Plasmaglass Spears and plasmaglass actually drops plasma shards!
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@@ -487,6 +487,7 @@
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 30)
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var/obj/item/grenade/explosive = null
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var/war_cry = "AAAAARGH!!!"
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var/icon_prefix = "spearglass"
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/obj/item/twohanded/spear/Initialize()
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. = ..()
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@@ -529,7 +530,7 @@
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if(explosive)
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icon_state = "spearbomb[wielded]"
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else
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icon_state = "spearglass[wielded]"
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icon_state = "[icon_prefix][wielded]"
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/obj/item/twohanded/spear/afterattack(atom/movable/AM, mob/user, proximity)
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. = ..()
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@@ -556,6 +557,13 @@
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src.war_cry = input
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/obj/item/twohanded/spear/CheckParts(list/parts_list)
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var/obj/item/shard/tip = locate() in parts_list
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if (istype(tip, /obj/item/shard/plasma))
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force_wielded = 19
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force_unwielded = 11
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throwforce = 21
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icon_prefix = "spearplasma"
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qdel(tip)
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var/obj/item/twohanded/spear/S = locate() in parts_list
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if(S)
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if(S.explosive)
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