Merge remote-tracking branch 'Citadel-Station-13/master' into kills_the_shitty_fix

This commit is contained in:
Artur
2020-04-05 18:21:50 +03:00
194 changed files with 141945 additions and 4075 deletions
@@ -154,13 +154,7 @@
/turf/open/floor/plasteel,
/area/mine/living_quarters)
"cX" = (
/obj/structure/statue{
desc = "A lifelike statue of a horrifying monster.";
dir = 8;
icon = 'icons/mob/lavaland/lavaland_monsters.dmi';
icon_state = "goliath";
name = "goliath"
},
/obj/structure/closet/secure_closet/miner,
/turf/open/floor/plasteel,
/area/mine/living_quarters)
"dk" = (
@@ -267,9 +261,13 @@
/turf/open/floor/plasteel,
/area/mine/living_quarters)
"eS" = (
/obj/structure/table,
/obj/item/gps/mining,
/obj/item/gps/mining,
/obj/structure/statue{
desc = "A lifelike statue of a horrifying monster.";
dir = 8;
icon = 'icons/mob/lavaland/lavaland_monsters.dmi';
icon_state = "goliath";
name = "goliath"
},
/turf/open/floor/plasteel,
/area/mine/living_quarters)
"fm" = (
@@ -427,7 +425,6 @@
/obj/effect/turf_decal/tile/brown{
dir = 4
},
/obj/structure/displaycase,
/turf/open/floor/plasteel,
/area/mine/living_quarters)
"hP" = (
@@ -773,7 +770,8 @@
/turf/open/floor/plasteel,
/area/mine/laborcamp/security)
"nH" = (
/obj/structure/displaycase,
/obj/machinery/light,
/obj/structure/closet/wardrobe/miner,
/turf/open/floor/plasteel,
/area/mine/living_quarters)
"nI" = (
@@ -1086,6 +1084,7 @@
/obj/effect/turf_decal/tile/brown{
dir = 1
},
/obj/effect/turf_decal/tile/brown,
/turf/open/floor/plasteel,
/area/mine/living_quarters)
"re" = (
@@ -1181,9 +1180,6 @@
name = "Station Intercom (General)";
pixel_x = 28
},
/obj/effect/turf_decal/tile/purple{
dir = 4
},
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3{
dir = 8
},
@@ -1279,12 +1275,8 @@
/turf/open/floor/plasteel,
/area/mine/production)
"uG" = (
/obj/structure/table,
/obj/item/clothing/glasses/meson,
/obj/item/storage/bag/ore,
/obj/item/pickaxe,
/obj/item/mining_scanner,
/obj/item/flashlight,
/obj/structure/ore_box,
/obj/effect/turf_decal/box,
/turf/open/floor/plasteel,
/area/mine/living_quarters)
"uI" = (
@@ -1758,15 +1750,6 @@
"Cd" = (
/turf/closed/wall,
/area/mine/production)
"Cg" = (
/obj/structure/table,
/obj/item/tank/internals/emergency_oxygen{
pixel_x = 5;
pixel_y = 3
},
/obj/item/tank/internals/emergency_oxygen,
/turf/open/floor/plasteel,
/area/mine/living_quarters)
"Cj" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 1
@@ -1870,7 +1853,6 @@
/obj/machinery/light{
dir = 1
},
/obj/structure/chair,
/turf/open/floor/plasteel,
/area/mine/living_quarters)
"Dv" = (
@@ -1880,12 +1862,6 @@
},
/turf/open/floor/plating,
/area/mine/laborcamp/security)
"DN" = (
/obj/machinery/computer/shuttle/mining/common{
dir = 4
},
/turf/open/floor/plasteel,
/area/mine/living_quarters)
"Ed" = (
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
@@ -2028,27 +2004,6 @@
},
/turf/open/floor/plating,
/area/mine/laborcamp)
"Hk" = (
/obj/docking_port/stationary{
area_type = /area/lavaland/surface/outdoors;
dir = 8;
dwidth = 3;
height = 7;
id = "lavaland_common_away";
name = "Mining base public dock";
width = 7
},
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
/area/lavaland/surface/outdoors)
"Hm" = (
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
dir = 8
},
/obj/machinery/door/airlock/external{
name = "Lavaland Shuttle Airlock"
},
/turf/open/floor/plasteel,
/area/mine/living_quarters)
"Ho" = (
/obj/machinery/door/airlock{
name = "Restroom"
@@ -2121,12 +2076,6 @@
},
/turf/open/floor/plasteel/white,
/area/mine/living_quarters)
"If" = (
/obj/structure/chair{
dir = 4
},
/turf/open/floor/plasteel,
/area/mine/living_quarters)
"Ii" = (
/obj/structure/table,
/obj/item/storage/box/donkpockets,
@@ -2757,9 +2706,6 @@
/obj/effect/turf_decal/tile/brown{
dir = 4
},
/obj/structure/table,
/obj/item/gps/mining,
/obj/item/gps/mining,
/turf/open/floor/plasteel,
/area/mine/living_quarters)
"Pq" = (
@@ -2882,7 +2828,6 @@
/obj/machinery/newscaster{
pixel_y = 32
},
/obj/structure/chair,
/turf/open/floor/plasteel,
/area/mine/living_quarters)
"Rv" = (
@@ -3399,15 +3344,6 @@
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3,
/turf/open/floor/plasteel,
/area/mine/living_quarters)
"Zw" = (
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
dir = 4
},
/obj/machinery/door/airlock/external{
name = "Lavaland Shuttle Airlock"
},
/turf/open/floor/plasteel,
/area/mine/living_quarters)
"ZF" = (
/obj/machinery/telecomms/relay/preset/mining,
/obj/machinery/light/small{
@@ -4330,10 +4266,10 @@ VT
VT
VT
VT
Lm
Lm
Lm
Lm
VT
VT
VT
VT
VT
VT
VT
@@ -4386,14 +4322,14 @@ VT
VT
VT
VT
Lm
Lm
Lm
Lm
Lm
Lm
Lm
Lm
VT
VT
VT
VT
VT
VT
VT
VT
VT
VT
VT
@@ -4442,15 +4378,15 @@ wz
VT
VT
VT
VT
VT
VT
VT
VT
Lm
Lm
Lm
Lm
Lm
Lm
Lm
Lm
Lm
VT
VT
Lm
VT
VT
@@ -4499,17 +4435,17 @@ wz
wz
VT
VT
VT
VT
Lm
VT
VT
VT
Lm
Lm
Lm
Lm
Lm
Lm
Lm
Lm
Lm
Lm
VT
VT
VT
VT
Lm
VT
VT
@@ -4555,18 +4491,18 @@ Lm
wz
wz
Lm
VT
VT
VT
Lm
Lm
Lm
Lm
Lm
Lm
Lm
Lm
Lm
Lm
Lm
Lm
VT
VT
VT
VT
VT
VT
VT
@@ -4612,6 +4548,8 @@ VT
VT
wz
Lm
VT
VT
Lm
Lm
Lm
@@ -4620,10 +4558,8 @@ Lm
Lm
Lm
Lm
Lm
Lm
Lm
Lm
VT
VT
VT
VT
VT
@@ -4669,6 +4605,7 @@ VT
VT
Lm
Lm
VT
Lm
Lm
Lm
@@ -4678,8 +4615,7 @@ Lm
Lm
Lm
Lm
Lm
Lm
VT
VT
VT
VT
@@ -4725,12 +4661,12 @@ my
VT
VT
VT
VT
VT
Lm
Lm
Lm
Lm
Lm
Lm
VT
VT
Lm
Lm
Lm
@@ -4786,10 +4722,10 @@ wz
Lm
Lm
Lm
VT
Lm
Lm
Lm
Hk
Lm
Lm
Lm
@@ -4843,11 +4779,11 @@ wz
Lm
Lm
Lm
VT
Lm
Lm
Lm
Lm
KV
Zw
KV
Lm
Lm
Lm
@@ -4902,9 +4838,9 @@ Lm
Lm
Lm
Lm
KV
Ag
KV
Lm
Lm
Lm
Lm
Lm
VT
@@ -4959,9 +4895,9 @@ VN
VN
XX
VN
KV
Hm
KV
VN
VN
VN
VT
VT
VT
@@ -5013,12 +4949,12 @@ pu
bn
VN
zy
If
DN
If
FE
Ag
Ag
Ag
Ag
qZ
KV
VN
VT
VT
VT
@@ -5074,8 +5010,8 @@ Ag
Ag
Ag
Ag
Ag
KV
cX
VN
VT
VT
VT
@@ -5132,7 +5068,7 @@ uG
uG
Ag
cX
KV
VN
VT
VT
VT
@@ -5188,8 +5124,8 @@ KO
uG
uG
Ag
Ag
KV
cX
VN
VT
VT
VT
@@ -5245,7 +5181,7 @@ RP
Ag
Ag
Ag
oy
nH
VN
VT
VT
@@ -5300,8 +5236,8 @@ VN
Pp
sx
eS
Cg
nH
Ag
Ag
hH
VN
wz
+1
View File
@@ -0,0 +1 @@
#define FORCE_MAP "_maps/cogstation.json"
+11
View File
@@ -0,0 +1,11 @@
{
"map_name": "CogStation",
"map_path": "map_files/CogStation",
"map_file": "CogStation.dmm",
"shuttles": {
"cargo": "cargo_box",
"ferry": "ferry_fancy",
"whiteship": "whiteship_cog",
"emergency": "emergency_cog"
}
}
+14 -55
View File
@@ -15799,7 +15799,7 @@
/area/hydroponics)
"aKJ" = (
/obj/machinery/vending/cola/black,
/obj/structure/sign/poster/contraband/sun_kist{
/obj/structure/sign/poster/contraband/starkist{
pixel_y = 32
},
/turf/open/floor/wood,
@@ -55549,18 +55549,6 @@
/obj/structure/grille,
/turf/open/space/basic,
/area/space/nearstation)
"iDS" = (
/obj/docking_port/stationary{
dir = 8;
dwidth = 3;
height = 5;
id = "commonmining_home";
name = "SS13: Common Mining Dock";
roundstart_template = /datum/map_template/shuttle/mining_common/meta;
width = 7
},
/turf/open/space/basic,
/area/space)
"iEJ" = (
/obj/machinery/door/airlock/external{
name = "Escape Pod One"
@@ -57124,15 +57112,6 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
"nGI" = (
/obj/machinery/door/airlock/external{
name = "Common Mining Shuttle Bay"
},
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
dir = 4
},
/turf/open/floor/plating,
/area/hallway/secondary/entry)
"nLu" = (
/obj/effect/turf_decal/tile/blue{
dir = 4
@@ -60202,17 +60181,6 @@
/obj/item/coin/gold,
/turf/open/floor/plasteel,
/area/crew_quarters/fitness)
"xfS" = (
/obj/effect/turf_decal/tile/blue{
dir = 4
},
/obj/machinery/computer/shuttle/mining/common{
dir = 4
},
/turf/open/floor/plasteel/white/corner{
dir = 1
},
/area/hallway/secondary/entry)
"xgk" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -60535,15 +60503,6 @@
/obj/item/instrument/trombone,
/turf/open/floor/wood,
/area/crew_quarters/theatre)
"xQG" = (
/obj/machinery/door/airlock/external{
name = "Common Mining Shuttle Bay"
},
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
dir = 8
},
/turf/open/floor/plating,
/area/hallway/secondary/entry)
"xSW" = (
/obj/effect/turf_decal/tile/red{
dir = 1
@@ -69068,7 +69027,7 @@ aaa
aaa
aoV
aaa
iDS
aaa
aaa
aaa
aoV
@@ -69323,11 +69282,11 @@ aaa
aaa
aaa
aaa
asE
asE
nGI
asE
asE
aaa
aaa
aaa
aaa
aaa
aoV
aaa
aaa
@@ -69581,9 +69540,9 @@ aaa
aaa
aaa
aaf
awW
auP
awW
aaa
aaa
aaa
aaf
kls
aaa
@@ -69839,8 +69798,8 @@ aaa
aaa
arB
arB
xQG
asE
arB
arB
aAC
aaf
aaa
@@ -70095,7 +70054,7 @@ aaa
aaa
aaa
arB
xfS
awZ
ayk
awW
aAD
@@ -73439,7 +73398,7 @@ ayl
aIK
ayl
beM
asE
arB
aaa
aaa
aaa
File diff suppressed because it is too large Load Diff
+32 -76
View File
@@ -463,10 +463,24 @@
"aaS" = (
/turf/closed/wall/mineral/plastitanium,
/area/construction/mining/aux_base)
"abe" = (
/obj/effect/turf_decal/delivery,
/obj/effect/turf_decal/stripes/end{
dir = 1
"aaT" = (
/obj/effect/turf_decal/stripes/line{
dir = 9
},
/turf/open/floor/plasteel,
/area/hallway/secondary/entry)
"aaU" = (
/obj/effect/turf_decal/stripes/line{
dir = 5
},
/turf/open/floor/plasteel,
/area/hallway/secondary/entry)
"aaV" = (
/obj/machinery/light/small{
dir = 4
},
/obj/effect/turf_decal/stripes/line{
dir = 4
},
/turf/open/floor/plasteel,
/area/hallway/secondary/entry)
@@ -494,15 +508,6 @@
},
/turf/open/floor/plasteel,
/area/hallway/secondary/entry)
"abq" = (
/obj/machinery/light/small{
dir = 4
},
/obj/effect/turf_decal/stripes/line{
dir = 5
},
/turf/open/floor/plasteel,
/area/hallway/secondary/entry)
"abs" = (
/obj/docking_port/stationary{
dwidth = 1;
@@ -126823,15 +126828,6 @@
},
/turf/open/floor/plasteel,
/area/science/research/abandoned)
"mvx" = (
/obj/effect/turf_decal/stripes/line{
dir = 4
},
/obj/effect/turf_decal/stripes/line{
dir = 8
},
/turf/open/floor/plasteel,
/area/hallway/secondary/entry)
"mxm" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/circuit/green,
@@ -126841,17 +126837,6 @@
/obj/item/assembly/signaler,
/turf/open/floor/plating,
/area/crew_quarters/abandoned_gambling_den)
"mLI" = (
/obj/machinery/door/airlock/external{
name = "External Docking Port"
},
/obj/effect/mapping_helpers/airlock/cyclelink_helper,
/obj/effect/turf_decal/stripes/line,
/obj/effect/turf_decal/stripes/line{
dir = 1
},
/turf/open/floor/plasteel,
/area/hallway/secondary/entry)
"mPj" = (
/obj/effect/turf_decal/stripes/line,
/turf/open/floor/plating,
@@ -126914,28 +126899,10 @@
/obj/effect/turf_decal/tile/neutral,
/turf/open/floor/plasteel,
/area/maintenance/port/fore)
"nQR" = (
/obj/effect/turf_decal/delivery,
/obj/machinery/computer/shuttle/mining/common,
/turf/open/floor/plasteel,
/area/hallway/secondary/entry)
"nSh" = (
/obj/machinery/atmospherics/pipe/simple/general/hidden,
/turf/closed/wall/r_wall,
/area/maintenance/disposal/incinerator)
"nSS" = (
/obj/machinery/door/airlock/external{
name = "External Docking Port"
},
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
dir = 1
},
/obj/effect/turf_decal/stripes/line{
dir = 1
},
/obj/effect/turf_decal/stripes/line,
/turf/open/floor/plasteel,
/area/hallway/secondary/entry)
"oHk" = (
/obj/effect/turf_decal/tile/neutral{
dir = 1
@@ -127597,17 +127564,6 @@
},
/turf/open/floor/plasteel,
/area/crew_quarters/fitness/recreation)
"xdp" = (
/obj/docking_port/stationary{
dwidth = 3;
height = 5;
id = "commonmining_home";
name = "SS13: Common Mining Dock";
roundstart_template = /datum/map_template/shuttle/mining_common/meta;
width = 7
},
/turf/open/space/basic,
/area/space)
"xdZ" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -159669,7 +159625,7 @@ aaa
aaa
aaa
aaa
rqh
aaa
rqh
aad
aad
@@ -159925,8 +159881,8 @@ aaa
aaa
aaa
aaa
aaO
aaO
aaa
aaa
aaO
aaO
abf
@@ -160181,11 +160137,11 @@ oZp
aaa
aaa
aaa
xdp
mLI
mvx
nSS
abe
aaa
aaa
aaa
aaO
aaT
abp
abC
abC
@@ -160439,11 +160395,11 @@ aaa
aaa
aaa
aaa
aaa
aaa
aaO
aaO
aaO
nQR
abq
aaU
aaV
abD
abD
abZ
@@ -160697,7 +160653,7 @@ aaa
aaa
aaa
aaa
rqh
aaa
aaO
aaO
abf
@@ -160954,7 +160910,7 @@ aaa
aaa
aaa
aaa
rqh
aaa
rqh
aad
aad
File diff suppressed because it is too large Load Diff
+150 -116
View File
@@ -2291,6 +2291,10 @@
},
/turf/open/floor/plating,
/area/crew_quarters/fitness/recreation)
"aeD" = (
/obj/machinery/door/airlock/external,
/turf/open/floor/plating,
/area/hallway/primary/port)
"aeE" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
@@ -3112,6 +3116,9 @@
},
/turf/open/floor/plasteel,
/area/security/prison)
"afQ" = (
/turf/open/floor/plating,
/area/hallway/primary/port)
"afR" = (
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
dir = 1
@@ -3180,6 +3187,10 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel/dark,
/area/ai_monitored/security/armory)
"afZ" = (
/obj/structure/girder,
/turf/open/floor/plating,
/area/hallway/primary/port)
"aga" = (
/obj/effect/turf_decal/tile/neutral{
dir = 1
@@ -3658,6 +3669,10 @@
},
/turf/open/floor/plasteel/dark,
/area/security/prison)
"agQ" = (
/obj/item/electronics/airlock,
/turf/open/floor/plating,
/area/hallway/primary/port)
"agR" = (
/obj/machinery/airalarm{
dir = 4;
@@ -4264,6 +4279,11 @@
icon_state = "platingdmg1"
},
/area/maintenance/fore)
"ahT" = (
/turf/open/floor/plating{
icon_state = "panelscorched"
},
/area/hallway/primary/port)
"ahU" = (
/obj/effect/decal/cleanable/cobweb/cobweb2,
/obj/structure/table,
@@ -4780,6 +4800,14 @@
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/fitness/recreation)
"aiT" = (
/obj/effect/decal/cleanable/oil{
icon_state = "floor5"
},
/turf/open/floor/plating{
icon_state = "panelscorched"
},
/area/hallway/primary/port)
"aiU" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on,
/obj/effect/turf_decal/tile/neutral{
@@ -4800,6 +4828,11 @@
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/fitness/recreation)
"aiW" = (
/turf/open/floor/plating{
icon_state = "platingdmg1"
},
/area/hallway/primary/port)
"aiX" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
@@ -4901,6 +4934,14 @@
/obj/item/restraints/handcuffs/cable/pink,
/turf/open/floor/plating,
/area/maintenance/port/fore)
"ajk" = (
/obj/structure/shuttle/engine/propulsion/right{
dir = 4
},
/turf/open/floor/plating{
icon_state = "platingdmg3"
},
/area/hallway/primary/port)
"ajl" = (
/obj/item/soap/deluxe,
/obj/item/storage/secure/safe{
@@ -4992,6 +5033,10 @@
},
/turf/open/floor/plasteel/dark,
/area/security/warden)
"ajs" = (
/obj/item/stack/sheet/metal/ten,
/turf/open/floor/plating,
/area/hallway/primary/port)
"ajt" = (
/obj/structure/closet{
name = "Evidence Closet 5"
@@ -5012,6 +5057,10 @@
},
/turf/open/floor/plasteel/dark,
/area/security/warden)
"aju" = (
/obj/item/stack/sheet/mineral/wood/twenty,
/turf/open/floor/plating,
/area/hallway/primary/port)
"ajv" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 4
@@ -6872,6 +6921,11 @@
/obj/effect/turf_decal/stripes/line,
/turf/open/floor/plating,
/area/maintenance/fore)
"amv" = (
/obj/item/stack/sheet/metal/ten,
/obj/item/wrench,
/turf/open/floor/plating,
/area/hallway/primary/port)
"amw" = (
/obj/structure/window/reinforced,
/obj/machinery/door/window/eastright{
@@ -6908,6 +6962,10 @@
/obj/structure/window/reinforced,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/fitness/recreation)
"amB" = (
/obj/effect/decal/cleanable/blood/old,
/turf/open/floor/plating,
/area/hallway/primary/port)
"amC" = (
/obj/structure/chair{
dir = 4
@@ -33789,16 +33847,6 @@
},
/turf/open/floor/plasteel/white/corner,
/area/hallway/secondary/entry)
"bnM" = (
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/hallway/primary/port)
"bnP" = (
/obj/machinery/door/airlock/external{
name = "Common Mining Dock"
},
/turf/open/floor/plating,
/area/hallway/primary/port)
"bnR" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -34933,25 +34981,6 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/port)
"bqf" = (
/turf/open/floor/plating,
/area/hallway/primary/port)
"bqg" = (
/obj/docking_port/stationary{
dir = 2;
dwidth = 3;
height = 5;
id = "commonmining_home";
name = "SS13: Common Mining Dock";
roundstart_template = /datum/map_template/shuttle/mining_common/meta;
width = 7
},
/turf/open/floor/plating,
/area/hallway/primary/port)
"bqi" = (
/obj/structure/sign/warning/docking,
/turf/closed/wall,
/area/hallway/primary/port)
"bqj" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/structure/disposalpipe/segment,
@@ -44116,20 +44145,20 @@
/obj/structure/window/reinforced{
dir = 4
},
/obj/machinery/atmospherics/components/binary/pump{
dir = 8;
name = "N2O to Pure"
},
/obj/machinery/atmospherics/pipe/simple/green/visible,
/obj/effect/turf_decal/tile/red{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/yellow/visible{
dir = 4
},
/turf/open/floor/plasteel/cafeteria,
/area/engine/atmos)
"bIZ" = (
/obj/machinery/atmospherics/pipe/simple/cyan/visible,
/obj/machinery/atmospherics/pipe/simple/yellow/visible{
dir = 4
/obj/machinery/atmospherics/components/binary/pump{
dir = 8;
name = "N2O to Pure"
},
/turf/open/floor/plasteel/dark,
/area/engine/atmos)
@@ -47280,10 +47309,6 @@
/area/engine/atmos)
"bPw" = (
/obj/machinery/atmospherics/pipe/simple/green/visible,
/obj/machinery/atmospherics/components/binary/pump{
dir = 8;
name = "Plasma to Pure"
},
/obj/structure/window/reinforced{
dir = 4
},
@@ -47301,6 +47326,9 @@
/obj/effect/turf_decal/tile/purple{
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/yellow/visible{
dir = 4
},
/turf/open/floor/plasteel,
/area/engine/atmos)
"bPx" = (
@@ -49746,10 +49774,6 @@
/turf/open/floor/plasteel,
/area/engine/atmos)
"bUH" = (
/obj/machinery/atmospherics/components/binary/pump{
dir = 8;
name = "CO2 to Pure"
},
/obj/machinery/atmospherics/pipe/simple/green/visible,
/obj/structure/window/reinforced{
dir = 4
@@ -49768,6 +49792,9 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/yellow/visible{
dir = 4
},
/turf/open/floor/plasteel/dark,
/area/engine/atmos)
"bUI" = (
@@ -53170,13 +53197,10 @@
name = "Inner Pipe Access";
req_access_txt = "24"
},
/obj/machinery/atmospherics/components/binary/pump{
dir = 1;
name = "O2 to Pure"
},
/obj/machinery/atmospherics/pipe/simple/green/visible{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/yellow/visible,
/turf/open/floor/plasteel/dark,
/area/engine/atmos)
"cbl" = (
@@ -81712,19 +81736,14 @@
/obj/machinery/door/firedoor,
/turf/open/floor/plating,
/area/crew_quarters/cryopod)
"eQf" = (
/obj/machinery/computer/shuttle/mining/common{
dir = 1
"eJq" = (
/obj/machinery/atmospherics/pipe/simple/cyan/visible,
/obj/machinery/atmospherics/components/binary/pump{
dir = 8;
name = "CO2 to Pure"
},
/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
dir = 8
},
/obj/structure/window/reinforced{
dir = 4
},
/turf/open/floor/plating,
/area/hallway/primary/port)
/turf/open/floor/plasteel/dark,
/area/engine/atmos)
"eZe" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
@@ -82112,6 +82131,13 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
"kJW" = (
/obj/machinery/atmospherics/components/binary/pump{
dir = 1;
name = "O2 to Pure"
},
/turf/open/floor/plasteel/dark,
/area/engine/atmos)
"kOt" = (
/obj/item/multitool,
/obj/item/screwdriver,
@@ -82335,6 +82361,14 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/port)
"njd" = (
/obj/machinery/atmospherics/pipe/simple/cyan/visible,
/obj/machinery/atmospherics/components/binary/pump{
dir = 8;
name = "Plasma to Pure"
},
/turf/open/floor/plasteel/dark,
/area/engine/atmos)
"nnK" = (
/obj/item/stack/sheet/glass/fifty,
/obj/item/paper_bin,
@@ -97318,9 +97352,9 @@ bjX
blU
baE
baE
bnM
bnM
bnM
baE
baE
baE
baE
baE
jPu
@@ -97573,13 +97607,13 @@ bgw
bix
bjY
blV
bqi
bqf
bqf
bqf
bqf
bqf
bqi
baE
afQ
afQ
afQ
afZ
afQ
baE
djW
bNd
alK
@@ -97830,13 +97864,13 @@ bgx
biy
bjZ
blW
bnM
bqf
bqf
bqf
bqf
bqf
bnM
baE
afZ
afQ
ajs
afQ
afQ
baE
bBf
kQP
bzx
@@ -98087,13 +98121,13 @@ bgy
biz
bka
blX
bnM
bqf
bqf
bqf
bqf
bqf
bnM
baE
afQ
afQ
afQ
afQ
afQ
baE
bBf
bCL
bEq
@@ -98344,13 +98378,13 @@ bgz
biA
bnR
blY
bnP
bqg
bqf
bqf
bqf
bqf
bnM
aeD
agQ
afQ
afQ
afQ
afQ
baE
rNX
jBe
bzx
@@ -98601,13 +98635,13 @@ bgA
biz
bkb
blZ
eQf
bqf
bqf
bqf
bqf
bqf
bnM
baE
ahT
afQ
afQ
aju
afQ
baE
bBh
xmb
iSt
@@ -98858,13 +98892,13 @@ bpt
bcW
bkc
bma
bnM
bqf
bqf
bqf
bqf
bqf
bnM
baE
ahT
aiW
afQ
amv
afQ
baE
bBf
bCM
bzx
@@ -99115,13 +99149,13 @@ bbK
bcW
dhP
bqd
bqi
bqf
bqf
bqf
bqf
bqf
bqi
baE
aiT
ajk
afQ
amB
afQ
baE
djW
bsx
xfI
@@ -99374,9 +99408,9 @@ bkd
bmb
baE
baE
bnM
baE
bnM
baE
baE
baE
baE
bBf
@@ -126382,7 +126416,7 @@ dDm
bIS
bZK
cbk
ccP
kJW
ceh
cfx
bAR
@@ -127657,11 +127691,11 @@ bIZ
bKG
bMl
dhj
bIZ
njd
bKG
bMl
bKG
bIZ
eJq
bKG
bMl
bYB
+182 -122
View File
@@ -10005,6 +10005,12 @@
/obj/structure/chair/stool,
/turf/open/floor/plasteel,
/area/syndicate_mothership)
"wZ" = (
/obj/structure/bed,
/obj/item/bedsheet/syndie,
