Merge remote-tracking branch 'refs/remotes/Citadel-Station-13/master'
This commit is contained in:
@@ -210,6 +210,8 @@ This prevents nesting levels from getting deeper then they need to be.
|
||||
|
||||
* Do not divide when you can easily convert it to a multiplication. (ie `4/2` should be done as `4*0.5`)
|
||||
|
||||
* Do not use the shorthand sql insert format (where no column names are specified) because it unnecessarily breaks all queries on minor column changes and prevents using these tables for tracking outside related info such as in a connected site/forum.
|
||||
|
||||
#### Enforced not enforced
|
||||
The following different coding styles are not only not enforced, but it is generally frowned upon to change them over from one to the other for little reason:
|
||||
|
||||
|
||||
@@ -41,3 +41,5 @@ script:
|
||||
- tools/travis/build_tools.sh
|
||||
- tools/travis/build_byond.sh
|
||||
|
||||
notifications:
|
||||
email: false
|
||||
|
||||
@@ -4,6 +4,7 @@ Based and maintained from /tg/station.<BR>
|
||||
|
||||
[](https://travis-ci.org/Citadel-Station-13/Citadel-Station-13) [](http://www.krihelinator.xyz)
|
||||
|
||||
[](http://isitmaintained.com/project/Citadel-Station-13/Citadel-Station-13 "Percentage of issues still open") [](http://isitmaintained.com/project/Citadel-Station-13/Citadel-Station-13 "Average time to resolve an issue")
|
||||
|
||||
**Upstream Information** <BR>
|
||||
**Website:** http://www.tgstation13.org <BR>
|
||||
|
||||
@@ -1,3 +1,13 @@
|
||||
21 April 2017, by Jordie0608
|
||||
|
||||
Modified table 'player', adding the column 'accountjoindate', removing the column 'id' and making the column 'ckey' the primary key.
|
||||
|
||||
ALTER TABLE `feedback`.`player` DROP COLUMN `id`, ADD COLUMN `accountjoindate` DATE NULL AFTER `lastadminrank`, DROP PRIMARY KEY, ADD PRIMARY KEY (`ckey`), DROP INDEX `ckey`;
|
||||
|
||||
Remember to add a prefix to the table name if you use them.
|
||||
|
||||
----------------------------------------------------
|
||||
|
||||
10 March 2017, by Jordie0608
|
||||
|
||||
Modified table 'death', adding the columns 'toxloss', 'cloneloss', and 'staminaloss' and table 'legacy_population', adding the columns 'server_ip' and 'server_port'.
|
||||
|
||||
+373
-374
@@ -1,374 +1,373 @@
|
||||
CREATE DATABASE IF NOT EXISTS `feedback` /*!40100 DEFAULT CHARACTER SET latin1 */;
|
||||
USE `feedback`;
|
||||
|
||||
/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
|
||||
/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
|
||||
/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
|
||||
/*!40101 SET NAMES utf8 */;
|
||||
/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
|
||||
/*!40103 SET TIME_ZONE='+00:00' */;
|
||||
/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
|
||||
/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
|
||||
/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
|
||||
/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
|
||||
|
||||
--
|
||||
-- Table structure for table `admin`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `admin`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `admin` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`ckey` varchar(32) NOT NULL,
|
||||
`rank` varchar(32) NOT NULL DEFAULT 'Administrator',
|
||||
`level` int(2) NOT NULL DEFAULT '0',
|
||||
`flags` int(16) NOT NULL DEFAULT '0',
|
||||
`email` varchar(45) DEFAULT NULL,
|
||||
PRIMARY KEY (`id`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `admin_log`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `admin_log`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `admin_log` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`datetime` datetime NOT NULL,
|
||||
`adminckey` varchar(32) NOT NULL,
|
||||
`adminip` varchar(18) NOT NULL,
|
||||
`log` text NOT NULL,
|
||||
PRIMARY KEY (`id`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `admin_ranks`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `admin_ranks`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `admin_ranks` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`rank` varchar(40) NOT NULL,
|
||||
`flags` int(16) NOT NULL DEFAULT '0',
|
||||
PRIMARY KEY (`id`)
|
||||
) ENGINE=InnoDB AUTO_INCREMENT=9 DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `ban`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `ban`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `ban` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`bantime` datetime NOT NULL,
|
||||
`server_ip` int(10) unsigned NOT NULL,
|
||||
`server_port` smallint(5) unsigned NOT NULL,
|
||||
`bantype` enum('PERMABAN','TEMPBAN','JOB_PERMABAN','JOB_TEMPBAN','ADMIN_PERMABAN','ADMIN_TEMPBAN') NOT NULL,
|
||||
`reason` varchar(2048) NOT NULL,
|
||||
`job` varchar(32) DEFAULT NULL,
|
||||
`duration` int(11) NOT NULL,
|
||||
`expiration_time` datetime NOT NULL,
|
||||
`ckey` varchar(32) NOT NULL,
|
||||
`computerid` varchar(32) NOT NULL,
|
||||
`ip` int(10) unsigned NOT NULL,
|
||||
`a_ckey` varchar(32) NOT NULL,
|
||||
`a_computerid` varchar(32) NOT NULL,
|
||||
`a_ip` int(10) unsigned NOT NULL,
|
||||
`who` varchar(2048) NOT NULL,
|
||||
`adminwho` varchar(2048) NOT NULL,
|
||||
`edits` text,
|
||||
`unbanned` tinyint(3) unsigned DEFAULT NULL,
|
||||
`unbanned_datetime` datetime DEFAULT NULL,
|
||||
`unbanned_ckey` varchar(32) DEFAULT NULL,
|
||||
`unbanned_computerid` varchar(32) DEFAULT NULL,
|
||||
`unbanned_ip` int(10) unsigned DEFAULT NULL,
|
||||
PRIMARY KEY (`id`),
|
||||
KEY `idx_ban_checkban` (`ckey`,`bantype`,`expiration_time`,`unbanned`,`job`),
|
||||
KEY `idx_ban_isbanned` (`ckey`,`ip`,`computerid`,`bantype`,`expiration_time`,`unbanned`),
|
||||
KEY `idx_ban_count` (`id`,`a_ckey`,`bantype`,`expiration_time`,`unbanned`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `connection_log`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `connection_log`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `connection_log` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`datetime` datetime DEFAULT NULL,
|
||||
`server_ip` int(10) unsigned NOT NULL,
|
||||
`server_port` smallint(5) unsigned NOT NULL,
|
||||
`ckey` varchar(45) DEFAULT NULL,
|
||||
`ip` int(10) unsigned NOT NULL,
|
||||
`computerid` varchar(45) DEFAULT NULL,
|
||||
PRIMARY KEY (`id`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `death`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `death`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `death` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`pod` varchar(50) NOT NULL,
|
||||
`coord` varchar(32) NOT NULL,
|
||||
`mapname` varchar(32) NOT NULL,
|
||||
`server_ip` int(10) unsigned NOT NULL,
|
||||
`server_port` smallint(5) unsigned NOT NULL,
|
||||
`tod` datetime NOT NULL COMMENT 'Time of death',
|
||||
`job` varchar(32) NOT NULL,
|
||||
`special` varchar(32) DEFAULT NULL,
|
||||
`name` varchar(96) NOT NULL,
|
||||
`byondkey` varchar(32) NOT NULL,
|
||||
`laname` varchar(96) DEFAULT NULL,
|
||||
`lakey` varchar(32) DEFAULT NULL,
|
||||
`gender` enum('neuter','male','female','plural') NOT NULL,
|
||||
`bruteloss` smallint(5) unsigned NOT NULL,
|
||||
`brainloss` smallint(5) unsigned NOT NULL,
|
||||
`fireloss` smallint(5) unsigned NOT NULL,
|
||||
`oxyloss` smallint(5) unsigned NOT NULL,
|
||||
`toxloss` smallint(5) unsigned NOT NULL,
|
||||
`cloneloss` smallint(5) unsigned NOT NULL,
|
||||
`staminaloss` smallint(5) unsigned NOT NULL,
|
||||
PRIMARY KEY (`id`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `feedback`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `feedback`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `feedback` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`time` datetime NOT NULL,
|
||||
`round_id` int(8) NOT NULL,
|
||||
`var_name` varchar(32) NOT NULL,
|
||||
`var_value` int(16) DEFAULT NULL,
|
||||
`details` text,
|
||||
PRIMARY KEY (`id`)
|
||||
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `ipintel`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `ipintel`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `ipintel` (
|
||||
`ip` int(10) unsigned NOT NULL,
|
||||
`date` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
||||
`intel` double NOT NULL DEFAULT '0',
|
||||
PRIMARY KEY (`ip`),
|
||||
KEY `idx_ipintel` (`ip`,`intel`,`date`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `legacy_population`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `legacy_population`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `legacy_population` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`playercount` int(11) DEFAULT NULL,
|
||||
`admincount` int(11) DEFAULT NULL,
|
||||
`time` datetime NOT NULL,
|
||||
`server_ip` int(10) unsigned NOT NULL,
|
||||
`server_port` smallint(5) unsigned NOT NULL,
|
||||
PRIMARY KEY (`id`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `library`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `library`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `library` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`author` varchar(45) NOT NULL,
|
||||
`title` varchar(45) NOT NULL,
|
||||
`content` text NOT NULL,
|
||||
`category` enum('Any','Fiction','Non-Fiction','Adult','Reference','Religion') NOT NULL,
|
||||
`ckey` varchar(32) NOT NULL DEFAULT 'LEGACY',
|
||||
`datetime` datetime NOT NULL,
|
||||
`deleted` tinyint(1) unsigned DEFAULT NULL,
|
||||
PRIMARY KEY (`id`),
|
||||
KEY `deleted_idx` (`deleted`),
|
||||
KEY `idx_lib_id_del` (`id`,`deleted`),
|
||||
KEY `idx_lib_del_title` (`deleted`,`title`),
|
||||
KEY `idx_lib_search` (`deleted`,`author`,`title`,`category`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `messages`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `messages`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `messages` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`type` enum('memo','message','message sent','note','watchlist entry') NOT NULL,
|
||||
`targetckey` varchar(32) NOT NULL,
|
||||
`adminckey` varchar(32) NOT NULL,
|
||||
`text` varchar(2048) NOT NULL,
|
||||
`timestamp` datetime NOT NULL,
|
||||
`server` varchar(32) DEFAULT NULL,
|
||||
`secret` tinyint(1) unsigned NOT NULL,
|
||||
`lasteditor` varchar(32) DEFAULT NULL,
|
||||
`edits` text,
|
||||
PRIMARY KEY (`id`),
|
||||
KEY `idx_msg_ckey_time` (`targetckey`,`timestamp`),
|
||||
KEY `idx_msg_type_ckeys_time` (`type`,`targetckey`,`adminckey`,`timestamp`),
|
||||
KEY `idx_msg_type_ckey_time_odr` (`type`,`targetckey`,`timestamp`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `player`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `player`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `player` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`ckey` varchar(32) NOT NULL,
|
||||
`firstseen` datetime NOT NULL,
|
||||
`lastseen` datetime NOT NULL,
|
||||
`ip` int(10) unsigned NOT NULL,
|
||||
`computerid` varchar(32) NOT NULL,
|
||||
`lastadminrank` varchar(32) NOT NULL DEFAULT 'Player',
|
||||
PRIMARY KEY (`id`),
|
||||
UNIQUE KEY `ckey` (`ckey`),
|
||||
KEY `idx_player_cid_ckey` (`computerid`,`ckey`),
|
||||
KEY `idx_player_ip_ckey` (`ip`,`ckey`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `poll_option`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `poll_option`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `poll_option` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`pollid` int(11) NOT NULL,
|
||||
`text` varchar(255) NOT NULL,
|
||||
`percentagecalc` tinyint(1) NOT NULL DEFAULT '1',
|
||||
`minval` int(3) DEFAULT NULL,
|
||||
`maxval` int(3) DEFAULT NULL,
|
||||
`descmin` varchar(32) DEFAULT NULL,
|
||||
`descmid` varchar(32) DEFAULT NULL,
|
||||
`descmax` varchar(32) DEFAULT NULL,
|
||||
PRIMARY KEY (`id`),
|
||||
KEY `idx_pop_pollid` (`pollid`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `poll_question`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `poll_question`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `poll_question` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`polltype` enum('OPTION','TEXT','NUMVAL','MULTICHOICE','IRV') NOT NULL,
|
||||
`starttime` datetime NOT NULL,
|
||||
`endtime` datetime NOT NULL,
|
||||
`question` varchar(255) NOT NULL,
|
||||
`adminonly` tinyint(1) unsigned NOT NULL,
|
||||
`multiplechoiceoptions` int(2) DEFAULT NULL,
|
||||
`createdby_ckey` varchar(32) DEFAULT NULL,
|
||||
`createdby_ip` int(10) unsigned NOT NULL,
|
||||
`dontshow` tinyint(1) unsigned NOT NULL,
|
||||
PRIMARY KEY (`id`),
|
||||
KEY `idx_pquest_question_time_ckey` (`question`,`starttime`,`endtime`,`createdby_ckey`,`createdby_ip`),
|
||||
KEY `idx_pquest_time_admin` (`starttime`,`endtime`,`adminonly`),
|
||||
KEY `idx_pquest_id_time_type_admin` (`id`,`starttime`,`endtime`,`polltype`,`adminonly`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `poll_textreply`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `poll_textreply`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `poll_textreply` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`datetime` datetime NOT NULL,
|
||||
`pollid` int(11) NOT NULL,
|
||||
`ckey` varchar(32) NOT NULL,
|
||||
`ip` int(10) unsigned NOT NULL,
|
||||
`replytext` varchar(2048) NOT NULL,
|
||||
`adminrank` varchar(32) NOT NULL DEFAULT 'Player',
|
||||
PRIMARY KEY (`id`),
|
||||
KEY `idx_ptext_pollid_ckey` (`pollid`,`ckey`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `poll_vote`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `poll_vote`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `poll_vote` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`datetime` datetime NOT NULL,
|
||||
`pollid` int(11) NOT NULL,
|
||||
`optionid` int(11) NOT NULL,
|
||||
`ckey` varchar(32) NOT NULL,
|
||||
`ip` int(10) unsigned NOT NULL,
|
||||
`adminrank` varchar(32) NOT NULL,
|
||||
`rating` int(2) DEFAULT NULL,
|
||||
PRIMARY KEY (`id`),
|
||||
KEY `idx_pvote_pollid_ckey` (`pollid`,`ckey`),
|
||||
KEY `idx_pvote_optionid_ckey` (`optionid`,`ckey`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
|
||||
|
||||
/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
|
||||
/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
|
||||
/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
|
||||
/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
|
||||
/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
|
||||
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
|
||||
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
|
||||
CREATE DATABASE IF NOT EXISTS `feedback` /*!40100 DEFAULT CHARACTER SET latin1 */;
|
||||
USE `feedback`;
|
||||
|
||||
/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
|
||||
/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
|
||||
/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
|
||||
/*!40101 SET NAMES utf8 */;
|
||||
/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
|
||||
/*!40103 SET TIME_ZONE='+00:00' */;
|
||||
/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
|
||||
/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
|
||||
/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
|
||||
/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
|
||||
|
||||
--
|
||||
-- Table structure for table `admin`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `admin`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `admin` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`ckey` varchar(32) NOT NULL,
|
||||
`rank` varchar(32) NOT NULL DEFAULT 'Administrator',
|
||||
`level` int(2) NOT NULL DEFAULT '0',
|
||||
`flags` int(16) NOT NULL DEFAULT '0',
|
||||
`email` varchar(45) DEFAULT NULL,
|
||||
PRIMARY KEY (`id`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `admin_log`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `admin_log`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `admin_log` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`datetime` datetime NOT NULL,
|
||||
`adminckey` varchar(32) NOT NULL,
|
||||
`adminip` varchar(18) NOT NULL,
|
||||
`log` text NOT NULL,
|
||||
PRIMARY KEY (`id`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `admin_ranks`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `admin_ranks`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `admin_ranks` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`rank` varchar(40) NOT NULL,
|
||||
`flags` int(16) NOT NULL DEFAULT '0',
|
||||
PRIMARY KEY (`id`)
|
||||
) ENGINE=InnoDB AUTO_INCREMENT=9 DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `ban`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `ban`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `ban` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`bantime` datetime NOT NULL,
|
||||
`server_ip` int(10) unsigned NOT NULL,
|
||||
`server_port` smallint(5) unsigned NOT NULL,
|
||||
`bantype` enum('PERMABAN','TEMPBAN','JOB_PERMABAN','JOB_TEMPBAN','ADMIN_PERMABAN','ADMIN_TEMPBAN') NOT NULL,
|
||||
`reason` varchar(2048) NOT NULL,
|
||||
`job` varchar(32) DEFAULT NULL,
|
||||
`duration` int(11) NOT NULL,
|
||||
`expiration_time` datetime NOT NULL,
|
||||
`ckey` varchar(32) NOT NULL,
|
||||
`computerid` varchar(32) NOT NULL,
|
||||
`ip` int(10) unsigned NOT NULL,
|
||||
`a_ckey` varchar(32) NOT NULL,
|
||||
`a_computerid` varchar(32) NOT NULL,
|
||||
`a_ip` int(10) unsigned NOT NULL,
|
||||
`who` varchar(2048) NOT NULL,
|
||||
`adminwho` varchar(2048) NOT NULL,
|
||||
`edits` text,
|
||||
`unbanned` tinyint(3) unsigned DEFAULT NULL,
|
||||
`unbanned_datetime` datetime DEFAULT NULL,
|
||||
`unbanned_ckey` varchar(32) DEFAULT NULL,
|
||||
`unbanned_computerid` varchar(32) DEFAULT NULL,
|
||||
`unbanned_ip` int(10) unsigned DEFAULT NULL,
|
||||
PRIMARY KEY (`id`),
|
||||
KEY `idx_ban_checkban` (`ckey`,`bantype`,`expiration_time`,`unbanned`,`job`),
|
||||
KEY `idx_ban_isbanned` (`ckey`,`ip`,`computerid`,`bantype`,`expiration_time`,`unbanned`),
|
||||
KEY `idx_ban_count` (`id`,`a_ckey`,`bantype`,`expiration_time`,`unbanned`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `connection_log`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `connection_log`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `connection_log` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`datetime` datetime DEFAULT NULL,
|
||||
`server_ip` int(10) unsigned NOT NULL,
|
||||
`server_port` smallint(5) unsigned NOT NULL,
|
||||
`ckey` varchar(45) DEFAULT NULL,
|
||||
`ip` int(10) unsigned NOT NULL,
|
||||
`computerid` varchar(45) DEFAULT NULL,
|
||||
PRIMARY KEY (`id`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `death`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `death`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `death` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`pod` varchar(50) NOT NULL,
|
||||
`coord` varchar(32) NOT NULL,
|
||||
`mapname` varchar(32) NOT NULL,
|
||||
`server_ip` int(10) unsigned NOT NULL,
|
||||
`server_port` smallint(5) unsigned NOT NULL,
|
||||
`tod` datetime NOT NULL COMMENT 'Time of death',
|
||||
`job` varchar(32) NOT NULL,
|
||||
`special` varchar(32) DEFAULT NULL,
|
||||
`name` varchar(96) NOT NULL,
|
||||
`byondkey` varchar(32) NOT NULL,
|
||||
`laname` varchar(96) DEFAULT NULL,
|
||||
`lakey` varchar(32) DEFAULT NULL,
|
||||
`gender` enum('neuter','male','female','plural') NOT NULL,
|
||||
`bruteloss` smallint(5) unsigned NOT NULL,
|
||||
`brainloss` smallint(5) unsigned NOT NULL,
|
||||
`fireloss` smallint(5) unsigned NOT NULL,
|
||||
`oxyloss` smallint(5) unsigned NOT NULL,
|
||||
`toxloss` smallint(5) unsigned NOT NULL,
|
||||
`cloneloss` smallint(5) unsigned NOT NULL,
|
||||
`staminaloss` smallint(5) unsigned NOT NULL,
|
||||
PRIMARY KEY (`id`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `feedback`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `feedback`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `feedback` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`time` datetime NOT NULL,
|
||||
`round_id` int(8) NOT NULL,
|
||||
`var_name` varchar(32) NOT NULL,
|
||||
`var_value` int(16) DEFAULT NULL,
|
||||
`details` text,
|
||||
PRIMARY KEY (`id`)
|
||||
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `ipintel`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `ipintel`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `ipintel` (
|
||||
`ip` int(10) unsigned NOT NULL,
|
||||
`date` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
||||
`intel` double NOT NULL DEFAULT '0',
|
||||
PRIMARY KEY (`ip`),
|
||||
KEY `idx_ipintel` (`ip`,`intel`,`date`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `legacy_population`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `legacy_population`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `legacy_population` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`playercount` int(11) DEFAULT NULL,
|
||||
`admincount` int(11) DEFAULT NULL,
|
||||
`time` datetime NOT NULL,
|
||||
`server_ip` int(10) unsigned NOT NULL,
|
||||
`server_port` smallint(5) unsigned NOT NULL,
|
||||
PRIMARY KEY (`id`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `library`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `library`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `library` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`author` varchar(45) NOT NULL,
|
||||
`title` varchar(45) NOT NULL,
|
||||
`content` text NOT NULL,
|
||||
`category` enum('Any','Fiction','Non-Fiction','Adult','Reference','Religion') NOT NULL,
|
||||
`ckey` varchar(32) NOT NULL DEFAULT 'LEGACY',
|
||||
`datetime` datetime NOT NULL,
|
||||
`deleted` tinyint(1) unsigned DEFAULT NULL,
|
||||
PRIMARY KEY (`id`),
|
||||
KEY `deleted_idx` (`deleted`),
|
||||
KEY `idx_lib_id_del` (`id`,`deleted`),
|
||||
KEY `idx_lib_del_title` (`deleted`,`title`),
|
||||
KEY `idx_lib_search` (`deleted`,`author`,`title`,`category`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `messages`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `messages`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `messages` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`type` enum('memo','message','message sent','note','watchlist entry') NOT NULL,
|
||||
`targetckey` varchar(32) NOT NULL,
|
||||
`adminckey` varchar(32) NOT NULL,
|
||||
`text` varchar(2048) NOT NULL,
|
||||
`timestamp` datetime NOT NULL,
|
||||
`server` varchar(32) DEFAULT NULL,
|
||||
`secret` tinyint(1) unsigned NOT NULL,
|
||||
`lasteditor` varchar(32) DEFAULT NULL,
|
||||
`edits` text,
|
||||
PRIMARY KEY (`id`),
|
||||
KEY `idx_msg_ckey_time` (`targetckey`,`timestamp`),
|
||||
KEY `idx_msg_type_ckeys_time` (`type`,`targetckey`,`adminckey`,`timestamp`),
|
||||
KEY `idx_msg_type_ckey_time_odr` (`type`,`targetckey`,`timestamp`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `player`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `player`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `player` (
|
||||
`ckey` varchar(32) NOT NULL,
|
||||
`firstseen` datetime NOT NULL,
|
||||
`lastseen` datetime NOT NULL,
|
||||
`ip` int(10) unsigned NOT NULL,
|
||||
`computerid` varchar(32) NOT NULL,
|
||||
`lastadminrank` varchar(32) NOT NULL DEFAULT 'Player',
|
||||
`accountjoindate` DATE DEFAULT NULL,
|
||||
PRIMARY KEY (`ckey`),
|
||||
KEY `idx_player_cid_ckey` (`computerid`,`ckey`),
|
||||
KEY `idx_player_ip_ckey` (`ip`,`ckey`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `poll_option`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `poll_option`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `poll_option` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`pollid` int(11) NOT NULL,
|
||||
`text` varchar(255) NOT NULL,
|
||||
`percentagecalc` tinyint(1) NOT NULL DEFAULT '1',
|
||||
`minval` int(3) DEFAULT NULL,
|
||||
`maxval` int(3) DEFAULT NULL,
|
||||
`descmin` varchar(32) DEFAULT NULL,
|
||||
`descmid` varchar(32) DEFAULT NULL,
|
||||
`descmax` varchar(32) DEFAULT NULL,
|
||||
PRIMARY KEY (`id`),
|
||||
KEY `idx_pop_pollid` (`pollid`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `poll_question`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `poll_question`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `poll_question` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`polltype` enum('OPTION','TEXT','NUMVAL','MULTICHOICE','IRV') NOT NULL,
|
||||
`starttime` datetime NOT NULL,
|
||||
`endtime` datetime NOT NULL,
|
||||
`question` varchar(255) NOT NULL,
|
||||
`adminonly` tinyint(1) unsigned NOT NULL,
|
||||
`multiplechoiceoptions` int(2) DEFAULT NULL,
|
||||
`createdby_ckey` varchar(32) DEFAULT NULL,
|
||||
`createdby_ip` int(10) unsigned NOT NULL,
|
||||
`dontshow` tinyint(1) unsigned NOT NULL,
|
||||
PRIMARY KEY (`id`),
|
||||
KEY `idx_pquest_question_time_ckey` (`question`,`starttime`,`endtime`,`createdby_ckey`,`createdby_ip`),
|
||||
KEY `idx_pquest_time_admin` (`starttime`,`endtime`,`adminonly`),
|
||||
KEY `idx_pquest_id_time_type_admin` (`id`,`starttime`,`endtime`,`polltype`,`adminonly`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `poll_textreply`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `poll_textreply`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `poll_textreply` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`datetime` datetime NOT NULL,
|
||||
`pollid` int(11) NOT NULL,
|
||||
`ckey` varchar(32) NOT NULL,
|
||||
`ip` int(10) unsigned NOT NULL,
|
||||
`replytext` varchar(2048) NOT NULL,
|
||||
`adminrank` varchar(32) NOT NULL DEFAULT 'Player',
|
||||
PRIMARY KEY (`id`),
|
||||
KEY `idx_ptext_pollid_ckey` (`pollid`,`ckey`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
--
|
||||
-- Table structure for table `poll_vote`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `poll_vote`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `poll_vote` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`datetime` datetime NOT NULL,
|
||||
`pollid` int(11) NOT NULL,
|
||||
`optionid` int(11) NOT NULL,
|
||||
`ckey` varchar(32) NOT NULL,
|
||||
`ip` int(10) unsigned NOT NULL,
|
||||
`adminrank` varchar(32) NOT NULL,
|
||||
`rating` int(2) DEFAULT NULL,
|
||||
PRIMARY KEY (`id`),
|
||||
KEY `idx_pvote_pollid_ckey` (`pollid`,`ckey`),
|
||||
KEY `idx_pvote_optionid_ckey` (`optionid`,`ckey`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
|
||||
|
||||
/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
|
||||
/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
|
||||
/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
|
||||
/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
|
||||
/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
|
||||
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
|
||||
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
|
||||
|
||||
@@ -261,15 +261,14 @@ DROP TABLE IF EXISTS `SS13_player`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `SS13_player` (
|
||||
`id` int(11) NOT NULL AUTO_INCREMENT,
|
||||
`ckey` varchar(32) NOT NULL,
|
||||
`firstseen` datetime NOT NULL,
|
||||
`lastseen` datetime NOT NULL,
|
||||
`ip` int(10) unsigned NOT NULL,
|
||||
`computerid` varchar(32) NOT NULL,
|
||||
`lastadminrank` varchar(32) NOT NULL DEFAULT 'Player',
|
||||
PRIMARY KEY (`id`),
|
||||
UNIQUE KEY `ckey` (`ckey`),
|
||||
`accountjoindate` DATE DEFAULT NULL,
|
||||
PRIMARY KEY (`ckey`),
|
||||
KEY `idx_player_cid_ckey` (`computerid`,`ckey`),
|
||||
KEY `idx_player_ip_ckey` (`ip`,`ckey`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
|
||||
@@ -148,10 +148,8 @@
|
||||
/area/ruin/powered/golem_ship)
|
||||
"u" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/weapon/bedsheet/rd{
|
||||
desc = "Majestic.";
|
||||
/obj/item/weapon/bedsheet/rd/royal_cape{
|
||||
layer = 3;
|
||||
name = "Royal Cape of the Liberator";
|
||||
pixel_x = 5;
|
||||
pixel_y = 9
|
||||
},
|
||||
|
||||
@@ -84,6 +84,7 @@
|
||||
/area/ruin/powered)
|
||||
"p" = (
|
||||
/obj/structure/rack,
|
||||
/obj/item/weapon/storage/bag/plants/portaseeder,
|
||||
/obj/item/weapon/storage/bag/ore,
|
||||
/obj/item/weapon/storage/firstaid/regular,
|
||||
/turf/open/floor/plating/asteroid/basalt,
|
||||
|
||||
@@ -9,19 +9,89 @@
|
||||
/turf/closed/wall/r_wall,
|
||||
/area/ruin/powered)
|
||||
"d" = (
|
||||
/obj/structure/shuttle/engine/propulsion{
|
||||
icon_state = "propulsion";
|
||||
dir = 8
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/weapon/lighter,
|
||||
/obj/item/weapon/lighter,
|
||||
/obj/item/weapon/storage/fancy/rollingpapers,
|
||||
/obj/item/weapon/storage/fancy/rollingpapers,
|
||||
/obj/item/weapon/storage/fancy/rollingpapers,
|
||||
/obj/item/weapon/storage/fancy/rollingpapers,
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/turf/closed/mineral/volcanic/lava_land_surface,
|
||||
/area/lavaland/surface/outdoors)
|
||||
/area/ruin/powered)
|
||||
"e" = (
|
||||
/obj/machinery/smartfridge,
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/weapon/storage/box/disks_plantgene,
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"f" = (
|
||||
/obj/machinery/plantgenes/seedvault,
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"g" = (
|
||||
/obj/structure/table/wood,
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"h" = (
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"i" = (
|
||||
/obj/structure/closet/crate/hydroponics,
|
||||
/obj/structure/beebox,
|
||||
/obj/item/weapon/melee/flyswatter,
|
||||
/obj/item/honey_frame,
|
||||
/obj/item/honey_frame,
|
||||
/obj/item/honey_frame,
|
||||
/obj/item/queen_bee/bought,
|
||||
/obj/item/clothing/head/beekeeper_head,
|
||||
/obj/item/clothing/suit/beekeeper_suit,
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"j" = (
|
||||
/obj/structure/shuttle/engine/propulsion{
|
||||
icon_state = "propulsion";
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/lavaland/surface/outdoors)
|
||||
"k" = (
|
||||
/obj/structure/closet/crate,
|
||||
/obj/effect/spawner/lootdrop/seed_vault,
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"l" = (
|
||||
/obj/machinery/door/airlock,
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"m" = (
|
||||
/obj/structure/shuttle/engine/propulsion{
|
||||
icon_state = "propulsion";
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/space/basic,
|
||||
/area/lavaland/surface/outdoors)
|
||||
"n" = (
|
||||
/obj/machinery/smartfridge,
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"o" = (
|
||||
/obj/structure/closet/crate/hydroponics,
|
||||
/obj/item/weapon/cultivator,
|
||||
/obj/item/weapon/cultivator,
|
||||
@@ -39,34 +109,22 @@
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"g" = (
|
||||
"p" = (
|
||||
/obj/machinery/hydroponics/constructable,
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"h" = (
|
||||
/obj/structure/closet/crate,
|
||||
/obj/effect/spawner/lootdrop/seed_vault,
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"i" = (
|
||||
/obj/machinery/plantgenes/seedvault,
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"j" = (
|
||||
"q" = (
|
||||
/obj/item/weapon/hatchet,
|
||||
/obj/item/weapon/storage/bag/plants,
|
||||
/obj/item/weapon/reagent_containers/glass/bucket,
|
||||
/obj/structure/table/wood,
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"k" = (
|
||||
"r" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/weapon/storage/bag/plants,
|
||||
/obj/item/weapon/storage/bag/plants,
|
||||
@@ -76,7 +134,7 @@
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"l" = (
|
||||
"s" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/weapon/gun/energy/floragun,
|
||||
/obj/item/weapon/gun/energy/floragun,
|
||||
@@ -87,25 +145,13 @@
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"m" = (
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"n" = (
|
||||
/obj/structure/shuttle/engine/propulsion{
|
||||
icon_state = "propulsion";
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/lavaland/surface/outdoors)
|
||||
"o" = (
|
||||
"t" = (
|
||||
/obj/effect/mob_spawn/human/seed_vault,
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"p" = (
|
||||
"u" = (
|
||||
/obj/structure/sink{
|
||||
icon_state = "sink";
|
||||
dir = 8;
|
||||
@@ -116,19 +162,19 @@
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"q" = (
|
||||
"v" = (
|
||||
/obj/machinery/vending/hydronutrients,
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"r" = (
|
||||
"w" = (
|
||||
/obj/machinery/vending/hydroseeds,
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"s" = (
|
||||
"x" = (
|
||||
/obj/machinery/reagentgrinder{
|
||||
pixel_y = 5
|
||||
},
|
||||
@@ -141,7 +187,7 @@
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"t" = (
|
||||
"y" = (
|
||||
/obj/structure/sink{
|
||||
dir = 4;
|
||||
icon_state = "sink";
|
||||
@@ -152,57 +198,51 @@
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"u" = (
|
||||
/obj/machinery/door/airlock,
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"v" = (
|
||||
"z" = (
|
||||
/obj/machinery/door/airlock/external,
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"w" = (
|
||||
"A" = (
|
||||
/obj/machinery/door/airlock/external,
|
||||
/obj/structure/fans/tiny,
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"x" = (
|
||||
"B" = (
|
||||
/obj/structure/disposalpipe/trunk,
|
||||
/obj/machinery/disposal/bin,
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"y" = (
|
||||
"C" = (
|
||||
/obj/machinery/seed_extractor,
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"z" = (
|
||||
"D" = (
|
||||
/obj/machinery/biogenerator,
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"A" = (
|
||||
/obj/machinery/chem_dispenser/mutagen,
|
||||
"E" = (
|
||||
/obj/machinery/chem_dispenser/mutagensaltpeter,
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"B" = (
|
||||
"F" = (
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"C" = (
|
||||
"G" = (
|
||||
/obj/structure/closet/crate/hydroponics,
|
||||
/obj/item/clothing/under/rank/hydroponics,
|
||||
/obj/item/clothing/under/rank/hydroponics,
|
||||
@@ -212,13 +252,13 @@
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"D" = (
|
||||
"H" = (
|
||||
/obj/machinery/chem_master/condimaster,
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"E" = (
|
||||
"I" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/weapon/reagent_containers/glass/bucket,
|
||||
/obj/item/weapon/reagent_containers/glass/bucket,
|
||||
@@ -228,25 +268,25 @@
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"F" = (
|
||||
"J" = (
|
||||
/obj/item/weapon/storage/toolbox/syndicate,
|
||||
/obj/structure/table/wood,
|
||||
/turf/open/floor/plasteel/freezer{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth
|
||||
},
|
||||
/area/ruin/powered)
|
||||
"G" = (
|
||||
"K" = (
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/turf/closed/wall/r_wall,
|
||||
/area/ruin/powered)
|
||||
"H" = (
|
||||
"L" = (
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 1;
|
||||
icon_state = "pipe-c"
|
||||
},
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/lavaland/surface/outdoors)
|
||||
"I" = (
|
||||
"M" = (
|
||||
/obj/structure/disposalpipe/trunk{
|
||||
dir = 8
|
||||
},
|
||||
@@ -284,10 +324,10 @@ a
|
||||
a
|
||||
a
|
||||
c
|
||||
o
|
||||
o
|
||||
o
|
||||
o
|
||||
t
|
||||
t
|
||||
t
|
||||
t
|
||||
c
|
||||
a
|
||||
a
|
||||
@@ -299,17 +339,17 @@ b
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
b
|
||||
b
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
c
|
||||
c
|
||||
m
|
||||
m
|
||||
m
|
||||
m
|
||||
h
|
||||
h
|
||||
h
|
||||
h
|
||||
c
|
||||
c
|
||||
a
|
||||
@@ -321,16 +361,16 @@ b
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
b
|
||||
b
|
||||
a
|
||||
a
|
||||
a
|
||||
c
|
||||
c
|
||||
c
|
||||
c
|
||||
u
|
||||
u
|
||||
c
|
||||
c
|
||||
l
|
||||
l
|
||||
c
|
||||
c
|
||||
c
|
||||
@@ -344,18 +384,18 @@ a
|
||||
(5,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
c
|
||||
e
|
||||
m
|
||||
p
|
||||
m
|
||||
m
|
||||
p
|
||||
m
|
||||
p
|
||||
c
|
||||
k
|
||||
c
|
||||
n
|
||||
h
|
||||
u
|
||||
h
|
||||
h
|
||||
u
|
||||
h
|
||||
u
|
||||
c
|
||||
a
|
||||
a
|
||||
@@ -366,18 +406,18 @@ a
|
||||
(6,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
c
|
||||
f
|
||||
m
|
||||
m
|
||||
m
|
||||
m
|
||||
m
|
||||
m
|
||||
C
|
||||
d
|
||||
h
|
||||
c
|
||||
o
|
||||
h
|
||||
h
|
||||
h
|
||||
h
|
||||
h
|
||||
h
|
||||
G
|
||||
c
|
||||
a
|
||||
a
|
||||
@@ -388,18 +428,18 @@ a
|
||||
(7,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
c
|
||||
g
|
||||
m
|
||||
g
|
||||
m
|
||||
m
|
||||
g
|
||||
m
|
||||
g
|
||||
e
|
||||
h
|
||||
c
|
||||
p
|
||||
h
|
||||
p
|
||||
h
|
||||
h
|
||||
p
|
||||
h
|
||||
p
|
||||
c
|
||||
a
|
||||
a
|
||||
@@ -408,44 +448,44 @@ a
|
||||
a
|
||||
"}
|
||||
(8,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
b
|
||||
a
|
||||
c
|
||||
e
|
||||
h
|
||||
l
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|
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(9,1,1) = {"
|
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@@ -454,18 +494,18 @@ a
|
||||
(10,1,1) = {"
|
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@@ -476,18 +516,18 @@ a
|
||||
(11,1,1) = {"
|
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@@ -496,20 +536,20 @@ a
|
||||
a
|
||||
"}
|
||||
(12,1,1) = {"
|
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a
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@@ -520,18 +560,18 @@ a
|
||||
(13,1,1) = {"
|
||||
a
|
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a
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||||
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|
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|
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|
||||
@@ -542,18 +582,18 @@ a
|
||||
(14,1,1) = {"
|
||||
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|
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|
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|
