completely reworks how objectives are selected, reduces copypasta

This commit is contained in:
deathride58
2017-09-29 16:55:38 -04:00
parent e81d692b8c
commit f2f5c6d53e
8 changed files with 139 additions and 361 deletions
+16 -7
View File
@@ -16,22 +16,31 @@
return
if(!crewMind.assigned_role)
return
var/rolePathString = "/datum/objective/crew/[ckey(crewMind.assigned_role)]"
var/rolePath = text2path(rolePathString)
if (isnull(rolePath))
var/validobjs = get_valid_crew_objs(ckey(crewMind.assigned_role))
if(isnull(validobjs))
return
var/list/objectiveTypes = typesof(rolePath) - rolePath
if(!objectiveTypes.len)
if(!validobjs.len)
return
var/selectedType = pick(objectiveTypes)
var/datum/objective/crew/newObjective = new selectedType
var/selectedObj = pick(validobjs)
var/datum/objective/crew/newObjective = new selectedObj
if(!newObjective)
return
newObjective.owner = crewMind
crewMind.objectives += newObjective
to_chat(crewMind, "<B>Your objective:</B> [newObjective.explanation_text]")
/datum/controller/subsystem/ticker/proc/get_valid_crew_objs(var/job = "")//taken from old hippie with adjustments
var/list/objpaths = typesof(/datum/objective/crew)
var/list/objlist = list()
for(/datum/objective/crew/obj in objpaths)
if(obj && initial(obj.jobs))
var/list/availableto = splittext(initial(obj.jobs),",")
if(job in availableto)
objlist += obj
return objlist
/datum/objective/crew/
var/jobs = ""
explanation_text = "Yell on the development discussion channel on Citadels discord if this ever shows up. Something just broke here, dude"
/datum/objective/crew/proc/setup()
@@ -1,20 +1,19 @@
/* CARGO OBJECTIVES */
/datum/objective/crew/quartermaster
/datum/objective/crew/quartermaster/petsplosion
/datum/objective/crew/petsplosion
explanation_text = "Ensure there are at least (If you see this, yell on citadels discord in the development discussion channel) pets on the station by the end of the shift. Interpret this as you wish."
jobs = "quartermaster,cargotechnician"
/datum/objective/crew/quartermaster/petsplosion/New()
/datum/objective/crew/petsplosion/New()
. = ..()
target_amount = rand(10,30)
update_explanation_text()
/datum/objective/crew/quartermaster/petsplosion/update_explanation_text()
/datum/objective/crew/petsplosion/update_explanation_text()
. = ..()
explanation_text = "Ensure there are at least [target_amount] pets on the station by the end of the shift. Interpret this as you wish."
/datum/objective/crew/quartermaster/petsplosion/check_completion()
/datum/objective/crew/petsplosion/check_completion()
var/petcount = target_amount
for(var/mob/living/simple_animal/pet/P in GLOB.mob_list)
if(!(P.stat == DEAD))
@@ -30,96 +29,49 @@
else
return FALSE
/datum/objective/crew/quartermaster/points //ported from old hippie
/datum/objective/crew/points //ported from old hippie
explanation_text = "Make sure the station has at least (Something broke, report this to the development discussion channel of citadels discord) supply points at the end of the shift."
jobs = "quartermaster,cargotechnician"
/datum/objective/crew/quartermaster/points/New()
/datum/objective/crew/points/New()
. = ..()
target_amount = rand(25000,100000)
update_explanation_text()
/datum/objective/crew/quartermaster/points/update_explanation_text()
/datum/objective/crew/points/update_explanation_text()
. = ..()
explanation_text = "Make sure the station has at least [target_amount] supply points at the end of the shift."
/datum/objective/crew/quartermaster/points/check_completion()
/datum/objective/crew/points/check_completion()
if(SSshuttle.points >= target_amount)
return TRUE
else
return FALSE
/datum/objective/crew/cargotechnician
/datum/objective/crew/cargotechnician/petsplosion
explanation_text = "Ensure there are at least (If you see this, yell on citadels discord in the development discussion channel) pets on the station by the end of the shift. Interpret this as you wish."
/datum/objective/crew/cargotechnician/petsplosion/New()
. = ..()
target_amount = rand(10,30)
update_explanation_text()
/datum/objective/crew/cargotechnician/petsplosion/update_explanation_text()
. = ..()
explanation_text = "Ensure there are at least [target_amount] pets on the station by the end of the shift. Interpret this as you wish."
/datum/objective/crew/cargotechnician/petsplosion/check_completion()
var/petcount = target_amount
for(var/mob/living/simple_animal/pet/P in GLOB.mob_list)
if(!(P.stat == DEAD))
if(P.z == ZLEVEL_STATION_PRIMARY || SSshuttle.emergency.shuttle_areas[get_area(P)])
petcount--
for(var/mob/living/carbon/human/H in GLOB.mob_list)
if(!(H.stat == DEAD))
if(H.z == ZLEVEL_STATION_PRIMARY || SSshuttle.emergency.shuttle_areas[get_area(H)])
if(istype(H.wear_neck, /obj/item/clothing/neck/petcollar))
petcount--
if(petcount <= 0)
return TRUE
else
return FALSE
/datum/objective/crew/cargotechnician/points //ported from old hippie
explanation_text = "Make sure the station has at least (Something broke, report this to the development discussion channel of citadels discord) supply points at the end of the shift."