/obj/effect/landmark/holding_facility,
/turf/open/indestructible/hotelwood,
/area/centcom/holding)
"xa" = (
/obj/machinery/door/window/northright{
dir = 4;
@@ -12452,6 +12458,13 @@
},
/turf/open/floor/plasteel/dark,
/area/centcom/evac)
"CQ" = (
/obj/effect/landmark/holding_facility,
/mob/living/simple_animal/bot/medbot{
name = "Syndicate Hospitality Drone"
},
/turf/open/indestructible/hotelwood,
/area/centcom/holding)
"CR" = (
/obj/machinery/computer/security{
dir = 8
@@ -17251,10 +17264,21 @@
/obj/structure/window/reinforced/fulltile,
/turf/open/indestructible/hotelwood,
/area/centcom/holding)
"Ql" = (
/obj/machinery/light,
/obj/effect/landmark/holding_facility,
/turf/open/indestructible/hotelwood,
/area/centcom/holding)
"Qm" = (
/obj/singularity/wizard/mapped,
/turf/open/indestructible/binary,
/area/fabric_of_reality)
"Qn" = (
/obj/machinery/vr_sleeper/hugbox{
dir = 8
},
/turf/open/indestructible/hotelwood,
/area/centcom/holding)
"Qo" = (
/turf/open/floor/mineral/plastitanium/red,
/area/centcom/evac)
@@ -17794,7 +17818,7 @@
/area/syndicate_mothership)
"Tn" = (
/obj/structure/table/wood/fancy,
/obj/item/candle/infinite{
/obj/item/candle/infinite/hugbox{
pixel_y = 6
},
/turf/open/indestructible/hotelwood,
@@ -17820,7 +17844,6 @@
dir = 4
},
/obj/structure/window/reinforced/tinted{
icon_state = "twindow";
dir = 1
},
/turf/open/floor/plasteel/white,
@@ -17897,7 +17920,6 @@
dir = 8
},
/obj/structure/window/reinforced/tinted{
icon_state = "twindow";
dir = 1
},
/obj/machinery/washing_machine,
@@ -17939,10 +17961,13 @@
/obj/vehicle/ridden/janicart,
/turf/open/indestructible/hotelwood,
/area/centcom/holding)
"Ud" = (
/obj/effect/landmark/holding_facility,
"Uc" = (
/obj/machinery/vending/sustenance,
/turf/open/indestructible/hotelwood,
/area/centcom/holding)
"Ud" = (
/turf/closed/indestructible/wood,
/area/centcom/holding)
"Ug" = (
/obj/machinery/door/poddoor/shuttledock{
checkdir = 1;
@@ -17962,6 +17987,11 @@
},
/turf/open/indestructible/hotelwood,
/area/centcom/holding)
"Ui" = (
/obj/structure/table,
/obj/item/clothing/mask/luchador/tecnicos,
/turf/open/floor/holofloor/wood,
/area/holodeck/rec_center/wrestlingarena)
"Uj" = (
/obj/machinery/door/airlock/centcom{
name = "Restroom";
@@ -18204,6 +18234,11 @@
/obj/structure/window/reinforced/tinted,
/turf/open/floor/plasteel/freezer,
/area/syndicate_mothership)
"Vk" = (
/obj/structure/table,
/obj/item/storage/belt/champion/wrestling/holodeck,
/turf/open/floor/holofloor/wood,
/area/holodeck/rec_center/wrestlingarena)
"Vt" = (
/obj/item/paper/fluff/stations/centcom/disk_memo,
/obj/structure/noticeboard{
@@ -18368,6 +18403,11 @@
},
/turf/open/indestructible/hotelwood,
/area/centcom/holding)
"Wx" = (
/obj/structure/table,
/obj/item/clothing/mask/luchador,
/turf/open/floor/holofloor/wood,
/area/holodeck/rec_center/wrestlingarena)
"Wz" = (
/obj/structure/table,
/obj/item/storage/backpack/duffelbag/med/surgery,
@@ -18741,6 +18781,11 @@
},
/turf/open/floor/plasteel/cafeteria,
/area/centcom/holding)
"Yv" = (
/obj/structure/table,
/obj/item/clothing/mask/luchador/rudos,
/turf/open/floor/holofloor/wood,
/area/holodeck/rec_center/wrestlingarena)
"Yw" = (
/turf/closed/indestructible/fakedoor{
name = "External Access"
@@ -18750,6 +18795,9 @@
/obj/machinery/door/airlock/titanium,
/turf/open/floor/mineral/titanium,
/area/centcom/evac)
"YC" = (
/turf/open/floor/holofloor/wood,
/area/holodeck/rec_center/wrestlingarena)
"YJ" = (
/obj/item/reagent_containers/food/condiment/enzyme,
/obj/item/reagent_containers/food/drinks/shaker,
@@ -18822,6 +18870,14 @@
},
/turf/open/floor/plasteel,
/area/centcom/supplypod)
"Zl" = (
/obj/structure/table,
/obj/item/clothing/gloves/boxing,
/obj/item/clothing/gloves/boxing/blue,
/obj/item/clothing/gloves/boxing/green,
/obj/item/clothing/gloves/boxing/yellow,
/turf/open/floor/holofloor/wood,
/area/holodeck/rec_center/wrestlingarena)
"Zr" = (
/obj/machinery/light,
/turf/open/floor/plasteel/dark,
@@ -18844,6 +18900,10 @@
/obj/effect/landmark/start/nukeop_leader,
/turf/open/floor/wood,
/area/syndicate_mothership)
"ZB" = (
/obj/effect/landmark/holding_facility,
/turf/open/indestructible/hotelwood,
/area/centcom/holding)
"ZE" = (
/obj/structure/sink{
dir = 4;
@@ -43829,11 +43889,11 @@ aa
aa
aa
aa
aa
aa
aa
aa
aa
Ud
Ud
Ud
Ud
Ud
aa
aa
aa
@@ -44086,11 +44146,11 @@ aa
aa
aa
aa
aa
aa
aa
aa
aa
Ud
Uc
ZB
ZB
Ud
aa
aa
aa
@@ -44343,11 +44403,11 @@ aa
aa
aa
aa
aa
aa
aa
aa
aa
Ud
ZB
CQ
Ql
Ud
aa
aa
aa
@@ -44600,11 +44660,11 @@ aa
aa
aa
aa
aa
aa
aa
aa
aa
Ud
wZ
ZB
Qn
Ud
aa
aa
aa
@@ -44857,11 +44917,11 @@ aa
aa
aa
aa
aa
aa
aa
aa
aa
Ud
Ud
Ud
Ud
Ud
aa
aa
aa
@@ -46174,8 +46234,8 @@ Sd
HH
Nd
WM
Ud
Ud
Sd
Sd
NT
Nj
Po
@@ -46431,8 +46491,8 @@ Sd
XM
NT
Sd
Ud
Ud
Sd
Sd
NT
YU
zT
@@ -46688,8 +46748,8 @@ Sd
Tn
NT
Sd
Ud
Ud
Sd
Sd
NT
YU
zT
@@ -46945,8 +47005,8 @@ Sd
GY
NT
Sd
Ud
Ud
Sd
Sd
NT
YU
zT
@@ -47202,8 +47262,8 @@ Qk
Vu
Nd
Gs
Ud
Ud
Sd
Sd
NT
Mt
PA
@@ -71951,18 +72011,18 @@ aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
ab
ag
ag
ag
ag
ag
ag
ag
ag
ag
ag
ab
aa
aa
aa
@@ -72208,18 +72268,18 @@ aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
bj
YC
YC
YC
YC
YC
YC
YC
YC
YC
YC
fx
aa
aa
aa
@@ -72465,18 +72525,18 @@ aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
bj
Vk
YC
YC
YC
YC
YC
YC
YC
YC
Vk
fx
aa
aa
aa
@@ -72722,18 +72782,18 @@ aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
bj
Vk
YC
YC
YC
YC
YC
YC
YC
YC
Vk
fx
aa
aa
aa
@@ -72979,18 +73039,18 @@ aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
bj
Vk
YC
YC
YC
YC
YC
YC
YC
YC
Vk
fx
aa
aa
aa
@@ -73236,18 +73296,18 @@ aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
bj
YC
YC
Wx
YC
Yv
Ui
YC
Zl
YC
YC
fx
aa
aa
aa
@@ -73494,16 +73554,16 @@ ae
ae
ae
ab
ae
ae
ae
ae
ae
ae
ae
ae
ae
ae
ag
ag
ag
ag
ag
ag
ag
ag
ag
ag
ab
aa
aa
-124
View File
@@ -1,124 +0,0 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/closed/wall/mineral/titanium,
/area/shuttle/mining)
"b" = (
/obj/effect/spawner/structure/window/shuttle,
/turf/open/floor/plating,
/area/shuttle/mining)
"c" = (
/obj/structure/table,
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/mining)
"d" = (
/obj/machinery/computer/shuttle/mining/common,
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/mining)
"e" = (
/turf/open/floor/mineral/titanium,
/area/shuttle/mining)
"f" = (
/obj/structure/chair/comfy/shuttle{
dir = 1
},
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/mining)
"g" = (
/obj/machinery/light{
dir = 8
},
/turf/open/floor/mineral/titanium,
/area/shuttle/mining)
"h" = (
/obj/machinery/door/airlock/titanium{
name = "Lavaland Shuttle Airlock"
},
/obj/docking_port/mobile{
dir = 8;
dwidth = 3;
height = 5;
id = "mining_common";
name = "lavaland shuttle";
port_direction = 4;
width = 7
},
/turf/open/floor/plating,
/area/shuttle/mining)
"i" = (
/obj/structure/closet/crate,
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/mining)
"j" = (
/obj/structure/shuttle/engine/heater,
/obj/structure/window/reinforced{
dir = 1;
layer = 2.9
},
/obj/structure/window/reinforced{
dir = 8
},
/obj/structure/window/reinforced{
dir = 4
},
/turf/open/floor/plating,
/area/shuttle/mining)
"k" = (
/obj/structure/ore_box,
/turf/open/floor/mineral/titanium/blue,
/area/shuttle/mining)
"l" = (
/obj/structure/shuttle/engine/propulsion/burst,
/turf/open/floor/plating/airless,
/area/shuttle/mining)
"Q" = (
/obj/structure/chair/comfy/shuttle{
dir = 1
},
/turf/open/floor/mineral/titanium,
/area/shuttle/mining)
(1,1,1) = {"
a
a
b
a
b
a
a
"}
(2,1,1) = {"
a
c
e
g
f
i
a
"}
(3,1,1) = {"
b
d
Q
e
f
j
l
"}
(4,1,1) = {"
a
c
e
e
f
k
a
"}
(5,1,1) = {"
a
a
b
h
b
a
a
"}
+1
View File
@@ -25,6 +25,7 @@
#define GENITAL_CAN_AROUSE (1<<8)
#define GENITAL_UNDIES_HIDDEN (1<<9)
#define UPDATE_OWNER_APPEARANCE (1<<10)
#define GENITAL_CAN_TAUR (1<<11)
#define DEF_VAGINA_SHAPE "Human"
+14
View File
@@ -39,3 +39,17 @@
//Ouch my toes!
#define CALTROP_BYPASS_SHOES 1
#define CALTROP_IGNORE_WALKERS 2
#define SPELL_SKIP_ALL_REQS (1<<0)
#define SPELL_SKIP_CENTCOM (1<<1)
#define SPELL_SKIP_STAT (1<<2)
#define SPELL_SKIP_CLOTHES (1<<3)
#define SPELL_SKIP_ANTIMAGIC (1<<4)
#define SPELL_SKIP_VOCAL (1<<5)
#define SPELL_SKIP_MOBTYPE (1<<6)
#define SPELL_WIZARD_HAT (1<<7)
#define SPELL_WIZARD_ROBE (1<<8)
#define SPELL_CULT_HELMET (1<<9)
#define SPELL_CULT_ARMOR (1<<10)
#define SPELL_WIZARD_GARB (SPELL_WIZARD_HAT|SPELL_WIZARD_ROBE)
#define SPELL_CULT_GARB (SPELL_CULT_HELMET|SPELL_CULT_ARMOR)
+5 -1
View File
@@ -149,7 +149,9 @@
#define COMSIG_MOB_DEATH "mob_death" //from base of mob/death(): (gibbed)
#define COMPONENT_BLOCK_DEATH_BROADCAST 1 //stops the death from being broadcasted in deadchat.
#define COMSIG_MOB_GHOSTIZE "mob_ghostize" //from base of mob/Ghostize(): (can_reenter_corpse, special, penalize)
#define COMPONENT_BLOCK_GHOSTING 1
#define COMPONENT_BLOCK_GHOSTING (1<<0)
#define COMPONENT_DO_NOT_PENALIZE_GHOSTING (1<<1)
#define COMPONENT_FREE_GHOSTING (1<<2)
#define COMSIG_MOB_ALLOWED "mob_allowed" //from base of obj/allowed(mob/M): (/obj) returns bool, if TRUE the mob has id access to the obj
#define COMSIG_MOB_RECEIVE_MAGIC "mob_receive_magic" //from base of mob/anti_magic_check(): (mob/user, magic, holy, tinfoil, chargecost, self, protection_sources)
#define COMPONENT_BLOCK_MAGIC 1
@@ -177,6 +179,8 @@
// #define SPEECH_FORCED 7
#define COMSIG_MOB_ANTAG_ON_GAIN "mob_antag_on_gain" //from base of /datum/antagonist/on_gain(): (antag_datum)
#define COMSIG_MOB_SPELL_CAST_CHECK "mob_spell_cast_check" //called from base of /obj/effect/proc_holder/spell/cast_check(): (spell)
// /mob/living signals
#define COMSIG_LIVING_REGENERATE_LIMBS "living_regenerate_limbs" //from base of /mob/living/regenerate_limbs(): (noheal, excluded_limbs)
#define COMSIG_LIVING_RESIST "living_resist" //from base of mob/living/resist() (/mob/living)
+4
View File
@@ -147,6 +147,7 @@
#define TRAIT_NOPULSE "nopulse" // Your heart doesn't beat.
#define TRAIT_EXEMPT_HEALTH_EVENTS "exempt-health-events"
#define TRAIT_NO_MIDROUND_ANTAG "no-midround-antag" //can't be turned into an antag by random events
#define TRAIT_PASSTABLE "passtable"
// mobility flag traits
// IN THE FUTURE, IT WOULD BE NICE TO DO SOMETHING SIMILAR TO https://github.com/tgstation/tgstation/pull/48923/files (ofcourse not nearly the same because I have my.. thoughts on it)
@@ -173,6 +174,9 @@
//non-mob traits
#define TRAIT_PARALYSIS "paralysis" //Used for limb-based paralysis, where replacing the limb will fix it
#define VEHICLE_TRAIT "vehicle" // inherited from riding vehicles
#define INNATE_TRAIT "innate"
// item traits
#define TRAIT_NODROP "nodrop"
+102
View File
@@ -19,3 +19,105 @@
#define VV_RESTORE_DEFAULT "Restore to Default"
#define VV_MARKED_DATUM "Marked Datum"
#define VV_BITFIELD "Bitfield"
#define VV_TEXT_LOCATE "Custom Reference Locate"
#define VV_PROCCALL_RETVAL "Return Value of Proccall"
#define VV_MSG_MARKED "<br><font size='1' color='red'><b>Marked Object</b></font>"
#define VV_MSG_EDITED "<br><font size='1' color='red'><b>Var Edited</b></font>"
#define VV_MSG_DELETED "<br><font size='1' color='red'><b>Deleted</b></font>"
#define VV_NORMAL_LIST_NO_EXPAND_THRESHOLD 50
#define VV_SPECIAL_LIST_NO_EXPAND_THRESHOLD 150
//#define IS_VALID_ASSOC_KEY(V) (istext(V) || ispath(V) || isdatum(V) || islist(V))
#define IS_VALID_ASSOC_KEY(V) (!isnum(V)) //hhmmm..
//General helpers
#define VV_HREF_TARGET_INTERNAL(target, href_key) "?_src_=vars;[HrefToken()];[href_key]=TRUE;[VV_HK_TARGET]=[REF(target)]"
#define VV_HREF_TARGETREF_INTERNAL(targetref, href_key) "?_src_=vars;[HrefToken()];[href_key]=TRUE;[VV_HK_TARGET]=[targetref]"
#define VV_HREF_TARGET(target, href_key, text) "<a href='[VV_HREF_TARGET_INTERNAL(target, href_key)]'>[text]</a>"
#define VV_HREF_TARGETREF(targetref, href_key, text) "<a href='[VV_HREF_TARGETREF_INTERNAL(targetref, href_key)]'>[text]</a>"
#define VV_HREF_TARGET_1V(target, href_key, text, varname) "<a href='[VV_HREF_TARGET_INTERNAL(target, href_key)];[VV_HK_VARNAME]=[varname]'>[text]</a>" //for stuff like basic varedits, one variable
#define VV_HREF_TARGETREF_1V(targetref, href_key, text, varname) "<a href='[VV_HREF_TARGETREF_INTERNAL(targetref, href_key)];[VV_HK_VARNAME]=[varname]'>[text]</a>"
#define GET_VV_TARGET locate(href_list[VV_HK_TARGET])
#define GET_VV_VAR_TARGET href_list[VV_HK_VARNAME]
//Helper for getting something to vv_do_topic in general
#define VV_TOPIC_LINK(datum, href_key, text) "<a href='?_src_=vars;[HrefToken()];[href_key]=TRUE;target=[REF(datum)]'>text</a>"
//Helpers for vv_get_dropdown()
#define VV_DROPDOWN_OPTION(href_key, name) . += "<option value='?_src_=vars;[HrefToken()];[href_key]=TRUE;target=[REF(src)]'>[name]</option>"
// VV HREF KEYS
#define VV_HK_TARGET "target"
#define VV_HK_VARNAME "targetvar" //name or index of var for 1 variable targetting hrefs.
// vv_do_list() keys
#define VV_HK_LIST_ADD "listadd"
#define VV_HK_LIST_EDIT "listedit"
#define VV_HK_LIST_CHANGE "listchange"
#define VV_HK_LIST_REMOVE "listremove"
#define VV_HK_LIST_ERASE_NULLS "listnulls"
#define VV_HK_LIST_ERASE_DUPES "listdupes"
#define VV_HK_LIST_SHUFFLE "listshuffle"
#define VV_HK_LIST_SET_LENGTH "listlen"
// vv_do_basic() keys
#define VV_HK_BASIC_EDIT "datumedit"
#define VV_HK_BASIC_CHANGE "datumchange"
#define VV_HK_BASIC_MASSEDIT "massedit"
// /datum
#define VV_HK_DELETE "delete"
#define VV_HK_EXPOSE "expose"
#define VV_HK_CALLPROC "proc_call"
#define VV_HK_MARK "mark"
#define VV_HK_MODIFY_TRAITS "modtraits"
// /atom
#define VV_HK_MODIFY_TRANSFORM "atom_transform"
#define VV_HK_ADD_REAGENT "addreagent"
#define VV_HK_TRIGGER_EMP "empulse"
#define VV_HK_TRIGGER_EXPLOSION "explode"
#define VV_HK_AUTO_RENAME "auto_rename"
// /obj
#define VV_HK_OSAY "osay"
#define VV_HK_MASS_DEL_TYPE "mass_delete_type"
#define VV_HK_ARMOR_MOD "mod_obj_armor"
// /mob
#define VV_HK_GIB "gib"
#define VV_HK_GIVE_SPELL "give_spell"
#define VV_HK_REMOVE_SPELL "remove_spell"
#define VV_HK_GIVE_DISEASE "give_disease"
#define VV_HK_GODMODE "godmode"
#define VV_HK_DROP_ALL "dropall"
#define VV_HK_REGEN_ICONS "regen_icons"
#define VV_HK_PLAYER_PANEL "player_panel"
#define VV_HK_BUILDMODE "buildmode"
#define VV_HK_DIRECT_CONTROL "direct_control"
#define VV_HK_OFFER_GHOSTS "offer_ghosts"
// /mob/living/carbon
#define VV_HK_MAKE_AI "aiify"
#define VV_HK_MODIFY_BODYPART "mod_bodypart"
#define VV_HK_MODIFY_ORGANS "organs_modify"
#define VV_HK_HALLUCINATION "force_hallucinate"
#define VV_HK_MARTIAL_ART "give_martial_art"
#define VV_HK_GIVE_TRAUMA "give_trauma"
#define VV_HK_CURE_TRAUMA "cure_trauma"
// /mob/living/carbon/human
#define VV_HK_COPY_OUTFIT "copy_outfit"
#define VV_HK_MOD_QUIRKS "quirkmod"
#define VV_HK_MAKE_MONKEY "human_monkify"
#define VV_HK_MAKE_CYBORG "human_cyborgify"
#define VV_HK_MAKE_SLIME "human_slimeify"
#define VV_HK_MAKE_ALIEN "human_alienify"
#define VV_HK_SET_SPECIES "setspecies"
#define VV_HK_PURRBATION "purrbation"
// misc
#define VV_HK_SPACEVINE_PURGE "spacevine_purge"
+14
View File
@@ -184,6 +184,7 @@
"cock_length" = COCK_SIZE_DEF,
"cock_diameter_ratio" = COCK_DIAMETER_RATIO_DEF,
"cock_color" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"),
"cock_taur" = FALSE,
"has_balls" = FALSE,
"balls_color" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"),
"balls_size" = BALLS_SIZE_DEF,
@@ -579,3 +580,16 @@ GLOBAL_LIST_EMPTY(species_list)
chosen = pick(mob_spawn_meancritters)
var/mob/living/simple_animal/C = new chosen(spawn_location)
return C
/proc/passtable_on(target, source)
var/mob/living/L = target
if(!HAS_TRAIT(L, TRAIT_PASSTABLE) && L.pass_flags & PASSTABLE)
ADD_TRAIT(L, TRAIT_PASSTABLE, INNATE_TRAIT)
ADD_TRAIT(L, TRAIT_PASSTABLE, source)
L.pass_flags |= PASSTABLE
/proc/passtable_off(target, source)
var/mob/living/L = target
REMOVE_TRAIT(L, TRAIT_PASSTABLE, source)
if(!HAS_TRAIT(L, TRAIT_PASSTABLE))
L.pass_flags &= ~PASSTABLE
+2 -1
View File
@@ -25,7 +25,8 @@ GLOBAL_VAR_INIT(midnight_rollovers, 0)
GLOBAL_VAR_INIT(rollovercheck_last_timeofday, 0)
/proc/update_midnight_rollover()
if (world.timeofday < GLOB.rollovercheck_last_timeofday) //TIME IS GOING BACKWARDS!
return GLOB.midnight_rollovers++
GLOB.midnight_rollovers++
GLOB.rollovercheck_last_timeofday = world.timeofday
return GLOB.midnight_rollovers
/proc/weekdayofthemonth()
+60
View File
@@ -0,0 +1,60 @@
/proc/make_types_fancy(var/list/types)
if (ispath(types))
types = list(types)
. = list()
for(var/type in types)
var/typename = "[type]"
var/static/list/TYPES_SHORTCUTS = list(
/obj/effect/decal/cleanable = "CLEANABLE",
/obj/item/radio/headset = "HEADSET",
/obj/item/clothing/head/helmet/space = "SPESSHELMET",
/obj/item/book/manual = "MANUAL",
/obj/item/reagent_containers/food/drinks = "DRINK", //longest paths comes first
/obj/item/reagent_containers/food = "FOOD",
/obj/item/reagent_containers = "REAGENT_CONTAINERS",
/obj/machinery/atmospherics = "ATMOS_MECH",
/obj/machinery/portable_atmospherics = "PORT_ATMOS",
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack = "MECHA_MISSILE_RACK",
/obj/item/mecha_parts/mecha_equipment = "MECHA_EQUIP",
/obj/item/organ = "ORGAN",
/obj/item = "ITEM",
/obj/machinery = "MACHINERY",
/obj/effect = "EFFECT",
/obj = "O",
/datum = "D",
/turf/open = "OPEN",
/turf/closed = "CLOSED",
/turf = "T",
/mob/living/carbon = "CARBON",
/mob/living/simple_animal = "SIMPLE",
/mob/living = "LIVING",
/mob = "M"
)
for (var/tn in TYPES_SHORTCUTS)
if (copytext(typename,1, length("[tn]/")+1)=="[tn]/" /*findtextEx(typename,"[tn]/",1,2)*/ )
typename = TYPES_SHORTCUTS[tn]+copytext(typename,length("[tn]/"))
break
.[typename] = type
/proc/get_fancy_list_of_atom_types()
var/static/list/pre_generated_list
if (!pre_generated_list) //init
pre_generated_list = make_types_fancy(typesof(/atom))
return pre_generated_list
/proc/get_fancy_list_of_datum_types()
var/static/list/pre_generated_list
if (!pre_generated_list) //init
pre_generated_list = make_types_fancy(sortList(typesof(/datum) - typesof(/atom)))
return pre_generated_list
/proc/filter_fancy_list(list/L, filter as text)
var/list/matches = new
for(var/key in L)
var/value = L[key]
if(findtext("[key]", filter) || findtext("[value]", filter))
matches[key] = value
return matches
+1 -1
View File
@@ -659,7 +659,7 @@
return FALSE
var/obj/effect/proc_holder/spell/S = target
if(owner)
return S.can_cast(owner)
return S.can_cast(owner, FALSE, TRUE)
return FALSE
/datum/action/spell_action/alien
@@ -33,6 +33,13 @@
/obj/item/organ/ears/cat = 1)
category = CAT_CLOTHING
/datum/crafting_recipe/papermask
name = "Paper Mask"
result = /obj/item/clothing/mask/paper
time = 10
reqs = list(/obj/item/paper = 20)
category = CAT_CLOTHING
////////
//Huds//
////////
+23 -1379
View File
File diff suppressed because it is too large Load Diff
+17 -2
View File
@@ -1,15 +1,21 @@
/datum/element/ghost_role_eligibility
element_flags = ELEMENT_DETACH
element_flags = ELEMENT_DETACH | ELEMENT_BESPOKE
id_arg_index = 3
var/list/timeouts = list()
var/list/mob/eligible_mobs = list()
var/penalizing = FALSE
var/free_ghost = FALSE
/datum/element/ghost_role_eligibility/Attach(datum/target,penalize = FALSE)
/datum/element/ghost_role_eligibility/Attach(datum/target,penalize = FALSE,free_ghosting = FALSE, penalize_on_ghost = FALSE)
. = ..()
if(!ismob(target))
return ELEMENT_INCOMPATIBLE
penalizing = penalize_on_ghost
free_ghost = free_ghosting
var/mob/M = target
if(!(M in eligible_mobs))
eligible_mobs += M
RegisterSignal(M, COMSIG_MOB_GHOSTIZE, .proc/get_ghost_flags)
if(penalize) //penalizing them from making a ghost role / midround antag comeback right away.
var/penalty = CONFIG_GET(number/suicide_reenter_round_timer) MINUTES
var/roundstart_quit_limit = CONFIG_GET(number/roundstart_suicide_time_limit) MINUTES
@@ -32,6 +38,7 @@
. = ..()
if(M in eligible_mobs)
eligible_mobs -= M
UnregisterSignal(M, COMSIG_MOB_GHOSTIZE)
/datum/element/ghost_role_eligibility/proc/get_all_ghost_role_eligible(silent = FALSE)
var/list/candidates = list()
@@ -56,3 +63,11 @@
if(!silent && M.client)
to_chat(M, "<span class='warning'>You are unable to reenter the round[timeout != CANT_REENTER_ROUND ? " yet. Your ghost role blacklist will expire in [DisplayTimeText(timeout - world.realtime)]" : ""].</span>")
return FALSE
/datum/element/ghost_role_eligibility/proc/get_ghost_flags()
. = 0
if(!penalizing)
. |= COMPONENT_DO_NOT_PENALIZE_GHOSTING
if(free_ghost)
. |= COMPONENT_FREE_GHOSTING
return .