||||
@@ -564,15 +604,15 @@ a
|
||||
(15,1,1) = {"
|
||||
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|
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|
||||
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||||
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|
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|
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|
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|
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|
||||
@@ -584,21 +624,21 @@ a
|
||||
a
|
||||
"}
|
||||
(16,1,1) = {"
|
||||
a
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
||||
@@ -611,12 +651,12 @@ a
|
||||
a
|
||||
a
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
b
|
||||
|
||||
@@ -730,7 +730,7 @@
|
||||
},
|
||||
/area/ruin/powered/syndicate_lava_base)
|
||||
"bN" = (
|
||||
/obj/machinery/smartfridge/chemistry/virology,
|
||||
/obj/machinery/smartfridge/chemistry/virology/preloaded,
|
||||
/turf/open/floor/plasteel/podhatch{
|
||||
tag = "icon-podhatch (EAST)";
|
||||
icon_state = "podhatch";
|
||||
|
||||
@@ -6,7 +6,9 @@
|
||||
/turf/open/floor/plating/asteroid/airless,
|
||||
/area/ruin/unpowered/no_grav)
|
||||
"c" = (
|
||||
/turf/closed/mineral/volcanic/lava_land_surface,
|
||||
/turf/closed/mineral/volcanic/lava_land_surface{
|
||||
baseturf = /turf/open/floor/plating/asteroid
|
||||
},
|
||||
/area/ruin/unpowered/no_grav)
|
||||
"d" = (
|
||||
/mob/living/simple_animal/hostile/flan/water,
|
||||
|
||||
@@ -198,8 +198,8 @@
|
||||
/area/awaymission/research/interior/engineering)
|
||||
"aL" = (
|
||||
/obj/structure/table,
|
||||
/obj/item/weapon/c4,
|
||||
/obj/item/weapon/c4,
|
||||
/obj/item/weapon/grenade/plastic/c4,
|
||||
/obj/item/weapon/grenade/plastic/c4,
|
||||
/obj/item/weapon/storage/toolbox/syndicate,
|
||||
/turf/open/floor/mineral/plastitanium,
|
||||
/area/awaymission/research/interior/engineering)
|
||||
|
||||
@@ -3948,7 +3948,7 @@
|
||||
},
|
||||
/area/awaymission/snowdin)
|
||||
"kB" = (
|
||||
/obj/item/weapon/c4{
|
||||
/obj/item/weapon/grenade/plastic/c4{
|
||||
pixel_x = 2;
|
||||
pixel_y = 1
|
||||
},
|
||||
|
||||
@@ -357,7 +357,7 @@
|
||||
/area/awaymission/spacebattle/syndicate2)
|
||||
"bl" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/weapon/c4,
|
||||
/obj/item/weapon/grenade/plastic/c4,
|
||||
/turf/open/floor/mineral/plastitanium,
|
||||
/area/awaymission/spacebattle/syndicate3)
|
||||
"bm" = (
|
||||
@@ -366,7 +366,7 @@
|
||||
/area/awaymission/spacebattle/syndicate1)
|
||||
"bn" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/weapon/c4,
|
||||
/obj/item/weapon/grenade/plastic/c4,
|
||||
/turf/open/floor/mineral/plastitanium,
|
||||
/area/awaymission/spacebattle/syndicate1)
|
||||
"bo" = (
|
||||
|
||||
+43768
-48475
File diff suppressed because it is too large
Load Diff
@@ -114,7 +114,7 @@
|
||||
"acj" = (/obj/machinery/light/small,/obj/structure/table,/turf/open/floor/plasteel,/area/security/processing{name = "Permabrig"})
|
||||
"ack" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 4;name = "regular air scrubber";on = 1;scrub_N2O = 0;scrub_Toxins = 0},/obj/machinery/computer/security/telescreen{desc = "Used for watching Prison Wing holding areas.";dir = 4;name = "Prison Monitor";network = list("Prison");pixel_x = -30;pixel_y = 0},/turf/open/floor/plasteel/red/side{dir = 8},/area/security/processing{name = "Permabrig"})
|
||||
"acl" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4;initialize_directions = 11},/obj/structure/cable{tag = "icon-1-2";icon_state = "1-2"},/turf/open/floor/plasteel/red/side{dir = 4},/area/security/processing{name = "Permabrig"})
|
||||
"acm" = (/obj/structure/table,/obj/item/weapon/c4{pixel_x = 2;pixel_y = -5},/obj/item/weapon/c4{pixel_x = -3;pixel_y = 3},/obj/item/weapon/c4{pixel_x = 2;pixel_y = -3},/obj/item/weapon/c4{pixel_x = -2;pixel_y = -1},/obj/item/weapon/c4{pixel_x = 3;pixel_y = 3},/obj/machinery/light{dir = 4},/turf/open/floor/mineral/plastitanium,/area/shuttle/syndicate)
|
||||
"acm" = (/obj/structure/table,/obj/item/weapon/grenade/plastic/c4{pixel_x = 2;pixel_y = -5},/obj/item/weapon/grenade/plastic/c4{pixel_x = -3;pixel_y = 3},/obj/item/weapon/grenade/plastic/c4{pixel_x = 2;pixel_y = -3},/obj/item/weapon/grenade/plastic/c4{pixel_x = -2;pixel_y = -1},/obj/item/weapon/grenade/plastic/c4{pixel_x = 3;pixel_y = 3},/obj/machinery/light{dir = 4},/turf/open/floor/mineral/plastitanium,/area/shuttle/syndicate)
|
||||
"acn" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/open/floor/plating,/area/shuttle/syndicate)
|
||||
"aco" = (/obj/machinery/door/window{name = "Ready Room";req_access_txt = "150"},/turf/open/floor/mineral/plastitanium,/area/shuttle/syndicate)
|
||||
"acp" = (/obj/machinery/light{dir = 8},/obj/structure/sign/electricshock{pixel_x = -32},/turf/open/floor/plasteel/green,/area/security/processing{name = "Permabrig"})
|
||||
@@ -241,7 +241,7 @@
|
||||
"aeG" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/structure/cable/yellow{d2 = 4;icon_state = "0-4"},/turf/open/floor/plating,/area/medical/virology)
|
||||
"aeH" = (/obj/item/weapon/storage/box/beakers{pixel_x = 2;pixel_y = 2},/obj/item/weapon/storage/box/syringes,/obj/machinery/power/apc{cell_type = 5000;dir = 1;name = "Virology APC";pixel_x = 0;pixel_y = 24},/obj/structure/cable/yellow{d2 = 4;icon_state = "0-4"},/obj/structure/cable/yellow{d2 = 8;icon_state = "0-8"},/obj/structure/table/glass,/turf/open/floor/plasteel/whitegreen/side{dir = 9},/area/medical/virology)
|
||||
"aeI" = (/obj/item/weapon/book/manual/wiki/infections{pixel_y = 7},/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/structure/cable/yellow{d1 = 2;d2 = 8;icon_state = "2-8"},/obj/structure/table/glass,/turf/open/floor/plasteel/whitegreen/side{dir = 5},/area/medical/virology)
|
||||
"aeJ" = (/obj/machinery/smartfridge/chemistry/virology,/obj/machinery/airalarm{frequency = 1439;pixel_y = 23},/turf/open/floor/plasteel/whitegreen,/area/medical/virology)
|
||||
"aeJ" = (/obj/machinery/smartfridge/chemistry/virology/preloaded,/obj/machinery/airalarm{frequency = 1439;pixel_y = 23},/turf/open/floor/plasteel/whitegreen,/area/medical/virology)
|
||||
"aeK" = (/obj/machinery/reagentgrinder{pixel_y = 8},/obj/structure/table/glass,/turf/open/floor/plasteel/whitegreen/side{dir = 9},/area/medical/virology)
|
||||
"aeL" = (/obj/item/clothing/gloves/color/latex,/obj/item/device/healthanalyzer,/obj/item/clothing/glasses/hud/health,/obj/structure/reagent_dispensers/virusfood{density = 0;pixel_x = 0;pixel_y = 30},/obj/structure/table/glass,/turf/open/floor/plasteel/whitegreen/side{dir = 5},/area/medical/virology)
|
||||
"aeM" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/open/floor/plasteel/red/side{dir = 8},/area/security/processing{name = "Prisoner Processing"})
|
||||
@@ -620,7 +620,7 @@
|
||||
"alV" = (/obj/machinery/camera{c_tag = "Custodial Closet"},/turf/open/floor/plasteel/white,/area/toxins/xenobiology)
|
||||
"alW" = (/obj/machinery/monkey_recycler,/obj/machinery/firealarm{dir = 2;pixel_y = 24},/turf/open/floor/plasteel/white,/area/toxins/xenobiology)
|
||||
"alX" = (/obj/machinery/processor{desc = "A machine used to process slimes and retrieve their extract.";name = "Slime Processor"},/turf/open/floor/plasteel/white,/area/toxins/xenobiology)
|
||||
"alY" = (/obj/machinery/smartfridge/extract,/turf/open/floor/plasteel/white,/area/toxins/xenobiology)
|
||||
"alY" = (/obj/machinery/smartfridge/extract/preloaded,/turf/open/floor/plasteel/white,/area/toxins/xenobiology)
|
||||
"alZ" = (/obj/structure/table,/obj/machinery/reagentgrinder,/obj/machinery/airalarm{frequency = 1439;pixel_y = 23},/turf/open/floor/plasteel/white,/area/toxins/xenobiology)
|
||||
"ama" = (/obj/structure/closet/l3closet/scientist,/turf/open/floor/plasteel/white,/area/toxins/xenobiology)
|
||||
"amb" = (/obj/structure/closet/l3closet/scientist,/obj/machinery/light_switch{pixel_x = 0;pixel_y = 28},/turf/open/floor/plasteel/white,/area/toxins/xenobiology)
|
||||
@@ -1361,7 +1361,7 @@
|
||||
"aAi" = (/obj/structure/table/wood,/obj/item/weapon/folder,/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid},/area/library)
|
||||
"aAj" = (/obj/machinery/power/apc{dir = 8;name = "Library APC";pixel_x = -25},/obj/structure/cable{icon_state = "0-4";d2 = 4},/turf/open/floor/wood,/area/library)
|
||||
"aAk" = (/obj/structure/cable{d1 = 2;d2 = 8;icon_state = "2-8"},/turf/open/floor/wood,/area/library)
|
||||
"aAl" = (/obj/effect/landmark/start{name = "Librarian"},/turf/open/floor/wood,/area/library)
|
||||
"aAl" = (/obj/effect/landmark/start{name = "Curator"},/turf/open/floor/wood,/area/library)
|
||||
"aAm" = (/obj/machinery/light/small{dir = 4},/turf/open/floor/wood,/area/library)
|
||||
"aAn" = (/obj/machinery/light/small/built{tag = "icon-bulb1 (WEST)";icon_state = "bulb1";dir = 8},/obj/machinery/airalarm{frequency = 1439;locked = 0;pixel_y = 23},/turf/open/floor/wood,/area/crew_quarters/cafeteria{name = "Cafe"})
|
||||
"aAo" = (/turf/open/floor/wood,/area/crew_quarters/cafeteria{name = "Cafe"})
|
||||
@@ -1393,7 +1393,7 @@
|
||||
"aAO" = (/obj/machinery/light/small{dir = 8},/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid},/area/maintenance/fore)
|
||||
"aAP" = (/obj/structure/chair/stool,/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid},/area/maintenance/fore)
|
||||
"aAQ" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/open/floor/noslip,/area/construction/hallway{name = "Secure Workstations Hallway"})
|
||||
"aAR" = (/obj/structure/closet/cabinet,/obj/item/toy/figure/assistant,/obj/item/toy/figure/atmos,/obj/item/toy/figure/bartender,/obj/item/toy/figure/borg,/obj/item/toy/figure/botanist,/obj/item/toy/figure/captain,/obj/item/toy/figure/cargotech,/obj/item/toy/figure/ce,/obj/item/toy/figure/chaplain,/obj/item/toy/figure/chef,/obj/item/toy/figure/chemist,/obj/item/toy/figure/clown,/obj/item/toy/figure/cmo,/obj/item/toy/figure/detective,/obj/item/toy/figure/dsquad,/obj/item/toy/figure/engineer,/obj/item/toy/figure/geneticist,/obj/item/toy/figure/hop,/obj/item/toy/figure/hos,/obj/item/toy/figure/ian,/obj/item/toy/figure/janitor,/obj/item/toy/figure/lawyer,/obj/item/toy/figure/librarian,/obj/item/toy/figure/md,/obj/item/toy/figure/mime,/obj/item/toy/figure/miner,/obj/item/toy/figure/ninja,/obj/item/toy/figure/qm,/obj/item/toy/figure/rd,/obj/item/toy/figure/roboticist,/obj/item/toy/figure/scientist,/obj/item/toy/figure/secofficer,/obj/item/toy/figure/syndie,/obj/item/toy/figure/virologist,/obj/item/toy/figure/warden,/obj/item/toy/figure/wizard,/obj/item/toy/minimeteor,/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid},/area/library)
|
||||
"aAR" = (/obj/structure/closet/cabinet,/obj/item/toy/figure/assistant,/obj/item/toy/figure/atmos,/obj/item/toy/figure/bartender,/obj/item/toy/figure/borg,/obj/item/toy/figure/botanist,/obj/item/toy/figure/captain,/obj/item/toy/figure/cargotech,/obj/item/toy/figure/ce,/obj/item/toy/figure/chaplain,/obj/item/toy/figure/chef,/obj/item/toy/figure/chemist,/obj/item/toy/figure/clown,/obj/item/toy/figure/cmo,/obj/item/toy/figure/detective,/obj/item/toy/figure/dsquad,/obj/item/toy/figure/engineer,/obj/item/toy/figure/geneticist,/obj/item/toy/figure/hop,/obj/item/toy/figure/hos,/obj/item/toy/figure/ian,/obj/item/toy/figure/janitor,/obj/item/toy/figure/lawyer,/obj/item/toy/figure/curator,/obj/item/toy/figure/md,/obj/item/toy/figure/mime,/obj/item/toy/figure/miner,/obj/item/toy/figure/ninja,/obj/item/toy/figure/qm,/obj/item/toy/figure/rd,/obj/item/toy/figure/roboticist,/obj/item/toy/figure/scientist,/obj/item/toy/figure/secofficer,/obj/item/toy/figure/syndie,/obj/item/toy/figure/virologist,/obj/item/toy/figure/warden,/obj/item/toy/figure/wizard,/obj/item/toy/minimeteor,/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid},/area/library)
|
||||
"aAS" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid},/area/library)
|
||||
"aAT" = (/obj/item/device/radio/intercom{dir = 4;name = "Station Intercom (General)";pixel_x = 0;pixel_y = -27},/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid},/area/library)
|
||||
"aAU" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8;initialize_directions = 11},/turf/open/floor/wood{baseturf = /turf/open/floor/plating/asteroid},/area/library)
|
||||
@@ -2985,7 +2985,7 @@
|
||||
"bfu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{tag = "icon-1-2";icon_state = "1-2"},/turf/open/floor/plasteel/whiteblue/corner{tag = "icon-whitebluecorner (EAST)";icon_state = "whitebluecorner";dir = 4},/area/medical/medbay{name = "Medbay Central"})
|
||||
"bfv" = (/obj/machinery/chem_dispenser,/obj/item/weapon/reagent_containers/glass/beaker/large,/turf/open/floor/plasteel/whiteyellow/side{tag = "icon-whiteyellow (NORTHWEST)";icon_state = "whiteyellow";dir = 9},/area/medical/chemistry)
|
||||
"bfw" = (/obj/machinery/chem_master,/obj/item/weapon/book/manual/wiki/chemistry,/turf/open/floor/plasteel/whiteyellow/side{tag = "icon-whiteyellow (NORTH)";icon_state = "whiteyellow";dir = 1},/area/medical/chemistry)
|
||||
"bfx" = (/obj/machinery/smartfridge/chemistry{name = "chemical component fridge";spawn_meds = null},/obj/machinery/camera/autoname,/turf/open/floor/plasteel/whiteyellow/side{tag = "icon-whiteyellow (NORTH)";icon_state = "whiteyellow";dir = 1},/area/medical/chemistry)
|
||||
"bfx" = (/obj/machinery/smartfridge/chemistry/preloaded{name = "chemical component fridge"},/obj/machinery/camera/autoname,/turf/open/floor/plasteel/whiteyellow/side{tag = "icon-whiteyellow (NORTH)";icon_state = "whiteyellow";dir = 1},/area/medical/chemistry)
|
||||
"bfy" = (/obj/structure/table,/obj/machinery/vending/wallmed{pixel_y = 28},/obj/item/weapon/hand_labeler,/obj/item/clothing/glasses/science,/turf/open/floor/plasteel/whiteyellow/side{tag = "icon-whiteyellow (NORTH)";icon_state = "whiteyellow";dir = 1},/area/medical/chemistry)
|
||||
"bfz" = (/obj/structure/table,/obj/machinery/reagentgrinder,/obj/item/stack/sheet/mineral/plasma{layer = 2.9;pixel_y = 4},/obj/item/stack/sheet/mineral/plasma,/turf/open/floor/plasteel/whiteyellow/side{tag = "icon-whiteyellow (NORTH)";icon_state = "whiteyellow";dir = 1},/area/medical/chemistry)
|
||||
"bfA" = (/obj/structure/sink{pixel_y = 24},/turf/open/floor/plasteel/whiteyellow/side{tag = "icon-whiteyellow (NORTH)";icon_state = "whiteyellow";dir = 1},/area/medical/chemistry)
|
||||
@@ -3094,7 +3094,7 @@
|
||||
"bhz" = (/turf/open/floor/plasteel/whiteyellow/side{tag = "icon-whiteyellow (WEST)";icon_state = "whiteyellow";dir = 8},/area/medical/chemistry)
|
||||
"bhA" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/open/floor/plasteel/white,/area/medical/chemistry)
|
||||
"bhB" = (/obj/structure/closet/secure_closet/chemical,/turf/open/floor/plasteel/white,/area/medical/chemistry)
|
||||
"bhC" = (/obj/machinery/smartfridge/chemistry{name = "chemical component fridge";spawn_meds = null},/turf/open/floor/plasteel/whiteyellow/side{tag = "icon-whiteyellow (EAST)";icon_state = "whiteyellow";dir = 4},/area/medical/chemistry)
|
||||
"bhC" = (/obj/machinery/smartfridge/chemistry/preloaded{name = "chemical component fridge"},/turf/open/floor/plasteel/whiteyellow/side{tag = "icon-whiteyellow (EAST)";icon_state = "whiteyellow";dir = 4},/area/medical/chemistry)
|
||||
"bhD" = (/turf/closed/wall/r_wall,/area/security/checkpoint)
|
||||
"bhE" = (/obj/machinery/atmospherics/components/unary/vent_pump{name = "regular air vent";on = 1},/obj/machinery/computer/secure_data,/turf/open/floor/plasteel{icon_state = "redfull"},/area/security/checkpoint)
|
||||
"bhF" = (/obj/structure/chair/office/dark{dir = 8},/obj/machinery/firealarm{dir = 1;pixel_x = 0;pixel_y = -26},/turf/open/floor/plasteel{icon_state = "redfull"},/area/security/checkpoint)
|
||||
@@ -3205,7 +3205,7 @@
|
||||
"bjG" = (/obj/machinery/light{icon_state = "tube1";dir = 8},/turf/open/floor/plasteel/whiteblue/side{tag = "icon-whiteblue (WEST)";icon_state = "whiteblue";dir = 8},/area/medical/medbay{name = "Medbay Central"})
|
||||
"bjH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/open/floor/plasteel/whiteblue/corner,/area/medical/medbay{name = "Medbay Central"})
|
||||
"bjI" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor,/turf/open/floor/plating,/area/medical/chemistry)
|
||||
"bjJ" = (/obj/machinery/smartfridge/chemistry,/turf/closed/wall,/area/medical/chemistry)
|
||||
"bjJ" = (/obj/machinery/smartfridge/chemistry/preloaded,/turf/closed/wall,/area/medical/chemistry)
|
||||
"bjK" = (/obj/structure/table/reinforced,/obj/machinery/door/window/southleft{dir = 1;name = "Chemistry Desk";req_access_txt = "33"},/obj/machinery/door/firedoor/border_only,/turf/open/floor/plasteel/orange,/area/medical/chemistry)
|
||||
"bjL" = (/obj/structure/disposalpipe/segment,/turf/closed/wall,/area/medical/chemistry)
|
||||
"bjM" = (/obj/machinery/door/airlock/glass_command{name = "Bridge Access";req_access_txt = "0";req_one_access_txt = "19; 1"},/turf/open/floor/plasteel/darkblue,/area/bridge)
|
||||
|
||||
@@ -142,15 +142,15 @@
|
||||
/area/solar/auxstarboard)
|
||||
"aap" = (
|
||||
/obj/docking_port/stationary/random{
|
||||
id = "pod_asteroid1";
|
||||
name = "asteroid"
|
||||
id = "pod_lavaland1";
|
||||
name = "lavaland"
|
||||
},
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
"aaq" = (
|
||||
/obj/docking_port/stationary/random{
|
||||
id = "pod_asteroid2";
|
||||
name = "asteroid"
|
||||
id = "pod_lavaland2";
|
||||
name = "lavaland"
|
||||
},
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
@@ -203,7 +203,7 @@
|
||||
},
|
||||
/obj/machinery/computer/shuttle/pod{
|
||||
pixel_x = -32;
|
||||
possible_destinations = "pod_asteroid1";
|
||||
possible_destinations = "pod_lavaland1";
|
||||
shuttleId = "pod1"
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -226,7 +226,7 @@
|
||||
},
|
||||
/obj/machinery/computer/shuttle/pod{
|
||||
pixel_x = -32;
|
||||
possible_destinations = "pod_asteroid2";
|
||||
possible_destinations = "pod_lavaland2";
|
||||
shuttleId = "pod2"
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -10134,14 +10134,11 @@
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
"aux" = (
|
||||
/obj/item/weapon/twohanded/required/kirbyplants{
|
||||
icon_state = "plant-21";
|
||||
layer = 4.1;
|
||||
pixel_x = -3;
|
||||
pixel_y = 3
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/effect/turf_decal/bot,
|
||||
/obj/item/weapon/twohanded/required/kirbyplants{
|
||||
icon_state = "plant-22"
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engine/gravity_generator{
|
||||
name = "Atmospherics Engine"
|
||||
@@ -10753,7 +10750,7 @@
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/plasteel/loadingarea{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
baseturf = /turf/open/space;
|
||||
dir = 8
|
||||
},
|
||||
/area/quartermaster/storage)
|
||||
@@ -10777,25 +10774,28 @@
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/supply)
|
||||
"avM" = (
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/heater{
|
||||
dir = 4;
|
||||
on = 1
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/effect/turf_decal/bot,
|
||||
/obj/item/weapon/twohanded/required/kirbyplants{
|
||||
icon_state = "plant-21";
|
||||
layer = 4.1;
|
||||
pixel_x = -3;
|
||||
pixel_y = 3
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engine/gravity_generator{
|
||||
name = "Atmospherics Engine"
|
||||
})
|
||||
"avN" = (
|
||||
/obj/machinery/atmospherics/pipe/manifold/general/visible{
|
||||
icon_state = "manifold";
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/atmospherics/components/binary/pump{
|
||||
dir = 1;
|
||||
icon_state = "pump_map";
|
||||
name = "Thermo to Gas"
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engine/gravity_generator{
|
||||
name = "Atmospherics Engine"
|
||||
@@ -11240,7 +11240,7 @@
|
||||
/area/quartermaster/storage)
|
||||
"awJ" = (
|
||||
/turf/open/floor/plasteel/loadingarea{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
baseturf = /turf/open/space;
|
||||
dir = 8
|
||||
},
|
||||
/area/quartermaster/storage)
|
||||
@@ -11296,10 +11296,6 @@
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
"awR" = (
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/freezer{
|
||||
icon_state = "freezer";
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/sign/securearea{
|
||||
pixel_x = -32
|
||||
},
|
||||
@@ -11311,6 +11307,10 @@
|
||||
network = list("SS13","Engine")
|
||||
},
|
||||
/obj/effect/turf_decal/bot,
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/heater{
|
||||
dir = 4;
|
||||
on = 1
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engine/gravity_generator{
|
||||
name = "Atmospherics Engine"
|
||||
@@ -11765,12 +11765,13 @@
|
||||
name = "Atmospherics Engine"
|
||||
})
|
||||
"axM" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/general/visible{
|
||||
dir = 5
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/general/visible{
|
||||
icon_state = "manifold";
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engine/gravity_generator{
|
||||
name = "Atmospherics Engine"
|
||||
@@ -11778,11 +11779,6 @@
|
||||
"axN" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/general/visible,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/machinery/atmospherics/pipe/simple/general/visible{
|
||||
icon_state = "intact";
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/meter,
|
||||
/turf/open/floor/plasteel/neutral,
|
||||
/area/engine/gravity_generator{
|
||||
name = "Atmospherics Engine"
|
||||
@@ -11794,9 +11790,6 @@
|
||||
icon_state = "1-2";
|
||||
pixel_y = 0
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/general/visible{
|
||||
dir = 10
|
||||
},
|
||||
/obj/machinery/light{
|
||||
dir = 4;
|
||||
icon_state = "tube1"
|
||||
@@ -12429,11 +12422,9 @@
|
||||
/turf/open/floor/plasteel,
|
||||
/area/shuttle/supply)
|
||||
"aza" = (
|
||||
/obj/machinery/atmospherics/components/trinary/filter{
|
||||
dir = 1;
|
||||
/obj/machinery/atmospherics/components/trinary/filter/flipped{
|
||||
filter_type = "n2";
|
||||
name = "nitogren filter";
|
||||
on = 1
|
||||
name = "nitrogen filter"
|
||||
},
|
||||
/turf/open/floor/plasteel/yellow,
|
||||
/area/engine/gravity_generator{
|
||||
@@ -25977,7 +25968,7 @@
|
||||
},
|
||||
/obj/machinery/computer/shuttle/pod{
|
||||
pixel_y = -32;
|
||||
possible_destinations = "pod_asteroid3";
|
||||
possible_destinations = "pod_lavaland3";
|
||||
shuttleId = "pod3"
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -25996,8 +25987,8 @@
|
||||
"aXK" = (
|
||||
/obj/docking_port/stationary/random{
|
||||
dir = 4;
|
||||
id = "pod_asteroid4";
|
||||
name = "asteroid"
|
||||
id = "pod_lavaland4";
|
||||
name = "lavaland"
|
||||
},
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
@@ -31236,7 +31227,7 @@
|
||||
icon_state = "1-4"
|
||||
},
|
||||
/turf/open/floor/plasteel/loadingarea{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
baseturf = /turf/open/space;
|
||||
dir = 8
|
||||
},
|
||||
/area/quartermaster/miningdock{
|
||||
@@ -34793,7 +34784,6 @@
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel{
|
||||
desc = "";
|
||||
icon_state = "L14"
|
||||
},
|
||||
/area/hallway/primary/central)
|
||||
@@ -52476,7 +52466,7 @@
|
||||
name = "Queue Shutters"
|
||||
},
|
||||
/turf/open/floor/plasteel/loadingarea{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
baseturf = /turf/open/space;
|
||||
dir = 8
|
||||
},
|
||||
/area/hallway/primary/central)
|
||||
@@ -62918,7 +62908,7 @@
|
||||
"cpl" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/weapon/clipboard,
|
||||
/obj/item/toy/figure/librarian,
|
||||
/obj/item/toy/figure/curator,
|
||||
/obj/machinery/airalarm{
|
||||
dir = 8;
|
||||
icon_state = "alarm0";
|
||||
@@ -63736,7 +63726,7 @@
|
||||
/area/library)
|
||||
"cqF" = (
|
||||
/obj/machinery/door/morgue{
|
||||
name = "Librarian's Study";
|
||||
name = "Curator's Study";
|
||||
req_access_txt = "37"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
@@ -64356,10 +64346,12 @@
|
||||
/turf/open/floor/plasteel/black,
|
||||
/area/library)
|
||||
"crP" = (
|
||||
/obj/structure/dresser,
|
||||
/obj/machinery/computer/security/telescreen/entertainment{
|
||||
pixel_x = -32
|
||||
},
|
||||
/obj/structure/closet/crate,
|
||||
/obj/item/clothing/shoes/workboots/mining,
|
||||
/obj/item/clothing/under/rank/curator/treasure_hunter,
|
||||
/obj/item/clothing/suit/curator,
|
||||
/obj/item/clothing/head/curator,
|
||||
/obj/item/weapon/storage/backpack/satchel/explorer,
|
||||
/turf/open/floor/plasteel/black,
|
||||
/area/library)
|
||||
"crQ" = (
|
||||
@@ -67498,7 +67490,7 @@
|
||||
desc = "This looks awfully familiar...";
|
||||
icon_state = "curator"
|
||||
},
|
||||
/obj/item/clothing/under/rank/librarian/curator,
|
||||
/obj/item/clothing/under/rank/curator/treasure_hunter,
|
||||
/turf/open/floor/carpet,
|
||||
/area/crew_quarters/sleep)
|
||||
"cxC" = (
|
||||
@@ -70986,7 +70978,6 @@
|
||||
"cDW" = (
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
|
||||
/turf/open/floor/plasteel{
|
||||
desc = "";
|
||||
icon_state = "L13";
|
||||
name = "floor"
|
||||
},
|
||||
@@ -79512,8 +79503,13 @@
|
||||
name = "Medbay Central"
|
||||
})
|
||||
"cUf" = (
|
||||
/obj/machinery/smartfridge/chemistry,
|
||||
/turf/closed/wall,
|
||||
/obj/structure/grille,
|
||||
/obj/machinery/door/poddoor/shutters/preopen{
|
||||
id = "chemisttop";
|
||||
name = "Chemisty Lobby Shutters"
|
||||
},
|
||||
/obj/structure/window/reinforced/fulltile,
|
||||
/turf/open/floor/plating,
|
||||
/area/medical/medbay{
|
||||
name = "Medbay Central"
|
||||
})
|
||||
@@ -79536,14 +79532,9 @@
|
||||
name = "Medbay Central"
|
||||
})
|
||||
"cUh" = (
|
||||
/obj/structure/grille,
|
||||
/obj/structure/window/reinforced/fulltile,
|
||||
/obj/machinery/door/poddoor/shutters/preopen{
|
||||
id = "chemisttop";
|
||||
name = "Chemisty Lobby Shutters"
|
||||
},
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/turf/open/floor/plating,
|
||||
/obj/machinery/smartfridge/chemistry/preloaded,
|
||||
/turf/closed/wall,
|
||||
/area/medical/medbay{
|
||||
name = "Medbay Central"
|
||||
})
|
||||
@@ -81189,7 +81180,7 @@
|
||||
/turf/open/floor/plating,
|
||||
/area/toxins/xenobiology)
|
||||
"cXc" = (
|
||||
/obj/machinery/smartfridge/extract,
|
||||
/obj/machinery/smartfridge/extract/preloaded,
|
||||
/obj/machinery/light_switch{
|
||||
pixel_x = -26
|
||||
},
|
||||
@@ -82189,6 +82180,7 @@
|
||||
/obj/item/weapon/grenade/chem_grenade,
|
||||
/obj/item/weapon/grenade/chem_grenade,
|
||||
/obj/item/weapon/grenade/chem_grenade,
|
||||
/obj/item/weapon/screwdriver,
|
||||
/turf/open/floor/plasteel/whiteyellow/corner{
|
||||
icon_state = "whiteyellowcorner";
|
||||
dir = 8
|
||||
@@ -84273,7 +84265,7 @@
|
||||
/turf/open/floor/plasteel/whiteyellow/corner,
|
||||
/area/medical/chemistry)
|
||||
"ddg" = (
|
||||
/obj/machinery/smartfridge/chemistry,
|
||||
/obj/machinery/smartfridge/chemistry/preloaded,
|
||||
/turf/closed/wall,
|
||||
/area/medical/chemistry)
|
||||
"ddh" = (
|
||||
@@ -96353,7 +96345,6 @@
|
||||
},
|
||||
/area/medical/morgue)
|
||||
"dAn" = (
|
||||
/turf/open/floor/plating,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
icon_state = "manifold";
|
||||
@@ -104160,7 +104151,7 @@
|
||||
name = "emergency shower"
|
||||
},
|
||||
/turf/open/floor/plasteel/whiteblue/side{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
baseturf = /turf/open/space;
|
||||
dir = 4
|
||||
},
|
||||
/area/shuttle/escape)
|
||||
@@ -104905,7 +104896,7 @@
|
||||
/obj/structure/cable/white{
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/machinery/smartfridge/chemistry/virology,
|
||||
/obj/machinery/smartfridge/chemistry/virology/preloaded,
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 4
|
||||
},
|
||||
@@ -105516,7 +105507,7 @@
|
||||
/area/library/abandoned_library)
|
||||
"dSu" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/clothing/under/rank/librarian,
|
||||
/obj/item/clothing/under/rank/curator,
|
||||
/obj/effect/spawner/lootdrop/maintenance{
|
||||
lootcount = 2;
|
||||
name = "2maintenance loot spawner"
|
||||
@@ -108176,7 +108167,7 @@
|
||||
/area/maintenance/fpmaint2/aft_port_maintenance)
|
||||
"dXu" = (
|
||||
/obj/structure/table/wood/fancy,
|
||||
/obj/item/weapon/spellbook/oneuse/smoke,
|
||||
/obj/item/weapon/spellbook/oneuse/smoke/lesser,
|
||||
/obj/item/weapon/nullrod,
|
||||
/obj/item/organ/heart,
|
||||
/obj/item/weapon/reagent_containers/food/drinks/bottle/holywater,
|
||||
@@ -112311,6 +112302,45 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/neutral,
|
||||
/area/atmos)
|
||||
"ehO" = (
|
||||
/obj/structure/displaycase/trophy,
|
||||
/turf/open/floor/wood,
|
||||
/area/library)
|
||||
"ehP" = (
|
||||
/obj/structure/displaycase/trophy,
|
||||
/turf/open/floor/wood,
|
||||
/area/library)
|
||||
"ehQ" = (
|
||||
/obj/structure/displaycase/trophy,
|
||||
/turf/open/floor/wood,
|
||||
/area/library)
|
||||
"ehR" = (
|
||||
/obj/structure/displaycase/trophy,
|
||||
/turf/open/floor/wood,
|
||||
/area/library)
|
||||
"ehS" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/effect/turf_decal/bot,
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/freezer{
|
||||
icon_state = "freezer";
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engine/gravity_generator{
|
||||
name = "Atmospherics Engine"
|
||||
})
|
||||
"ehT" = (
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/general/visible{
|
||||
dir = 5
|
||||
},
|
||||
/obj/machinery/meter,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engine/gravity_generator{
|
||||
name = "Atmospherics Engine"
|
||||
})
|
||||
|
||||
(1,1,1) = {"
|
||||
aaa
|
||||
@@ -136033,11 +136063,11 @@ aiW
|
||||
apF
|
||||
aqY
|
||||
asd
|
||||
ati
|
||||
axL
|
||||
aux
|
||||
avM
|
||||
awR
|
||||
axL
|
||||
ehS
|
||||
axL
|
||||
axL
|
||||
asd
|
||||
@@ -136295,7 +136325,7 @@ auy
|
||||
avN
|
||||
awS
|
||||
axM
|
||||
aqZ
|
||||
ehT
|
||||
azZ
|
||||
aAV
|
||||
aCc
|
||||
@@ -136553,7 +136583,7 @@ ato
|
||||
awT
|
||||
axN
|
||||
aza
|
||||
aAa
|
||||
ato
|
||||
aAW
|
||||
aCd
|
||||
aDD
|
||||
@@ -136809,7 +136839,7 @@ ebT
|
||||
avO
|
||||
auA
|
||||
axO
|
||||
azb
|
||||
atk
|
||||
atk
|
||||
aAX
|
||||
aCe
|
||||
@@ -143544,7 +143574,7 @@ cbA
|
||||
cdn
|
||||
ceS
|
||||
cgp
|
||||
chQ
|
||||
ehO
|
||||
cjl
|
||||
ckP
|
||||
cjl
|
||||
@@ -143801,7 +143831,7 @@ cbB
|
||||
cdo
|
||||
ceS
|
||||
cgq
|
||||
chQ
|
||||
ehO
|
||||
cjl
|
||||
ckP
|
||||
cjl
|
||||
@@ -144315,7 +144345,7 @@ bWi
|
||||
cdq
|
||||
ceS
|
||||
cgp
|
||||
chQ
|
||||
ehO
|
||||
cjm
|
||||
ckP
|
||||
cmk
|
||||
@@ -144572,7 +144602,7 @@ cbC
|
||||
cdr
|
||||
ceT
|
||||
cgp
|
||||
chQ
|
||||
ehO
|
||||
cjn
|
||||
ckP
|
||||
cmk
|
||||
|
||||
@@ -1910,8 +1910,8 @@
|
||||
/area/shuttle/pod_3)
|
||||
"adG" = (
|
||||
/obj/docking_port/stationary/random{
|
||||
id = "pod_asteroid2";
|
||||
name = "asteroid"
|
||||
id = "pod_lavaland2";
|
||||
name = "lavaland"
|
||||
},
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
@@ -1927,7 +1927,7 @@
|
||||
},
|
||||
/obj/machinery/computer/shuttle/pod{
|
||||
pixel_x = -32;
|
||||
possible_destinations = "pod_asteroid2";
|
||||
possible_destinations = "pod_lavaland2";
|
||||
shuttleId = "pod2"
|
||||
},
|
||||
/turf/open/floor/mineral/titanium/blue,
|
||||
@@ -23696,7 +23696,7 @@
|
||||
},
|
||||
/obj/machinery/computer/shuttle/pod{
|
||||
pixel_y = -32;
|
||||
possible_destinations = "pod_asteroid3";
|
||||
possible_destinations = "pod_lavaland3";
|
||||
shuttleId = "pod3"
|
||||
},
|
||||
/turf/open/floor/mineral/titanium/blue,
|
||||
@@ -27963,7 +27963,6 @@
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel{
|
||||
desc = "";
|
||||
icon_state = "L13";
|
||||
name = "floor"
|
||||
},
|
||||
@@ -28813,7 +28812,6 @@
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/turf/open/floor/plasteel{
|
||||
desc = "";
|
||||
icon_state = "L14"
|
||||
},
|
||||
/area/hallway/primary/central)
|
||||
@@ -34140,8 +34138,8 @@
|
||||
"bii" = (
|
||||
/obj/docking_port/stationary/random{
|
||||
dir = 4;
|
||||
id = "pod_asteroid3";
|
||||
name = "asteroid"
|
||||
id = "pod_lavaland3";
|
||||
name = "lavaland"
|
||||
},
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
@@ -45372,12 +45370,12 @@
|
||||
name = "Port Maintenance"
|
||||
})
|
||||
"bBr" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/machinery/airalarm{
|
||||
dir = 4;
|
||||
pixel_x = -23;
|
||||
pixel_y = 0
|
||||
},
|
||||
/obj/structure/displaycase/trophy,
|
||||
/turf/open/floor/wood,
|
||||
/area/library)
|
||||
"bBs" = (
|
||||
@@ -47035,7 +47033,6 @@
|
||||
name = "\improper Auxiliary Restrooms"
|
||||
})
|
||||
"bEw" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/machinery/computer/security/telescreen/entertainment{
|
||||
pixel_x = -32;
|
||||
pixel_y = 0
|
||||
@@ -47044,6 +47041,7 @@
|
||||
dir = 4;
|
||||
network = list("SS13")
|
||||
},
|
||||
/obj/structure/displaycase/trophy,
|
||||
/turf/open/floor/wood,
|
||||
/area/library)
|
||||
"bEx" = (
|
||||
@@ -53664,6 +53662,12 @@
|
||||
pixel_x = 30;
|
||||
pixel_y = 0
|
||||
},
|
||||
/obj/structure/closet/crate,
|
||||
/obj/item/clothing/shoes/workboots/mining,
|
||||
/obj/item/clothing/under/rank/curator/treasure_hunter,
|
||||
/obj/item/clothing/suit/curator,
|
||||
/obj/item/clothing/head/curator,
|
||||
/obj/item/weapon/storage/backpack/satchel/explorer,
|
||||
/turf/open/floor/engine/cult,
|
||||
/area/library)
|
||||
"bPY" = (
|
||||
@@ -56821,7 +56825,6 @@
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/turf/open/floor/plasteel{
|
||||
desc = "";
|
||||
icon_state = "L13";
|
||||
name = "floor"
|
||||
},
|
||||
@@ -57513,7 +57516,6 @@
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel{
|
||||
desc = "";
|
||||
icon_state = "L14"
|
||||
},
|
||||
/area/hallway/primary/central)
|
||||
@@ -63158,7 +63160,7 @@
|
||||
/turf/open/floor/plating,
|
||||
/area/medical/chemistry)
|
||||
"cfY" = (
|
||||
/obj/machinery/smartfridge/chemistry,
|
||||
/obj/machinery/smartfridge/chemistry/preloaded,
|
||||
/turf/closed/wall,
|
||||
/area/medical/chemistry)
|
||||
"cfZ" = (
|
||||
@@ -77226,7 +77228,7 @@
|
||||
},
|
||||
/area/medical/virology)
|
||||
"cDH" = (
|
||||
/obj/machinery/smartfridge/chemistry/virology,
|
||||
/obj/machinery/smartfridge/chemistry/virology/preloaded,
|
||||
/obj/machinery/airalarm{
|
||||
frequency = 1439;
|
||||
pixel_y = 23
|
||||
@@ -82483,7 +82485,7 @@
|
||||
/area/chapel/office)
|
||||
"cMa" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/weapon/spellbook/oneuse/smoke{
|
||||
/obj/item/weapon/spellbook/oneuse/smoke/lesser{
|
||||
name = "mysterious old book of "
|
||||
},
|
||||
/obj/item/weapon/reagent_containers/food/drinks/bottle/holywater{
|
||||
@@ -86084,8 +86086,8 @@
|
||||
/area/toxins/xenobiology)
|
||||
"cSP" = (
|
||||
/obj/docking_port/stationary/random{
|
||||
id = "pod_asteroid1";
|
||||
name = "asteroid"
|
||||
id = "pod_lavaland1";
|
||||
name = "lavaland"
|
||||
},
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
@@ -86175,7 +86177,7 @@
|
||||
},
|
||||
/obj/machinery/computer/shuttle/pod{
|
||||
pixel_x = -32;
|
||||
possible_destinations = "pod_asteroid1";
|
||||
possible_destinations = "pod_lavaland1";
|
||||
shuttleId = "pod1"
|
||||
},
|
||||
/turf/open/floor/mineral/titanium/blue,
|
||||
@@ -86368,7 +86370,7 @@
|
||||
},
|
||||
/obj/machinery/computer/shuttle/pod{
|
||||
pixel_y = -32;
|
||||
possible_destinations = "pod_asteroid4";
|
||||
possible_destinations = "pod_lavaland4";
|
||||
shuttleId = "pod4"
|
||||
},
|
||||
/turf/open/floor/mineral/titanium/blue,
|
||||
@@ -87162,8 +87164,8 @@
|
||||
"cUL" = (
|
||||
/obj/docking_port/stationary/random{
|
||||
dir = 4;
|
||||
id = "pod_asteroid4";
|
||||
name = "asteroid"
|
||||
id = "pod_lavaland4";
|
||||
name = "lavaland"
|
||||
},
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
@@ -91075,7 +91077,7 @@
|
||||
d2 = 8;
|
||||
icon_state = "2-8"
|
||||
},
|
||||
/obj/machinery/smartfridge/extract,
|
||||
/obj/machinery/smartfridge/extract/preloaded,
|
||||
/obj/structure/cable/yellow{
|
||||
d1 = 4;
|
||||
d2 = 8;
|
||||
@@ -95333,6 +95335,14 @@
|
||||
icon_state = "xenomaint";
|
||||
name = "Xeno Maintenance"
|
||||
})
|
||||
"dmD" = (
|
||||
/obj/structure/displaycase/trophy,
|
||||
/turf/open/floor/wood,
|
||||
/area/library)
|
||||
"dmE" = (
|
||||
/obj/structure/displaycase/trophy,
|
||||
/turf/open/floor/wood,
|
||||
/area/library)
|
||||
|
||||
(1,1,1) = {"
|
||||
aaa
|
||||
@@ -114481,7 +114491,7 @@ bwa
|
||||
bxU
|
||||
bzD
|
||||
bBr
|
||||
bCT
|
||||
bSx
|
||||
bEw
|
||||
bzE
|
||||
bHR
|
||||
@@ -114737,9 +114747,9 @@ bue
|
||||
bwb
|
||||
bxV
|
||||
bzE
|
||||
bBs
|
||||
bCU
|
||||
bBs
|
||||
dmD
|
||||
bzE
|
||||
dmD
|
||||
bzE
|
||||
bHR
|
||||
bJz
|
||||
@@ -128192,7 +128202,7 @@ cRi
|
||||
cRi
|
||||
daP
|
||||
cLE
|
||||
cRi
|
||||
dlV
|
||||
aaa
|
||||
aaa
|
||||
aaf
|
||||
@@ -128448,7 +128458,7 @@ daF
|
||||
daJ
|
||||
cRi
|
||||
bvT
|
||||
dlV
|
||||
cRi
|
||||
cRi
|
||||
cRi
|
||||
cRi
|
||||
@@ -128705,7 +128715,7 @@ cSn
|
||||
cSn
|
||||
cRi
|
||||
dmq
|
||||
dlV
|
||||
cRi
|
||||
cZv
|
||||
cZv
|
||||
cRi
|
||||
@@ -129733,7 +129743,7 @@ cSn
|
||||
daN
|
||||
cRi
|
||||
dmr
|
||||
dlV
|
||||
cRi
|
||||
cZv
|
||||
dbw
|
||||
cRi
|
||||
@@ -129990,7 +130000,7 @@ daI
|
||||
daM
|
||||
cRi
|
||||
cTA
|
||||
dlV
|
||||
cRi
|
||||
cRi
|
||||
cRi
|
||||
cRi
|
||||
|
||||
@@ -513,7 +513,7 @@
|
||||
/obj/structure/cable{
|
||||
d1 = 1;
|
||||
d2 = 4;
|
||||
icon_state = "1-4";
|
||||
icon_state = "1-4"
|
||||
},
|
||||
/obj/structure/cable{
|
||||
d1 = 1;
|
||||
@@ -1040,7 +1040,7 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/turf/open/floor/plasteel/brown{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
dir = 1;
|
||||
dir = 1
|
||||
},
|
||||
/area/mine/living_quarters)
|
||||
"cg" = (
|
||||
@@ -1074,7 +1074,7 @@
|
||||
/obj/structure/cable{
|
||||
d1 = 1;
|
