Merge branch 'master' into upstream-merge-29839
@@ -1,13 +1,52 @@
|
||||
Any time you make a change to the schema files, remember to increment the database schema version. Generally increment the minor number, major should be reserved for significant changes to the schema. Both values go up to 255.
|
||||
|
||||
The latest database version is 3.1; The query to update the schema revision table is:
|
||||
The latest database version is 3.4; The query to update the schema revision table is:
|
||||
|
||||
INSERT INTO `schema_revision` (`major`, `minor`) VALUES (3, 1);
|
||||
INSERT INTO `schema_revision` (`major`, `minor`) VALUES (3, 4);
|
||||
or
|
||||
INSERT INTO `SS13_schema_revision` (`major`, `minor`) VALUES (3, 1);
|
||||
INSERT INTO `SS13_schema_revision` (`major`, `minor`) VALUES (3, 4);
|
||||
|
||||
In any query remember to add a prefix to the table names if you use one.
|
||||
|
||||
----------------------------------------------------
|
||||
|
||||
28 August 2017, by MrStonedOne
|
||||
Modified table 'messages', adding a deleted column and editing all indexes to include it
|
||||
|
||||
ALTER TABLE `messages`
|
||||
ADD COLUMN `deleted` tinyint(1) unsigned NOT NULL DEFAULT '0' AFTER `edits`,
|
||||
DROP INDEX `idx_msg_ckey_time`,
|
||||
DROP INDEX `idx_msg_type_ckeys_time`,
|
||||
DROP INDEX `idx_msg_type_ckey_time_odr`,
|
||||
ADD INDEX `idx_msg_ckey_time` (`targetckey`,`timestamp`, `deleted`),
|
||||
ADD INDEX `idx_msg_type_ckeys_time` (`type`,`targetckey`,`adminckey`,`timestamp`, `deleted`),
|
||||
ADD INDEX `idx_msg_type_ckey_time_odr` (`type`,`targetckey`,`timestamp`, `deleted`);
|
||||
|
||||
----------------------------------------------------
|
||||
|
||||
25 August 2017, by Jordie0608
|
||||
|
||||
Modified tables 'connection_log', 'legacy_population', 'library', 'messages' and 'player' to add additional 'round_id' tracking in various forms and 'server_ip' and 'server_port' to the table 'messages'.
|
||||
|
||||
ALTER TABLE `connection_log` ADD COLUMN `round_id` INT(11) UNSIGNED NOT NULL AFTER `server_port`;
|
||||
ALTER TABLE `legacy_population` ADD COLUMN `round_id` INT(11) UNSIGNED NOT NULL AFTER `server_port`;
|
||||
ALTER TABLE `library` ADD COLUMN `round_id_created` INT(11) UNSIGNED NOT NULL AFTER `deleted`;
|
||||
ALTER TABLE `messages` ADD COLUMN `server_ip` INT(10) UNSIGNED NOT NULL AFTER `server`, ADD COLUMN `server_port` SMALLINT(5) UNSIGNED NOT NULL AFTER `server_ip`, ADD COLUMN `round_id` INT(11) UNSIGNED NOT NULL AFTER `server_port`;
|
||||
ALTER TABLE `player` ADD COLUMN `firstseen_round_id` INT(11) UNSIGNED NOT NULL AFTER `firstseen`, ADD COLUMN `lastseen_round_id` INT(11) UNSIGNED NOT NULL AFTER `lastseen`;
|
||||
|
||||
----------------------------------------------------
|
||||
|
||||
18 August 2017, by Cyberboss and nfreader
|
||||
|
||||
Modified table 'death', adding the columns `last_words` and 'suicide'.
|
||||
|
||||
ALTER TABLE `death`
|
||||
ADD COLUMN `last_words` varchar(255) DEFAULT NULL AFTER `staminaloss`,
|
||||
ADD COLUMN `suicide` tinyint(0) NOT NULL DEFAULT '0' AFTER `last_words`;
|
||||
|
||||
Remember to add a prefix to the table name if you use them.
|
||||
|
||||
----------------------------------------------------
|
||||
|
||||
20th July 2017, by Shadowlight213
|
||||
Added role_time table to track time spent playing departments.
|
||||
@@ -17,21 +56,10 @@ CREATE TABLE `role_time` ( `ckey` VARCHAR(32) NOT NULL , `job` VARCHAR(128) NOT
|
||||
|
||||
ALTER TABLE `player` ADD `flags` INT NOT NULL default '0' AFTER `accountjoindate`;
|
||||
|
||||
|
||||
UPDATE `schema_revision` SET minor = 1;
|
||||
Remember to add a prefix to the table name if you use them.
