This commit is contained in:
Fabian
2021-04-26 02:34:15 +02:00
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<ul class="changes bgimages16">
<li class="bugfix">banning panel prioritises mobs with clients now when trying to find them if they're in the game</li>
</ul>
<h2 class="date">22 February 2021</h2>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">(Hexa)crocin</li>
<li class="rscadd">(Hexa)camphor</li>
<li class="rscadd">Nymphomaniac quirk</li>
<li class="admin">All climaxes and arousals are now logged, as well as genital exposure.</li>
</ul>
<h3 class="author">SandPoot updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Cyborg tablets and it's special app for self-management.</li>
<li class="bugfix">In the case of a doomsday device being created outside of an AI it will delete itself.</li>
<li class="imageadd">Some sprites for it have been added and the borg's hud light toggles been changed to only on-off (made by yours truly)</li>
<li class="refactor">A lot of borg code was changed</li>
<li class="refactor">Tools no longer use istype checks and actually check for their behavior.</li>
</ul>
<h3 class="author">Vynzill updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">cursed rice hat that's hard to find and obtain, along with a couple other hats</li>
<li class="rscadd">a replacement toy gun for donksoft lmg</li>
<li class="rscadd">gorillas to the jungle gateway, friendly, even when attacked.</li>
<li class="bugfix">couple mapping errors I noticed, most importantly a missing window in the chapel.</li>
<li class="balance">shotgun and donksoft lmg removed, captain coat nerfed armor values.</li>
<li class="balance">leaper healthpool from 450 to 550 hopefully making it more of a struggle, and gives it a name.</li>
<li class="tweak">leaper pit is more wider. The hidden room south is now more obvious to find</li>
</ul>
<h3 class="author">dzahlus updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added pain emote to getting wounded</li>
<li class="soundadd">added a new pain emote sounds</li>
</ul>
<h2 class="date">21 February 2021</h2>
<h3 class="author">Hatterhat updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Anomaly announcements and brand intelligence now always announce instead of having some ham-fisted chance of being a command report.</li>
</ul>
<h3 class="author">IronEleven updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Raises Space Vine Population Requirement from 10 to 20</li>
</ul>
<h3 class="author">MrJWhit updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Removes an unnecessary % on the seed extractor.</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">the query for checking mentors now gets properly deleted</li>
<li class="rscadd">vampires no longer burn in the chapel if they signed up as the chaplain</li>
</ul>
<h2 class="date">20 February 2021</h2>
<h3 class="author">Adelphon updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">polychromic pants</li>
<li class="tweak">urban coat made polychromic</li>
</ul>
<h3 class="author">Chiirno updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Synthflesh now unhusks with 100u instead of requiring 101u.</li>
</ul>
<h3 class="author">SmArtKar updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Added some QoL changes to TCG</li>
<li class="bugfix">Fixed TCG cards not saving</li>
</ul>
<h3 class="author">TyrianTyrell updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed the signed language so that you can actually use it, and that it's unusable when it's meant to be.</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">stops people using Message All on PDAs when their cartridge doesn't allow it</li>
</ul>
<h2 class="date">19 February 2021</h2>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Buzz Fuzz's addiction threshold is now a can and a sip as intended.</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="admin">staring into pierced realities is now logged</li>
</ul>
<h2 class="date">18 February 2021</h2>
<h3 class="author">BlueWildrose updated:</h3>
<ul class="changes bgimages16">
<li class="admin">Admins now receive messages regarding certain holodeck actions.</li>
</ul>
<h3 class="author">Hatterhat updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Free Golem Ship GPSes now start as disabled. Like they were supposed to.</li>
</ul>
<h3 class="author">LetterN updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">No more liver damage when you opt out of "hornychems"</li>
</ul>
<h3 class="author">SmArtKar updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added a new TCG card game</li>
</ul>
<h3 class="author">dzahlus updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removed maroon objective due to toxic gameplay behaviour</li>
</ul>
<h3 class="author">shellspeed1 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">floor bots place plating before tiles now.</li>
<li class="bugfix">gets rid of another tile duplication issue.</li>
</ul>
<h3 class="author">silicons updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">priviledge --> privilege</li>
</ul>
<h2 class="date">16 February 2021</h2>
<h3 class="author">silicons updated:</h3>
<ul class="changes bgimages16">
