Adjust antag rep values

This commit is contained in:
vuonojenmustaturska
2018-05-24 22:05:03 +03:00
committed by letterjay
parent cc088d9113
commit f2fdbab0cb
11 changed files with 3 additions and 32 deletions

View File

@@ -13,7 +13,7 @@ Assistant
access = list() //See /datum/job/assistant/get_access()
minimal_access = list() //See /datum/job/assistant/get_access()
outfit = /datum/outfit/job/assistant
antag_rep = 10
antag_rep = 7
/datum/job/assistant/get_access()

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@@ -15,7 +15,6 @@ Captain
minimal_player_age = 14
exp_requirements = 180
exp_type = EXP_TYPE_CREW
antag_rep = 20
outfit = /datum/outfit/job/captain
@@ -70,7 +69,6 @@ Head of Personnel
exp_requirements = 180
exp_type = EXP_TYPE_CREW
exp_type_department = EXP_TYPE_SUPPLY
antag_rep = 20
outfit = /datum/outfit/job/hop

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@@ -11,7 +11,6 @@ Quartermaster
spawn_positions = 1
supervisors = "the head of personnel"
selection_color = "#d7b088"
antag_rep = 17
outfit = /datum/outfit/job/quartermaster
@@ -42,7 +41,6 @@ Cargo Technician
spawn_positions = 2
supervisors = "the quartermaster and the head of personnel"
selection_color = "#dcba97"
antag_rep = 14
outfit = /datum/outfit/job/cargo_tech
@@ -71,7 +69,6 @@ Shaft Miner
spawn_positions = 3
supervisors = "the quartermaster and the head of personnel"
selection_color = "#dcba97"
antag_rep = 17
outfit = /datum/outfit/job/miner
@@ -150,7 +147,6 @@ Bartender
spawn_positions = 1
supervisors = "the head of personnel"
selection_color = "#bbe291"
antag_rep = 14
outfit = /datum/outfit/job/bartender
@@ -184,7 +180,6 @@ Cook
supervisors = "the head of personnel"
selection_color = "#bbe291"
var/cooks = 0 //Counts cooks amount
antag_rep = 17
outfit = /datum/outfit/job/cook
@@ -237,7 +232,6 @@ Botanist
spawn_positions = 2
supervisors = "the head of personnel"
selection_color = "#bbe291"
antag_rep = 17
outfit = /datum/outfit/job/botanist
@@ -277,7 +271,6 @@ Janitor
supervisors = "the head of personnel"
selection_color = "#bbe291"
var/global/janitors = 0
antag_rep = 17
outfit = /datum/outfit/job/janitor

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@@ -11,7 +11,6 @@ Clown
spawn_positions = 1
supervisors = "the head of personnel"
selection_color = "#dddddd"
antag_rep = 14
outfit = /datum/outfit/job/clown
@@ -73,7 +72,6 @@ Mime
spawn_positions = 1
supervisors = "the head of personnel"
selection_color = "#dddddd"
antag_rep = 14
outfit = /datum/outfit/job/mime
@@ -124,7 +122,6 @@ Curator
spawn_positions = 1
supervisors = "the head of personnel"
selection_color = "#dddddd"
antag_rep = 14
outfit = /datum/outfit/job/curator
@@ -170,7 +167,6 @@ Lawyer
supervisors = "the head of personnel"
selection_color = "#dddddd"
var/lawyers = 0 //Counts lawyer amount
antag_rep = 17
outfit = /datum/outfit/job/lawyer

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@@ -12,7 +12,6 @@ Chaplain
spawn_positions = 1
supervisors = "the head of personnel"
selection_color = "#dddddd"
antag_rep = 14
outfit = /datum/outfit/job/chaplain