|
||||
|
||||
----------------------------------------------------
|
||||
|
||||
Any time you make a change to the schema files, remember to increment the database schema version. Generally increment the minor number, major should be reserved for significant changes to the schema. Both values go up to 255.
|
||||
|
||||
The latest database version is 3.0; The query to update the schema revision table is:
|
||||
|
||||
INSERT INTO `schema_revision` (`major`, `minor`) VALUES (3, 0);
|
||||
or
|
||||
INSERT INTO `SS13_schema_revision` (`major`, `minor`) VALUES (3, 0);
|
||||
|
||||
----------------------------------------------------
|
||||
28 June 2017, by oranges
|
||||
Added schema_revision to store the current db revision, why start at 3.0?
|
||||
|
||||
@@ -336,4 +364,4 @@ UPDATE erro_library SET deleted = 1 WHERE id = someid
|
||||
|
||||
(Replace someid with the id of the book you want to soft delete.)
|
||||
|
||||
----------------------------------------------------
|
||||
----------------------------------------------------
|
||||
@@ -12,4 +12,4 @@ ALTER TABLE erro_poll_option RENAME TO SS13_poll_option;
|
||||
ALTER TABLE erro_poll_question RENAME TO SS13_poll_question;
|
||||
ALTER TABLE erro_poll_textreply RENAME TO SS13_poll_textreply;
|
||||
ALTER TABLE erro_poll_vote RENAME TO SS13_poll_vote;
|
||||
ALTER TABLE erro_watch RENAME TO SS13_watch;
|
||||
ALTER TABLE erro_watch RENAME TO SS13_watch;
|
||||
@@ -38,7 +38,7 @@ Take note some columns have been renamed, removed or changed type. Any services
|
||||
----------------------------------------------------*/
|
||||
|
||||
START TRANSACTION;
|
||||
ALTER TABLE `feedback`.`ban`
|
||||
ALTER TABLE `ban`
|
||||
DROP COLUMN `rounds`
|
||||
, CHANGE COLUMN `bantype` `bantype` ENUM('PERMABAN', 'TEMPBAN', 'JOB_PERMABAN', 'JOB_TEMPBAN', 'ADMIN_PERMABAN', 'ADMIN_TEMPBAN') NOT NULL
|
||||
, CHANGE COLUMN `reason` `reason` VARCHAR(2048) NOT NULL
|
||||
@@ -51,14 +51,14 @@ ALTER TABLE `feedback`.`ban`
|
||||
, ADD COLUMN `a_ipTEMP` INT UNSIGNED NOT NULL AFTER `a_ip`
|
||||
, ADD COLUMN `unbanned_ipTEMP` INT UNSIGNED NULL DEFAULT NULL AFTER `unbanned_ip`;
|
||||
SET SQL_SAFE_UPDATES = 0;
|
||||
UPDATE `feedback`.`ban`
|
||||
UPDATE `ban`
|
||||
SET `server_ip` = INET_ATON(SUBSTRING_INDEX(IF(`serverip` = '', '0', IF(SUBSTRING_INDEX(`serverip`, ':', 1) LIKE '%_._%', `serverip`, '0')), ':', 1))
|
||||
, `server_port` = IF(`serverip` LIKE '%:_%', CAST(SUBSTRING_INDEX(`serverip`, ':', -1) AS UNSIGNED), '0')
|
||||
, `ipTEMP` = INET_ATON(IF(`ip` LIKE '%_._%', `ip`, '0'))
|
||||
, `a_ipTEMP` = INET_ATON(IF(`a_ip` LIKE '%_._%', `a_ip`, '0'))
|
||||
, `unbanned_ipTEMP` = INET_ATON(IF(`unbanned_ip` LIKE '%_._%', `unbanned_ip`, '0'));
|
||||
SET SQL_SAFE_UPDATES = 1;
|
||||
ALTER TABLE `feedback`.`ban`
|
||||
ALTER TABLE `ban`
|
||||
DROP COLUMN `unbanned_ip`
|
||||
, DROP COLUMN `a_ip`
|
||||
, DROP COLUMN `ip`
|
||||
@@ -69,17 +69,17 @@ ALTER TABLE `feedback`.`ban`
|
||||
COMMIT;
|
||||
|
||||
START TRANSACTION;
|
||||
ALTER TABLE `feedback`.`connection_log`
|
||||
ALTER TABLE `connection_log`
|
||||
ADD COLUMN `server_ip` INT UNSIGNED NOT NULL AFTER `serverip`