/datum/objective/crew/cargotechnician/points/New()
. = ..()
target_amount = rand(25000,100000)
update_explanation_text()
/datum/objective/crew/cargotechnician/points/update_explanation_text()
. = ..()
explanation_text = "Make sure the station has at least [target_amount] supply points at the end of the shift."
/datum/objective/crew/cargotechnician/points/check_completion()
if(SSshuttle.points >= target_amount)
return TRUE
else
return FALSE
/datum/objective/crew/shaftminer
/datum/objective/crew/shaftminer/bubblegum
/datum/objective/crew/bubblegum
explanation_text = "Ensure Bubblegum is dead at the end of the shift."
jobs = "shaftminer"
/datum/objective/crew/shaftminer/bubblegum/check_completion()
/datum/objective/crew/bubblegum/check_completion()
for(var/mob/living/simple_animal/hostile/megafauna/bubblegum/B in GLOB.mob_list)
if(!(B.stat == DEAD))
return FALSE
return TRUE
/datum/objective/crew/shaftminer/fatstacks //ported from old hippie
/datum/objective/crew/fatstacks //ported from old hippie
explanation_text = "Have at least (something broke, report this to the development discussion channel of citadels discord) mining points on your ID at the end of the shift."
jobs = "shaftminer"
/datum/objective/crew/shaftminer/fatstacks/New()
/datum/objective/crew/fatstacks/New()
. = ..()
target_amount = rand(15000,50000)
update_explanation_text()
/datum/objective/crew/shaftminer/fatstacks/update_explanation_text()
/datum/objective/crew/fatstacks/update_explanation_text()
. = ..()
explanation_text = "Have at least [target_amount] mining points on your ID at the end of the shift."
/datum/objective/crew/shaftminer/fatstacks/check_completion()
/datum/objective/crew/fatstacks/check_completion()
if(owner && owner.current)
var/mob/living/carbon/human/H = owner.current
var/obj/item/card/id/theID = H.get_idcard()
@@ -1,13 +1,12 @@
/* CIVILIAN OBJECTIVES */
/datum/objective/crew/botanist
/datum/objective/crew/botanist/druglord //ported from old Hippie with adjustments
/datum/objective/crew/druglordbot //ported from old Hippie with adjustments
var/targetchem = "none"
var/datum/reagent/chempath
explanation_text = "Have at least (somethin broke here) harvested plants containing (report this on the development discussion channel of citadel's discord) when the shift ends."
jobs = "botanist"
/datum/objective/crew/botanist/druglord/New()
/datum/objective/crew/druglordbot/New()
. = ..()
target_amount = rand(3,20)
var/blacklist = list(/datum/reagent/drug, /datum/reagent/drug/menthol, /datum/reagent/medicine, /datum/reagent/medicine/adminordrazine, /datum/reagent/medicine/adminordrazine/nanites, /datum/reagent/medicine/mine_salve, /datum/reagent/medicine/syndicate_nanites, /datum/reagent/medicine/strange_reagent, /datum/reagent/medicine/miningnanites, /datum/reagent/medicine/changelingAdrenaline, /datum/reagent/medicine/changelingAdrenaline2)
@@ -18,11 +17,11 @@
targetchem = initial(chempath.id)
update_explanation_text()
/datum/objective/crew/botanist/druglord/update_explanation_text()
/datum/objective/crew/druglordbot/update_explanation_text()
. = ..()
explanation_text = "Have at least [target_amount] harvested plants containing [initial(chempath.name)] when the shift ends."
/datum/objective/crew/botanist/druglord/check_completion()
/datum/objective/crew/druglordbot/check_completion()
var/pillcount = target_amount
if(owner.current)
if(owner.current.contents)
@@ -34,14 +33,13 @@
else
return FALSE
/datum/objective/crew/cook
/datum/objective/crew/cook/foodhoard
/datum/objective/crew/foodhoard
var/datum/crafting_recipe/food/targetfood
var/obj/item/reagent_containers/food/foodpath
explanation_text = "Personally deliver at least (yo something broke) (report this to the developer discussion channel in citadels discord)s to Centcom."
jobs = "cook"
/datum/objective/crew/cook/foodhoard/New()
/datum/objective/crew/foodhoard/New()
. = ..()
target_amount = rand(2,10)
var/blacklist = list(/datum/crafting_recipe/food, /datum/crafting_recipe/food/cak)
@@ -50,36 +48,34 @@
foodpath = initial(targetfood.result)
update_explanation_text()
/datum/objective/crew/cook/foodhoard/update_explanation_text()
/datum/objective/crew/foodhoard/update_explanation_text()
. = ..()
explanation_text = "Personally deliver at least [target_amount] [initial(foodpath.name)]s to Centcom."