+6
View File
@@ -76,6 +76,7 @@
lefthand_file = 'icons/mob/animals_held_lh.dmi'
icon_state = ""
w_class = WEIGHT_CLASS_BULKY
dynamic_hair_suffix = ""
var/mob/living/held_mob
/obj/item/clothing/head/mob_holder/Initialize(mapload, mob/living/target, worn_state, alt_worn, right_hand, left_hand, slots = NONE)
@@ -162,6 +163,11 @@
L.visible_message("<span class='warning'>[held_mob] escapes from [L]!</span>", "<span class='warning'>[held_mob] escapes your grip!</span>")
release()
/obj/item/clothing/head/mob_holder/mob_can_equip(mob/living/M, mob/living/equipper, slot, disable_warning = FALSE, bypass_equip_delay_self = FALSE)
if(!ishuman(M)) //monkeys holding monkeys holding monkeys...
return FALSE
return ..()
/obj/item/clothing/head/mob_holder/assume_air(datum/gas_mixture/env)
var/atom/location = loc
if(!loc)
+37
View File
@@ -0,0 +1,37 @@
/datum/element/spellcasting //allows to cast certain spells or skip requirements.
element_flags = ELEMENT_BESPOKE|ELEMENT_DETACH
id_arg_index = 2
var/cast_flags
var/cast_slots
var/list/users_by_item = list()
/datum/element/spellcasting/Attach(datum/target, _flags, _slots)
. = ..()
if(isitem(target))
RegisterSignal(target, COMSIG_ITEM_EQUIPPED, .proc/on_equip)
RegisterSignal(target, COMSIG_ITEM_DROPPED, .proc/on_drop)
else if(ismob(target))
RegisterSignal(target, COMSIG_MOB_SPELL_CAST_CHECK, .proc/on_cast)
else
return ELEMENT_INCOMPATIBLE
cast_flags = _flags
cast_slots = _slots
/datum/element/spellcasting/Detach(datum/target)
. = ..()
UnregisterSignal(target, list(COMSIG_ITEM_EQUIPPED, COMSIG_ITEM_DROPPED, COMSIG_MOB_SPELL_CAST_CHECK))
if(users_by_item[target])
var/mob/user = users_by_item[target]
UnregisterSignal(user, COMSIG_MOB_SPELL_CAST_CHECK)
/datum/element/spellcasting/proc/on_equip(datum/source, mob/equipper, slot)
if(slot in cast_slots)
RegisterSignal(equipper, COMSIG_MOB_SPELL_CAST_CHECK, .proc/on_cast)
users_by_item[source] = equipper
/datum/element/spellcasting/proc/on_drop(datum/source, mob/user)
UnregisterSignal(user, COMSIG_MOB_SPELL_CAST_CHECK)
users_by_item -= source
/datum/element/spellcasting/proc/on_cast(mob/caster, obj/effect/proc_holder/spell)
return cast_flags
+2 -2
View File
@@ -63,11 +63,11 @@
playsound(get_turf(A), 'sound/effects/hit_kick.ogg', 50, TRUE, -1)
if((D.mobility_flags & MOBILITY_STAND))
D.apply_damage(10, BRUTE, BODY_ZONE_HEAD)
D.DefaultCombatKnockdown(50)
D.DefaultCombatKnockdown(50, override_hardstun = 0.01, override_stamdmg = 0)
D.adjustStaminaLoss(40) //A cit specific change form the tg port to really punish anyone who tries to stand up
D.visible_message("<span class='warning'>[A] kicks [D] in the head, sending them face first into the floor!</span>", \
"<span class='userdanger'>You are kicked in the head by [A], sending you crashing to the floor!</span>", "<span class='hear'>You hear a sickening sound of flesh hitting flesh!</span>", COMBAT_MESSAGE_RANGE, A)
if(!(D.mobility_flags & MOBILITY_STAND))
else if(!(D.mobility_flags & MOBILITY_STAND))
D.apply_damage(5, BRUTE, BODY_ZONE_HEAD)
D.adjustStaminaLoss(40)
D.drop_all_held_items()
+20
View File
@@ -18,6 +18,8 @@
var/datum/action/drop/drop = new/datum/action/drop()
/datum/martial_art/wrestling/proc/check_streak(var/mob/living/carbon/human/A, var/mob/living/carbon/human/D)
if(!can_use(A, D))
return 0
switch(streak)
if("drop")
streak = ""
@@ -448,6 +450,8 @@
/datum/martial_art/wrestling/grab_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
if(check_streak(A,D))
return 1
if(!can_use(A,D))
return ..()
if(A.pulling == D || A == D) // don't stun grab yoursel
return FALSE
A.start_pulling(D)
@@ -476,3 +480,19 @@
if(H.get_item_by_slot(SLOT_BELT) == src)
style.remove(H)
return
//Subtype of wrestling, reserved for the wrestling belts found in the holodeck
/datum/martial_art/wrestling/holodeck
name = "Holodeck Wrestling"
/obj/item/storage/belt/champion/wrestling/holodeck
name = "Holodeck Wrestling Belt"
style = new /datum/martial_art/wrestling/holodeck
//Make sure that moves can only be used on people wearing the holodeck belt
/datum/martial_art/wrestling/holodeck/can_use(var/mob/living/carbon/human/A, var/mob/living/carbon/human/D)
if(!(istype(D.mind?.martial_art, /datum/martial_art/wrestling/holodeck)))
return 0
else
return ..()
-1
View File
@@ -470,7 +470,6 @@
/datum/objective/steal,
/datum/objective/download,
/datum/objective/nuclear,
/datum/objective/capture,
/datum/objective/absorb,
/datum/objective/custom
)
+9
View File
@@ -31,6 +31,7 @@
//MUT_EXTRA - A mutation that is in the mutations tab, and can be given and taken away through though the DNA console. Has a 0 before it's name in the mutation section of the dna console
//MUT_OTHER Cannot be interacted with by players through normal means. I.E. wizards mutate
var/list/conflicts //any mutations that might conflict. put mutation typepath defines in here. make sure to enter it both ways (so that A conflicts with B, and B with A)
var/can_chromosome = CHROMOSOME_NONE //can we take chromosomes? 0: CHROMOSOME_NEVER never, 1:CHROMOSOME_NONE yeah, 2: CHROMOSOME_USED no, already have one
var/chromosome_name //purely cosmetic
var/modified = FALSE //ugly but we really don't want chromosomes and on_acquiring to overlap and apply double the powers
@@ -60,6 +61,14 @@
return TRUE
if(limb_req && !H.get_bodypart(limb_req))
return TRUE
for(var/M in H.dna.mutations)//check for conflicting powers
var/datum/mutation/human/mewtayshun = M
if(LAZYLEN(mewtayshun.conflicts))
for(var/cons in mewtayshun.conflicts)
var/datum/mutation/human/conflicter = cons
if(conflicter == type)
to_chat(H, "<span class='warning'>You feel your genes resisting something.</span>")
return TRUE
owner = H
dna = H.dna
dna.mutations += src
+7 -10
View File
@@ -41,7 +41,7 @@
desc = "You can breathe fire at a target."
school = "evocation"
charge_max = 600
clothes_req = FALSE
clothes_req = NONE
range = 20
base_icon_state = "fireball"
action_icon_state = "fireball0"
@@ -121,7 +121,7 @@
name = "Convoke Void" //magic the gathering joke here
desc = "A rare genome that attracts odd forces not usually observed. May sometimes pull you in randomly."
school = "evocation"
clothes_req = FALSE
clothes_req = NONE
charge_max = 600
invocation = "DOOOOOOOOOOOOOOOOOOOOM!!!"
invocation_type = "shout"
@@ -155,7 +155,7 @@
dropmessage = "You let the electricity from your hand dissipate."
hand_path = /obj/item/melee/touch_attack/shock
charge_max = 400
clothes_req = FALSE
clothes_req = NONE
action_icon_state = "zap"
/obj/item/melee/touch_attack/shock
@@ -211,7 +211,7 @@
name = "Remember the Scent"
desc = "Get a scent off of the item you're currently holding to track it. With an empty hand, you'll track the scent you've remembered."
charge_max = 100
clothes_req = FALSE
clothes_req = NONE
range = -1
include_user = TRUE
action_icon_state = "nose"
@@ -289,8 +289,7 @@
/obj/effect/proc_holder/spell/self/self_amputation
name = "Drop a limb"
desc = "Concentrate to make a random limb pop right off your body."
clothes_req = FALSE
human_req = FALSE
clothes_req = NONE
charge_max = 100
action_icon_state = "autotomy"
@@ -327,8 +326,7 @@
/obj/effect/proc_holder/spell/self/lay_genetic_web
name = "Lay Web"
desc = "Drops a web. Only you will be able to traverse your web easily, making it pretty good for keeping you safe."
clothes_req = FALSE
human_req = FALSE
clothes_req = NONE
charge_max = 4 SECONDS //the same time to lay a web
action_icon = 'icons/mob/actions/actions_genetic.dmi'
action_icon_state = "lay_web"
@@ -369,8 +367,7 @@
/obj/effect/proc_holder/spell/self/tongue_spike
name = "Launch spike"
desc = "Shoot your tongue out in the direction you're facing, embedding it and dealing damage until they remove it."
clothes_req = FALSE
human_req = TRUE
clothes_req = NONE
charge_max = 100
action_icon = 'icons/mob/actions/actions_genetic.dmi'
action_icon_state = "spike"
+4 -2
View File
@@ -75,20 +75,21 @@
quality = POSITIVE
difficulty = 16
instability = 5
conflicts = list(GIGANTISM)
locked = TRUE // Default intert species for now, so locked from regular pool.
/datum/mutation/human/dwarfism/on_acquiring(mob/living/carbon/human/owner)
if(..())
return
owner.transform = owner.transform.Scale(1, 0.8)
owner.pass_flags |= PASSTABLE
passtable_on(owner, GENETIC_MUTATION)
owner.visible_message("<span class='danger'>[owner] suddenly shrinks!</span>", "<span class='notice'>Everything around you seems to grow..</span>")
/datum/mutation/human/dwarfism/on_losing(mob/living/carbon/human/owner)
if(..())
return
owner.transform = owner.transform.Scale(1, 1.25)
owner.pass_flags &= ~PASSTABLE
passtable_off(owner, GENETIC_MUTATION)
owner.visible_message("<span class='danger'>[owner] suddenly grows!</span>", "<span class='notice'>Everything around you seems to shrink..</span>")
@@ -333,6 +334,7 @@
desc = "The cells within the subject spread out to cover more area, making the subject appear larger."
quality = MINOR_NEGATIVE
difficulty = 12
conflicts = list(DWARFISM)
/datum/mutation/human/gigantism/on_acquiring(mob/living/carbon/human/owner)
if(..())
+201 -1
View File
@@ -324,6 +324,11 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
name = "Service Hallway"
icon_state = "hall_service"
/area/hallway/secondary/civilian
name = "Civilian Wing"
icon_state = "hallFS"
//Command
/area/bridge
@@ -1046,7 +1051,6 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
name = "Monastery Garden"
icon_state = "hydro"
//Science
/area/science
@@ -1393,3 +1397,199 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
/area/crew_quarters/fitness/pool
name = "Pool Area"
icon_state = "pool"
/area/crew_quarters/dorms/blue
name = "Blue Dorms"
icon_state = "Sleep"
nightshift_public_area = NIGHTSHIFT_AREA_NONE
/area/crew_quarters/dorms/purple
name = "Purple Dorms"
icon_state = "Sleep"
nightshift_public_area = NIGHTSHIFT_AREA_NONE
/area/crew_quarters/lounge/jazz
name = "Jazz Lounge"
icon_state = "yellow"
ambientsounds = list('sound/ambience/ambidet1.ogg','sound/ambience/ambidet2.ogg')
nightshift_public_area = NIGHTSHIFT_AREA_RECREATION
/area/crew_quarters/fitness/recreation
name = "Recreation Area"
icon_state = "fitness"
nightshift_public_area = NIGHTSHIFT_AREA_RECREATION
/area/crew_quarters/fitness/cogpool
name = "Pool"
icon_state = "fitness"
clockwork_warp_fail = "Pool's closed."
nightshift_public_area = NIGHTSHIFT_AREA_RECREATION
/area/crew_quarters/barbershop
name = "Barbershop"
icon_state = "blue"
nightshift_public_area = NIGHTSHIFT_AREA_RECREATION
/area/crew_quarters/observatory
name = "Observatory"
icon_state = "Sleep"
//Engineering
/area/engine/teg_hot
name = "Hot Loop"
icon_state = "red"
/area/engine/teg_cold
name = "Cold Loop"
icon_state = "blue"
/area/engine/workshop
name = "Engineering Workshop"
icon_state = "engine"
/area/security/courtroom/jury
name = "Jury Room"
icon_state = "courtroom"
/area/quartermaster/miningdock/airless
name = "Mining Dock"
icon_state = "mining"
has_gravity = STANDARD_GRAVITY
valid_territory = FALSE
outdoors = TRUE
ambientsounds = SPACE
blob_allowed = FALSE //While part of the station, what good will it do you?
/area/quartermaster/miningdock/airless/no_grav
name = "Mining Dock"
icon_state = "mining"
dynamic_lighting = DYNAMIC_LIGHTING_IFSTARLIGHT
power_light = FALSE
power_equip = FALSE
power_environ = FALSE
valid_territory = FALSE
outdoors = TRUE
ambientsounds = SPACE
blob_allowed = FALSE //While part of the station, what good will it do you?
/area/janitor/aux
name = "Auxiliary Custodial Closet"
icon_state = "janitor"
flags_1 = NONE
/area/hydroponics/lobby
name = "Hydroponics Lobby"
icon_state = "hydro"
//Storage
/area/storage/emergency/generic
name = "Emergency Storage"
icon_state = "emergencystorage"
//Construction
/area/construction
name = "Construction Area"
icon_state = "yellow"
ambientsounds = ENGINEERING
/area/construction/secondary
name = "Secondary Construction Area"
icon_state = "yellow"
/area/construction/minisat_exterior
name = "Minisat Exterior"
icon_state = "yellow"
/area/construction/mining/aux_base
name = "Auxiliary Base Construction"
icon_state = "yellow"
/area/construction/mining/aux_base/closet
name = "Auxiliary Closet Construction"
icon_state = "yellow"
/area/construction/supplyshuttle
name = "Supply Shuttle"
icon_state = "yellow"
/area/construction/quarters
name = "Engineers' Quarters"
icon_state = "yellow"
/area/construction/qmaint
name = "Maintenance"
icon_state = "yellow"
/area/construction/hallway
name = "Hallway"
icon_state = "yellow"
/area/construction/solars
name = "Solar Panels"
icon_state = "yellow"
/area/construction/solarscontrol
name = "Solar Panel Control"
icon_state = "yellow"
/area/construction/storage
name = "Construction Site Storage"
icon_state = "yellow"
/area/construction/storage/wing
name = "Storage Wing"
icon_state = "storage_wing"
//Routers
/area/router
name = "Router"
icon_state = "yellow"
ambientsounds = ENGINEERING
/area/router/service
name = "Service Router"
icon_state = "green"
/area/router/public
name = "Public Router"
icon_state = "yellow"
/area/router/sec
name = "Security Router"
icon_state = "blue"
/area/router/medsci
name = "MedSci Router"
icon_state = "yellow"
/area/router/eva
name = "EVA Router"
icon_state = "yellow"
/area/router/air
name = "Airbridge Router"
icon_state = "red"
/area/router/eng
name = "Engineering Router"
icon_state = "yellow"
/area/router/aux
name = "Routing System"
icon_state = "yellow"
requires_power = FALSE
has_gravity = STANDARD_GRAVITY
always_unpowered = TRUE
dynamic_lighting = DYNAMIC_LIGHTING_IFSTARLIGHT
power_light = FALSE
power_equip = FALSE
power_environ = FALSE
valid_territory = FALSE
outdoors = TRUE
ambientsounds = SPACE
blob_allowed = FALSE //While part of the station, what good will it do you?
+1
View File
@@ -63,6 +63,7 @@
var/xenobiology_compatible = FALSE //Can the Xenobio management console transverse this area by default?
var/list/canSmoothWithAreas //typecache to limit the areas that atoms in this area can smooth with
/// Color on minimaps, if it's null (which is default) it makes one at random.
var/minimap_color
+3
View File
@@ -99,6 +99,9 @@
/area/holodeck/rec_center/winterwonderland
name = "Holodeck - Winter Wonderland"
/area/holodeck/rec_center/wrestlingarena
name = "Holodeck - Wrestling Arena"
// Bad programs
/area/holodeck/rec_center/burn
+61 -8
View File
@@ -694,14 +694,64 @@
/atom/vv_get_dropdown()
. = ..()
. += "---"
var/turf/curturf = get_turf(src)
if (curturf)
.["Jump to"] = "?_src_=holder;[HrefToken()];adminplayerobservecoodjump=1;X=[curturf.x];Y=[curturf.y];Z=[curturf.z]"
.["Modify Transform"] = "?_src_=vars;[HrefToken()];modtransform=[REF(src)]"
.["Add reagent"] = "?_src_=vars;[HrefToken()];addreagent=[REF(src)]"
.["Trigger EM pulse"] = "?_src_=vars;[HrefToken()];emp=[REF(src)]"
.["Trigger explosion"] = "?_src_=vars;[HrefToken()];explode=[REF(src)]"
VV_DROPDOWN_OPTION("", "---------")
if(!ismovableatom(src))
var/turf/curturf = get_turf(src)
if(curturf)
. += "<option value='?_src_=holder;[HrefToken()];adminplayerobservecoodjump=1;X=[curturf.x];Y=[curturf.y];Z=[curturf.z]'>Jump To</option>"
VV_DROPDOWN_OPTION(VV_HK_MODIFY_TRANSFORM, "Modify Transform")
VV_DROPDOWN_OPTION(VV_HK_ADD_REAGENT, "Add Reagent")
VV_DROPDOWN_OPTION(VV_HK_TRIGGER_EMP, "EMP Pulse")
VV_DROPDOWN_OPTION(VV_HK_TRIGGER_EXPLOSION, "Explosion")
/atom/vv_do_topic(list/href_list)
. = ..()
if(href_list[VV_HK_ADD_REAGENT] && check_rights(R_VAREDIT))
if(!reagents)
var/amount = input(usr, "Specify the reagent size of [src]", "Set Reagent Size", 50) as num
if(amount)
create_reagents(amount)
if(reagents)
var/chosen_id = choose_reagent_id(usr)
if(chosen_id)
var/amount = input(usr, "Choose the amount to add.", "Choose the amount.", reagents.maximum_volume) as num
if(amount)
reagents.add_reagent(chosen_id, amount)
log_admin("[key_name(usr)] has added [amount] units of [chosen_id] to [src]")
message_admins("<span class='notice'>[key_name(usr)] has added [amount] units of [chosen_id] to [src]</span>")
if(href_list[VV_HK_TRIGGER_EXPLOSION] && check_rights(R_FUN))
usr.client.cmd_admin_explosion(src)
if(href_list[VV_HK_TRIGGER_EMP] && check_rights(R_FUN))
usr.client.cmd_admin_emp(src)
if(href_list[VV_HK_MODIFY_TRANSFORM] && check_rights(R_VAREDIT))
var/result = input(usr, "Choose the transformation to apply","Transform Mod") as null|anything in list("Scale","Translate","Rotate")
var/matrix/M = transform
switch(result)
if("Scale")
var/x = input(usr, "Choose x mod","Transform Mod") as null|num
var/y = input(usr, "Choose y mod","Transform Mod") as null|num
if(!isnull(x) && !isnull(y))
transform = M.Scale(x,y)
if("Translate")
var/x = input(usr, "Choose x mod","Transform Mod") as null|num
var/y = input(usr, "Choose y mod","Transform Mod") as null|num
if(!isnull(x) && !isnull(y))
transform = M.Translate(x,y)
if("Rotate")
var/angle = input(usr, "Choose angle to rotate","Transform Mod") as null|num
if(!isnull(angle))
transform = M.Turn(angle)
if(href_list[VV_HK_AUTO_RENAME] && check_rights(R_VAREDIT))
var/newname = input(usr, "What do you want to rename this to?", "Automatic Rename") as null|text
if(newname)
vv_auto_rename(newname)
/atom/vv_get_header()
. = ..()
var/refid = REF(src)
. += "[VV_HREF_TARGETREF(refid, VV_HK_AUTO_RENAME, "<b id='name'>[src]</b>")]"
. += "<br><font size='1'><a href='?_src_=vars;[HrefToken()];rotatedatum=[refid];rotatedir=left'><<</a> <a href='?_src_=vars;[HrefToken()];datumedit=[refid];varnameedit=dir' id='dir'>[dir2text(dir) || dir]</a> <a href='?_src_=vars;[HrefToken()];rotatedatum=[refid];rotatedir=right'>>></a></font>"
/atom/proc/drop_location()
var/atom/L = loc
@@ -709,6 +759,9 @@
return null
return L.AllowDrop() ? L : L.drop_location()
/atom/proc/vv_auto_rename(newname)
name = newname
/atom/Entered(atom/movable/AM, atom/oldLoc)
SEND_SIGNAL(src, COMSIG_ATOM_ENTERED, AM, oldLoc)
+2 -3
View File
@@ -468,9 +468,8 @@
/atom/movable/vv_get_dropdown()
. = ..()
. -= "Jump to"
.["Follow"] = "?_src_=holder;[HrefToken()];adminplayerobservefollow=[REF(src)]"
.["Get"] = "?_src_=holder;[HrefToken()];admingetmovable=[REF(src)]"
. += "<option value='?_src_=holder;[HrefToken()];adminplayerobservefollow=[REF(src)]'>Follow</option>"
. += "<option value='?_src_=holder;[HrefToken()];admingetmovable=[REF(src)]'>Get</option>"
/atom/movable/proc/ex_check(ex_id)
if(!ex_id)
+1 -1
View File
@@ -511,7 +511,7 @@ GLOBAL_VAR_INIT(dynamic_storyteller_type, /datum/dynamic_storyteller/classic)
drafted_rules -= starting_rule
starting_rule.trim_candidates()
starting_rule.scale_up(extra_rulesets_amount, threat)
starting_rule.scale_up(extra_rulesets_amount, threat_level)
if (starting_rule.pre_execute())
log_threat("[starting_rule.ruletype] - <b>[starting_rule.name]</b> [starting_rule.cost + starting_rule.scaled_times * starting_rule.scaling_cost] threat", verbose = TRUE)
if(starting_rule.flags & HIGHLANDER_RULESET)
@@ -241,5 +241,5 @@
requirements = list(10,10,10,10,10,10,10,10,10,10)
high_population_requirement = 10
repeatable = TRUE
flags = TRAITOR_RULESET
flags = TRAITOR_RULESET | MINOR_RULESET
property_weights = list("story_potential" = 2, "trust" = -1, "extended" = 2)
@@ -53,6 +53,8 @@ Property weights are:
var/turf/T = get_turf(H)
if(H.stat != DEAD && is_station_level(T.z) && !("Station" in H.faction))
threat += H.threat()
for(var/obj/item/phylactery/P in GLOB.poi_list)
threat += 25 // can't be giving them too much of a break
for (var/mob/M in mode.current_players[CURRENT_LIVING_PLAYERS])
if (M?.mind?.assigned_role && M.stat != DEAD)
var/datum/job/J = SSjob.GetJob(M.mind.assigned_role)
@@ -135,17 +137,19 @@ Property weights are:
if (GLOB.dynamic_classic_secret && !((rule.flags & TRAITOR_RULESET) || (rule.flags & MINOR_RULESET)))
continue
rule.trim_candidates()
var/cost_difference = abs(rule.cost-(mode.threat_level-mode.threat))
/* Basically, the closer the cost is to the current threat-level-away-from-threat, the more likely it is to
pick this particular ruleset.
Let's use a toy example: there's 60 threat level and 10 threat spent.
We want to pick a ruleset that's close to that, so we run the below equation, on two rulesets.
Ruleset 1 has 30 cost, ruleset 2 has 5 cost.
When we do the math, ruleset 1's threat_weight is 0.538, and ruleset 2's is 0.238, meaning ruleset 1
is 2.26 times as likely to be picked, all other things considered.
Of course, we don't want it to GUARANTEE the closest, that's no fun, so it's just a weight.
*/
var/threat_weight = 1-abs(1-LOGISTIC_FUNCTION(2,0.05,cost_difference,0))
var/threat_weight = 1
if(!(rule.flags & MINOR_RULESET)) // makes the traitor rulesets always possible anyway
var/cost_difference = abs(rule.cost-(mode.threat_level-mode.threat))
/* Basically, the closer the cost is to the current threat-level-away-from-threat, the more likely it is to
pick this particular ruleset.
Let's use a toy example: there's 60 threat level and 10 threat spent.
We want to pick a ruleset that's close to that, so we run the below equation, on two rulesets.
Ruleset 1 has 30 cost, ruleset 2 has 5 cost.
When we do the math, ruleset 1's threat_weight is 0.538, and ruleset 2's is 0.238, meaning ruleset 1
is 2.26 times as likely to be picked, all other things considered.
Of course, we don't want it to GUARANTEE the closest, that's no fun, so it's just a weight.