|
||||
, ADD COLUMN `server_port` SMALLINT UNSIGNED NOT NULL AFTER `server_ip`
|
||||
, ADD COLUMN `ipTEMP` INT UNSIGNED NOT NULL AFTER `ip`;
|
||||
SET SQL_SAFE_UPDATES = 0;
|
||||
UPDATE `feedback`.`connection_log`
|
||||
UPDATE `connection_log`
|
||||
SET `server_ip` = INET_ATON(SUBSTRING_INDEX(IF(`serverip` = '', '0', IF(SUBSTRING_INDEX(`serverip`, ':', 1) LIKE '%_._%', `serverip`, '0')), ':', 1))
|
||||
, `server_port` = IF(`serverip` LIKE '%:_%', CAST(SUBSTRING_INDEX(`serverip`, ':', -1) AS UNSIGNED), '0')
|
||||
, `ipTEMP` = INET_ATON(IF(`ip` LIKE '%_._%', `ip`, '0'));
|
||||
SET SQL_SAFE_UPDATES = 1;
|
||||
ALTER TABLE `feedback`.`connection_log`
|
||||
ALTER TABLE `connection_log`
|
||||
DROP COLUMN `ip`
|
||||
, DROP COLUMN `serverip`
|
||||
, CHANGE COLUMN `ipTEMP` `ip` INT(10) UNSIGNED NOT NULL;
|
||||
@@ -87,12 +87,12 @@ COMMIT;
|
||||
|
||||
START TRANSACTION;
|
||||
SET SQL_SAFE_UPDATES = 0;
|
||||
UPDATE `feedback`.`death`
|
||||
UPDATE `death`
|
||||
SET `bruteloss` = LEAST(`bruteloss`, 65535)
|
||||
, `brainloss` = LEAST(`brainloss`, 65535)
|
||||
, `fireloss` = LEAST(`fireloss`, 65535)
|
||||
, `oxyloss` = LEAST(`oxyloss`, 65535);
|
||||
ALTER TABLE `feedback`.`death`
|
||||
ALTER TABLE `death`
|
||||
CHANGE COLUMN `pod` `pod` VARCHAR(50) NOT NULL
|
||||
, CHANGE COLUMN `coord` `coord` VARCHAR(32) NOT NULL
|
||||
, CHANGE COLUMN `mapname` `mapname` VARCHAR(32) NOT NULL
|
||||
@@ -109,39 +109,39 @@ ALTER TABLE `feedback`.`death`
|
||||
, CHANGE COLUMN `oxyloss` `oxyloss` SMALLINT UNSIGNED NOT NULL
|
||||
, ADD COLUMN `server_ip` INT UNSIGNED NOT NULL AFTER `server`
|
||||
, ADD COLUMN `server_port` SMALLINT UNSIGNED NOT NULL AFTER `server_ip`;
|
||||
UPDATE `feedback`.`death`
|
||||
UPDATE `death`
|
||||
SET `server_ip` = INET_ATON(SUBSTRING_INDEX(IF(`server` = '', '0', IF(SUBSTRING_INDEX(`server`, ':', 1) LIKE '%_._%', `server`, '0')), ':', 1))
|
||||
, `server_port` = IF(`server` LIKE '%:_%', CAST(SUBSTRING_INDEX(`server`, ':', -1) AS UNSIGNED), '0');
|
||||
SET SQL_SAFE_UPDATES = 1;
|
||||
ALTER TABLE `feedback`.`death`
|
||||
ALTER TABLE `death`
|
||||
DROP COLUMN `server`;
|
||||
COMMIT;
|
||||
|
||||
ALTER TABLE `feedback`.`library`
|
||||
ALTER TABLE `library`
|
||||
CHANGE COLUMN `category` `category` ENUM('Any', 'Fiction', 'Non-Fiction', 'Adult', 'Reference', 'Religion') NOT NULL
|
||||
, CHANGE COLUMN `ckey` `ckey` VARCHAR(32) NOT NULL DEFAULT 'LEGACY'
|
||||
, CHANGE COLUMN `datetime` `datetime` DATETIME NOT NULL
|
||||
, CHANGE COLUMN `deleted` `deleted` TINYINT(1) UNSIGNED NULL DEFAULT NULL;
|
||||
|
||||
ALTER TABLE `feedback`.`messages`
|
||||
ALTER TABLE `messages`
|
||||
CHANGE COLUMN `type` `type` ENUM('memo', 'message', 'message sent', 'note', 'watchlist entry') NOT NULL
|
||||
, CHANGE COLUMN `text` `text` VARCHAR(2048) NOT NULL
|
||||
, CHANGE COLUMN `secret` `secret` TINYINT(1) UNSIGNED NOT NULL;
|
||||
|
||||
START TRANSACTION;
|
||||
ALTER TABLE `feedback`.`player`
|
||||
ALTER TABLE `player`
|
||||
ADD COLUMN `ipTEMP` INT UNSIGNED NOT NULL AFTER `ip`;
|
||||
SET SQL_SAFE_UPDATES = 0;
|
||||
UPDATE `feedback`.`player`
|
||||
UPDATE `player`