/datum/objective/crew/cook/foodhoard/check_completion()
/datum/objective/crew/foodhoard/check_completion()
if(owner.current && owner.current.check_contents_for(foodpath) && SSshuttle.emergency.shuttle_areas[get_area(owner.current)])
return TRUE
else
return FALSE
/datum/objective/crew/bartender
/datum/objective/crew/bartender/responsibility
/datum/objective/crew/responsibility
explanation_text = "Make sure nobody dies of alcohol poisoning."
jobs = "bartender"
/datum/objective/crew/bartender/responsibility/check_completion()
/datum/objective/crew/responsibility/check_completion()
for(var/mob/living/carbon/human/H in GLOB.mob_list)
if(H.stat == DEAD && H.drunkenness >= 80)
if(H.z == ZLEVEL_STATION_PRIMARY || SSshuttle.emergency.shuttle_areas[get_area(H)])
return FALSE
return TRUE
/datum/objective/crew/janitor
/datum/objective/crew/janitor/clean //ported from old Hippie
/datum/objective/crew/clean //ported from old Hippie
var/list/areas = list()
var/hardmode = FALSE
explanation_text = "Ensure sure that (Yo, something broke. Yell about this in citadels devlopmeent discussion channel.) remain spotless at the end of the shift."
jobs = "janitor"
/datum/objective/crew/janitor/clean/New()
/datum/objective/crew/clean/New()
. = ..()
if(prob(1))
hardmode = TRUE
@@ -94,7 +90,7 @@
areas |= pick_n_take(possibleareas)
update_explanation_text()
/datum/objective/crew/janitor/clean/update_explanation_text()
/datum/objective/crew/clean/update_explanation_text()
. = ..()
explanation_text = "Ensure that the"
for(var/i in 1 to areas.len)
@@ -108,27 +104,26 @@
if(hardmode)
explanation_text += " Chop-chop."
/datum/objective/crew/janitor/clean/check_completion()
/datum/objective/crew/clean/check_completion()
for(var/area/A in areas)
for(var/obj/effect/decal/cleanable/C in area_contents(A))
return FALSE
return TRUE
/datum/objective/crew/clown
/datum/objective/crew/clown/slipster //ported from old Hippie with adjustments
/datum/objective/crew/slipster //ported from old Hippie with adjustments
explanation_text = "Slip at least (Yell on citadel's development discussion channel if you see this) different people with your PDA, and have it on you at the end of the shift."
jobs = "clown"
/datum/objective/crew/clown/slipster/New()
/datum/objective/crew/slipster/New()
. = ..()
target_amount = rand(5, 20)
update_explanation_text()
/datum/objective/crew/clown/slipster/update_explanation_text()
/datum/objective/crew/slipster/update_explanation_text()
. = ..()
explanation_text = "Slip at least [target_amount] different people with your PDA, and have it on you at the end of the shift."
/datum/objective/crew/clown/slipster/check_completion()
/datum/objective/crew/slipster/check_completion()
var/list/uniqueslips = list()
if(owner && owner.current)
for(var/obj/item/device/pda/clown/PDA in owner.current.get_contents())
@@ -139,24 +134,22 @@
else
return FALSE
/datum/objective/crew/mime
/datum/objective/crew/mime/vow //ported from old Hippie
/datum/objective/crew/vow //ported from old Hippie
explanation_text = "Never break your vow of silence."
jobs = "mime"
/datum/objective/crew/mime/vow/check_completion()
/datum/objective/crew/vow/check_completion()
if(owner && owner.current)
var/list/say_log = owner.current.logging[INDIVIDUAL_SAY_LOG]
if(say_log.len > 0)
return FALSE
return TRUE
/datum/objective/crew/chaplain
/datum/objective/crew/chaplain/nullrod
/datum/objective/crew/nullrod
explanation_text = "Don't lose your holy rod."
jobs = "chaplain"
/datum/objective/crew/chaplain/nullrod/check_completion()
/datum/objective/crew/nullrod/check_completion()
if(owner && owner.current)
if(owner.current.check_contents_for(typesof(/obj/item/nullrod)))
return TRUE
@@ -164,23 +157,22 @@
return TRUE
return FALSE
/datum/objective/crew/curator
/datum/objective/crew/curator/reporter //ported from old hippie
/datum/objective/crew/reporter //ported from old hippie
var/charcount = 100
explanation_text = "Publish at least (Yo something broke) articles containing at least (Report this to Citadels development channel) characters."
jobs = "curator"
/datum/objective/crew/curator/reporter/New()
/datum/objective/crew/reporter/New()
. = ..()
target_amount = rand(2,10)
charcount = rand(20,250)
update_explanation_text()
/datum/objective/crew/curator/reporter/update_explanation_text()
/datum/objective/crew/reporter/update_explanation_text()
. = ..()
explanation_text = "Publish at least [target_amount] articles containing at least [charcount] characters."