*/
threat_weight = 1-abs(1-LOGISTIC_FUNCTION(2,0.05,cost_difference,0))
if (rule.ready())
var/property_weight = 0
for(var/property in property_weights)
@@ -168,8 +172,10 @@ Property weights are:
rule.candidates = list(newPlayer)
rule.trim_candidates()
var/cost_difference = abs(rule.cost-(mode.threat_level-mode.threat))
var/threat_weight = 1-abs(1-(LOGISTIC_FUNCTION(2,0.05,cost_difference,0)))
var/threat_weight = 1
if(!(rule.flags & MINOR_RULESET))
var/cost_difference = abs(rule.cost-(mode.threat_level-mode.threat))
threat_weight = 1-abs(1-(LOGISTIC_FUNCTION(2,0.05,cost_difference,0)))
if (rule.ready())
var/property_weight = 0
for(var/property in property_weights)
@@ -200,7 +206,7 @@ Property weights are:
weight = 1
event_frequency_lower = 2 MINUTES
event_frequency_upper = 10 MINUTES
flags = WAROPS_ALWAYS_ALLOWED | FORCE_IF_WON
flags = WAROPS_ALWAYS_ALLOWED
min_players = 40
var/refund_cooldown = 0
@@ -245,7 +251,10 @@ Property weights are:
config_tag = "random"
weight = 1
desc = "No weighting at all; every ruleset has the same chance of happening. Cooldowns vary wildly. As random as it gets."
forced_threat_level = 100
/datum/dynamic_storyteller/random/on_start()
..()
GLOB.dynamic_forced_threat_level = rand(0,100)
/datum/dynamic_storyteller/random/get_midround_cooldown()
return rand(GLOB.dynamic_midround_delay_min/2, GLOB.dynamic_midround_delay_max*2)
@@ -318,9 +327,10 @@ Property weights are:
property_weights = list("story_potential" = 2)
/datum/dynamic_storyteller/story/do_process()
/datum/dynamic_storyteller/story/calculate_threat()
var/current_time = (world.time / SSautotransfer.targettime)*180
mode.threat_level = round(mode.initial_threat_level*(sin(current_time)+0.5),0.1)
mode.threat_level = round(mode.initial_threat_level*(sin(current_time)+0.25),0.1)
..()
/datum/dynamic_storyteller/classic
name = "Classic"
+2 -2
View File
@@ -663,7 +663,7 @@ GLOBAL_LIST_EMPTY(possible_items_special)
if(count)
target_amount = count
update_explanation_text()
/*
/datum/objective/capture
name = "capture"
var/captured_amount = 0
@@ -709,7 +709,7 @@ GLOBAL_LIST_EMPTY(possible_items_special)
if(count)
target_amount = count
update_explanation_text()
*/
//Changeling Objectives
/datum/objective/absorb
+5 -2
View File
@@ -77,14 +77,14 @@
/datum/sabotage_objective/processing/supermatter/can_run()
return (locate(/obj/machinery/power/supermatter_crystal) in GLOB.machines)
/*
/datum/sabotage_objective/station_integrity
name = "Make sure the station is at less than 80% integrity by the end. Smash walls, windows etc. to reach this goal."
sabotage_type = "integrity"
/datum/sabotage_objective/station_integrity/check_conditions()
return 5-(max(SSticker.station_integrity*4,320)/80)
*/
/datum/sabotage_objective/cloner
name = "Destroy all Nanotrasen cloning machines."
sabotage_type = "cloner"
@@ -98,6 +98,9 @@
special_equipment = list(/obj/item/aiModule/syndicate)
excludefromjob = list("Chief Engineer","Research Director","Head of Personnel","Captain","Chief Medical Officer","Head Of Security")
/datum/sabotage_objective/ai_law/can_run()
return length(active_ais())
/datum/sabotage_objective/ai_law/check_conditions()
for (var/i in GLOB.ai_list)
var/mob/living/silicon/ai/aiPlayer = i
+33 -23
View File
@@ -207,11 +207,14 @@
/obj/machinery/sleeper/ui_data()
var/list/data = list()
var/chemical_list = list()
var/blood_percent = 0
data["occupied"] = occupant ? 1 : 0
data["open"] = state_open
data["efficiency"] = efficiency
data["current_vol"] = reagents.total_volume
data["tot_capacity"] = reagents.maximum_volume
data["blood_levels"] = blood_percent
data["blood_status"] = "Patient either has no blood, or does not require it to function."
data["chemical_list"] = chemical_list
data["chems"] = list()
for(var/chem in available_chems)
@@ -247,10 +250,13 @@
data["occupant"]["fireLoss"] = mob_occupant.getFireLoss()
data["occupant"]["cloneLoss"] = mob_occupant.getCloneLoss()
data["occupant"]["brainLoss"] = mob_occupant.getOrganLoss(ORGAN_SLOT_BRAIN)
data["occupant"]["reagents"] = list()
if(mob_occupant.reagents && mob_occupant.reagents.reagent_list.len)
if(mob_occupant.reagents.reagent_list.len)
for(var/datum/reagent/R in mob_occupant.reagents.reagent_list)
data["occupant"]["reagents"] += list(list("name" = R.name, "volume" = R.volume))
chemical_list += list(list("name" = R.name, "volume" = R.volume))
else
chemical_list = "Patient has no reagents."
data["occupant"]["failing_organs"] = list()
var/mob/living/carbon/C = mob_occupant
if(C)
@@ -259,21 +265,25 @@
continue
data["occupant"]["failing_organs"] += list(list("name" = Or.name))
if(mob_occupant.has_dna()) // Blood-stuff is mostly a copy-paste from the healthscanner.
var/blood_id = C.get_blood_id()
if(blood_id)
data["occupant"]["blood"] = list() // We can start populating this list.
var/blood_type = C.dna.blood_type
if(!(blood_id in GLOB.blood_reagent_types)) // special blood substance
var/datum/reagent/R = GLOB.chemical_reagents_list[blood_id]
if(R)
blood_type = R.name
else
blood_type = blood_id
data["occupant"]["blood"]["maxBloodVolume"] = (BLOOD_VOLUME_NORMAL*C.blood_ratio)
data["occupant"]["blood"]["currentBloodVolume"] = C.blood_volume
data["occupant"]["blood"]["dangerBloodVolume"] = BLOOD_VOLUME_SAFE
data["occupant"]["blood"]["bloodType"] = blood_type
if(istype(C)) //Non-carbons shouldn't be able to enter sleepers, but this is to prevent runtimes if something ever breaks
if(mob_occupant.has_dna()) // Blood-stuff is mostly a copy-paste from the healthscanner.
blood_percent = round((C.blood_volume / BLOOD_VOLUME_NORMAL)*100)
var/blood_id = C.get_blood_id()
var/blood_warning = ""
if(blood_percent < 80)
blood_warning = "Patient has low blood levels."
if(blood_percent < 60)
blood_warning = "Patient has DANGEROUSLY low blood levels."
if(blood_id)
var/blood_type = C.dna.blood_type
if(!(blood_id in GLOB.blood_reagent_types)) // special blood substance
var/datum/reagent/R = GLOB.chemical_reagents_list[blood_id]
if(R)
blood_type = R.name
else
blood_type = blood_id
data["blood_status"] = "Patient has [blood_type] type blood. [blood_warning]"
data["blood_levels"] = blood_percent
return data
/obj/machinery/sleeper/ui_act(action, params)
@@ -309,14 +319,14 @@
if(allowed(usr))
if(!is_operational())
return
reagents.remove_reagent(chem, 10)
reagents.remove_reagent(chem, 1000)
return
if(chem in available_chems)
if(!is_operational())
return
/*var/datum/reagent/R = reagents.has_reagent(chem) //For when purity effects are in
if(R.purity < 0.8)*/
reagents.remove_reagent(chem, 10)
reagents.remove_reagent(chem, 1000)
else
visible_message("<span class='warning'>Access Denied.</span>")
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
@@ -159,6 +159,8 @@
if(CHECK_BITFIELD(obj_flags, EMAGGED) && !exploding_hell)
exploding_hell = TRUE
explode_EVERYTHING()
if(QDELETED(src))
return
if(mine_sound)
switch(rand(1,3)) //Play every time a mine is hit
if(1)
@@ -367,10 +369,10 @@
var/row_limit = rows-1
var/column_limit = columns-1
var/mine_limit_v2 = mine_limit
if(rows > 11)
row_limit = 10
if(columns > 11)
column_limit = 10
if(rows > 21)
row_limit = 20
if(columns > 21)
column_limit = 20
if(mine_limit > (rows*columns) * 0.25)
mine_limit_v2 = 24
message_admins("[key_name_admin(user)] failed an emagged Minesweeper arcade and has unleashed an explosion armageddon of size [row_limit],[column_limit] around [ADMIN_LOOKUPFLW(user.loc)]!")
@@ -378,12 +380,27 @@
explosion(loc, 2, 5, 10, 15) //Thought you could survive by putting as few mines as possible, huh??
else
explosion(loc, 1, 3, rand(1,5), rand(1,10))
for(var/y69=y-row_limit;y69<y+row_limit;y69++) //Create a shitton of explosions in irl turfs if we lose, it will probably kill us
for(var/x69=x-column_limit;x69<x+column_limit;x69++)
if(prob(mine_limit_v2)) //Probability of explosion happening, according to how many mines were on the board... up to a limit
var/explosionloc
explosionloc = locate(y69,x69,z)
explosion(explosionloc, 0, rand(1,2),rand(1,5),rand(3,10), adminlog = FALSE)
var/list/targets = list()
var/cur_y = y - round(row_limit * 0.5, 1)
var/start_x = x - round(column_limit * 0.5, 1)
for(var/row in table) //translate the mines locations into actual turf coordinates.
if(!locate(cur_y, start_x, z))
continue
var/cur_x = start_x
for(var/column in row)
var/coord_value = table[row][column]
if(coord_value == 10 || coord_value == 0) //there is a mine in here.
var/turf/target = locate(cur_y, cur_x, z)
if(!target)
continue
targets += target
cur_x++
cur_y++
var/num_explosions = 0
for(var/T in shuffle(targets)) //Create a shitton of explosions in irl turfs if we lose, it will probably kill us
addtimer(CALLBACK(GLOBAL_PROC, /proc/explosion, T, 0, rand(1,2),rand(1,5),rand(3,10), FALSE), 15 * ++num_explosions)
if(num_explosions == mine_limit_v2)
return
#undef MINESWEEPERIMG
#undef MINESWEEPER_GAME_MAIN_MENU
+2 -2
View File
@@ -384,8 +384,8 @@
desc = "The POWER that gamers CRAVE! In partnership with Vlad's Salad."
icon_state = "poster39"
/obj/structure/sign/poster/contraband/sun_kist
name = "Sun-kist"
/obj/structure/sign/poster/contraband/starkist
name = "Star-kist"
desc = "Drink the stars!"
icon_state = "poster40"
+7 -2
View File
@@ -13,6 +13,7 @@
var/lit = FALSE
var/infinite = FALSE
var/start_lit = FALSE
var/heats_space = TRUE
/obj/item/candle/Initialize()
. = ..()
@@ -35,7 +36,7 @@
return ..()
/obj/item/candle/get_temperature()
return lit * heat
return lit * heat * heats_space
/obj/item/candle/proc/light(show_message)
if(!lit)
@@ -67,7 +68,8 @@
new /obj/item/trash/candle(loc)
qdel(src)
update_icon()
open_flame()
if(heats_space)
open_flame()
/obj/item/candle/attack_self(mob/user)
if(put_out_candle())
@@ -77,4 +79,7 @@
infinite = TRUE
start_lit = TRUE
/obj/item/candle/infinite/hugbox
heats_space = FALSE
#undef CANDLE_LUMINOSITY
@@ -293,10 +293,6 @@
name = "Mining Shuttle (Computer Board)"
build_path = /obj/machinery/computer/shuttle/mining
/obj/item/circuitboard/computer/mining_shuttle/common
name = "Lavaland Shuttle (Computer Board)"
build_path = /obj/machinery/computer/shuttle/mining/common
/obj/item/circuitboard/computer/white_ship
name = "White Ship (Computer Board)"
build_path = /obj/machinery/computer/shuttle/white_ship
+20 -13
View File
@@ -113,24 +113,24 @@
desc = "Looks like some cables tied together. Could be used to tie something up."
icon_state = "cuff"
item_state = "coil"
item_color = "red"
color = "#ff0000"
color = "red"
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
custom_materials = list(/datum/material/iron=150, /datum/material/glass=75)
breakouttime = 300 //Deciseconds = 30s
cuffsound = 'sound/weapons/cablecuff.ogg'
/obj/item/restraints/handcuffs/cable/Initialize(mapload, param_color)
. = ..()
var/list/cable_colors = GLOB.cable_colors
item_color = param_color || item_color || pick(cable_colors)
if(cable_colors[item_color])
item_color = cable_colors[item_color]
color = null
add_atom_colour(item_color, FIXED_COLOUR_PRIORITY)
cuffsound = 'sound/weapons/cablecuff.ogg'
/obj/item/restraints/handcuffs/cable/attack_self(mob/user)
to_chat(user, "<span class='notice'>You start unwinding the cable restraints back into coil</span>")
if(!do_after(user, 25, TRUE, user))
return
qdel(src)
var/obj/item/stack/cable_coil/coil = new(get_turf(user))
coil.amount = 15
user.put_in_hands(coil)
coil.color = color
to_chat(user, "<span class='notice'>You unwind the cable restraints back into coil</span>")
/obj/item/restraints/handcuffs/cable/red
item_color = "red"
color = "#ff0000"
@@ -162,6 +162,13 @@
/obj/item/restraints/handcuffs/cable/white
item_color = "white"
/obj/item/restraints/handcuffs/cable/random
/obj/item/restraints/handcuffs/cable/random/Initialize(mapload)
. = ..()
var/list/cable_colors = GLOB.cable_colors
color = pick(cable_colors)
/obj/item/restraints/handcuffs/cable/attackby(obj/item/I, mob/user, params)
..()
if(istype(I, /obj/item/stack/rods))
+1 -1
View File
@@ -494,7 +494,7 @@
S.ckey = C.ckey
S.status_flags |= GODMODE
S.language_holder = user.language_holder.copy(S)
S.AddElement(/datum/element/ghost_role_eligibility)
S.AddElement(/datum/element/ghost_role_eligibility,penalize_on_ghost = TRUE)
START_PROCESSING(SSprocessing,src)
var/input = stripped_input(S,"What are you named?", ,"", MAX_NAME_LEN)
@@ -21,7 +21,7 @@
if (!spell)
return FALSE
if (autorobeless && spell.clothes_req)
spell.clothes_req = FALSE
spell.clothes_req = NONE
target.AddSpell(spell)
return TRUE
+1 -1
View File
@@ -83,7 +83,7 @@
/obj/item/pinpointer/crew/proc/trackable(mob/living/carbon/human/H)
var/turf/here = get_turf(src)
if((H.z == 0 || H.z == here.z) && istype(H.w_uniform, /obj/item/clothing/under))
if(H && (H.z == 0 || H.z == here.z) && istype(H.w_uniform, /obj/item/clothing/under))
var/obj/item/clothing/under/U = H.w_uniform
// Suit sensors must be on maximum.
@@ -182,8 +182,8 @@ GLOBAL_LIST_INIT(plasteel_recipes, list ( \
new/datum/stack_recipe("crate", /obj/structure/closet/crate, 5, time = 90, one_per_turf = TRUE), \
null, \
new /datum/stack_recipe_list("airlock assemblies", list( \
new/datum/stack_recipe("high security airlock assembly", /obj/structure/door_assembly/door_assembly_highsecurity, 6, time = 50, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("vault door assembly", /obj/structure/door_assembly/door_assembly_vault, 8, time = 50, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("high security airlock assembly", /obj/structure/door_assembly/door_assembly_highsecurity, 4, time = 50, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("vault door assembly", /obj/structure/door_assembly/door_assembly_vault, 6, time = 50, one_per_turf = 1, on_floor = 1), \
)), \
))
+1 -1
View File
@@ -15,7 +15,7 @@
attack_verb = list("beaten")
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 50, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 80)
var/stamforce = 25
var/stamforce = 35
var/status = FALSE
var/knockdown = TRUE
var/obj/item/stock_parts/cell/cell
+28 -2
View File
@@ -498,7 +498,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
icon_state = "catwhip"
/obj/item/melee/skateboard
name = "skateboard"
name = "improvised skateboard"
desc = "A skateboard. It can be placed on its wheels and ridden, or used as a strong weapon."
icon_state = "skateboard"
item_state = "skateboard"
@@ -506,11 +506,37 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
throwforce = 4
w_class = WEIGHT_CLASS_NORMAL
attack_verb = list("smacked", "whacked", "slammed", "smashed")
///The vehicle counterpart for the board
var/board_item_type = /obj/vehicle/ridden/scooter/skateboard
/obj/item/melee/skateboard/attack_self(mob/user)
new /obj/vehicle/ridden/scooter/skateboard(get_turf(user))
if(!user.canUseTopic(src, TRUE, FALSE, TRUE))
return
var/obj/vehicle/ridden/scooter/skateboard/S = new board_item_type(get_turf(user))
S.buckle_mob(user)
qdel(src)
/obj/item/melee/skateboard/pro
name = "skateboard"
desc = "A RaDSTORMz brand professional skateboard. It looks sturdy and well made."
icon_state = "skateboard2"
item_state = "skateboard2"
board_item_type = /obj/vehicle/ridden/scooter/skateboard/pro
/obj/item/melee/skateboard/hoverboard
name = "hoverboard"
desc = "A blast from the past, so retro!"
icon_state = "hoverboard_red"
item_state = "hoverboard_red"
board_item_type = /obj/vehicle/ridden/scooter/skateboard/hoverboard
/obj/item/melee/skateboard/hoverboard/admin
name = "\improper Board Of Directors"
desc = "The engineering complexity of a spaceship concentrated inside of a board. Just as expensive, too."
icon_state = "hoverboard_nt"
item_state = "hoverboard_nt"
board_item_type = /obj/vehicle/ridden/scooter/skateboard/hoverboard/admin
/obj/item/melee/baseball_bat
name = "baseball bat"
desc = "There ain't a skull in the league that can withstand a swatter."
+72 -3
View File
@@ -213,9 +213,78 @@
/obj/vv_get_dropdown()
. = ..()
.["Delete all of type"] = "?_src_=vars;[HrefToken()];delall=[REF(src)]"
.["Osay"] = "?_src_=vars;[HrefToken()];osay[REF(src)]"
.["Modify armor values"] = "?_src_=vars;[HrefToken()];modarmor=[REF(src)]"
VV_DROPDOWN_OPTION("", "---")
VV_DROPDOWN_OPTION(VV_HK_MASS_DEL_TYPE, "Delete all of type")
VV_DROPDOWN_OPTION(VV_HK_OSAY, "Object Say")
VV_DROPDOWN_OPTION(VV_HK_ARMOR_MOD, "Modify armor values")
/obj/vv_do_topic(list/href_list)
if(!(. = ..()))
return
if(href_list[VV_HK_OSAY])
if(check_rights(R_FUN, FALSE))
usr.client.object_say(src)
if(href_list[VV_HK_ARMOR_MOD])
var/list/pickerlist = list()
var/list/armorlist = armor.getList()
for (var/i in armorlist)
pickerlist += list(list("value" = armorlist[i], "name" = i))
var/list/result = presentpicker(usr, "Modify armor", "Modify armor: [src]", Button1="Save", Button2 = "Cancel", Timeout=FALSE, inputtype = "text", values = pickerlist)
if (islist(result))
if (result["button"] != 2) // If the user pressed the cancel button
// text2num conveniently returns a null on invalid values
armor = armor.setRating(melee = text2num(result["values"]["melee"]),\
bullet = text2num(result["values"]["bullet"]),\
laser = text2num(result["values"]["laser"]),\
energy = text2num(result["values"]["energy"]),\
bomb = text2num(result["values"]["bomb"]),\
bio = text2num(result["values"]["bio"]),\
rad = text2num(result["values"]["rad"]),\
fire = text2num(result["values"]["fire"]),\
acid = text2num(result["values"]["acid"]))
log_admin("[key_name(usr)] modified the armor on [src] ([type]) to melee: [armor.melee], bullet: [armor.bullet], laser: [armor.laser], energy: [armor.energy], bomb: [armor.bomb], bio: [armor.bio], rad: [armor.rad], fire: [armor.fire], acid: [armor.acid]")
message_admins("<span class='notice'>[key_name_admin(usr)] modified the armor on [src] ([type]) to melee: [armor.melee], bullet: [armor.bullet], laser: [armor.laser], energy: [armor.energy], bomb: [armor.bomb], bio: [armor.bio], rad: [armor.rad], fire: [armor.fire], acid: [armor.acid]</span>")
if(href_list[VV_HK_MASS_DEL_TYPE])
if(check_rights(R_DEBUG|R_SERVER))
var/action_type = alert("Strict type ([type]) or type and all subtypes?",,"Strict type","Type and subtypes","Cancel")
if(action_type == "Cancel" || !action_type)
return
if(alert("Are you really sure you want to delete all objects of type [type]?",,"Yes","No") != "Yes")
return
if(alert("Second confirmation required. Delete?",,"Yes","No") != "Yes")
return
var/O_type = type
switch(action_type)
if("Strict type")
var/i = 0
for(var/obj/Obj in world)
if(Obj.type == O_type)
i++
qdel(Obj)
CHECK_TICK
if(!i)
to_chat(usr, "No objects of this type exist")
return
log_admin("[key_name(usr)] deleted all objects of type [O_type] ([i] objects deleted) ")
message_admins("<span class='notice'>[key_name(usr)] deleted all objects of type [O_type] ([i] objects deleted) </span>")
if("Type and subtypes")
var/i = 0
for(var/obj/Obj in world)
if(istype(Obj,O_type))
i++
qdel(Obj)
CHECK_TICK
if(!i)
to_chat(usr, "No objects of this type exist")
return
log_admin("[key_name(usr)] deleted all objects of type or subtype of [O_type] ([i] objects deleted) ")
message_admins("<span class='notice'>[key_name(usr)] deleted all objects of type or subtype of [O_type] ([i] objects deleted) </span>")
/obj/examine(mob/user)
. = ..()
@@ -243,6 +243,7 @@
//door.req_access = req_access
door.electronics = electronics
door.heat_proof = heat_proof_finished
door.security_level = 0
if(electronics.one_access)
door.req_one_access = electronics.accesses
else
@@ -114,7 +114,7 @@
airlock_type = /obj/machinery/door/airlock/highsecurity
noglass = TRUE
material_type = /obj/item/stack/sheet/plasteel
material_amt = 6
material_amt = 4
/obj/structure/door_assembly/door_assembly_vault
name = "vault door assembly"
@@ -124,7 +124,7 @@
airlock_type = /obj/machinery/door/airlock/vault
noglass = TRUE
material_type = /obj/item/stack/sheet/plasteel
material_amt = 8
material_amt = 6
/obj/structure/door_assembly/door_assembly_shuttle
name = "shuttle airlock assembly"
@@ -674,17 +674,14 @@
O.equip(new_spawn, FALSE, new_spawn.client)
SSjob.equip_loadout(null, new_spawn, FALSE)
SSquirks.AssignQuirks(new_spawn, new_spawn.client, TRUE, TRUE, null, FALSE, new_spawn)
new_spawn.AddElement(/datum/element/ghost_role_eligibility)
new_spawn.AddElement(/datum/element/ghost_role_eligibility, free_ghosting = TRUE)
new_spawn.AddElement(/datum/element/dusts_on_catatonia)
new_spawn.AddElement(/datum/element/dusts_on_leaving_area,list(A.type,/area/hilbertshotel))
ADD_TRAIT(new_spawn, TRAIT_SIXTHSENSE, GHOSTROLE_TRAIT)
ADD_TRAIT(new_spawn, TRAIT_EXEMPT_HEALTH_EVENTS, GHOSTROLE_TRAIT)
ADD_TRAIT(new_spawn, TRAIT_NO_MIDROUND_ANTAG, GHOSTROLE_TRAIT) //The mob can't be made into a random antag, they are still elegible for ghost roles popups.
ADD_TRAIT(new_spawn, TRAIT_NO_MIDROUND_ANTAG, GHOSTROLE_TRAIT) //The mob can't be made into a random antag, they are still eligible for ghost roles popups.
ADD_TRAIT(new_spawn, TRAIT_PACIFISM, GHOSTROLE_TRAIT)
to_chat(new_spawn,"<span class='boldwarning'>You may be sharing your cafe with some ninja-captured individuals, so make sure to only interact with the ghosts you hear as a ghost!</span>")
to_chat(new_spawn,"<span class='boldwarning'>You can turn yourself into a ghost and freely reenter your body with the ghost action.</span>")
var/datum/action/ghost/G = new(new_spawn)
G.Grant(new_spawn)
to_chat(new_spawn,"<span class='boldwarning'>Ghosting is free!</span>")
var/datum/action/toggle_dead_chat_mob/D = new(new_spawn)
D.Grant(new_spawn)
+1
View File
@@ -74,6 +74,7 @@ GLOBAL_PROTECT(admin_verbs_admin)
/client/proc/addbunkerbypass,
/client/proc/revokebunkerbypass,
/client/proc/stop_sounds,
/client/proc/mark_datum_mapview,
/client/proc/hide_verbs, /*hides all our adminverbs*/
/client/proc/hide_most_verbs, /*hides all our hideable adminverbs*/
/datum/admins/proc/open_borgopanel
+208
View File
@@ -0,0 +1,208 @@
/client/proc/callproc()
set category = "Debug"
set name = "Advanced ProcCall"
set waitfor = FALSE
callproc_blocking()
/client/proc/callproc_blocking(list/get_retval)
if(!check_rights(R_DEBUG))
return
var/datum/target
var/targetselected = FALSE
var/returnval
switch(alert("Proc owned by something?",,"Yes","No"))
if("Yes")
targetselected = TRUE
var/list/value = vv_get_value(default_class = VV_ATOM_REFERENCE, classes = list(VV_ATOM_REFERENCE, VV_DATUM_REFERENCE, VV_MOB_REFERENCE, VV_CLIENT, VV_MARKED_DATUM, VV_TEXT_LOCATE, VV_PROCCALL_RETVAL))
if (!value["class"] || !value["value"])
return
target = value["value"]
if(!istype(target))
to_chat(usr, "<span class='danger'>Invalid target.</span>")
return
if("No")
target = null
targetselected = FALSE
var/procpath = input("Proc path, eg: /proc/fake_blood","Path:", null) as text|null
if(!procpath)
return
//strip away everything but the proc name
var/list/proclist = splittext(procpath, "/")
if (!length(proclist))
return
var/procname = proclist[proclist.len]
var/proctype = ("verb" in proclist) ? "verb" :"proc"
if(targetselected)
if(!hascall(target, procname))
to_chat(usr, "<span class='warning'>Error: callproc(): type [target.type] has no [proctype] named [procpath].</span>")
return
else
procpath = "/[proctype]/[procname]"
if(!text2path(procpath))
to_chat(usr, "<span class='warning'>Error: callproc(): [procpath] does not exist.</span>")
return
var/list/lst = get_callproc_args()
if(!lst)
return
if(targetselected)
if(!target)
to_chat(usr, "<font color='red'>Error: callproc(): owner of proc no longer exists.</font>")
return
var/msg = "[key_name(src)] called [target]'s [procname]() with [lst.len ? "the arguments [list2params(lst)]":"no arguments"]."
log_admin(msg)
message_admins(msg) //Proccall announce removed.
admin_ticket_log(target, msg)
returnval = WrapAdminProcCall(target, procname, lst) // Pass the lst as an argument list to the proc
else
//this currently has no hascall protection. wasn't able to get it working.
log_admin("[key_name(src)] called [procname]() with [lst.len ? "the arguments [list2params(lst)]":"no arguments"].")
message_admins("[key_name(src)] called [procname]() with [lst.len ? "the arguments [list2params(lst)]":"no arguments"].") //Proccall announce removed.
returnval = WrapAdminProcCall(GLOBAL_PROC, procname, lst) // Pass the lst as an argument list to the proc
SSblackbox.record_feedback("tally", "admin_verb", 1, "Advanced ProcCall") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
if(get_retval)
get_retval += returnval
. = get_callproc_returnval(returnval, procname)
if(.)
to_chat(usr, .)