|
||||
SET `ipTEMP` = INET_ATON(IF(`ip` LIKE '%_._%', `ip`, '0'));
|
||||
SET SQL_SAFE_UPDATES = 1;
|
||||
ALTER TABLE `feedback`.`player`
|
||||
ALTER TABLE `player`
|
||||
DROP COLUMN `ip`
|
||||
, CHANGE COLUMN `ipTEMP` `ip` INT(10) UNSIGNED NOT NULL;
|
||||
COMMIT;
|
||||
|
||||
START TRANSACTION;
|
||||
ALTER TABLE `feedback`.`poll_question`
|
||||
ALTER TABLE `poll_question`
|
||||
CHANGE COLUMN `polltype` `polltype` ENUM('OPTION', 'TEXT', 'NUMVAL', 'MULTICHOICE', 'IRV') NOT NULL
|
||||
, CHANGE COLUMN `adminonly` `adminonly` TINYINT(1) UNSIGNED NOT NULL
|
||||
, CHANGE COLUMN `createdby_ckey` `createdby_ckey` VARCHAR(32) NULL DEFAULT NULL
|
||||
@@ -149,36 +149,36 @@ ALTER TABLE `feedback`.`poll_question`
|
||||
, ADD COLUMN `createdby_ipTEMP` INT UNSIGNED NOT NULL AFTER `createdby_ip`
|
||||
, DROP COLUMN `for_trialmin`;
|
||||
SET SQL_SAFE_UPDATES = 0;
|
||||
UPDATE `feedback`.`poll_question`
|
||||
UPDATE `poll_question`
|
||||
SET `createdby_ipTEMP` = INET_ATON(IF(`createdby_ip` LIKE '%_._%', `createdby_ip`, '0'));
|
||||
SET SQL_SAFE_UPDATES = 1;
|
||||
ALTER TABLE `feedback`.`poll_question`
|
||||
ALTER TABLE `poll_question`
|
||||
DROP COLUMN `createdby_ip`
|
||||
, CHANGE COLUMN `createdby_ipTEMP` `createdby_ip` INT(10) UNSIGNED NOT NULL;
|
||||
COMMIT;
|
||||
|
||||
START TRANSACTION;
|
||||
ALTER TABLE `feedback`.`poll_textreply`
|
||||
ALTER TABLE `poll_textreply`
|
||||
CHANGE COLUMN `replytext` `replytext` VARCHAR(2048) NOT NULL
|
||||
, ADD COLUMN `ipTEMP` INT UNSIGNED NOT NULL AFTER `ip`;
|
||||
SET SQL_SAFE_UPDATES = 0;
|
||||
UPDATE `feedback`.`poll_textreply`
|
||||
UPDATE `poll_textreply`
|
||||
SET `ipTEMP` = INET_ATON(IF(`ip` LIKE '%_._%', `ip`, '0'));
|
||||
SET SQL_SAFE_UPDATES = 1;
|
||||
ALTER TABLE `feedback`.`poll_textreply`
|
||||
ALTER TABLE `poll_textreply`
|
||||
DROP COLUMN `ip`
|
||||
, CHANGE COLUMN `ipTEMP` `ip` INT(10) UNSIGNED NOT NULL;
|
||||
COMMIT;
|
||||
|
||||
START TRANSACTION;
|
||||
ALTER TABLE `feedback`.`poll_vote`
|
||||
ALTER TABLE `poll_vote`
|
||||
CHANGE COLUMN `ckey` `ckey` VARCHAR(32) NOT NULL
|
||||
, ADD COLUMN `ipTEMP` INT UNSIGNED NOT NULL AFTER `ip`;
|
||||
SET SQL_SAFE_UPDATES = 0;
|
||||
UPDATE `feedback`.`poll_vote`
|
||||
UPDATE `poll_vote`
|
||||
SET `ipTEMP` = INET_ATON(IF(`ip` LIKE '%_._%', `ip`, '0'));
|
||||
SET SQL_SAFE_UPDATES = 1;
|
||||
ALTER TABLE `feedback`.`poll_vote`
|
||||
ALTER TABLE `poll_vote`
|
||||
DROP COLUMN `ip`
|
||||
, CHANGE COLUMN `ipTEMP` `ip` INT(10) UNSIGNED NOT NULL;
|
||||
COMMIT;
|
||||
@@ -191,39 +191,39 @@ You may find it helpful to modify or create your own indexes if you utilise addi
|
||||
|
||||
----------------------------------------------------*/
|
||||
|
||||
ALTER TABLE `feedback`.`ban`
|
||||
ALTER TABLE `ban`
|
||||
ADD INDEX `idx_ban_checkban` (`ckey` ASC, `bantype` ASC, `expiration_time` ASC, `unbanned` ASC, `job` ASC)
|
||||
, ADD INDEX `idx_ban_isbanned` (`ckey` ASC, `ip` ASC, `computerid` ASC, `bantype` ASC, `expiration_time` ASC, `unbanned` ASC)
|
||||
, ADD INDEX `idx_ban_count` (`id` ASC, `a_ckey` ASC, `bantype` ASC, `expiration_time` ASC, `unbanned` ASC);
|
||||
|