/datum/objective/crew/curator/reporter/check_completion()
/datum/objective/crew/reporter/check_completion()
if(owner && owner.current)
var/ownername = "[ckey(owner.current.real_name)][ckey(owner.assigned_role)]"
for(var/datum/newscaster/feed_channel/chan in GLOB.news_network.network_channels)
@@ -193,41 +185,41 @@
else
return FALSE
/datum/objective/crew/assistant
/datum/objective/crew/assistant/departmentclothes
/datum/objective/crew/departmentclothes
var/obj/item/clothing/under/rank/targetuniform
explanation_text = "Be wearing a (Yo, this objective broke. report this to citadels discord via the development channel) at the end of the shift."
jobs = "assistant"
/datum/objective/crew/assistant/departmentclothes/New()
/datum/objective/crew/departmentclothes/New()
. = ..()
var/list/blacklist = list(/obj/item/clothing/under/rank, /obj/item/clothing/under/rank/miner, /obj/item/clothing/under/rank/medical/blue, /obj/item/clothing/under/rank/medical/green, /obj/item/clothing/under/rank/medical/purple, /obj/item/clothing/under/rank/security/grey, /obj/item/clothing/under/rank/warden/grey, /obj/item/clothing/under/rank/head_of_security/grey, /obj/item/clothing/under/rank/mailman, /obj/item/clothing/under/rank/psyche, /obj/item/clothing/under/rank/clown/sexy, /obj/item/clothing/under/rank/centcom_officer, /obj/item/clothing/under/rank/centcom_commander, /obj/item/clothing/under/rank/security/navyblue/russian, /obj/item/clothing/under/rank/security/blueshirt)
var/list/validclothes = typesof(/obj/item/clothing/under/rank) - blacklist
targetuniform = pick(validclothes)
update_explanation_text()
/datum/objective/crew/assistant/departmentclothes/update_explanation_text()
/datum/objective/crew/departmentclothes/update_explanation_text()
. = ..()
explanation_text = "Be wearing a [initial(targetuniform.name)] at the end of the shift."
/datum/objective/crew/assistant/departmentclothes/check_completion()
/datum/objective/crew/departmentclothes/check_completion()
if(owner && owner.current)
var/mob/living/carbon/human/H = owner.current
if(istype(H.w_uniform, targetuniform))
return TRUE
return FALSE
/datum/objective/crew/assistant/pwrgame //ported from Goon
/datum/objective/crew/pwrgame //ported from Goon with adjustments
var/obj/item/clothing/targettidegarb
explanation_text = "Get your grubby hands on a (Dear god something broke. Report this to Citadel's development dicussion channel)."
jobs = "assistant"
/datum/objective/crew/assistant/pwrgame/New()
/datum/objective/crew/pwrgame/New()
. = ..()
var/list/muhvalids = list(/obj/item/clothing/mask/gas, /obj/item/clothing/head/welding, /obj/item/clothing/head/ushanka, /obj/item/clothing/gloves/color/yellow, /obj/item/clothing/mask/gas/owl_mask, /obj/item/clothing/suit/space)
targettidegarb = pick(muhvalids)
update_explanation_text()
/datum/objective/crew/assistant/pwrgame/update_explanation_text()
/datum/objective/crew/pwrgame/update_explanation_text()
. = ..()
explanation_text = "Get your grubby hands on a [initial(targettidegarb.name)]."
/* DM is not a sane language in any way, shape, or form. If anyone wants to try to get this bit functioning proper, I hold no responsibility for broken keyboards.
@@ -255,16 +247,17 @@
explanation_text += "grubby hands "
explanation_text += "on a space suit." replace this if you're making this monstrosity work */
/datum/objective/crew/assistant/pwrgame/check_completion()
/datum/objective/crew/pwrgame/check_completion()
if(owner.current && owner.current.check_contents_for(typesof(targettidegarb)))
return TRUE
else
return FALSE
/datum/objective/crew/assistant/promotion //ported from Goon
/datum/objective/crew/promotion //ported from Goon
explanation_text = "Have a non-assistant ID registered to you at the end of the shift."
jobs = "assistant"
/datum/objective/crew/assistant/promotion/check_completion()
/datum/objective/crew/promotion/check_completion()
if(owner && owner.current)
var/mob/living/carbon/human/H = owner.current
var/obj/item/card/id/theID = H.get_idcard()
@@ -1,31 +1,30 @@
/* COMMAND OBJECTIVES */
/datum/objective/crew/captain/
/datum/objective/crew/captain/hat //Ported from Goon
/datum/objective/crew/caphat //Ported from Goon
explanation_text = "Don't lose your hat."
jobs = "captain"
/datum/objective/crew/captain/hat/check_completion()
/datum/objective/crew/caphat/check_completion()
if(owner.current && owner.current.check_contents_for(/obj/item/clothing/head/caphat))
return TRUE
else
return FALSE
/datum/objective/crew/captain/datfukkendisk //Ported from old Hippie
/datum/objective/crew/datfukkendisk //Ported from old Hippie
explanation_text = "Defend the nuclear authentication disk at all costs, and be the one to personally deliver it to Centcom."
jobs = "captain" //give this to other heads at your own risk.