||||
d2 = 4;
|
||||
icon_state = "1-4";
|
||||
icon_state = "1-4"
|
||||
},
|
||||
/turf/open/floor/plasteel{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface
|
||||
@@ -1497,10 +1497,21 @@
|
||||
/area/mine/living_quarters)
|
||||
"dd" = (
|
||||
/obj/structure/table,
|
||||
/obj/item/weapon/reagent_containers/food/drinks/beer,
|
||||
/obj/item/weapon/reagent_containers/food/drinks/beer{
|
||||
pixel_x = 7;
|
||||
pixel_y = 5
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 5
|
||||
},
|
||||
/obj/item/weapon/reagent_containers/food/drinks/beer{
|
||||
pixel_x = -1;
|
||||
pixel_y = 9
|
||||
},
|
||||
/obj/item/weapon/reagent_containers/food/drinks/beer{
|
||||
pixel_x = -8;
|
||||
pixel_y = 0
|
||||
},
|
||||
/turf/open/floor/plasteel/bar{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface
|
||||
},
|
||||
@@ -1772,6 +1783,9 @@
|
||||
pixel_x = -5;
|
||||
pixel_y = 30
|
||||
},
|
||||
/obj/machinery/shower{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel/purple/corner{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface
|
||||
},
|
||||
@@ -2192,7 +2206,7 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/vault{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
dir = 8;
|
||||
dir = 8
|
||||
},
|
||||
/area/mine/maintenance)
|
||||
"ez" = (
|
||||
@@ -2214,13 +2228,13 @@
|
||||
/obj/machinery/iv_drip,
|
||||
/turf/open/floor/plasteel/whiteblue/side{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
dir = 1;
|
||||
dir = 1
|
||||
},
|
||||
/area/mine/living_quarters)
|
||||
"eB" = (
|
||||
/turf/open/floor/plasteel/whiteblue/side{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
dir = 1;
|
||||
dir = 1
|
||||
},
|
||||
/area/mine/living_quarters)
|
||||
"eC" = (
|
||||
@@ -2231,7 +2245,7 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/whiteblue/side{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
dir = 5;
|
||||
dir = 5
|
||||
},
|
||||
/area/mine/living_quarters)
|
||||
"eD" = (
|
||||
@@ -2398,7 +2412,7 @@
|
||||
/obj/item/weapon/storage/firstaid/regular,
|
||||
/turf/open/floor/plasteel/whiteblue/side{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
dir = 4;
|
||||
dir = 4
|
||||
},
|
||||
/area/mine/living_quarters)
|
||||
"eU" = (
|
||||
@@ -2512,6 +2526,7 @@
|
||||
dir = 2;
|
||||
network = list("MINE")
|
||||
},
|
||||
/obj/structure/reagent_dispensers/watertank,
|
||||
/turf/open/floor/plasteel/brown{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
dir = 5
|
||||
@@ -2520,7 +2535,7 @@
|
||||
"fe" = (
|
||||
/turf/open/floor/plasteel/brown/corner{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
dir = 1;
|
||||
dir = 1
|
||||
},
|
||||
/area/mine/production)
|
||||
"ff" = (
|
||||
@@ -2578,7 +2593,7 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/brown{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
dir = 1;
|
||||
dir = 1
|
||||
},
|
||||
/area/mine/living_quarters)
|
||||
"fm" = (
|
||||
@@ -2600,7 +2615,7 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/turf/open/floor/plasteel/brown{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
dir = 1;
|
||||
dir = 1
|
||||
},
|
||||
/area/mine/living_quarters)
|
||||
"fp" = (
|
||||
@@ -2674,7 +2689,7 @@
|
||||
/obj/structure/cable{
|
||||
d1 = 1;
|
||||
d2 = 4;
|
||||
icon_state = "1-4";
|
||||
icon_state = "1-4"
|
||||
},
|
||||
/turf/open/floor/plasteel{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface
|
||||
@@ -2712,6 +2727,10 @@
|
||||
/obj/machinery/light/small{
|
||||
dir = 1
|
||||
},
|
||||
/obj/structure/extinguisher_cabinet{
|
||||
pixel_x = -5;
|
||||
pixel_y = 30
|
||||
},
|
||||
/turf/open/floor/plasteel/purple/corner{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
dir = 4
|
||||
@@ -2794,6 +2813,41 @@
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/turf/closed/indestructible/riveted,
|
||||
/area/space)
|
||||
"fQ" = (
|
||||
/obj/machinery/shower{
|
||||
dir = 8
|
||||
},
|
||||
/obj/effect/turf_decal/delivery,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/mine/laborcamp)
|
||||
"fR" = (
|
||||
/obj/structure/sink/kitchen{
|
||||
dir = 4;
|
||||
icon_state = "sink_alt";
|
||||
pixel_x = -13;
|
||||
tag = "icon-sink_alt (EAST)"
|
||||
},
|
||||
/turf/open/floor/plasteel{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface
|
||||
},
|
||||
/area/mine/laborcamp)
|
||||
"fS" = (
|
||||
/obj/structure/reagent_dispensers/watertank,
|
||||
/turf/open/floor/plasteel/purple/corner{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface
|
||||
},
|
||||
/area/mine/production)
|
||||
"fT" = (
|
||||
/obj/structure/sink{
|
||||
dir = 4;
|
||||
icon_state = "sink";
|
||||
pixel_x = 11;
|
||||
tag = "icon-sink (EAST)"
|
||||
},
|
||||
/turf/open/floor/plasteel/bar{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface
|
||||
},
|
||||
/area/mine/living_quarters)
|
||||
|
||||
(1,1,1) = {"
|
||||
aa
|
||||
@@ -8919,7 +8973,7 @@ aA
|
||||
at
|
||||
at
|
||||
at
|
||||
at
|
||||
fR
|
||||
at
|
||||
au
|
||||
fH
|
||||
@@ -9175,7 +9229,7 @@ an
|
||||
an
|
||||
at
|
||||
at
|
||||
at
|
||||
fQ
|
||||
at
|
||||
dr
|
||||
an
|
||||
@@ -14594,8 +14648,8 @@ fj
|
||||
ee
|
||||
cT
|
||||
cZ
|
||||
dg
|
||||
dk
|
||||
fT
|
||||
ee
|
||||
al
|
||||
al
|
||||
@@ -18433,7 +18487,7 @@ af
|
||||
ab
|
||||
ab
|
||||
dx
|
||||
dC
|
||||
fS
|
||||
dK
|
||||
bI
|
||||
bS
|
||||
|
||||
@@ -7303,7 +7303,6 @@
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/turf/open/floor/plasteel{
|
||||
desc = "";
|
||||
icon_state = "L14"
|
||||
},
|
||||
/area/hallway/primary/central{
|
||||
@@ -9155,7 +9154,7 @@
|
||||
},
|
||||
/obj/effect/landmark/start/shaft_miner,
|
||||
/turf/open/floor/plasteel/loadingarea{
|
||||
baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface;
|
||||
baseturf = /turf/open/space;
|
||||
dir = 8
|
||||
},
|
||||
/area/quartermaster/miningdock)
|
||||
@@ -14512,14 +14511,6 @@
|
||||
tag = "icon-4-8";
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/structure/cable/white{
|
||||
tag = "icon-2-4";
|
||||
icon_state = "2-4"
|
||||
},
|
||||
/obj/structure/cable/white{
|
||||
tag = "icon-2-8";
|
||||
icon_state = "2-8"
|
||||
},
|
||||
/turf/open/floor/plasteel/vault{
|
||||
dir = 5
|
||||
},
|
||||
@@ -14894,11 +14885,6 @@
|
||||
/obj/item/stack/cable_coil/random,
|
||||
/obj/item/stack/cable_coil/random,
|
||||
/obj/machinery/light,
|
||||
/obj/machinery/power/apc{
|
||||
dir = 2;
|
||||
name = "Bar APC";
|
||||
pixel_y = -26
|
||||
},
|
||||
/obj/structure/cable/white,
|
||||
/turf/open/floor/plasteel/black,
|
||||
/area/crew_quarters/bar)
|
||||
@@ -16523,6 +16509,9 @@
|
||||
/obj/machinery/status_display{
|
||||
pixel_x = -32
|
||||
},
|
||||
/obj/machinery/light{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/mineral/plastitanium/brig,
|
||||
/area/shuttle/escape)
|
||||
"aAb" = (
|
||||
@@ -16558,6 +16547,9 @@
|
||||
"aAf" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/weapon/storage/fancy/donut_box,
|
||||
/obj/machinery/light{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/vault{
|
||||
dir = 8
|
||||
},
|
||||
@@ -24133,6 +24125,9 @@
|
||||
},
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/effect/turf_decal/delivery,
|
||||
/obj/machinery/light{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/shuttle/escape)
|
||||
"aME" = (
|
||||
@@ -24187,6 +24182,9 @@
|
||||
/obj/machinery/status_display{
|
||||
pixel_x = 32
|
||||
},
|
||||
/obj/machinery/light{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/whiteblue/side{
|
||||
dir = 5
|
||||
},
|
||||
@@ -25964,7 +25962,6 @@
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/turf/open/floor/plasteel{
|
||||
desc = "";
|
||||
icon_state = "L13";
|
||||
name = "floor"
|
||||
},
|
||||
@@ -27024,7 +27021,7 @@
|
||||
/turf/open/floor/plating,
|
||||
/area/medical/chemistry)
|
||||
"aRh" = (
|
||||
/obj/machinery/smartfridge/chemistry,
|
||||
/obj/machinery/smartfridge/chemistry/preloaded,
|
||||
/turf/closed/wall,
|
||||
/area/medical/chemistry)
|
||||
"aRi" = (
|
||||
@@ -30548,7 +30545,7 @@
|
||||
/area/maintenance/starboard)
|
||||
"aXL" = (
|
||||
/obj/machinery/door/morgue{
|
||||
name = "Librarian's Study";
|
||||
name = "Curator's Study";
|
||||
req_access_txt = "37"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
@@ -37361,7 +37358,7 @@
|
||||
/turf/open/floor/plasteel,
|
||||
/area/toxins/xenobiology)
|
||||
"bjb" = (
|
||||
/obj/machinery/smartfridge/extract,
|
||||
/obj/machinery/smartfridge/extract/preloaded,
|
||||
/obj/machinery/light{
|
||||
dir = 1
|
||||
},
|
||||
@@ -41920,6 +41917,294 @@
|
||||
/area/ruin/unpowered{
|
||||
name = "Asteroid"
|
||||
})
|
||||
"bvO" = (
|
||||
/obj/machinery/light{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel/neutral/side{
|
||||
dir = 1
|
||||
},
|
||||
/area/shuttle/escape)
|
||||
"bvP" = (
|
||||
/obj/structure/chair{
|
||||
dir = 8
|
||||
},
|
||||
/obj/effect/turf_decal/bot,
|
||||
/obj/machinery/light/small{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/shuttle/escape)
|
||||
"bvQ" = (
|
||||
/obj/structure/chair{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/bot,
|
||||
/obj/machinery/light/small{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/shuttle/escape)
|
||||
"bvR" = (
|
||||
/obj/machinery/light,
|
||||
/turf/open/floor/plasteel/neutral/side,
|
||||
/area/shuttle/escape)
|
||||
"bvS" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bvT" = (
|
||||
/obj/structure/grille,
|
||||
/obj/structure/window/shuttle,
|
||||
/turf/open/floor/plating,
|
||||
/area/shuttle/transport)
|
||||
"bvU" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bvV" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bvW" = (
|
||||
/obj/machinery/door/airlock/external,
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/shuttle/transport)
|
||||
"bvX" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bvY" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bvZ" = (
|
||||
/obj/structure/grille,
|
||||
/obj/structure/window/shuttle,
|
||||
/turf/open/floor/plating,
|
||||
/area/shuttle/transport)
|
||||
"bwa" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bwb" = (
|
||||
/obj/structure/shuttle/engine/propulsion{
|
||||
dir = 8;
|
||||
icon_state = "propulsion_l"
|
||||
},
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/shuttle/transport)
|
||||
"bwc" = (
|
||||
/obj/structure/shuttle/engine/heater{
|
||||
icon_state = "heater";
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/window/reinforced,
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/shuttle/transport)
|
||||
"bwd" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bwe" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bwf" = (
|
||||
/obj/structure/chair,
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/shuttle/transport)
|
||||
"bwg" = (
|
||||
/obj/structure/chair,
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/shuttle/transport)
|
||||
"bwh" = (
|
||||
/obj/machinery/light{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwi" = (
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwj" = (
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwk" = (
|
||||
/obj/structure/chair,
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/shuttle/transport)
|
||||
"bwl" = (
|
||||
/obj/structure/chair,
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/shuttle/transport)
|
||||
"bwm" = (
|
||||
/obj/structure/grille,
|
||||
/obj/structure/window/shuttle,
|
||||
/turf/open/floor/plating,
|
||||
/area/shuttle/transport)
|
||||
"bwn" = (
|
||||
/obj/structure/shuttle/engine/propulsion{
|
||||
dir = 8;
|
||||
icon_state = "propulsion_l"
|
||||
},
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/shuttle/transport)
|
||||
"bwo" = (
|
||||
/obj/structure/shuttle/engine/heater{
|
||||
icon_state = "heater";
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 4;
|
||||
pixel_x = 0
|
||||
},
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/shuttle/transport)
|
||||
"bwp" = (
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwq" = (
|
||||
/obj/machinery/light/small,
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwr" = (
|
||||
/obj/machinery/door/airlock/titanium,
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bws" = (
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwt" = (
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwu" = (
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwv" = (
|
||||
/obj/machinery/computer/shuttle/ferry/request,
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/shuttle/transport)
|
||||
"bww" = (
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwx" = (
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwy" = (
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwz" = (
|
||||
/obj/machinery/door/airlock/titanium,
|
||||
/obj/docking_port/mobile{
|
||||
dir = 8;
|
||||
dwidth = 2;
|
||||
height = 13;
|
||||
id = "ferry";
|
||||
name = "ferry shuttle";
|
||||
port_angle = 0;
|
||||
preferred_direction = 4;
|
||||
roundstart_move = "ferry_away";
|
||||
width = 5
|
||||
},
|
||||
/obj/docking_port/stationary{
|
||||
dir = 8;
|
||||
dwidth = 2;
|
||||
height = 13;
|
||||
id = "ferry_home";
|
||||
name = "port bay 2";
|
||||
turf_type = /turf/open/space;
|
||||
width = 5
|
||||
},
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwA" = (
|
||||
/obj/structure/shuttle/engine/propulsion{
|
||||
dir = 8;
|
||||
icon_state = "propulsion_l"
|
||||
},
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/shuttle/transport)
|
||||
"bwB" = (
|
||||
/obj/structure/shuttle/engine/heater{
|
||||
icon_state = "heater";
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 1;
|
||||
pixel_y = 1
|
||||
},
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/shuttle/transport)
|
||||
"bwC" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bwD" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bwE" = (
|
||||
/obj/structure/chair{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/shuttle/transport)
|
||||
"bwF" = (
|
||||
/obj/structure/chair{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/shuttle/transport)
|
||||
"bwG" = (
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwH" = (
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwI" = (
|
||||
/obj/machinery/light,
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwJ" = (
|
||||
/obj/structure/chair{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/shuttle/transport)
|
||||
"bwK" = (
|
||||
/obj/structure/chair{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/shuttle/transport)
|
||||
"bwL" = (
|
||||
/obj/structure/grille,
|
||||
/obj/structure/window/shuttle,
|
||||
/turf/open/floor/plating,
|
||||
/area/shuttle/transport)
|
||||
"bwM" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bwN" = (
|
||||
/obj/structure/grille,
|
||||
/obj/structure/window/shuttle,
|
||||
/turf/open/floor/plating,
|
||||
/area/shuttle/transport)
|
||||
"bwO" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bwP" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bwQ" = (
|
||||
/obj/machinery/door/airlock/external,
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"bwR" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bwS" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
"bwT" = (
|
||||
/obj/structure/grille,
|
||||
/obj/structure/window/shuttle,
|
||||
/turf/open/floor/plating,
|
||||
/area/shuttle/transport)
|
||||
"bwU" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/shuttle/transport)
|
||||
|
||||
(1,1,1) = {"
|
||||
aaa
|
||||
@@ -77290,7 +77575,7 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bwb
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -77546,9 +77831,9 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bwb
|
||||
bwo
|
||||
bwb
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -77803,9 +78088,9 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bwc
|
||||
bwi
|
||||
bwB
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -78060,9 +78345,9 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bvS
|
||||
bwq
|
||||
bvS
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -78316,11 +78601,11 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bvS
|
||||
bvS
|
||||
bwr
|
||||
bvS
|
||||
bvS
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -78573,11 +78858,11 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bvT
|
||||
bwf
|
||||
bwi
|
||||
bwE
|
||||
bvT
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -78830,11 +79115,11 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bvS
|
||||
bwf
|
||||
bwi
|
||||
bwE
|
||||
bvS
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -79087,11 +79372,11 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bvS
|
||||
bwh
|
||||
bwi
|
||||
bwi
|
||||
bvS
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -79344,11 +79629,11 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bvW
|
||||
bwi
|
||||
bwv
|
||||
bwi
|
||||
bwQ
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -79601,11 +79886,11 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bvS
|
||||
bwi
|
||||
bwi
|
||||
bwI
|
||||
bvS
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -79858,11 +80143,11 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bvS
|
||||
bwf
|
||||
bwi
|
||||
bwE
|
||||
bvS
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -80115,11 +80400,11 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bvT
|
||||
bwf
|
||||
bwi
|
||||
bwE
|
||||
bvT
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -80372,11 +80657,11 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
bvS
|
||||
bvT
|
||||
bwz
|
||||
bvT
|
||||
bvS
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -94203,7 +94488,7 @@ aAb
|
||||
axY
|
||||
aDl
|
||||
aEi
|
||||
aEi
|
||||
bvP
|
||||
aEi
|
||||
aEi
|
||||
aEi
|
||||
@@ -94715,13 +95000,13 @@ axY
|
||||
aAc
|
||||
axY
|
||||
aCp
|
||||
aDl
|
||||
bvO
|
||||
aEk
|
||||
aEj
|
||||
aGd
|
||||
aEl
|
||||
aEk
|
||||
aJf
|
||||
bvR
|
||||
aKn
|
||||
aLz
|
||||
axY
|
||||
@@ -95231,7 +95516,7 @@ aAd
|
||||
aCq
|
||||
aDl
|
||||
aEm
|
||||
aEm
|
||||
bvQ
|
||||
aEm
|
||||
aEm
|
||||
aEm
|
||||
|
||||
@@ -15105,7 +15105,7 @@
|
||||
/area/maintenance/apmaint)
|
||||
"aEl" = (
|
||||
/obj/structure/closet/coffin,
|
||||
/obj/item/toy/figure/librarian,
|
||||
/obj/item/toy/figure/curator,
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/apmaint)
|
||||
"aEm" = (
|
||||
@@ -30296,7 +30296,7 @@
|
||||
},
|
||||
/area/medical/chemistry)
|
||||
"bjk" = (
|
||||
/obj/machinery/smartfridge/chemistry,
|
||||
/obj/machinery/smartfridge/chemistry/preloaded,
|
||||
/turf/closed/wall,
|
||||
/area/medical/chemistry)
|
||||
"bjl" = (
|
||||
@@ -30534,7 +30534,7 @@
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/toxins/xenobiology)
|
||||
"bjH" = (
|
||||
/obj/machinery/smartfridge/extract,
|
||||
/obj/machinery/smartfridge/extract/preloaded,
|
||||
/turf/open/floor/plasteel/whitepurple/side{
|
||||
dir = 4
|
||||
},
|
||||
@@ -32850,10 +32850,6 @@
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/toxins/xenobiology)
|
||||
"bnU" = (
|
||||
/obj/machinery/door/airlock/research{
|
||||
name = "Kill Room Access";
|
||||
req_access_txt = "55"
|
||||
},
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 4
|
||||
},
|
||||
@@ -40061,9 +40057,8 @@
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/medical/virology)
|
||||
"bBf" = (
|
||||
/obj/machinery/smartfridge/chemistry/virology,
|
||||
/obj/machinery/smartfridge/chemistry/virology/preloaded,
|
||||
/turf/open/floor/plasteel/whitegreen/side{
|
||||
tag = "icon-whitegreen (EAST)";
|
||||
icon_state = "whitegreen";
|
||||
dir = 4
|
||||
},
|
||||
@@ -47067,6 +47062,11 @@
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line,
|
||||
/obj/structure/cable{
|
||||
d1 = 1;
|
||||
d2 = 4;
|
||||
icon_state = "1-4"
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engine/engineering)
|
||||
"bPR" = (
|
||||
@@ -50534,7 +50534,7 @@
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/medical/genetics)
|
||||
"bXR" = (
|
||||
/obj/machinery/smartfridge/chemistry,
|
||||
/obj/machinery/smartfridge/chemistry/preloaded,
|
||||
/turf/open/floor/plasteel/black,
|
||||
/area/medical/chemistry)
|
||||
"bXS" = (
|
||||
@@ -55919,6 +55919,20 @@
|
||||
/obj/machinery/light,
|
||||
/turf/open/floor/pod/light,
|
||||
/area/shuttle/transport)
|
||||
"cjQ" = (
|
||||
/obj/effect/turf_decal/stripes/line,
|
||||
/obj/machinery/power/apc{
|
||||
cell_type = 15000;
|
||||
dir = 2;
|
||||
name = "Engineering APC";
|
||||
pixel_y = -24
|
||||
},
|
||||
/obj/structure/cable{
|
||||
d2 = 8;
|
||||
icon_state = "0-8"
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engine/engineering)
|
||||
|
||||
(1,1,1) = {"
|
||||
aaa
|
||||
@@ -89500,7 +89514,7 @@ bNt
|
||||
bOE
|
||||
bNt
|
||||
bNt
|
||||
bPE
|
||||
cjQ
|
||||
bMb
|
||||
bQy
|
||||
bMb
|
||||
|
||||
@@ -18,5 +18,5 @@
|
||||
access += GLOB.access_crematorium
|
||||
minimal_access += GLOB.access_crematorium
|
||||
|
||||
MAP_REMOVE_JOB(librarian)
|
||||
MAP_REMOVE_JOB(curator)
|
||||
MAP_REMOVE_JOB(lawyer)
|
||||
@@ -2501,7 +2501,7 @@
|
||||
"afq" = (
|
||||
/obj/machinery/computer/shuttle/pod{
|
||||
pixel_y = -32;
|
||||
possible_destinations = "pod_asteroid3";
|
||||
possible_destinations = "pod_lavaland3";
|
||||
shuttleId = "pod3"
|
||||
},
|
||||
/obj/structure/chair{
|
||||
@@ -7787,8 +7787,8 @@
|
||||
"aqG" = (
|
||||
/obj/docking_port/stationary/random{
|
||||
dir = 4;
|
||||
id = "pod_asteroid3";
|
||||
name = "asteroid"
|
||||
id = "pod_lavaland3";
|
||||
name = "lavaland"
|
||||
},
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
@@ -12384,7 +12384,7 @@
|
||||
dir = 5
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/fpmaint)
|
||||
/area/gateway)
|
||||
"aBj" = (
|
||||
/obj/structure/rack{
|
||||
dir = 8;
|
||||
@@ -17330,7 +17330,6 @@
|
||||
/area/hallway/primary/central)
|
||||
"aMf" = (
|
||||
/turf/open/floor/plasteel{
|
||||
desc = "";
|
||||
icon_state = "L13";
|
||||
name = "floor"
|
||||
},
|
||||
@@ -17836,7 +17835,6 @@
|
||||
/area/hallway/primary/central)
|
||||
"aNB" = (
|
||||
/turf/open/floor/plasteel{
|
||||
desc = "";
|
||||
icon_state = "L14"
|
||||
},
|
||||
/area/hallway/primary/central)
|
||||
@@ -19015,6 +19013,12 @@
|
||||
/turf/open/floor/wood,
|
||||
/area/library)
|
||||
"aQr" = (
|
||||
/obj/structure/closet/crate,
|
||||
/obj/item/clothing/shoes/workboots/mining,
|
||||
/obj/item/clothing/under/rank/curator/treasure_hunter,
|
||||
/obj/item/clothing/suit/curator,
|
||||
/obj/item/clothing/head/curator,
|
||||
/obj/item/weapon/storage/backpack/satchel/explorer,
|
||||
/obj/machinery/light/small,
|
||||
/turf/open/floor/engine/cult,
|
||||
/area/library)
|
||||
@@ -19510,7 +19514,7 @@
|
||||
/turf/open/floor/wood,
|
||||
/area/library)
|
||||
"aRO" = (
|
||||
/obj/structure/bookcase/random/nonfiction,
|
||||
/obj/structure/displaycase/trophy,
|
||||
/turf/open/floor/wood,
|
||||
/area/library)
|
||||
"aRP" = (
|
||||
@@ -22141,7 +22145,7 @@
|
||||
"aYa" = (
|
||||
/obj/machinery/power/apc{
|
||||
dir = 8;
|
||||
name = "Locker Room Maintenance APC";
|
||||
name = "Aft Port Maintenance APC";
|
||||
pixel_x = -27;
|
||||
pixel_y = 2
|
||||
},
|
||||
@@ -25154,7 +25158,7 @@
|
||||
icon_state = "1-8"
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/port)
|
||||
/area/quartermaster/storage)
|
||||
"bfl" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -27085,7 +27089,7 @@
|
||||
/turf/open/floor/plasteel,
|
||||
/area/assembly/chargebay)
|
||||
"bjQ" = (
|
||||
/obj/machinery/smartfridge/chemistry,
|
||||
/obj/machinery/smartfridge/chemistry/preloaded,
|
||||
/turf/open/floor/plating,
|
||||
/area/medical/chemistry)
|
||||
"bjR" = (
|
||||
@@ -27640,11 +27644,6 @@
|
||||
/area/bridge/meeting_room)
|
||||
"bkY" = (
|
||||
/obj/effect/landmark/blobstart,
|
||||
/obj/structure/cable{
|
||||
d1 = 1;
|
||||
d2 = 8;
|
||||
icon_state = "1-8"
|
||||
},
|
||||
/obj/structure/cable{
|
||||
d1 = 4;
|
||||
d2 = 8;
|
||||
@@ -40908,7 +40907,7 @@
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/toxins/xenobiology)
|
||||
"bMo" = (
|
||||
/obj/machinery/smartfridge/extract,
|
||||
/obj/machinery/smartfridge/extract/preloaded,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/toxins/xenobiology)
|
||||
"bMp" = (
|
||||
@@ -44807,7 +44806,7 @@
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/asmaint)
|
||||
"bVa" = (
|
||||
/obj/machinery/smartfridge/chemistry/virology,
|
||||
/obj/machinery/smartfridge/chemistry/virology/preloaded,
|
||||
/turf/open/floor/plasteel/whitegreen/side{
|
||||
dir = 8
|
||||
},
|
||||
@@ -53823,8 +53822,8 @@
|
||||
"cpe" = (
|
||||
/obj/docking_port/stationary/random{
|
||||
dir = 8;
|
||||
id = "pod_asteroid2";
|
||||
name = "asteroid"
|
||||
id = "pod_lavaland2";
|
||||
name = "lavaland"
|
||||
},
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
@@ -54079,7 +54078,7 @@
|
||||
/obj/machinery/computer/shuttle/pod{
|
||||
pixel_x = 0;
|
||||
pixel_y = -32;
|
||||
possible_destinations = "pod_asteroid2";
|
||||
possible_destinations = "pod_lavaland2";
|
||||
shuttleId = "pod2"
|
||||
},
|
||||
/obj/structure/chair{
|
||||
@@ -57394,8 +57393,8 @@
|
||||
"cwV" = (
|
||||
/obj/docking_port/stationary/random{
|
||||
dir = 8;
|
||||
id = "pod_asteroid1";
|
||||
name = "asteroid"
|
||||
id = "pod_lavaland1";
|
||||
name = "lavaland"
|
||||
},
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
@@ -57508,7 +57507,7 @@
|
||||
/obj/machinery/computer/shuttle/pod{
|
||||
pixel_x = 0;
|
||||
pixel_y = -32;
|
||||
possible_destinations = "pod_asteroid1";
|
||||
possible_destinations = "pod_lavaland1";
|
||||
shuttleId = "pod1"
|
||||
},
|
||||
/obj/structure/chair{
|
||||
@@ -58424,7 +58423,7 @@
|
||||
"czL" = (
|
||||
/obj/machinery/computer/shuttle/pod{
|
||||
pixel_y = -32;
|
||||
possible_destinations = "pod_asteroid4";
|
||||
possible_destinations = "pod_lavaland4";
|
||||
shuttleId = "pod4"
|
||||
},
|
||||
/obj/structure/chair{
|
||||
@@ -58455,8 +58454,8 @@
|
||||
"czN" = (
|
||||
/obj/docking_port/stationary/random{
|
||||
dir = 4;
|
||||
id = "pod_asteroid4";
|
||||
name = "asteroid"
|
||||
id = "pod_lavaland4";
|
||||
name = "lavaland"
|
||||
},
|
||||
/turf/open/space,
|
||||
/area/space)
|
||||
@@ -59563,7 +59562,7 @@
|
||||
},
|
||||
/obj/structure/cable,
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/port)
|
||||
/area/security/detectives_office)
|
||||
"cCo" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
@@ -62008,11 +62007,26 @@
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 4
|
||||
},
|
||||
/obj/item/weapon/grenade/plastic/c4,
|
||||
/obj/item/weapon/grenade/plastic/c4,
|
||||
/obj/item/weapon/grenade/plastic/c4,
|
||||
/obj/item/weapon/grenade/plastic/c4,
|
||||
/obj/item/weapon/grenade/plastic/c4,
|
||||
/obj/item/weapon/grenade/plastic/c4{
|
||||
pixel_x = 2;
|
||||
pixel_y = -5
|
||||
},
|
||||
/obj/item/weapon/grenade/plastic/c4{
|
||||
pixel_x = -3;
|
||||
pixel_y = 3
|
||||
},
|
||||
/obj/item/weapon/grenade/plastic/c4{
|
||||
pixel_x = 2;
|
||||
pixel_y = -3
|
||||
},
|
||||
/obj/item/weapon/grenade/plastic/c4{
|
||||
pixel_x = -2;
|
||||
pixel_y = -1
|
||||
},
|
||||
/obj/item/weapon/grenade/plastic/c4{
|
||||
pixel_x = 3;
|
||||
pixel_y = 3
|
||||
},
|
||||
/turf/open/floor/plasteel/vault{
|
||||
dir = 8
|
||||
},
|
||||
@@ -88787,7 +88801,7 @@ bda
|
||||
bca
|
||||
bgJ
|
||||
aZP
|
||||
bjD
|
||||
bjB
|
||||
bkY
|
||||
bmo
|
||||
bnP
|
||||
@@ -99635,7 +99649,7 @@ bVu
|
||||
bVu
|
||||
bVu
|
||||
bVu
|
||||
apQ
|
||||
bVu
|
||||
bVu
|
||||
csw
|
||||
csw
|
||||
@@ -106507,7 +106521,7 @@ aIt
|
||||
aPd
|
||||
aIt
|
||||
aRO
|
||||
aIt
|
||||
aRO
|
||||
aUC
|
||||
aVP
|
||||
aXu
|
||||
@@ -106764,7 +106778,7 @@ aNV
|
||||
aPd
|
||||
aIt
|
||||
aRO
|
||||
aIt
|
||||
aRO
|
||||
aIt
|
||||
aVQ
|
||||
aXu
|
||||
|
||||
@@ -5586,7 +5586,7 @@
|
||||
/area/centcom/ferry)
|
||||
"ot" = (
|
||||
/obj/structure/closet/secure_closet/personal/cabinet,
|
||||
/obj/item/clothing/under/rank/librarian/curator,
|
||||
/obj/item/clothing/under/rank/curator/treasure_hunter,
|
||||
/obj/item/clothing/under/skirt/black,
|
||||
/obj/item/clothing/under/shorts/black,
|
||||
/obj/item/clothing/under/pants/track,
|
||||
@@ -8913,10 +8913,10 @@
|
||||
/area/centcom/ferry)
|
||||
"vZ" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/weapon/c4{
|
||||
/obj/item/weapon/grenade/plastic/c4{
|
||||
pixel_x = 6
|
||||
},
|
||||
/obj/item/weapon/c4{
|
||||
/obj/item/weapon/grenade/plastic/c4{
|
||||
pixel_x = -4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
|
||||
@@ -0,0 +1,227 @@
|
||||
"aa" = (/turf/open/space/basic,/area/space)
|
||||
"ab" = (/turf/closed/wall/mineral/titanium,/area/shuttle/escape)
|
||||
"ac" = (/obj/structure/grille,/obj/structure/window/shuttle,/turf/open/floor/plating,/area/shuttle/escape)
|
||||
"ad" = (/turf/closed/wall/mineral/titanium/nodiagonal,/area/shuttle/escape)
|
||||
"ae" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/emergency,/obj/item/weapon/crowbar,/obj/machinery/light{dir = 1},/turf/open/floor/plasteel/darkpurple,/area/shuttle/escape)
|
||||
"af" = (/obj/machinery/computer/aifixer,/turf/open/floor/plasteel/darkpurple,/area/shuttle/escape)
|
||||
"ag" = (/obj/structure/table,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/turf/open/floor/plasteel/darkpurple,/area/shuttle/escape)
|
||||
"ah" = (/obj/structure/table,/obj/structure/window/reinforced{dir = 8},/turf/open/floor/plasteel/black,/area/shuttle/escape)
|
||||
"ai" = (/obj/machinery/computer/card,/turf/open/floor/plasteel/black,/area/shuttle/escape)
|
||||
"aj" = (/obj/machinery/computer/emergency_shuttle,/turf/open/floor/plasteel/black,/area/shuttle/escape)
|
||||
"ak" = (/obj/structure/table,/obj/structure/window/reinforced{dir = 4; pixel_x = 0},/turf/open/floor/plasteel/black,/area/shuttle/escape)
|
||||
"al" = (/obj/structure/table,/turf/open/floor/plasteel/darkyellow,/area/shuttle/escape)
|
||||
"am" = (/obj/machinery/computer/cargo/request,/turf/open/floor/plasteel/darkyellow,/area/shuttle/escape)
|
||||
"an" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 3},/obj/item/weapon/storage/firstaid/o2,/obj/machinery/light{dir = 1},/turf/open/floor/plasteel/darkyellow,/area/shuttle/escape)
|
||||
"ao" = (/obj/structure/table,/turf/open/floor/plasteel/darkblue,/area/shuttle/escape)
|
||||
"ap" = (/turf/open/floor/plasteel/darkblue,/area/shuttle/escape)
|
||||
"aq" = (/obj/structure/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/turf/open/floor/plasteel/darkpurple,/area/shuttle/escape)
|
||||
"ar" = (/turf/open/floor/plasteel/darkpurple,/area/shuttle/escape)
|
||||
"as" = (/obj/machinery/computer/station_alert,/obj/structure/window/reinforced{dir = 8},/turf/open/floor/plasteel/black,/area/shuttle/escape)
|
||||
"at" = (/obj/structure/chair/office/light{tag = "icon-officechair_white (NORTH)"; icon_state = "officechair_white"; dir = 1},/turf/open/floor/plasteel/black,/area/shuttle/escape)
|
||||
"au" = (/obj/machinery/computer/communications,/obj/structure/window/reinforced{dir = 4; pixel_x = 0},/turf/open/floor/plasteel/black,/area/shuttle/escape)
|
||||
"av" = (/turf/open/floor/plasteel/darkyellow,/area/shuttle/escape)
|
||||
"aw" = (/obj/structure/chair/comfy/beige{tag = "icon-comfychair (NORTH)"; icon_state = "comfychair"; dir = 1},/turf/open/floor/plasteel/darkyellow,/area/shuttle/escape)
|
||||
"ax" = (/turf/open/floor/plasteel/darkred,/area/shuttle/escape)
|
||||
"ay" = (/obj/structure/table,/obj/item/weapon/book/manual/wiki/security_space_law,/turf/open/floor/plasteel/darkred,/area/shuttle/escape)
|
||||
"az" = (/obj/machinery/computer/med_data,/turf/open/floor/plasteel/darkblue,/area/shuttle/escape)
|
||||
"aA" = (/turf/open/floor/plasteel/darkpurple/side{dir = 1},/area/shuttle/escape)
|
||||
"aB" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/open/floor/plasteel/black,/area/shuttle/escape)
|
||||
"aC" = (/turf/open/floor/plasteel/black,/area/shuttle/escape)
|
||||
"aD" = (/obj/structure/window/reinforced{dir = 4; pixel_x = 0},/obj/structure/window/reinforced,/turf/open/floor/plasteel/black,/area/shuttle/escape)
|
||||
"aE" = (/turf/open/floor/plasteel/darkyellow/side{tag = "icon-darkyellow (NORTH)"; icon_state = "darkyellow"; dir = 1},/area/shuttle/escape)
|
||||
"aF" = (/obj/machinery/computer/security,/turf/open/floor/plasteel/darkred,/area/shuttle/escape)
|
||||
"aG" = (/obj/machinery/computer/crew,/turf/open/floor/plasteel/darkblue,/area/shuttle/escape)
|
||||
"aH" = (/obj/structure/chair/comfy/beige{dir = 8},/turf/open/floor/plasteel/darkblue,/area/shuttle/escape)
|
||||
"aI" = (/turf/open/floor/plasteel/darkblue/side{tag = "icon-darkblue (NORTH)"; dir = 1},/area/shuttle/escape)
|
||||
"aJ" = (/turf/open/floor/plasteel/darkred/side{tag = "icon-darkred (NORTH)"; icon_state = "darkred"; dir = 1},/area/shuttle/escape)
|
||||
"aK" = (/obj/structure/chair/comfy/beige{dir = 4},/turf/open/floor/plasteel/darkred,/area/shuttle/escape)
|
||||
"aL" = (/obj/machinery/computer/secure_data,/turf/open/floor/plasteel/darkred,/area/shuttle/escape)
|
||||
"aM" = (/obj/item/weapon/twohanded/required/kirbyplants{icon_state = "plant-22"},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 0; pixel_y = -29},/turf/open/floor/plasteel/darkblue/side{tag = "icon-darkblue (NORTH)"; dir = 1},/area/shuttle/escape)
|
||||
"aN" = (/obj/machinery/light,/turf/open/floor/plasteel/black,/area/shuttle/escape)
|
||||
"aO" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -30},/turf/open/floor/plasteel/black,/area/shuttle/escape)
|
||||
"aP" = (/obj/item/weapon/twohanded/required/kirbyplants{icon_state = "plant-22"},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 0; pixel_y = -29},/turf/open/floor/plasteel/darkred/side{tag = "icon-darkred (NORTH)"; icon_state = "darkred"; dir = 1},/area/shuttle/escape)
|
||||
"aQ" = (/obj/structure/table,/obj/machinery/recharger,/turf/open/floor/plasteel/darkred,/area/shuttle/escape)
|
||||
"aR" = (/obj/machinery/door/airlock/glass{name = "Emergency Shuttle Cockpit"; req_access_txt = "19"},/turf/open/floor/plasteel/black,/area/shuttle/escape)
|
||||
"aS" = (/obj/structure/chair,/turf/open/floor/mineral/plastitanium/brig,/area/shuttle/escape)
|
||||
"aT" = (/obj/structure/chair,/obj/machinery/light{dir = 1},/turf/open/floor/mineral/plastitanium/brig,/area/shuttle/escape)
|
||||
"aU" = (/obj/structure/table,/obj/machinery/recharger,/obj/structure/reagent_dispensers/peppertank{pixel_x = -32},/turf/open/floor/mineral/plastitanium/brig{dir = 9; floor_tile = /obj/item/stack/tile/plasteel; icon_state = "darkred"},/area/shuttle/escape)
|
||||
"aV" = (/obj/structure/table,/obj/item/weapon/book/manual/wiki/security_space_law,/turf/open/floor/mineral/plastitanium/brig{tag = "icon-darkred (NORTH)"; icon_state = "darkred"; dir = 1; floor_tile = /obj/item/stack/tile/plasteel},/area/shuttle/escape)
|
||||
"aW" = (/obj/structure/chair,/obj/machinery/light{dir = 1},/turf/open/floor/mineral/plastitanium/brig{tag = "icon-darkred (NORTH)"; icon_state = "darkred"; dir = 1; floor_tile = /obj/item/stack/tile/plasteel},/area/shuttle/escape)
|
||||
"aX" = (/obj/structure/chair,/turf/open/floor/mineral/plastitanium/brig{tag = "icon-darkred (NORTH)"; icon_state = "darkred"; dir = 1; floor_tile = /obj/item/stack/tile/plasteel},/area/shuttle/escape)
|
||||
"aY" = (/obj/structure/chair,/turf/open/floor/mineral/plastitanium/brig{tag = "icon-darkred (NORTHEAST)"; icon_state = "darkred"; dir = 5; floor_tile = /obj/item/stack/tile/plasteel},/area/shuttle/escape)
|
||||
"aZ" = (/turf/open/floor/plasteel/neutral/side{tag = "icon-neutral (WEST)"; icon_state = "neutral"; dir = 8},/area/shuttle/escape)
|
||||
"ba" = (/turf/open/floor/plasteel/neutral/side{tag = "icon-neutral (EAST)"; icon_state = "neutral"; dir = 4},/area/shuttle/escape)
|
||||
"bb" = (/obj/machinery/mech_bay_recharge_port{tag = "icon-recharge_port"; icon_state = "recharge_port"; dir = 2},/turf/open/floor/plasteel,/area/shuttle/escape)
|
||||
"bc" = (/turf/open/floor/plasteel,/area/shuttle/escape)
|
||||
"bd" = (/obj/structure/chair{dir = 4},/turf/open/floor/mineral/plastitanium/brig,/area/shuttle/escape)
|
||||
"be" = (/turf/open/floor/mineral/plastitanium/brig,/area/shuttle/escape)
|
||||
"bf" = (/obj/structure/chair{dir = 8},/obj/machinery/flasher{id = "shuttle_flasher"; pixel_x = 24; pixel_y = 6},/turf/open/floor/mineral/plastitanium/brig,/area/shuttle/escape)
|
||||
"bg" = (/obj/machinery/button/flasher{id = "shuttle_flasher"; pixel_x = -24; pixel_y = -6},/obj/structure/table,/obj/machinery/recharger,/turf/open/floor/mineral/plastitanium/brig{dir = 8; floor_tile = /obj/item/stack/tile/plasteel; icon_state = "darkred"},/area/shuttle/escape)
|
||||
"bh" = (/turf/open/floor/mineral/plastitanium/brig{tag = "icon-darkred (NORTH)"; icon_state = "darkred"; dir = 1; floor_tile = /obj/item/stack/tile/plasteel},/area/shuttle/escape)
|
||||
"bi" = (/turf/open/floor/mineral/plastitanium/brig{dir = 4; floor_tile = /obj/item/stack/tile/plasteel; icon_state = "darkred"},/area/shuttle/escape)
|
||||
"bj" = (/turf/open/floor/mech_bay_recharge_floor,/area/shuttle/escape)
|
||||
"bk" = (/obj/structure/chair{dir = 8},/turf/open/floor/mineral/plastitanium/brig,/area/shuttle/escape)
|
||||
"bl" = (/turf/open/floor/mineral/plastitanium/brig{dir = 8; floor_tile = /obj/item/stack/tile/plasteel; icon_state = "darkred"},/area/shuttle/escape)
|
||||
"bm" = (/turf/open/floor/mineral/plastitanium/brig{icon_state = "darkredfull"},/area/shuttle/escape)
|
||||
"bn" = (/obj/machinery/door/airlock/glass_security{name = "Emergency Shuttle Brig"; req_access_txt = "2"},/turf/open/floor/mineral/plastitanium/brig{icon_state = "darkredfull"},/area/shuttle/escape)
|
||||
"bo" = (/obj/machinery/computer/mech_bay_power_console,/turf/open/floor/plasteel,/area/shuttle/escape)
|
||||