||||
ALTER TABLE `feedback`.`ipintel`
|
||||
ALTER TABLE `ipintel`
|
||||
ADD INDEX `idx_ipintel` (`ip` ASC, `intel` ASC, `date` ASC);
|
||||
|
||||
ALTER TABLE `feedback`.`library`
|
||||
ALTER TABLE `library`
|
||||
ADD INDEX `idx_lib_id_del` (`id` ASC, `deleted` ASC)
|
||||
, ADD INDEX `idx_lib_del_title` (`deleted` ASC, `title` ASC)
|
||||
, ADD INDEX `idx_lib_search` (`deleted` ASC, `author` ASC, `title` ASC, `category` ASC);
|
||||
|
||||
ALTER TABLE `feedback`.`messages`
|
||||
ALTER TABLE `messages`
|
||||
ADD INDEX `idx_msg_ckey_time` (`targetckey` ASC, `timestamp` ASC)
|
||||
, ADD INDEX `idx_msg_type_ckeys_time` (`type` ASC, `targetckey` ASC, `adminckey` ASC, `timestamp` ASC)
|
||||
, ADD INDEX `idx_msg_type_ckey_time_odr` (`type` ASC, `targetckey` ASC, `timestamp` ASC);
|
||||
|
||||
ALTER TABLE `feedback`.`player`
|
||||
ALTER TABLE `player`
|
||||
ADD INDEX `idx_player_cid_ckey` (`computerid` ASC, `ckey` ASC)
|
||||
, ADD INDEX `idx_player_ip_ckey` (`ip` ASC, `ckey` ASC);
|
||||
|
||||
ALTER TABLE `feedback`.`poll_option`
|
||||
ALTER TABLE `poll_option`
|
||||
ADD INDEX `idx_pop_pollid` (`pollid` ASC);
|
||||
|
||||
ALTER TABLE `feedback`.`poll_question`
|
||||
ALTER TABLE `poll_question`
|
||||
ADD INDEX `idx_pquest_question_time_ckey` (`question` ASC, `starttime` ASC, `endtime` ASC, `createdby_ckey` ASC, `createdby_ip` ASC)
|
||||
, ADD INDEX `idx_pquest_time_admin` (`starttime` ASC, `endtime` ASC, `adminonly` ASC)
|
||||
, ADD INDEX `idx_pquest_id_time_type_admin` (`id` ASC, `starttime` ASC, `endtime` ASC, `polltype` ASC, `adminonly` ASC);
|
||||
|
||||
ALTER TABLE `feedback`.`poll_vote`
|
||||
ALTER TABLE `poll_vote`
|
||||
ADD INDEX `idx_pvote_pollid_ckey` (`pollid` ASC, `ckey` ASC)
|
||||
, ADD INDEX `idx_pvote_optionid_ckey` (`optionid` ASC, `ckey` ASC);
|
||||
|
||||
ALTER TABLE `feedback`.`poll_textreply`
|
||||
ADD INDEX `idx_ptext_pollid_ckey` (`pollid` ASC, `ckey` ASC);
|
||||
ALTER TABLE `poll_textreply`
|
||||
ADD INDEX `idx_ptext_pollid_ckey` (`pollid` ASC, `ckey` ASC);
|
||||
@@ -254,10 +254,11 @@ CREATE TABLE `messages` (
|
||||
`secret` tinyint(1) unsigned NOT NULL,
|
||||
`lasteditor` varchar(32) DEFAULT NULL,
|
||||
`edits` text,
|
||||
`deleted` tinyint(1) unsigned NOT NULL DEFAULT '0',
|
||||
PRIMARY KEY (`id`),
|
||||
KEY `idx_msg_ckey_time` (`targetckey`,`timestamp`),
|
||||
KEY `idx_msg_type_ckeys_time` (`type`,`targetckey`,`adminckey`,`timestamp`),
|
||||
KEY `idx_msg_type_ckey_time_odr` (`type`,`targetckey`,`timestamp`)
|
||||
KEY `idx_msg_ckey_time` (`targetckey`,`timestamp`, `deleted`),
|
||||
KEY `idx_msg_type_ckeys_time` (`type`,`targetckey`,`adminckey`,`timestamp`, `deleted`),
|
||||
KEY `idx_msg_type_ckey_time_odr` (`type`,`targetckey`,`timestamp`, `deleted`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
@@ -430,4 +431,4 @@ CREATE TABLE `schema_revision` (
|
||||
/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
|
||||
/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
|
||||
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
|
||||
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
|
||||
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
