their weld hole when dragged North</li>
|
||||
<li class="imageadd">Secbot assemblies now have new North facing sprites!</li>
|
||||
<li class="imageadd">Cleaned up a rogue pixel on beepsky's sprite.</li>
|
||||
<li class="bugfix">Defibrillators now have inhands again!</li>
|
||||
<li class="bugfix">Defibrillators will no longer stay in your hands after you die.</li>
|
||||
<li class="bugfix">Losing an arm while wielding a two handed weapon will now cause you to drop the weapon.</li>
|
||||
<li class="bugfix">Losing an arm while carrying an item that requires two hands to hold will now cause you to drop the item.</li>
|
||||
<li class="spellcheck">Improved user feedback from chem dispenser macros.</li>
|
||||
<li class="bugfix">Fixed Tests Areas debug verb.</li>
|
||||
<li class="bugfix">Only the chaplain can now purify a bloody bastard sword.</li>
|
||||
<li class="bugfix">Fully healing a mob as an admin now cures disabilities properly.</li>
|
||||
<li class="bugfix">Non-cultists hulks can no longer withstand the immense powers of Ratvar's influence while holding a bloody bastard sword.</li>
|
||||
<li class="bugfix">The average body temperature has been corrected to 98.6F.</li>
|
||||
<li class="tweak">Safe dials will now present itself in 1 number increments, instead of 5.</li>
|
||||
<li class="bugfix">Relabeled canisters will no longer switch to an incorrect sprite when broken.</li>
|
||||
</ul>
|
||||
<h3 class="author">XDTM updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Added a new reagent: Pax.</li>
|
||||
<li class="rscadd">Pax is made with Mindbreaker, Synaptizine and Water, and those affected by it are forced to be nonviolent against living beings. At least, not directly.</li>
|
||||
<li class="bugfix">Fixed Runic Golem's Abyssal Gaze blinding permanently.</li>
|
||||
<li class="balance">Ocular Restoration has been removed, its effect transfered on Sensory Restoration.</li>
|
||||
<li class="balance">Sensory Restoration now heals both eye and ear damage.</li>
|
||||
<li class="balance">Mind Restoration now no longer heals ear damage, but now heals brain damage by default.</li>
|
||||
<li class="balance">Mind Restoration's thresholds can now let the symptoms cure mild brain traumas at 6 resistance and severe ones at 9.</li>
|
||||
</ul>
|
||||
<h3 class="author">Xhuis updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="balance">Vitality matrices now apply Ichorial Stain when reviving a dead servant, which prevents that servant from being revived again by vitality matrices for a full minute.</li>
|
||||
<li class="balance">Vitality matrices can't be placed adjacent to one another.</li>
|
||||
<li class="balance">Brass skewers now damage and stun cyborgs.</li>
|
||||
<li class="balance">Vitality matrices no longer drain people impaled on brass skewers.</li>
|
||||
<li class="balance">Pressure sensors have 5 health again (down from 25.)</li>
|
||||
<li class="balance">Servants are now teleported to the Ark when it activates, and cannot leave Reebe afterwards.</li>
|
||||
<li class="bugfix">Vitality matrices will no longer go off multiple times for one corpse.</li>
|
||||
</ul>
|
||||
<h3 class="author">coiax updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Adds an internal radio implant, allowing the use of the radio if you expect to have your headset removed. Or if you don't have any ears or hands. It can be purchased for 4 TC from any Syndicate uplink.</li>
|
||||
<li class="rscadd">Nuke ops now buy special "syndicate intelligence potions" that automatically insert an internal radio implant when used successfully. Cayenne can now participate in your high level discussions.</li>
|
||||
<li class="rscadd">If you have the (mis)fortune of late joining a shift where a crazy wizard has given magical items or firearms to the crew, you will find yourself also carrying such equipment.</li>
|
||||
</ul>
|
||||
<h3 class="author">deathride58 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Vore is no longer restricted to monkeys.</li>
|
||||
<li class="bugfix">Vore is now actually fixed. Fuck.</li>
|
||||
<li class="tweak">Explosions will no longer give everyone and their mothers motion sickness from a mile away.</li>
|
||||
<li class="bugfix">Explosions now function properly again!</li>
|
||||
<li class="rscadd">Crayons will now draw at the position you click.</li>
|
||||
<li class="bugfix">Flavortext readmores now work properly. Hopefully.</li>
|
||||
<li class="bugfix">FLAVORTEXT READMORES ACTUALLY WORK NOW</li>
|
||||
</ul>
|
||||
<h3 class="author">ninjanomnom updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Things like thermite which burned through walls straight to space now stop on plating. You'll have to thermite it again to get to space.</li>
|
||||
<li class="bugfix">Cycling airlocks on shuttles should work correctly when rotated now.</li>
|
||||
<li class="bugfix">Some changes to turfs like shuttles would result in un-initialized space tiles being created. This has been fixed.</li>
|
||||
<li class="bugfix">Turfs are construct-able again</li>
|
||||
<li class="bugfix">Moving diagonally in pipes should no longer eject you from the pipe.</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">29 December 2017</h2>
|
||||
<h3 class="author">Awesine updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
|
||||
+841
-810
File diff suppressed because it is too large
Load Diff
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Allied station communications are back, now with potentially multiple stations"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Naksu"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Hostile mobs on z-levels without living players will now conserve their efforts and simply not run AI routines at all. Also, idling mob routines should be significantly cheaper on non-station Z-levels."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "ninjanomnom"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Things like thermite which burned through walls straight to space now stop on plating. You'll have to thermite it again to get to space."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "ninjanomnom"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Cycling airlocks on shuttles should work correctly when rotated now."