<li class="config">sprint removal entry added, UI will revert to old UI while this is active.</li>
</ul>
<h2 class="date">15 February 2021</h2>
<h3 class="author">Adelphon updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">polychromatic shoes</li>
<li class="rscadd">polychromatic windbreaker</li>
<li class="rscadd">polychromatic canvas cloak</li>
<li class="bugfix">digitigrade charismatic suit texture</li>
</ul>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Kneecapped pugilist parries somewhat.</li>
<li class="balance">Slightly nerfed default unarmed parries.</li>
<li class="balance">Slightly nerfed traitor armwrap parries.</li>
<li class="bugfix">Pugilist parries now cannot perfectly defend against projectiles, as they were supposed to.</li>
<li class="bugfix">Some parrying numbers that one would think were in seconds didn't have the SECONDS. I added those.</li>
<li class="balance">Clock cultists now yell alot less when invoking scripture.</li>
</ul>
<h3 class="author">dzahlus updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added new emote</li>
<li class="soundadd">added a new emote sound</li>
</ul>
<h3 class="author">silicons updated:</h3>
<ul class="changes bgimages16">
<li class="balance">people on the ground hit less hard in unarmed combat. rng miss remove from punches.</li>
<li class="bugfix">chat highlighting no longer drops half your entered words.</li>
</ul>
<h2 class="date">14 February 2021</h2>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="admin">The antag panel now correctly shows the names of cultist / clockcult datum subtypes.</li>
<li class="bugfix">Adding clock cultists via the admin panel now works correctly.</li>
<li class="bugfix">Xeno larvae should now be able to ventcrawl again.</li>
</ul>
<h3 class="author">Hatterhat updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Repairing sensors on jumpsuits now requires a fully-intact jumpsuit. Find some cloth.</li>
<li class="tweak">Durathread armor kits now require you to have a fully-repaired jumpsuit, first, with no attachments.</li>
<li class="bugfix">Durathread armor kits now no longer weave the entirety of the jumpsuit armor universe into having armor.</li>
</ul>
<h3 class="author">TyrianTyrell updated:</h3>
<ul class="changes bgimages16">
<li class="code_imp">added a define for multilingual granted languages, and changed the multilingual trait to use it.</li>
</ul>
<h2 class="date">13 February 2021</h2>
<h3 class="author">Hatterhat updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Energy bolas now take 2.5 seconds to remove and dissipate on removal.</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="admin">migration error to version 39+ of savefiles is now logged instead of messaging all online admins in the chat</li>
</ul>
<h2 class="date">12 February 2021</h2>
<h3 class="author">Hatterhat updated:</h3>
<ul class="changes bgimages16">
<li class="balance">The ATVs on SnowCabin.dmm have been replaced with snowmobiles.</li>
</ul>
<h3 class="author">MrJWhit updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Random deltastation fixes.</li>
<li class="tweak">Gives boxstation vault door actual vault door access</li>
</ul>
<h3 class="author">silicons updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Voice of God - sleep removed, stun staggers instead, knockdown is faster but does not do stamina damage, vomit is faster but doesn't stun</li>
</ul>
<h2 class="date">11 February 2021</h2>
<h3 class="author">Adelphon updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Charismatic Suit</li>
<li class="rscadd">Urban Jacket</li>
</ul>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Added nanogel to the robodrobe.</li>
</ul>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Config to keep unreadied players from mode voting</li>
</ul>
<h3 class="author">dzahlus updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes grenadelaunch.ogg being used where it shouldn't and makes mech weapons use correct sound</li>
</ul>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="balance">10 > 30 second for Warp Implant cooldown</li>
<li class="rscdel">Comments out power sink objective.</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">persistent blood should stop being invisible and alt clicking it shouldn't return the entire spritesheet</li>
<li class="admin">pickpocketing is now logged using log_combat</li>
</ul>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">the aesthetic sterile mask no longer hides faces so you can cosplay egirls and keep flavortexts</li>
</ul>
<h2 class="date">09 February 2021</h2>
<h3 class="author">Chiirno updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds clown waddle to clown shoes. Enhanced Clown Waddle Dampeners can be engaged in-hand with ctrl+click, _but why would you?_</li>
</ul>
<h3 class="author">MrJWhit updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Re-adds theater disposal outlet, and makes dorms disposal able to have things sent to it on boxstation.</li>
</ul>
<h3 class="author">TyrianTyrell updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">made default tongue able to speak signed language.</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="balance">sentient viruses can now infect synths and ipcs</li>
</ul>
