Automatic changelog compile [ci skip]

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Changelogs
2021-07-02 00:57:53 +00:00
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<div class="commit sansserif">
<h2 class="date">02 July 2021</h2>
<h3 class="author">silicons updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">spray bottles work again.</li>
</ul>
<h2 class="date">30 June 2021</h2>
<h3 class="author">WanderingFox95 updated:</h3>
<ul class="changes bgimages16">
@@ -600,49 +606,6 @@
<ul class="changes bgimages16">
<li class="bugfix">Restores the sprite for the Riot Suit.</li>
</ul>
<h2 class="date">30 April 2021</h2>
<h3 class="author">DrPainis updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">Bubblegum's hallucinations are capitalized.</li>
</ul>
<h3 class="author">Melbert, SandPoot updated:</h3>
<ul class="changes bgimages16">
<li class="refactor">TGUI Limbgrower</li>
<li class="refactor">Refactored the limbgrower to modernize the code and allow for more types of designs.</li>
<li class="rscadd">The limbgrower now supports plumbing ducts.</li>
<li class="bugfix">Fixes genitals not actually getting data from disks.</li>
<li class="code_imp">Adds two special helpers.</li>
</ul>
<h3 class="author">SandPoot updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">The decal painter now has visible previews for your tile painting funs.</li>
<li class="bugfix">Fixes decal painter painting in the opposite direction.</li>
</ul>
<h3 class="author">TheObserver-sys updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Restores the access lock on crates that should have them, given the goods inside.</li>
<li class="bugfix">Makes the 10MM Surplus Rifle a less awful thing to use.</li>
<li class="bugfix">replaces unarmored things with their armored versions.</li>
<li class="balance">Illegal Tech Ammo actually is fucking reasonable, now.</li>
<li class="balance">Expensive Illegal Tech Ammo Boxes are now constructible, with actually justifiable prices.</li>
</ul>
<h3 class="author">WanderingFox95 updated:</h3>
<ul class="changes bgimages16">
<li class="balance">There's finally a reason for the reagent dart gun to exist and be used!</li>
</ul>
<h3 class="author">akada updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Changes the space adaptation sprite to something less intrusive and more subtle.</li>
</ul>
<h3 class="author">necromanceranne updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Basic cybernetic organs: they're worse than organic! Basic stomachs, hearts, lungs and livers! For when you hate someone enough to not bother harvesting organs from a monkeyhuman!</li>
<li class="rscadd">Cybernetic organs have been adjusted into three tiers: 1 (basic), 2 (standard, better than organic) and 3 (absolutely better than organic but expensive to print)</li>
<li class="rscadd">Cybernetic organs that are emp'd instead suffer different effects based on the severity of the emp. The bigger the emp, the worse the effect is.</li>
<li class="rscadd">Rather than outright bricking, severely emp'd cyberorgans degrade over time very quickly, requiring replacement in the near future.</li>
<li class="rscadd">Fake blindfolds in the loadout. They don't obscure vision, for better or worse.</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>
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@@ -29606,3 +29606,6 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
Make sure to try and recover it.
- rscadd: Adds an extremely expensive survival pod to mining for people to work
towards. Get to work cracking rocks today.
2021-07-02:
silicons:
- bugfix: spray bottles work again.
@@ -1,4 +0,0 @@
author: "silicons"
delete-after: True
changes:
- bugfix: "spray bottles work again."