|
||||
@@ -1,9 +0,0 @@
|
||||
diff a/SQL/tgstation_schema.sql b/SQL/tgstation_schema.sql (rejected hunks)
|
||||
@@ -268,7 +283,6 @@ CREATE TABLE `player` (
|
||||
`ip` int(10) unsigned NOT NULL,
|
||||
`computerid` varchar(32) NOT NULL,
|
||||
`lastadminrank` varchar(32) NOT NULL DEFAULT 'Player',
|
||||
- `exp` mediumtext,
|
||||
PRIMARY KEY (`id`),
|
||||
UNIQUE KEY `ckey` (`ckey`),
|
||||
KEY `idx_player_cid_ckey` (`computerid`,`ckey`),
|
||||
@@ -31,7 +31,7 @@ CREATE TABLE `SS13_admin` (
|
||||
-- Table structure for table `SS13_admin_log`
|
||||
--
|
||||
|
||||
DROP TABLE IF EXISTS `SS13_dmin_log`;
|
||||
DROP TABLE IF EXISTS `SS13_admin_log`;
|
||||
/*!40101 SET @saved_cs_client = @@character_set_client */;
|
||||
/*!40101 SET character_set_client = utf8 */;
|
||||
CREATE TABLE `SS13_admin_log` (
|
||||
@@ -254,10 +254,11 @@ CREATE TABLE `SS13_messages` (
|
||||
`secret` tinyint(1) unsigned NOT NULL,
|
||||
`lasteditor` varchar(32) DEFAULT NULL,
|
||||
`edits` text,
|
||||
`deleted` tinyint(1) unsigned NOT NULL DEFAULT '0',
|
||||
PRIMARY KEY (`id`),
|
||||
KEY `idx_msg_ckey_time` (`targetckey`,`timestamp`),
|
||||
KEY `idx_msg_type_ckeys_time` (`type`,`targetckey`,`adminckey`,`timestamp`),
|
||||
KEY `idx_msg_type_ckey_time_odr` (`type`,`targetckey`,`timestamp`)
|
||||
KEY `idx_msg_ckey_time` (`targetckey`,`timestamp`, `deleted`),
|
||||
KEY `idx_msg_type_ckeys_time` (`type`,`targetckey`,`adminckey`,`timestamp`, `deleted`),
|
||||
KEY `idx_msg_type_ckey_time_odr` (`type`,`targetckey`,`timestamp`, `deleted`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
|
||||
/*!40101 SET character_set_client = @saved_cs_client */;
|
||||
|
||||
@@ -430,4 +431,4 @@ CREATE TABLE `SS13_schema_revision` (
|
||||
/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
|
||||
/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
|
||||
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
|
||||
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
|
||||
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
|
||||
@@ -1,9 +0,0 @@
|
||||
diff a/SQL/tgstation_schema_prefixed.sql b/SQL/tgstation_schema_prefixed.sql (rejected hunks)
|
||||
@@ -268,7 +297,6 @@ CREATE TABLE `SS13_player` (
|
||||
`ip` int(10) unsigned NOT NULL,
|
||||
`computerid` varchar(32) NOT NULL,
|
||||
`lastadminrank` varchar(32) NOT NULL DEFAULT 'Player',
|
||||
- `exp` mediumtext,
|
||||
PRIMARY KEY (`id`),
|
||||
UNIQUE KEY `ckey` (`ckey`),
|
||||
KEY `idx_player_cid_ckey` (`computerid`,`ckey`),
|
||||
@@ -24458,7 +24458,7 @@
|
||||
/area/crew_quarters/heads/captain)
|
||||
"bfE" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/pinpointer,
|
||||
/obj/item/pinpointer/nuke,
|
||||
/obj/item/disk/nuclear,
|
||||
/obj/item/storage/secure/safe{
|
||||
pixel_x = 35;
|
||||
|
||||
@@ -53210,7 +53210,7 @@
|
||||
/area/tcommsat/server)
|
||||
"bYo" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/pinpointer,
|
||||
/obj/item/pinpointer/nuke,
|
||||
/obj/item/disk/nuclear,
|
||||
/obj/item/device/radio/intercom{
|
||||
name = "Station Intercom";
|
||||
|
||||
@@ -29108,7 +29108,7 @@
