rej/dme cleanup

This commit is contained in:
LetterJay
2017-05-22 11:32:12 -05:00
parent 813ea3bee6
commit f550e8032c
5 changed files with 0 additions and 60 deletions
-10
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@@ -1,10 +0,0 @@
diff a/config/game_options.txt b/config/game_options.txt (rejected hunks)
@@ -482,7 +482,7 @@ Space_Budget 16
#Must be at least 30 to not break parallax I recommended at least 55 to be visually/aurally appropriate
ARRIVALS_SHUTTLE_DOCK_WINDOW 55
-#Set this to 1 to prevent late join players from spawning if the arrivals shuttle is depressurized
+#Uncomment to prevent late join players from spawning if the arrivals shuttle is depressurized
#ARRIVALS_SHUTTLE_REQUIRE_SAFE_LATEJOIN
# How many wirechewing rodents you want to spawn on exposed maintenane wires at the start of the round. You may wish to set this to 0 if you're testing powernets.
-1
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@@ -14,7 +14,6 @@
// BEGIN_INCLUDE
#include "_maps\basemap.dm"
#include "_maps\loadallmaps.dm"
#include "_maps\tgstation2.dm"
#include "code\_compile_options.dm"
#include "code\world.dm"
-9
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@@ -1,9 +0,0 @@
diff a/tgstation.dme b/tgstation.dme (rejected hunks)
@@ -14,7 +14,6 @@
// BEGIN_INCLUDE
#include "_maps\basemap.dm"
-#include "_maps\loadallmaps.dm"
#include "code\_compile_options.dm"
#include "code\world.dm"
#include "code\__DATASTRUCTURES\globals.dm"
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