/datum/objective/crew/captain/datfukkendisk/check_completion()
/datum/objective/crew/datfukkendisk/check_completion()
if(owner.current && owner.current.check_contents_for(/obj/item/disk/nuclear) && SSshuttle.emergency.shuttle_areas[get_area(owner.current)])
return TRUE
else
return FALSE
/datum/objective/crew/headofpersonnel/
/datum/objective/crew/headofpersonnel/ian //Ported from old Hippie
/datum/objective/crew/ian //Ported from old Hippie
explanation_text = "Defend Ian at all costs, and ensure he gets delivered to Centcom at the end of the shift."
jobs = "headofpersonnel"
/datum/objective/crew/headofpersonnel/ian/check_completion()
/datum/objective/crew/ian/check_completion()
if(owner.current)
for(var/mob/living/simple_animal/pet/dog/corgi/Ian/goodboy in GLOB.mob_list)
if(goodboy.stat != DEAD && SSshuttle.emergency.shuttle_areas[get_area(goodboy)])
@@ -1,20 +1,19 @@
/* ENGINEERING OBJECTIVES */
/datum/objective/crew/chiefengineer
/datum/objective/crew/chiefengineer/integrity //ported from old Hippie
/datum/objective/crew/integrity //ported from old Hippie
explanation_text = "Ensure the station's integrity rating is at least (Yo something broke, yell on the development discussion channel of citadels discord about this)% when the shift ends."
jobs = "chiefengineer,stationengineer"
/datum/objective/crew/chiefengineer/integrity/New()
/datum/objective/crew/integrity/New()
. = ..()
target_amount = rand(60,95)
update_explanation_text()
/datum/objective/crew/chiefengineer/integrity/update_explanation_text()
/datum/objective/crew/integrity/update_explanation_text()
. = ..()
explanation_text = "Ensure the station's integrity rating is at least [target_amount]% when the shift ends."
/datum/objective/crew/chiefengineer/integrity/check_completion()
/datum/objective/crew/integrity/check_completion()
var/datum/station_state/end_state = new /datum/station_state()
end_state.count()
var/station_integrity = min(PERCENT(GLOB.start_state.score(end_state)), 100)
@@ -23,35 +22,13 @@
else
return FALSE
/datum/objective/crew/chiefengineer/poly
/datum/objective/crew/poly
explanation_text = "Make sure Poly keeps his headset, and stays alive until the end of the shift."
jobs = "chiefengineer"
/datum/objective/crew/chiefengineer/poly/check_completion()
/datum/objective/crew/poly/check_completion()
for(var/mob/living/simple_animal/parrot/Poly/dumbbird in GLOB.mob_list)
if(!(dumbbird.stat == DEAD) && dumbbird.ears)
if(istype(dumbbird.ears, /obj/item/device/radio/headset))
return TRUE
return FALSE
/datum/objective/crew/stationengineer
/datum/objective/crew/stationengineer/integrity //ported from old Hippie
explanation_text = "Ensure the station's integrity rating is at least (Yo something broke, yell on the development discussion channel of citadels discord about this)% when the shift ends."
/datum/objective/crew/stationengineer/integrity/New()
. = ..()
target_amount = rand(60,95)
update_explanation_text()
/datum/objective/crew/stationengineer/integrity/update_explanation_text()
. = ..()
explanation_text = "Ensure the station's integrity rating is at least [target_amount]% when the shift ends."
/datum/objective/crew/stationengineer/integrity/check_completion()
var/datum/station_state/end_state = new /datum/station_state()
end_state.count()
var/station_integrity = min(PERCENT(GLOB.start_state.score(end_state)), 100)
if(!SSticker.mode.station_was_nuked && station_integrity >= target_amount)
return TRUE
else
return FALSE
@@ -1,23 +1,23 @@
/* MEDICAL OBJECTIVES */
/datum/objective/crew/chiefmedicalofficer/
/datum/objective/crew/chiefmedicalofficer/morgue //Ported from old Hippie
/datum/objective/crew/morgue //Ported from old Hippie
explanation_text = "Ensure there are no corpses on the station outside of the morgue when the shift ends."
jobs = "chiefmedicalofficer,geneticist,medicaldoctor"
/datum/objective/crew/chiefmedicalofficer/morgue/check_completion()
/datum/objective/crew/morgue/check_completion()
for(var/mob/living/carbon/human/H in GLOB.mob_list)
if(H.stat == DEAD && H.z == ZLEVEL_STATION_PRIMARY)
if(get_area(H) != /area/medical/morgue)
return FALSE
return TRUE
/datum/objective/crew/chiefmedicalofficer/chems //Ported from old Hippie
/datum/objective/crew/chems //Ported from old Hippie
var/targetchem = "none"
var/datum/reagent/chempath
explanation_text = "Have (yell about this in the development discussion channel of citadel's discord, something broke) in your bloodstream when the shift ends."
