Merge branch 'master' into upstream-merge-31045

This commit is contained in:
LetterJay
2017-10-01 01:17:52 -04:00
committed by GitHub
260 changed files with 7134 additions and 5672 deletions
+1 -2
View File
@@ -128,8 +128,7 @@
. = ..()
drop_x = x
drop_y = y
if(z+1 <= world.maxz)
drop_z = z+1
drop_z = z - 1
var/turf/T = locate(drop_x, drop_y, drop_z)
T.visible_message("<span class='boldwarning'>The ceiling gives way!</span>")
playsound(T, 'sound/effects/break_stone.ogg', 50, 1)
@@ -142,11 +142,8 @@
name = "clockwork floor"
desc = "Tightly-pressed brass tiles. They emit minute vibration."
icon_state = "plating"
<<<<<<< HEAD
=======
baseturf = /turf/open/floor/clockwork
var/uses_overlay = TRUE
>>>>>>> 5b73196... Reebe is fancier now (#31045)
var/obj/effect/clockwork/overlay/floor/realappearence
/turf/open/floor/clockwork/Initialize()
@@ -224,6 +221,12 @@
animate(src, color = previouscolor, time = 8)
addtimer(CALLBACK(src, /atom/proc/update_atom_colour), 8)
/turf/open/floor/clockwork/reebe
name = "cogplate"
desc = "Warm brass plating. You can feel it gently vibrating, as if machinery is on the other side."
icon_state = "reebe"
baseturf = /turf/open/floor/clockwork/reebe
uses_overlay = FALSE
/turf/open/floor/bluespace
slowdown = -1
@@ -57,7 +57,6 @@
girder_type = /obj/structure/destructible/clockwork/wall_gear
baseturf = /turf/open/floor/clockwork/reebe
var/obj/effect/clockwork/overlay/wall/realappearence
var/obj/structure/destructible/clockwork/cache/linkedcache
/turf/closed/wall/clockwork/Initialize()
..()