"bp" = (/obj/structure/chair{dir = 4},/obj/machinery/flasher{id = "shuttle_flasher"; pixel_x = -24; pixel_y = 6},/turf/open/floor/mineral/plastitanium/brig,/area/shuttle/escape)
|
||||
"bq" = (/obj/machinery/door/airlock/glass{name = "Emergency Shuttle Brig"; req_access_txt = "2"},/turf/open/floor/mineral/plastitanium/brig{icon_state = "darkredfull"},/area/shuttle/escape)
|
||||
"br" = (/turf/open/floor/mineral/plastitanium/brig{tag = "icon-darkred"; icon_state = "darkred"; dir = 2; floor_tile = /obj/item/stack/tile/plasteel},/area/shuttle/escape)
|
||||
"bs" = (/obj/effect/turf_decal/stripes/line{tag = "icon-warningline (NORTH)"; icon_state = "warningline"; dir = 1},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = -28},/turf/open/floor/plasteel/brown{tag = "icon-brown (WEST)"; icon_state = "brown"; dir = 8},/area/shuttle/escape)
|
||||
"bt" = (/obj/effect/turf_decal/stripes/line{tag = "icon-warningline (NORTH)"; icon_state = "warningline"; dir = 1},/turf/open/floor/plasteel,/area/shuttle/escape)
|
||||
"bu" = (/obj/effect/turf_decal/delivery,/obj/effect/turf_decal/stripes/line{tag = "icon-warningline (NORTH)"; icon_state = "warningline"; dir = 1},/obj/structure/closet,/obj/machinery/light{dir = 4},/turf/open/floor/plasteel/brown{tag = "icon-brown (EAST)"; icon_state = "brown"; dir = 4},/area/shuttle/escape)
|
||||
"bv" = (/obj/machinery/door/airlock/shuttle{name = "Emergency Shuttle Airlock"; req_access_txt = "2"},/turf/open/floor/plating,/area/shuttle/escape)
|
||||
"bw" = (/obj/structure/chair{dir = 1},/turf/open/floor/mineral/plastitanium/brig{tag = "icon-darkred (SOUTHWEST)"; icon_state = "darkred"; dir = 10; floor_tile = /obj/item/stack/tile/plasteel},/area/shuttle/escape)
|
||||
"bx" = (/obj/structure/chair{dir = 1},/turf/open/floor/mineral/plastitanium/brig{tag = "icon-darkred"; icon_state = "darkred"; dir = 2; floor_tile = /obj/item/stack/tile/plasteel},/area/shuttle/escape)
|
||||
"by" = (/obj/structure/table,/obj/item/weapon/storage/box/teargas,/obj/item/weapon/storage/box/zipties,/turf/open/floor/mineral/plastitanium/brig{tag = "icon-darkred"; icon_state = "darkred"; dir = 2; floor_tile = /obj/item/stack/tile/plasteel},/area/shuttle/escape)
|
||||
"bz" = (/obj/structure/chair{dir = 1},/turf/open/floor/mineral/plastitanium/brig{dir = 6; floor_tile = /obj/item/stack/tile/plasteel; icon_state = "darkred"},/area/shuttle/escape)
|
||||
"bA" = (/obj/machinery/door/airlock/shuttle{name = "Emergency Shuttle Cargo"},/turf/open/floor/plasteel/darkyellow,/area/shuttle/escape)
|
||||
"bB" = (/turf/open/floor/plasteel/brown{tag = "icon-brown (WEST)"; icon_state = "brown"; dir = 8},/area/shuttle/escape)
|
||||
"bC" = (/obj/effect/turf_decal/delivery,/turf/open/floor/plasteel,/area/shuttle/escape)
|
||||
"bD" = (/obj/effect/turf_decal/delivery,/obj/structure/closet/crate,/turf/open/floor/plasteel/brown{tag = "icon-brown (EAST)"; icon_state = "brown"; dir = 4},/area/shuttle/escape)
|
||||
"bE" = (/obj/machinery/door/airlock/shuttle{name = "Emergency Shuttle Airlock"},/obj/docking_port/mobile/emergency{dheight = 0; dwidth = 15; height = 20; name = "Cere emergency shuttle"; port_angle = 90; preferred_direction = 2; width = 42},/turf/open/floor/plating,/area/shuttle/escape)
|
||||
"bF" = (/obj/structure/closet/crate/bin,/turf/open/floor/plasteel/neutral,/area/shuttle/escape)
|
||||
"bG" = (/obj/structure/table,/obj/item/weapon/storage/box/cups,/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 0; pixel_y = 27},/turf/open/floor/plasteel/neutral,/area/shuttle/escape)
|
||||
"bH" = (/obj/structure/reagent_dispensers/water_cooler,/turf/open/floor/plasteel/neutral,/area/shuttle/escape)
|
||||
"bI" = (/obj/structure/table,/obj/machinery/microwave,/turf/open/floor/plasteel/neutral,/area/shuttle/escape)
|
||||
"bJ" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets,/turf/open/floor/plasteel/neutral,/area/shuttle/escape)
|
||||
"bK" = (/obj/structure/table,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/machinery/light{dir = 1},/turf/open/floor/plasteel/neutral,/area/shuttle/escape)
|
||||
"bL" = (/obj/structure/sign/nanotrasen{pixel_x = -32; pixel_y = 32},/turf/open/floor/plasteel,/area/shuttle/escape)
|
||||
"bM" = (/turf/open/floor/plasteel/brown{tag = "icon-brown (SOUTHWEST)"; icon_state = "brown"; dir = 10},/area/shuttle/escape)
|
||||
"bN" = (/turf/open/floor/plasteel/brown,/area/shuttle/escape)
|
||||
"bO" = (/obj/effect/turf_decal/delivery,/turf/open/floor/plasteel/brown,/area/shuttle/escape)
|
||||
"bP" = (/obj/effect/turf_decal/delivery,/obj/structure/closet,/turf/open/floor/plasteel/brown{tag = "icon-brown (SOUTHEAST)"; icon_state = "brown"; dir = 6},/area/shuttle/escape)
|
||||
"bQ" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/open/floor/plasteel,/area/shuttle/escape)
|
||||
"bR" = (/turf/open/floor/plasteel/neutral/side{tag = "icon-neutral (NORTH)"; icon_state = "neutral"; dir = 1},/area/shuttle/escape)
|
||||
"bS" = (/turf/open/floor/plasteel/neutral/corner{tag = "icon-neutralcorner (EAST)"; icon_state = "neutralcorner"; dir = 4},/area/shuttle/escape)
|
||||
"bT" = (/turf/open/floor/plasteel/neutral/side,/area/shuttle/escape)
|
||||
"bU" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 0; pixel_y = 27},/turf/open/floor/plasteel,/area/shuttle/escape)
|
||||
"bV" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 3},/obj/machinery/light{dir = 4},/turf/open/floor/plasteel,/area/shuttle/escape)
|
||||
"bW" = (/obj/structure/chair{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/open/floor/plasteel/neutral,/area/shuttle/escape)
|
||||
"bX" = (/obj/structure/chair{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/open/floor/plasteel/neutral,/area/shuttle/escape)
|
||||
"bY" = (/obj/machinery/door/airlock/shuttle{name = "Emergency Shuttle Airlock"},/turf/open/floor/plating,/area/shuttle/escape)
|
||||
"bZ" = (/obj/structure/extinguisher_cabinet{pixel_x = -28},/turf/open/floor/plasteel,/area/shuttle/escape)
|
||||
"ca" = (/obj/item/weapon/twohanded/required/kirbyplants{icon_state = "plant-21"; layer = 4.1},/turf/open/floor/plasteel,/area/shuttle/escape)
|
||||
"cb" = (/obj/structure/sign/bluecross_2{pixel_x = 32; pixel_y = -32},/turf/open/floor/plasteel,/area/shuttle/escape)
|
||||
"cc" = (/obj/machinery/light,/turf/open/floor/plasteel/neutral/side{tag = "icon-neutral (NORTH)"; icon_state = "neutral"; dir = 1},/area/shuttle/escape)
|
||||
"cd" = (/obj/machinery/light{dir = 4},/obj/item/weapon/twohanded/required/kirbyplants{icon_state = "plant-21"; layer = 4.1},/turf/open/floor/plasteel,/area/shuttle/escape)
|
||||
"ce" = (/obj/machinery/door/airlock/glass_medical{name = "Emergency Shuttle Medbay"},/turf/open/floor/plasteel/whiteblue,/area/shuttle/escape)
|
||||
"cf" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/open/floor/plasteel/neutral/corner{tag = "icon-neutralcorner (WEST)"; icon_state = "neutralcorner"; dir = 8},/area/shuttle/escape)
|
||||
"cg" = (/obj/machinery/light{dir = 4},/turf/open/floor/plasteel,/area/shuttle/escape)
|
||||
"ch" = (/mob/living/simple_animal/bot/medbot{name = "Speedy* Recovery"},/turf/open/floor/plasteel/whiteblue/side{tag = "icon-whiteblue (NORTHWEST)"; icon_state = "whiteblue"; dir = 9},/area/shuttle/escape)
|
||||
"ci" = (/turf/open/floor/plasteel/whiteblue/side{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/shuttle/escape)
|
||||
"cj" = (/obj/machinery/atmospherics/components/unary/portables_connector/visible,/obj/machinery/portable_atmospherics/canister/oxygen,/turf/open/floor/plasteel/whiteblue/side{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/shuttle/escape)
|
||||
"ck" = (/obj/machinery/atmospherics/components/unary/cryo_cell,/turf/open/floor/plasteel/whiteblue/side{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/shuttle/escape)
|
||||
"cl" = (/obj/machinery/atmospherics/components/unary/thermomachine/freezer,/turf/open/floor/plasteel/whiteblue/side{tag = "icon-whiteblue (NORTH)"; icon_state = "whiteblue"; dir = 1},/area/shuttle/escape)
|
||||
"cm" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone,/obj/item/weapon/wrench,/turf/open/floor/plasteel/whiteblue/side{tag = "icon-whiteblue (NORTHEAST)"; icon_state = "whiteblue"; dir = 5},/area/shuttle/escape)
|
||||
"cn" = (/obj/structure/closet/emcloset,/turf/open/floor/plasteel/neutral,/area/shuttle/escape)
|
||||
"co" = (/turf/open/floor/plasteel/whiteblue/side{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/shuttle/escape)
|
||||
"cp" = (/turf/open/floor/plasteel/white,/area/shuttle/escape)
|
||||
"cq" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/open/floor/plasteel/white,/area/shuttle/escape)
|
||||
"cr" = (/obj/machinery/atmospherics/pipe/manifold/general/visible,/turf/open/floor/plasteel/white,/area/shuttle/escape)
|
||||
"cs" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/open/floor/plasteel/white,/area/shuttle/escape)
|
||||
"ct" = (/turf/open/floor/plasteel/whiteblue/corner{tag = "icon-whitebluecorner (EAST)"; icon_state = "whitebluecorner"; dir = 4},/area/shuttle/escape)
|
||||
"cu" = (/obj/machinery/sleeper{icon_state = "sleeper-open"; dir = 8},/obj/machinery/light{dir = 4},/turf/open/floor/plasteel/whiteblue/side{tag = "icon-whiteblue (NORTHEAST)"; icon_state = "whiteblue"; dir = 5},/area/shuttle/escape)
|
||||
"cv" = (/turf/open/floor/plasteel/whiteblue/side{tag = "icon-whiteblue (SOUTHWEST)"; icon_state = "whiteblue"; dir = 10},/area/shuttle/escape)
|
||||
"cw" = (/turf/open/floor/plasteel/whiteblue/side,/area/shuttle/escape)
|
||||
"cx" = (/turf/open/floor/plasteel/whiteblue/corner{tag = "icon-whitebluecorner (WEST)"; icon_state = "whitebluecorner"; dir = 8},/area/shuttle/escape)
|
||||
"cy" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 3},/turf/open/floor/plasteel/whiteblue/side{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/shuttle/escape)
|
||||
"cz" = (/obj/machinery/computer/arcade,/turf/open/floor/plasteel/neutral,/area/shuttle/escape)
|
||||
"cA" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/open/floor/plasteel/whiteblue,/area/shuttle/escape)
|
||||
"cB" = (/turf/open/floor/plasteel/whiteblue,/area/shuttle/escape)
|
||||
"cC" = (/obj/structure/window/reinforced{dir = 4; pixel_x = 0},/obj/structure/window/reinforced{dir = 1; pixel_y = 1},/obj/machinery/iv_drip,/turf/open/floor/plasteel/whiteblue,/area/shuttle/escape)
|
||||
"cD" = (/obj/machinery/sleeper{icon_state = "sleeper-open"; dir = 8},/turf/open/floor/plasteel/whiteblue/side{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/shuttle/escape)
|
||||
"cE" = (/obj/structure/closet/crate/freezer,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/empty,/obj/item/weapon/reagent_containers/blood/AMinus,/obj/item/weapon/reagent_containers/blood/BMinus{pixel_x = -4; pixel_y = 4},/obj/item/weapon/reagent_containers/blood/BPlus{pixel_x = 1; pixel_y = 2},/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OPlus{pixel_x = -2; pixel_y = -1},/obj/item/weapon/reagent_containers/blood/random,/obj/item/weapon/reagent_containers/blood/random,/obj/item/weapon/reagent_containers/blood/APlus,/obj/item/weapon/reagent_containers/blood/random,/turf/open/floor/plasteel/whiteblue,/area/shuttle/escape)
|
||||
"cF" = (/obj/structure/table,/obj/structure/window/reinforced{dir = 4; pixel_x = 0},/obj/item/weapon/circular_saw,/obj/item/weapon/scalpel{pixel_y = 12},/obj/item/weapon/hemostat,/obj/item/weapon/surgicaldrill,/obj/item/weapon/cautery{pixel_x = 4},/obj/item/weapon/retractor,/turf/open/floor/plasteel/whiteblue,/area/shuttle/escape)
|
||||
"cG" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/crowbar,/turf/open/floor/plasteel/whiteblue/side{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/shuttle/escape)
|
||||
"cH" = (/obj/machinery/computer/operating,/turf/open/floor/plasteel/whiteblue,/area/shuttle/escape)
|
||||
"cI" = (/obj/structure/table/optable,/turf/open/floor/plasteel/whiteblue,/area/shuttle/escape)
|
||||
"cJ" = (/obj/structure/table,/obj/structure/window/reinforced{dir = 4; pixel_x = 0},/obj/item/clothing/suit/apron/surgical,/obj/item/clothing/gloves/color/latex,/obj/item/clothing/mask/surgical,/obj/item/weapon/surgical_drapes,/obj/item/weapon/razor,/turf/open/floor/plasteel/whiteblue,/area/shuttle/escape)
|
||||
"cK" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2,/obj/item/weapon/storage/firstaid/toxin,/turf/open/floor/plasteel/whiteblue/side{tag = "icon-whiteblue (SOUTHWEST)"; icon_state = "whiteblue"; dir = 10},/area/shuttle/escape)
|
||||
"cL" = (/obj/machinery/sleeper{icon_state = "sleeper-open"; dir = 1},/turf/open/floor/plasteel/whiteblue/side,/area/shuttle/escape)
|
||||
"cM" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 0; pixel_y = -29},/turf/open/floor/plasteel/whiteblue/side,/area/shuttle/escape)
|
||||
"cN" = (/obj/machinery/sleeper{icon_state = "sleeper-open"; dir = 8},/turf/open/floor/plasteel/whiteblue/side{tag = "icon-whiteblue (SOUTHEAST)"; icon_state = "whiteblue"; dir = 6},/area/shuttle/escape)
|
||||
"cO" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -30},/turf/open/floor/plasteel/neutral/side{tag = "icon-neutral (NORTH)"; icon_state = "neutral"; dir = 1},/area/shuttle/escape)
|
||||
"cP" = (/obj/machinery/door/airlock/glass_engineering{name = "Engine Room"; req_one_access_txt = "10;24"},/turf/open/floor/plasteel/yellow,/area/shuttle/escape)
|
||||
"cQ" = (/obj/machinery/door/airlock{name = "Bathroom"},/turf/open/floor/plasteel/freezer,/area/shuttle/escape)
|
||||
"cR" = (/turf/open/floor/plasteel/freezer,/area/shuttle/escape)
|
||||
"cS" = (/obj/structure/toilet{icon_state = "toilet00"; dir = 8},/obj/machinery/light/small{dir = 4},/turf/open/floor/plasteel/freezer,/area/shuttle/escape)
|
||||
"cT" = (/obj/structure/closet/secure_closet/engineering_personal,/turf/open/floor/plasteel/yellow/side{tag = "icon-yellow (NORTHWEST)"; icon_state = "yellow"; dir = 9},/area/shuttle/escape)
|
||||
"cU" = (/turf/open/floor/plasteel/yellow/side{tag = "icon-yellow (NORTH)"; icon_state = "yellow"; dir = 1},/area/shuttle/escape)
|
||||
"cV" = (/obj/machinery/light{dir = 1},/obj/machinery/computer/monitor,/turf/open/floor/plasteel/yellow/side{tag = "icon-yellow (NORTH)"; icon_state = "yellow"; dir = 1},/area/shuttle/escape)
|
||||
"cW" = (/turf/open/floor/plasteel/yellow/side{tag = "icon-yellow (NORTHEAST)"; icon_state = "yellow"; dir = 5},/area/shuttle/escape)
|
||||
"cX" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/turf/open/floor/plasteel/freezer,/area/shuttle/escape)
|
||||
"cY" = (/obj/machinery/light{dir = 4},/turf/open/floor/plasteel/freezer,/area/shuttle/escape)
|
||||
"cZ" = (/obj/structure/closet/secure_closet/engineering_personal,/turf/open/floor/plasteel/yellow/side{tag = "icon-yellow (SOUTHWEST)"; icon_state = "yellow"; dir = 10},/area/shuttle/escape)
|
||||
"da" = (/turf/open/floor/plasteel/yellow/corner{tag = "icon-yellowcorner (WEST)"; icon_state = "yellowcorner"; dir = 8},/area/shuttle/escape)
|
||||
"db" = (/turf/open/floor/plasteel/yellow/corner{tag = "icon-yellowcorner (EAST)"; icon_state = "yellowcorner"; dir = 4},/area/shuttle/escape)
|
||||
"dc" = (/obj/structure/table,/obj/item/weapon/storage/box/metalfoam,/turf/open/floor/plasteel/yellow/side{tag = "icon-yellow (NORTH)"; icon_state = "yellow"; dir = 1},/area/shuttle/escape)
|
||||
"dd" = (/obj/structure/table,/obj/item/stack/sheet/metal/fifty,/turf/open/floor/plasteel/yellow/side{tag = "icon-yellow (NORTH)"; icon_state = "yellow"; dir = 1},/area/shuttle/escape)
|
||||
"de" = (/obj/structure/table,/obj/item/stack/sheet/glass/fifty,/turf/open/floor/plasteel/yellow/side{tag = "icon-yellow (NORTHEAST)"; icon_state = "yellow"; dir = 5},/area/shuttle/escape)
|
||||
"df" = (/obj/structure/urinal{pixel_y = -32},/turf/open/floor/plasteel/freezer,/area/shuttle/escape)
|
||||
"dg" = (/obj/machinery/light/small{dir = 4},/obj/machinery/recharge_station,/turf/open/floor/plasteel/freezer,/area/shuttle/escape)
|
||||
"dh" = (/obj/structure/reagent_dispensers/watertank/high,/turf/open/floor/plasteel/yellow/side{tag = "icon-yellow (SOUTHWEST)"; icon_state = "yellow"; dir = 10},/area/shuttle/escape)
|
||||
"di" = (/obj/structure/sign/electricshock{pixel_x = 32},/turf/open/floor/plasteel/yellow/side{tag = "icon-yellow (EAST)"; icon_state = "yellow"; dir = 4},/area/shuttle/escape)
|
||||
"dj" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical,/turf/open/floor/plasteel/yellow/side{tag = "icon-yellow (SOUTHWEST)"; icon_state = "yellow"; dir = 10},/area/shuttle/escape)
|
||||
"dk" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/electrical,/obj/item/weapon/storage/toolbox/electrical,/turf/open/floor/plasteel/yellow/side,/area/shuttle/escape)
|
||||
"dl" = (/obj/structure/table,/obj/structure/sign/enginesafety{pixel_y = -32},/turf/open/floor/plasteel/yellow/side,/area/shuttle/escape)
|
||||
"dm" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 0; pixel_y = -29},/turf/open/floor/plasteel/yellow/side,/area/shuttle/escape)
|
||||
"dn" = (/obj/structure/reagent_dispensers/fueltank,/turf/open/floor/plasteel/yellow/side,/area/shuttle/escape)
|
||||
"do" = (/obj/machinery/light,/turf/open/floor/plasteel/yellow/side,/area/shuttle/escape)
|
||||
"dp" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -30},/turf/open/floor/plasteel/yellow/side{tag = "icon-yellow (SOUTHEAST)"; icon_state = "yellow"; dir = 6},/area/shuttle/escape)
|
||||
"dq" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/open/floor/plating,/area/shuttle/escape)
|
||||
"dr" = (/turf/open/floor/plating,/area/shuttle/escape)
|
||||
"ds" = (/obj/machinery/light/small{tag = "icon-bulb1 (NORTH)"; icon_state = "bulb1"; dir = 1},/turf/open/floor/plating,/area/shuttle/escape)
|
||||
"dt" = (/obj/machinery/power/terminal{tag = "icon-term (EAST)"; icon_state = "term"; dir = 4},/turf/open/floor/plating,/area/shuttle/escape)
|
||||
"du" = (/obj/machinery/power/smes/engineering,/turf/open/floor/plating,/area/shuttle/escape)
|
||||
"dv" = (/obj/structure/reagent_dispensers/fueltank,/turf/open/floor/plating,/area/shuttle/escape)
|
||||
"dw" = (/obj/structure/reagent_dispensers/watertank,/turf/open/floor/plating,/area/shuttle/escape)
|
||||
"dx" = (/obj/machinery/power/port_gen/pacman,/turf/open/floor/plating,/area/shuttle/escape)
|
||||
"dy" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/shuttle/engine/heater,/turf/open/floor/plating/airless,/area/shuttle/escape)
|
||||
"dz" = (/obj/structure/shuttle/engine/propulsion,/turf/open/floor/plating/airless,/area/shuttle/escape)
|
||||
|
||||
(1,1,1) = {"
|
||||
aaaaaaaaabaaaaaaaaaaaaaaaaaaaaabaaaaaaaa
|
||||
aaaaaaababaaaaaaaaaaaaaaaaaaaaababaaaaaa
|
||||
aaaaababababacacacacacacacacababababaaaa
|
||||
aaaaababadaeafagahaiajakalamanadababaaaa
|
||||
aaaaababaoapaqarasatatauavawaxayababaaaa
|
||||
aaabababazapapaAaBaCaCaDaEaxaxaFabababaa
|
||||
aaabababaGaHaIaCaCaCaCaCaCaJaKaLabababaa
|
||||
ababababaoaMaNaCaCaCaOaCaCaNaPaQabababab
|
||||
abababababababababababaRaRababababababab
|
||||
abaSaTaSabaUaVaWaXaYabaZbaabbbbcbbbcbbab
|
||||
abbdbebfabbgbhbhbhbiacaZbaabbjbcbjbcbjab
|
||||
abbdbebkacblblbmbibibnaZbaabbobcbobcboab
|
||||
abbpbebebqblbrbrbrbibnaZbaabbsbtbtbtbuab
|
||||
bvbebebkacbwbxbybxbzacaZbabAbBbcbCbcbDab
|
||||
ababababababacacacabadaZbabAbBbcbCbcbDab
|
||||
bEbcbcbabFbGbHbIbJbKaZbLbaabbMbNbObNbPab
|
||||
abadbQbcbRbRbRbRbRbRbcbcbSadabababababab
|
||||
aaacbcbcbTbTbTbTbTbcbcbTbTbTbTbTbUbVabaa
|
||||
aaacbcbabWbXbTbWbXaZbabWbXbTbWbXaZbcacaa
|
||||
aaacbcbabWbXbTbWbXaZbabWbXbTbWbXaZbcacaa
|
||||
abadbQbabWbXbTbWbXaZbabWbXbTbWbXaZbcacaa
|
||||
bYbcbcbabWbXbTbWbXaZbabWbXbTbWbXaZbcacaa
|
||||
abbZbcbabWbXbTbWbXaZbabWbXbTbWbXaZbcacaa
|
||||
bYbcbcbabWbXbTbWbXaZbabWbXbTbWbXaZbcacaa
|
||||
abadbQbabWbXbTbWbXaZbabWbXbTbWbXaZbcacaa
|
||||
aaabcabcbRbRbRbRbRbccbbRccbRbRbRbccdabaa
|
||||
aaabcabcbTbTbTbTbTbcbcadabceacabacababaa
|
||||
abadcfbabWbXbTbWbXaZcgabchcicjckclcmadab
|
||||
abcnaZbabWbXbTbWbXaZbccecocpcqcrcsctcuab
|
||||
accnaZbabWbXbTbWbXaZbcabcvcwcwcxcpcpcyac
|
||||
acczaZbabWbXbTbWbXaZbcabcAcBcCcocpcpcDac
|
||||
acczaZbabWbXbTbWbXaZbcabcEcBcFcocpcpcGac
|
||||
accnaZbabWbXbTbWbXaZbcabcHcIcJcKcLcMcNab
|
||||
accnaZbcccbRbRbRcObccgababababababababab
|
||||
ababacacabaccPacadcabccQcRcRcRcRcRcQcSab
|
||||
abcTcUcUcVcUcUcWadabababcXcRcRcRcYababab
|
||||
abcZdabcbcbcbcdbdcdddeabcXdfdfdfcRcQdgab
|
||||
abaddhdabcbcbcbcbcbcdiababababababababab
|
||||
aaabaddjdkdldmdndndodpdqdrdrdsdtduababaa
|
||||
aaababababababababababaddvdwdxdtduababaa
|
||||
aaaaabdydydydydydyadaddydydydydydyabaaaa
|
||||
aaaaabdzdzdzdzdzdzadaddzdzdzdzdzdzabaaaa
|
||||
"}
|
||||
@@ -0,0 +1,73 @@
|
||||
"aa" = (/turf/open/space/basic,/area/space)
|
||||
"ab" = (/turf/closed/wall/mineral/titanium,/area/shuttle/abandoned)
|
||||
"ac" = (/obj/machinery/door/airlock/titanium{name = "mech bay external airlock"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/docking_port/mobile{dheight = 0; dir = 2; dwidth = 8; height = 16; id = "whiteship"; launch_status = 0; name = "NT Recovery White-Ship"; port_angle = -90; preferred_direction = 1; roundstart_move = "whiteship_away"; width = 16},/turf/open/floor/plating,/area/shuttle/abandoned)
|
||||
"ad" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (NORTH)"; icon_state = "propulsion"; dir = 1},/turf/open/floor/plating/airless,/area/shuttle/abandoned)
|
||||
"ae" = (/obj/machinery/mech_bay_recharge_port{tag = "icon-recharge_port"; icon_state = "recharge_port"; dir = 2},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
|
||||
"af" = (/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/machinery/light{dir = 1},/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
|
||||
"ag" = (/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
|
||||
"ah" = (/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium,/area/shuttle/abandoned)
|
||||
"ai" = (/obj/effect/decal/cleanable/cobweb/cobweb2,/obj/structure/frame/machine,/obj/item/stack/cable_coil,/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
|
||||
"aj" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (NORTH)"; icon_state = "heater"; dir = 1},/obj/structure/window/reinforced,/turf/open/floor/plating/airless,/area/shuttle/abandoned)
|
||||
"ak" = (/obj/structure/mecha_wreckage/ripley,/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mech_bay_recharge_floor,/area/shuttle/abandoned)
|
||||
"al" = (/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
|
||||
"am" = (/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium,/area/shuttle/abandoned)
|
||||
"an" = (/obj/effect/spawner/lootdrop{loot = list(/obj/mecha/working/ripley/mining = 1, /obj/structure/mecha_wreckage/ripley = 5); lootdoubles = 0; name = "25% mech 75% wreckage ripley spawner"},/turf/open/floor/mech_bay_recharge_floor,/area/shuttle/abandoned)
|
||||
"ao" = (/obj/machinery/computer/mech_bay_power_console,/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
|
||||
"ap" = (/obj/machinery/computer/mech_bay_power_console,/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
|
||||
"aq" = (/obj/machinery/door/airlock/titanium{name = "mech bay"},/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
|
||||
"ar" = (/obj/structure/grille,/obj/structure/window/shuttle,/turf/open/floor/plating,/area/shuttle/abandoned)
|
||||
"as" = (/obj/effect/turf_decal/delivery{dir = 1},/obj/structure/closet/crate{name = "spare equipment crate"},/obj/item/stack/sheet/metal/fifty,/obj/item/stack/sheet/metal/fifty,/obj/effect/decal/cleanable/cobweb,/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
|
||||
"at" = (/obj/effect/turf_decal/delivery{dir = 1},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/machinery/light{dir = 1},/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
|
||||
"au" = (/obj/effect/turf_decal/delivery{dir = 1},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
|
||||
"av" = (/obj/effect/turf_decal/delivery{dir = 1},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/structure/closet/crate{icon_state = "crateopen"; name = "spare equipment crate"; opened = 1},/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
|
||||
"aw" = (/obj/effect/turf_decal/delivery{dir = 1},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/machinery/light{dir = 1},/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
|
||||
"ax" = (/obj/effect/turf_decal/delivery{dir = 1},/obj/structure/closet/crate{icon_state = "crateopen"; name = "spare equipment crate"; opened = 1},/obj/item/weapon/pickaxe,/obj/item/weapon/pickaxe,/obj/item/weapon/storage/toolbox/emergency/old,/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
|
||||
"ay" = (/turf/closed/wall/mineral/titanium/nodiagonal,/area/shuttle/abandoned)
|
||||
"az" = (/obj/effect/turf_decal/delivery{dir = 1},/obj/machinery/button/door{id = "cerewhiteleft"; name = "Cargo Blast Door Toggle"; pixel_x = -24},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
|
||||
"aA" = (/obj/effect/turf_decal/delivery{dir = 1},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
|
||||
"aB" = (/obj/effect/turf_decal/delivery{dir = 1},/obj/structure/closet/crate{icon_state = "crateopen"; name = "spare equipment crate"; opened = 1},/obj/item/weapon/storage/bag/ore,/obj/item/weapon/pickaxe,/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
|
||||
"aC" = (/obj/effect/turf_decal/delivery{dir = 1},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
|
||||
"aD" = (/obj/effect/turf_decal/delivery{dir = 1},/obj/structure/closet/crate{name = "spare equipment crate"},/obj/item/stack/sheet/glass/fifty,/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
|
||||
"aE" = (/obj/effect/turf_decal/delivery{dir = 1},/obj/machinery/button/door{id = "cerewhiteright"; name = "Cargo Blast Door Toggle"; pixel_x = 24},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
|
||||
"aF" = (/obj/machinery/door/poddoor{id = "cerewhiteleft"},/turf/open/floor/plating,/area/shuttle/abandoned)
|
||||
"aG" = (/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium,/area/shuttle/abandoned)
|
||||
"aH" = (/obj/machinery/door/poddoor{id = "cerewhiteright"},/turf/open/floor/plating,/area/shuttle/abandoned)
|
||||
"aI" = (/obj/effect/turf_decal/delivery{dir = 1},/obj/structure/closet/crate{name = "spare equipment crate"},/obj/item/weapon/storage/toolbox/mechanical/old,/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/item/clothing/glasses/welding,/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
|
||||
"aJ" = (/obj/effect/turf_decal/delivery{dir = 1},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/structure/closet/crate{icon_state = "crateopen"; name = "spare equipment crate"; opened = 1},/obj/machinery/light,/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
|
||||
"aK" = (/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium,/area/shuttle/abandoned)
|
||||
"aL" = (/obj/effect/turf_decal/delivery{dir = 1},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/machinery/light,/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
|
||||
"aM" = (/obj/structure/ore_box,/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
|
||||
"aN" = (/obj/machinery/door/airlock/titanium{name = "cockpit"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/blue,/area/shuttle/abandoned)
|
||||
"aO" = (/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/structure/tank_dispenser/oxygen{layer = 2.7; pixel_x = -1; pixel_y = 2},/turf/open/floor/mineral/titanium/yellow,/area/shuttle/abandoned)
|
||||
"aP" = (/obj/structure/table,/obj/item/device/gps{gpstag = "NTCONST1"; pixel_x = -1; pixel_y = 2},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/machinery/light{dir = 1},/turf/open/floor/mineral/titanium/blue,/area/shuttle/abandoned)
|
||||
"aQ" = (/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/blue,/area/shuttle/abandoned)
|
||||
"aR" = (/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/blue,/area/shuttle/abandoned)
|
||||
"aS" = (/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/blue,/area/shuttle/abandoned)
|
||||
"aT" = (/obj/structure/table,/obj/effect/decal/cleanable/cobweb/cobweb2,/obj/item/weapon/storage/firstaid/regular,/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/machinery/light{dir = 1},/turf/open/floor/mineral/titanium/blue,/area/shuttle/abandoned)
|
||||
"aU" = (/obj/structure/table,/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/blue,/area/shuttle/abandoned)
|
||||
"aV" = (/obj/machinery/suit_storage_unit/standard_unit,/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/blue,/area/shuttle/abandoned)
|
||||
"aW" = (/obj/structure/chair/comfy/black,/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/blue,/area/shuttle/abandoned)
|
||||
"aX" = (/obj/structure/closet/emcloset,/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/blue,/area/shuttle/abandoned)
|
||||
"aY" = (/turf/open/space,/area/space)
|
||||
"aZ" = (/obj/structure/table,/obj/item/weapon/phone{pixel_x = -3; pixel_y = 3},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/blue,/area/shuttle/abandoned)
|
||||
"ba" = (/obj/machinery/computer/shuttle/white_ship,/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/blue,/area/shuttle/abandoned)
|
||||
"bb" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -1; pixel_y = 6},/obj/effect/decal/cleanable/dirt{desc = "A thin layer of dust coating the floor."; name = "dust"},/turf/open/floor/mineral/titanium/blue,/area/shuttle/abandoned)
|
||||
|
||||
(1,1,1) = {"
|
||||
aaaaababababacababababaaaa
|
||||
aaadabaeafagahagafaiabadaa
|
||||
aaajabakagalamagaganabajaa
|
||||
aaababaoagalamagagapababaa
|
||||
adababababaqaraqababababad
|
||||
ajababasatauahavawaxababaj
|
||||
ayayazaAaAaBahauaCaDaEayay
|
||||
aFahaGamamamamaGamamamaGaH
|
||||
aFahaGahaGaGaGaGamamaGahaH
|
||||
ayayaIaAaJaKaGaGaLavauayay
|
||||
aaabaMababaNaraNababaOabaa
|
||||
aaabababaPaQaRaSaTabababaa
|
||||
aaabababaUaRaQaSaUabababaa
|
||||
aaaaabaVaSaQaWaRaRaXabaaaa
|
||||
aYaaabababaZbabbabababaaaa
|
||||
aYaYaaaaabarararabaaaaaaaa
|
||||
"}
|
||||
@@ -81,9 +81,6 @@
|
||||
#define DNA_MUTANTTAIL_BLOCK 17
|
||||
#define DNA_MUTANTWING_BLOCK 18
|
||||
#define DNA_WINGCOLOR_BLOCK 19
|
||||
//#define DNA_SUBSPECIES_BLOCK 20
|
||||
//#define DNA_TAUR_BLOCK 21 //Taurs will be tails for now, easier - Pooj
|
||||
|
||||
#define DNA_STRUC_ENZYMES_BLOCKS 19
|
||||
#define DNA_UNIQUE_ENZYMES_LEN 32
|
||||
|
||||
@@ -128,9 +125,9 @@
|
||||
#define EASYLIMBATTACHMENT 23
|
||||
#define TOXINLOVER 24
|
||||
#define DIGITIGRADE 25 //Uses weird leg sprites. Optional for Lizards, required for ashwalkers. Don't give it to other races unless you make sprites for this (see human_parts_greyscale.dmi)
|
||||
#define MUTCOLORS2 26
|
||||
#define MUTCOLORS3 27
|
||||
#define NO_UNDERWEAR 26
|
||||
#define MUTCOLORS2 27
|
||||
#define MUTCOLORS3 28
|
||||
//citadel code
|
||||
#define NOAROUSAL 28//Stops all arousal effects
|
||||
#define NOGENITALS 29//Cannot create, use, or otherwise have genitals
|
||||
//#define SUBSPECIES 28
|
||||
#define NOAROUSAL 29//Stops all arousal effects
|
||||
#define NOGENITALS 30//Cannot create, use, or otherwise have genitals
|
||||
+12
-11
@@ -13,6 +13,10 @@
|
||||
#define MC_AVERAGE_FAST(average, current) (0.7 * (average) + 0.3 * (current))
|
||||
#define MC_AVERAGE(average, current) (0.8 * (average) + 0.2 * (current))
|
||||
#define MC_AVERAGE_SLOW(average, current) (0.9 * (average) + 0.1 * (current))
|
||||
|
||||
#define MC_AVG_FAST_UP_SLOW_DOWN(average, current) (average > current ? MC_AVERAGE_SLOW(average, current) : MC_AVERAGE_FAST(average, current))
|
||||
#define MC_AVG_SLOW_UP_FAST_DOWN(average, current) (average < current ? MC_AVERAGE_SLOW(average, current) : MC_AVERAGE_FAST(average, current))
|
||||
|
||||
#define NEW_SS_GLOBAL(varname) if(varname != src){if(istype(varname)){Recover();qdel(varname);}varname = src;}
|
||||
|
||||
#define START_PROCESSING(Processor, Datum) if (!Datum.isprocessing) {Datum.isprocessing = 1;Processor.processing += Datum}
|
||||
@@ -20,39 +24,36 @@
|
||||
|
||||
//SubSystem flags (Please design any new flags so that the default is off, to make adding flags to subsystems easier)
|
||||
|
||||
//subsystem should fire during pre-game lobby.
|
||||
#define SS_FIRE_IN_LOBBY 1
|
||||
|
||||
//subsystem does not initialize.
|
||||
#define SS_NO_INIT 2
|
||||
#define SS_NO_INIT 1
|
||||
|
||||
//subsystem does not fire.
|
||||
// (like can_fire = 0, but keeps it from getting added to the processing subsystems list)
|
||||
// (Requires a MC restart to change)
|
||||
#define SS_NO_FIRE 4
|
||||
#define SS_NO_FIRE 2
|
||||
|
||||
//subsystem only runs on spare cpu (after all non-background subsystems have ran that tick)
|
||||
// SS_BACKGROUND has its own priority bracket
|
||||
#define SS_BACKGROUND 8
|
||||
#define SS_BACKGROUND 4
|
||||
|
||||
//subsystem does not tick check, and should not run unless there is enough time (or its running behind (unless background))
|
||||
#define SS_NO_TICK_CHECK 16
|
||||
#define SS_NO_TICK_CHECK 8
|
||||
|
||||
//Treat wait as a tick count, not DS, run every wait ticks.
|
||||
// (also forces it to run first in the tick, above even SS_NO_TICK_CHECK subsystems)
|
||||
// (implies SS_FIRE_IN_LOBBY because of how it works)
|
||||
// (implies all runlevels because of how it works)
|
||||
// (overrides SS_BACKGROUND)
|
||||
// This is designed for basically anything that works as a mini-mc (like SStimer)
|
||||
#define SS_TICKER 32
|
||||
#define SS_TICKER 16
|
||||
|
||||
//keep the subsystem's timing on point by firing early if it fired late last fire because of lag
|
||||
// ie: if a 20ds subsystem fires say 5 ds late due to lag or what not, its next fire would be in 15ds, not 20ds.
|
||||
#define SS_KEEP_TIMING 64
|
||||
#define SS_KEEP_TIMING 32
|
||||
|
||||
//Calculate its next fire after its fired.
|
||||
// (IE: if a 5ds wait SS takes 2ds to run, its next fire should be 5ds away, not 3ds like it normally would be)
|
||||
// This flag overrides SS_KEEP_TIMING
|
||||
#define SS_POST_FIRE_TIMING 128
|
||||
#define SS_POST_FIRE_TIMING 64
|
||||
|
||||
//SUBSYSTEM STATES
|
||||
#define SS_IDLE 0 //aint doing shit.
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
#define ANTAG_DATUM_CULT /datum/antagonist/cult
|
||||
#define ANTAG_DATUM_CLOCKCULT /datum/antagonist/clockcult
|
||||
#define ANTAG_DATUM_CLOCKCULT_SILENT /datum/antagonist/clockcult/silent
|
||||
#define ANTAG_DATUM_CULT /datum/antagonist/cult
|
||||
#define ANTAG_DATUM_CULT_MASTER /datum/antagonist/cult/master
|
||||
#define ANTAG_DATUM_CLOCKCULT /datum/antagonist/clockcult
|
||||
#define ANTAG_DATUM_CLOCKCULT_SILENT /datum/antagonist/clockcult/silent
|
||||
#define ANTAG_DATUM_DEVIL /datum/antagonist/devil
|
||||
@@ -14,8 +14,9 @@
|
||||
#define GAS_META 3
|
||||
#define META_GAS_SPECIFIC_HEAT 1
|
||||
#define META_GAS_NAME 2
|
||||
#define META_GAS_OVERLAY 4
|
||||
#define META_GAS_MOLES_VISIBLE 3
|
||||
#define META_GAS_OVERLAY 4
|
||||
#define META_GAS_DANGER 5
|
||||
|
||||
//stuff you should probably leave well alone!
|
||||
//ATMOS
|
||||
@@ -169,4 +170,4 @@
|
||||
#define ATMOS_PASS_NO 0
|
||||
#define ATMOS_PASS_PROC -1 //ask CanAtmosPass()
|
||||
#define ATMOS_PASS_DENSITY -2 //just check density
|
||||
#define CANATMOSPASS(A, O) ( A.CanAtmosPass == ATMOS_PASS_PROC ? A.CanAtmosPass(O) : ( A.CanAtmosPass == ATMOS_PASS_DENSITY ? !A.density : A.CanAtmosPass ) )
|
||||
#define CANATMOSPASS(A, O) ( A.CanAtmosPass == ATMOS_PASS_PROC ? A.CanAtmosPass(O) : ( A.CanAtmosPass == ATMOS_PASS_DENSITY ? !A.density : A.CanAtmosPass ) )
|
||||
|
||||
@@ -37,15 +37,15 @@ GLOBAL_LIST_EMPTY(all_scripture) //a list containing scripture instances; not us
|
||||
#define JUDGEMENT_CV_REQ 300
|
||||
|
||||
//general component/cooldown things
|
||||
#define SLAB_PRODUCTION_TIME 900 //how long(deciseconds) slabs require to produce a single component; defaults to 1 minute 30 seconds
|
||||
#define SLAB_PRODUCTION_TIME 450 //how long(deciseconds) slabs require to produce a single component; defaults to 45 seconds
|
||||
|
||||
#define SLAB_SERVANT_SLOWDOWN 300 //how much each servant above 5 slows down slab-based generation; defaults to 30 seconds per sevant
|
||||
#define SLAB_SERVANT_SLOWDOWN 150 //how much each servant above 5 slows down slab-based generation; defaults to 15 seconds per sevant
|
||||
|
||||
#define SLAB_SLOWDOWN_MAXIMUM 2700 //maximum slowdown from additional servants; defaults to 4 minutes 30 seconds
|
||||
#define SLAB_SLOWDOWN_MAXIMUM 1350 //maximum slowdown from additional servants; defaults to 2 minutes 15 seconds
|
||||
|
||||
#define CACHE_PRODUCTION_TIME 600 //how long(deciseconds) caches require to produce a component; defaults to 1 minute
|
||||
#define CACHE_PRODUCTION_TIME 300 //how long(deciseconds) caches require to produce a component; defaults to 30 seconds
|
||||
|
||||
#define ACTIVE_CACHE_SLOWDOWN 100 //how many additional deciseconds caches take to produce a component for each linked cache; defaults to 10 seconds
|
||||
#define ACTIVE_CACHE_SLOWDOWN 50 //how many additional deciseconds caches take to produce a component for each linked cache; defaults to 5 seconds
|
||||
|
||||
#define LOWER_PROB_PER_COMPONENT 10 //how much each component in the cache reduces the weight of getting another of that component type
|
||||
|
||||
@@ -87,9 +87,9 @@ GLOBAL_LIST_EMPTY(all_scripture) //a list containing scripture instances; not us
|
||||
|
||||
#define GATEWAY_RATVAR_ARRIVAL 300 //when progress is at or above this, game over ratvar's here everybody go home
|
||||
|
||||
#define ARK_SUMMON_COST 3 //how many of each component an Ark costs to summon
|
||||
#define ARK_SUMMON_COST 5 //how many of each component an Ark costs to summon
|
||||
|
||||
#define ARK_CONSUME_COST 7 //how many of each component an Ark needs to consume to activate
|
||||
#define ARK_CONSUME_COST 15 //how many of each component an Ark needs to consume to activate
|
||||
|
||||
//Objective text define
|
||||
#define CLOCKCULT_OBJECTIVE "Construct the Ark of the Clockwork Justicar and free Ratvar."