jobs = "chiefmedicalofficer,chemist"
/datum/objective/crew/chiefmedicalofficer/chems/New()
/datum/objective/crew/chems/New()
. = ..()
var/blacklist = list(/datum/reagent/drug, /datum/reagent/drug/nicotine, /datum/reagent/drug/menthol, /datum/reagent/medicine, /datum/reagent/medicine/adminordrazine, /datum/reagent/medicine/adminordrazine/nanites, /datum/reagent/medicine/mine_salve, /datum/reagent/medicine/omnizine, /datum/reagent/medicine/syndicate_nanites, /datum/reagent/medicine/earthsblood, /datum/reagent/medicine/strange_reagent, /datum/reagent/medicine/miningnanites, /datum/reagent/medicine/changelingAdrenaline, /datum/reagent/medicine/changelingAdrenaline2)
var/drugs = typesof(/datum/reagent/drug) - blacklist
@@ -27,11 +27,11 @@
targetchem = initial(chempath.id)
update_explanation_text()
/datum/objective/crew/chiefmedicalofficer/chems/update_explanation_text()
/datum/objective/crew/chems/update_explanation_text()
. = ..()
explanation_text = "Have [initial(chempath.name)] in your bloodstream when the shift ends."
/datum/objective/crew/chiefmedicalofficer/chems/check_completion()
/datum/objective/crew/chems/check_completion()
if(owner.current)
if(!owner.current.stat == DEAD && owner.current.reagents)
if(owner.current.reagents.has_reagent(targetchem))
@@ -39,53 +39,13 @@
else
return FALSE
/datum/objective/crew/geneticist
/datum/objective/crew/geneticist/morgue //Ported from old Hippie
explanation_text = "Ensure there are no corpses on the station outside of the morgue when the shift ends."
/datum/objective/crew/geneticist/morgue/check_completion()
for(var/mob/living/carbon/human/H in GLOB.mob_list)
if(H.stat == DEAD && H.z == ZLEVEL_STATION_PRIMARY)
if(get_area(H) != /area/medical/morgue)
return FALSE
return TRUE
/datum/objective/crew/chemist/
/datum/objective/crew/chemist/chems //Ported from old Hippie
var/targetchem = "none"
var/datum/reagent/chempath
explanation_text = "Have (yell about this in the development discussion channel of citadel's discord, something broke) in your bloodstream when the shift ends."
/datum/objective/crew/chemist/chems/New()
. = ..()
var/blacklist = list(/datum/reagent/drug, /datum/reagent/drug/nicotine, /datum/reagent/drug/menthol, /datum/reagent/medicine, /datum/reagent/medicine/adminordrazine, /datum/reagent/medicine/adminordrazine/nanites, /datum/reagent/medicine/mine_salve, /datum/reagent/medicine/omnizine, /datum/reagent/medicine/syndicate_nanites, /datum/reagent/medicine/earthsblood, /datum/reagent/medicine/strange_reagent, /datum/reagent/medicine/miningnanites, /datum/reagent/medicine/changelingAdrenaline, /datum/reagent/medicine/changelingAdrenaline2)
var/drugs = typesof(/datum/reagent/drug) - blacklist
var/meds = typesof(/datum/reagent/medicine) - blacklist
var/chemlist = drugs + meds
chempath = pick(chemlist)
targetchem = initial(chempath.id)
update_explanation_text()
/datum/objective/crew/chemist/chems/update_explanation_text()
. = ..()
explanation_text = "Have [initial(chempath.name)] in your bloodstream when the shift ends."
/datum/objective/crew/chemist/chems/check_completion()
if(owner.current)
if(!owner.current.stat == DEAD && owner.current.reagents)
if(owner.current.reagents.has_reagent(targetchem))
return TRUE
else
return FALSE
/datum/objective/crew/chemist/druglord //ported from old Hippie with adjustments
/datum/objective/crew/druglordchem //ported from old Hippie with adjustments
var/targetchem = "none"
var/datum/reagent/chempath
explanation_text = "Have at least (somethin broke here) pills containing (report this on the development discussion channel of citadel's discord) when the shift ends."
jobs = "chemist"
/datum/objective/crew/chemist/druglord/New()
/datum/objective/crew/druglordchem/New()
. = ..()
target_amount = rand(5,50)
var/blacklist = list(/datum/reagent/drug, /datum/reagent/drug/nicotine, /datum/reagent/drug/menthol)
@@ -95,11 +55,11 @@
targetchem = initial(chempath.id)
update_explanation_text()
/datum/objective/crew/chemist/druglord/update_explanation_text()
/datum/objective/crew/druglordchem/update_explanation_text()
. = ..()
explanation_text = "Have at least [target_amount] pills containing [initial(chempath.name)] when the shift ends."
/datum/objective/crew/chemist/druglord/check_completion()
/datum/objective/crew/druglordchem/check_completion()
var/pillcount = target_amount
if(owner.current)
if(owner.current.contents)
@@ -111,27 +71,14 @@
else
return FALSE
/datum/objective/crew/virologist
/datum/objective/crew/virologist/noinfections
/datum/objective/crew/noinfections
explanation_text = "Ensure no living crew members are infected with harmful viruses at the end of the shift"
jobs = "virologist"
/datum/objective/crew/virologist/noinfections/check_completion()
/datum/objective/crew/noinfections/check_completion()
for(var/mob/living/carbon/human/H in GLOB.mob_list)
if(!H.stat == DEAD)
if(H.z == ZLEVEL_STATION_PRIMARY || SSshuttle.emergency.shuttle_areas[get_area(H)])
if(H.check_virus() == 2)
return FALSE
return TRUE
/datum/objective/crew/medicaldoctor
/datum/objective/crew/medicaldoctor/morgue //Ported from old Hippie
explanation_text = "Ensure there are no corpses on the station outside of the morgue when the shift ends."