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- code_imp: "Forensics is now a datum component."
|
||||
- balance: "NPC humans will now start leaving fingerprints on things they touch!"
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "XDTM"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added a new reagent: Pax."
|
||||
- rscadd: "Pax is made with Mindbreaker, Synaptizine and Water, and those affected by it are forced to be nonviolent against living beings. At least, not directly."
|
||||
@@ -1,9 +0,0 @@
|
||||
author: "coiax"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Adds an internal radio implant, allowing the use of the radio if
|
||||
you expect to have your headset removed. Or if you don't have any ears
|
||||
or hands. It can be purchased for 4 TC from any Syndicate uplink."
|
||||
- rscadd: "Nuke ops now buy special \"syndicate intelligence potions\" that automatically
|
||||
insert an internal radio implant when used successfully. Cayenne can now
|
||||
participate in your high level discussions."
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "More Robust Than You"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Monkey chat should no longer have .k prefixed"
|
||||
- bugfix: "Monkey leaders should actually get jungle fever now"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Burial jumpsuits no longer have suit sensors"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Cebutris"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Holoparasite injectors can no longer be discounted"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "ninjanomnom"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Some changes to turfs like shuttles would result in un-initialized space tiles being created. This has been fixed."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "The teleporter computer now always shows the area name of a beacon rather than the turf name in some situations."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "The chemistry job has been removed from Omegastation. Medical doctors still have full chemistry access"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "MrDoomBringer"
|
||||
delete-after: True
|
||||
changes:
|
||||
- imageadd: "NanoTrasen has sent the station new spaceheaters! They look nicer now!"
|
||||
@@ -1,8 +0,0 @@
|
||||
author: "Xhuis"
|
||||
delete-after: True
|
||||
changes:
|
||||
- balance: "Vitality matrices now apply Ichorial Stain when reviving a dead servant, which prevents that servant from being revived again by vitality matrices for a full minute."
|
||||
- balance: "Vitality matrices can't be placed adjacent to one another."
|
||||
- balance: "Brass skewers now damage and stun cyborgs."
|
||||
- balance: "Vitality matrices no longer drain people impaled on brass skewers."
|
||||
- balance: "Pressure sensors have 5 health again (down from 25.)"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "deathride58"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Vore is no longer restricted to monkeys."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Viewing photos sent by PDA message works again."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Last resort now requires a confirmation"
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "Naksu"
|
||||
delete-after: True
|
||||
changes:
|
||||
- code_imp: "loot drop spawners now assign their pixel offsets to the items they spawn, also have a \"fanout\" setting to distribute items in a neat fashion like in omega/delta's core and some tech storages."
|
||||
- tweak: "replaced several law boards in uploads with spawners, the net result being one more board in uploads that may be a duplicate asimov (but hopefully isn't)"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Explosions now cause camera shake based on intensity and distance"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "deathride58"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Vore is now actually fixed. Fuck."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Frozenguy5"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Adds a goon and cult emoji. Improves gear and tophat. (Credits to GoonStation for creating the goon bee sprite.)"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "ninjanomnom"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Turfs are construct-able again"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "DaxDupont"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Solar control consoles are no longer pointing to the wrong direction, you can now turn tracking off again and manual positioning of solar panels have been fixed."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "XDTM"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixed Runic Golem's Abyssal Gaze blinding permanently."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Dax Dupont"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "The bank vault is no longer metagaming. It will now display the IC station name."