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@@ -17,7 +17,6 @@ Chief Engineer
exp_requirements = 180
exp_type = EXP_TYPE_CREW
exp_type_department = EXP_TYPE_ENGINEERING
antag_rep = 20
outfit = /datum/outfit/job/ce
@@ -77,7 +76,6 @@ Station Engineer
selection_color = "#fff5cc"
exp_requirements = 60
exp_type = EXP_TYPE_CREW
antag_rep = 17
outfit = /datum/outfit/job/engineer
@@ -134,7 +132,6 @@ Atmospheric Technician
selection_color = "#fff5cc"
exp_requirements = 60
exp_type = EXP_TYPE_CREW
antag_rep = 17
outfit = /datum/outfit/job/atmos

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@@ -49,7 +49,7 @@
var/exp_type_department = ""
//The amount of good boy points playing this role will earn you towards a higher chance to roll antagonist next round
var/antag_rep = 0
var/antag_rep = 10
//Only override this proc
//H is usually a human unless an /equip override transformed it

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@@ -17,7 +17,6 @@ Chief Medical Officer
exp_requirements = 180
exp_type = EXP_TYPE_CREW
exp_type_department = EXP_TYPE_MEDICAL
antag_rep = 20
outfit = /datum/outfit/job/cmo
@@ -60,7 +59,6 @@ Medical Doctor
spawn_positions = 3
supervisors = "the chief medical officer"
selection_color = "#ffeef0"
antag_rep = 17
outfit = /datum/outfit/job/doctor
@@ -98,7 +96,6 @@ Chemist
selection_color = "#ffeef0"
exp_type = EXP_TYPE_CREW
exp_requirements = 60
antag_rep = 17
outfit = /datum/outfit/job/chemist
@@ -134,7 +131,6 @@ Geneticist
selection_color = "#ffeef0"
exp_type = EXP_TYPE_CREW
exp_requirements = 60
antag_rep = 17
outfit = /datum/outfit/job/geneticist
@@ -171,7 +167,6 @@ Virologist
selection_color = "#ffeef0"
exp_type = EXP_TYPE_CREW
exp_requirements = 60
antag_rep = 17
outfit = /datum/outfit/job/virologist

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@@ -17,7 +17,6 @@ Research Director
exp_type_department = EXP_TYPE_SCIENCE
exp_requirements = 180
exp_type = EXP_TYPE_CREW
antag_rep = 20
outfit = /datum/outfit/job/rd
@@ -73,7 +72,7 @@ Scientist
selection_color = "#ffeeff"
exp_requirements = 60
exp_type = EXP_TYPE_CREW
antag_rep = 17
outfit = /datum/outfit/job/scientist
@@ -108,7 +107,6 @@ Roboticist
selection_color = "#ffeeff"
exp_requirements = 60
exp_type = EXP_TYPE_CREW
antag_rep = 17
outfit = /datum/outfit/job/roboticist

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@@ -23,7 +23,6 @@ Head of Security
exp_requirements = 300
exp_type = EXP_TYPE_CREW
exp_type_department = EXP_TYPE_SECURITY
antag_rep = 20
outfit = /datum/outfit/job/hos
@@ -77,7 +76,6 @@ Warden
minimal_player_age = 7
exp_requirements = 300
exp_type = EXP_TYPE_CREW
antag_rep = 20
outfit = /datum/outfit/job/warden
@@ -130,7 +128,6 @@ Detective
minimal_player_age = 7
exp_requirements = 300
exp_type = EXP_TYPE_CREW
antag_rep = 20
outfit = /datum/outfit/job/detective
@@ -181,7 +178,6 @@ Security Officer
minimal_player_age = 7
exp_requirements = 300
exp_type = EXP_TYPE_CREW
antag_rep = 20
outfit = /datum/outfit/job/security

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@@ -15,7 +15,6 @@ AI
exp_requirements = 180
exp_type = EXP_TYPE_CREW
exp_type_department = EXP_TYPE_SILICON
antag_rep = 20
var/do_special_check = TRUE
/datum/job/ai/equip(mob/living/carbon/human/H, visualsOnly, announce, latejoin)