/datum/objective/crew/medicaldoctor/morgue/check_completion()
for(var/mob/living/carbon/human/H in GLOB.mob_list)
if(H.stat == DEAD && H.z == ZLEVEL_STATION_PRIMARY)
if(get_area(H) != /area/medical/morgue)
return FALSE
return TRUE
@@ -1,20 +1,19 @@
/* SCIENCE OBJECTIVES */
/datum/objective/crew/researchdirector/
/datum/objective/crew/researchdirector/cyborgs //Ported from old Hippie
/datum/objective/crew/cyborgs //Ported from old Hippie
explanation_text = "Ensure there are at least (Yo something broke here, yell on citadel's development discussion channel about this) functioning cyborgs when the shift ends."
jobs = "researchdirector,roboticist"
/datum/objective/crew/researchdirector/cyborgs/New()
/datum/objective/crew/cyborgs/New()
. = ..()
target_amount = rand(3,10)
update_explanation_text()
/datum/objective/crew/researchdirector/cyborgs/update_explanation_text()
/datum/objective/crew/cyborgs/update_explanation_text()
. = ..()
explanation_text = "Ensure there are at least [target_amount] functioning cyborgs when the shift ends."
/datum/objective/crew/researchdirector/cyborgs/check_completion()
/datum/objective/crew/cyborgs/check_completion()
var/borgcount = target_amount
for(var/mob/living/silicon/robot/R in GLOB.living_mob_list)
if(!(R.stat == DEAD))
@@ -24,68 +23,23 @@
else
return FALSE
/datum/objective/crew/researchdirector/research //inspired by old hippie's research level objective. should hopefully be compatible with techwebs when that gets finished. hopefully. should be easy to update in the event that it is incompatible with techwebs.
/datum/objective/crew/research //inspired by old hippie's research level objective. should hopefully be compatible with techwebs when that gets finished. hopefully. should be easy to update in the event that it is incompatible with techwebs.
var/datum/design/targetdesign
explanation_text = "Make sure the research required to produce a (something broke, yell on citadel's development discussion channel about this) is available on the R&D server by the end of the shift."
jobs = "researchdirector,scientist"
/datum/objective/crew/researchdirector/research/New()
/datum/objective/crew/research/New()
. = ..()
targetdesign = pick(subtypesof(/datum/design))
update_explanation_text()
/datum/objective/crew/researchdirector/research/update_explanation_text()
/datum/objective/crew/research/update_explanation_text()
. = ..()
explanation_text = "Make sure the research required to produce a [initial(targetdesign.name)] is available on the R&D server by the end of the shift."
/datum/objective/crew/researchdirector/research/check_completion()
/datum/objective/crew/research/check_completion()
for(var/obj/machinery/r_n_d/server/S in GLOB.machines)
if(S && S.files && S.files.known_designs)
if(targetdesign in S.files.known_designs)
return TRUE
return FALSE
/datum/objective/crew/scientist/
/datum/objective/crew/scientist/research //inspired by old hippie's research level objective. should hopefully be compatible with techwebs when that gets finished. hopefully. should be easy to update in the event that it is incompatible with techwebs.
var/datum/design/targetdesign
explanation_text = "Make sure the research required to produce a (something broke, yell on citadel's development discussion channel about this) is available on the R&D server by the end of the shift."
/datum/objective/crew/scientist/research/New()
. = ..()
targetdesign = pick(subtypesof(/datum/design))
update_explanation_text()
/datum/objective/crew/scientist/research/update_explanation_text()
. = ..()
explanation_text = "Make sure the research required to produce a [initial(targetdesign.name)] is available on the R&D server by the end of the shift."
/datum/objective/crew/scientist/research/check_completion()
for(var/obj/machinery/r_n_d/server/S in GLOB.machines)
if(S && S.files && S.files.known_designs)
if(targetdesign in S.files.known_designs)
return TRUE
return FALSE
/datum/objective/crew/roboticist/
/datum/objective/crew/roboticist/cyborgs //Ported from old Hippie
explanation_text = "Ensure there are at least (Yo something broke here, yell on citadel's development discussion channel about this) functioning cyborgs when the shift ends."
/datum/objective/crew/roboticist/cyborgs/New()
. = ..()
target_amount = rand(3,10)
update_explanation_text()
/datum/objective/crew/roboticist/cyborgs/update_explanation_text()
. = ..()
explanation_text = "Ensure there are at least [target_amount] functioning cyborgs when the shift ends."