GLOBAL_VAR(AdminProcCaller)
GLOBAL_PROTECT(AdminProcCaller)
GLOBAL_VAR_INIT(AdminProcCallCount, 0)
GLOBAL_PROTECT(AdminProcCallCount)
GLOBAL_VAR(LastAdminCalledTargetRef)
GLOBAL_PROTECT(LastAdminCalledTargetRef)
GLOBAL_VAR(LastAdminCalledTarget)
GLOBAL_PROTECT(LastAdminCalledTarget)
GLOBAL_VAR(LastAdminCalledProc)
GLOBAL_PROTECT(LastAdminCalledProc)
GLOBAL_LIST_EMPTY(AdminProcCallSpamPrevention)
GLOBAL_PROTECT(AdminProcCallSpamPrevention)
/proc/WrapAdminProcCall(datum/target, procname, list/arguments)
if(target != GLOBAL_PROC && procname == "Del")
to_chat(usr, "<span class='warning'>Calling Del() is not allowed</span>")
return
if(target != GLOBAL_PROC && !target.CanProcCall(procname))
to_chat(usr, "Proccall on [target.type]/proc/[procname] is disallowed!")
return
var/current_caller = GLOB.AdminProcCaller
var/ckey = usr ? usr.client.ckey : GLOB.AdminProcCaller
if(!ckey)
CRASH("WrapAdminProcCall with no ckey: [target] [procname] [english_list(arguments)]")
if(current_caller && current_caller != ckey)
if(!GLOB.AdminProcCallSpamPrevention[ckey])
to_chat(usr, "<span class='adminnotice'>Another set of admin called procs are still running, your proc will be run after theirs finish.</span>")
GLOB.AdminProcCallSpamPrevention[ckey] = TRUE
UNTIL(!GLOB.AdminProcCaller)
to_chat(usr, "<span class='adminnotice'>Running your proc</span>")
GLOB.AdminProcCallSpamPrevention -= ckey
else
UNTIL(!GLOB.AdminProcCaller)
GLOB.LastAdminCalledProc = procname
if(target != GLOBAL_PROC)
GLOB.LastAdminCalledTargetRef = "[REF(target)]"
GLOB.AdminProcCaller = ckey //if this runtimes, too bad for you
++GLOB.AdminProcCallCount
. = world.WrapAdminProcCall(target, procname, arguments)
if(--GLOB.AdminProcCallCount == 0)
GLOB.AdminProcCaller = null
//adv proc call this, ya nerds
/world/proc/WrapAdminProcCall(datum/target, procname, list/arguments)
if(target == GLOBAL_PROC)
return call(procname)(arglist(arguments))
else if(target != world)
return call(target, procname)(arglist(arguments))
else
log_admin_private("[key_name(usr)] attempted to call world/proc/[procname] with arguments: [english_list(arguments)]")
/proc/IsAdminAdvancedProcCall()
#ifdef TESTING
return FALSE
#else
return usr && usr.client && GLOB.AdminProcCaller == usr.client.ckey
#endif
/client/proc/callproc_datum(datum/A as null|area|mob|obj|turf)
set category = "Debug"
set name = "Atom ProcCall"
set waitfor = FALSE
if(!check_rights(R_DEBUG))
return
var/procname = input("Proc name, eg: fake_blood","Proc:", null) as text|null
if(!procname)
return
if(!hascall(A,procname))
to_chat(usr, "<span class='warning'>Error: callproc_datum(): type [A.type] has no proc named [procname].</span>")
return
var/list/lst = get_callproc_args()
if(!lst)
return
if(!A || !IsValidSrc(A))
to_chat(usr, "<span class='warning'>Error: callproc_datum(): owner of proc no longer exists.</span>")
return
var/msg = "[key_name(src)] called [A]'s [procname]() with [lst.len ? "the arguments [list2params(lst)]":"no arguments"]."
log_admin(msg)
message_admins(msg)
admin_ticket_log(A, msg)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Atom ProcCall") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
var/returnval = WrapAdminProcCall(A, procname, lst) // Pass the lst as an argument list to the proc
. = get_callproc_returnval(returnval,procname)
if(.)
to_chat(usr, .)
/client/proc/get_callproc_args()
var/argnum = input("Number of arguments","Number:",0) as num|null
if(isnull(argnum))
return
. = list()
var/list/named_args = list()
while(argnum--)
var/named_arg = input("Leave blank for positional argument. Positional arguments will be considered as if they were added first.", "Named argument") as text|null
var/value = vv_get_value(restricted_classes = list(VV_RESTORE_DEFAULT))
if (!value["class"])
return
if(named_arg)
named_args[named_arg] = value["value"]
else
. += value["value"]
if(LAZYLEN(named_args))
. += named_args
/client/proc/get_callproc_returnval(returnval,procname)
. = ""
if(islist(returnval))
var/list/returnedlist = returnval
. = "<span class='notice'>"
if(returnedlist.len)
var/assoc_check = returnedlist[1]
if(istext(assoc_check) && (returnedlist[assoc_check] != null))
. += "[procname] returned an associative list:"
for(var/key in returnedlist)
. += "\n[key] = [returnedlist[key]]"
else
. += "[procname] returned a list:"
for(var/elem in returnedlist)
. += "\n[elem]"
else
. = "[procname] returned an empty list"
. += "</span>"
else
. = "<span class='notice'>[procname] returned: [!isnull(returnval) ? returnval : "null"]</span>"
-268
View File
@@ -15,214 +15,6 @@
SSblackbox.record_feedback("tally", "admin_verb", 1, "Toggle Debug Two") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/* 21st Sept 2010
Updated by Skie -- Still not perfect but better!
Stuff you can't do:
Call proc /mob/proc/Dizzy() for some player
Because if you select a player mob as owner it tries to do the proc for
/mob/living/carbon/human/ instead. And that gives a run-time error.
But you can call procs that are of type /mob/living/carbon/human/proc/ for that player.
*/
/client/proc/callproc()
set category = "Debug"
set name = "Advanced ProcCall"
set waitfor = FALSE
if(!check_rights(R_DEBUG))
return
var/datum/target = null
var/targetselected = FALSE
var/returnval = null
if(alert("Proc owned by something?",,"Yes","No") == "Yes")
targetselected = TRUE
var/list/value = vv_get_value(default_class = VV_ATOM_REFERENCE, classes = list(VV_ATOM_REFERENCE, VV_DATUM_REFERENCE, VV_MOB_REFERENCE, VV_CLIENT))
if (!value["class"] || !value["value"])
return
target = value["value"]
var/procpath = input("Proc path, eg: /proc/fake_blood","Path:", null) as text|null
if(!procpath)
return
//strip away everything but the proc name
var/list/proclist = splittext(procpath, "/")
if (!length(proclist))
return
var/procname = proclist[proclist.len]
var/proctype = ("verb" in proclist) ? "verb" :"proc"
if(targetselected)
if(!hascall(target, procname))
to_chat(usr, "<span class='warning'>Error: callproc(): type [target.type] has no [proctype] named [procpath].</span>")
return
else
procpath = "/[proctype]/[procname]"
if(!text2path(procpath))
to_chat(usr, "<span class='warning'>Error: callproc(): [procpath] does not exist.</span>")
return
var/list/lst = get_callproc_args()
if(!lst)
return
if(targetselected)
if(!target)
to_chat(usr, "<span class='warning'>Error: callproc(): owner of proc no longer exists.</span>")
return
var/msg = "[key_name(src)] called [target]'s [procname]() with [lst.len ? "the arguments [list2params(lst)]":"no argument"]."
log_admin(msg)
message_admins(msg)
admin_ticket_log(target, msg)
returnval = WrapAdminProcCall(target, procname, lst)
else
var/msg = "[key_name(src)] called [procname]() with [lst.len ? "the arguments [list2params(lst)]":"no argument"]."
log_admin(msg)
message_admins(msg)
returnval = WrapAdminProcCall(GLOBAL_PROC, procpath, lst) //calling globals needs full qualified name (e.g /proc/foo)
. = get_callproc_returnval(returnval, procname)
if(.)
to_chat(usr, .)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Advanced ProcCall") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
GLOBAL_VAR(AdminProcCaller)
GLOBAL_PROTECT(AdminProcCaller)
GLOBAL_VAR_INIT(AdminProcCallCount, 0)
GLOBAL_PROTECT(AdminProcCallCount)
GLOBAL_VAR(LastAdminCalledTargetRef)
GLOBAL_PROTECT(LastAdminCalledTargetRef)
GLOBAL_VAR(LastAdminCalledTarget)
GLOBAL_PROTECT(LastAdminCalledTarget)
GLOBAL_VAR(LastAdminCalledProc)
GLOBAL_PROTECT(LastAdminCalledProc)
GLOBAL_LIST_EMPTY(AdminProcCallSpamPrevention)
GLOBAL_PROTECT(AdminProcCallSpamPrevention)
/proc/WrapAdminProcCall(datum/target, procname, list/arguments)
if(target != GLOBAL_PROC && procname == "Del")
to_chat(usr, "<span class='warning'>Calling Del() is not allowed</span>")
return
if(target != GLOBAL_PROC && !target.CanProcCall(procname))
to_chat(usr, "Proccall on [target.type]/proc/[procname] is disallowed!")
return
var/current_caller = GLOB.AdminProcCaller
var/ckey = usr ? usr.client.ckey : GLOB.AdminProcCaller
if(!ckey)
CRASH("WrapAdminProcCall with no ckey: [target] [procname] [english_list(arguments)]")
if(current_caller && current_caller != ckey)
if(!GLOB.AdminProcCallSpamPrevention[ckey])
to_chat(usr, "<span class='adminnotice'>Another set of admin called procs are still running, your proc will be run after theirs finish.</span>")
GLOB.AdminProcCallSpamPrevention[ckey] = TRUE
UNTIL(!GLOB.AdminProcCaller)
to_chat(usr, "<span class='adminnotice'>Running your proc</span>")
GLOB.AdminProcCallSpamPrevention -= ckey
else
UNTIL(!GLOB.AdminProcCaller)
GLOB.LastAdminCalledProc = procname
if(target != GLOBAL_PROC)
GLOB.LastAdminCalledTargetRef = "[REF(target)]"
GLOB.AdminProcCaller = ckey //if this runtimes, too bad for you
++GLOB.AdminProcCallCount
. = world.WrapAdminProcCall(target, procname, arguments)
if(--GLOB.AdminProcCallCount == 0)
GLOB.AdminProcCaller = null
//adv proc call this, ya nerds
/world/proc/WrapAdminProcCall(datum/target, procname, list/arguments)
if(target == GLOBAL_PROC)
return call(procname)(arglist(arguments))
else if(target != world)
return call(target, procname)(arglist(arguments))
else
log_admin_private("[key_name(usr)] attempted to call world/proc/[procname] with arguments: [english_list(arguments)]")
/proc/IsAdminAdvancedProcCall()
#ifdef TESTING
return FALSE
#else
return usr && usr.client && GLOB.AdminProcCaller == usr.client.ckey
#endif
/client/proc/callproc_datum(datum/A as null|area|mob|obj|turf)
set category = "Debug"
set name = "Atom ProcCall"
set waitfor = FALSE
if(!check_rights(R_DEBUG))
return
var/procname = input("Proc name, eg: fake_blood","Proc:", null) as text|null
if(!procname)
return
if(!hascall(A,procname))
to_chat(usr, "<span class='warning'>Error: callproc_datum(): type [A.type] has no proc named [procname].</span>")
return
var/list/lst = get_callproc_args()
if(!lst)
return
if(!A || !IsValidSrc(A))
to_chat(usr, "<span class='warning'>Error: callproc_datum(): owner of proc no longer exists.</span>")
return
var/msg = "[key_name(src)] called [A]'s [procname]() with [lst.len ? "the arguments [list2params(lst)]":"no arguments"]."
log_admin(msg)
message_admins(msg)
admin_ticket_log(A, msg)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Atom ProcCall") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
var/returnval = WrapAdminProcCall(A, procname, lst) // Pass the lst as an argument list to the proc
. = get_callproc_returnval(returnval,procname)
if(.)
to_chat(usr, .)
/client/proc/get_callproc_args()
var/argnum = input("Number of arguments","Number:",0) as num|null
if(isnull(argnum))
return
. = list()
var/list/named_args = list()
while(argnum--)
var/named_arg = input("Leave blank for positional argument. Positional arguments will be considered as if they were added first.", "Named argument") as text|null
var/value = vv_get_value(restricted_classes = list(VV_RESTORE_DEFAULT))
if (!value["class"])
return
if(named_arg)
named_args[named_arg] = value["value"]
else
. += value["value"]
if(LAZYLEN(named_args))
. += named_args
/client/proc/get_callproc_returnval(returnval,procname)
. = ""
if(islist(returnval))
var/list/returnedlist = returnval
. = "<span class='notice'>"
if(returnedlist.len)
var/assoc_check = returnedlist[1]
if(istext(assoc_check) && (returnedlist[assoc_check] != null))
. += "[procname] returned an associative list:"
for(var/key in returnedlist)
. += "\n[key] = [returnedlist[key]]"
else
. += "[procname] returned a list:"
for(var/elem in returnedlist)
. += "\n[elem]"
else
. = "[procname] returned an empty list"
. += "</span>"
else
. = "<span class='notice'>[procname] returned: [!isnull(returnval) ? returnval : "null"]</span>"
/client/proc/Cell()
set category = "Debug"
set name = "Air Status in Location"
@@ -343,66 +135,6 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention)
else
alert("Invalid mob")
/proc/make_types_fancy(var/list/types)
if (ispath(types))
types = list(types)
. = list()
for(var/type in types)
var/typename = "[type]"
var/static/list/TYPES_SHORTCUTS = list(
/obj/effect/decal/cleanable = "CLEANABLE",
/obj/item/radio/headset = "HEADSET",
/obj/item/clothing/head/helmet/space = "SPESSHELMET",
/obj/item/book/manual = "MANUAL",
/obj/item/reagent_containers/food/drinks = "DRINK", //longest paths comes first
/obj/item/reagent_containers/food = "FOOD",
/obj/item/reagent_containers = "REAGENT_CONTAINERS",
/obj/machinery/atmospherics = "ATMOS_MECH",
/obj/machinery/portable_atmospherics = "PORT_ATMOS",
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack = "MECHA_MISSILE_RACK",
/obj/item/mecha_parts/mecha_equipment = "MECHA_EQUIP",
/obj/item/organ = "ORGAN",
/obj/item = "ITEM",
/obj/machinery = "MACHINERY",
/obj/effect = "EFFECT",
/obj = "O",
/datum = "D",
/turf/open = "OPEN",
/turf/closed = "CLOSED",
/turf = "T",
/mob/living/carbon = "CARBON",
/mob/living/simple_animal = "SIMPLE",
/mob/living = "LIVING",
/mob = "M"
)
for (var/tn in TYPES_SHORTCUTS)
if (copytext(typename,1, length("[tn]/")+1)=="[tn]/" /*findtextEx(typename,"[tn]/",1,2)*/ )
typename = TYPES_SHORTCUTS[tn]+copytext(typename,length("[tn]/"))
break
.[typename] = type
/proc/get_fancy_list_of_atom_types()
var/static/list/pre_generated_list
if (!pre_generated_list) //init
pre_generated_list = make_types_fancy(typesof(/atom))
return pre_generated_list
/proc/get_fancy_list_of_datum_types()
var/static/list/pre_generated_list
if (!pre_generated_list) //init
pre_generated_list = make_types_fancy(sortList(typesof(/datum) - typesof(/atom)))
return pre_generated_list
/proc/filter_fancy_list(list/L, filter as text)
var/list/matches = new
for(var/key in L)
var/value = L[key]
if(findtext("[key]", filter) || findtext("[value]", filter))
matches[key] = value
return matches
//TODO: merge the vievars version into this or something maybe mayhaps
/client/proc/cmd_debug_del_all(object as text)
set category = "Debug"
-25
View File
@@ -594,31 +594,6 @@ Traitors and the like can also be revived with the previous role mostly intact.
admin_delete(A)
/client/proc/admin_delete(datum/D)
var/atom/A = D
var/coords = ""
var/jmp_coords = ""
if(istype(A))
var/turf/T = get_turf(A)
if(T)
coords = "at [COORD(T)]"
jmp_coords = "at [ADMIN_COORDJMP(T)]"
else
jmp_coords = coords = "in nullspace"
if (alert(src, "Are you sure you want to delete:\n[D]\n[coords]?", "Confirmation", "Yes", "No") == "Yes")
log_admin("[key_name(usr)] deleted [D] [coords]")
message_admins("[key_name_admin(usr)] deleted [D] [jmp_coords]")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Delete") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
if(isturf(D))
var/turf/T = D
T.ScrapeAway()
else
vv_update_display(D, "deleted", VV_MSG_DELETED)
qdel(D)
if(!QDELETED(D))
vv_update_display(D, "deleted", "")
/client/proc/cmd_admin_list_open_jobs()
set category = "Admin"
set name = "Manage Job Slots"
@@ -0,0 +1,24 @@
/client/proc/admin_delete(datum/D)
var/atom/A = D
var/coords = ""
var/jmp_coords = ""
if(istype(A))
var/turf/T = get_turf(A)
if(T)
coords = "at [COORD(T)]"
jmp_coords = "at [ADMIN_COORDJMP(T)]"
else
jmp_coords = coords = "in nullspace"
if (alert(src, "Are you sure you want to delete:\n[D]\n[coords]?", "Confirmation", "Yes", "No") == "Yes")
log_admin("[key_name(usr)] deleted [D] [coords]")
message_admins("[key_name_admin(usr)] deleted [D] [jmp_coords]")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Delete") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
if(isturf(D))
var/turf/T = D
T.ScrapeAway()
else
vv_update_display(D, "deleted", VV_MSG_DELETED)
qdel(D)
if(!QDELETED(D))
vv_update_display(D, "deleted", "")
@@ -0,0 +1,76 @@
#define VV_HTML_ENCODE(thing) ( sanitize ? html_encode(thing) : thing )
/proc/debug_variable(name, value, level, datum/D, sanitize = TRUE) //if D is a list, name will be index, and value will be assoc value.
var/header
if(D)
if(islist(D))
var/index = name
if (value)
name = D[name] //name is really the index until this line
else
value = D[name]
header = "<li style='backgroundColor:white'>([VV_HREF_TARGET_1V(D, VV_HK_LIST_EDIT, "E", index)]) ([VV_HREF_TARGET_1V(D, VV_HK_LIST_CHANGE, "C", index)]) ([VV_HREF_TARGET_1V(D, VV_HK_LIST_REMOVE, "-", index)]) "
else
header = "<li style='backgroundColor:white'>([VV_HREF_TARGET_1V(D, VV_HK_BASIC_EDIT, "E", name)]) ([VV_HREF_TARGET_1V(D, VV_HK_BASIC_CHANGE, "C", name)]) ([VV_HREF_TARGET_1V(D, VV_HK_BASIC_MASSEDIT, "M", name)]) "
else
header = "<li>"
var/item
if (isnull(value))
item = "[VV_HTML_ENCODE(name)] = <span class='value'>null</span>"
else if (istext(value))
item = "[VV_HTML_ENCODE(name)] = <span class='value'>\"[VV_HTML_ENCODE(value)]\"</span>"
else if (isicon(value))
#ifdef VARSICON
var/icon/I = icon(value)
var/rnd = rand(1,10000)
var/rname = "tmp[REF(I)][rnd].png"
usr << browse_rsc(I, rname)
item = "[VV_HTML_ENCODE(name)] = (<span class='value'>[value]</span>) <img class=icon src=\"[rname]\">"
#else
item = "[VV_HTML_ENCODE(name)] = /icon (<span class='value'>[value]</span>)"
#endif
else if (isfile(value))
item = "[VV_HTML_ENCODE(name)] = <span class='value'>'[value]'</span>"
else if (istype(value, /datum))
var/datum/DV = value
if ("[DV]" != "[DV.type]") //if the thing as a name var, lets use it.
item = "<a href='?_src_=vars;[HrefToken()];Vars=[REF(value)]'>[VV_HTML_ENCODE(name)] [REF(value)]</a> = [DV] [DV.type]"
else
item = "<a href='?_src_=vars;[HrefToken()];Vars=[REF(value)]'>[VV_HTML_ENCODE(name)] [REF(value)]</a> = [DV.type]"
else if (islist(value))
var/list/L = value
var/list/items = list()
if (L.len > 0 && !(name == "underlays" || name == "overlays" || L.len > (IS_NORMAL_LIST(L) ? VV_NORMAL_LIST_NO_EXPAND_THRESHOLD : VV_SPECIAL_LIST_NO_EXPAND_THRESHOLD)))
for (var/i in 1 to L.len)
var/key = L[i]
var/val
if (IS_NORMAL_LIST(L) && !isnum(key))
val = L[key]
if (isnull(val)) // we still want to display non-null false values, such as 0 or ""
val = key
key = i
items += debug_variable(key, val, level + 1, sanitize = sanitize)
item = "<a href='?_src_=vars;[HrefToken()];Vars=[REF(value)]'>[VV_HTML_ENCODE(name)] = /list ([L.len])</a><ul>[items.Join()]</ul>"
else
item = "<a href='?_src_=vars;[HrefToken()];Vars=[REF(value)]'>[VV_HTML_ENCODE(name)] = /list ([L.len])</a>"
else if (name in GLOB.bitfields)
var/list/flags = list()
for (var/i in GLOB.bitfields[name])
if (value & GLOB.bitfields[name][i])
flags += i
item = "[VV_HTML_ENCODE(name)] = [VV_HTML_ENCODE(jointext(flags, ", "))]"
else
item = "[VV_HTML_ENCODE(name)] = <span class='value'>[VV_HTML_ENCODE(value)]</span>"
return "[header][item]</li>"
#undef VV_HTML_ENCODE
@@ -0,0 +1,271 @@
/client/proc/vv_get_class(var_name, var_value)
if(isnull(var_value))
. = VV_NULL
else if(isnum(var_value))
if(var_name in GLOB.bitfields)
. = VV_BITFIELD
else
. = VV_NUM
else if(istext(var_value))
if(findtext(var_value, "\n"))
. = VV_MESSAGE
else
. = VV_TEXT
else if(isicon(var_value))
. = VV_ICON
else if(ismob(var_value))
. = VV_MOB_REFERENCE
else if(isloc(var_value))
. = VV_ATOM_REFERENCE
else if(istype(var_value, /client))
. = VV_CLIENT
else if(istype(var_value, /datum))
. = VV_DATUM_REFERENCE
else if(ispath(var_value))
if(ispath(var_value, /atom))
. = VV_ATOM_TYPE
else if(ispath(var_value, /datum))
. = VV_DATUM_TYPE
else
. = VV_TYPE
else if(islist(var_value))
. = VV_LIST
else if(isfile(var_value))
. = VV_FILE
else
. = VV_NULL
/client/proc/vv_get_value(class, default_class, current_value, list/restricted_classes, list/extra_classes, list/classes, var_name)
. = list("class" = class, "value" = null)
if(!class)
if(!classes)
classes = list (
VV_NUM,
VV_TEXT,
VV_MESSAGE,
VV_ICON,
VV_ATOM_REFERENCE,
VV_DATUM_REFERENCE,
VV_MOB_REFERENCE,
VV_CLIENT,
VV_ATOM_TYPE,
VV_DATUM_TYPE,
VV_TYPE,
VV_FILE,
VV_NEW_ATOM,
VV_NEW_DATUM,
VV_NEW_TYPE,
VV_NEW_LIST,
VV_NULL,
VV_RESTORE_DEFAULT,
VV_TEXT_LOCATE,
VV_PROCCALL_RETVAL,
)
var/markstring
if(!(VV_MARKED_DATUM in restricted_classes))
markstring = "[VV_MARKED_DATUM] (CURRENT: [(istype(holder) && istype(holder.marked_datum))? holder.marked_datum.type : "NULL"])"
classes += markstring
if(restricted_classes)
classes -= restricted_classes
if(extra_classes)
classes += extra_classes
.["class"] = input(src, "What kind of data?", "Variable Type", default_class) as null|anything in classes
if(holder && holder.marked_datum && .["class"] == markstring)
.["class"] = VV_MARKED_DATUM
switch(.["class"])
if(VV_TEXT)
.["value"] = input("Enter new text:", "Text", current_value) as null|text
if(.["value"] == null)
.["class"] = null
return
if(VV_MESSAGE)
.["value"] = input("Enter new text:", "Text", current_value) as null|message
if(.["value"] == null)
.["class"] = null
return
if(VV_NUM)
.["value"] = input("Enter new number:", "Num", current_value) as null|num
if(.["value"] == null)
.["class"] = null
return
if(VV_BITFIELD)
.["value"] = input_bitfield(usr, "Editing bitfield: [var_name]", var_name, current_value)
if(.["value"] == null)
.["class"] = null
return
if(VV_ATOM_TYPE)
.["value"] = pick_closest_path(FALSE)
if(.["value"] == null)
.["class"] = null
return
if(VV_DATUM_TYPE)
.["value"] = pick_closest_path(FALSE, get_fancy_list_of_datum_types())
if(.["value"] == null)
.["class"] = null
return
if(VV_TYPE)
var/type = current_value
var/error = ""
do
type = input("Enter type:[error]", "Type", type) as null|text
if(!type)
break
type = text2path(type)
error = "\nType not found, Please try again"
while(!type)
if(!type)
.["class"] = null
return
.["value"] = type
if(VV_ATOM_REFERENCE)
var/type = pick_closest_path(FALSE)
var/subtypes = vv_subtype_prompt(type)
if(subtypes == null)
.["class"] = null
return
var/list/things = vv_reference_list(type, subtypes)
var/value = input("Select reference:", "Reference", current_value) as null|anything in things
if(!value)
.["class"] = null
return
.["value"] = things[value]
if(VV_DATUM_REFERENCE)
var/type = pick_closest_path(FALSE, get_fancy_list_of_datum_types())
var/subtypes = vv_subtype_prompt(type)
if(subtypes == null)
.["class"] = null
return
var/list/things = vv_reference_list(type, subtypes)
var/value = input("Select reference:", "Reference", current_value) as null|anything in things
if(!value)
.["class"] = null
return
.["value"] = things[value]
if(VV_MOB_REFERENCE)
var/type = pick_closest_path(FALSE, make_types_fancy(typesof(/mob)))
var/subtypes = vv_subtype_prompt(type)
if(subtypes == null)
.["class"] = null
return
var/list/things = vv_reference_list(type, subtypes)
var/value = input("Select reference:", "Reference", current_value) as null|anything in things
if(!value)
.["class"] = null
return
.["value"] = things[value]
if(VV_CLIENT)
.["value"] = input("Select reference:", "Reference", current_value) as null|anything in GLOB.clients
if(.["value"] == null)
.["class"] = null
return
if(VV_FILE)
.["value"] = input("Pick file:", "File") as null|file
if(.["value"] == null)
.["class"] = null
return
if(VV_ICON)
.["value"] = input("Pick icon:", "Icon") as null|icon
if(.["value"] == null)
.["class"] = null
return
if(VV_MARKED_DATUM)
.["value"] = holder.marked_datum
if(.["value"] == null)
.["class"] = null
return
if(VV_PROCCALL_RETVAL)
var/list/get_retval = list()
callproc_blocking(get_retval)
.["value"] = get_retval[1] //should have been set in proccall!
if(.["value"] == null)
.["class"] = null
return
if(VV_NEW_ATOM)
var/type = pick_closest_path(FALSE)
if(!type)
.["class"] = null
return
.["type"] = type
var/atom/newguy = new type()
newguy.datum_flags |= DF_VAR_EDITED
.["value"] = newguy
if(VV_NEW_DATUM)
var/type = pick_closest_path(FALSE, get_fancy_list_of_datum_types())
if(!type)
.["class"] = null
return
.["type"] = type
var/datum/newguy = new type()
newguy.datum_flags |= DF_VAR_EDITED
.["value"] = newguy
if(VV_NEW_TYPE)
var/type = current_value
var/error = ""
do
type = input("Enter type:[error]", "Type", type) as null|text
if(!type)
break
type = text2path(type)
error = "\nType not found, Please try again"
while(!type)
if(!type)
.["class"] = null
return
.["type"] = type
var/datum/newguy = new type()
if(istype(newguy))
newguy.datum_flags |= DF_VAR_EDITED
.["value"] = newguy
if(VV_NEW_LIST)
.["value"] = list()
.["type"] = /list
if(VV_TEXT_LOCATE)
var/datum/D
do
var/ref = input("Enter reference:", "Reference") as null|text
if(!ref)
break
D = locate(ref)
if(!D)
alert("Invalid ref!")
continue
if(!D.can_vv_mark())
alert("Datum can not be marked!")
continue
while(!D)
.["type"] = D.type
.["value"] = D
@@ -0,0 +1,12 @@
/client/proc/mark_datum(datum/D)
if(!holder)
return
if(holder.marked_datum)
vv_update_display(holder.marked_datum, "marked", "")
holder.marked_datum = D
vv_update_display(D, "marked", VV_MSG_MARKED)
/client/proc/mark_datum_mapview(datum/D as mob|obj|turf|area in view(view))
set category = "Debug"
set name = "Mark Object"
mark_datum(D)
@@ -197,7 +197,7 @@
log_admin("[key_name(src)] mass modified [original_name]'s [variable] to [O.vars[variable]] ([accepted] objects modified)")
message_admins("[key_name_admin(src)] mass modified [original_name]'s [variable] to [O.vars[variable]] ([accepted] objects modified)")
//not using global lists as vv is a debug function and debug functions should rely on as less things as possible.