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
#define CONTRACT_PRESTIGE "prestige"
|
||||
#define CONTRACT_MAGIC "magic"
|
||||
#define CONTRACT_REVIVE "revive"
|
||||
#define CONTRACT_FRIEND "friend"
|
||||
#define CONTRACT_KNOWLEDGE "knowledge"
|
||||
#define CONTRACT_UNWILLING "unwilling"
|
||||
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
#define ALL ~0 //For convenience.
|
||||
#define NONE 0
|
||||
|
||||
GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768))
|
||||
|
||||
//FLAGS BITMASK
|
||||
#define STOPSPRESSUREDMAGE 1 //This flag is used on the flags variable for SUIT and HEAD items which stop pressure damage. Note that the flag 1 was previous used as ONBACK, so it is possible for some code to use (flags & 1) when checking if something can be put on your back. Replace this code with (inv_flags & SLOT_BACK) if you see it anywhere
|
||||
//To successfully stop you taking all pressure damage you must have both a suit and head item with this flag.
|
||||
|
||||
+42
-42
@@ -1,43 +1,43 @@
|
||||
|
||||
#define ENGSEC (1<<0)
|
||||
|
||||
#define CAPTAIN (1<<0)
|
||||
#define HOS (1<<1)
|
||||
#define WARDEN (1<<2)
|
||||
#define DETECTIVE (1<<3)
|
||||
#define OFFICER (1<<4)
|
||||
#define CHIEF (1<<5)
|
||||
#define ENGINEER (1<<6)
|
||||
#define ATMOSTECH (1<<7)
|
||||
#define ROBOTICIST (1<<8)
|
||||
#define AI_JF (1<<9)
|
||||
#define CYBORG (1<<10)
|
||||
|
||||
|
||||
#define MEDSCI (1<<1)
|
||||
|
||||
#define RD_JF (1<<0)
|
||||
#define SCIENTIST (1<<1)
|
||||
#define CHEMIST (1<<2)
|
||||
#define CMO_JF (1<<3)
|
||||
#define DOCTOR (1<<4)
|
||||
#define GENETICIST (1<<5)
|
||||
#define VIROLOGIST (1<<6)
|
||||
|
||||
|
||||
#define CIVILIAN (1<<2)
|
||||
|
||||
#define HOP (1<<0)
|
||||
#define BARTENDER (1<<1)
|
||||
#define BOTANIST (1<<2)
|
||||
#define COOK (1<<3)
|
||||
#define JANITOR (1<<4)
|
||||
#define LIBRARIAN (1<<5)
|
||||
#define QUARTERMASTER (1<<6)
|
||||
#define CARGOTECH (1<<7)
|
||||
#define MINER (1<<8)
|
||||
#define LAWYER (1<<9)
|
||||
#define CHAPLAIN (1<<10)
|
||||
#define CLOWN (1<<11)
|
||||
#define MIME (1<<12)
|
||||
|
||||
#define ENGSEC (1<<0)
|
||||
|
||||
#define CAPTAIN (1<<0)
|
||||
#define HOS (1<<1)
|
||||
#define WARDEN (1<<2)
|
||||
#define DETECTIVE (1<<3)
|
||||
#define OFFICER (1<<4)
|
||||
#define CHIEF (1<<5)
|
||||
#define ENGINEER (1<<6)
|
||||
#define ATMOSTECH (1<<7)
|
||||
#define ROBOTICIST (1<<8)
|
||||
#define AI_JF (1<<9)
|
||||
#define CYBORG (1<<10)
|
||||
|
||||
|
||||
#define MEDSCI (1<<1)
|
||||
|
||||
#define RD_JF (1<<0)
|
||||
#define SCIENTIST (1<<1)
|
||||
#define CHEMIST (1<<2)
|
||||
#define CMO_JF (1<<3)
|
||||
#define DOCTOR (1<<4)
|
||||
#define GENETICIST (1<<5)
|
||||
#define VIROLOGIST (1<<6)
|
||||
|
||||
|
||||
#define CIVILIAN (1<<2)
|
||||
|
||||
#define HOP (1<<0)
|
||||
#define BARTENDER (1<<1)
|
||||
#define BOTANIST (1<<2)
|
||||
#define COOK (1<<3)
|
||||
#define JANITOR (1<<4)
|
||||
#define CURATOR (1<<5)
|
||||
#define QUARTERMASTER (1<<6)
|
||||
#define CARGOTECH (1<<7)
|
||||
#define MINER (1<<8)
|
||||
#define LAWYER (1<<9)
|
||||
#define CHAPLAIN (1<<10)
|
||||
#define CLOWN (1<<11)
|
||||
#define MIME (1<<12)
|
||||
#define ASSISTANT (1<<13)
|
||||
@@ -2,3 +2,6 @@
|
||||
#define TONGUELESS_SPEECH 2
|
||||
#define LANGUAGE_HIDE_ICON_IF_UNDERSTOOD 4
|
||||
#define LANGUAGE_HIDE_ICON_IF_NOT_UNDERSTOOD 8
|
||||
|
||||
#define LANGUAGE_KNOWN "language_known"
|
||||
#define LANGUAGE_SHADOWED "language_shadowed"
|
||||
|
||||
@@ -16,10 +16,10 @@
|
||||
#define LIGHTING_BASE_MATRIX \
|
||||
list \
|
||||
( \
|
||||
LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, 0, \
|
||||
LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, 0, \
|
||||
LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, 0, \
|
||||
LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, LIGHTING_SOFT_THRESHOLD, 0, \
|
||||
1, 1, 1, 0, \
|
||||
1, 1, 1, 0, \
|
||||
1, 1, 1, 0, \
|
||||
1, 1, 1, 0, \
|
||||
0, 0, 0, 1 \
|
||||
) \
|
||||
|
||||
@@ -78,4 +78,11 @@
|
||||
#define DYNAMIC_LIGHTING_ENABLED 1 //dynamic lighting enabled
|
||||
#define DYNAMIC_LIGHTING_FORCED 2 //dynamic lighting enabled even if the area doesn't require power
|
||||
#define DYNAMIC_LIGHTING_IFSTARLIGHT 3 //dynamic lighting enabled only if starlight is.
|
||||
#define IS_DYNAMIC_LIGHTING(A) A.dynamic_lighting
|
||||
#define IS_DYNAMIC_LIGHTING(A) A.dynamic_lighting
|
||||
|
||||
|
||||
//code assumes higher numbers override lower numbers.
|
||||
#define LIGHTING_NO_UPDATE 0
|
||||
#define LIGHTING_VIS_UPDATE 1
|
||||
#define LIGHTING_CHECK_UPDATE 2
|
||||
#define LIGHTING_FORCE_UPDATE 3
|
||||
@@ -0,0 +1,3 @@
|
||||
#define CHECKBOX_NONE 0
|
||||
#define CHECKBOX_GROUP 1
|
||||
#define CHECKBOX_TOGGLE 2
|
||||
@@ -31,5 +31,12 @@
|
||||
/////////////
|
||||
|
||||
#define STATUS_EFFECT_SIGILMARK /datum/status_effect/sigil_mark
|
||||
#define STATUS_EFFECT_BELLIGERENT /datum/status_effect/belligerent //forces the affected to walk, doing damage if they try to run
|
||||
|
||||
#define STATUS_EFFECT_MANIAMOTOR /datum/status_effect/maniamotor //disrupts, damages, and confuses the affected as long as they're in range of the motor
|
||||
#define MAX_MANIA_SEVERITY 100 //how high the mania severity can go
|
||||
#define MANIA_DAMAGE_TO_CONVERT 90 //how much damage is required before it'll convert affected targets
|
||||
|
||||
#define STATUS_EFFECT_HISWRATH /datum/status_effect/his_wrath //His Wrath.
|
||||
|
||||
#define STATUS_EFFECT_SUMMONEDGHOST /datum/status_effect/cultghost //is a cult ghost and can't use manifest runes
|
||||
@@ -46,6 +46,7 @@
|
||||
#define INIT_ORDER_TICKER 13
|
||||
#define INIT_ORDER_MAPPING 12
|
||||
#define INIT_ORDER_ATOMS 11
|
||||
#define INIT_ORDER_LANGUAGE 10
|
||||
#define INIT_ORDER_MACHINES 9
|
||||
#define INIT_ORDER_SHUTTLE 3
|
||||
#define INIT_ORDER_TIMER 1
|
||||
@@ -60,3 +61,13 @@
|
||||
#define INIT_ORDER_LIGHTING -20
|
||||
#define INIT_ORDER_SQUEAK -40
|
||||
#define INIT_ORDER_PERSISTENCE -100
|
||||
|
||||
// SS runlevels
|
||||
|
||||
#define RUNLEVEL_INIT 0
|
||||
#define RUNLEVEL_LOBBY 1
|
||||
#define RUNLEVEL_SETUP 2
|
||||
#define RUNLEVEL_GAME 4
|
||||
#define RUNLEVEL_POSTGAME 8
|
||||
|
||||
#define RUNLEVELS_DEFAULT (RUNLEVEL_SETUP | RUNLEVEL_GAME | RUNLEVEL_POSTGAME)
|
||||
+491
-490
@@ -1,490 +1,491 @@
|
||||
/*
|
||||
* Holds procs to help with list operations
|
||||
* Contains groups:
|
||||
* Misc
|
||||
* Sorting
|
||||
*/
|
||||
|
||||
/*
|
||||
* Misc
|
||||
*/
|
||||
|
||||
//Returns a list in plain english as a string
|
||||
/proc/english_list(list/input, nothing_text = "nothing", and_text = " and ", comma_text = ", ", final_comma_text = "" )
|
||||
var/total = input.len
|
||||
if (!total)
|
||||
return "[nothing_text]"
|
||||
else if (total == 1)
|
||||
return "[input[1]]"
|
||||
else if (total == 2)
|
||||
return "[input[1]][and_text][input[2]]"
|
||||
else
|
||||
var/output = ""
|
||||
var/index = 1
|
||||
while (index < total)
|
||||
if (index == total - 1)
|
||||
comma_text = final_comma_text
|
||||
|
||||
output += "[input[index]][comma_text]"
|
||||
index++
|
||||
|
||||
return "[output][and_text][input[index]]"
|
||||
|
||||
//Returns list element or null. Should prevent "index out of bounds" error.
|
||||
/proc/listgetindex(list/L, index)
|
||||
if(istype(L))
|
||||
if(isnum(index) && IsInteger(index))
|
||||
if(IsInRange(index,1,L.len))
|
||||
return L[index]
|
||||
else if(index in L)
|
||||
return L[index]
|
||||
return
|
||||
|
||||
//Return either pick(list) or null if list is not of type /list or is empty
|
||||
/proc/safepick(list/L)
|
||||
if(istype(L) && L.len)
|
||||
return pick(L)
|
||||
|
||||
//Checks if the list is empty
|
||||
/proc/isemptylist(list/L)
|
||||
if(!L.len)
|
||||
return 1
|
||||
return 0
|
||||
|
||||
//Checks for specific types in a list
|
||||
/proc/is_type_in_list(atom/A, list/L)
|
||||
if(!L || !L.len || !A)
|
||||
return 0
|
||||
for(var/type in L)
|
||||
if(istype(A, type))
|
||||
return 1
|
||||
return 0
|
||||
|
||||
//Checks for specific types in specifically structured (Assoc "type" = TRUE) lists ('typecaches')
|
||||
/proc/is_type_in_typecache(atom/A, list/L)
|
||||
if(!L || !L.len || !A)
|
||||
|
||||
return 0
|
||||
if(ispath(A))
|
||||
. = L[A]
|
||||
else
|
||||
. = L[A.type]
|
||||
|
||||
//Checks for a string in a list
|
||||
/proc/is_string_in_list(string, list/L)
|
||||
if(!L || !L.len || !string)
|
||||
return
|
||||
for(var/V in L)
|
||||
if(string == V)
|
||||
return 1
|
||||
return
|
||||
|
||||
//Removes a string from a list
|
||||
/proc/remove_strings_from_list(string, list/L)
|
||||
if(!L || !L.len || !string)
|
||||
return
|
||||
for(var/V in L)
|
||||
if(V == string)
|
||||
L -= V //No return here so that it removes all strings of that type
|
||||
return
|
||||
|
||||
//returns a new list with only atoms that are in typecache L
|
||||
/proc/typecache_filter_list(list/atoms, list/typecache)
|
||||
. = list()
|
||||
for (var/thing in atoms)
|
||||
var/atom/A = thing
|
||||
if (typecache[A.type])
|
||||
. += A
|
||||
|
||||
//Like typesof() or subtypesof(), but returns a typecache instead of a list
|
||||
/proc/typecacheof(path, ignore_root_path, only_root_path = FALSE)
|
||||
if(ispath(path))
|
||||
var/list/types = list()
|
||||
if(only_root_path)
|
||||
types = list(path)
|
||||
else
|
||||
types = ignore_root_path ? subtypesof(path) : typesof(path)
|
||||
var/list/L = list()
|
||||
for(var/T in types)
|
||||
L[T] = TRUE
|
||||
return L
|
||||
else if(islist(path))
|
||||
var/list/pathlist = path
|
||||
var/list/L = list()
|
||||
if(ignore_root_path)
|
||||
for(var/P in pathlist)
|
||||
for(var/T in subtypesof(P))
|
||||
L[T] = TRUE
|
||||
else
|
||||
for(var/P in pathlist)
|
||||
if(only_root_path)
|
||||
L[P] = TRUE
|
||||
else
|
||||
for(var/T in typesof(P))
|
||||
L[T] = TRUE
|
||||
return L
|
||||
|
||||
//Empties the list by setting the length to 0. Hopefully the elements get garbage collected
|
||||
/proc/clearlist(list/list)
|
||||
if(istype(list))
|
||||
list.len = 0
|
||||
return
|
||||
|
||||
//Removes any null entries from the list
|
||||
/proc/listclearnulls(list/L)
|
||||
var/list/N = new(L.len)
|
||||
L -= N
|
||||
|
||||
/*
|
||||
* Returns list containing all the entries from first list that are not present in second.
|
||||
* If skiprep = 1, repeated elements are treated as one.
|
||||
* If either of arguments is not a list, returns null
|
||||
*/
|
||||
/proc/difflist(list/first, list/second, skiprep=0)
|
||||
if(!islist(first) || !islist(second))
|
||||
return
|
||||
var/list/result = new
|
||||
if(skiprep)
|
||||
for(var/e in first)
|
||||
if(!(e in result) && !(e in second))
|
||||
result += e
|
||||
else
|
||||
result = first - second
|
||||
return result
|
||||
|
||||
/*
|
||||
* Returns list containing entries that are in either list but not both.
|
||||
* If skipref = 1, repeated elements are treated as one.
|
||||
* If either of arguments is not a list, returns null
|
||||
*/
|
||||
/proc/uniquemergelist(list/first, list/second, skiprep=0)
|
||||
if(!islist(first) || !islist(second))
|
||||
return
|
||||
var/list/result = new
|
||||
if(skiprep)
|
||||
result = difflist(first, second, skiprep)+difflist(second, first, skiprep)
|
||||
else
|
||||
result = first ^ second
|
||||
return result
|
||||
|
||||
//Pretends to pick an element based on its weight but really just seems to pick a random element.
|
||||
/proc/pickweight(list/L)
|
||||
var/total = 0
|
||||
var/item
|
||||
for (item in L)
|
||||
if (!L[item])
|
||||
L[item] = 1
|
||||
total += L[item]
|
||||
|
||||
total = rand(1, total)
|
||||
for (item in L)
|
||||
total -=L [item]
|
||||
if (total <= 0)
|
||||
return item
|
||||
|
||||
return null
|
||||
|
||||
//Pick a random element from the list and remove it from the list.
|
||||
/proc/pick_n_take(list/L)
|
||||
if(L.len)
|
||||
var/picked = rand(1,L.len)
|
||||
. = L[picked]
|
||||
L.Cut(picked,picked+1) //Cut is far more efficient that Remove()
|
||||
|
||||
//Returns the top(last) element from the list and removes it from the list (typical stack function)
|
||||
/proc/pop(list/L)
|
||||
if(L.len)
|
||||
. = L[L.len]
|
||||
L.len--
|
||||
|
||||
/proc/popleft(list/L)
|
||||
if(L.len)
|
||||
. = L[1]
|
||||
L.Cut(1,2)
|
||||
|
||||
/proc/sorted_insert(list/L, thing, comparator)
|
||||
var/pos = L.len
|
||||
while(pos > 0 && call(comparator)(thing, L[pos]) > 0)
|
||||
pos--
|
||||
L.Insert(pos+1, thing)
|
||||
|
||||
// Returns the next item in a list
|
||||
/proc/next_list_item(item, list/L)
|
||||
var/i
|
||||
i = L.Find(item)
|
||||
if(i == L.len)
|
||||
i = 1
|
||||
else
|
||||
i++
|
||||
return L[i]
|
||||
|
||||
// Returns the previous item in a list
|
||||
/proc/previous_list_item(item, list/L)
|
||||
var/i
|
||||
i = L.Find(item)
|
||||
if(i == 1)
|
||||
i = L.len
|
||||
else
|
||||
i--
|
||||
return L[i]
|
||||
|
||||
//Randomize: Return the list in a random order
|
||||
/proc/shuffle(list/L)
|
||||
if(!L)
|
||||
return
|
||||
L = L.Copy()
|
||||
|
||||
for(var/i=1, i<L.len, ++i)
|
||||
L.Swap(i,rand(i,L.len))
|
||||
|
||||
return L
|
||||
|
||||
//same, but returns nothing and acts on list in place
|
||||
/proc/shuffle_inplace(list/L)
|
||||
if(!L)
|
||||
return
|
||||
|
||||
for(var/i=1, i<L.len, ++i)
|
||||
L.Swap(i,rand(i,L.len))
|
||||
|
||||
//Return a list with no duplicate entries
|
||||
/proc/uniqueList(list/L)
|
||||
. = list()
|
||||
for(var/i in L)
|
||||
. |= i
|
||||
|
||||
//same, but returns nothing and acts on list in place (also handles associated values properly)
|
||||
/proc/uniqueList_inplace(list/L)
|
||||
var/temp = L.Copy()
|
||||
L.len = 0
|
||||
for(var/key in temp)
|
||||
if (isnum(key))
|
||||
L |= key
|
||||
else
|
||||
L[key] = temp[key]
|
||||
|
||||
//for sorting clients or mobs by ckey
|
||||
/proc/sortKey(list/L, order=1)
|
||||
return sortTim(L, order >= 0 ? /proc/cmp_ckey_asc : /proc/cmp_ckey_dsc)
|
||||
|
||||
//Specifically for record datums in a list.
|
||||
/proc/sortRecord(list/L, field = "name", order = 1)
|
||||
GLOB.cmp_field = field
|
||||
return sortTim(L, order >= 0 ? /proc/cmp_records_asc : /proc/cmp_records_dsc)
|
||||
|
||||
//any value in a list
|
||||
/proc/sortList(list/L, cmp=/proc/cmp_text_asc)
|
||||
return sortTim(L.Copy(), cmp)
|
||||
|
||||
//uses sortList() but uses the var's name specifically. This should probably be using mergeAtom() instead
|
||||
/proc/sortNames(list/L, order=1)
|
||||
return sortTim(L, order >= 0 ? /proc/cmp_name_asc : /proc/cmp_name_dsc)
|
||||
|
||||
|
||||
//Converts a bitfield to a list of numbers (or words if a wordlist is provided)
|
||||
/proc/bitfield2list(bitfield = 0, list/wordlist)
|
||||
var/list/r = list()
|
||||
if(istype(wordlist,/list))
|
||||
var/max = min(wordlist.len,16)
|
||||
var/bit = 1
|
||||
for(var/i=1, i<=max, i++)
|
||||
if(bitfield & bit)
|
||||
r += wordlist[i]
|
||||
bit = bit << 1
|
||||
else
|
||||
for(var/bit=1, bit<=65535, bit = bit << 1)
|
||||
if(bitfield & bit)
|
||||
r += bit
|
||||
|
||||
return r
|
||||
|
||||
// Returns the key based on the index
|
||||
#define KEYBYINDEX(L, index) (((index <= L:len) && (index > 0)) ? L[index] : null)
|
||||
|
||||
/proc/count_by_type(list/L, type)
|
||||
var/i = 0
|
||||
for(var/T in L)
|
||||
if(istype(T, type))
|
||||
i++
|
||||
return i
|
||||
|
||||
/proc/find_record(field, value, list/L)
|
||||
for(var/datum/data/record/R in L)
|
||||
if(R.fields[field] == value)
|
||||
return R
|
||||
|
||||
|
||||
//Move a single element from position fromIndex within a list, to position toIndex
|
||||
//All elements in the range [1,toIndex) before the move will be before the pivot afterwards
|
||||
//All elements in the range [toIndex, L.len+1) before the move will be after the pivot afterwards
|
||||
//In other words, it's as if the range [fromIndex,toIndex) have been rotated using a <<< operation common to other languages.
|
||||
//fromIndex and toIndex must be in the range [1,L.len+1]
|
||||
//This will preserve associations ~Carnie
|
||||
/proc/moveElement(list/L, fromIndex, toIndex)
|
||||
if(fromIndex == toIndex || fromIndex+1 == toIndex) //no need to move
|
||||
return
|
||||
if(fromIndex > toIndex)
|
||||
++fromIndex //since a null will be inserted before fromIndex, the index needs to be nudged right by one
|
||||
|
||||
L.Insert(toIndex, null)
|
||||
L.Swap(fromIndex, toIndex)
|
||||
L.Cut(fromIndex, fromIndex+1)
|
||||
|
||||
|
||||
//Move elements [fromIndex,fromIndex+len) to [toIndex-len, toIndex)
|
||||
//Same as moveElement but for ranges of elements
|
||||
//This will preserve associations ~Carnie
|
||||
/proc/moveRange(list/L, fromIndex, toIndex, len=1)
|
||||
var/distance = abs(toIndex - fromIndex)
|
||||
if(len >= distance) //there are more elements to be moved than the distance to be moved. Therefore the same result can be achieved (with fewer operations) by moving elements between where we are and where we are going. The result being, our range we are moving is shifted left or right by dist elements
|
||||
if(fromIndex <= toIndex)
|
||||
return //no need to move
|
||||
fromIndex += len //we want to shift left instead of right
|
||||
|
||||
for(var/i=0, i<distance, ++i)
|
||||
L.Insert(fromIndex, null)
|
||||
L.Swap(fromIndex, toIndex)
|
||||
L.Cut(toIndex, toIndex+1)
|
||||
else
|
||||
if(fromIndex > toIndex)
|
||||
fromIndex += len
|
||||
|
||||
for(var/i=0, i<len, ++i)
|
||||
L.Insert(toIndex, null)
|
||||
L.Swap(fromIndex, toIndex)
|
||||
L.Cut(fromIndex, fromIndex+1)
|
||||
|
||||
//Move elements from [fromIndex, fromIndex+len) to [toIndex, toIndex+len)
|
||||
//Move any elements being overwritten by the move to the now-empty elements, preserving order
|
||||
//Note: if the two ranges overlap, only the destination order will be preserved fully, since some elements will be within both ranges ~Carnie
|
||||
/proc/swapRange(list/L, fromIndex, toIndex, len=1)
|
||||
var/distance = abs(toIndex - fromIndex)
|
||||
if(len > distance) //there is an overlap, therefore swapping each element will require more swaps than inserting new elements
|
||||
if(fromIndex < toIndex)
|
||||
toIndex += len
|
||||
else
|
||||
fromIndex += len
|
||||
|
||||
for(var/i=0, i<distance, ++i)
|
||||
L.Insert(fromIndex, null)
|
||||
L.Swap(fromIndex, toIndex)
|
||||
L.Cut(toIndex, toIndex+1)
|
||||
else
|
||||
if(toIndex > fromIndex)
|
||||
var/a = toIndex
|
||||
toIndex = fromIndex
|
||||
fromIndex = a
|
||||
|
||||
for(var/i=0, i<len, ++i)
|
||||
L.Swap(fromIndex++, toIndex++)
|
||||
|
||||
//replaces reverseList ~Carnie
|
||||
/proc/reverseRange(list/L, start=1, end=0)
|
||||
if(L.len)
|
||||
start = start % L.len
|
||||
end = end % (L.len+1)
|
||||
if(start <= 0)
|
||||
start += L.len
|
||||
if(end <= 0)
|
||||
end += L.len + 1
|
||||
|
||||
--end
|
||||
while(start < end)
|
||||
L.Swap(start++,end--)
|
||||
|
||||
return L
|
||||
|
||||
|
||||
//return first thing in L which has var/varname == value
|
||||
//this is typecaste as list/L, but you could actually feed it an atom instead.
|
||||
//completely safe to use
|
||||
/proc/getElementByVar(list/L, varname, value)
|
||||
varname = "[varname]"
|
||||
for(var/datum/D in L)
|
||||
if(D.vars.Find(varname))
|
||||
if(D.vars[varname] == value)
|
||||
return D
|
||||
|
||||
//remove all nulls from a list
|
||||
/proc/removeNullsFromList(list/L)
|
||||
while(L.Remove(null))
|
||||
continue
|
||||
return L
|
||||
|
||||
//Copies a list, and all lists inside it recusively
|
||||
//Does not copy any other reference type
|
||||
/proc/deepCopyList(list/l)
|
||||
if(!islist(l))
|
||||
return l
|
||||
. = l.Copy()
|
||||
for(var/i = 1 to l.len)
|
||||
if(islist(.[i]))
|
||||
.[i] = .(.[i])
|
||||
|
||||
//takes an input_key, as text, and the list of keys already used, outputting a replacement key in the format of "[input_key] ([number_of_duplicates])" if it finds a duplicate
|
||||
//use this for lists of things that might have the same name, like mobs or objects, that you plan on giving to a player as input
|
||||
/proc/avoid_assoc_duplicate_keys(input_key, list/used_key_list)
|
||||
if(!input_key || !istype(used_key_list))
|
||||
return
|
||||
if(used_key_list[input_key])
|
||||
used_key_list[input_key]++
|
||||
input_key = "[input_key] ([used_key_list[input_key]])"
|
||||
else
|
||||
used_key_list[input_key] = 1
|
||||
return input_key
|
||||
|
||||
#if DM_VERSION > 512
|
||||
#error Remie said that lummox was adding a way to get a lists
|
||||
#error contents via list.values, if that is true remove this
|
||||
#error otherwise, update the version and bug lummox
|
||||
#elseif
|
||||
//Flattens a keyed list into a list of it's contents
|
||||
/proc/flatten_list(list/key_list)
|
||||
if(!islist(key_list))
|
||||
return null
|
||||
. = list()
|
||||
for(var/key in key_list)
|
||||
. |= key_list[key]
|
||||
|
||||
//Picks from the list, with some safeties, and returns the "default" arg if it fails
|
||||
#define DEFAULTPICK(L, default) ((istype(L, /list) && L:len) ? pick(L) : default)
|
||||
|
||||
#define LAZYINITLIST(L) if (!L) L = list()
|
||||
|
||||
#define UNSETEMPTY(L) if (L && !L.len) L = null
|
||||
#define LAZYREMOVE(L, I) if(L) { L -= I; if(!L.len) { L = null; } }
|
||||
#define LAZYADD(L, I) if(!L) { L = list(); } L += I;
|
||||
#define LAZYACCESS(L, I) (L ? (isnum(I) ? (I > 0 && I <= L.len ? L[I] : null) : L[I]) : null)
|
||||
#define LAZYLEN(L) length(L)
|
||||
#define LAZYCLEARLIST(L) if(L) L.Cut()
|
||||
|
||||
/* Definining a counter as a series of key -> numeric value entries
|
||||
|
||||
* All these procs modify in place.
|
||||
*/
|
||||
|
||||
/proc/counterlist_scale(list/L, scalar)
|
||||
var/list/out = list()
|
||||
for(var/key in L)
|
||||
out[key] = L[key] * scalar
|
||||
. = out
|
||||
|
||||
/proc/counterlist_sum(list/L)
|
||||
. = 0
|
||||
for(var/key in L)
|
||||
. += L[key]
|
||||
|
||||
/proc/counterlist_normalise(list/L)
|
||||
var/avg = counterlist_sum(L)
|
||||
if(avg != 0)
|
||||
. = counterlist_scale(L, 1 / avg)
|
||||
else
|
||||
. = L
|
||||
|
||||
/proc/counterlist_combine(list/L1, list/L2)
|
||||
for(var/key in L2)
|
||||
var/other_value = L2[key]
|
||||
if(key in L1)
|
||||
L1[key] += other_value
|
||||
else
|
||||
L1[key] = other_value
|
||||
/*
|
||||
* Holds procs to help with list operations
|
||||
* Contains groups:
|
||||
* Misc
|
||||
* Sorting
|
||||
*/
|
||||
|
||||
/*
|
||||
* Misc
|
||||
*/
|
||||
|
||||
//Returns a list in plain english as a string
|
||||
/proc/english_list(list/input, nothing_text = "nothing", and_text = " and ", comma_text = ", ", final_comma_text = "" )
|
||||
var/total = input.len
|
||||
if (!total)
|
||||
return "[nothing_text]"
|
||||
else if (total == 1)
|
||||
return "[input[1]]"
|
||||
else if (total == 2)
|
||||
return "[input[1]][and_text][input[2]]"
|
||||
else
|
||||
var/output = ""
|
||||
var/index = 1
|
||||
while (index < total)
|
||||
if (index == total - 1)
|
||||
comma_text = final_comma_text
|
||||
|
||||
output += "[input[index]][comma_text]"
|
||||
index++
|
||||
|
||||
return "[output][and_text][input[index]]"
|
||||
|
||||
//Returns list element or null. Should prevent "index out of bounds" error.
|
||||
/proc/listgetindex(list/L, index)
|
||||
if(istype(L))
|
||||
if(isnum(index) && IsInteger(index))
|
||||
if(IsInRange(index,1,L.len))
|
||||
return L[index]
|
||||
else if(index in L)
|
||||
return L[index]
|
||||
return
|
||||
|
||||
//Return either pick(list) or null if list is not of type /list or is empty
|
||||
/proc/safepick(list/L)
|
||||
if(istype(L) && L.len)
|
||||
return pick(L)
|
||||
|
||||
//Checks if the list is empty
|
||||
/proc/isemptylist(list/L)
|
||||
if(!L.len)
|
||||
return 1
|
||||
return 0
|
||||
|
||||
//Checks for specific types in a list
|
||||
/proc/is_type_in_list(atom/A, list/L)
|
||||
if(!L || !L.len || !A)
|
||||
return 0
|
||||
for(var/type in L)
|
||||
if(istype(A, type))
|
||||
return 1
|
||||
return 0
|
||||
|
||||
//Checks for specific types in specifically structured (Assoc "type" = TRUE) lists ('typecaches')
|
||||
/proc/is_type_in_typecache(atom/A, list/L)
|
||||
if(!L || !L.len || !A)
|
||||
|
||||
return 0
|
||||
if(ispath(A))
|
||||
. = L[A]
|
||||
else
|
||||
. = L[A.type]
|
||||
|
||||
//Checks for a string in a list
|
||||
/proc/is_string_in_list(string, list/L)
|
||||
if(!L || !L.len || !string)
|
||||
return
|
||||
for(var/V in L)
|
||||
if(string == V)
|
||||
return 1
|
||||
return
|
||||
|
||||
//Removes a string from a list
|
||||
/proc/remove_strings_from_list(string, list/L)
|
||||
if(!L || !L.len || !string)
|
||||
return
|
||||
for(var/V in L)
|
||||
if(V == string)
|
||||
L -= V //No return here so that it removes all strings of that type
|
||||
return
|
||||
|
||||
//returns a new list with only atoms that are in typecache L
|
||||
/proc/typecache_filter_list(list/atoms, list/typecache)
|
||||
. = list()
|
||||
for (var/thing in atoms)
|
||||
var/atom/A = thing
|
||||
if (typecache[A.type])
|
||||
. += A
|
||||
|
||||
//Like typesof() or subtypesof(), but returns a typecache instead of a list
|
||||
/proc/typecacheof(path, ignore_root_path, only_root_path = FALSE)
|
||||
if(ispath(path))
|
||||
var/list/types = list()
|
||||
if(only_root_path)
|
||||
types = list(path)
|
||||
else
|
||||
types = ignore_root_path ? subtypesof(path) : typesof(path)
|
||||
var/list/L = list()
|
||||
for(var/T in types)
|
||||
L[T] = TRUE
|
||||
return L
|
||||
else if(islist(path))
|
||||
var/list/pathlist = path
|
||||
var/list/L = list()
|
||||
if(ignore_root_path)
|
||||
for(var/P in pathlist)
|
||||
for(var/T in subtypesof(P))
|
||||
L[T] = TRUE
|
||||
else
|
||||
for(var/P in pathlist)
|
||||
if(only_root_path)
|
||||
L[P] = TRUE
|
||||
else
|
||||
for(var/T in typesof(P))
|
||||
L[T] = TRUE
|
||||
return L
|
||||
|
||||
//Empties the list by setting the length to 0. Hopefully the elements get garbage collected
|
||||
/proc/clearlist(list/list)
|
||||
if(istype(list))
|
||||
list.len = 0
|
||||
return
|
||||
|
||||
//Removes any null entries from the list
|
||||
/proc/listclearnulls(list/L)
|
||||
var/list/N = new(L.len)
|
||||
L -= N
|
||||
|
||||
/*
|
||||
* Returns list containing all the entries from first list that are not present in second.
|
||||
* If skiprep = 1, repeated elements are treated as one.
|
||||
* If either of arguments is not a list, returns null
|
||||
*/
|
||||
/proc/difflist(list/first, list/second, skiprep=0)
|
||||
if(!islist(first) || !islist(second))
|
||||
return
|
||||
var/list/result = new
|
||||
if(skiprep)
|
||||
for(var/e in first)
|
||||
if(!(e in result) && !(e in second))
|
||||
result += e
|
||||
else
|
||||
result = first - second
|
||||
return result
|
||||
|
||||
/*
|
||||
* Returns list containing entries that are in either list but not both.
|
||||
* If skipref = 1, repeated elements are treated as one.
|
||||
* If either of arguments is not a list, returns null
|
||||
*/
|
||||
/proc/uniquemergelist(list/first, list/second, skiprep=0)
|
||||
if(!islist(first) || !islist(second))
|
||||
return
|
||||
var/list/result = new
|
||||
if(skiprep)
|
||||
result = difflist(first, second, skiprep)+difflist(second, first, skiprep)
|
||||
else
|
||||
result = first ^ second
|
||||
return result
|
||||
|
||||
//Pretends to pick an element based on its weight but really just seems to pick a random element.
|
||||
/proc/pickweight(list/L)
|
||||
var/total = 0
|
||||
var/item
|
||||
for (item in L)
|
||||
if (!L[item])
|
||||
L[item] = 1
|
||||
total += L[item]
|
||||
|
||||
total = rand(1, total)
|
||||
for (item in L)
|
||||
total -=L [item]
|
||||
if (total <= 0)
|
||||
return item
|
||||
|
||||
return null
|
||||
|
||||
//Pick a random element from the list and remove it from the list.
|
||||
/proc/pick_n_take(list/L)
|
||||
if(L.len)
|
||||
var/picked = rand(1,L.len)
|
||||
. = L[picked]
|
||||
L.Cut(picked,picked+1) //Cut is far more efficient that Remove()
|
||||
|
||||
//Returns the top(last) element from the list and removes it from the list (typical stack function)
|
||||
/proc/pop(list/L)
|
||||
if(L.len)
|
||||
. = L[L.len]
|
||||
L.len--
|
||||
|
||||
/proc/popleft(list/L)
|
||||
if(L.len)
|
||||
. = L[1]
|
||||
L.Cut(1,2)
|
||||
|
||||
/proc/sorted_insert(list/L, thing, comparator)
|
||||
var/pos = L.len
|
||||
while(pos > 0 && call(comparator)(thing, L[pos]) > 0)
|
||||
pos--
|
||||
L.Insert(pos+1, thing)
|
||||
|
||||
// Returns the next item in a list
|
||||
/proc/next_list_item(item, list/L)
|
||||
var/i
|
||||
i = L.Find(item)
|
||||
if(i == L.len)
|
||||
i = 1
|
||||
else
|
||||
i++
|
||||
return L[i]
|
||||
|
||||
// Returns the previous item in a list
|
||||
/proc/previous_list_item(item, list/L)
|
||||
var/i
|
||||
i = L.Find(item)
|
||||
if(i == 1)
|
||||
i = L.len
|
||||
else
|
||||
i--
|
||||
return L[i]
|
||||
|
||||
//Randomize: Return the list in a random order
|
||||
/proc/shuffle(list/L)
|
||||
if(!L)
|
||||
return
|
||||
L = L.Copy()
|
||||
|
||||
for(var/i=1, i<L.len, ++i)
|
||||
L.Swap(i,rand(i,L.len))
|
||||
|
||||
return L
|
||||
|
||||
//same, but returns nothing and acts on list in place
|
||||
/proc/shuffle_inplace(list/L)
|
||||
if(!L)
|
||||
return
|
||||
|
||||
for(var/i=1, i<L.len, ++i)
|
||||
L.Swap(i,rand(i,L.len))
|
||||
|
||||
//Return a list with no duplicate entries
|
||||
/proc/uniqueList(list/L)
|
||||
. = list()
|
||||
for(var/i in L)
|
||||
. |= i
|
||||
|
||||
//same, but returns nothing and acts on list in place (also handles associated values properly)
|
||||
/proc/uniqueList_inplace(list/L)
|
||||
var/temp = L.Copy()
|
||||
L.len = 0
|
||||
for(var/key in temp)
|
||||
if (isnum(key))
|
||||
L |= key
|
||||
else
|
||||
L[key] = temp[key]
|
||||
|
||||
//for sorting clients or mobs by ckey
|
||||
/proc/sortKey(list/L, order=1)
|
||||
return sortTim(L, order >= 0 ? /proc/cmp_ckey_asc : /proc/cmp_ckey_dsc)
|
||||
|
||||
//Specifically for record datums in a list.
|
||||
/proc/sortRecord(list/L, field = "name", order = 1)
|
||||
GLOB.cmp_field = field
|
||||
return sortTim(L, order >= 0 ? /proc/cmp_records_asc : /proc/cmp_records_dsc)
|
||||
|
||||
//any value in a list
|
||||
/proc/sortList(list/L, cmp=/proc/cmp_text_asc)
|
||||
return sortTim(L.Copy(), cmp)
|
||||
|
||||
//uses sortList() but uses the var's name specifically. This should probably be using mergeAtom() instead
|
||||
/proc/sortNames(list/L, order=1)
|
||||
return sortTim(L, order >= 0 ? /proc/cmp_name_asc : /proc/cmp_name_dsc)
|
||||
|
||||
|
||||
//Converts a bitfield to a list of numbers (or words if a wordlist is provided)
|
||||
/proc/bitfield2list(bitfield = 0, list/wordlist)
|
||||
var/list/r = list()
|
||||
if(istype(wordlist,/list))
|
||||
var/max = min(wordlist.len,16)
|
||||
var/bit = 1
|
||||
for(var/i=1, i<=max, i++)
|
||||
if(bitfield & bit)
|
||||
r += wordlist[i]
|
||||
bit = bit << 1
|
||||
else
|
||||
for(var/bit=1, bit<=65535, bit = bit << 1)
|
||||
if(bitfield & bit)
|
||||
r += bit
|
||||
|
||||
return r
|
||||
|
||||
// Returns the key based on the index
|
||||
#define KEYBYINDEX(L, index) (((index <= L:len) && (index > 0)) ? L[index] : null)
|
||||
|
||||
/proc/count_by_type(list/L, type)
|
||||
var/i = 0
|
||||
for(var/T in L)
|
||||
if(istype(T, type))
|
||||
i++
|
||||
return i
|
||||
|
||||
/proc/find_record(field, value, list/L)
|
||||
for(var/datum/data/record/R in L)
|
||||
if(R.fields[field] == value)
|
||||
return R
|
||||
|
||||
|
||||
//Move a single element from position fromIndex within a list, to position toIndex
|
||||
//All elements in the range [1,toIndex) before the move will be before the pivot afterwards
|
||||
//All elements in the range [toIndex, L.len+1) before the move will be after the pivot afterwards
|
||||
//In other words, it's as if the range [fromIndex,toIndex) have been rotated using a <<< operation common to other languages.
|
||||
//fromIndex and toIndex must be in the range [1,L.len+1]
|
||||
//This will preserve associations ~Carnie
|
||||
/proc/moveElement(list/L, fromIndex, toIndex)
|
||||
if(fromIndex == toIndex || fromIndex+1 == toIndex) //no need to move
|
||||
return
|
||||
if(fromIndex > toIndex)
|
||||
++fromIndex //since a null will be inserted before fromIndex, the index needs to be nudged right by one
|
||||
|
||||
L.Insert(toIndex, null)
|
||||
L.Swap(fromIndex, toIndex)
|
||||
L.Cut(fromIndex, fromIndex+1)
|
||||
|
||||
|
||||
//Move elements [fromIndex,fromIndex+len) to [toIndex-len, toIndex)
|
||||
//Same as moveElement but for ranges of elements
|
||||
//This will preserve associations ~Carnie
|
||||
/proc/moveRange(list/L, fromIndex, toIndex, len=1)
|
||||
var/distance = abs(toIndex - fromIndex)
|
||||
if(len >= distance) //there are more elements to be moved than the distance to be moved. Therefore the same result can be achieved (with fewer operations) by moving elements between where we are and where we are going. The result being, our range we are moving is shifted left or right by dist elements
|
||||
if(fromIndex <= toIndex)
|
||||
return //no need to move
|
||||
fromIndex += len //we want to shift left instead of right
|
||||
|
||||
for(var/i=0, i<distance, ++i)
|
||||
L.Insert(fromIndex, null)
|
||||
L.Swap(fromIndex, toIndex)
|
||||
L.Cut(toIndex, toIndex+1)
|
||||
else
|
||||
if(fromIndex > toIndex)
|
||||
fromIndex += len
|
||||
|
||||
for(var/i=0, i<len, ++i)
|
||||
L.Insert(toIndex, null)
|
||||
L.Swap(fromIndex, toIndex)
|
||||
L.Cut(fromIndex, fromIndex+1)
|
||||
|
||||
//Move elements from [fromIndex, fromIndex+len) to [toIndex, toIndex+len)
|
||||
//Move any elements being overwritten by the move to the now-empty elements, preserving order
|
||||
//Note: if the two ranges overlap, only the destination order will be preserved fully, since some elements will be within both ranges ~Carnie
|
||||
/proc/swapRange(list/L, fromIndex, toIndex, len=1)
|
||||
var/distance = abs(toIndex - fromIndex)
|
||||
if(len > distance) //there is an overlap, therefore swapping each element will require more swaps than inserting new elements
|
||||
if(fromIndex < toIndex)
|
||||
toIndex += len
|
||||
else
|
||||
fromIndex += len
|
||||
|
||||
for(var/i=0, i<distance, ++i)
|
||||
L.Insert(fromIndex, null)
|
||||
L.Swap(fromIndex, toIndex)
|
||||
L.Cut(toIndex, toIndex+1)
|
||||
else
|
||||
if(toIndex > fromIndex)
|
||||
var/a = toIndex
|
||||
toIndex = fromIndex
|
||||
fromIndex = a
|
||||
|
||||
for(var/i=0, i<len, ++i)
|
||||
L.Swap(fromIndex++, toIndex++)
|
||||
|
||||
//replaces reverseList ~Carnie
|
||||
/proc/reverseRange(list/L, start=1, end=0)
|
||||
if(L.len)
|
||||
start = start % L.len
|
||||
end = end % (L.len+1)
|
||||
if(start <= 0)
|
||||
start += L.len
|
||||
if(end <= 0)
|
||||
end += L.len + 1
|
||||
|
||||
--end
|
||||
while(start < end)
|
||||
L.Swap(start++,end--)
|
||||
|
||||
return L
|
||||
|
||||
|
||||
//return first thing in L which has var/varname == value
|
||||
//this is typecaste as list/L, but you could actually feed it an atom instead.