|
||||
@@ -1,7 +0,0 @@
|
||||
author: "XDTM"
|
||||
delete-after: True
|
||||
changes:
|
||||
- balance: "Ocular Restoration has been removed, its effect transfered on Sensory Restoration."
|
||||
- balance: "Sensory Restoration now heals both eye and ear damage."
|
||||
- balance: "Mind Restoration now no longer heals ear damage, but now heals brain damage by default."
|
||||
- balance: "Mind Restoration's thresholds can now let the symptoms cure mild brain traumas at 6 resistance and severe ones at 9."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "ShizCalev"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Unwrenching a vent or scrubber will no longer show the pre-update icons."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "ShizCalev"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Observers will no longer stop following a character if their mob changes."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Mimes now laugh silently."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "deathride58"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Explosions will no longer give everyone and their mothers motion sickness from a mile away."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "ShizCalev"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Nar-Sie can no longer be summoned twice at the same time."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Naksu"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "splash-fried food is now actually edible"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "You no longer cut yourself with shards when clicking a portal"
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "Dax Dupont"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "PDA Interface color is now a preference."
|
||||
- bugfix: "Fixed PDA font style not applying at round start."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Dax Dupont"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "The following messages have been added to dead chat: Security level change, (re)calling, Emergency Access, CentComm/Syndicate console messages, outgoing server messages and announcements,"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "ShiggyDiggyDo"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Syndicate experts were able to create more sophisticated copies of the nuclear authentication disk. While still unable to detonate the nuclear fission explosive with them, they're practically identical to the real disk if not examined closely."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "deathride58"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Explosions now function properly again!"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Chameleon PDAs now have their chameleon action."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "ShizCalev"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Meta: The piping in the toxins lab has been rearranged slightly to prevent piping underneath the floor from interfering with the normal setup."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "The startup load time of away missions has been drastically reduced."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "The admin notification for the pulse rifle prize now shows the correct coordinates."
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Devils will no longer be permanently stuck if interrupted while trying to jaunt."
|
||||
- bugfix: "Devils will now properly clear the fake fire if failing to jaunt."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Interacting with objects at the same X and Y but a different Z is no longer possible."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "deathride58"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Crayons will now draw at the position you click."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Armor penetration now works on objects and mechs."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- config: "The default config for head of staff exp override is closer to the actual default with no override."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Lavaboats no longer set you on fire."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Decals will no longer spawn where they don't belong"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "comms consoles no longer announce in deadchat announcements if they were cooling down and unsuccessful."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "MrDoomBringer"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Advances in NanoTrasen's wrapping department have resulted in the easy creation of package wrap from all station autolathes!"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Xhuis"
|
||||
delete-after: True
|
||||
changes:
|
||||
- balance: "Servants are now teleported to the Ark when it activates, and cannot leave Reebe afterwards."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "JohnGinnane"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Newly crafted stacks are merged with held stacks of the same type."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Iamgoofball"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Booze now properly reflects programming speed."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "ninjanomnom"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Moving diagonally in pipes should no longer eject you from the pipe."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "More Robust Than You"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Blob Overminds should no longer to be able to spawn on ANY space tile"
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "Dax Dupont"
|
||||
delete-after: True
|
||||
changes:
|
||||
- balance: "The chaplain's soul stone now requires death instead of (soft) crit."
|
||||
- bugfix: "The examine text now properly states that it can only capture a single soul."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Xhuis"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Vitality matrices will no longer go off multiple times for one corpse."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "ShizCalev"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "The test areas debug command now works again!"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "deathride58"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Flavortext readmores now work properly. Hopefully."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "deathride58"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "FLAVORTEXT READMORES ACTUALLY WORK NOW"
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "Robustin"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Projectile reflections are fixed and will now properly reflect back in the general direction of the projectile's origination point."
|
||||
- bugfix: "Energy shield description updated to remove misleading information and reflect (heh) its true properties."
