spacedrift (#55)
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@@ -0,0 +1,63 @@
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var/datum/subsystem/spacedrift/SSspacedrift
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/datum/subsystem/spacedrift
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name = "Space Drift"
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priority = 40
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wait = 5
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flags = SS_NO_INIT|SS_BACKGROUND
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var/list/currentrun = list()
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var/list/processing = list()
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/datum/subsystem/spacedrift/New()
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NEW_SS_GLOBAL(SSspacedrift)
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/datum/subsystem/spacedrift/stat_entry()
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..("P:[processing.len]")
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/datum/subsystem/spacedrift/fire(resumed = 0)
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if (!resumed)
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src.currentrun = processing.Copy()
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//cache for sanic speed (lists are references anyways)
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var/list/currentrun = src.currentrun
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while (currentrun.len)
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var/atom/movable/AM = currentrun[currentrun.len]
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currentrun.len--
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if (!AM)
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processing -= AM
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if (MC_TICK_CHECK)
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return
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continue
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if (AM.inertia_next_move > world.time)
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if (MC_TICK_CHECK)
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return
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continue
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if (!AM.loc || AM.loc != AM.inertia_last_loc || AM.Process_Spacemove(0))
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AM.inertia_dir = 0
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if (!AM.inertia_dir)
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AM.inertia_last_loc = null
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processing -= AM
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if (MC_TICK_CHECK)
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return
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continue
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var/old_dir = AM.dir
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var/old_loc = AM.loc
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AM.inertia_moving = TRUE
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step(AM, AM.inertia_dir)
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AM.inertia_moving = FALSE
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AM.inertia_next_move = world.time + AM.inertia_move_delay
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if (AM.loc == old_loc)
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AM.inertia_dir = 0
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AM.setDir(old_dir)
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AM.inertia_last_loc = AM.loc
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if (MC_TICK_CHECK)
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return
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+16
-13
@@ -13,6 +13,10 @@
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var/verb_exclaim = "exclaims"
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var/verb_yell = "yells"
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var/inertia_dir = 0
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var/atom/inertia_last_loc
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var/inertia_moving = 0
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var/inertia_next_move = 0
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var/inertia_move_delay = 5
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var/pass_flags = 0
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var/moving_diagonally = 0 //0: not doing a diagonal move. 1 and 2: doing the first/second step of the diagonal move
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glide_size = 8
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@@ -70,20 +74,16 @@
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last_move = direct
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setDir(direct)
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spawn(5) // Causes space drifting. /tg/station has no concept of speed, we just use 5
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if(loc && direct && last_move == direct)
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if(loc == newloc) //Remove this check and people can accelerate. Not opening that can of worms just yet.
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newtonian_move(last_move)
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if(. && has_buckled_mobs() && !handle_buckled_mob_movement(loc,direct)) //movement failed due to buckled mob(s)
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. = 0
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//Called after a successful Move(). By this point, we've already moved
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/atom/movable/proc/Moved(atom/OldLoc, Dir)
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if (!inertia_moving)
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inertia_next_move = world.time + inertia_move_delay
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newtonian_move(Dir)
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return 1
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/atom/movable/Destroy()
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. = ..()
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if(loc)
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@@ -172,13 +172,16 @@
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if(pulledby)
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return 1
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if(throwing)
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return 1
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if(locate(/obj/structure/lattice) in range(1, get_turf(src))) //Not realistic but makes pushing things in space easier
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return 1
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return 0
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/atom/movable/proc/newtonian_move(direction) //Only moves the object if it's under no gravity
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/atom/movable/proc/newtonian_move(direction) //Only moves the object if it's under no gravity
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if(!loc || Process_Spacemove(0))
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inertia_dir = 0
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return 0
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@@ -186,10 +189,9 @@
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inertia_dir = direction
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if(!direction)
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return 1
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var/old_dir = dir
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. = step(src, direction)
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setDir(old_dir)
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inertia_last_loc = loc
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SSspacedrift.processing[src] = src
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return 1
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/atom/movable/proc/checkpass(passflag)
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return pass_flags&passflag
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@@ -294,6 +296,7 @@
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return 1
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throw_impact(get_turf(src)) // we haven't hit something yet and we still must, let's hit the ground.
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newtonian_move(init_dir)
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return 1
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/atom/movable/proc/hitcheck()
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@@ -363,4 +366,4 @@
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//called when a mob resists while inside a container that is itself inside something.
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/atom/movable/proc/relay_container_resist(mob/living/user, obj/O)
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return
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return
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@@ -49,6 +49,7 @@
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for(var/A in tile)
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if(is_cleanable(A))
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qdel(A)
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. = ..()
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/obj/vehicle/janicart/examine(mob/user)
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@@ -89,4 +90,4 @@
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mybag.loc = get_turf(user)
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user.put_in_hands(mybag)
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mybag = null
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update_icon()
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update_icon()
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@@ -167,6 +167,7 @@
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#include "code\controllers\subsystem\radio.dm"
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#include "code\controllers\subsystem\server_maintenance.dm"
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#include "code\controllers\subsystem\shuttles.dm"
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#include "code\controllers\subsystem\spacedrift.dm"
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#include "code\controllers\subsystem\sun.dm"
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#include "code\controllers\subsystem\tgui.dm"
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#include "code\controllers\subsystem\ticker.dm"
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