/proc/get_all_of_type(var/T, subtypes = TRUE)
var/list/typecache = list()
typecache[T] = 1
@@ -205,19 +205,25 @@
typecache = typecacheof(typecache)
. = list()
if (ispath(T, /mob))
for(var/mob/thing in GLOB.mob_list)
for(var/mob/thing in world)
if (typecache[thing.type])
. += thing
CHECK_TICK
else if (ispath(T, /obj/machinery/door))
for(var/obj/machinery/door/thing in GLOB.airlocks)
for(var/obj/machinery/door/thing in world)
if (typecache[thing.type])
. += thing
CHECK_TICK
else if (ispath(T, /obj/machinery))
for(var/obj/machinery/thing in GLOB.machines)
for(var/obj/machinery/thing in world)
if (typecache[thing.type])
. += thing
CHECK_TICK
else if (ispath(T, /obj/item))
for(var/obj/item/thing in world)
if (typecache[thing.type])
. += thing
CHECK_TICK
@@ -247,7 +253,7 @@
CHECK_TICK
else if (ispath(T, /client))
for(var/client/thing in GLOB.clients)
for(var/client/thing in world)
if (typecache[thing.type])
. += thing
CHECK_TICK
@@ -1,264 +1,12 @@
GLOBAL_LIST_INIT(VVlocked, list("vars", "datum_flags", "client", "virus", "viruses", "cuffed", "last_eaten", "unlock_content", "force_ending"))
GLOBAL_LIST_INIT(VVlocked, list("vars", "datum_flags", "client", "mob")) //Requires DEBUG
GLOBAL_PROTECT(VVlocked)
GLOBAL_LIST_INIT(VVicon_edit_lock, list("icon", "icon_state", "overlays", "underlays", "resize"))
GLOBAL_LIST_INIT(VVicon_edit_lock, list("icon", "icon_state", "overlays", "underlays")) //Requires DEBUG or FUN
GLOBAL_PROTECT(VVicon_edit_lock)
GLOBAL_LIST_INIT(VVckey_edit, list("key", "ckey"))
GLOBAL_LIST_INIT(VVckey_edit, list("key", "ckey")) //Requires DEBUG or SPAWN
GLOBAL_PROTECT(VVckey_edit)
GLOBAL_LIST_INIT(VVpixelmovement, list("step_x", "step_y", "bound_height", "bound_width", "bound_x", "bound_y"))
GLOBAL_LIST_INIT(VVpixelmovement, list("bound_x", "bound_y", "step_x", "step_y", "step_size", "bound_height", "bound_width", "bounds")) //No editing ever.
GLOBAL_PROTECT(VVpixelmovement)
/client/proc/vv_get_class(var/var_name, var/var_value)
if(isnull(var_value))
. = VV_NULL
else if (isnum(var_value))
if (var_name in GLOB.bitfields)
. = VV_BITFIELD
else
. = VV_NUM
else if (istext(var_value))
if (findtext(var_value, "\n"))
. = VV_MESSAGE
else
. = VV_TEXT
else if (isicon(var_value))
. = VV_ICON
else if (ismob(var_value))
. = VV_MOB_REFERENCE
else if (isloc(var_value))
. = VV_ATOM_REFERENCE
else if (istype(var_value, /client))
. = VV_CLIENT
else if (istype(var_value, /datum))
. = VV_DATUM_REFERENCE
else if (ispath(var_value))
if (ispath(var_value, /atom))
. = VV_ATOM_TYPE
else if (ispath(var_value, /datum))
. = VV_DATUM_TYPE
else
. = VV_TYPE
else if (islist(var_value))
. = VV_LIST
else if (isfile(var_value))
. = VV_FILE
else
. = VV_NULL
/client/proc/vv_get_value(class, default_class, current_value, list/restricted_classes, list/extra_classes, list/classes, var_name)
. = list("class" = class, "value" = null)
if (!class)
if (!classes)
classes = list (
VV_NUM,
VV_TEXT,
VV_MESSAGE,
VV_ICON,
VV_ATOM_REFERENCE,
VV_DATUM_REFERENCE,
VV_MOB_REFERENCE,
VV_CLIENT,
VV_ATOM_TYPE,
VV_DATUM_TYPE,
VV_TYPE,
VV_FILE,
VV_NEW_ATOM,
VV_NEW_DATUM,
VV_NEW_TYPE,
VV_NEW_LIST,
VV_NULL,
VV_RESTORE_DEFAULT
)
if(holder && holder.marked_datum && !(VV_MARKED_DATUM in restricted_classes))
classes += "[VV_MARKED_DATUM] ([holder.marked_datum.type])"
if (restricted_classes)
classes -= restricted_classes
if (extra_classes)
classes += extra_classes
.["class"] = input(src, "What kind of data?", "Variable Type", default_class) as null|anything in classes
if (holder && holder.marked_datum && .["class"] == "[VV_MARKED_DATUM] ([holder.marked_datum.type])")
.["class"] = VV_MARKED_DATUM
switch(.["class"])
if (VV_TEXT)
.["value"] = input("Enter new text:", "Text", current_value) as null|text
if (.["value"] == null)
.["class"] = null
return
if (VV_MESSAGE)
.["value"] = input("Enter new text:", "Text", current_value) as null|message
if (.["value"] == null)
.["class"] = null
return
if (VV_NUM)
.["value"] = input("Enter new number:", "Num", current_value) as null|num
if (.["value"] == null)
.["class"] = null
return
if (VV_BITFIELD)
.["value"] = input_bitfield(usr, "Editing bitfield: [var_name]", var_name, current_value)
if (.["value"] == null)
.["class"] = null
return
if (VV_ATOM_TYPE)
.["value"] = pick_closest_path(FALSE)
if (.["value"] == null)
.["class"] = null
return
if (VV_DATUM_TYPE)
.["value"] = pick_closest_path(FALSE, get_fancy_list_of_datum_types())
if (.["value"] == null)
.["class"] = null
return
if (VV_TYPE)
var/type = current_value
var/error = ""
do
type = input("Enter type:[error]", "Type", type) as null|text
if (!type)
break
type = text2path(type)
error = "\nType not found, Please try again"
while(!type)
if (!type)
.["class"] = null
return
.["value"] = type
if (VV_ATOM_REFERENCE)
var/type = pick_closest_path(FALSE)
var/subtypes = vv_subtype_prompt(type)
if (subtypes == null)
.["class"] = null
return
var/list/things = vv_reference_list(type, subtypes)
var/value = input("Select reference:", "Reference", current_value) as null|anything in things
if (!value)
.["class"] = null
return
.["value"] = things[value]
if (VV_DATUM_REFERENCE)
var/type = pick_closest_path(FALSE, get_fancy_list_of_datum_types())
var/subtypes = vv_subtype_prompt(type)
if (subtypes == null)
.["class"] = null
return
var/list/things = vv_reference_list(type, subtypes)
var/value = input("Select reference:", "Reference", current_value) as null|anything in things
if (!value)
.["class"] = null
return
.["value"] = things[value]
if (VV_MOB_REFERENCE)
var/type = pick_closest_path(FALSE, make_types_fancy(typesof(/mob)))
var/subtypes = vv_subtype_prompt(type)
if (subtypes == null)
.["class"] = null
return
var/list/things = vv_reference_list(type, subtypes)
var/value = input("Select reference:", "Reference", current_value) as null|anything in things
if (!value)
.["class"] = null
return
.["value"] = things[value]
if (VV_CLIENT)
.["value"] = input("Select reference:", "Reference", current_value) as null|anything in GLOB.clients
if (.["value"] == null)
.["class"] = null
return
if (VV_FILE)
.["value"] = input("Pick file:", "File") as null|file
if (.["value"] == null)
.["class"] = null
return
if (VV_ICON)
.["value"] = input("Pick icon:", "Icon") as null|icon
if (.["value"] == null)
.["class"] = null
return
if (VV_MARKED_DATUM)
.["value"] = holder.marked_datum
if (.["value"] == null)
.["class"] = null
return
if (VV_NEW_ATOM)
var/type = pick_closest_path(FALSE)
if (!type)
.["class"] = null
return
.["type"] = type
var/atom/newguy = new type()
newguy.datum_flags |= DF_VAR_EDITED
.["value"] = newguy
if (VV_NEW_DATUM)
var/type = pick_closest_path(FALSE, get_fancy_list_of_datum_types())
if (!type)
.["class"] = null
return
.["type"] = type
var/datum/newguy = new type()
newguy.datum_flags |= DF_VAR_EDITED
.["value"] = newguy
if (VV_NEW_TYPE)
var/type = current_value
var/error = ""
do
type = input("Enter type:[error]", "Type", type) as null|text
if (!type)
break
type = text2path(type)
error = "\nType not found, Please try again"
while(!type)
if (!type)
.["class"] = null
return
.["type"] = type
var/datum/newguy = new type()
if(istype(newguy))
newguy.datum_flags |= DF_VAR_EDITED
.["value"] = newguy
if (VV_NEW_LIST)
.["value"] = list()
.["type"] = /list
/client/proc/vv_parse_text(O, new_var)
if(O && findtext(new_var,"\["))
var/process_vars = alert(usr,"\[] detected in string, process as variables?","Process Variables?","Yes","No")
@@ -372,13 +120,13 @@ GLOBAL_PROTECT(VVpixelmovement)
if(confirm != "Continue")
return
var/is_normal_list = IS_NORMAL_LIST(L)
var/list/names = list()
for (var/i in 1 to L.len)
var/key = L[i]
var/value
if (IS_NORMAL_LIST(L) && !isnum(key))
if (is_normal_list && !isnum(key))
value = L[key]
if (value == null)
value = "null"
@@ -439,10 +187,17 @@ GLOBAL_PROTECT(VVpixelmovement)
assoc_key = L[index]
var/default
var/variable
if (assoc)
variable = L[assoc_key]
else
variable = L[index]
var/old_assoc_value //EXPERIMENTAL - Keep old associated value while modifying key, if any
if(is_normal_list)
if (assoc)
variable = L[assoc_key]
else
variable = L[index]
//EXPERIMENTAL - Keep old associated value while modifying key, if any
var/found = L[variable]
if(!isnull(found))
old_assoc_value = found
//
default = vv_get_class(objectvar, variable)
@@ -504,11 +259,13 @@ GLOBAL_PROTECT(VVpixelmovement)
for(var/V in varsvars)
new_var = replacetext(new_var,"\[[V]]","[O.vars[V]]")
if(assoc)
L[assoc_key] = new_var
else
L[index] = new_var
if(is_normal_list)
if(assoc)
L[assoc_key] = new_var
else
L[index] = new_var
if(!isnull(old_assoc_value) && IS_VALID_ASSOC_KEY(new_var))
L[new_var] = old_assoc_value
if (O)
if (O.vv_edit_var(objectvar, L) == FALSE)
to_chat(src, "Your edit was rejected by the object.")
@@ -527,15 +284,8 @@ GLOBAL_PROTECT(VVpixelmovement)
if(param_var_name in GLOB.VVicon_edit_lock)
if(!check_rights(R_FUN|R_DEBUG))
return FALSE
if(param_var_name in GLOB.VVpixelmovement)
if(!check_rights(R_DEBUG))
return FALSE
var/prompt = alert(usr, "Editing this var may irreparably break tile gliding for the rest of the round. THIS CAN'T BE UNDONE", "DANGER", "ABORT ", "Continue", " ABORT")
if (prompt != "Continue")
return FALSE
return TRUE
/client/proc/modify_variables(atom/O, param_var_name = null, autodetect_class = 0)
if(!check_rights(R_VAREDIT))
return
@@ -567,11 +317,6 @@ GLOBAL_PROTECT(VVpixelmovement)
var_value = O.vars[variable]
if(!vv_varname_lockcheck(variable))
return
if(istype(O, /datum/armor))
var/prompt = alert(src, "Editing this var changes this value on potentially thousands of items that share the same combination of armor values. If you want to edit the armor of just one item, use the \"Modify armor values\" dropdown item", "DANGER", "ABORT ", "Continue", " ABORT")
if (prompt != "Continue")
return
var/default = vv_get_class(variable, var_value)
@@ -635,10 +380,9 @@ GLOBAL_PROTECT(VVpixelmovement)
to_chat(src, "Your edit was rejected by the object.")
return
vv_update_display(O, "varedited", VV_MSG_EDITED)
SEND_GLOBAL_SIGNAL(COMSIG_GLOB_VAR_EDIT, args)
log_world("### VarEdit by [key_name(src)]: [O.type] [variable]=[var_value] => [var_new]")
log_admin("[key_name(src)] modified [original_name]'s [variable] from [html_encode("[var_value]")] to [html_encode("[var_new]")]")
var/msg = "[key_name_admin(src)] modified [original_name]'s [variable] from [var_value] to [var_new]"
message_admins(msg)
admin_ticket_log(O, msg)
return TRUE
return TRUE
+128
View File
@@ -0,0 +1,128 @@
//DO NOT ADD MORE TO THIS FILE.
//Use vv_do_topic() for datums!
/client/proc/view_var_Topic(href, href_list, hsrc)
if( (usr.client != src) || !src.holder || !holder.CheckAdminHref(href, href_list))
return
var/target = GET_VV_TARGET
vv_do_basic(target, href_list, href)
if(istype(target, /datum))
var/datum/D = target
D.vv_do_topic(href_list)
else if(islist(target))
vv_do_list(target, href_list)
if(href_list["Vars"])
debug_variables(locate(href_list["Vars"]))
//Stuff below aren't in dropdowns/etc.
if(check_rights(R_VAREDIT))
//~CARN: for renaming mobs (updates their name, real_name, mind.name, their ID/PDA and datacore records).
if(href_list["rename"])
if(!check_rights(NONE))
return
var/mob/M = locate(href_list["rename"]) in GLOB.mob_list
if(!istype(M))
to_chat(usr, "This can only be used on instances of type /mob")
return
var/new_name = stripped_input(usr,"What would you like to name this mob?","Input a name",M.real_name,MAX_NAME_LEN)
if( !new_name || !M )
return
message_admins("Admin [key_name_admin(usr)] renamed [key_name_admin(M)] to [new_name].")
M.fully_replace_character_name(M.real_name,new_name)
vv_update_display(M, "name", new_name)
vv_update_display(M, "real_name", M.real_name || "No real name")
else if(href_list["rotatedatum"])
if(!check_rights(NONE))
return
var/atom/A = locate(href_list["rotatedatum"])
if(!istype(A))
to_chat(usr, "This can only be done to instances of type /atom")
return
switch(href_list["rotatedir"])
if("right")
A.setDir(turn(A.dir, -45))
if("left")
A.setDir(turn(A.dir, 45))
vv_update_display(A, "dir", dir2text(A.dir))
else if(href_list["makehuman"])
if(!check_rights(R_SPAWN))
return
var/mob/living/carbon/monkey/Mo = locate(href_list["makehuman"]) in GLOB.mob_list
if(!istype(Mo))
to_chat(usr, "This can only be done to instances of type /mob/living/carbon/monkey")
return
if(alert("Confirm mob type change?",,"Transform","Cancel") != "Transform")
return
if(!Mo)
to_chat(usr, "Mob doesn't exist anymore")
return
holder.Topic(href, list("humanone"=href_list["makehuman"]))
else if(href_list["adjustDamage"] && href_list["mobToDamage"])
if(!check_rights(NONE))
return
var/mob/living/L = locate(href_list["mobToDamage"]) in GLOB.mob_list
if(!istype(L))
return
var/Text = href_list["adjustDamage"]
var/amount = input("Deal how much damage to mob? (Negative values here heal)","Adjust [Text]loss",0) as num
if(!L)
to_chat(usr, "Mob doesn't exist anymore")
return
var/newamt
switch(Text)
if("brute")
L.adjustBruteLoss(amount)
newamt = L.getBruteLoss()
if("fire")
L.adjustFireLoss(amount)
newamt = L.getFireLoss()
if("toxin")
L.adjustToxLoss(amount)
newamt = L.getToxLoss()
if("oxygen")
L.adjustOxyLoss(amount)
newamt = L.getOxyLoss()
if("brain")
L.adjustOrganLoss(ORGAN_SLOT_BRAIN, amount)
newamt = L.getOrganLoss(ORGAN_SLOT_BRAIN)
if("clone")
L.adjustCloneLoss(amount)
newamt = L.getCloneLoss()
if("stamina")
L.adjustStaminaLoss(amount)
newamt = L.getStaminaLoss()
else
to_chat(usr, "You caused an error. DEBUG: Text:[Text] Mob:[L]")
return
if(amount != 0)
var/log_msg = "[key_name(usr)] dealt [amount] amount of [Text] damage to [key_name(L)]"
message_admins("[key_name(usr)] dealt [amount] amount of [Text] damage to [ADMIN_LOOKUPFLW(L)]")
log_admin(log_msg)
admin_ticket_log(L, "<font color='blue'>[log_msg]</font>")
vv_update_display(L, Text, "[newamt]")
//Finally, refresh if something modified the list.
if(href_list["datumrefresh"])
var/datum/DAT = locate(href_list["datumrefresh"])
if(istype(DAT, /datum) || istype(DAT, /client))
debug_variables(DAT)
@@ -0,0 +1,51 @@
//Not using datum.vv_do_topic for very basic/low level debug things, incase the datum's vv_do_topic is runtiming/whatnot.
/client/proc/vv_do_basic(datum/target, href_list)
var/target_var = GET_VV_VAR_TARGET
if(check_rights(R_VAREDIT))
if(target_var)
if(href_list[VV_HK_BASIC_EDIT])
if(!modify_variables(target, target_var, 1))
return
switch(target_var)
if("name")
vv_update_display(target, "name", "[target]")
if("dir")
var/atom/A = target
if(istype(A))
vv_update_display(target, "dir", dir2text(A.dir) || A.dir)
if("ckey")
var/mob/living/L = target
if(istype(L))
vv_update_display(target, "ckey", L.ckey || "No ckey")
if("real_name")
var/mob/living/L = target
if(istype(L))
vv_update_display(target, "real_name", L.real_name || "No real name")
if(href_list[VV_HK_BASIC_CHANGE])
modify_variables(target, target_var, 0)
if(href_list[VV_HK_BASIC_MASSEDIT])
cmd_mass_modify_object_variables(target, target_var)
if(check_rights(R_ADMIN, FALSE))
if(href_list[VV_HK_EXPOSE])
var/value = vv_get_value(VV_CLIENT)
if (value["class"] != VV_CLIENT)
return
var/client/C = value["value"]
if (!C)
return
if(!target)
to_chat(usr, "<span class='warning'>The object you tried to expose to [C] no longer exists (nulled or hard-deled)</span>")
return
message_admins("[key_name_admin(usr)] Showed [key_name_admin(C)] a <a href='?_src_=vars;datumrefresh=[REF(target)]'>VV window</a>")
log_admin("Admin [key_name(usr)] Showed [key_name(C)] a VV window of a [target]")
to_chat(C, "[holder.fakekey ? "an Administrator" : "[usr.client.key]"] has granted you access to view a View Variables window")
C.debug_variables(target)
if(check_rights(R_DEBUG))
if(href_list[VV_HK_DELETE])
usr.client.admin_delete(target)
if (isturf(src)) // show the turf that took its place
usr.client.debug_variables(src)
if(href_list[VV_HK_MARK])
usr.client.mark_datum(target)
if(href_list[VV_HK_CALLPROC])
usr.client.callproc_datum(target)
@@ -0,0 +1,43 @@
//LISTS - CAN NOT DO VV_DO_TOPIC BECAUSE LISTS AREN'T DATUMS :(
/client/proc/vv_do_list(list/target, href_list)
var/target_index = text2num(GET_VV_VAR_TARGET)
if(check_rights(R_VAREDIT))
if(target_index)
if(href_list[VV_HK_LIST_EDIT])
mod_list(target, null, "list", "contents", target_index, autodetect_class = TRUE)
if(href_list[VV_HK_LIST_CHANGE])
mod_list(target, null, "list", "contents", target_index, autodetect_class = FALSE)
if(href_list[VV_HK_LIST_REMOVE])
var/variable = target[target_index]
var/prompt = alert("Do you want to remove item number [target_index] from list?", "Confirm", "Yes", "No")
if (prompt != "Yes")
return
target.Cut(target_index, target_index+1)
log_world("### ListVarEdit by [src]: /list's contents: REMOVED=[html_encode("[variable]")]")
log_admin("[key_name(src)] modified list's contents: REMOVED=[variable]")
message_admins("[key_name_admin(src)] modified list's contents: REMOVED=[variable]")
if(href_list[VV_HK_LIST_ADD])
mod_list_add(target, null, "list", "contents")
if(href_list[VV_HK_LIST_ERASE_DUPES])
uniqueList_inplace(target)
log_world("### ListVarEdit by [src]: /list contents: CLEAR DUPES")
log_admin("[key_name(src)] modified list's contents: CLEAR DUPES")
message_admins("[key_name_admin(src)] modified list's contents: CLEAR DUPES")
if(href_list[VV_HK_LIST_ERASE_NULLS])
listclearnulls(target)
log_world("### ListVarEdit by [src]: /list contents: CLEAR NULLS")
log_admin("[key_name(src)] modified list's contents: CLEAR NULLS")
message_admins("[key_name_admin(src)] modified list's contents: CLEAR NULLS")
if(href_list[VV_HK_LIST_SET_LENGTH])
var/value = vv_get_value(VV_NUM)
if (value["class"] != VV_NUM || value["value"] > max(50000, target.len)) //safety - would rather someone not put an extra 0 and erase the server's memory lmao.
return
target.len = value["value"]
log_world("### ListVarEdit by [src]: /list len: [target.len]")
log_admin("[key_name(src)] modified list's len: [target.len]")
message_admins("[key_name_admin(src)] modified list's len: [target.len]")
if(href_list[VV_HK_LIST_SHUFFLE])
shuffle_inplace(target)
log_world("### ListVarEdit by [src]: /list contents: SHUFFLE")
log_admin("[key_name(src)] modified list's contents: SHUFFLE")
message_admins("[key_name_admin(src)] modified list's contents: SHUFFLE")
@@ -0,0 +1,269 @@
/client/proc/debug_variables(datum/D in world)
set category = "Debug"
set name = "View Variables"
//set src in world
var/static/cookieoffset = rand(1, 9999) //to force cookies to reset after the round.
if(!usr.client || !usr.client.holder) //This is usr because admins can call the proc on other clients, even if they're not admins, to show them VVs.
to_chat(usr, "<span class='danger'>You need to be an administrator to access this.</span>")
return
if(!D)
return
var/islist = islist(D)
if(!islist && !istype(D))
return
var/title = ""
var/refid = REF(D)
var/icon/sprite
var/hash
var/type = islist? /list : D.type
var/no_icon = FALSE
if(istype(D, /atom))
sprite = getFlatIcon(D)
hash = md5(sprite)
if(sprite)
hash = md5(sprite)
src << browse_rsc(sprite, "vv[hash].png")
else
no_icon = TRUE
title = "[D] ([REF(D)]) = [type]"
var/formatted_type = replacetext("[type]", "/", "<wbr>/")
var/sprite_text
if(sprite)
sprite_text = no_icon? "\[NO ICON\]" : "<img src='vv[hash].png'></td><td>"
var/list/header = islist(D)? list("<b>/list</b>") : D.vv_get_header()
var/marked_line
if(holder && holder.marked_datum && holder.marked_datum == D)
marked_line = VV_MSG_MARKED
var/varedited_line
if(!islist && (D.datum_flags & DF_VAR_EDITED))
varedited_line = VV_MSG_EDITED
var/deleted_line
if(!islist && D.gc_destroyed)
deleted_line = VV_MSG_DELETED
var/list/dropdownoptions
if (islist)
dropdownoptions = list(
"---",
"Add Item" = VV_HREF_TARGETREF_INTERNAL(refid, VV_HK_LIST_ADD),
"Remove Nulls" = VV_HREF_TARGETREF_INTERNAL(refid, VV_HK_LIST_ERASE_NULLS),
"Remove Dupes" = VV_HREF_TARGETREF_INTERNAL(refid, VV_HK_LIST_ERASE_DUPES),
"Set len" = VV_HREF_TARGETREF_INTERNAL(refid, VV_HK_LIST_SET_LENGTH),
"Shuffle" = VV_HREF_TARGETREF_INTERNAL(refid, VV_HK_LIST_SHUFFLE),
"Show VV To Player" = VV_HREF_TARGETREF_INTERNAL(refid, VV_HK_EXPOSE),
"---"
)
for(var/i in 1 to length(dropdownoptions))
var/name = dropdownoptions[i]
var/link = dropdownoptions[name]
dropdownoptions[i] = "<option value[link? "='[link]'":""]>[name]</option>"
else
dropdownoptions = D.vv_get_dropdown()
var/list/names = list()
if(!islist)
for(var/V in D.vars)
names += V
sleep(1)
var/list/variable_html = list()
if(islist)
var/list/L = D
for(var/i in 1 to L.len)
var/key = L[i]
var/value
if(IS_NORMAL_LIST(L) && IS_VALID_ASSOC_KEY(key))
value = L[key]
variable_html += debug_variable(i, value, 0, L)
else
names = sortList(names)
for(var/V in names)
if(D.can_vv_get(V))
variable_html += D.vv_get_var(V)
var/html = {"
<html>
<head>
<meta http-equiv='Content-Type' content='text/html; charset=UTF-8'>
<title>[title]</title>
<style>
body {
font-family: Verdana, sans-serif;
font-size: 9pt;
}
.value {
font-family: "Courier New", monospace;
font-size: 8pt;
}
</style>
</head>
<body onload='selectTextField()' onkeydown='return handle_keydown()' onkeyup='handle_keyup()'>
<script type="text/javascript">
// onload
function selectTextField() {
var filter_text = document.getElementById('filter');
filter_text.focus();
filter_text.select();
var lastsearch = getCookie("[refid][cookieoffset]search");
if (lastsearch) {
filter_text.value = lastsearch;
updateSearch();
}
}
function getCookie(cname) {
var name = cname + "=";
var ca = document.cookie.split(';');
for(var i=0; i<ca.length; i++) {
var c = ca\[i];
while (c.charAt(0)==' ') c = c.substring(1,c.length);
if (c.indexOf(name)==0) return c.substring(name.length,c.length);
}
return "";
}
// main search functionality
var last_filter = "";
function updateSearch() {
var filter = document.getElementById('filter').value.toLowerCase();
var vars_ol = document.getElementById("vars");
if (filter === last_filter) {
// An event triggered an update but nothing has changed.