|
||||
@@ -1,6 +0,0 @@
|
||||
author: "coiax"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "If you have the (mis)fortune of late joining a shift where a crazy
|
||||
wizard has given magical items or firearms to the crew, you will find
|
||||
yourself also carrying such equipment."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "MrDoomBringer"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added the Bluespace Drop Pod, a Nanotrasen delivery system designed for maximum delivery speed. Supplies can be ordered at an Express Supply Console **(researchable from RnD)** for twice the cost, but at ~1/40th of the delivery time! Please note, the Drop Pods move pretty fast. It might be smart to stand back from their landing zone."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "ShizCalev"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Ghosts possessing the chaplain's blade will no longer be spammed with the buckled movement message."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Goodstuff"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Archdevils can now destroy walls properly."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- spellcheck: "Renamed the ChemMaster eject button to highlight the fact that the buffer does not get cleared"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- spellcheck: "Replaced \"CentComm\" with \"CentCom\" in communications console deadchat announcement."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- code_imp: "Adds Stat Tracking to Techwebs by node and order."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Use world.timeofday instead of world.realtime"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Selea"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "pulling claw.Integrated circuit, which allow assemblies to pull things."
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "ShizCalev"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Meta: The UI for the captain's cigarette vendor now works again."
|
||||
- tweak: "Meta: Removed the omnizine filled syndicate cigarettes from the captain's cigarette vendor."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- refactor: "Information about the properties of z-levels is now less hardcoded than before."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "ShizCalev"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Medbots are no longer able to inject you if you do not have any exposed flesh."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "You will now no longer hit closets when attempting to anchor them"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- spellcheck: "Fixed mechanical arms grammar when failing to activate"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- spellcheck: "Fixed message grammar when lifting someone off a brass skewer"
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Cyborgs that take enough damage to have a module disabled will now automatically announce that they've had a module disabled to anybody nearby. Now if you want to stop a cyborg from interfering with your business but don't want to kill it, you can simply bash until you see the CRITICAL ERROR message."
|
||||
- soundadd: "Borgs will play an alarm sound in addition to displaying this message as they have their modules disabled."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Securitrons/ED-209s/Honkbots will only activate their emag functions after their internals are emagged"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Dax Dupont"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Thanks to the extensive disco and plasma research gathered by the Disco Inferno shuttles, an indestructible mark V disco machine is now available. The latest edition of the Disco Inferno shuttle now carries it."
|
||||
@@ -1,5 +0,0 @@
|
||||
author: "Cobby"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "As a human, you will now point with your legs when you have no arms, falling over each time."
|
||||
- tweak: "As a human, you will bump your head on the ground trying to motion towards something when you have no arms or legs."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "More Robust Than You"
|
||||
delete-after: True
|
||||
changes:
|
||||
- balance: "Sigils of submission now uncuff upon successful conversion"
|
||||
@@ -1,22 +0,0 @@
|
||||
author: "ShizCalev"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "You can now attach collars to pets again!"
|
||||
- bugfix: "Corrected pet collars icon mismatch."
|
||||
- bugfix: "Pets will now drop their collars when gibbed."
|
||||
- tweak: "You will no longer be able to rename unique pets, such as Ian or Runtime. You can still rename pets without a special name."
|
||||
- bugfix: "Secbot assemblies will no longer lose their weld hole when dragged North"
|
||||
- imageadd: "Secbot assemblies now have new North facing sprites!"
|
||||
- imageadd: "Cleaned up a rogue pixel on beepsky's sprite."
|
||||
- bugfix: "Defibrillators now have inhands again!"
|
||||
- bugfix: "Defibrillators will no longer stay in your hands after you die."
|
||||
- bugfix: "Losing an arm while wielding a two handed weapon will now cause you to drop the weapon."
|
||||
- bugfix: "Losing an arm while carrying an item that requires two hands to hold will now cause you to drop the item."
|
||||
- spellcheck: "Improved user feedback from chem dispenser macros."
|
||||
- bugfix: "Fixed Tests Areas debug verb."
|
||||
- bugfix: "Only the chaplain can now purify a bloody bastard sword."
|
||||
- bugfix: "Fully healing a mob as an admin now cures disabilities properly."
|
||||
- bugfix: "Non-cultists hulks can no longer withstand the immense powers of Ratvar's influence while holding a bloody bastard sword."
|
||||
- bugfix: "The average body temperature has been corrected to 98.6F."
|
||||
- tweak: "Safe dials will now present itself in 1 number increments, instead of 5."
|
||||
- bugfix: "Relabeled canisters will no longer switch to an incorrect sprite when broken."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Relabelled canisters once again have the correct description."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "JJRcop"
|
||||
delete-after: True
|
||||
changes:
|
||||
- code_imp: "Removes some links intended for admins from game logs."
|
||||
Reference in New Issue
Block a user