|
||||
//completely safe to use
|
||||
/proc/getElementByVar(list/L, varname, value)
|
||||
varname = "[varname]"
|
||||
for(var/datum/D in L)
|
||||
if(D.vars.Find(varname))
|
||||
if(D.vars[varname] == value)
|
||||
return D
|
||||
|
||||
//remove all nulls from a list
|
||||
/proc/removeNullsFromList(list/L)
|
||||
while(L.Remove(null))
|
||||
continue
|
||||
return L
|
||||
|
||||
//Copies a list, and all lists inside it recusively
|
||||
//Does not copy any other reference type
|
||||
/proc/deepCopyList(list/l)
|
||||
if(!islist(l))
|
||||
return l
|
||||
. = l.Copy()
|
||||
for(var/i = 1 to l.len)
|
||||
if(islist(.[i]))
|
||||
.[i] = .(.[i])
|
||||
|
||||
//takes an input_key, as text, and the list of keys already used, outputting a replacement key in the format of "[input_key] ([number_of_duplicates])" if it finds a duplicate
|
||||
//use this for lists of things that might have the same name, like mobs or objects, that you plan on giving to a player as input
|
||||
/proc/avoid_assoc_duplicate_keys(input_key, list/used_key_list)
|
||||
if(!input_key || !istype(used_key_list))
|
||||
return
|
||||
if(used_key_list[input_key])
|
||||
used_key_list[input_key]++
|
||||
input_key = "[input_key] ([used_key_list[input_key]])"
|
||||
else
|
||||
used_key_list[input_key] = 1
|
||||
return input_key
|
||||
|
||||
#if DM_VERSION > 512
|
||||
#error Remie said that lummox was adding a way to get a lists
|
||||
#error contents via list.values, if that is true remove this
|
||||
#error otherwise, update the version and bug lummox
|
||||
#elseif
|
||||
//Flattens a keyed list into a list of it's contents
|
||||
/proc/flatten_list(list/key_list)
|
||||
if(!islist(key_list))
|
||||
return null
|
||||
. = list()
|
||||
for(var/key in key_list)
|
||||
. |= key_list[key]
|
||||
|
||||
//Picks from the list, with some safeties, and returns the "default" arg if it fails
|
||||
#define DEFAULTPICK(L, default) ((istype(L, /list) && L:len) ? pick(L) : default)
|
||||
|
||||
#define LAZYINITLIST(L) if (!L) L = list()
|
||||
|
||||
#define UNSETEMPTY(L) if (L && !L.len) L = null
|
||||
#define LAZYREMOVE(L, I) if(L) { L -= I; if(!L.len) { L = null; } }
|
||||
#define LAZYADD(L, I) if(!L) { L = list(); } L += I;
|
||||
#define LAZYACCESS(L, I) (L ? (isnum(I) ? (I > 0 && I <= L.len ? L[I] : null) : L[I]) : null)
|
||||
#define LAZYLEN(L) length(L)
|
||||
#define LAZYCLEARLIST(L) if(L) L.Cut()
|
||||
#define SANITIZE_LIST(L) ( islist(L) ? L : list() )
|
||||
|
||||
/* Definining a counter as a series of key -> numeric value entries
|
||||
|
||||
* All these procs modify in place.
|
||||
*/
|
||||
|
||||
/proc/counterlist_scale(list/L, scalar)
|
||||
var/list/out = list()
|
||||
for(var/key in L)
|
||||
out[key] = L[key] * scalar
|
||||
. = out
|
||||
|
||||
/proc/counterlist_sum(list/L)
|
||||
. = 0
|
||||
for(var/key in L)
|
||||
. += L[key]
|
||||
|
||||
/proc/counterlist_normalise(list/L)
|
||||
var/avg = counterlist_sum(L)
|
||||
if(avg != 0)
|
||||
. = counterlist_scale(L, 1 / avg)
|
||||
else
|
||||
. = L
|
||||
|
||||
/proc/counterlist_combine(list/L1, list/L2)
|
||||
for(var/key in L2)
|
||||
var/other_value = L2[key]
|
||||
if(key in L1)
|
||||
L1[key] += other_value
|
||||
else
|
||||
L1[key] = other_value
|
||||
|
||||
+17
-20
@@ -20,13 +20,13 @@
|
||||
/proc/log_admin(text)
|
||||
GLOB.admin_log.Add(text)
|
||||
if (config.log_admin)
|
||||
GLOB.diary << "\[[time_stamp()]]ADMIN: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]ADMIN: [text]"
|
||||
|
||||
//Items using this proc are stripped from public logs - use with caution
|
||||
/proc/log_admin_private(text)
|
||||
GLOB.admin_log.Add(text)
|
||||
if (config.log_admin)
|
||||
GLOB.diary << "\[[time_stamp()]]ADMINPRIVATE: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]ADMINPRIVATE: [text]"
|
||||
|
||||
/proc/log_adminsay(text)
|
||||
if (config.log_adminchat)
|
||||
@@ -38,67 +38,64 @@
|
||||
|
||||
/proc/log_game(text)
|
||||
if (config.log_game)
|
||||
GLOB.diary << "\[[time_stamp()]]GAME: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]GAME: [text]"
|
||||
|
||||
/proc/log_vote(text)
|
||||
if (config.log_vote)
|
||||
GLOB.diary << "\[[time_stamp()]]VOTE: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]VOTE: [text]"
|
||||
|
||||
/proc/log_access(text)
|
||||
if (config.log_access)
|
||||
GLOB.diary << "\[[time_stamp()]]ACCESS: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]ACCESS: [text]"
|
||||
|
||||
/proc/log_say(text)
|
||||
if (config.log_say)
|
||||
GLOB.diary << "\[[time_stamp()]]SAY: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]SAY: [text]"
|
||||
|
||||
/proc/log_prayer(text)
|
||||
if (config.log_prayer)
|
||||
GLOB.diary << "\[[time_stamp()]]PRAY: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]PRAY: [text]"
|
||||
|
||||
/proc/log_law(text)
|
||||
if (config.log_law)
|
||||
GLOB.diary << "\[[time_stamp()]]LAW: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]LAW: [text]"
|
||||
|
||||
/proc/log_ooc(text)
|
||||
if (config.log_ooc)
|
||||
GLOB.diary << "\[[time_stamp()]]OOC: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]OOC: [text]"
|
||||
|
||||
/proc/log_whisper(text)
|
||||
if (config.log_whisper)
|
||||
GLOB.diary << "\[[time_stamp()]]WHISPER: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]WHISPER: [text]"
|
||||
|
||||
/proc/log_emote(text)
|
||||
if (config.log_emote)
|
||||
GLOB.diary << "\[[time_stamp()]]EMOTE: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]EMOTE: [text]"
|
||||
|
||||
/proc/log_attack(text)
|
||||
if (config.log_attack)
|
||||
GLOB.diaryofmeanpeople << "\[[time_stamp()]]ATTACK: [text]"
|
||||
GLOB.world_attack_log << "\[[time_stamp()]]ATTACK: [text]"
|
||||
|
||||
/proc/log_pda(text)
|
||||
if (config.log_pda)
|
||||
GLOB.diary << "\[[time_stamp()]]PDA: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]PDA: [text]"
|
||||
|
||||
/proc/log_comment(text)
|
||||
if (config.log_pda)
|
||||
//reusing the PDA option because I really don't think news comments are worth a config option
|
||||
GLOB.diary << "\[[time_stamp()]]COMMENT: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]COMMENT: [text]"
|
||||
|
||||
/proc/log_chat(text)
|
||||
if (config.log_pda)
|
||||
GLOB.diary << "\[[time_stamp()]]CHAT: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]CHAT: [text]"
|
||||
|
||||
/proc/log_sql(text)
|
||||
if(config.sql_enabled)
|
||||
GLOB.diary << "\[[time_stamp()]]SQL: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]SQL: [text]"
|
||||
|
||||
//This replaces world.log so it displays both in DD and the file
|
||||
/proc/log_world(text)
|
||||
if(config && config.log_runtimes)
|
||||
world.log = GLOB.runtime_diary
|
||||
world.log << text
|
||||
world.log = null
|
||||
GLOB.world_runtime_log << text
|
||||
world.log << text
|
||||
|
||||
// Helper procs for building detailed log lines
|
||||
|
||||
@@ -1,37 +0,0 @@
|
||||
#define YOUNG 4
|
||||
|
||||
|
||||
/client/proc/join_date_check(y,m,d)
|
||||
var/datum/DBQuery/query_datediff = SSdbcore.NewQuery("SELECT DATEDIFF(Now(),'[y]-[m]-[d]')")
|
||||
|
||||
if(!query_datediff.Execute())
|
||||
return FALSE
|
||||
|
||||
if(query_datediff.NextRow())
|
||||
var/diff = text2num(query_datediff.item[1])
|
||||
if(config.use_account_age_for_jobs)
|
||||
player_age = max(0,diff) //So job code soesn't freak out if they are time traveling.
|
||||
if(diff < YOUNG)
|
||||
var/msg = "(IP: [address], ID: [computer_id]) is a new BYOND account made on [y]-[m]-[d]."
|
||||
if(diff < 0)
|
||||
msg += " They are also apparently from the future."
|
||||
message_admins("[key_name_admin(src)] [msg]")
|
||||
return TRUE
|
||||
#undef YOUNG
|
||||
|
||||
|
||||
/client/proc/findJoinDate()
|
||||
var/http[] = world.Export("http://byond.com/members/[src.ckey]?format=text")
|
||||
if(!http)
|
||||
log_world("Failed to connect to byond age check for [src.ckey]")
|
||||
return FALSE
|
||||
|
||||
var/F = file2text(http["CONTENT"])
|
||||
if(F)
|
||||
var/regex/R = regex("joined = \"(\\d{4})-(\\d{2})-(\\d{2})\"")
|
||||
if(!R.Find(F))
|
||||
CRASH("Age check regex failed")
|
||||
var/y = R.group[1]
|
||||
var/m = R.group[2]
|
||||
var/d = R.group[3]
|
||||
return join_date_check(y,m,d)
|
||||
+552
-535
File diff suppressed because it is too large
Load Diff
@@ -24,7 +24,6 @@
|
||||
//doesn't have an object argument because this is "Stacking" with the animate call above
|
||||
//3 billion% intentional
|
||||
|
||||
|
||||
//Dumps the matrix data in format a-f
|
||||
/matrix/proc/tolist()
|
||||
. = list()
|
||||
|
||||
@@ -24,4 +24,4 @@ GLOBAL_LIST_EMPTY(whitelisted_species_list)
|
||||
|
||||
/proc/log_mentor(text)
|
||||
GLOB.mentor_log.Add(text)
|
||||
GLOB.diary << "\[[time_stamp()]]MENTOR: [text]"
|
||||
GLOB.world_game_log << "\[[time_stamp()]]MENTOR: [text]"
|
||||
@@ -1342,6 +1342,7 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
|
||||
//This prevents RCEs from badmins
|
||||
//kevinz000 if you touch this I will hunt you down
|
||||
GLOBAL_VAR_INIT(valid_HTTPSGet, FALSE)
|
||||
GLOBAL_PROTECT(valid_HTTPSGet)
|
||||
/proc/HTTPSGet(url)
|
||||
if(findtext(url, "\""))
|
||||
GLOB.valid_HTTPSGet = FALSE
|
||||
@@ -1398,3 +1399,20 @@ GLOBAL_VAR_INIT(valid_HTTPSGet, FALSE)
|
||||
|
||||
/proc/pass()
|
||||
return
|
||||
|
||||
/proc/get_mob_or_brainmob(occupant)
|
||||
var/mob/living/mob_occupant
|
||||
|
||||
if(isliving(occupant))
|
||||
mob_occupant = occupant
|
||||
|
||||
else if(isbodypart(occupant))
|
||||
var/obj/item/bodypart/head/head = occupant
|
||||
|
||||
mob_occupant = head.brainmob
|
||||
|
||||
else if(isorgan(occupant))
|
||||
var/obj/item/organ/brain/brain = occupant
|
||||
mob_occupant = brain.brainmob
|
||||
|
||||
return mob_occupant
|
||||
|
||||
@@ -35,6 +35,7 @@
|
||||
//MINOR TWEAKS/MISC
|
||||
#define AGE_MIN 17 //youngest a character can be
|
||||
#define AGE_MAX 85 //oldest a character can be
|
||||
#define WIZARD_AGE_MIN 30 //youngest a wizard can be
|
||||
#define SHOES_SLOWDOWN 0 //How much shoes slow you down by default. Negative values speed you up
|
||||
#define POCKET_STRIP_DELAY 40 //time taken (in deciseconds) to search somebody's pockets
|
||||
#define DOOR_CRUSH_DAMAGE 15 //the amount of damage that airlocks deal when they crush you
|
||||
|
||||
@@ -3,3 +3,14 @@ GLOBAL_VAR_INIT(secret_force_mode, "secret") // if this is anything but "secret"
|
||||
|
||||
GLOBAL_VAR_INIT(wavesecret, 0) // meteor mode, delays wave progression, terrible name
|
||||
GLOBAL_DATUM(start_state, /datum/station_state) // Used in round-end report
|
||||
|
||||
// Cult, needs to be global so admin cultists are functional
|
||||
GLOBAL_VAR_INIT(blood_target, null) // Cult Master's target or Construct's Master
|
||||
GLOBAL_DATUM(blood_target_image, /image)
|
||||
GLOBAL_VAR_INIT(blood_target_reset_timer, null)
|
||||
GLOBAL_DATUM(sac_mind, /datum/mind)
|
||||
GLOBAL_VAR_INIT(sac_image, null)
|
||||
GLOBAL_VAR_INIT(cult_vote_called, FALSE)
|
||||
GLOBAL_VAR_INIT(cult_mastered, FALSE)
|
||||
GLOBAL_VAR_INIT(reckoning_complete, FALSE)
|
||||
GLOBAL_VAR_INIT(sac_complete, FALSE)
|
||||
@@ -104,5 +104,6 @@ GLOBAL_LIST_INIT(maintenance_loot, list(
|
||||
/obj/item/weapon/storage/secure/briefcase = 3,
|
||||
/obj/item/weapon/storage/toolbox/artistic = 2,
|
||||
/obj/item/toy/eightball = 1,
|
||||
/obj/item/weapon/storage/daki = 3,
|
||||
"" = 3
|
||||
))
|
||||
|
||||
@@ -54,3 +54,4 @@ GLOBAL_LIST_EMPTY(awaydestinations) //a list of landmarks that the warpgate can
|
||||
GLOBAL_LIST_EMPTY(sortedAreas)
|
||||
|
||||
GLOBAL_LIST_EMPTY(transit_markers)
|
||||
GLOBAL_LIST_EMPTY(all_abstract_markers)
|
||||
@@ -19,5 +19,7 @@ GLOBAL_LIST_EMPTY(silicon_mobs) //all silicon mobs
|
||||
GLOBAL_LIST_EMPTY(ai_list)
|
||||
GLOBAL_LIST_EMPTY(pai_list)
|
||||
GLOBAL_LIST_EMPTY(available_ai_shells)
|
||||
GLOBAL_LIST_EMPTY(language_datums)
|
||||
GLOBAL_LIST_EMPTY(simple_animals)
|
||||
GLOBAL_LIST_EMPTY(simple_animals)
|
||||
|
||||
GLOBAL_LIST_EMPTY(language_datum_instances)
|
||||
GLOBAL_LIST_EMPTY(all_languages)
|
||||
|
||||
@@ -5,5 +5,6 @@
|
||||
#define POLL_IGNORE_POSSESSED_BLADE "possessed_blade"
|
||||
#define POLL_IGNORE_ALIEN_LARVA "alien_larva"
|
||||
#define POLL_IGNORE_CLOCKWORK_MARAUDER "clockwork_marauder"
|
||||
#define POLL_IGNORE_SYNDICATE "syndicate"
|
||||
|
||||
GLOBAL_LIST_EMPTY(poll_ignore)
|
||||
|
||||
+33
-27
@@ -1,28 +1,34 @@
|
||||
GLOBAL_VAR(diary)
|
||||
GLOBAL_PROTECT(diary)
|
||||
GLOBAL_VAR(runtime_diary)
|
||||
GLOBAL_PROTECT(runtime_diary)
|
||||
GLOBAL_VAR(diaryofmeanpeople)
|
||||
GLOBAL_PROTECT(diaryofmeanpeople)
|
||||
GLOBAL_VAR(href_logfile)
|
||||
GLOBAL_PROTECT(href_logfile)
|
||||
|
||||
GLOBAL_LIST_EMPTY(bombers)
|
||||
GLOBAL_PROTECT(bombers)
|
||||
GLOBAL_LIST_EMPTY(admin_log)
|
||||
GLOBAL_PROTECT(admin_log)
|
||||
GLOBAL_LIST_EMPTY(lastsignalers) //keeps last 100 signals here in format: "[src] used \ref[src] @ location [src.loc]: [freq]/[code]"
|
||||
GLOBAL_PROTECT(lastsignalers)
|
||||
GLOBAL_LIST_EMPTY(lawchanges) //Stores who uploaded laws to which silicon-based lifeform, and what the law was
|
||||
GLOBAL_PROTECT(lawchanges)
|
||||
|
||||
GLOBAL_LIST_EMPTY(combatlog)
|
||||
GLOBAL_PROTECT(combatlog)
|
||||
GLOBAL_LIST_EMPTY(IClog)
|
||||
GLOBAL_PROTECT(IClog)
|
||||
GLOBAL_LIST_EMPTY(OOClog)
|
||||
GLOBAL_PROTECT(OOClog)
|
||||
GLOBAL_LIST_EMPTY(adminlog)
|
||||
GLOBAL_PROTECT(adminlog)
|
||||
|
||||
GLOBAL_VAR(log_directory)
|
||||
GLOBAL_PROTECT(log_directory)
|
||||
GLOBAL_VAR(world_game_log)
|
||||
GLOBAL_PROTECT(world_game_log)
|
||||
GLOBAL_VAR(world_runtime_log)
|
||||
GLOBAL_PROTECT(world_runtime_log)
|
||||
GLOBAL_VAR(world_attack_log)
|
||||
GLOBAL_PROTECT(world_attack_log)
|
||||
GLOBAL_VAR(world_href_log)
|
||||
GLOBAL_PROTECT(world_href_log)
|
||||
GLOBAL_VAR(round_id)
|
||||
GLOBAL_PROTECT(round_id)
|
||||
GLOBAL_VAR(config_error_log)
|
||||
GLOBAL_PROTECT(config_error_log)
|
||||
|
||||
GLOBAL_LIST_EMPTY(bombers)
|
||||
GLOBAL_PROTECT(bombers)
|
||||
GLOBAL_LIST_EMPTY(admin_log)
|
||||
GLOBAL_PROTECT(admin_log)
|
||||
GLOBAL_LIST_EMPTY(lastsignalers) //keeps last 100 signals here in format: "[src] used \ref[src] @ location [src.loc]: [freq]/[code]"
|
||||
GLOBAL_PROTECT(lastsignalers)
|
||||
GLOBAL_LIST_EMPTY(lawchanges) //Stores who uploaded laws to which silicon-based lifeform, and what the law was
|
||||
GLOBAL_PROTECT(lawchanges)
|
||||
|
||||
GLOBAL_LIST_EMPTY(combatlog)
|
||||
GLOBAL_PROTECT(combatlog)
|
||||
GLOBAL_LIST_EMPTY(IClog)
|
||||
GLOBAL_PROTECT(IClog)
|
||||
GLOBAL_LIST_EMPTY(OOClog)
|
||||
GLOBAL_PROTECT(OOClog)
|
||||
GLOBAL_LIST_EMPTY(adminlog)
|
||||
GLOBAL_PROTECT(adminlog)
|
||||
|
||||
GLOBAL_LIST_EMPTY(active_turfs_startlist)
|
||||
+80
-47
@@ -107,64 +107,112 @@
|
||||
|
||||
var/obj/item/W = get_active_held_item()
|
||||
|
||||
|
||||
if(W == A)
|
||||
W.attack_self(src)
|
||||
update_inv_hands()
|
||||
return
|
||||
|
||||
// operate three levels deep here (item in backpack in src; item in box in backpack in src, not any deeper)
|
||||
if(A.ClickAccessible(src, depth=INVENTORY_DEPTH))
|
||||
// No adjacency needed
|
||||
|
||||
//These are always reachable.
|
||||
//User itself, current loc, and user inventory
|
||||
if(DirectAccess(A))
|
||||
if(W)
|
||||
melee_item_attack_chain(src, W, A, params)
|
||||
melee_item_attack_chain(src,W,A,params)
|
||||
else
|
||||
if(ismob(A))
|
||||
changeNext_move(CLICK_CD_MELEE)
|
||||
UnarmedAttack(A)
|
||||
return
|
||||
|
||||
if(!isturf(loc)) // This is going to stop you from telekinesing from inside a closet, but I don't shed many tears for that
|
||||
|
||||
//Can't reach anything else in lockers or other weirdness
|
||||
if(!loc.AllowClick())
|
||||
return
|
||||
|
||||
// Allows you to click on a box's contents, if that box is on the ground, but no deeper than that
|
||||
if(isturf(A) || isturf(A.loc) || (A.loc && isturf(A.loc.loc)))
|
||||
if(Adjacent(A) || (W && CheckReach(src, A, W.reach))) //Adjacent or reaching attacks
|
||||
if(W)
|
||||
melee_item_attack_chain(src, W, A, params)
|
||||
else
|
||||
if(ismob(A))
|
||||
changeNext_move(CLICK_CD_MELEE)
|
||||
UnarmedAttack(A, 1)
|
||||
return
|
||||
else // non-adjacent click
|
||||
if(W)
|
||||
W.afterattack(A,src,0,params) // 0: not Adjacent
|
||||
else
|
||||
RangedAttack(A, params)
|
||||
//Standard reach turf to turf or reaching inside storage
|
||||
if(CanReach(A,W))
|
||||
if(W)
|
||||
melee_item_attack_chain(src,W,A,params)
|
||||
else
|
||||
if(ismob(A))
|
||||
changeNext_move(CLICK_CD_MELEE)
|
||||
UnarmedAttack(A,1)
|
||||
else
|
||||
if(W)
|
||||
W.afterattack(A,src,0,params)
|
||||
else
|
||||
RangedAttack(A,params)
|
||||
|
||||
/proc/CheckReach(atom/movable/here, atom/movable/there, reach)
|
||||
/atom/movable/proc/CanReach(atom/target,obj/item/tool,view_only = FALSE)
|
||||
if(isturf(target) || isturf(target.loc) || DirectAccess(target)) //Directly accessible atoms
|
||||
if(Adjacent(target) || (tool && CheckToolReach(src, target, tool.reach))) //Adjacent or reaching attacks
|
||||
return TRUE
|
||||
else
|
||||
//Things inside storage insde another storage
|
||||
//Eg Contents of a box in a backpack
|
||||
var/atom/outer_storage = get_atom_on_turf(target)
|
||||
if(outer_storage == target) //whatever that is we don't want infinite loop.
|
||||
return FALSE
|
||||
if(outer_storage && CanReach(outer_storage,tool) && outer_storage.CanReachStorage(target,src,view_only ? STORAGE_VIEW_DEPTH : INVENTORY_DEPTH))
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
//Can [target] in this container be reached by [user], can't be more than [depth] levels deep
|
||||
/atom/proc/CanReachStorage(atom/target,user,depth)
|
||||
return FALSE
|
||||
|
||||
/obj/item/weapon/storage/CanReachStorage(atom/target,user,depth)
|
||||
while(target && depth > 0)
|
||||
target = target.loc
|
||||
depth--
|
||||
if(target == src)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/atom/movable/proc/DirectAccess(atom/target)
|
||||
if(target == src)
|
||||
return TRUE
|
||||
if(target == loc)
|
||||
return TRUE
|
||||
|
||||
/mob/DirectAccess(atom/target)
|
||||
if(..())
|
||||
return TRUE
|
||||
if(target in contents) //This could probably use moving down and restricting to inventory only
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/mob/living/DirectAccess(atom/target)
|
||||
if(..()) //Lightweight checks first
|
||||
return TRUE
|
||||
if(target in GetAllContents())
|
||||
return TRUE
|
||||
|
||||
/atom/proc/AllowClick()
|
||||
return FALSE
|
||||
|
||||
/turf/AllowClick()
|
||||
return TRUE
|
||||
|
||||
/proc/CheckToolReach(atom/movable/here, atom/movable/there, reach)
|
||||
if(!here || !there)
|
||||
return
|
||||
switch(reach)
|
||||
if(0)
|
||||
return here.loc == there.loc
|
||||
return FALSE
|
||||
if(1)
|
||||
return here.Adjacent(there)
|
||||
return FALSE //here.Adjacent(there)
|
||||
if(2 to INFINITY)
|
||||
var/obj/dummy = new(get_turf(here)) //We'll try to move this every tick, failing if we can't
|
||||
var/obj/dummy = new(get_turf(here))
|
||||
dummy.pass_flags |= PASSTABLE
|
||||
dummy.invisibility = INVISIBILITY_ABSTRACT
|
||||
for(var/i in 1 to reach) //Limit it to that many tries
|
||||
var/turf/T = get_step(dummy, get_dir(dummy, there))
|
||||
if(dummy.loc == there.loc)
|
||||
if(dummy.CanReach(there))
|
||||
qdel(dummy)
|
||||
return 1
|
||||
if(there.density && dummy in range(1, there)) //For windows and suchlike
|
||||
qdel(dummy)
|
||||
return 1
|
||||
return TRUE
|
||||
if(!dummy.Move(T)) //we're blocked!
|
||||
qdel(dummy)
|
||||
return
|
||||
qdel(dummy)
|
||||
|
||||
// Default behavior: ignore double clicks (the second click that makes the doubleclick call already calls for a normal click)
|
||||
/mob/proc/DblClickOn(atom/A, params)
|
||||
@@ -304,21 +352,6 @@
|
||||
/atom/proc/CtrlShiftClick(mob/user)
|
||||
return
|
||||
|
||||
/*
|
||||
Helper to check can the mob click/access an item.
|
||||
Used by mob inventory and storage items.
|
||||
*/
|
||||
/atom/proc/ClickAccessible(mob/user, depth=1)
|
||||
if(src == user.loc || (src in user.contents))
|
||||
return TRUE
|
||||
|
||||
if(loc && depth > 1)
|
||||
return loc.ClickAccessible(user, depth-1)
|
||||
|
||||
/turf/ClickAccessible(mob/user, depth=1)
|
||||
return
|
||||
|
||||
|
||||
/*
|
||||
Misc helpers
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
#define ui_inventory "WEST:6,SOUTH:5"
|
||||
|
||||
//Middle left indicators
|
||||
#define ui_lingchemdisplay "WEST:6,CENTER-1:15"
|
||||
#define ui_lingchemdisplay "WEST,CENTER-1:15"
|
||||
#define ui_lingstingdisplay "WEST:6,CENTER-3:11"
|
||||
#define ui_crafting "12:-10,1:5"
|
||||
#define ui_building "12:-10,1:21"
|
||||
@@ -104,17 +104,18 @@
|
||||
#define ui_health "EAST-1:28,CENTER-1:15"
|
||||
#define ui_internal "EAST-1:28,CENTER:17"
|
||||
|
||||
//borgs and aliens
|
||||
#define ui_alien_nightvision "EAST-1:28,CENTER:17"
|
||||
//borgs
|
||||
#define ui_borg_health "EAST-1:28,CENTER-1:15" //borgs have the health display where humans have the pressure damage indicator.
|
||||
#define ui_alien_health "EAST-1:28,CENTER-1:15" //aliens have the health display where humans have the pressure damage indicator.
|
||||
#define ui_alienplasmadisplay "EAST-1:28,CENTER-2:15"
|
||||
#define ui_alien_queen_finder "EAST-1:28,CENTER-3:15"
|
||||
|
||||
//constructs
|
||||
#define ui_construct_pull "EAST,CENTER-2:15"
|
||||
#define ui_construct_health "EAST,CENTER:15" //same as borgs and humans
|
||||
|
||||
//aliens
|
||||
#define ui_alien_health "EAST,CENTER-1:15" //aliens have the health display where humans have the pressure damage indicator.
|
||||
#define ui_alienplasmadisplay "EAST,CENTER-2:15"
|
||||
#define ui_alien_queen_finder "EAST,CENTER-3:15"
|
||||
|
||||
//constructs
|
||||
#define ui_construct_pull "EAST,CENTER-2:15"
|
||||
#define ui_construct_health "EAST,CENTER:15" //same as borgs and humans
|
||||
|
||||
// AI
|
||||
|
||||
#define ui_ai_core "SOUTH:6,WEST"
|
||||
|
||||
+100
-1
@@ -42,6 +42,7 @@
|
||||
thealert.override_alerts = override
|
||||
if(override)
|
||||
thealert.timeout = null
|
||||
thealert.mob_viewer = src
|
||||
|
||||
if(new_master)
|
||||
var/old_layer = new_master.layer
|
||||
@@ -96,6 +97,7 @@
|
||||
var/severity = 0
|
||||
var/alerttooltipstyle = ""
|
||||
var/override_alerts = FALSE //If it is overriding other alerts of the same type
|
||||
var/mob/mob_viewer //the mob viewing this alert
|
||||
|
||||
|
||||
/obj/screen/alert/MouseEntered(location,control,params)
|
||||
@@ -256,6 +258,103 @@ or shoot a gun to move around via Newton's 3rd Law of Motion."
|
||||
icon_state = "blobbernaut_nofactory"
|
||||
alerttooltipstyle = "blob"
|
||||
|
||||
// BLOODCULT
|
||||
|
||||
/obj/screen/alert/bloodsense
|
||||
name = "Blood Sense"
|
||||
desc = "Allows you to sense blood that is manipulated by dark magicks."
|
||||
icon_state = "cult_sense"
|
||||
alerttooltipstyle = "cult"
|
||||
var/static/image/narnar
|
||||
var/angle = 0
|
||||
var/mob/living/simple_animal/hostile/construct/Cviewer = null
|
||||
|
||||
/obj/screen/alert/bloodsense/Initialize()
|
||||
. = ..()
|
||||
if(!narnar)
|
||||
narnar = new('icons/mob/screen_alert.dmi', "mini_nar")
|
||||
START_PROCESSING(SSprocessing, src)
|
||||
|
||||
/obj/screen/alert/bloodsense/Destroy()
|
||||
Cviewer = null
|
||||
STOP_PROCESSING(SSprocessing, src)
|
||||
return ..()
|
||||
|
||||
/obj/screen/alert/bloodsense/process()
|
||||
var/atom/blood_target
|
||||
if(GLOB.blood_target)
|
||||
if(!get_turf(GLOB.blood_target))
|
||||
GLOB.blood_target = null
|
||||
else
|
||||
blood_target = GLOB.blood_target
|
||||
if(Cviewer)
|
||||
if(Cviewer.seeking && Cviewer.master)
|
||||
blood_target = Cviewer.master
|
||||
if(!blood_target)
|
||||
if(!GLOB.sac_complete)
|
||||
if(icon_state == "runed_sense0")
|
||||
return
|
||||
animate(src, transform = null, time = 1, loop = 0)
|
||||
angle = 0
|
||||
cut_overlays()
|
||||
icon_state = "runed_sense0"
|
||||
desc = "Nar-Sie demands that [GLOB.sac_mind] be sacrificed before the summoning ritual can begin."
|
||||
add_overlay(GLOB.sac_image)
|
||||
else
|
||||
if(SSticker.mode.eldergod)
|
||||
desc = "The sacrifice is complete, prepare to summon Nar-Sie!"
|
||||
else
|
||||
desc = "The summoning is complete, glory to Nar-Sie!"
|
||||
if(icon_state == "runed_sense1")
|
||||
return
|
||||
animate(src, transform = null, time = 1, loop = 0)
|
||||
angle = 0
|
||||
cut_overlays()
|
||||
icon_state = "runed_sense1"
|
||||
add_overlay(narnar)
|
||||
return
|
||||
var/turf/P = get_turf(blood_target)
|
||||
var/turf/Q = get_turf(mob_viewer)
|
||||
var/area/A = get_area(P)
|
||||
if(P.z != Q.z) //The target is on a different Z level, we cannot sense that far.
|
||||
return
|
||||
desc = "You are currently tracking [blood_target] in [A.name]."
|
||||
var/target_angle = Get_Angle(Q, P)
|
||||
var/target_dist = get_dist(P, Q)
|
||||
cut_overlays()
|
||||
switch(target_dist)
|
||||
if(0 to 1)
|
||||
icon_state = "runed_sense2"
|
||||
if(2 to 8)
|
||||
icon_state = "arrow8"
|
||||
if(9 to 15)
|
||||
icon_state = "arrow7"
|
||||
if(16 to 22)
|
||||
icon_state = "arrow6"
|
||||
if(23 to 29)
|
||||
icon_state = "arrow5"
|
||||
if(30 to 36)
|
||||
icon_state = "arrow4"
|
||||
if(37 to 43)
|
||||
icon_state = "arrow3"
|
||||
if(44 to 50)
|
||||
icon_state = "arrow2"
|
||||
if(51 to 57)
|
||||
icon_state = "arrow1"
|
||||
if(58 to 64)
|
||||
icon_state = "arrow0"
|
||||
if(65 to 400)
|
||||
icon_state = "arrow"
|
||||
var/difference = target_angle - angle
|
||||
angle = target_angle
|
||||
if(!difference)
|
||||
return
|
||||
var/matrix/final = matrix(transform)
|
||||
final.Turn(difference)
|
||||
animate(src, transform = final, time = 5, loop = 0)
|
||||
|
||||
|
||||
|
||||
// CLOCKCULT
|
||||
/obj/screen/alert/clockwork
|
||||
alerttooltipstyle = "clockcult"
|
||||
@@ -393,6 +492,7 @@ or shoot a gun to move around via Newton's 3rd Law of Motion."
|
||||
textlist += "<br>"
|
||||
else
|
||||
textlist += "Seconds until Ratvar's arrival: <b>[G.get_arrival_text(TRUE)]</b><br>"
|
||||
break
|
||||
if(unconverted_ais_exist)
|
||||
if(unconverted_ais_exist > 1)
|
||||
textlist += "<b>[unconverted_ais_exist] unconverted AIs exist!</b><br>"
|
||||
@@ -604,4 +704,3 @@ so as to remain in compliance with the most up-to-date laws."
|
||||
severity = 0
|
||||
master = null
|
||||
screen_loc = ""
|
||||
|
||||
|
||||
@@ -68,6 +68,10 @@
|
||||
using.screen_loc = ui_ghost_pai
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/language_menu
|
||||
using.icon = ui_style
|
||||
static_inventory += using
|
||||
|
||||
/datum/hud/ghost/show_hud(version = 0, mob/viewmob)
|
||||
..()
|
||||
if(!mymob.client.prefs.ghost_hud)
|
||||
|
||||
+270
-268
@@ -1,268 +1,270 @@
|
||||
/*
|
||||
The hud datum
|
||||
Used to show and hide huds for all the different mob types,
|
||||
including inventories and item quick actions.
|
||||
*/
|
||||
|
||||
/datum/hud
|
||||
var/mob/mymob
|
||||
|
||||
var/hud_shown = 1 //Used for the HUD toggle (F12)
|
||||
var/hud_version = 1 //Current displayed version of the HUD
|
||||
var/inventory_shown = 0 //Equipped item inventory
|
||||
var/show_intent_icons = 0
|
||||
var/hotkey_ui_hidden = 0 //This is to hide the buttons that can be used via hotkeys. (hotkeybuttons list of buttons)
|
||||
|
||||
var/obj/screen/ling/chems/lingchemdisplay
|
||||
var/obj/screen/ling/sting/lingstingdisplay
|
||||
|
||||
var/obj/screen/blobpwrdisplay
|
||||
|
||||
var/obj/screen/alien_plasma_display
|
||||
var/obj/screen/alien_queen_finder
|
||||
|
||||
var/obj/screen/devil/soul_counter/devilsouldisplay
|
||||
|
||||
var/obj/screen/deity_power_display
|
||||
var/obj/screen/deity_follower_display
|
||||
|
||||
var/obj/screen/nightvisionicon
|
||||
var/obj/screen/action_intent
|
||||
var/obj/screen/zone_select
|
||||
var/obj/screen/pull_icon
|
||||
var/obj/screen/throw_icon
|
||||
var/obj/screen/module_store_icon
|
||||
|
||||
var/list/static_inventory = list() //the screen objects which are static
|
||||
var/list/toggleable_inventory = list() //the screen objects which can be hidden
|
||||
var/list/obj/screen/hotkeybuttons = list() //the buttons that can be used via hotkeys
|
||||
var/list/infodisplay = list() //the screen objects that display mob info (health, alien plasma, etc...)
|
||||
var/list/screenoverlays = list() //the screen objects used as whole screen overlays (flash, damageoverlay, etc...)
|
||||
var/list/inv_slots[slots_amt] // /obj/screen/inventory objects, ordered by their slot ID.
|
||||
var/list/hand_slots // /obj/screen/inventory/hand objects, assoc list of "[held_index]" = object
|
||||
var/list/obj/screen/plane_master/plane_masters = list() // see "appearance_flags" in the ref, assoc list of "[plane]" = object
|
||||
|
||||
var/obj/screen/movable/action_button/hide_toggle/hide_actions_toggle
|
||||
var/action_buttons_hidden = 0
|
||||
|
||||
var/obj/screen/healths
|
||||
var/obj/screen/healthdoll
|
||||
var/obj/screen/internals
|
||||
|
||||
var/ui_style_icon = 'icons/mob/screen_midnight.dmi'
|
||||
|
||||
/datum/hud/New(mob/owner , ui_style = 'icons/mob/screen_midnight.dmi')
|
||||
mymob = owner
|
||||
|
||||
ui_style_icon = ui_style
|
||||
|
||||
hide_actions_toggle = new
|
||||
hide_actions_toggle.InitialiseIcon(src)
|
||||
|
||||
hand_slots = list()
|
||||
|
||||
for(var/mytype in subtypesof(/obj/screen/plane_master))
|
||||
var/obj/screen/plane_master/instance = new mytype()
|
||||
plane_masters["[instance.plane]"] = instance
|
||||
instance.backdrop(mymob)
|
||||
|
||||
/datum/hud/Destroy()
|
||||
if(mymob.hud_used == src)
|
||||
mymob.hud_used = null
|
||||
|
||||
qdel(hide_actions_toggle)
|
||||
hide_actions_toggle = null
|
||||
|
||||
qdel(module_store_icon)
|
||||
module_store_icon = null
|
||||
|
||||
if(static_inventory.len)
|
||||
for(var/thing in static_inventory)
|
||||
qdel(thing)
|
||||
static_inventory.Cut()
|
||||
|
||||
inv_slots.Cut()
|
||||
action_intent = null
|
||||
zone_select = null
|
||||
pull_icon = null
|
||||
|
||||
if(toggleable_inventory.len)
|
||||
for(var/thing in toggleable_inventory)
|
||||
qdel(thing)
|
||||
toggleable_inventory.Cut()
|
||||
|
||||
if(hotkeybuttons.len)
|
||||
for(var/thing in hotkeybuttons)
|
||||
qdel(thing)
|
||||
hotkeybuttons.Cut()
|
||||
|
||||
throw_icon = null
|
||||
|
||||
if(infodisplay.len)
|
||||
for(var/thing in infodisplay)
|
||||
qdel(thing)
|
||||
infodisplay.Cut()
|
||||
|
||||
healths = null
|
||||
healthdoll = null
|
||||
internals = null
|
||||
lingchemdisplay = null
|
||||
devilsouldisplay = null
|
||||
lingstingdisplay = null
|
||||
blobpwrdisplay = null
|
||||
alien_plasma_display = null
|
||||
alien_queen_finder = null
|
||||
deity_power_display = null
|
||||
deity_follower_display = null
|
||||
nightvisionicon = null
|
||||
|
||||
if(plane_masters.len)
|
||||
for(var/thing in plane_masters)
|
||||
qdel(plane_masters[thing])
|
||||
plane_masters.Cut()
|
||||
|
||||
if(screenoverlays.len)
|
||||
for(var/thing in screenoverlays)
|
||||
qdel(thing)
|
||||
screenoverlays.Cut()
|
||||
mymob = null
|
||||
|
||||
return ..()
|
||||
|
||||
/mob/proc/create_mob_hud()
|
||||
if(client && !hud_used)
|
||||
hud_used = new /datum/hud(src)
|
||||
update_sight()
|
||||
|
||||
//Version denotes which style should be displayed. blank or 0 means "next version"
|
||||
/datum/hud/proc/show_hud(version = 0,mob/viewmob)
|
||||
if(!ismob(mymob))
|
||||
return 0
|
||||
var/mob/screenmob = viewmob || mymob
|
||||
if(!screenmob.client)
|
||||
return 0
|
||||
|
||||
screenmob.client.screen = list()
|
||||
|
||||
var/display_hud_version = version
|
||||
if(!display_hud_version) //If 0 or blank, display the next hud version
|
||||
display_hud_version = hud_version + 1
|
||||
if(display_hud_version > HUD_VERSIONS) //If the requested version number is greater than the available versions, reset back to the first version
|
||||
display_hud_version = 1
|
||||
|
||||
switch(display_hud_version)
|
||||
if(HUD_STYLE_STANDARD) //Default HUD
|
||||
hud_shown = 1 //Governs behavior of other procs
|
||||
if(static_inventory.len)
|
||||
screenmob.client.screen += static_inventory
|
||||
if(toggleable_inventory.len && screenmob.hud_used && screenmob.hud_used.inventory_shown)
|
||||
screenmob.client.screen += toggleable_inventory
|
||||
if(hotkeybuttons.len && !hotkey_ui_hidden)
|
||||
screenmob.client.screen += hotkeybuttons
|
||||
if(infodisplay.len)
|
||||
screenmob.client.screen += infodisplay
|
||||
|
||||
screenmob.client.screen += hide_actions_toggle
|
||||
|
||||
if(action_intent)
|
||||
action_intent.screen_loc = initial(action_intent.screen_loc) //Restore intent selection to the original position
|
||||
|
||||
if(HUD_STYLE_REDUCED) //Reduced HUD
|
||||
hud_shown = 0 //Governs behavior of other procs
|
||||
if(static_inventory.len)
|
||||
screenmob.client.screen -= static_inventory
|
||||
if(toggleable_inventory.len)
|
||||
screenmob.client.screen -= toggleable_inventory
|
||||
if(hotkeybuttons.len)
|
||||
screenmob.client.screen -= hotkeybuttons
|
||||
if(infodisplay.len)
|
||||
screenmob.client.screen += infodisplay
|
||||
|
||||
//These ones are a part of 'static_inventory', 'toggleable_inventory' or 'hotkeybuttons' but we want them to stay
|
||||
for(var/h in hand_slots)
|
||||
var/obj/screen/hand = hand_slots[h]
|
||||
if(hand)
|
||||
screenmob.client.screen += hand
|
||||
if(action_intent)
|
||||
screenmob.client.screen += action_intent //we want the intent switcher visible
|
||||
action_intent.screen_loc = ui_acti_alt //move this to the alternative position, where zone_select usually is.
|
||||
|
||||
if(HUD_STYLE_NOHUD) //No HUD
|
||||
hud_shown = 0 //Governs behavior of other procs
|
||||
if(static_inventory.len)
|
||||
screenmob.client.screen -= static_inventory
|
||||
if(toggleable_inventory.len)
|
||||
screenmob.client.screen -= toggleable_inventory
|
||||
if(hotkeybuttons.len)
|
||||
screenmob.client.screen -= hotkeybuttons
|
||||
if(infodisplay.len)
|
||||
screenmob.client.screen -= infodisplay
|
||||
|
||||
for(var/thing in plane_masters)
|
||||
screenmob.client.screen += plane_masters[thing]
|
||||
|
||||
hud_version = display_hud_version
|
||||
persistent_inventory_update(screenmob)
|
||||
mymob.update_action_buttons(1)
|
||||
reorganize_alerts()
|
||||
mymob.reload_fullscreen()
|
||||
update_parallax_pref(screenmob)
|
||||
|
||||
|
||||
/datum/hud/human/show_hud(version = 0,mob/viewmob)
|
||||
..()
|
||||
hidden_inventory_update(viewmob)
|
||||
|
||||
/datum/hud/robot/show_hud(version = 0, mob/viewmob)
|
||||
..()
|
||||
update_robot_modules_display()
|
||||
|
||||
/datum/hud/proc/hidden_inventory_update()
|
||||
return
|
||||
|
||||
/datum/hud/proc/persistent_inventory_update(mob/viewer)
|
||||
if(!mymob)
|
||||
return
|
||||
|
||||
//Triggered when F12 is pressed (Unless someone changed something in the DMF)
|
||||
/mob/verb/button_pressed_F12()
|
||||
set name = "F12"
|
||||
set hidden = 1
|
||||
|
||||
if(hud_used && client)
|
||||
hud_used.show_hud() //Shows the next hud preset
|
||||
to_chat(usr, "<span class ='info'>Switched HUD mode. Press F12 to toggle.</span>")
|
||||
else
|
||||
to_chat(usr, "<span class ='warning'>This mob type does not use a HUD.</span>")
|
||||
|
||||
|
||||
//(re)builds the hand ui slots, throwing away old ones
|
||||
//not really worth jugglying existing ones so we just scrap+rebuild
|
||||
//9/10 this is only called once per mob and only for 2 hands
|
||||
/datum/hud/proc/build_hand_slots(ui_style = 'icons/mob/screen_midnight.dmi')
|
||||
for(var/h in hand_slots)
|
||||
var/obj/screen/inventory/hand/H = hand_slots[h]
|
||||
if(H)
|
||||
static_inventory -= H
|
||||
hand_slots = list()
|
||||
var/obj/screen/inventory/hand/hand_box
|
||||
for(var/i in 1 to mymob.held_items.len)
|
||||
hand_box = new /obj/screen/inventory/hand()
|
||||
hand_box.name = mymob.get_held_index_name(i)
|
||||
hand_box.icon = ui_style
|
||||
hand_box.icon_state = "hand_[mymob.held_index_to_dir(i)]"
|
||||
hand_box.screen_loc = ui_hand_position(i)
|
||||
hand_box.held_index = i
|
||||
hand_slots["[i]"] = hand_box
|
||||
hand_box.hud = src
|
||||
static_inventory += hand_box
|
||||
hand_box.update_icon()
|
||||
|
||||
var/i = 1
|
||||
for(var/obj/screen/swap_hand/SH in static_inventory)
|
||||
SH.screen_loc = ui_swaphand_position(mymob,!(i % 2) ? 2: 1)
|
||||
i++
|
||||
for(var/obj/screen/human/equip/E in static_inventory)
|
||||
E.screen_loc = ui_equip_position(mymob)
|
||||
if(mymob.hud_used)
|
||||
show_hud(HUD_STYLE_STANDARD,mymob)
|
||||
/*
|
||||
The hud datum
|
||||
Used to show and hide huds for all the different mob types,
|
||||
including inventories and item quick actions.