return;
} else if (filter.indexOf(last_filter) === 0) {
// The new filter starts with the old filter, fast path by removing only.
var children = vars_ol.childNodes;
for (var i = children.length - 1; i >= 0; --i) {
try {
var li = children\[i];
if (li.innerText.toLowerCase().indexOf(filter) == -1) {
vars_ol.removeChild(li);
}
} catch(err) {}
}
} else {
// Remove everything and put back what matches.
while (vars_ol.hasChildNodes()) {
vars_ol.removeChild(vars_ol.lastChild);
}
for (var i = 0; i < complete_list.length; ++i) {
try {
var li = complete_list\[i];
if (!filter || li.innerText.toLowerCase().indexOf(filter) != -1) {
vars_ol.appendChild(li);
}
} catch(err) {}
}
}
last_filter = filter;
document.cookie="[refid][cookieoffset]search="+encodeURIComponent(filter);
}
// onkeydown
function handle_keydown() {
if(event.keyCode == 116) { //F5 (to refresh properly)
document.getElementById("refresh_link").click();
event.preventDefault ? event.preventDefault() : (event.returnValue = false);
return false;
}
return true;
}
// onkeyup
function handle_keyup() {
updateSearch();
}
// onchange
function handle_dropdown(list) {
var value = list.options\[list.selectedIndex].value;
if (value !== "") {
location.href = value;
}
list.selectedIndex = 0;
document.getElementById('filter').focus();
}
// byjax
function replace_span(what) {
var idx = what.indexOf(':');
document.getElementById(what.substr(0, idx)).innerHTML = what.substr(idx + 1);
}
</script>
<div align='center'>
<table width='100%'>
<tr>
<td width='50%'>
<table align='center' width='100%'>
<tr>
<td>
[sprite_text]
<div align='center'>
[header.Join()]
</div>
</td>
</tr>
</table>
<div align='center'>
<b><font size='1'>[formatted_type]</font></b>
<span id='marked'>[marked_line]</span>
<span id='varedited'>[varedited_line]</span>
<span id='deleted'>[deleted_line]</span>
</div>
</td>
<td width='50%'>
<div align='center'>
<a id='refresh_link' href='?_src_=vars;
datumrefresh=[refid];[HrefToken()]'>Refresh</a>
<form>
<select name="file" size="1"
onchange="handle_dropdown(this)"
onmouseclick="this.focus()">
<option value selected>Select option</option>
[dropdownoptions.Join()]
</select>
</form>
</div>
</td>
</tr>
</table>
</div>
<hr>
<font size='1'>
<b>E</b> - Edit, tries to determine the variable type by itself.<br>
<b>C</b> - Change, asks you for the var type first.<br>
<b>M</b> - Mass modify: changes this variable for all objects of this type.<br>
</font>
<hr>
<table width='100%'>
<tr>
<td width='20%'>
<div align='center'>
<b>Search:</b>
</div>
</td>
<td width='80%'>
<input type='text' id='filter' name='filter_text' value='' style='width:100%;'>
</td>
</tr>
</table>
<hr>
<ol id='vars'>
[variable_html.Join()]
</ol>
<script type='text/javascript'>
var complete_list = \[\];
var lis = document.getElementById("vars").children;
for(var i = lis.length; i--;) complete_list\[i\] = lis\[i\];
</script>
</body>
</html>
"}
src << browse(html, "window=variables[refid];size=475x650")
/client/proc/vv_update_display(datum/D, span, content)
src << output("[span]:[content]", "variables[REF(D)].browser:replace_span")
@@ -31,4 +31,5 @@
/datum/antagonist/abductee/remove_innate_effects(mob/living/mob_override)
update_abductor_icons_removed(mob_override ? mob_override.mind : owner)
qdel(brain_trauma)
if(!QDELETED(brain_trauma))
qdel(brain_trauma)
@@ -353,6 +353,11 @@
brightness_on = 0
actions_types = list()
/obj/item/clothing/head/helmet/space/hardsuit/cult/ComponentInitialize()
. = ..()
AddElement(/datum/element/spellcasting, SPELL_CULT_HELMET, ITEM_SLOT_HEAD)
/obj/item/clothing/suit/space/hardsuit/cult
name = "\improper Nar'Sien hardened armor"
icon_state = "cult_armor"
@@ -363,6 +368,10 @@
armor = list("melee" = 70, "bullet" = 50, "laser" = 30,"energy" = 15, "bomb" = 30, "bio" = 30, "rad" = 30, "fire" = 40, "acid" = 75)
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/cult
/obj/item/clothing/suit/space/hardsuit/cult/ComponentInitialize()
. = ..()
AddElement(/datum/element/spellcasting, SPELL_CULT_ARMOR, ITEM_SLOT_OCLOTHING)
/obj/item/sharpener/cult
name = "eldritch whetstone"
desc = "A block, empowered by dark magic. Sharp weapons will be enhanced when used on the stone."
@@ -117,7 +117,7 @@
tinfoil_check = FALSE
/obj/effect/proc_holder/spell/aoe_turf/revenant
clothes_req = 0
clothes_req = NONE
action_icon = 'icons/mob/actions/actions_revenant.dmi'
action_background_icon_state = "bg_revenant"
panel = "Revenant Abilities (Locked)"
@@ -135,7 +135,7 @@
else
name = "[initial(name)] ([cast_amount]E)"
/obj/effect/proc_holder/spell/aoe_turf/revenant/can_cast(mob/living/simple_animal/revenant/user = usr)
/obj/effect/proc_holder/spell/aoe_turf/revenant/can_cast(mob/living/simple_animal/revenant/user = usr, skipcharge = FALSE, silent = FALSE)
if(charge_counter < charge_max)
return FALSE
if(!istype(user)) //Badmins, no. Badmins, don't do it.
+1 -1
View File
@@ -18,7 +18,7 @@
owner.AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/conjure/presents)
var/obj/effect/proc_holder/spell/targeted/area_teleport/teleport/telespell = new
telespell.clothes_req = 0 //santa robes aren't actually magical.
telespell.clothes_req = NONE //santa robes aren't actually magical.
owner.AddSpell(telespell) //does the station have chimneys? WHO KNOWS!
/datum/antagonist/santa/proc/give_objective()
@@ -104,7 +104,7 @@
dat += " Cooldown:[S.charge_max/10]"
dat += " Cost:[cost]<br>"
dat += "<i>[S.desc][desc]</i><br>"
dat += "[S.clothes_req?"Needs wizard garb":"Can be cast without wizard garb"]<br>"
dat += "[S.clothes_req & SPELL_WIZARD_GARB ? "Needs wizard garb" : "Can be cast without wizard garb"]<br>"
return dat
/datum/spellbook_entry/fireball
@@ -309,7 +309,7 @@
name = "Summon Servant"
desc = "This spell can be used to call your servant, whenever you need it."
charge_max = 100
clothes_req = 0
clothes_req = NONE
invocation = "JE VES"
invocation_type = "whisper"
range = -1
+1 -1
View File
@@ -287,7 +287,7 @@
/datum/supply_pack/emergency/specialops
name = "Special Ops Supplies"
desc = "(*!&@#TOO CHEAP FOR THAT NULL_ENTRY, HUH OPERATIVE? WELL, THIS LITTLE ORDER CAN STILL HELP YOU OUT IN A PINCH. CONTAINS A BOX OF FIVE EMP GRENADES, THREE SMOKEBOMBS, AN INCENDIARY GRENADE, AND A \"SLEEPY PEN\" FULL OF NICE TOXINS!#@*$"
desc = "(*!&@#NEED SOMETHING TO DEAL WITH THE GREYTIDE, HUH OPERATIVE? WELL, THIS LITTLE ORDER CAN HELP YOU OUT IN A PINCH. CONTAINS A BOX OF FIVE EMP GRENADES, THREE SMOKEBOMBS, AN INCENDIARY GRENADE, AND A \"SLEEPY PEN\" FULL OF NICE TOXINS!#@*$"
hidden = TRUE
cost = 2200
contains = list(/obj/item/storage/box/emps,
+27 -8
View File
@@ -125,6 +125,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
"cock_length" = COCK_SIZE_DEF,
"cock_diameter_ratio" = COCK_DIAMETER_RATIO_DEF,
"cock_color" = "fff",
"cock_taur" = FALSE,
"has_balls" = FALSE,
"balls_color" = "fff",
"balls_shape" = DEF_BALLS_SHAPE,
@@ -762,7 +763,14 @@ GLOBAL_LIST_EMPTY(preferences_datums)
else
dat += "<b>Penis Color:</b></a><BR>"
dat += "<span style='border: 1px solid #161616; background-color: #[features["cock_color"]];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=cock_color;task=input'>Change</a><br>"
dat += "<b>Penis Shape:</b> <a style='display:block;width:120px' href='?_src_=prefs;preference=cock_shape;task=input'>[features["cock_shape"]]</a>"
var/tauric_shape = FALSE
if(features["cock_taur"])
var/datum/sprite_accessory/penis/P = GLOB.cock_shapes_list[features["cock_shape"]]
if(P.taur_icon && pref_species.mutant_bodyparts["taur"])
var/datum/sprite_accessory/taur/T = GLOB.taur_list[features["taur"]]
if(T.taur_mode & P.accepted_taurs)
tauric_shape = TRUE
dat += "<b>Penis Shape:</b> <a style='display:block;width:120px' href='?_src_=prefs;preference=cock_shape;task=input'>[features["cock_shape"]][tauric_shape ? " (Taur)" : ""]</a>"
dat += "<b>Penis Length:</b> <a style='display:block;width:120px' href='?_src_=prefs;preference=cock_length;task=input'>[features["cock_length"]] inch(es)</a>"
dat += "<b>Penis Visibility:</b><a style='display:block;width:100px' href='?_src_=prefs;preference=cock_visibility;task=input'>[features["cock_visibility"]]</a>"
dat += "<b>Has Testicles:</b><a style='display:block;width:50px' href='?_src_=prefs;preference=has_balls'>[features["has_balls"] == TRUE ? "Yes" : "No"]</a>"
@@ -1610,7 +1618,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
to_chat(user, "<span class='danger'>Invalid color. Your color is not bright enough.</span>")
if("mutant_color2")
var/new_mutantcolor = input(user, "Choose your character's secondary alien/mutant color:", "Character Preference") as color|null
var/new_mutantcolor = input(user, "Choose your character's secondary alien/mutant color:", "Character Preference","#"+features["mcolor2"]) as color|null
if(new_mutantcolor)
var/temp_hsv = RGBtoHSV(new_mutantcolor)
if(new_mutantcolor == "#000000")
@@ -1621,7 +1629,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
to_chat(user, "<span class='danger'>Invalid color. Your color is not bright enough.</span>")
if("mutant_color3")
var/new_mutantcolor = input(user, "Choose your character's tertiary alien/mutant color:", "Character Preference") as color|null
var/new_mutantcolor = input(user, "Choose your character's tertiary alien/mutant color:", "Character Preference","#"+features["mcolor3"]) as color|null
if(new_mutantcolor)
var/temp_hsv = RGBtoHSV(new_mutantcolor)
if(new_mutantcolor == "#000000")
@@ -1922,7 +1930,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
//Genital code
if("cock_color")
var/new_cockcolor = input(user, "Penis color:", "Character Preference") as color|null
var/new_cockcolor = input(user, "Penis color:", "Character Preference","#"+features["cock_color"]) as color|null
if(new_cockcolor)
var/temp_hsv = RGBtoHSV(new_cockcolor)
if(new_cockcolor == "#000000")
@@ -1941,8 +1949,19 @@ GLOBAL_LIST_EMPTY(preferences_datums)
if("cock_shape")
var/new_shape
new_shape = input(user, "Penis shape:", "Character Preference") as null|anything in GLOB.cock_shapes_list
var/list/hockeys = list()
if(pref_species.mutant_bodyparts["taur"])
var/datum/sprite_accessory/taur/T = GLOB.taur_list[features["taur"]]
for(var/A in GLOB.cock_shapes_list)
var/datum/sprite_accessory/penis/P = GLOB.cock_shapes_list[A]
if(P.taur_icon && T.taur_mode & P.accepted_taurs)
LAZYSET(hockeys, "[A] (Taur)", A)
new_shape = input(user, "Penis shape:", "Character Preference") as null|anything in (GLOB.cock_shapes_list + hockeys)
if(new_shape)
features["cock_taur"] = FALSE
if(hockeys[new_shape])
new_shape = hockeys[new_shape]
features["cock_taur"] = TRUE
features["cock_shape"] = new_shape
if("cock_visibility")
@@ -1951,7 +1970,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
features["cock_visibility"] = n_vis
if("balls_color")
var/new_ballscolor = input(user, "Testicles Color:", "Character Preference") as color|null
var/new_ballscolor = input(user, "Testicles Color:", "Character Preference","#"+features["balls_color"]) as color|null
if(new_ballscolor)
var/temp_hsv = RGBtoHSV(new_ballscolor)
if(new_ballscolor == "#000000")
@@ -1978,7 +1997,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
features["breasts_shape"] = new_shape
if("breasts_color")
var/new_breasts_color = input(user, "Breast Color:", "Character Preference") as color|null
var/new_breasts_color = input(user, "Breast Color:", "Character Preference","#"+features["breasts_color"]) as color|null
if(new_breasts_color)
var/temp_hsv = RGBtoHSV(new_breasts_color)
if(new_breasts_color == "#000000")
@@ -2000,7 +2019,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
features["vag_shape"] = new_shape
if("vag_color")
var/new_vagcolor = input(user, "Vagina color:", "Character Preference") as color|null
var/new_vagcolor = input(user, "Vagina color:", "Character Preference","#"+features["vag_color"]) as color|null
if(new_vagcolor)
var/temp_hsv = RGBtoHSV(new_vagcolor)
if(new_vagcolor == "#000000")
+11 -1
View File
@@ -5,7 +5,7 @@
// You do not need to raise this if you are adding new values that have sane defaults.
// Only raise this value when changing the meaning/format/name/layout of an existing value
// where you would want the updater procs below to run
#define SAVEFILE_VERSION_MAX 27
#define SAVEFILE_VERSION_MAX 28
/*
SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Carn
@@ -151,6 +151,14 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
if(tennis == "Hidden")
features["balls_visibility"] = GEN_VISIBLE_NEVER
if(current_version < 28)
var/hockey
S["feature_cock_shape"] >> hockey
var/list/malformed_hockeys = list("Taur, Flared" = "Flared", "Taur, Knotted" = "Knotted", "Taur, Tapered" = "Tapered")
if(malformed_hockeys[hockey])
features["cock_shape"] = malformed_hockeys[hockey]
features["cock_taur"] = TRUE
/datum/preferences/proc/load_path(ckey,filename="preferences.sav")
if(!ckey)
return
@@ -457,6 +465,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
S["feature_cock_color"] >> features["cock_color"]
S["feature_cock_length"] >> features["cock_length"]
S["feature_cock_diameter"] >> features["cock_diameter"]
S["feature_cock_taur"] >> features["cock_taur"]
S["feature_cock_visibility"] >> features["cock_visibility"]
//balls features
S["feature_has_balls"] >> features["has_balls"]
@@ -673,6 +682,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
WRITE_FILE(S["feature_cock_shape"], features["cock_shape"])
WRITE_FILE(S["feature_cock_color"], features["cock_color"])
WRITE_FILE(S["feature_cock_length"], features["cock_length"])
WRITE_FILE(S["feature_cock_taur"], features["cock_taur"])
WRITE_FILE(S["feature_cock_visibility"], features["cock_visibility"])
WRITE_FILE(S["feature_has_balls"], features["has_balls"])
@@ -343,3 +343,45 @@
desc = "A bandana made from durathread, you wish it would provide some protection to its wearer, but it's far too thin..."
icon_state = "banddurathread"
/obj/item/clothing/mask/paper
name = "paper mask"
desc = "A neat, circular mask made out of paper."
icon_state = "plainmask"
item_state = "plainmask"
flags_inv = HIDEFACE|HIDEFACIALHAIR
resistance_flags = FLAMMABLE
max_integrity = 100
actions_types = list(/datum/action/item_action/adjust)
/obj/item/clothing/mask/paper/ui_action_click(mob/user)
if(!istype(user) || user.incapacitated())
return
var/list/options = list()
options["Blank"] = "plainmask"
options["Neutral"] = "neutralmask"
options["Eyes"] = "eyemask"
options["Sleeping"] ="sleepingmask"
options["Heart"] = "heartmask"
options["Core"] = "coremask"
options["Plus"] = "plusmask"
options["Square"] ="squaremask"
options["Bullseye"] = "bullseyemask"
options["Vertical"] = "verticalmask"
options["Horizontal"] = "horizontalmask"
options["X"] ="xmask"
options["Bugeyes"] = "bugmask"
options["Double"] = "doublemask"
options["Mark"] = "markmask"
var/choice = input(user,"What symbol would you want on this mask?","Morph Mask") in options
if(src && choice && !user.incapacitated() && in_range(user,src))
icon_state = options[choice]
user.update_inv_wear_mask()
for(var/X in actions)
var/datum/action/A = X
A.UpdateButtonIcon()
to_chat(user, "<span class='notice'>Your paper mask now has a [choice] symbol!</span>")
return 1
+6 -1
View File
@@ -422,6 +422,10 @@
heat_protection = HEAD //Uncomment to enable firesuit protection
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
/obj/item/clothing/head/helmet/space/hardsuit/wizard/ComponentInitialize()
. = ..()
AddElement(/datum/element/spellcasting, SPELL_WIZARD_HAT, ITEM_SLOT_HEAD)
/obj/item/clothing/suit/space/hardsuit/wizard
icon_state = "hardsuit-wiz"
name = "gem-encrusted hardsuit"
@@ -436,9 +440,10 @@
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/wizard
mutantrace_variation = STYLE_DIGITIGRADE
/obj/item/clothing/suit/space/hardsuit/wizard/Initialize()
/obj/item/clothing/suit/space/hardsuit/wizard/ComponentInitialize()
. = ..()
AddComponent(/datum/component/anti_magic, TRUE, FALSE, FALSE, ITEM_SLOT_OCLOTHING, INFINITY, FALSE)
AddElement(/datum/element/spellcasting, SPELL_WIZARD_ROBE, ITEM_SLOT_OCLOTHING)
//Medical hardsuit
/obj/item/clothing/head/helmet/space/hardsuit/medical
+27 -11
View File
@@ -9,6 +9,12 @@
equip_delay_other = 50
resistance_flags = FIRE_PROOF | ACID_PROOF
dog_fashion = /datum/dog_fashion/head/blue_wizard
var/magic_flags = SPELL_WIZARD_HAT
/obj/item/clothing/head/wizard/ComponentInitialize()
. = ..()
if(magic_flags)
AddElement(/datum/element/spellcasting, magic_flags, ITEM_SLOT_HEAD)
/obj/item/clothing/head/wizard/red
name = "red wizard hat"
@@ -36,7 +42,7 @@
permeability_coefficient = 1
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
resistance_flags = FLAMMABLE
dog_fashion = /datum/dog_fashion/head/blue_wizard
magic_flags = NONE
/obj/item/clothing/head/wizard/marisa
name = "witch hat"
@@ -50,6 +56,7 @@
icon_state = "magus"
item_state = "magus"
dog_fashion = null
magic_flags = SPELL_WIZARD_HAT|SPELL_CULT_HELMET
/obj/item/clothing/head/wizard/santa
name = "Santa's hat"
@@ -72,6 +79,12 @@
strip_delay = 50
equip_delay_other = 50
resistance_flags = FIRE_PROOF | ACID_PROOF
var/magic_flags = SPELL_WIZARD_ROBE
/obj/item/clothing/suit/wizrobe/ComponentInitialize()
. = ..()
if(magic_flags)
AddElement(/datum/element/spellcasting, magic_flags, ITEM_SLOT_OCLOTHING)
/obj/item/clothing/suit/wizrobe/red
name = "red wizard robe"
@@ -102,13 +115,14 @@
desc = "A set of armored robes that seem to radiate a dark power."
icon_state = "magusblue"
item_state = "magusblue"
magic_flags = SPELL_WIZARD_ROBE|SPELL_CULT_ARMOR
/obj/item/clothing/suit/wizrobe/magusred
name = "\improper Magus robe"
desc = "A set of armored robes that seem to radiate a dark power."
icon_state = "magusred"
item_state = "magusred"
magic_flags = SPELL_WIZARD_ROBE|SPELL_CULT_ARMOR
/obj/item/clothing/suit/wizrobe/santa
name = "Santa's suit"
@@ -117,33 +131,27 @@
item_state = "santa"
/obj/item/clothing/suit/wizrobe/fake
name = "wizard robe"
desc = "A rather dull blue robe meant to mimick real wizard robes."
icon_state = "wizard-fake"
item_state = "wizrobe"
gas_transfer_coefficient = 1
permeability_coefficient = 1
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
resistance_flags = FLAMMABLE
magic_flags = NONE
/obj/item/clothing/head/wizard/marisa/fake
name = "witch hat"
desc = "Strange-looking hat-wear, makes you want to cast fireballs."
icon_state = "marisa"
gas_transfer_coefficient = 1
permeability_coefficient = 1
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
resistance_flags = FLAMMABLE
magic_flags = NONE
/obj/item/clothing/suit/wizrobe/marisa/fake
name = "witch robe"
desc = "Magic is all about the spell power, ZE!"
icon_state = "marisa"
item_state = "marisarobe"
gas_transfer_coefficient = 1
permeability_coefficient = 1
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
resistance_flags = FLAMMABLE
magic_flags = NONE
/obj/item/clothing/suit/wizrobe/paper
name = "papier-mache robe" // no non-latin characters!
@@ -198,6 +206,10 @@
slowdown = 0
resistance_flags = FIRE_PROOF | ACID_PROOF
/obj/item/clothing/suit/space/hardsuit/shielded/wizard/ComponentInitialize()
. = ..()
AddElement(/datum/element/spellcasting, SPELL_WIZARD_HAT, ITEM_SLOT_HEAD)
/obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard
name = "battlemage helmet"
desc = "A suitably impressive helmet.."
@@ -209,6 +221,10 @@
actions_types = null //No inbuilt light
resistance_flags = FIRE_PROOF | ACID_PROOF
/obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard/ComponentInitialize()
. = ..()
AddElement(/datum/element/spellcasting, SPELL_WIZARD_ROBE, ITEM_SLOT_OCLOTHING)
/obj/item/clothing/head/helmet/space/hardsuit/shielded/wizard/attack_self(mob/user)
return
+1 -1
View File
@@ -59,7 +59,7 @@
SA.del_on_death = FALSE
spawned_mobs += SA
SA.AddElement(/datum/element/ghost_role_eligibility)
SA.AddElement(/datum/element/ghost_role_eligibility, penalize_on_ghost = TRUE)
to_chat(SA, "<span class='userdanger'>Hello world!</span>")
to_chat(SA, "<span class='warning'>Due to freak radiation and/or chemicals \
and/or lucky chance, you have gained human level intelligence \
+6 -10
View File
@@ -393,17 +393,13 @@
/datum/spacevine_controller/vv_get_dropdown()
. = ..()
. += "---"
.["Delete Vines"] = "?_src_=[REF(src)];[HrefToken()];purge_vines=1"
VV_DROPDOWN_OPTION(VV_HK_SPACEVINE_PURGE, "Delete Vines")
/datum/spacevine_controller/Topic(href, href_list)
if(..() || !check_rights(R_ADMIN, FALSE) || !usr.client.holder.CheckAdminHref(href, href_list))
return
if(href_list["purge_vines"])
if(alert(usr, "Are you sure you want to delete this spacevine cluster?", "Delete Vines", "Yes", "No") != "Yes")
return
DeleteVines()
/datum/spacevine_controller/vv_do_topic(href_list)
. = ..()
if(href_list[VV_HK_SPACEVINE_PURGE])
if(alert(usr, "Are you sure you want to delete this spacevine cluster?", "Delete Vines", "Yes", "No") == "Yes")
DeleteVines()
/datum/spacevine_controller/proc/DeleteVines() //this is kill
QDEL_LIST(vines) //this will also qdel us
+1 -1
View File
@@ -15,7 +15,7 @@
var/spell_improved = FALSE
for(var/obj/effect/proc_holder/spell/S in L.mind.spell_list)
if(S.clothes_req)
S.clothes_req = 0
S.clothes_req = NONE
spell_improved = TRUE
if(spell_improved)
to_chat(L, "<span class='notice'>You suddenly feel like you never needed those garish robes in the first place...</span>")
+3
View File
@@ -301,6 +301,9 @@
rate = 0.04
glow_color = "#AAD84B"
/datum/plant_gene/trait/glow/shadow/glow_power(obj/item/seeds/S)
return -max(S.potency*(rate*0.2), 0.2)
/datum/plant_gene/trait/glow/white
name = "White Bioluminescence"
glow_color = "#FFFFFF"
-8
View File
@@ -87,14 +87,6 @@
return
. = ..()
/obj/machinery/computer/shuttle/mining/common
name = "lavaland shuttle console"
desc = "Used to call and send the lavaland shuttle."
req_access = list()
circuit = /obj/item/circuitboard/computer/mining_shuttle/common
shuttleId = "mining_common"
possible_destinations = "lavaland_common_away;commonmining_home"
/**********************Mining car (Crate like thing, not the rail car)**************************/
/obj/structure/closet/crate/miningcar
+25 -11
View File
@@ -263,14 +263,15 @@ Works together with spawning an observer, noted above.
*/
/mob/proc/ghostize(can_reenter_corpse = TRUE, special = FALSE, penalize = FALSE, voluntary = FALSE)
penalize = suiciding || penalize // suicide squad.
var/sig_flags = SEND_SIGNAL(src, COMSIG_MOB_GHOSTIZE, can_reenter_corpse, special, penalize)
penalize = !(sig_flags & COMPONENT_DO_NOT_PENALIZE_GHOSTING) && (suiciding || penalize) // suicide squad.
voluntary_ghosted = voluntary
if(!key || key[1] == "@" || (SEND_SIGNAL(src, COMSIG_MOB_GHOSTIZE, can_reenter_corpse, special, penalize) & COMPONENT_BLOCK_GHOSTING))
if(!key || key[1] == "@" || (sig_flags & COMPONENT_BLOCK_GHOSTING))
return //mob has no key, is an aghost or some component hijacked.
stop_sound_channel(CHANNEL_HEARTBEAT) //Stop heartbeat sounds because You Are A Ghost Now
var/mob/dead/observer/ghost = new(get_turf(src), src) // Transfer safety to observer spawning proc.