/datum/objective/crew/roboticist/cyborgs/check_completion()
var/borgcount = target_amount
for(var/mob/living/silicon/robot/R in GLOB.living_mob_list)
if(!(R.stat == DEAD))
borgcount--
if(borgcount <= 0)
return TRUE
else
return FALSE
return FALSE
@@ -1,86 +1,33 @@
/* SECURITY OBJECTIVES */
/datum/objective/crew/headofsecurity/
/datum/objective/crew/headofsecurity/enjoyyourstay
/datum/objective/crew/enjoyyourstay
explanation_text = "Welcome to Space Station 13. Enjoy your stay."
/datum/objective/crew/headofsecurity/enjoyyourstay/New()
. = ..()
update_explanation_text()
/datum/objective/crew/headofsecurity/enjoyyourstay/update_explanation_text()
. = ..()
jobs = "headofsecurity,securityofficer,warden,detective"
var/list/edglines = list("Welcome to Space Station 13. Enjoy your stay.", "You signed up for this.", "Abandon hope.", "The tide's gonna stop eventually.", "Hey, someone's gotta do it.", "No, you can't resign.", "Security is a mission, not an intermission.")
explanation_text = pick(edglines)
/datum/objective/crew/headofsecurity/enjoyyourstay/check_completion()
explanation_text = "Enforce Space Law to the best of your ability."
return TRUE
/datum/objective/crew/securityofficer/
/datum/objective/crew/securityofficer/enjoyyourstay
explanation_text = "Welcome to Space Station 13. Enjoy your stay."
/datum/objective/crew/securityofficer/enjoyyourstay/New()
/datum/objective/crew/enjoyyourstay/New()
. = ..()
update_explanation_text()
/datum/objective/crew/securityofficer/enjoyyourstay/update_explanation_text()
/datum/objective/crew/enjoyyourstay/update_explanation_text()
. = ..()
var/list/edglines = list("Welcome to Space Station 13. Enjoy your stay.", "You signed up for this.", "Abandon hope.", "The tide's gonna stop eventually.", "Hey, someone's gotta do it.", "No, you can't resign.", "Security is a mission, not an intermission.")
explanation_text = pick(edglines)
/datum/objective/crew/securityofficer/enjoyyourstay/check_completion()
/datum/objective/crew/enjoyyourstay/check_completion()
explanation_text = "Enforce Space Law to the best of your ability."
return TRUE
if(owner && owner.current)
if(owner.current.stat != DEAD)
return TRUE
return FALSE
/datum/objective/crew/warden/
/datum/objective/crew/warden/enjoyyourstay
explanation_text = "Welcome to Space Station 13. Enjoy your stay."
/datum/objective/crew/warden/enjoyyourstay/New()
. = ..()
update_explanation_text()
/datum/objective/crew/warden/enjoyyourstay/update_explanation_text()
. = ..()
var/list/edglines = list("Welcome to Space Station 13. Enjoy your stay.", "You signed up for this.", "Abandon hope.", "The tide's gonna stop eventually.", "Hey, someone's gotta do it.", "No, you can't resign.", "Security is a mission, not an intermission.")
explanation_text = pick(edglines)
/datum/objective/crew/warden/enjoyyourstay/check_completion()
explanation_text = "Enforce Space Law to the best of your ability."
return TRUE
/datum/objective/crew/detective/
/datum/objective/crew/detective/enjoyyourstay
explanation_text = "Welcome to Space Station 13. Enjoy your stay."
/datum/objective/crew/detective/enjoyyourstay/New()
. = ..()
update_explanation_text()
/datum/objective/crew/detective/enjoyyourstay/update_explanation_text()
. = ..()
var/list/edglines = list("Welcome to Space Station 13. Enjoy your stay.", "You signed up for this.", "Abandon hope.", "The tide's gonna stop eventually.", "Hey, someone's gotta do it.", "No, you can't resign.", "Security is a mission, not an intermission.", "Well, at least you know fashion.")
explanation_text = pick(edglines)
/datum/objective/crew/detective/enjoyyourstay/check_completion()
explanation_text = "Enforce Space Law to the best of your ability."
return TRUE
/datum/objective/crew/lawyer/
/datum/objective/crew/lawyer/justicecrew
/datum/objective/crew/justicecrew
explanation_text = "Ensure there are no innocent crew members in the brig when the shift ends."
jobs = "lawyer"
/datum/objective/crew/lawyer/justicecrew/check_completion()
if(owner.current)
/datum/objective/crew/justicecrew/check_completion()
if(owner && owner.current)
for(var/datum/mind/M in SSticker.minds)
if(M.current && isliving(M.current))
if(!M.special_role && !M.assigned_role == "Security Officer" && !M.assigned_role == "Detective" && !M.assigned_role == "Head of Security" && !M.assigned_role == "Lawyer" && !M.assigned_role == "Warden" && get_area(M.current) != typesof(/area/security))
if(!M.special_role && !(M.assigned_role == "Security Officer") && !(M.assigned_role == "Detective") && !(M.assigned_role == "Head of Security") && !(M.assigned_role == "Lawyer") && !(M.assigned_role == "Warden") && get_area(M.current) != typesof(/area/security))
return FALSE
return TRUE