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/pinpointer,
|
||||
/obj/item/pinpointer/nuke,
|
||||
/obj/item/disk/nuclear,
|
||||
/turf/open/floor/carpet,
|
||||
/area/crew_quarters/heads/captain/private)
|
||||
|
||||
@@ -1187,7 +1187,7 @@
|
||||
pixel_x = 32;
|
||||
pixel_y = 24
|
||||
},
|
||||
/obj/item/pinpointer,
|
||||
/obj/item/pinpointer/nuke,
|
||||
/obj/item/disk/nuclear,
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 10
|
||||
|
||||
@@ -13917,7 +13917,7 @@
|
||||
/area/storage/primary)
|
||||
"aEx" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/pinpointer,
|
||||
/obj/item/pinpointer/nuke,
|
||||
/obj/item/disk/nuclear,
|
||||
/obj/machinery/light{
|
||||
dir = 8
|
||||
|
||||
@@ -2,6 +2,3 @@
|
||||
#define TRACK_NUKE_DISK 1 //We track the nuclear authentication disk, either to protect it or steal it
|
||||
#define TRACK_MALF_AI 2 //We track the malfunctioning AI, so we can prevent it from blowing us all up
|
||||
#define TRACK_INFILTRATOR 3 //We track the Syndicate infiltrator, so we can get back to ship when the nuke's armed
|
||||
#define TRACK_OPERATIVES 4 //We track the closest operative, so we can regroup when we need to
|
||||
#define TRACK_ATOM 5 //We track a specified atom, so admins can make us function for events
|
||||
#define TRACK_COORDINATES 6 //We point towards the specified coordinates on our z-level, so we can navigate
|
||||
|
||||
@@ -10,6 +10,9 @@
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
flags_1 = NOBLUDGEON_1
|
||||
|
||||
|
||||
/*Inferno707*/
|
||||
|
||||
/obj/item/clothing/neck/cloak/inferno
|
||||
name = "Kiara's Cloak"
|
||||
desc = "The design on this seems a little too familiar."
|
||||
@@ -19,6 +22,16 @@
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
body_parts_covered = CHEST|GROIN|LEGS|ARMS
|
||||
|
||||
/obj/item/clothing/neck/petcollar/inferno
|
||||
name = "Kiara's Collar"
|
||||
desc = "A soft black collar that seems to stretch to fit whoever wears it."
|
||||
icon_state = "infcollar"
|
||||
item_state = "infcollar"
|
||||
item_color = null
|
||||
tagname = null
|
||||
|
||||
/*DirtyOldHarry*/
|
||||
|
||||
/obj/item/lighter/gold
|
||||
name = "\improper Engraved Zippo"
|
||||
desc = "A shiny and relatively expensive zippo lighter. There's a small etched in verse on the bottom that reads, 'No Gods, No Masters, Only Man.'"
|
||||
@@ -30,4 +43,14 @@
|
||||
slot_flags = SLOT_BELT
|
||||
heat = 1500
|
||||
resistance_flags = FIRE_PROOF
|
||||
light_color = LIGHT_COLOR_FIRE
|
||||
light_color = LIGHT_COLOR_FIRE
|
||||
|
||||
|
||||
/*Zombierobin*/
|
||||
|
||||
/obj/item/clothing/neck/scarf/zomb //Default white color, same functionality as beanies.
|
||||
name = "A special scarf"
|
||||
icon_state = "zombscarf"
|
||||
desc = "A fashionable collar"
|
||||
item_color = "zombscarf"
|
||||
dog_fashion = /datum/dog_fashion/head
|
||||
@@ -108,6 +108,8 @@ GLOBAL_PROTECT(config_dir)
|
||||
var/use_age_restriction_for_jobs = 0 //Do jobs use account age restrictions? --requires database
|
||||
var/use_account_age_for_jobs = 0 //Uses the time they made the account for the job restriction stuff. New player joining alerts should be unaffected.