SStgui.on_transfer(src, ghost) // Transfer NanoUIs.
ghost.can_reenter_corpse = can_reenter_corpse
ghost.can_reenter_corpse = can_reenter_corpse || (sig_flags & COMPONENT_FREE_GHOSTING)
if (client && client.prefs && client.prefs.auto_ooc)
if (!(client.prefs.chat_toggles & CHAT_OOC))
client.prefs.chat_toggles ^= CHAT_OOC
@@ -297,12 +298,17 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
if(penalty - SSshuttle.realtimeofstart > maximumRoundEnd + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
penalty = CANT_REENTER_ROUND
if(SEND_SIGNAL(src, COMSIG_MOB_GHOSTIZE, (stat == DEAD) ? TRUE : FALSE, FALSE, (stat == DEAD)? penalty : 0, (stat == DEAD)? TRUE : FALSE) & COMPONENT_BLOCK_GHOSTING)
var/sig_flags = SEND_SIGNAL(src, COMSIG_MOB_GHOSTIZE, (stat == DEAD) ? TRUE : FALSE, FALSE, (stat == DEAD)? penalty : 0, (stat == DEAD)? TRUE : FALSE)
if(sig_flags & COMPONENT_BLOCK_GHOSTING)
return
if(sig_flags & COMPONENT_DO_NOT_PENALIZE_GHOSTING)
penalty = 0
if(stat != DEAD)
succumb()
if(stat == DEAD)
if(stat == DEAD || sig_flags & COMPONENT_FREE_GHOSTING)
ghostize(1)
else
var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst alive you won't be able to re-enter this round [penalty ? "or play ghost roles [penalty == CANT_REENTER_ROUND ? "until the round is over" : "for the next [DisplayTimeText(penalty)]"]" : ""]! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body")
@@ -321,7 +327,9 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
set name = "Ghost"
set desc = "Relinquish your life and enter the land of the dead."
if(SEND_SIGNAL(src, COMSIG_MOB_GHOSTIZE, FALSE, FALSE) & COMPONENT_BLOCK_GHOSTING)
var/sig_flags = SEND_SIGNAL(src, COMSIG_MOB_GHOSTIZE, FALSE, FALSE)
if(sig_flags & COMPONENT_BLOCK_GHOSTING)
return
var/penalty = CONFIG_GET(number/suicide_reenter_round_timer) MINUTES
@@ -333,10 +341,16 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
if(penalty - SSshuttle.realtimeofstart > maximumRoundEnd + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
penalty = CANT_REENTER_ROUND
var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst alive you won't be able to re-enter this round [penalty ? "or play ghost roles [penalty == CANT_REENTER_ROUND ? "until the round is over" : "for the next [DisplayTimeText(penalty)]"]" : ""]! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body")
if(response != "Ghost")
return
ghostize(0, penalize = TRUE)
if(sig_flags & COMPONENT_DO_NOT_PENALIZE_GHOSTING)
penalty = 0
if(sig_flags & COMPONENT_FREE_GHOSTING)
ghostize(1)
else
var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst alive you won't be able to re-enter this round [penalty ? "or play ghost roles [penalty == CANT_REENTER_ROUND ? "until the round is over" : "for the next [DisplayTimeText(penalty)]"]" : ""]! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body")
if(response != "Ghost")
return
ghostize(0, penalize = TRUE)
@@ -670,7 +684,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
return 0
transfer_ckey(target, FALSE)
target.AddElement(/datum/element/ghost_role_eligibility)
target.AddElement(/datum/element/ghost_role_eligibility, penalize_on_ghost = FALSE, free_ghosting = TRUE)
target.faction = list("neutral")
return 1
+115 -8
View File
@@ -984,14 +984,121 @@
/mob/living/carbon/vv_get_dropdown()
. = ..()
. += "---"
.["Make AI"] = "?_src_=vars;[HrefToken()];makeai=[REF(src)]"
.["Modify bodypart"] = "?_src_=vars;[HrefToken()];editbodypart=[REF(src)]"
.["Modify organs"] = "?_src_=vars;[HrefToken()];editorgans=[REF(src)]"
.["Hallucinate"] = "?_src_=vars;[HrefToken()];hallucinate=[REF(src)]"
.["Give martial arts"] = "?_src_=vars;[HrefToken()];givemartialart=[REF(src)]"
.["Give brain trauma"] = "?_src_=vars;[HrefToken()];givetrauma=[REF(src)]"
.["Cure brain traumas"] = "?_src_=vars;[HrefToken()];curetraumas=[REF(src)]"
VV_DROPDOWN_OPTION("", "---------")
VV_DROPDOWN_OPTION(VV_HK_MAKE_AI, "Make AI")
VV_DROPDOWN_OPTION(VV_HK_MODIFY_BODYPART, "Modify bodypart")
VV_DROPDOWN_OPTION(VV_HK_MODIFY_ORGANS, "Modify organs")
VV_DROPDOWN_OPTION(VV_HK_HALLUCINATION, "Hallucinate")
VV_DROPDOWN_OPTION(VV_HK_MARTIAL_ART, "Give Martial Arts")
VV_DROPDOWN_OPTION(VV_HK_GIVE_TRAUMA, "Give Brain Trauma")
VV_DROPDOWN_OPTION(VV_HK_CURE_TRAUMA, "Cure Brain Traumas")
/mob/living/carbon/vv_do_topic(list/href_list)
. = ..()
if(href_list[VV_HK_MODIFY_BODYPART])
if(!check_rights(R_SPAWN))
return
var/edit_action = input(usr, "What would you like to do?","Modify Body Part") as null|anything in list("add","remove", "augment")
if(!edit_action)
return
var/list/limb_list = list()
if(edit_action == "remove" || edit_action == "augment")
for(var/obj/item/bodypart/B in bodyparts)
limb_list += B.body_zone
if(edit_action == "remove")
limb_list -= BODY_ZONE_CHEST
else
limb_list = list(BODY_ZONE_HEAD, BODY_ZONE_L_ARM, BODY_ZONE_R_ARM, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG)
for(var/obj/item/bodypart/B in bodyparts)
limb_list -= B.body_zone
var/result = input(usr, "Please choose which body part to [edit_action]","[capitalize(edit_action)] Body Part") as null|anything in limb_list
if(result)
var/obj/item/bodypart/BP = get_bodypart(result)
switch(edit_action)
if("remove")
if(BP)
BP.drop_limb()
else
to_chat(usr, "[src] doesn't have such bodypart.")
if("add")
if(BP)
to_chat(usr, "[src] already has such bodypart.")
else
if(!regenerate_limb(result))
to_chat(usr, "[src] cannot have such bodypart.")
if("augment")
if(ishuman(src))
if(BP)
BP.change_bodypart_status(BODYPART_ROBOTIC, TRUE, TRUE)
else
to_chat(usr, "[src] doesn't have such bodypart.")
else
to_chat(usr, "Only humans can be augmented.")
admin_ticket_log("[key_name_admin(usr)] has modified the bodyparts of [src]")
if(href_list[VV_HK_MAKE_AI])
if(!check_rights(R_SPAWN))
return
if(alert("Confirm mob type change?",,"Transform","Cancel") != "Transform")
return
usr.client.holder.Topic("vv_override", list("makeai"=href_list[VV_HK_TARGET]))
if(href_list[VV_HK_MODIFY_ORGANS])
if(!check_rights(NONE))
return
usr.client.manipulate_organs(src)
if(href_list[VV_HK_MARTIAL_ART])
if(!check_rights(NONE))
return
var/list/artpaths = subtypesof(/datum/martial_art)
var/list/artnames = list()
for(var/i in artpaths)
var/datum/martial_art/M = i
artnames[initial(M.name)] = M
var/result = input(usr, "Choose the martial art to teach","JUDO CHOP") as null|anything in artnames
if(!usr)
return
if(QDELETED(src))
to_chat(usr, "Mob doesn't exist anymore")
return
if(result)
var/chosenart = artnames[result]
var/datum/martial_art/MA = new chosenart
MA.teach(src)
log_admin("[key_name(usr)] has taught [MA] to [key_name(src)].")
message_admins("<span class='notice'>[key_name_admin(usr)] has taught [MA] to [key_name_admin(src)].</span>")
if(href_list[VV_HK_GIVE_TRAUMA])
if(!check_rights(NONE))
return
var/list/traumas = subtypesof(/datum/brain_trauma)
var/result = input(usr, "Choose the brain trauma to apply","Traumatize") as null|anything in traumas
if(!usr)
return
if(QDELETED(src))
to_chat(usr, "Mob doesn't exist anymore")
return
if(!result)
return
var/datum/brain_trauma/BT = gain_trauma(result)
if(BT)
log_admin("[key_name(usr)] has traumatized [key_name(src)] with [BT.name]")
message_admins("<span class='notice'>[key_name_admin(usr)] has traumatized [key_name_admin(src)] with [BT.name].</span>")
if(href_list[VV_HK_CURE_TRAUMA])
if(!check_rights(NONE))
return
cure_all_traumas(TRAUMA_RESILIENCE_ABSOLUTE)
log_admin("[key_name(usr)] has cured all traumas from [key_name(src)].")
message_admins("<span class='notice'>[key_name_admin(usr)] has cured all traumas from [key_name_admin(src)].</span>")
if(href_list[VV_HK_HALLUCINATION])
if(!check_rights(NONE))
return
var/list/hallucinations = subtypesof(/datum/hallucination)
var/result = input(usr, "Choose the hallucination to apply","Send Hallucination") as null|anything in hallucinations
if(!usr)
return
if(QDELETED(src))
to_chat(usr, "Mob doesn't exist anymore")
return
if(result)
new result(src, TRUE)
/mob/living/carbon/can_resist()
return bodyparts.len > 2 && ..()
+89 -9
View File
@@ -849,15 +849,95 @@
/mob/living/carbon/human/vv_get_dropdown()
. = ..()
. += "---"
.["Make monkey"] = "?_src_=vars;[HrefToken()];makemonkey=[REF(src)]"
.["Set Species"] = "?_src_=vars;[HrefToken()];setspecies=[REF(src)]"
.["Make cyborg"] = "?_src_=vars;[HrefToken()];makerobot=[REF(src)]"
.["Make alien"] = "?_src_=vars;[HrefToken()];makealien=[REF(src)]"
.["Make slime"] = "?_src_=vars;[HrefToken()];makeslime=[REF(src)]"
.["Toggle Purrbation"] = "?_src_=vars;[HrefToken()];purrbation=[REF(src)]"
.["Copy outfit"] = "?_src_=vars;[HrefToken()];copyoutfit=[REF(src)]"
.["Add/Remove Quirks"] = "?_src_=vars;[HrefToken()];modquirks=[REF(src)]"
VV_DROPDOWN_OPTION("", "---------")
VV_DROPDOWN_OPTION(VV_HK_COPY_OUTFIT, "Copy Outfit")
VV_DROPDOWN_OPTION(VV_HK_MOD_QUIRKS, "Add/Remove Quirks")
VV_DROPDOWN_OPTION(VV_HK_MAKE_MONKEY, "Make Monkey")
VV_DROPDOWN_OPTION(VV_HK_MAKE_CYBORG, "Make Cyborg")
VV_DROPDOWN_OPTION(VV_HK_MAKE_SLIME, "Make Slime")
VV_DROPDOWN_OPTION(VV_HK_MAKE_ALIEN, "Make Alien")
VV_DROPDOWN_OPTION(VV_HK_SET_SPECIES, "Set Species")
VV_DROPDOWN_OPTION(VV_HK_PURRBATION, "Toggle Purrbation")
/mob/living/carbon/human/vv_do_topic(list/href_list)
. = ..()
if(href_list[VV_HK_COPY_OUTFIT])
if(!check_rights(R_SPAWN))
return
copy_outfit()
if(href_list[VV_HK_MOD_QUIRKS])
if(!check_rights(R_SPAWN))
return
var/list/options = list("Clear"="Clear")
for(var/x in subtypesof(/datum/quirk))
var/datum/quirk/T = x
var/qname = initial(T.name)
options[has_quirk(T) ? "[qname] (Remove)" : "[qname] (Add)"] = T
var/result = input(usr, "Choose quirk to add/remove","Quirk Mod") as null|anything in options
if(result)
if(result == "Clear")
for(var/datum/quirk/q in roundstart_quirks)
remove_quirk(q.type)
else
var/T = options[result]
if(has_quirk(T))
remove_quirk(T)
else
add_quirk(T,TRUE)
if(href_list[VV_HK_MAKE_MONKEY])
if(!check_rights(R_SPAWN))
return
if(alert("Confirm mob type change?",,"Transform","Cancel") != "Transform")
return
usr.client.holder.Topic("vv_override", list("monkeyone"=href_list[VV_HK_TARGET]))
if(href_list[VV_HK_MAKE_CYBORG])
if(!check_rights(R_SPAWN))
return
if(alert("Confirm mob type change?",,"Transform","Cancel") != "Transform")
return
usr.client.holder.Topic("vv_override", list("makerobot"=href_list[VV_HK_TARGET]))
if(href_list[VV_HK_MAKE_ALIEN])
if(!check_rights(R_SPAWN))
return
if(alert("Confirm mob type change?",,"Transform","Cancel") != "Transform")
return
usr.client.holder.Topic("vv_override", list("makealien"=href_list[VV_HK_TARGET]))
if(href_list[VV_HK_MAKE_SLIME])
if(!check_rights(R_SPAWN))
return
if(alert("Confirm mob type change?",,"Transform","Cancel") != "Transform")
return
usr.client.holder.Topic("vv_override", list("makeslime"=href_list[VV_HK_TARGET]))
if(href_list[VV_HK_SET_SPECIES])
if(!check_rights(R_SPAWN))
return
var/result = input(usr, "Please choose a new species","Species") as null|anything in GLOB.species_list
if(result)
var/newtype = GLOB.species_list[result]
admin_ticket_log("[key_name_admin(usr)] has modified the bodyparts of [src] to [result]")
set_species(newtype)
if(href_list[VV_HK_PURRBATION])
if(!check_rights(R_SPAWN))
return
if(!ishumanbasic(src))
to_chat(usr, "This can only be done to the basic human species at the moment.")
return
var/success = purrbation_toggle(src)
if(success)
to_chat(usr, "Put [src] on purrbation.")
log_admin("[key_name(usr)] has put [key_name(src)] on purrbation.")
var/msg = "<span class='notice'>[key_name_admin(usr)] has put [key_name(src)] on purrbation.</span>"
message_admins(msg)
admin_ticket_log(src, msg)
else
to_chat(usr, "Removed [src] from purrbation.")
log_admin("[key_name(usr)] has removed [key_name(src)] from purrbation.")
var/msg = "<span class='notice'>[key_name_admin(usr)] has removed [key_name(src)] from purrbation.</span>"
message_admins(msg)
admin_ticket_log(src, msg)
/mob/living/carbon/human/MouseDrop_T(mob/living/target, mob/living/user)
if(pulling == target && grab_state >= GRAB_AGGRESSIVE && stat == CONSCIOUS)
+16 -11
View File
@@ -1474,13 +1474,17 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
else
user.do_attack_animation(target, ATTACK_EFFECT_PUNCH)
user.adjustStaminaLossBuffered(5) //CITADEL CHANGE - makes punching cause staminaloss
user.adjustStaminaLossBuffered(3.5) //CITADEL CHANGE - makes punching cause staminaloss
var/damage = rand(user.dna.species.punchdamagelow, user.dna.species.punchdamagehigh)
var/puncherstam = user.getStaminaLoss()
var/puncherbrute = user.getBruteLoss()
var/punchedstam = target.getStaminaLoss()
var/punchedbrute = target.getBruteLoss()
//CITADEL CHANGES - makes resting and disabled combat mode reduce punch damage, makes being out of combat mode result in you taking more damage
if(!(target.combat_flags & COMBAT_FLAG_COMBAT_ACTIVE) && damage < user.dna.species.punchstunthreshold)
damage = user.dna.species.punchstunthreshold - 1
if(!(target.combat_flags & COMBAT_FLAG_COMBAT_ACTIVE))
damage *= 1.5
if(!CHECK_MOBILITY(user, MOBILITY_STAND))
damage *= 0.5
if(!(user.combat_flags & COMBAT_FLAG_COMBAT_ACTIVE))
@@ -1494,7 +1498,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
if(atk_verb == ATTACK_EFFECT_KICK) //kicks never miss (provided your species deals more than 0 damage)
miss_chance = 0
else
miss_chance = min((user.dna.species.punchdamagehigh/user.dna.species.punchdamagelow) + user.getStaminaLoss() + (user.getBruteLoss()*0.5), 100) //old base chance for a miss + various damage. capped at 100 to prevent weirdness in prob()
miss_chance = min(10 + ((puncherstam + puncherbrute)*0.5), 100) //probability of miss has a base of 10, and modified based on half your stamina and brute total. Capped at max 100 and min 0 to prevent weirdness in prob()
if(!damage || !affecting || prob(miss_chance))//future-proofing for species that have 0 damage/weird cases where no zone is targeted
playsound(target.loc, user.dna.species.miss_sound, 25, TRUE, -1)
@@ -1529,13 +1533,14 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
log_combat(user, target, "punched")
if((target.stat != DEAD) && damage >= user.dna.species.punchstunthreshold)
target.visible_message("<span class='danger'>[user] knocks [target] down!</span>", \
"<span class='userdanger'>You're knocked down by [user]!</span>", "<span class='hear'>You hear aggressive shuffling followed by a loud thud!</span>", COMBAT_MESSAGE_RANGE, user)
to_chat(user, "<span class='danger'>You knock [target] down!</span>")
var/knockdown_duration = 40 + (target.getStaminaLoss() + (target.getBruteLoss()*0.5))*0.8 - armor_block
target.DefaultCombatKnockdown(knockdown_duration)
target.forcesay(GLOB.hit_appends)
log_combat(user, target, "got a stun punch with their previous punch")
if((punchedstam > 50) && prob(punchedstam*0.5)) //If our punch victim has been hit above the threshold, and they have more than 50 stamina damage, roll for stun, probability of 1% per 2 stamina damage
target.visible_message("<span class='danger'>[user] knocks [target] down!</span>", \
"<span class='userdanger'>You're knocked down by [user]!</span>", "<span class='hear'>You hear aggressive shuffling followed by a loud thud!</span>", COMBAT_MESSAGE_RANGE, user)
to_chat(user, "<span class='danger'>You knock [target] down!</span>")
var/knockdown_duration = 40 + (punchedstam + (punchedbrute*0.5))*0.8 - armor_block
target.DefaultCombatKnockdown(knockdown_duration)
target.forcesay(GLOB.hit_appends)
log_combat(user, target, "got a stun punch with their previous punch")
else if(!(target.mobility_flags & MOBILITY_STAND))
target.forcesay(GLOB.hit_appends)
@@ -92,6 +92,8 @@ GLOBAL_LIST_INIT(dwarf_last, world.file2list("strings/names/dwarf_last.txt")) //
//These count in on_life ticks which should be 2 seconds per every increment of 1 in a perfect world.
var/dwarf_filth_ticker = 0 //Currently set =< 4, that means this will fire the proc around every 4-8 seconds.
var/dwarf_eth_ticker = 0 //Currently set =< 1, that means this will fire the proc around every 2 seconds
var/last_filth_spam
var/last_alcohol_spam
/obj/item/organ/dwarfgland/prepare_eat()
var/obj/S = ..()
@@ -136,40 +138,39 @@ GLOBAL_LIST_INIT(dwarf_last, world.file2list("strings/names/dwarf_last.txt")) //
filth_counter += 10 //Dwarves could technically chainstun each other in a vomit tantrum spiral.
switch(filth_counter)
if(11 to 25)
if(prob(25))
to_chat(owner, "<span class = 'danger'>Someone should really clean up in here!</span>")
if(last_filth_spam + 40 SECONDS < world.time)
to_chat(owner, "<span class = 'warning'>Someone should really clean up in here!</span>")
last_filth_spam = world.time
if(26 to 50)
if(prob(30)) //Probability the message appears
if(prob(6)) //And then the probability they vomit along with it.
to_chat(owner, "<span class = 'danger'>The stench makes you queasy.</span>")
if(prob(20)) //And then the probability they vomit along with it.
owner.vomit(20) //I think vomit should stay over a disgust adjustment.
owner.vomit(10) //I think vomit should stay over a disgust adjustment.
if(51 to 75)
if(prob(35))
if(prob(9))
to_chat(owner, "<span class = 'danger'>By Armok! You won't be able to keep alcohol down at all!</span>")
if(prob(25))
owner.vomit(20) //Its more funny
owner.vomit(20) //Its more funny
if(76 to 100)
if(prob(40))
if(prob(11))
to_chat(owner, "<span class = 'userdanger'>You can't live in such FILTH!</span>")
if(prob(25))
owner.adjustToxLoss(10) //Now they start dying.
owner.vomit(20)
owner.adjustToxLoss(10) //Now they start dying.
owner.vomit(20)
if(101 to INFINITY) //Now they will really start dying
if(prob(40))
if(last_filth_spam + 12 SECONDS < world.time)
to_chat(owner, "<span class = 'userdanger'> THERES TOO MUCH FILTH, OH GODS THE FILTH!</span>")
last_filth_spam = world.time
if(prob(40))
owner.adjustToxLoss(15)
owner.vomit(40)
owner.vomit(30)
CHECK_TICK //Check_tick right here, its motherfuckin magic. (To me at least)
//Handles the dwarf alcohol cycle tied to on_life, it ticks in dwarf_cycle_ticker.
/obj/item/organ/dwarfgland/proc/dwarf_eth_cycle()
//BOOZE POWER
var/init_stored_alcohol = stored_alcohol
for(var/datum/reagent/R in owner.reagents.reagent_list)
if(istype(R, /datum/reagent/consumable/ethanol))
var/datum/reagent/consumable/ethanol/E = R
stored_alcohol += (E.boozepwr / 50)
if(stored_alcohol > max_alcohol) //Dwarves technically start at 250 alcohol stored.
stored_alcohol = max_alcohol
stored_alcohol = CLAMP(stored_alcohol + E.boozepwr / 50, 0, max_alcohol)
var/heal_amt = heal_rate
stored_alcohol -= alcohol_rate //Subtracts alcohol_Rate from stored alcohol so EX: 250 - 0.25 per each loop that occurs.
if(stored_alcohol > 400) //If they are over 400 they start regenerating
@@ -177,16 +178,27 @@ GLOBAL_LIST_INIT(dwarf_last, world.file2list("strings/names/dwarf_last.txt")) //
owner.adjustFireLoss(-heal_amt) //Unless they drink casually all the time.
owner.adjustOxyLoss(-heal_amt)
owner.adjustCloneLoss(-heal_amt) //Also they will probably get brain damage if thats a thing here.
if(prob(25))
switch(stored_alcohol)
if(0 to 24)
if(init_stored_alcohol + 0.5 < stored_alcohol) //recovering stored alcohol at a steady rate of +0.75, no spam.
return
switch(stored_alcohol)
if(0 to 24)
if(last_alcohol_spam + 8 SECONDS < world.time)
to_chat(owner, "<span class='userdanger'>DAMNATION INCARNATE, WHY AM I CURSED WITH THIS DRY-SPELL? I MUST DRINK.</span>")
owner.adjustToxLoss(35)
if(25 to 50)
last_alcohol_spam = world.time
owner.adjustToxLoss(10)
if(25 to 50)
if(last_alcohol_spam + 20 SECONDS < world.time)
to_chat(owner, "<span class='danger'>Oh DAMN, I need some brew!</span>")
if(51 to 75)
last_alcohol_spam = world.time
if(51 to 75)
if(last_alcohol_spam + 35 SECONDS < world.time)
to_chat(owner, "<span class='warning'>Your body aches, you need to get ahold of some booze...</span>")
if(76 to 100)
last_alcohol_spam = world.time
if(76 to 100)
if(last_alcohol_spam + 40 SECONDS < world.time)
to_chat(owner, "<span class='notice'>A pint of anything would really hit the spot right now.</span>")
if(101 to 150)
last_alcohol_spam = world.time
if(101 to 150)
if(last_alcohol_spam + 50 SECONDS < world.time)
to_chat(owner, "<span class='notice'>You feel like you could use a good brew.</span>")
last_alcohol_spam = world.time
@@ -146,5 +146,7 @@
if(transfer_name)
H.name = caster.name
clothes_req = 0
human_req = 0
clothes_req = NONE
mobs_whitelist = null
mobs_blacklist = null
+16
View File
@@ -1198,3 +1198,19 @@
gender = ngender
return TRUE
return FALSE
/mob/living/vv_get_header()
. = ..()
var/refid = REF(src)
. += {"
<br><font size='1'>[VV_HREF_TARGETREF_1V(refid, VV_HK_BASIC_EDIT, "[ckey || "no ckey"]", NAMEOF(src, ckey))] / [VV_HREF_TARGETREF_1V(refid, VV_HK_BASIC_EDIT, "[real_name || "no real name"]", NAMEOF(src, real_name))]</font>
<br><font size='1'>
BRUTE:<font size='1'><a href='?_src_=vars;[HrefToken()];mobToDamage=[refid];adjustDamage=brute' id='brute'>[getBruteLoss()]</a>
FIRE:<font size='1'><a href='?_src_=vars;[HrefToken()];mobToDamage=[refid];adjustDamage=fire' id='fire'>[getFireLoss()]</a>
TOXIN:<font size='1'><a href='?_src_=vars;[HrefToken()];mobToDamage=[refid];adjustDamage=toxin' id='toxin'>[getToxLoss()]</a>
OXY:<font size='1'><a href='?_src_=vars;[HrefToken()];mobToDamage=[refid];adjustDamage=oxygen' id='oxygen'>[getOxyLoss()]</a>
CLONE:<font size='1'><a href='?_src_=vars;[HrefToken()];mobToDamage=[refid];adjustDamage=clone' id='clone'>[getCloneLoss()]</a>
BRAIN:<font size='1'><a href='?_src_=vars;[HrefToken()];mobToDamage=[refid];adjustDamage=brain' id='brain'>[getOrganLoss(ORGAN_SLOT_BRAIN)]</a>
STAMINA:<font size='1'><a href='?_src_=vars;[HrefToken()];mobToDamage=[refid];adjustDamage=stamina' id='stamina'>[getStaminaLoss()]</a>
</font>
"}
-11
View File
@@ -193,17 +193,6 @@
if(user == anchored || !isturf(user.loc))
return FALSE
//pacifist vore check.
if(user.pulling && HAS_TRAIT(user, TRAIT_PACIFISM) && user.voremode) //they can only do heals, noisy guts, absorbing (technically not harm)
if(ismob(user.pulling))
var/mob/P = user.pulling
if(src != user)
to_chat(user, "<span class='notice'>You can't risk digestion!</span>")
return FALSE
else
user.vore_attack(user, P, user)
return
//normal vore check.
if(user.pulling && user.grab_state == GRAB_AGGRESSIVE && user.voremode)
if(ismob(user.pulling))
@@ -33,6 +33,10 @@
if (!(istype(src, /mob/living/simple_animal/pet/gondola/gondolapod)))
CreateGondola()
/mob/living/simple_animal/pet/gondola/ComponentInitialize()
. = ..()
AddElement(/datum/element/spellcasting, SPELL_SKIP_VOCAL) // so they can cast spells despite being silent.
/mob/living/simple_animal/pet/gondola/proc/CreateGondola()
icon_state = null
icon_living = null
@@ -112,6 +112,9 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
attacktext = "bites"
attack_sound = 'sound/weapons/bite.ogg'
recolorentiresprite = TRUE
if(!recolorentiresprite) //we want this to proc before stand logs in, so the overlay isnt gone for some reason
cooloverlay = mutable_appearance(icon, theme)
add_overlay(cooloverlay)
/mob/living/simple_animal/hostile/guardian/Login() //if we have a mind, set its name to ours when it logs in
..()
@@ -762,7 +762,7 @@ Difficulty: Very Hard
name = "Exit Possession"
desc = "Exits the body you are possessing."
charge_max = 60
clothes_req = 0
clothes_req = NONE
invocation_type = "none"
max_targets = 1
range = -1
@@ -26,7 +26,6 @@
pull_force = MOVE_FORCE_OVERPOWERING
mob_size = MOB_SIZE_LARGE
layer = LARGE_MOB_LAYER //Looks weird with them slipping under mineral walls and cameras and shit otherwise
mouse_opacity = MOUSE_OPACITY_OPAQUE // Easier to click on in melee, they're giant targets anyway
flags_1 = PREVENT_CONTENTS_EXPLOSION_1 | HEAR_1
var/list/crusher_loot
var/medal_type

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