<h2 class="date">07 February 2021</h2>
<h3 class="author">Thalpy updated:</h3>
<ul class="changes bgimages16">
<li class="refactor">Dispenser: Adds the ability to store a small amount of reagents in the machine itself for dispensing. Reacting recipies cannot be stored. Size of storage increases with bin size.</li>
<li class="refactor">Dispenser: Allows reagents to be color coded by pH</li>
<li class="refactor">Dispenser: Each reagent displays it's pH on hover</li>
<li class="refactor">Dispenser: Allows the user to toggle between buttons and a radial dial</li>
<li class="refactor">Dispenser: When the dispencer is upgraded it can dispense 5/3/2/1 volumes based on rating refactor: Dispenser: as it was before. This does not break recorded recipes.</li>
<li class="tweak">Adds a round function to some numbers so they're not huge</li>
<li class="tweak">The Chem master can now get purity for all reagents when analysed</li>
<li class="bugfix">Synthissue fixes</li>
<li class="tweak">buffers now have a strong and weak variant. Weak can be dispensed, and strong can be created. Strong buffers are 6x more effective.</li>
<li class="bugfix">Some buffer pH edge calculation fixes</li>
</ul>
<h3 class="author">TyrianTyrell updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">added a signed language, that can't be used over the radio but can be used if you're mute. also added the multilingual trait.</li>
<li class="imageadd">hopefully added an icon for the signed language.</li>
<li class="code_imp">changed how some traits function slightly.</li>
</ul>
<h3 class="author">dzahlus updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">tweaked a few sounds</li>
<li class="soundadd">added a new weapon sounds</li>
<li class="sounddel">removed old weapon sounds</li>
<li class="code_imp">changed some sound related code</li>
</ul>
<h3 class="author">silicons updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">syndicate ablative armwraps have been added.</li>
</ul>
<h2 class="date">05 February 2021</h2>
<h3 class="author">SmArtKar updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">The orbit menu now has an Auto-Observe button! No more sifting through the lame observe menu to snoop in people's backpacks! Also, orbit menu now refreshes.</li>
<li class="bugfix">KAs are no longer getting broken when fired by a circuit</li>
</ul>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Force and damage > 15 from 18/25</li>
<li class="balance">Knockdown put down to 5 from 30</li>
<li class="balance">Armor pen down to 10 from 100.</li>
<li class="balance">Makes cell chargers, charge faster.</li>
</ul>
<h3 class="author">raspy-on-osu updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">alien royals can no longer ventcrawl</li>
</ul>
<h3 class="author">shellspeed1 updated:</h3>
<ul class="changes bgimages16">
<li class="balance">There actually needs to be people for zombies to happen now.</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">dwarf facial hair is no longer randomised</li>
</ul>
<h2 class="date">03 February 2021</h2>
<h3 class="author">Hatterhat updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The green energy sabre's sprite now respects proper handedness.</li>
</ul>
<h2 class="date">02 February 2021</h2>
<h3 class="author">silicons updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">pais can now be carried around piggybacking/fireman</li>
<li class="balance">Meth and Nuka Cola once again, speed you up.</li>
</ul>
<h2 class="date">31 January 2021</h2>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="balance">fermichem explosion EMPs don't cover the entire station</li>
</ul>
<h2 class="date">30 January 2021</h2>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds 'clucks', 'caws' and 'gekkers' to the speech verb list</li>
</ul>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">some more FUCKING hairs</li>
<li class="imageadd">uncodersprites the advanced extinguisher</li>
</ul>
<h2 class="date">29 January 2021</h2>
<h3 class="author">MrJWhit updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Ported the QM, Captain, CMO, and HoS cloaks from beestation.</li>
<li class="rscdel">Removes excess air alarms from boxstation</li>
</ul>
<h3 class="author">TripleShades updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes engineering secure storage being the wrong area because I fucked that up previously my bad</li>
<li class="bugfix">removes funny extra light switch under right surgery table in surgery oops</li>
<li class="rscadd">Added chairs to the corpse launch viewing area</li>
<li class="rscadd">Small garden plot for flowers for parity with other station Chapels</li>
<li class="rscadd">Plain Bible to glass tables in Chapel</li>
<li class="rscadd">Candles and Matchbox to glass tables in Chapel</li>
<li class="rscadd">More glass tables, with a chaplain figure and another spare bible.</li>
<li class="rscadd">Bookcase to Box Chapel for parity with other station Chapels</li>
<li class="rscadd">Minimoog to Box Chapel as substitute for a church organ</li>