|
||||
*/
|
||||
|
||||
/datum/hud
|
||||
var/mob/mymob
|
||||
|
||||
var/hud_shown = 1 //Used for the HUD toggle (F12)
|
||||
var/hud_version = 1 //Current displayed version of the HUD
|
||||
var/inventory_shown = 0 //Equipped item inventory
|
||||
var/show_intent_icons = 0
|
||||
var/hotkey_ui_hidden = 0 //This is to hide the buttons that can be used via hotkeys. (hotkeybuttons list of buttons)
|
||||
|
||||
var/obj/screen/ling/chems/lingchemdisplay
|
||||
var/obj/screen/ling/sting/lingstingdisplay
|
||||
|
||||
var/obj/screen/blobpwrdisplay
|
||||
|
||||
var/obj/screen/alien_plasma_display
|
||||
var/obj/screen/alien_queen_finder
|
||||
|
||||
var/obj/screen/devil/soul_counter/devilsouldisplay
|
||||
|
||||
var/obj/screen/deity_power_display
|
||||
var/obj/screen/deity_follower_display
|
||||
|
||||
var/obj/screen/nightvisionicon
|
||||
var/obj/screen/action_intent
|
||||
var/obj/screen/zone_select
|
||||
var/obj/screen/pull_icon
|
||||
var/obj/screen/throw_icon
|
||||
var/obj/screen/module_store_icon
|
||||
|
||||
var/list/static_inventory = list() //the screen objects which are static
|
||||
var/list/toggleable_inventory = list() //the screen objects which can be hidden
|
||||
var/list/obj/screen/hotkeybuttons = list() //the buttons that can be used via hotkeys
|
||||
var/list/infodisplay = list() //the screen objects that display mob info (health, alien plasma, etc...)
|
||||
var/list/screenoverlays = list() //the screen objects used as whole screen overlays (flash, damageoverlay, etc...)
|
||||
var/list/inv_slots[slots_amt] // /obj/screen/inventory objects, ordered by their slot ID.
|
||||
var/list/hand_slots // /obj/screen/inventory/hand objects, assoc list of "[held_index]" = object
|
||||
var/list/obj/screen/plane_master/plane_masters = list() // see "appearance_flags" in the ref, assoc list of "[plane]" = object
|
||||
|
||||
var/obj/screen/movable/action_button/hide_toggle/hide_actions_toggle
|
||||
var/action_buttons_hidden = 0
|
||||
|
||||
var/obj/screen/healths
|
||||
var/obj/screen/healthdoll
|
||||
var/obj/screen/internals
|
||||
|
||||
var/ui_style_icon = 'icons/mob/screen_midnight.dmi'
|
||||
|
||||
/datum/hud/New(mob/owner , ui_style = 'icons/mob/screen_midnight.dmi')
|
||||
mymob = owner
|
||||
|
||||
ui_style_icon = ui_style
|
||||
|
||||
hide_actions_toggle = new
|
||||
hide_actions_toggle.InitialiseIcon(src)
|
||||
|
||||
hand_slots = list()
|
||||
|
||||
for(var/mytype in subtypesof(/obj/screen/plane_master))
|
||||
var/obj/screen/plane_master/instance = new mytype()
|
||||
plane_masters["[instance.plane]"] = instance
|
||||
instance.backdrop(mymob)
|
||||
|
||||
/datum/hud/Destroy()
|
||||
if(mymob.hud_used == src)
|
||||
mymob.hud_used = null
|
||||
|
||||
qdel(hide_actions_toggle)
|
||||
hide_actions_toggle = null
|
||||
|
||||
qdel(module_store_icon)
|
||||
module_store_icon = null
|
||||
|
||||
if(static_inventory.len)
|
||||
for(var/thing in static_inventory)
|
||||
qdel(thing)
|
||||
static_inventory.Cut()
|
||||
|
||||
inv_slots.Cut()
|
||||
action_intent = null
|
||||
zone_select = null
|
||||
pull_icon = null
|
||||
|
||||
if(toggleable_inventory.len)
|
||||
for(var/thing in toggleable_inventory)
|
||||
qdel(thing)
|
||||
toggleable_inventory.Cut()
|
||||
|
||||
if(hotkeybuttons.len)
|
||||
for(var/thing in hotkeybuttons)
|
||||
qdel(thing)
|
||||
hotkeybuttons.Cut()
|
||||
|
||||
throw_icon = null
|
||||
|
||||
if(infodisplay.len)
|
||||
for(var/thing in infodisplay)
|
||||
qdel(thing)
|
||||
infodisplay.Cut()
|
||||
|
||||
healths = null
|
||||
healthdoll = null
|
||||
internals = null
|
||||
lingchemdisplay = null
|
||||
devilsouldisplay = null
|
||||
lingstingdisplay = null
|
||||
blobpwrdisplay = null
|
||||
alien_plasma_display = null
|
||||
alien_queen_finder = null
|
||||
deity_power_display = null
|
||||
deity_follower_display = null
|
||||
nightvisionicon = null
|
||||
|
||||
if(plane_masters.len)
|
||||
for(var/thing in plane_masters)
|
||||
qdel(plane_masters[thing])
|
||||
plane_masters.Cut()
|
||||
|
||||
if(screenoverlays.len)
|
||||
for(var/thing in screenoverlays)
|
||||
qdel(thing)
|
||||
screenoverlays.Cut()
|
||||
mymob = null
|
||||
|
||||
return ..()
|
||||
|
||||
/mob/proc/create_mob_hud()
|
||||
if(client && !hud_used)
|
||||
hud_used = new /datum/hud(src)
|
||||
update_sight()
|
||||
|
||||
//Version denotes which style should be displayed. blank or 0 means "next version"
|
||||
/datum/hud/proc/show_hud(version = 0,mob/viewmob)
|
||||
if(!ismob(mymob))
|
||||
return 0
|
||||
var/mob/screenmob = viewmob || mymob
|
||||
if(!screenmob.client)
|
||||
return 0
|
||||
|
||||
screenmob.client.screen = list()
|
||||
|
||||
var/display_hud_version = version
|
||||
if(!display_hud_version) //If 0 or blank, display the next hud version
|
||||
display_hud_version = hud_version + 1
|
||||
if(display_hud_version > HUD_VERSIONS) //If the requested version number is greater than the available versions, reset back to the first version
|
||||
display_hud_version = 1
|
||||
|
||||
switch(display_hud_version)
|
||||
if(HUD_STYLE_STANDARD) //Default HUD
|
||||
hud_shown = 1 //Governs behavior of other procs
|
||||
if(static_inventory.len)
|
||||
screenmob.client.screen += static_inventory
|
||||
if(toggleable_inventory.len && screenmob.hud_used && screenmob.hud_used.inventory_shown)
|
||||
screenmob.client.screen += toggleable_inventory
|
||||
if(hotkeybuttons.len && !hotkey_ui_hidden)
|
||||
screenmob.client.screen += hotkeybuttons
|
||||
if(infodisplay.len)
|
||||
screenmob.client.screen += infodisplay
|
||||
|
||||
screenmob.client.screen += hide_actions_toggle
|
||||
|
||||
if(action_intent)
|
||||
action_intent.screen_loc = initial(action_intent.screen_loc) //Restore intent selection to the original position
|
||||
|
||||
if(HUD_STYLE_REDUCED) //Reduced HUD
|
||||
hud_shown = 0 //Governs behavior of other procs
|
||||
if(static_inventory.len)
|
||||
screenmob.client.screen -= static_inventory
|
||||
if(toggleable_inventory.len)
|
||||
screenmob.client.screen -= toggleable_inventory
|
||||
if(hotkeybuttons.len)
|
||||
screenmob.client.screen -= hotkeybuttons
|
||||
if(infodisplay.len)
|
||||
screenmob.client.screen += infodisplay
|
||||
|
||||
//These ones are a part of 'static_inventory', 'toggleable_inventory' or 'hotkeybuttons' but we want them to stay
|
||||
for(var/h in hand_slots)
|
||||
var/obj/screen/hand = hand_slots[h]
|
||||
if(hand)
|
||||
screenmob.client.screen += hand
|
||||
if(action_intent)
|
||||
screenmob.client.screen += action_intent //we want the intent switcher visible
|
||||
action_intent.screen_loc = ui_acti_alt //move this to the alternative position, where zone_select usually is.
|
||||
|
||||
if(HUD_STYLE_NOHUD) //No HUD
|
||||
hud_shown = 0 //Governs behavior of other procs
|
||||
if(static_inventory.len)
|
||||
screenmob.client.screen -= static_inventory
|
||||
if(toggleable_inventory.len)
|
||||
screenmob.client.screen -= toggleable_inventory
|
||||
if(hotkeybuttons.len)
|
||||
screenmob.client.screen -= hotkeybuttons
|
||||
if(infodisplay.len)
|
||||
screenmob.client.screen -= infodisplay
|
||||
|
||||
for(var/thing in plane_masters)
|
||||
screenmob.client.screen += plane_masters[thing]
|
||||
|
||||
hud_version = display_hud_version
|
||||
persistent_inventory_update(screenmob)
|
||||
mymob.update_action_buttons(1)
|
||||
reorganize_alerts()
|
||||
mymob.reload_fullscreen()
|
||||
update_parallax_pref(screenmob)
|
||||
|
||||
/datum/hud/human/show_hud(version = 0,mob/viewmob)
|
||||
..()
|
||||
hidden_inventory_update(viewmob)
|
||||
|
||||
/datum/hud/robot/show_hud(version = 0, mob/viewmob)
|
||||
..()
|
||||
update_robot_modules_display()
|
||||
|
||||
/datum/hud/proc/hidden_inventory_update()
|
||||
return
|
||||
|
||||
/datum/hud/proc/persistent_inventory_update(mob/viewer)
|
||||
if(!mymob)
|
||||
return
|
||||
|
||||
//Triggered when F12 is pressed (Unless someone changed something in the DMF)
|
||||
/mob/verb/button_pressed_F12()
|
||||
set name = "F12"
|
||||
set hidden = 1
|
||||
|
||||
if(hud_used && client)
|
||||
hud_used.show_hud() //Shows the next hud preset
|
||||
to_chat(usr, "<span class ='info'>Switched HUD mode. Press F12 to toggle.</span>")
|
||||
else
|
||||
to_chat(usr, "<span class ='warning'>This mob type does not use a HUD.</span>")
|
||||
|
||||
|
||||
//(re)builds the hand ui slots, throwing away old ones
|
||||
//not really worth jugglying existing ones so we just scrap+rebuild
|
||||
//9/10 this is only called once per mob and only for 2 hands
|
||||
/datum/hud/proc/build_hand_slots(ui_style = 'icons/mob/screen_midnight.dmi')
|
||||
for(var/h in hand_slots)
|
||||
var/obj/screen/inventory/hand/H = hand_slots[h]
|
||||
if(H)
|
||||
static_inventory -= H
|
||||
hand_slots = list()
|
||||
var/obj/screen/inventory/hand/hand_box
|
||||
for(var/i in 1 to mymob.held_items.len)
|
||||
hand_box = new /obj/screen/inventory/hand()
|
||||
hand_box.name = mymob.get_held_index_name(i)
|
||||
hand_box.icon = ui_style
|
||||
hand_box.icon_state = "hand_[mymob.held_index_to_dir(i)]"
|
||||
hand_box.screen_loc = ui_hand_position(i)
|
||||
hand_box.held_index = i
|
||||
hand_slots["[i]"] = hand_box
|
||||
hand_box.hud = src
|
||||
static_inventory += hand_box
|
||||
hand_box.update_icon()
|
||||
|
||||
var/i = 1
|
||||
for(var/obj/screen/swap_hand/SH in static_inventory)
|
||||
SH.screen_loc = ui_swaphand_position(mymob,!(i % 2) ? 2: 1)
|
||||
i++
|
||||
for(var/obj/screen/human/equip/E in static_inventory)
|
||||
E.screen_loc = ui_equip_position(mymob)
|
||||
if(mymob.hud_used)
|
||||
show_hud(HUD_STYLE_STANDARD,mymob)
|
||||
|
||||
/datum/hud/proc/update_locked_slots()
|
||||
return
|
||||
+438
-440
@@ -1,440 +1,438 @@
|
||||
/obj/screen/human
|
||||
icon = 'icons/mob/screen_midnight.dmi'
|
||||
|
||||
/obj/screen/human/toggle
|
||||
name = "toggle"
|
||||
icon_state = "toggle"
|
||||
|
||||
/obj/screen/human/toggle/Click()
|
||||
|
||||
var/mob/targetmob = usr
|
||||
|
||||
if(isobserver(usr))
|
||||
if(ishuman(usr.client.eye) && (usr.client.eye != usr))
|
||||
var/mob/M = usr.client.eye
|
||||
targetmob = M
|
||||
|
||||
if(usr.hud_used.inventory_shown && targetmob.hud_used)
|
||||
usr.hud_used.inventory_shown = 0
|
||||
usr.client.screen -= targetmob.hud_used.toggleable_inventory
|
||||
else
|
||||
usr.hud_used.inventory_shown = 1
|
||||
usr.client.screen += targetmob.hud_used.toggleable_inventory
|
||||
|
||||
targetmob.hud_used.hidden_inventory_update(usr)
|
||||
|
||||
/obj/screen/human/equip
|
||||
name = "equip"
|
||||
icon_state = "act_equip"
|
||||
|
||||
/obj/screen/human/equip/Click()
|
||||
if(istype(usr.loc,/obj/mecha)) // stops inventory actions in a mech
|
||||
return 1
|
||||
var/mob/living/carbon/human/H = usr
|
||||
H.quick_equip()
|
||||
|
||||
/obj/screen/devil
|
||||
invisibility = INVISIBILITY_ABSTRACT
|
||||
|
||||
/obj/screen/devil/soul_counter
|
||||
icon = 'icons/mob/screen_gen.dmi'
|
||||
name = "souls owned"
|
||||
icon_state = "Devil-6"
|
||||
screen_loc = ui_devilsouldisplay
|
||||
|
||||
/obj/screen/devil/soul_counter/proc/update_counter(souls = 0)
|
||||
invisibility = 0
|
||||
maptext = "<div align='center' valign='middle' style='position:relative; top:0px; left:6px'><font color='#FF0000'>[souls]</font></div>"
|
||||
switch(souls)
|
||||
if(0,null)
|
||||
icon_state = "Devil-1"
|
||||
if(1,2)
|
||||
icon_state = "Devil-2"
|
||||
if(3 to 5)
|
||||
icon_state = "Devil-3"
|
||||
if(6 to 8)
|
||||
icon_state = "Devil-4"
|
||||
if(9 to INFINITY)
|
||||
icon_state = "Devil-5"
|
||||
else
|
||||
icon_state = "Devil-6"
|
||||
|
||||
/obj/screen/devil/soul_counter/proc/clear()
|
||||
invisibility = INVISIBILITY_ABSTRACT
|
||||
|
||||
/obj/screen/ling
|
||||
invisibility = INVISIBILITY_ABSTRACT
|
||||
|
||||
/obj/screen/ling/sting
|
||||
name = "current sting"
|
||||
screen_loc = ui_lingstingdisplay
|
||||
|
||||
/obj/screen/ling/sting/Click()
|
||||
if(isobserver(usr))
|
||||
return
|
||||
var/mob/living/carbon/U = usr
|
||||
U.unset_sting()
|
||||
|
||||
/obj/screen/ling/chems
|
||||
name = "chemical storage"
|
||||
icon_state = "power_display"
|
||||
screen_loc = ui_lingchemdisplay
|
||||
|
||||
/mob/living/carbon/human/create_mob_hud()
|
||||
if(client && !hud_used)
|
||||
hud_used = new /datum/hud/human(src, ui_style2icon(client.prefs.UI_style))
|
||||
|
||||
|
||||
/datum/hud/human/New(mob/living/carbon/human/owner, ui_style = 'icons/mob/screen_midnight.dmi')
|
||||
..()
|
||||
owner.overlay_fullscreen("see_through_darkness", /obj/screen/fullscreen/see_through_darkness)
|
||||
|
||||
var/obj/screen/using
|
||||
var/obj/screen/inventory/inv_box
|
||||
|
||||
using = new /obj/screen/craft
|
||||
using.icon = ui_style
|
||||
static_inventory += using
|
||||
|
||||
using = new/obj/screen/language_menu
|
||||
using.icon = ui_style
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/area_creator
|
||||
using.icon = ui_style
|
||||
static_inventory += using
|
||||
|
||||
action_intent = new /obj/screen/act_intent/segmented
|
||||
action_intent.icon_state = mymob.a_intent
|
||||
static_inventory += action_intent
|
||||
|
||||
using = new /obj/screen/mov_intent
|
||||
using.icon = ui_style
|
||||
using.icon_state = (mymob.m_intent == MOVE_INTENT_RUN ? "running" : "walking")
|
||||
using.screen_loc = ui_movi
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/drop()
|
||||
using.icon = ui_style
|
||||
using.screen_loc = ui_drop_throw
|
||||
static_inventory += using
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "i_clothing"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.slot_id = slot_w_uniform
|
||||
inv_box.icon_state = "uniform"
|
||||
// inv_box.icon_full = "template"
|
||||
inv_box.screen_loc = ui_iclothing
|
||||
toggleable_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "o_clothing"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.slot_id = slot_wear_suit
|
||||
inv_box.icon_state = "suit"
|
||||
// inv_box.icon_full = "template"
|
||||
inv_box.screen_loc = ui_oclothing
|
||||
toggleable_inventory += inv_box
|
||||
|
||||
build_hand_slots(ui_style)
|
||||
|
||||
using = new /obj/screen/swap_hand()
|
||||
using.icon = ui_style
|
||||
using.icon_state = "swap_1"
|
||||
using.screen_loc = ui_swaphand_position(owner,1)
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/swap_hand()
|
||||
using.icon = ui_style
|
||||
using.icon_state = "swap_2"
|
||||
using.screen_loc = ui_swaphand_position(owner,2)
|
||||
static_inventory += using
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "id"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "id"
|
||||
// inv_box.icon_full = "template_small"
|
||||
inv_box.screen_loc = ui_id
|
||||
inv_box.slot_id = slot_wear_id
|
||||
static_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "mask"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "mask"
|
||||
// inv_box.icon_full = "template"
|
||||
inv_box.screen_loc = ui_mask
|
||||
inv_box.slot_id = slot_wear_mask
|
||||
toggleable_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "neck"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "neck"
|
||||
// inv_box.icon_full = "template"
|
||||
inv_box.screen_loc = ui_neck
|
||||
inv_box.slot_id = slot_neck
|
||||
toggleable_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "back"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "back"
|
||||
// inv_box.icon_full = "template_small"
|
||||
inv_box.screen_loc = ui_back
|
||||
inv_box.slot_id = slot_back
|
||||
static_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "storage1"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "pocket"
|
||||
// inv_box.icon_full = "template_small"
|
||||
inv_box.screen_loc = ui_storage1
|
||||
inv_box.slot_id = slot_l_store
|
||||
static_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "storage2"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "pocket"
|
||||
// inv_box.icon_full = "template_small"
|
||||
inv_box.screen_loc = ui_storage2
|
||||
inv_box.slot_id = slot_r_store
|
||||
static_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "suit storage"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "suit_storage"
|
||||
// inv_box.icon_full = "template"
|
||||
inv_box.screen_loc = ui_sstore1
|
||||
inv_box.slot_id = slot_s_store
|
||||
static_inventory += inv_box
|
||||
|
||||
using = new /obj/screen/resist()
|
||||
using.icon = ui_style
|
||||
using.screen_loc = ui_pull_resist
|
||||
hotkeybuttons += using
|
||||
|
||||
using = new /obj/screen/human/toggle()
|
||||
using.icon = ui_style
|
||||
using.screen_loc = ui_inventory
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/human/equip()
|
||||
using.icon = ui_style
|
||||
using.screen_loc = ui_equip_position(mymob)
|
||||
static_inventory += using
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "gloves"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "gloves"
|
||||
// inv_box.icon_full = "template"
|
||||
inv_box.screen_loc = ui_gloves
|
||||
inv_box.slot_id = slot_gloves
|
||||
toggleable_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "eyes"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "glasses"
|
||||
// inv_box.icon_full = "template"
|
||||
inv_box.screen_loc = ui_glasses
|
||||
inv_box.slot_id = slot_glasses
|
||||
toggleable_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "ears"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "ears"
|
||||
// inv_box.icon_full = "template"
|
||||
inv_box.screen_loc = ui_ears
|
||||
inv_box.slot_id = slot_ears
|
||||
toggleable_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "head"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "head"
|
||||
// inv_box.icon_full = "template"
|
||||
inv_box.screen_loc = ui_head
|
||||
inv_box.slot_id = slot_head
|
||||
toggleable_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "shoes"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "shoes"
|
||||
// inv_box.icon_full = "template"
|
||||
inv_box.screen_loc = ui_shoes
|
||||
inv_box.slot_id = slot_shoes
|
||||
toggleable_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "belt"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "belt"
|
||||
// inv_box.icon_full = "template_small"
|
||||
inv_box.screen_loc = ui_belt
|
||||
inv_box.slot_id = slot_belt
|
||||
static_inventory += inv_box
|
||||
|
||||
throw_icon = new /obj/screen/throw_catch()
|
||||
throw_icon.icon = ui_style
|
||||
throw_icon.screen_loc = ui_drop_throw
|
||||
hotkeybuttons += throw_icon
|
||||
|
||||
internals = new /obj/screen/internals()
|
||||
infodisplay += internals
|
||||
|
||||
healths = new /obj/screen/healths()
|
||||
infodisplay += healths
|
||||
|
||||
//citadel code
|
||||
arousal = new /obj/screen/arousal()
|
||||
infodisplay += arousal
|
||||
|
||||
healthdoll = new /obj/screen/healthdoll()
|
||||
infodisplay += healthdoll
|
||||
|
||||
pull_icon = new /obj/screen/pull()
|
||||
pull_icon.icon = ui_style
|
||||
pull_icon.update_icon(mymob)
|
||||
pull_icon.screen_loc = ui_pull_resist
|
||||
static_inventory += pull_icon
|
||||
|
||||
lingchemdisplay = new /obj/screen/ling/chems()
|
||||
infodisplay += lingchemdisplay
|
||||
|
||||
lingstingdisplay = new /obj/screen/ling/sting()
|
||||
infodisplay += lingstingdisplay
|
||||
|
||||
devilsouldisplay = new /obj/screen/devil/soul_counter
|
||||
infodisplay += devilsouldisplay
|
||||
|
||||
zone_select = new /obj/screen/zone_sel()
|
||||
zone_select.icon = ui_style
|
||||
zone_select.update_icon(mymob)
|
||||
static_inventory += zone_select
|
||||
|
||||
for(var/obj/screen/inventory/inv in (static_inventory + toggleable_inventory))
|
||||
if(inv.slot_id)
|
||||
inv.hud = src
|
||||
inv_slots[inv.slot_id] = inv
|
||||
inv.update_icon()
|
||||
|
||||
/datum/hud/human/hidden_inventory_update(mob/viewer)
|
||||
if(!mymob)
|
||||
return
|
||||
var/mob/living/carbon/human/H = mymob
|
||||
|
||||
var/mob/screenmob = viewer || H
|
||||
|
||||
if(screenmob.hud_used.inventory_shown && screenmob.hud_used.hud_shown)
|
||||
if(H.shoes)
|
||||
H.shoes.screen_loc = ui_shoes
|
||||
screenmob.client.screen += H.shoes
|
||||
if(H.gloves)
|
||||
H.gloves.screen_loc = ui_gloves
|
||||
screenmob.client.screen += H.gloves
|
||||
if(H.ears)
|
||||
H.ears.screen_loc = ui_ears
|
||||
screenmob.client.screen += H.ears
|
||||
if(H.glasses)
|
||||
H.glasses.screen_loc = ui_glasses
|
||||
screenmob.client.screen += H.glasses
|
||||
if(H.w_uniform)
|
||||
H.w_uniform.screen_loc = ui_iclothing
|
||||
screenmob.client.screen += H.w_uniform
|
||||
if(H.wear_suit)
|
||||
H.wear_suit.screen_loc = ui_oclothing
|
||||
screenmob.client.screen += H.wear_suit
|
||||
if(H.wear_mask)
|
||||
H.wear_mask.screen_loc = ui_mask
|
||||
screenmob.client.screen += H.wear_mask
|
||||
if(H.wear_neck)
|
||||
H.wear_neck.screen_loc = ui_neck
|
||||
screenmob.client.screen += H.wear_neck
|
||||
if(H.head)
|
||||
H.head.screen_loc = ui_head
|
||||
screenmob.client.screen += H.head
|
||||
else
|
||||
if(H.shoes) screenmob.client.screen -= H.shoes
|
||||
if(H.gloves) screenmob.client.screen -= H.gloves
|
||||
if(H.ears) screenmob.client.screen -= H.ears
|
||||
if(H.glasses) screenmob.client.screen -= H.glasses
|
||||
if(H.w_uniform) screenmob.client.screen -= H.w_uniform
|
||||
if(H.wear_suit) screenmob.client.screen -= H.wear_suit
|
||||
if(H.wear_mask) screenmob.client.screen -= H.wear_mask
|
||||
if(H.wear_neck) screenmob.client.screen -= H.wear_neck
|
||||
if(H.head) screenmob.client.screen -= H.head
|
||||
|
||||
|
||||
|
||||
/datum/hud/human/persistent_inventory_update(mob/viewer)
|
||||
if(!mymob)
|
||||
return
|
||||
..()
|
||||
var/mob/living/carbon/human/H = mymob
|
||||
|
||||
var/mob/screenmob = viewer || H
|
||||
|
||||
if(screenmob.hud_used)
|
||||
if(screenmob.hud_used.hud_shown)
|
||||
if(H.s_store)
|
||||
H.s_store.screen_loc = ui_sstore1
|
||||
screenmob.client.screen += H.s_store
|
||||
if(H.wear_id)
|
||||
H.wear_id.screen_loc = ui_id
|
||||
screenmob.client.screen += H.wear_id
|
||||
if(H.belt)
|
||||
H.belt.screen_loc = ui_belt
|
||||
screenmob.client.screen += H.belt
|
||||
if(H.back)
|
||||
H.back.screen_loc = ui_back
|
||||
screenmob.client.screen += H.back
|
||||
if(H.l_store)
|
||||
H.l_store.screen_loc = ui_storage1
|
||||
screenmob.client.screen += H.l_store
|
||||
if(H.r_store)
|
||||
H.r_store.screen_loc = ui_storage2
|
||||
screenmob.client.screen += H.r_store
|
||||
else
|
||||
if(H.s_store)
|
||||
screenmob.client.screen -= H.s_store
|
||||
if(H.wear_id)
|
||||
screenmob.client.screen -= H.wear_id
|
||||
if(H.belt)
|
||||
screenmob.client.screen -= H.belt
|
||||
if(H.back)
|
||||
screenmob.client.screen -= H.back
|
||||
if(H.l_store)
|
||||
screenmob.client.screen -= H.l_store
|
||||
if(H.r_store)
|
||||
screenmob.client.screen -= H.r_store
|
||||
|
||||
if(hud_version != HUD_STYLE_NOHUD)
|
||||
for(var/obj/item/I in H.held_items)
|
||||
I.screen_loc = ui_hand_position(H.get_held_index_of_item(I))
|
||||
screenmob.client.screen += I
|
||||
else
|
||||
for(var/obj/item/I in H.held_items)
|
||||
I.screen_loc = null
|
||||
screenmob.client.screen -= I
|
||||
|
||||
|
||||
/mob/living/carbon/human/verb/toggle_hotkey_verbs()
|
||||
set category = "OOC"
|
||||
set name = "Toggle hotkey buttons"
|
||||
set desc = "This disables or enables the user interface buttons which can be used with hotkeys."
|
||||
|
||||
if(hud_used.hotkey_ui_hidden)
|
||||
client.screen += hud_used.hotkeybuttons
|
||||
hud_used.hotkey_ui_hidden = 0
|
||||
else
|
||||
client.screen -= hud_used.hotkeybuttons
|
||||
hud_used.hotkey_ui_hidden = 1
|
||||
/obj/screen/human
|
||||
icon = 'icons/mob/screen_midnight.dmi'
|
||||
|
||||
/obj/screen/human/toggle
|
||||
name = "toggle"
|
||||
icon_state = "toggle"
|
||||
|
||||
/obj/screen/human/toggle/Click()
|
||||
|
||||
var/mob/targetmob = usr
|
||||
|
||||
if(isobserver(usr))
|
||||
if(ishuman(usr.client.eye) && (usr.client.eye != usr))
|
||||
var/mob/M = usr.client.eye
|
||||
targetmob = M
|
||||
|
||||
if(usr.hud_used.inventory_shown && targetmob.hud_used)
|
||||
usr.hud_used.inventory_shown = 0
|
||||
usr.client.screen -= targetmob.hud_used.toggleable_inventory
|
||||
else
|
||||
usr.hud_used.inventory_shown = 1
|
||||
usr.client.screen += targetmob.hud_used.toggleable_inventory
|
||||
|
||||
targetmob.hud_used.hidden_inventory_update(usr)
|
||||
|
||||
/obj/screen/human/equip
|
||||
name = "equip"
|
||||
icon_state = "act_equip"
|
||||
|
||||
/obj/screen/human/equip/Click()
|
||||
if(istype(usr.loc,/obj/mecha)) // stops inventory actions in a mech
|
||||
return 1
|
||||
var/mob/living/carbon/human/H = usr
|
||||
H.quick_equip()
|
||||
|
||||
/obj/screen/devil
|
||||
invisibility = INVISIBILITY_ABSTRACT
|
||||
|
||||
/obj/screen/devil/soul_counter
|
||||
icon = 'icons/mob/screen_gen.dmi'
|
||||
name = "souls owned"
|
||||
icon_state = "Devil-6"
|
||||
screen_loc = ui_devilsouldisplay
|
||||
|
||||
/obj/screen/devil/soul_counter/proc/update_counter(souls = 0)
|
||||
invisibility = 0
|
||||
maptext = "<div align='center' valign='middle' style='position:relative; top:0px; left:6px'><font color='#FF0000'>[souls]</font></div>"
|
||||
switch(souls)
|
||||
if(0,null)
|
||||
icon_state = "Devil-1"
|
||||
if(1,2)
|
||||
icon_state = "Devil-2"
|
||||
if(3 to 5)
|
||||
icon_state = "Devil-3"
|
||||
if(6 to 8)
|
||||
icon_state = "Devil-4"
|
||||
if(9 to INFINITY)
|
||||
icon_state = "Devil-5"
|
||||
else
|
||||
icon_state = "Devil-6"
|
||||
|
||||
/obj/screen/devil/soul_counter/proc/clear()
|
||||
invisibility = INVISIBILITY_ABSTRACT
|
||||
|
||||
/obj/screen/ling
|
||||
invisibility = INVISIBILITY_ABSTRACT
|
||||
|
||||
/obj/screen/ling/sting
|
||||
name = "current sting"
|
||||
screen_loc = ui_lingstingdisplay
|
||||
|
||||
/obj/screen/ling/sting/Click()
|
||||
if(isobserver(usr))
|
||||
return
|
||||
var/mob/living/carbon/U = usr
|
||||
U.unset_sting()
|
||||
|
||||
/obj/screen/ling/chems
|
||||
name = "chemical storage"
|
||||
icon_state = "power_display"
|
||||
screen_loc = ui_lingchemdisplay
|
||||
|
||||
/mob/living/carbon/human/create_mob_hud()
|
||||
if(client && !hud_used)
|
||||
hud_used = new /datum/hud/human(src, ui_style2icon(client.prefs.UI_style))
|
||||
|
||||
|
||||
/datum/hud/human/New(mob/living/carbon/human/owner, ui_style = 'icons/mob/screen_midnight.dmi')
|
||||
..()
|
||||
owner.overlay_fullscreen("see_through_darkness", /obj/screen/fullscreen/see_through_darkness)
|
||||
|
||||
var/obj/screen/using
|
||||
var/obj/screen/inventory/inv_box
|
||||
|
||||
using = new /obj/screen/craft
|
||||
using.icon = ui_style
|
||||
static_inventory += using
|
||||
|
||||
using = new/obj/screen/language_menu
|
||||
using.icon = ui_style
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/area_creator
|
||||
using.icon = ui_style
|
||||
static_inventory += using
|
||||
|
||||
action_intent = new /obj/screen/act_intent/segmented
|
||||
action_intent.icon_state = mymob.a_intent
|
||||
static_inventory += action_intent
|
||||
|
||||
using = new /obj/screen/mov_intent
|
||||
using.icon = ui_style
|
||||
using.icon_state = (mymob.m_intent == MOVE_INTENT_RUN ? "running" : "walking")
|
||||
using.screen_loc = ui_movi
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/drop()
|
||||
using.icon = ui_style
|
||||
using.screen_loc = ui_drop_throw
|
||||
static_inventory += using
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "i_clothing"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.slot_id = slot_w_uniform
|
||||
inv_box.icon_state = "uniform"
|
||||
inv_box.screen_loc = ui_iclothing
|
||||
toggleable_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "o_clothing"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.slot_id = slot_wear_suit
|
||||
inv_box.icon_state = "suit"
|
||||
inv_box.screen_loc = ui_oclothing
|
||||
toggleable_inventory += inv_box
|
||||
|
||||
build_hand_slots(ui_style)
|
||||
|
||||
using = new /obj/screen/swap_hand()
|
||||
using.icon = ui_style
|
||||
using.icon_state = "swap_1"
|
||||
using.screen_loc = ui_swaphand_position(owner,1)
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/swap_hand()
|
||||
using.icon = ui_style
|
||||
using.icon_state = "swap_2"
|
||||
using.screen_loc = ui_swaphand_position(owner,2)
|
||||
static_inventory += using
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "id"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "id"
|
||||
inv_box.screen_loc = ui_id
|
||||
inv_box.slot_id = slot_wear_id
|
||||
static_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "mask"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "mask"
|
||||
inv_box.screen_loc = ui_mask
|
||||
inv_box.slot_id = slot_wear_mask
|
||||
toggleable_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "neck"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "neck"
|
||||
inv_box.screen_loc = ui_neck
|
||||
inv_box.slot_id = slot_neck
|
||||
toggleable_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "back"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "back"
|
||||
inv_box.screen_loc = ui_back
|
||||
inv_box.slot_id = slot_back
|
||||
static_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "storage1"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "pocket"
|
||||
inv_box.screen_loc = ui_storage1
|
||||
inv_box.slot_id = slot_l_store
|
||||
static_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "storage2"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "pocket"
|
||||
inv_box.screen_loc = ui_storage2
|
||||
inv_box.slot_id = slot_r_store
|
||||
static_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "suit storage"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "suit_storage"
|
||||
inv_box.screen_loc = ui_sstore1
|
||||
inv_box.slot_id = slot_s_store
|
||||
static_inventory += inv_box
|
||||
|
||||
using = new /obj/screen/resist()
|
||||
using.icon = ui_style
|
||||
using.screen_loc = ui_pull_resist
|
||||
hotkeybuttons += using
|
||||
|
||||
using = new /obj/screen/human/toggle()
|
||||
using.icon = ui_style
|
||||
using.screen_loc = ui_inventory
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/human/equip()
|
||||
using.icon = ui_style
|
||||
using.screen_loc = ui_equip_position(mymob)
|
||||
static_inventory += using
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "gloves"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "gloves"
|
||||
inv_box.screen_loc = ui_gloves
|
||||
inv_box.slot_id = slot_gloves
|
||||
toggleable_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "eyes"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "glasses"
|
||||
inv_box.screen_loc = ui_glasses
|
||||
inv_box.slot_id = slot_glasses
|
||||
toggleable_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "ears"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "ears"
|
||||
inv_box.screen_loc = ui_ears
|
||||
inv_box.slot_id = slot_ears
|
||||
toggleable_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "head"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "head"
|
||||
inv_box.screen_loc = ui_head
|
||||
inv_box.slot_id = slot_head
|
||||
toggleable_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "shoes"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "shoes"
|
||||
inv_box.screen_loc = ui_shoes
|
||||
inv_box.slot_id = slot_shoes
|
||||
toggleable_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "belt"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "belt"
|
||||
// inv_box.icon_full = "template_small"
|
||||
inv_box.screen_loc = ui_belt
|
||||
inv_box.slot_id = slot_belt
|
||||
static_inventory += inv_box
|
||||
|
||||
throw_icon = new /obj/screen/throw_catch()
|
||||
throw_icon.icon = ui_style
|
||||
throw_icon.screen_loc = ui_drop_throw
|
||||
hotkeybuttons += throw_icon
|
||||
|
||||
internals = new /obj/screen/internals()
|
||||
infodisplay += internals
|
||||
|
||||
healths = new /obj/screen/healths()
|
||||
infodisplay += healths
|
||||
|
||||
//citadel code
|
||||
arousal = new /obj/screen/arousal()
|
||||
infodisplay += arousal
|
||||
|
||||
healthdoll = new /obj/screen/healthdoll()
|
||||
infodisplay += healthdoll
|
||||
|
||||
pull_icon = new /obj/screen/pull()
|
||||
pull_icon.icon = ui_style
|
||||
pull_icon.update_icon(mymob)
|
||||
pull_icon.screen_loc = ui_pull_resist
|
||||
static_inventory += pull_icon
|
||||
|
||||
lingchemdisplay = new /obj/screen/ling/chems()
|
||||
infodisplay += lingchemdisplay
|
||||
|
||||
lingstingdisplay = new /obj/screen/ling/sting()
|
||||
infodisplay += lingstingdisplay
|
||||
|
||||
devilsouldisplay = new /obj/screen/devil/soul_counter
|
||||
infodisplay += devilsouldisplay
|
||||
|
||||
zone_select = new /obj/screen/zone_sel()
|
||||
zone_select.icon = ui_style
|
||||
zone_select.update_icon(mymob)
|
||||
static_inventory += zone_select
|
||||
|
||||
for(var/obj/screen/inventory/inv in (static_inventory + toggleable_inventory))
|
||||
if(inv.slot_id)
|
||||
inv.hud = src
|
||||
inv_slots[inv.slot_id] = inv
|
||||
inv.update_icon()
|
||||
|
||||
/datum/hud/human/update_locked_slots()
|
||||
if(!mymob)
|
||||
return
|
||||
var/mob/living/carbon/human/H = mymob
|
||||
var/datum/species/S = H.dna.species
|
||||
for(var/obj/screen/inventory/inv in (static_inventory + toggleable_inventory))
|
||||
if(inv.slot_id)
|
||||
if(inv.slot_id in S.no_equip)
|
||||
inv.alpha = 128
|
||||
else
|
||||
inv.alpha = initial(inv.alpha)
|
||||
|
||||
/datum/hud/human/hidden_inventory_update(mob/viewer)
|
||||
if(!mymob)
|
||||
return
|
||||
var/mob/living/carbon/human/H = mymob
|
||||
|
||||
var/mob/screenmob = viewer || H
|
||||
|
||||
if(screenmob.hud_used.inventory_shown && screenmob.hud_used.hud_shown)
|
||||
if(H.shoes)
|
||||
H.shoes.screen_loc = ui_shoes
|
||||
screenmob.client.screen += H.shoes
|
||||
if(H.gloves)
|
||||
H.gloves.screen_loc = ui_gloves
|
||||
screenmob.client.screen += H.gloves
|
||||
if(H.ears)
|
||||
H.ears.screen_loc = ui_ears
|
||||
screenmob.client.screen += H.ears
|
||||
if(H.glasses)
|
||||
H.glasses.screen_loc = ui_glasses
|
||||
screenmob.client.screen += H.glasses
|
||||
if(H.w_uniform)
|
||||
H.w_uniform.screen_loc = ui_iclothing
|
||||
screenmob.client.screen += H.w_uniform
|
||||
if(H.wear_suit)
|
||||
H.wear_suit.screen_loc = ui_oclothing
|
||||
screenmob.client.screen += H.wear_suit
|
||||
if(H.wear_mask)
|
||||
H.wear_mask.screen_loc = ui_mask
|
||||
screenmob.client.screen += H.wear_mask
|
||||
if(H.wear_neck)
|
||||
H.wear_neck.screen_loc = ui_neck
|
||||
screenmob.client.screen += H.wear_neck
|
||||
if(H.head)
|
||||
H.head.screen_loc = ui_head
|
||||
screenmob.client.screen += H.head
|
||||
else
|
||||
if(H.shoes) screenmob.client.screen -= H.shoes
|
||||
if(H.gloves) screenmob.client.screen -= H.gloves
|
||||
if(H.ears) screenmob.client.screen -= H.ears
|
||||
if(H.glasses) screenmob.client.screen -= H.glasses
|
||||
if(H.w_uniform) screenmob.client.screen -= H.w_uniform
|
||||
if(H.wear_suit) screenmob.client.screen -= H.wear_suit
|
||||
if(H.wear_mask) screenmob.client.screen -= H.wear_mask
|
||||
if(H.wear_neck) screenmob.client.screen -= H.wear_neck
|
||||
if(H.head) screenmob.client.screen -= H.head
|
||||
|
||||
|
||||
|
||||
/datum/hud/human/persistent_inventory_update(mob/viewer)
|
||||
if(!mymob)
|
||||
return
|
||||
..()
|
||||
var/mob/living/carbon/human/H = mymob
|
||||
|
||||
var/mob/screenmob = viewer || H
|
||||
|
||||
if(screenmob.hud_used)
|
||||
if(screenmob.hud_used.hud_shown)
|
||||
if(H.s_store)
|
||||
H.s_store.screen_loc = ui_sstore1
|
||||
screenmob.client.screen += H.s_store
|
||||
if(H.wear_id)
|
||||
H.wear_id.screen_loc = ui_id
|
||||
screenmob.client.screen += H.wear_id
|
||||
if(H.belt)
|
||||
H.belt.screen_loc = ui_belt
|
||||
screenmob.client.screen += H.belt
|
||||
if(H.back)
|
||||
H.back.screen_loc = ui_back
|
||||
screenmob.client.screen += H.back
|
||||
if(H.l_store)
|
||||
H.l_store.screen_loc = ui_storage1
|
||||
screenmob.client.screen += H.l_store
|
||||
if(H.r_store)
|
||||
H.r_store.screen_loc = ui_storage2
|
||||
screenmob.client.screen += H.r_store
|
||||
else
|
||||
if(H.s_store)
|
||||
screenmob.client.screen -= H.s_store
|
||||
if(H.wear_id)
|
||||
screenmob.client.screen -= H.wear_id
|
||||
if(H.belt)
|
||||
screenmob.client.screen -= H.belt
|
||||
if(H.back)
|
||||
screenmob.client.screen -= H.back
|
||||
if(H.l_store)
|
||||
screenmob.client.screen -= H.l_store
|
||||
if(H.r_store)
|
||||
screenmob.client.screen -= H.r_store
|
||||
|
||||
if(hud_version != HUD_STYLE_NOHUD)
|
||||
for(var/obj/item/I in H.held_items)
|
||||
I.screen_loc = ui_hand_position(H.get_held_index_of_item(I))
|
||||
screenmob.client.screen += I
|
||||
else
|
||||
for(var/obj/item/I in H.held_items)
|
||||
I.screen_loc = null
|
||||
screenmob.client.screen -= I
|
||||
|
||||
|
||||
/mob/living/carbon/human/verb/toggle_hotkey_verbs()
|
||||
set category = "OOC"
|
||||
set name = "Toggle hotkey buttons"
|
||||
set desc = "This disables or enables the user interface buttons which can be used with hotkeys."
|
||||
|
||||
if(hud_used.hotkey_ui_hidden)
|
||||
client.screen += hud_used.hotkeybuttons
|
||||
hud_used.hotkey_ui_hidden = 0
|
||||
else
|
||||
client.screen -= hud_used.hotkeybuttons
|
||||
hud_used.hotkey_ui_hidden = 1
|
||||
|
||||
@@ -91,10 +91,9 @@
|
||||
screen_loc = ui_language_menu
|
||||
|
||||
/obj/screen/language_menu/Click()
|
||||
var/mob/living/L = usr
|
||||
if(!istype(L))
|
||||
return
|
||||
L.open_language_menu(usr)
|
||||
var/mob/M = usr
|
||||
var/datum/language_holder/H = M.get_language_holder()
|
||||
H.open_language_menu(usr)
|
||||
|
||||
/obj/screen/inventory
|
||||
var/slot_id // The indentifier for the slot. It has nothing to do with ID cards.
