rej/dme cleanup
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@@ -1,10 +0,0 @@
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diff a/config/game_options.txt b/config/game_options.txt (rejected hunks)
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@@ -482,7 +482,7 @@ Space_Budget 16
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#Must be at least 30 to not break parallax I recommended at least 55 to be visually/aurally appropriate
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ARRIVALS_SHUTTLE_DOCK_WINDOW 55
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-#Set this to 1 to prevent late join players from spawning if the arrivals shuttle is depressurized
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+#Uncomment to prevent late join players from spawning if the arrivals shuttle is depressurized
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#ARRIVALS_SHUTTLE_REQUIRE_SAFE_LATEJOIN
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# How many wirechewing rodents you want to spawn on exposed maintenane wires at the start of the round. You may wish to set this to 0 if you're testing powernets.
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@@ -14,7 +14,6 @@
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// BEGIN_INCLUDE
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#include "_maps\basemap.dm"
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#include "_maps\loadallmaps.dm"
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#include "_maps\tgstation2.dm"
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#include "code\_compile_options.dm"
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#include "code\world.dm"
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@@ -1,9 +0,0 @@
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diff a/tgstation.dme b/tgstation.dme (rejected hunks)
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@@ -14,7 +14,6 @@
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// BEGIN_INCLUDE
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#include "_maps\basemap.dm"
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-#include "_maps\loadallmaps.dm"
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#include "code\_compile_options.dm"
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#include "code\world.dm"
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#include "code\__DATASTRUCTURES\globals.dm"
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