<li class="rscadd">Holy department sign just below Chapel change: Expanded the corpse launching area to feel less congested change: Added windows to the corpse launch so you can look inside I guess? change: Moved flowers and burial garments to the corner next to the corpse launcher change: Box Chaplain's office door is moved over one change: Confessional is now connected to Chaplain's office for parity with other station Chapels change: Moved coffins over to old confessional location change: Box Chapel now has pews instead of stools change: Box Chapel Confessional is now lit instead of being nearly pitch black remove: Two coffins from Chapel</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">the miner bedsheet will now increment its progress when you redeem points from the ORM</li>
<li class="rscadd">you can add custom names and descriptions to item's on the loadout now</li>
</ul>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">roundstart aesthetic sterile masks and roundstart paper masks</li>
<li class="rscadd">more accessory slot items</li>
<li class="rscadd">cowbell necklace happy 2021</li>
<li class="rscadd">shibari ropes & torn pantyhose</li>
</ul>
<h2 class="date">28 January 2021</h2>
<h3 class="author">silicons updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">colormates can now paint some mobs.</li>
<li class="bugfix">1 dev explosions shouldn't delete brains anymore</li>
</ul>
<h2 class="date">27 January 2021</h2>
<h3 class="author">ArcaneMusic, ported by Hatterhat updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Strike a hydroponics tray with a fully-charged floral somatoray to lock in a mutation.</li>
<li class="rscadd">Floral somatorays now have the ability to force a mutation in a plant. This should drain the cell in a single shot, but we'll see.</li>
<li class="balance">Somatorays now take uranium to craft instead of radium.</li>
</ul>
<h3 class="author">Arturlang updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Actually adds a right click give option</li>
<li class="rscadd">Revenants can now clickdrag to throw stuff at people, with some items doing various things at the same time.</li>
</ul>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The woundmending rite no longer causes runtimes.</li>
<li class="bugfix">Ratvarian borgs can now use their tier-0 spells.</li>
<li class="balance">Ratvarian borgs can always use their assigned spells, if there is enough power.</li>
<li class="admin">The heretic antag panel now shows their sacrifices & current sacrifice targets.</li>
<li class="tweak">The heretic roundend report now shows their sacrifices and nonsacrificed targets.</li>
<li class="bugfix">Living hearts can no longer select the same target as another living heart, removing a certain problem.</li>
</ul>
<h3 class="author">Hatterhat updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Department budget cards have been readded. TO THE CODE. NOT LOCKERS.</li>
<li class="tweak">Also budget cards now look more like every other ID - see tgstation#55001.</li>
<li class="balance">One of the contractor tablet's payouts has been raised from a small payout to a medium payout.</li>
<li class="balance">The free golem ship's GPSes no longer start on. They were never meant to, but they did.</li>
<li class="rscdel">Headsets can't be found on most legion corpses now.</li>
<li class="rscdel">The flash on the assistant corpse is gone, too.</li>
</ul>
<h3 class="author">MrJWhit updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Remaps some air alarms for sanity.</li>
</ul>
<h3 class="author">SandPoot updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The drop circuit can no longer drop things that are not inside it.</li>
</ul>
<h3 class="author">raspy-on-osu updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">bespoke ventcrawling element not detaching due to malformed call</li>
</ul>
<h3 class="author">shellspeed1 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Floorbots had had a software update, preventing them from dogpiling on their target as easily as they did before.</li>
<li class="soundadd">Floorbots will now play a small chime when stacked on top of each other to indicate that they're moving apart.</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">blobs can use the 'me' verb</li>
<li class="admin">adminhelps and pms only sanitize once instead of twice</li>
</ul>
<h2 class="date">25 January 2021</h2>
<h3 class="author">MrJWhit updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Alien radio code</li>
<li class="rscadd">Microwave can now be cleaned by a damp rag as well as soap.</li>
<li class="bugfix">Removes some unused code, and improves some other code.</li>
<li class="rscadd">The AI has a verb to look up and down z-levels</li>
<li class="bugfix">Making a monkey into a human doesn't unanchor random things on the tile</li>
<li class="bugfix">Makes a few slight improvements to drinking code</li>
<li class="tweak">Makes encryption keys be put in the hands of the user when able instead of being dropped on the floor when removed from headsets</li>
</ul>
<h3 class="author">raspy-on-osu updated:</h3>
<ul class="changes bgimages16">
<li class="refactor">ventcrawling</li>
</ul>
<h3 class="author">silicons updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">you can now shove yourself up in any intent, not just help.</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>