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
if(sharpness)
|
||||
to_chat(user, "<span class='notice'>You begin to butcher [src]...</span>")
|
||||
playsound(loc, 'sound/weapons/slice.ogg', 50, 1, -1)
|
||||
if(do_mob(user, src, 80/sharpness))
|
||||
if(do_mob(user, src, 80/sharpness) && Adjacent(I))
|
||||
harvest(user)
|
||||
return 1
|
||||
return I.attack(src, user)
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
var/arousal_gain_rate = 1 //Rate at which this species becomes aroused
|
||||
var/arousal_lose_rate = 1 //Multiplier for how easily arousal can be relieved
|
||||
var/list/cum_fluids = list("semen")
|
||||
var/list/milk_fludis = list("milk")
|
||||
var/list/milk_fluids = list("milk")
|
||||
var/list/femcum_fluids = list("femcum")
|
||||
|
||||
//Mob procs
|
||||
@@ -285,4 +285,4 @@
|
||||
/mob/living/carbon/proc/force_orgasm(intensity)
|
||||
if(canbearoused && has_dna() && (has_penis() || has_vagina()))
|
||||
return 1
|
||||
return 0
|
||||
return 0
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
INITIALIZE_IMMEDIATE(/obj/effect/statclick)
|
||||
|
||||
/obj/effect/statclick/Initialize(mapload, text, target) //Don't port this to Initialize it's too critical
|
||||
..()
|
||||
. = ..()
|
||||
name = text
|
||||
src.target = target
|
||||
|
||||
|
||||
+920
-923
File diff suppressed because it is too large
Load Diff
@@ -52,6 +52,12 @@ GLOBAL_REAL(GLOB, /datum/controller/global_vars)
|
||||
/datum/controller/global_vars/Initialize()
|
||||
gvars_datum_init_order = list()
|
||||
gvars_datum_protected_varlist = list("gvars_datum_protected_varlist")
|
||||
|
||||
//See https://github.com/tgstation/tgstation/issues/26954
|
||||
for(var/I in typesof(/datum/controller/global_vars/proc))
|
||||
var/CLEANBOT_RETURNS = "[I]"
|
||||
pass(CLEANBOT_RETURNS)
|
||||
|
||||
for(var/I in vars - gvars_datum_in_built_vars)
|
||||
var/start_tick = world.time
|
||||
call(src, "InitGlobal[I]")()
|
||||
|
||||
+67
-49
@@ -47,8 +47,6 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING)
|
||||
var/make_runtime = 0
|
||||
|
||||
var/initializations_finished_with_no_players_logged_in //I wonder what this could be?
|
||||
// Has round started? (So we know what subsystems to run)
|
||||
var/local_round_started = FALSE //Don't read this var, use SSticker.HasRoundStarted() instead
|
||||
|
||||
// The type of the last subsystem to be process()'d.
|
||||
var/last_type_processed
|
||||
@@ -59,6 +57,8 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING)
|
||||
var/queue_priority_count_bg = 0 //Same, but for background subsystems
|
||||
var/map_loading = FALSE //Are we loading in a new map?
|
||||
|
||||
var/current_runlevel //for scheduling different subsystems for different stages of the round
|
||||
|
||||
/datum/controller/master/New()
|
||||
// Highlander-style: there can only be one! Kill off the old and replace it with the new.
|
||||
subsystems = list()
|
||||
@@ -132,7 +132,7 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING)
|
||||
msg = "The [BadBoy.name] subsystem seems to be destabilizing the MC and will be offlined."
|
||||
BadBoy.flags |= SS_NO_FIRE
|
||||
if(msg)
|
||||
to_chat(GLOB.admins, "<span class='boldannounce'>[msg]</span>")
|
||||
to_chat(GLOB.admins, "<span class='boldannounce'>[msg]</span>")
|
||||
log_world(msg)
|
||||
|
||||
if (istype(Master.subsystems))
|
||||
@@ -176,6 +176,8 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING)
|
||||
to_chat(world, "<span class='boldannounce'>[msg]</span>")
|
||||
log_world(msg)
|
||||
|
||||
SetRunLevel(1)
|
||||
|
||||
// Sort subsystems by display setting for easy access.
|
||||
sortTim(subsystems, /proc/cmp_subsystem_display)
|
||||
// Set world options.
|
||||
@@ -187,16 +189,15 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING)
|
||||
// Loop.
|
||||
Master.StartProcessing(0)
|
||||
|
||||
// Notify the MC that the round has started.
|
||||
/datum/controller/master/proc/RoundStart()
|
||||
local_round_started = TRUE
|
||||
var/timer = world.time
|
||||
for (var/datum/controller/subsystem/SS in subsystems)
|
||||
if (SS.flags & SS_FIRE_IN_LOBBY || SS.flags & SS_TICKER)
|
||||
continue //already firing
|
||||
// Stagger subsystems.
|
||||
timer += world.tick_lag * rand(1, 5)
|
||||
SS.next_fire = timer
|
||||
/datum/controller/master/proc/SetRunLevel(new_runlevel)
|
||||
var/old_runlevel = current_runlevel
|
||||
if(isnull(old_runlevel))
|
||||
old_runlevel = "NULL"
|
||||
|
||||
testing("MC: Runlevel changed from [old_runlevel] to [new_runlevel]")
|
||||
current_runlevel = log(2, new_runlevel) + 1
|
||||
if(current_runlevel < 1)
|
||||
CRASH("Attempted to set invalid runlevel: [new_runlevel]")
|
||||
|
||||
// Starts the mc, and sticks around to restart it if the loop ever ends.
|
||||
/datum/controller/master/proc/StartProcessing(delay)
|
||||
@@ -221,12 +222,9 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING)
|
||||
//Prep the loop (most of this is because we want MC restarts to reset as much state as we can, and because
|
||||
// local vars rock
|
||||
|
||||
// Schedule the first run of the Subsystems.
|
||||
local_round_started = world.has_round_started()
|
||||
//all this shit is here so that flag edits can be refreshed by restarting the MC. (and for speed)
|
||||
var/list/tickersubsystems = list()
|
||||
var/list/normalsubsystems = list()
|
||||
var/list/lobbysubsystems = list()
|
||||
var/list/runlevel_sorted_subsystems = list(list()) //ensure we always have at least one runlevel
|
||||
var/timer = world.time
|
||||
for (var/thing in subsystems)
|
||||
var/datum/controller/subsystem/SS = thing
|
||||
@@ -241,25 +239,29 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING)
|
||||
timer += world.tick_lag * rand(1, 5)
|
||||
SS.next_fire = timer
|
||||
continue
|
||||
if (SS.flags & SS_FIRE_IN_LOBBY)
|
||||
lobbysubsystems += SS
|
||||
timer += world.tick_lag * rand(1, 5)
|
||||
SS.next_fire = timer
|
||||
else if (local_round_started)
|
||||
timer += world.tick_lag * rand(1, 5)
|
||||
SS.next_fire = timer
|
||||
normalsubsystems += SS
|
||||
|
||||
var/ss_runlevels = SS.runlevels
|
||||
var/added_to_any = FALSE
|
||||
for(var/I in 1 to GLOB.bitflags.len)
|
||||
if(ss_runlevels & GLOB.bitflags[I])
|
||||
while(runlevel_sorted_subsystems.len < I)
|
||||
runlevel_sorted_subsystems += list(list())
|
||||
runlevel_sorted_subsystems[I] += SS
|
||||
added_to_any = TRUE
|
||||
if(!added_to_any)
|
||||
WARNING("[SS.name] subsystem is not SS_NO_FIRE but also does not have any runlevels set!")
|
||||
|
||||
queue_head = null
|
||||
queue_tail = null
|
||||
//these sort by lower priorities first to reduce the number of loops needed to add subsequent SS's to the queue
|
||||
//(higher subsystems will be sooner in the queue, adding them later in the loop means we don't have to loop thru them next queue add)
|
||||
sortTim(tickersubsystems, /proc/cmp_subsystem_priority)
|
||||
sortTim(normalsubsystems, /proc/cmp_subsystem_priority)
|
||||
sortTim(lobbysubsystems, /proc/cmp_subsystem_priority)
|
||||
for(var/I in runlevel_sorted_subsystems)
|
||||
sortTim(runlevel_sorted_subsystems, /proc/cmp_subsystem_priority)
|
||||
I += tickersubsystems
|
||||
|
||||
normalsubsystems += tickersubsystems
|
||||
lobbysubsystems += tickersubsystems
|
||||
var/cached_runlevel = current_runlevel
|
||||
var/list/current_runlevel_subsystems = runlevel_sorted_subsystems[cached_runlevel]
|
||||
|
||||
init_timeofday = REALTIMEOFDAY
|
||||
init_time = world.time
|
||||
@@ -280,7 +282,7 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING)
|
||||
// because sleeps are processed in the order received, so longer sleeps are more likely to run first
|
||||
if (world.tick_usage > TICK_LIMIT_MC)
|
||||
sleep_delta += 2
|
||||
GLOB.CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING - (TICK_LIMIT_RUNNING * 0.5)
|
||||
GLOB.CURRENT_TICKLIMIT = TICK_LIMIT_RUNNING * 0.5
|
||||
sleep(world.tick_lag * (processing + sleep_delta))
|
||||
continue
|
||||
|
||||
@@ -296,14 +298,23 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING)
|
||||
if (!Failsafe || (Failsafe.processing_interval > 0 && (Failsafe.lasttick+(Failsafe.processing_interval*5)) < world.time))
|
||||
new/datum/controller/failsafe() // (re)Start the failsafe.
|
||||
if (!queue_head || !(iteration % 3))
|
||||
if (local_round_started)
|
||||
subsystems_to_check = normalsubsystems
|
||||
else
|
||||
subsystems_to_check = lobbysubsystems
|
||||
var/checking_runlevel = current_runlevel
|
||||
if(cached_runlevel != checking_runlevel)
|
||||
//resechedule subsystems
|
||||
cached_runlevel = checking_runlevel
|
||||
current_runlevel_subsystems = runlevel_sorted_subsystems[cached_runlevel]
|
||||
var/stagger = world.time
|
||||
for(var/I in current_runlevel_subsystems)
|
||||
var/datum/controller/subsystem/SS = I
|
||||
if(SS.next_fire <= world.time)
|
||||
stagger += world.tick_lag * rand(1, 5)
|
||||
SS.next_fire = stagger
|
||||
|
||||
subsystems_to_check = current_runlevel_subsystems
|
||||
else
|
||||
subsystems_to_check = tickersubsystems
|
||||
if (CheckQueue(subsystems_to_check) <= 0)
|
||||
if (!SoftReset(tickersubsystems, normalsubsystems, lobbysubsystems))
|
||||
if (!SoftReset(tickersubsystems, runlevel_sorted_subsystems))
|
||||
log_world("MC: SoftReset() failed, crashing")
|
||||
return
|
||||
if (!error_level)
|
||||
@@ -315,7 +326,7 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING)
|
||||
|
||||
if (queue_head)
|
||||
if (RunQueue() <= 0)
|
||||
if (!SoftReset(tickersubsystems, normalsubsystems, lobbysubsystems))
|
||||
if (!SoftReset(tickersubsystems, runlevel_sorted_subsystems))
|
||||
log_world("MC: SoftReset() failed, crashing")
|
||||
return
|
||||
if (!error_level)
|
||||
@@ -421,26 +432,31 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING)
|
||||
else
|
||||
tick_precentage = tick_remaining
|
||||
|
||||
GLOB.CURRENT_TICKLIMIT = world.tick_usage + tick_precentage
|
||||
tick_precentage = max(tick_precentage*0.5, tick_precentage-queue_node.tick_overrun)
|
||||
|
||||
GLOB.CURRENT_TICKLIMIT = round(world.tick_usage + tick_precentage)
|
||||
|
||||
if (!(queue_node_flags & SS_TICKER))
|
||||
ran_non_ticker = TRUE
|
||||
ran = TRUE
|
||||
tick_usage = world.tick_usage
|
||||
|
||||
queue_node_paused = (queue_node.state == SS_PAUSED || queue_node.state == SS_PAUSING)
|
||||
last_type_processed = queue_node
|
||||
|
||||
queue_node.state = SS_RUNNING
|
||||
|
||||
tick_usage = world.tick_usage
|
||||
var/state = queue_node.ignite(queue_node_paused)
|
||||
tick_usage = world.tick_usage - tick_usage
|
||||
|
||||
if (state == SS_RUNNING)
|
||||
state = SS_IDLE
|
||||
current_tick_budget -= queue_node_priority
|
||||
tick_usage = world.tick_usage - tick_usage
|
||||
|
||||
|
||||
if (tick_usage < 0)
|
||||
tick_usage = 0
|
||||
|
||||
queue_node.tick_overrun = max(0, MC_AVG_FAST_UP_SLOW_DOWN(queue_node.tick_overrun, tick_usage-tick_precentage))
|
||||
queue_node.state = state
|
||||
|
||||
if (state == SS_PAUSED)
|
||||
@@ -467,13 +483,13 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING)
|
||||
queue_node.times_fired++
|
||||
|
||||
if (queue_node_flags & SS_TICKER)
|
||||
queue_node.next_fire = world.time + (world.tick_lag * queue_node.wait)
|
||||
queue_node.next_fire = world.time + (world.tick_lag * (queue_node.wait + (queue_node.tick_overrun/100)))
|
||||
else if (queue_node_flags & SS_POST_FIRE_TIMING)
|
||||
queue_node.next_fire = world.time + queue_node.wait
|
||||
queue_node.next_fire = world.time + queue_node.wait + (world.tick_lag * (queue_node.tick_overrun/100))
|
||||
else if (queue_node_flags & SS_KEEP_TIMING)
|
||||
queue_node.next_fire += queue_node.wait
|
||||
else
|
||||
queue_node.next_fire = queue_node.queued_time + queue_node.wait
|
||||
queue_node.next_fire = queue_node.queued_time + queue_node.wait + (world.tick_lag * (queue_node.tick_overrun/100))
|
||||
|
||||
queue_node.queued_time = 0
|
||||
|
||||
@@ -486,13 +502,15 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING)
|
||||
|
||||
//resets the queue, and all subsystems, while filtering out the subsystem lists
|
||||
// called if any mc's queue procs runtime or exit improperly.
|
||||
/datum/controller/master/proc/SoftReset(list/ticker_SS, list/normal_SS, list/lobby_SS)
|
||||
/datum/controller/master/proc/SoftReset(list/ticker_SS, list/runlevel_SS)
|
||||
. = 0
|
||||
log_world("MC: SoftReset called, resetting MC queue state.")
|
||||
if (!istype(subsystems) || !istype(ticker_SS) || !istype(normal_SS) || !istype(lobby_SS))
|
||||
log_world("MC: SoftReset: Bad list contents: '[subsystems]' '[ticker_SS]' '[normal_SS]' '[lobby_SS]' Crashing!")
|
||||
if (!istype(subsystems) || !istype(ticker_SS) || !istype(runlevel_SS))
|
||||
log_world("MC: SoftReset: Bad list contents: '[subsystems]' '[ticker_SS]' '[runlevel_SS]'")
|
||||
return
|
||||
var/subsystemstocheck = subsystems + ticker_SS + normal_SS + lobby_SS
|
||||
var/subsystemstocheck = subsystems + ticker_SS
|
||||
for(var/I in runlevel_SS)
|
||||
subsystemstocheck |= I
|
||||
|
||||
for (var/thing in subsystemstocheck)
|
||||
var/datum/controller/subsystem/SS = thing
|
||||
@@ -500,8 +518,8 @@ GLOBAL_VAR_INIT(CURRENT_TICKLIMIT, TICK_LIMIT_RUNNING)
|
||||
//list(SS) is so if a list makes it in the subsystem list, we remove the list, not the contents
|
||||
subsystems -= list(SS)
|
||||
ticker_SS -= list(SS)
|
||||
normal_SS -= list(SS)
|
||||
lobby_SS -= list(SS)
|
||||
for(var/I in runlevel_SS)
|
||||
I -= list(SS)
|
||||
log_world("MC: SoftReset: Found bad entry in subsystem list, '[SS]'")
|
||||
continue
|
||||
if (SS.queue_next && !istype(SS.queue_next))
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
var/next_fire = 0 //scheduled world.time for next fire()
|
||||
var/cost = 0 //average time to execute
|
||||
var/tick_usage = 0 //average tick usage
|
||||
var/tick_overrun = 0 //average tick overrun
|
||||
var/state = SS_IDLE //tracks the current state of the ss, running, paused, etc.
|
||||
var/paused_ticks = 0 //ticks this ss is taking to run right now.
|
||||
var/paused_tick_usage //total tick_usage of all of our runs while pausing this run
|
||||
@@ -28,6 +29,8 @@
|
||||
var/datum/controller/subsystem/queue_next
|
||||
var/datum/controller/subsystem/queue_prev
|
||||
|
||||
var/runlevels = RUNLEVELS_DEFAULT //points of the game at which the SS can fire
|
||||
|
||||
var/static/failure_strikes = 0 //How many times we suspect this subsystem has crashed the MC, 3 strikes and you're out!
|
||||
|
||||
//Do not override
|
||||
@@ -168,7 +171,7 @@
|
||||
|
||||
|
||||
if(can_fire && !(SS_NO_FIRE in flags))
|
||||
msg = "[round(cost,1)]ms|[round(tick_usage,1)]%|[round(ticks,0.1)]\t[msg]"
|
||||
msg = "[round(cost,1)]ms|[round(tick_usage,1)]%([round(tick_overrun,1)]%)|[round(ticks,0.1)]\t[msg]"
|
||||
else
|
||||
msg = "OFFLINE\t[msg]"
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@ SUBSYSTEM_DEF(acid)
|
||||
name = "Acid"
|
||||
priority = 40
|
||||
flags = SS_NO_INIT|SS_BACKGROUND
|
||||
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
|
||||
|
||||
var/list/currentrun = list()
|
||||
var/list/processing = list()
|
||||
|
||||
@@ -12,6 +12,7 @@ SUBSYSTEM_DEF(air)
|
||||
priority = 20
|
||||
wait = 5
|
||||
flags = SS_BACKGROUND
|
||||
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
|
||||
|
||||
var/cost_turfs = 0
|
||||
var/cost_groups = 0
|
||||
@@ -299,7 +300,7 @@ SUBSYSTEM_DEF(air)
|
||||
var/timer = world.timeofday
|
||||
warning("There are [starting_ats] active turfs at roundstart, this is a mapping error caused by a difference of the air between the adjacent turfs. You can see its coordinates using \"Mapping -> Show roundstart AT list\" verb (debug verbs required)")
|
||||
for(var/turf/T in active_turfs)
|
||||
GLOB.active_turfs_startlist += text("[T.x], [T.y], [T.z]\n")
|
||||
GLOB.active_turfs_startlist += T
|
||||
|
||||
//now lets clear out these active turfs
|
||||
var/list/turfs_to_check = active_turfs.Copy()
|
||||
|
||||
@@ -150,7 +150,7 @@ SUBSYSTEM_DEF(atoms)
|
||||
/datum/controller/subsystem/atoms/Shutdown()
|
||||
var/initlog = InitLog()
|
||||
if(initlog)
|
||||
log_world(initlog)
|
||||
text2file("[GLOB.log_directory]/initialize.log", initlog)
|
||||
|
||||
#undef BAD_INIT_QDEL_BEFORE
|
||||
#undef BAD_INIT_DIDNT_INIT
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
SUBSYSTEM_DEF(augury)
|
||||
name = "Augury"
|
||||
flags = SS_NO_INIT
|
||||
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
|
||||
|
||||
var/list/watchers = list()
|
||||
var/list/doombringers = list()
|
||||
|
||||
@@ -42,6 +42,7 @@ SUBSYSTEM_DEF(blackbox)
|
||||
msg_cargo = SSblackbox.msg_cargo
|
||||
msg_other = SSblackbox.msg_other
|
||||
|
||||
|
||||
feedback = SSblackbox.feedback
|
||||
|
||||
//no touchie
|
||||
@@ -84,25 +85,13 @@ SUBSYSTEM_DEF(blackbox)
|
||||
if (!SSdbcore.Connect())
|
||||
return
|
||||
|
||||
var/round_id
|
||||
|
||||
var/datum/DBQuery/query_feedback_max_id = SSdbcore.NewQuery("SELECT MAX(round_id) AS round_id FROM [format_table_name("feedback")]")
|
||||
if(!query_feedback_max_id.Execute())
|
||||
return
|
||||
while (query_feedback_max_id.NextRow())
|
||||
round_id = query_feedback_max_id.item[1]
|
||||
|
||||
if (!isnum(round_id))
|
||||
round_id = text2num(round_id)
|
||||
round_id++
|
||||
|
||||
var/sqlrowlist = ""
|
||||
|
||||
for (var/datum/feedback_variable/FV in feedback)
|
||||
if (sqlrowlist != "")
|
||||
sqlrowlist += ", " //a comma (,) at the start of the first row to insert will trigger a SQL error
|
||||
|
||||
sqlrowlist += "(null, Now(), [round_id], \"[sanitizeSQL(FV.get_variable())]\", [FV.get_value()], \"[sanitizeSQL(FV.get_details())]\")"
|
||||
sqlrowlist += "(null, Now(), [GLOB.round_id], \"[sanitizeSQL(FV.get_variable())]\", [FV.get_value()], \"[sanitizeSQL(FV.get_details())]\")"
|
||||
|
||||
if (sqlrowlist == "")
|
||||
return
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
SUBSYSTEM_DEF(disease)
|
||||
name = "Disease"
|
||||
flags = SS_KEEP_TIMING|SS_NO_INIT
|
||||
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
|
||||
|
||||
var/list/currentrun = list()
|
||||
var/list/processing = list()
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
SUBSYSTEM_DEF(events)
|
||||
name = "Events"
|
||||
init_order = INIT_ORDER_EVENTS
|
||||
runlevels = RUNLEVEL_GAME
|
||||
|
||||
var/list/control = list() //list of all datum/round_event_control. Used for selecting events based on weight and occurrences.
|
||||
var/list/running = list() //list of all existing /datum/round_event
|
||||
|
||||
@@ -2,6 +2,7 @@ SUBSYSTEM_DEF(fire_burning)
|
||||
name = "Fire Burning"
|
||||
priority = 40
|
||||
flags = SS_NO_INIT|SS_BACKGROUND
|
||||
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
|
||||
|
||||
var/list/currentrun = list()
|
||||
var/list/processing = list()
|
||||
|
||||
@@ -2,7 +2,8 @@ SUBSYSTEM_DEF(garbage)
|
||||
name = "Garbage"
|
||||
priority = 15
|
||||
wait = 5
|
||||
flags = SS_FIRE_IN_LOBBY|SS_POST_FIRE_TIMING|SS_BACKGROUND|SS_NO_INIT
|
||||
flags = SS_POST_FIRE_TIMING|SS_BACKGROUND|SS_NO_INIT
|
||||
runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY
|
||||
|
||||
var/collection_timeout = 3000// deciseconds to wait to let running procs finish before we just say fuck it and force del() the object
|
||||
var/delslasttick = 0 // number of del()'s we've done this tick
|
||||
@@ -60,7 +61,7 @@ SUBSYSTEM_DEF(garbage)
|
||||
for(var/path in sleptDestroy)
|
||||
dellog += "Path : [path] \n"
|
||||
dellog += "Sleeps : [sleptDestroy[path]] \n"
|
||||
log_world(dellog.Join())
|
||||
text2file("[GLOB.log_directory]/qdel.log", dellog.Join())
|
||||
|
||||
/datum/controller/subsystem/garbage/fire()
|
||||
HandleToBeQueued()
|
||||
|
||||
@@ -2,6 +2,7 @@ SUBSYSTEM_DEF(inbounds)
|
||||
name = "Inbounds"
|
||||
priority = 40
|
||||
flags = SS_NO_INIT
|
||||
runlevels = RUNLEVEL_GAME
|
||||
|
||||
var/list/processing = list()
|
||||
var/list/currentrun = list()
|
||||
|
||||
@@ -308,7 +308,6 @@ SUBSYSTEM_DEF(job)
|
||||
Debug("DO non-human failed, Player: [player], Job:[job.title]")
|
||||
continue
|
||||
|
||||
|
||||
// If the player wants that job on this level, then try give it to him.
|
||||
if(player.client.prefs.GetJobDepartment(job, level) & job.flag)
|
||||
|
||||
@@ -319,6 +318,7 @@ SUBSYSTEM_DEF(job)
|
||||
unassigned -= player
|
||||
break
|
||||
|
||||
|
||||
// Hand out random jobs to the people who didn't get any in the last check
|
||||
// Also makes sure that they got their preference correct
|
||||
for(var/mob/dead/new_player/player in unassigned)
|
||||
|
||||
@@ -0,0 +1,18 @@
|
||||
SUBSYSTEM_DEF(language)
|
||||
name = "Language"
|
||||
init_order = INIT_ORDER_LANGUAGE
|
||||
flags = SS_NO_FIRE
|
||||
|
||||
/datum/controller/subsystem/language/Initialize(timeofday)
|
||||
for(var/L in subtypesof(/datum/language))
|
||||
var/datum/language/language = L
|
||||
if(!initial(language.key))
|
||||
continue
|
||||
|
||||
GLOB.all_languages += language
|
||||
|
||||
var/datum/language/instance = new language
|
||||
|
||||
GLOB.language_datum_instances[language] = instance
|
||||
|
||||
return ..()
|
||||
@@ -36,18 +36,10 @@ SUBSYSTEM_DEF(lighting)
|
||||
for (i in 1 to GLOB.lighting_update_lights.len)
|
||||
var/datum/light_source/L = GLOB.lighting_update_lights[i]
|
||||
|
||||
if (L.check() || QDELETED(L) || L.force_update)
|
||||
L.remove_lum()
|
||||
if (!QDELETED(L))
|
||||
L.apply_lum()
|
||||
L.update_corners()
|
||||
|
||||
else if (L.vis_update) //We smartly update only tiles that became (in) visible to use.
|
||||
L.smart_vis_update()
|
||||
L.needs_update = LIGHTING_NO_UPDATE
|
||||
|
||||
L.vis_update = FALSE
|
||||
L.force_update = FALSE
|
||||
L.needs_update = FALSE
|
||||
|
||||
if(init_tick_checks)
|
||||
CHECK_TICK
|
||||
else if (MC_TICK_CHECK)
|
||||
|
||||
@@ -2,6 +2,7 @@ SUBSYSTEM_DEF(mobs)
|
||||
name = "Mobs"
|
||||
priority = 100
|
||||
flags = SS_KEEP_TIMING|SS_NO_INIT
|
||||
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
|
||||
|
||||
var/list/currentrun = list()
|
||||
|
||||
|
||||
@@ -7,6 +7,7 @@ SUBSYSTEM_DEF(npcpool)
|
||||
name = "NPC Pool"
|
||||
flags = SS_POST_FIRE_TIMING|SS_NO_INIT|SS_BACKGROUND
|
||||
priority = 20
|
||||
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
|
||||
|
||||
var/list/canBeUsed = list()
|
||||
var/list/needsDelegate = list()
|
||||
|
||||
@@ -150,7 +150,7 @@ SUBSYSTEM_DEF(pai)
|
||||
if(!(ROLE_PAI in G.client.prefs.be_special))
|
||||
continue
|
||||
//G << 'sound/misc/server-ready.ogg' //Alerting them to their consideration
|
||||
to_chat(G, "<span class='ghostalert'>Someone is requesting a pAI personality! Use the pAI button to submit yourself as one.</span>")
|
||||
to_chat(G, "<span class='ghostalert'>[user] is requesting a pAI personality! Use the pAI button to submit yourself as one.</span>")
|
||||
addtimer(CALLBACK(src, .proc/spam_again), spam_delay)
|
||||
var/list/available = list()
|
||||
for(var/datum/paiCandidate/c in SSpai.candidates)
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
SUBSYSTEM_DEF(parallax)
|
||||
name = "Parallax"
|
||||
wait = 2
|
||||
flags = SS_POST_FIRE_TIMING | SS_FIRE_IN_LOBBY | SS_BACKGROUND | SS_NO_INIT
|
||||
flags = SS_POST_FIRE_TIMING | SS_BACKGROUND | SS_NO_INIT
|
||||
priority = 65
|
||||
runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
|
||||
var/list/currentrun
|
||||
|
||||
/datum/controller/subsystem/parallax/fire(resumed = 0)
|
||||
|
||||
@@ -9,7 +9,6 @@ SUBSYSTEM_DEF(persistence)
|
||||
|
||||
var/list/obj/structure/chisel_message/chisel_messages = list()
|
||||
var/list/saved_messages = list()
|
||||
var/savefile/chisel_messages_sav
|
||||
|
||||
var/savefile/trophy_sav
|
||||
var/list/saved_trophies = list()
|
||||
@@ -75,14 +74,14 @@ SUBSYSTEM_DEF(persistence)
|
||||
break //Who's been duping the bird?!
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadChiselMessages()
|
||||
chisel_messages_sav = new /savefile("data/npc_saves/ChiselMessages.sav")
|
||||
var/savefile/chisel_messages_sav = new /savefile("data/npc_saves/ChiselMessages.sav")
|
||||
var/saved_json
|
||||
chisel_messages_sav[SSmapping.config.map_name] >> saved_json
|
||||
|
||||
if(!saved_json)
|
||||
return
|
||||
|
||||
var/saved_messages = json_decode(saved_json)
|
||||
var/list/saved_messages = json_decode(saved_json)
|
||||
|
||||
for(var/item in saved_messages)
|
||||
if(!islist(item))
|
||||
@@ -104,16 +103,19 @@ SUBSYSTEM_DEF(persistence)
|
||||
|
||||
var/obj/structure/chisel_message/M = new(T)
|
||||
|
||||
M.unpack(item)
|
||||
if(!M.loc)
|
||||
M.persists = FALSE
|
||||
qdel(M)
|
||||
if(!QDELETED(M))
|
||||
M.unpack(item)
|
||||
|
||||
log_world("Loaded [saved_messages.len] engraved messages on map [SSmapping.config.map_name]")
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadTrophies()
|
||||
trophy_sav = new /savefile("data/npc_saves/TrophyItems.sav")
|
||||
var/saved_json
|
||||
trophy_sav >> saved_json
|
||||
|
||||
if(!saved_json)
|
||||
return
|
||||
|
||||
var/decoded_json = json_decode(saved_json)
|
||||
|
||||
if(!islist(decoded_json))
|
||||
@@ -172,9 +174,13 @@ SUBSYSTEM_DEF(persistence)
|
||||
secret_satchels[SSmapping.config.map_name] << old_secret_satchels
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectChiselMessages()
|
||||
var/savefile/chisel_messages_sav = new /savefile("data/npc_saves/ChiselMessages.sav")
|
||||
|
||||
for(var/obj/structure/chisel_message/M in chisel_messages)
|
||||
saved_messages += list(M.pack())
|
||||
|
||||
log_world("Saved [saved_messages.len] engraved messages on map [SSmapping.config.map_name]")
|
||||
|
||||
chisel_messages_sav[SSmapping.config.map_name] << json_encode(saved_messages)
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/SaveChiselMessage(obj/structure/chisel_message/M)
|
||||
@@ -190,4 +196,4 @@ SUBSYSTEM_DEF(persistence)
|
||||
data["path"] = T.showpiece.type
|
||||
data["message"] = T.trophy_message
|
||||
data["placer_key"] = T.placer_key
|
||||
saved_trophies += list(data)
|
||||
saved_trophies += list(data)
|
||||
|
||||
@@ -5,7 +5,7 @@ PROCESSING_SUBSYSTEM_DEF(flightpacks)
|
||||
stat_tag = "FM"
|
||||
flags = SS_NO_INIT|SS_TICKER|SS_KEEP_TIMING
|
||||
|
||||
var/flightsuit_processing = FLIGHTSUIT_PROCESSING_FULL
|
||||
var/flightsuit_processing = FLIGHTSUIT_PROCESSING_NONE
|
||||
|
||||
/datum/controller/subsystem/processing/flightpacks/Initialize()
|
||||
sync_flightsuit_processing()
|
||||
|
||||
@@ -1,9 +1,10 @@
|
||||
PROCESSING_SUBSYSTEM_DEF(overlays)
|
||||
name = "Overlay"
|
||||
flags = SS_TICKER|SS_FIRE_IN_LOBBY
|
||||
flags = SS_TICKER
|
||||
wait = 1
|
||||
priority = 500
|
||||
init_order = INIT_ORDER_OVERLAY
|
||||
runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_SETUP
|
||||
|
||||
stat_tag = "Ov"
|
||||
currentrun = null
|
||||
|
||||
@@ -3,8 +3,9 @@
|
||||
SUBSYSTEM_DEF(server_maint)
|
||||
name = "Server Tasks"
|
||||
wait = 6
|
||||
flags = SS_POST_FIRE_TIMING|SS_FIRE_IN_LOBBY
|
||||
flags = SS_POST_FIRE_TIMING
|
||||
priority = 10
|
||||
runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
|
||||
var/list/currentrun
|
||||
|
||||
/datum/controller/subsystem/server_maint/Initialize(timeofday)
|
||||
|
||||
@@ -5,6 +5,7 @@ SUBSYSTEM_DEF(shuttle)
|
||||
wait = 10
|
||||
init_order = INIT_ORDER_SHUTTLE
|
||||
flags = SS_KEEP_TIMING|SS_NO_TICK_CHECK
|
||||
runlevels = RUNLEVEL_SETUP | RUNLEVEL_GAME
|
||||
|
||||
var/list/mobile = list()
|
||||
var/list/stationary = list()
|
||||
@@ -48,7 +49,7 @@ SUBSYSTEM_DEF(shuttle)
|
||||
var/auto_call = 72000 //time before in deciseconds in which the shuttle is auto called. Default is 2 hours.
|
||||
|
||||
/datum/controller/subsystem/shuttle/Initialize(timeofday)
|
||||
if(!emergency)
|
||||
if(!arrivals)
|
||||
WARNING("No /obj/docking_port/mobile/arrivals placed on the map!")
|
||||
if(!emergency)
|
||||
WARNING("No /obj/docking_port/mobile/emergency placed on the map!")
|
||||
@@ -513,3 +514,13 @@ SUBSYSTEM_DEF(shuttle)
|
||||
centcom_message = SSshuttle.centcom_message
|
||||
ordernum = SSshuttle.ordernum
|
||||
points = SSshuttle.points
|
||||
|
||||
|
||||
/datum/controller/subsystem/shuttle/proc/is_in_shuttle_bounds(atom/A)
|
||||
var/area/current = get_area(A)
|
||||
if(istype(current, /area/shuttle) && !istype(current,/area/shuttle/transit))
|
||||
return TRUE
|
||||
for(var/obj/docking_port/mobile/M in mobile)
|
||||
if(M.is_in_shuttle_bounds(A))
|
||||
return TRUE
|
||||
|
||||
@@ -3,6 +3,7 @@ SUBSYSTEM_DEF(spacedrift)
|
||||
priority = 30
|
||||
wait = 5
|
||||
flags = SS_NO_INIT|SS_KEEP_TIMING
|
||||
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
|
||||
|
||||
var/list/currentrun = list()
|
||||
var/list/processing = list()
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
SUBSYSTEM_DEF(tgui)
|
||||
name = "tgui"
|
||||
wait = 9
|
||||
flags = SS_NO_INIT|SS_FIRE_IN_LOBBY
|
||||
flags = SS_NO_INIT
|
||||
priority = 110
|
||||
runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
|
||||
|
||||
var/list/currentrun = list()
|
||||
var/list/open_uis = list() // A list of open UIs, grouped by src_object and ui_key.
|
||||
|
||||
@@ -6,6 +6,7 @@ SUBSYSTEM_DEF(throwing)
|
||||
priority = 25
|
||||
wait = 1
|
||||
flags = SS_NO_INIT|SS_KEEP_TIMING|SS_TICKER
|
||||
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
|
||||
|
||||
var/list/currentrun
|
||||
var/list/processing = list()
|
||||
|
||||
@@ -5,7 +5,8 @@ SUBSYSTEM_DEF(ticker)
|
||||
init_order = INIT_ORDER_TICKER
|
||||
|
||||
priority = 200
|
||||
flags = SS_FIRE_IN_LOBBY|SS_KEEP_TIMING
|
||||
flags = SS_KEEP_TIMING
|
||||
runlevels = RUNLEVEL_LOBBY | RUNLEVEL_SETUP | RUNLEVEL_GAME
|
||||
|
||||
var/current_state = GAME_STATE_STARTUP //state of current round (used by process()) Use the defines GAME_STATE_* !
|
||||
var/force_ending = 0 //Round was ended by admin intervention
|
||||
@@ -109,6 +110,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
|
||||
if(timeLeft <= 0)
|
||||
current_state = GAME_STATE_SETTING_UP
|
||||
Master.SetRunLevel(RUNLEVEL_SETUP)
|
||||
if(start_immediately)
|
||||
fire()
|
||||
|
||||
@@ -116,6 +118,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
if(!setup())
|
||||
//setup failed
|
||||
current_state = GAME_STATE_STARTUP
|
||||
Master.SetRunLevel(RUNLEVEL_LOBBY)
|
||||
|
||||
if(GAME_STATE_PLAYING)
|
||||
mode.process(wait * 0.1)
|
||||
@@ -128,6 +131,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
current_state = GAME_STATE_FINISHED
|
||||
toggle_ooc(1) // Turn it on
|
||||
declare_completion(force_ending)
|
||||
Master.SetRunLevel(RUNLEVEL_POSTGAME)
|
||||
|
||||
/datum/controller/subsystem/ticker/proc/setup()
|
||||
to_chat(world, "<span class='boldannounce'>Starting game...</span>")
|
||||
@@ -204,8 +208,6 @@ SUBSYSTEM_DEF(ticker)
|
||||
|
||||
transfer_characters() //transfer keys to the new mobs
|
||||
|
||||
Master.RoundStart() //let the party begin...
|
||||
|
||||
for(var/I in round_start_events)
|
||||
var/datum/callback/cb = I
|
||||
cb.InvokeAsync()
|
||||
@@ -218,6 +220,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
world << sound('sound/AI/welcome.ogg')
|
||||
|
||||
current_state = GAME_STATE_PLAYING
|
||||
Master.SetRunLevel(RUNLEVEL_GAME)
|
||||
|
||||
if(SSevents.holidays)
|
||||
to_chat(world, "<font color='blue'>and...</font>")
|
||||
@@ -625,8 +628,8 @@ SUBSYSTEM_DEF(ticker)
|
||||
if(selected_tip)
|
||||
m = selected_tip
|
||||
else
|
||||
var/list/randomtips = world.file2list("config/tips.txt")
|
||||
var/list/memetips = world.file2list("config/sillytips.txt")
|
||||
var/list/randomtips = world.file2list("strings/tips.txt")
|
||||
var/list/memetips = world.file2list("strings/sillytips.txt")
|
||||
if(randomtips.len && prob(95))
|
||||
m = pick(randomtips)
|
||||
else if(memetips.len)
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
SUBSYSTEM_DEF(time_track)
|
||||
name = "Time Tracking"
|
||||
wait = 600
|
||||
flags = SS_NO_INIT|SS_FIRE_IN_LOBBY|SS_NO_TICK_CHECK
|
||||
flags = SS_NO_INIT|SS_NO_TICK_CHECK
|
||||
runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
|
||||
|
||||
var/time_dilation_current = 0
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@ SUBSYSTEM_DEF(timer)
|
||||
wait = 1 //SS_TICKER subsystem, so wait is in ticks
|
||||
init_order = INIT_ORDER_TIMER
|
||||
|
||||
flags = SS_FIRE_IN_LOBBY|SS_TICKER|SS_NO_INIT
|
||||
flags = SS_TICKER|SS_NO_INIT
|
||||
|
||||
var/list/datum/timedevent/processing = list()
|
||||
var/list/hashes = list()
|
||||
|
||||
@@ -2,7 +2,9 @@ SUBSYSTEM_DEF(vote)
|
||||
name = "Vote"
|
||||
wait = 10
|
||||
|
||||
flags = SS_FIRE_IN_LOBBY|SS_KEEP_TIMING|SS_NO_INIT
|
||||
flags = SS_KEEP_TIMING|SS_NO_INIT
|
||||
|
||||
runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
|
||||
|
||||
var/initiator = null
|
||||
var/started_time = null
|
||||
|
||||
@@ -3,6 +3,7 @@ SUBSYSTEM_DEF(weather)
|
||||
name = "Weather"
|
||||
flags = SS_BACKGROUND
|
||||
wait = 10
|
||||
runlevels = RUNLEVEL_GAME
|
||||
var/list/processing = list()
|
||||
var/list/existing_weather = list()
|
||||
var/list/eligible_zlevels = list(ZLEVEL_LAVALAND)
|
||||
|
||||
@@ -482,6 +482,7 @@
|
||||
/datum/action/language_menu/Trigger()
|
||||
if(!..())
|
||||
return FALSE
|
||||
if(isliving(owner))
|
||||
var/mob/living/L = owner
|
||||
L.open_language_menu(usr)
|
||||
if(ismob(owner))
|
||||
var/mob/M = owner
|
||||
var/datum/language_holder/H = M.get_language_holder()
|
||||
H.open_language_menu(usr)
|
||||
|
||||
@@ -420,7 +420,7 @@
|
||||
return
|
||||
|
||||
/datum/ai_laws/proc/clear_law_sixsixsix(force)
|
||||
if(force || !(owner && owner.mind.devilinfo))
|
||||
if(force || !is_devil(owner))
|
||||
devillaws = null
|
||||
|
||||
/datum/ai_laws/proc/associate(mob/living/silicon/M)
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user