|
||||
var/see_own_notes = 0 //Can players see their own admin notes (read-only)? Config option in config.txt
|
||||
var/note_fresh_days
|
||||
var/note_stale_days
|
||||
|
||||
var/use_exp_tracking = FALSE
|
||||
var/use_exp_restrictions_heads = FALSE
|
||||
@@ -486,6 +488,10 @@ GLOBAL_PROTECT(config_dir)
|
||||
showircname = 1
|
||||
if("see_own_notes")
|
||||
see_own_notes = 1
|
||||
if("note_fresh_days")
|
||||
note_fresh_days = text2num(value)
|
||||
if("note_stale_days")
|
||||
note_stale_days = text2num(value)
|
||||
if("soft_popcap")
|
||||
soft_popcap = text2num(value)
|
||||
if("hard_popcap")
|
||||
|
||||
@@ -311,7 +311,7 @@
|
||||
traitor_mob.mind.store_memory("<B>Radio Frequency:</B> [format_frequency(R.traitor_frequency)] ([R.name]).")
|
||||
|
||||
else if(uplink_loc == PDA)
|
||||
PDA.lock_code = "[rand(100,999)] [pick("Alpha","Bravo","Charlie","Delta","Echo","Foxtrot","Golf","Hotel","India","Juliet","Kilo","Lima","Mike","November","Oscar","Papa","Quebec","Romeo","Sierra","Tango","Uniform","Victor","Whiskey","X-ray","Yankee","Zulu")]"
|
||||
PDA.lock_code = "[rand(100,999)] [pick(GLOB.phonetic_alphabet)]"
|
||||
|
||||
if(!silent) to_chat(traitor_mob, "[employer] has cunningly disguised a Syndicate Uplink as your [PDA.name]. Simply enter the code \"[PDA.lock_code]\" into the ringtone select to unlock its hidden features.")
|
||||
traitor_mob.mind.store_memory("<B>Uplink Passcode:</B> [PDA.lock_code] ([PDA.name]).")
|
||||
|
||||
@@ -309,8 +309,7 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list(
|
||||
owner_AI.nuking = TRUE
|
||||
owner_AI.doomsday_device = DOOM
|
||||
owner_AI.doomsday_device.start()
|
||||
for(var/pinpointer in GLOB.pinpointer_list)
|
||||
var/obj/item/pinpointer/P = pinpointer
|
||||
for(var/obj/item/pinpointer/nuke/P in GLOB.pinpointer_list)
|
||||
P.switch_mode_to(TRACK_MALF_AI) //Pinpointers start tracking the AI wherever it goes
|
||||
qdel(src)
|
||||
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
diff a/code/game/gamemodes/malfunction/Malf_Modules.dm b/code/game/gamemodes/malfunction/Malf_Modules.dm (rejected hunks)
|
||||
@@ -309,8 +309,7 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list(
|
||||
owner_AI.nuking = TRUE
|
||||
owner_AI.doomsday_device = DOOM
|
||||
owner_AI.doomsday_device.start()
|
||||
- for(var/pinpointer in GLOB.pinpointer_list)
|
||||
- var/obj/item/weapon/pinpointer/P = pinpointer
|
||||
+ for(var/obj/item/weapon/pinpointer/nuke/P in GLOB.pinpointer_list)
|
||||
P.switch_mode_to(TRACK_MALF_AI) //Pinpointers start tracking the AI wherever it goes
|
||||
qdel(src)
|
||||
|
||||
@@ -12,6 +12,8 @@
|
||||
var/list/abductee_minds
|
||||
var/flash = " - || - "
|
||||
var/obj/machinery/abductor/console/console
|
||||
var/message_cooldown = 0
|
||||
var/breakout_time = 0.75
|
||||
|
||||
/obj/machinery/abductor/experiment/MouseDrop_T(mob/target, mob/user)
|
||||
if(user.stat || user.lying || !Adjacent(user) || !target.Adjacent(user) || !ishuman(target))
|
||||
@@ -40,25 +42,23 @@
|
||||
/obj/machinery/abductor/experiment/relaymove(mob/user)
|
||||
if(user.stat != CONSCIOUS)
|
||||
return
|
||||
container_resist(user)
|
||||
if(message_cooldown <= world.time)
|
||||
message_cooldown = world.time + 50
|
||||
to_chat(user, "<span class='warning'>[src]'s door won't budge!</span>")
|
||||
|
||||
/obj/machinery/abductor/experiment/container_resist(mob/living/user)
|
||||
var/breakout_time = 600
|
||||
user.changeNext_move(CLICK_CD_BREAKOUT)
|
||||
user.last_special = world.time + CLICK_CD_BREAKOUT
|
||||
to_chat(user, "<span class='notice'>You lean on the back of [src] and start pushing the door open... (this will take about a minute.)</span>")
|
||||
user.visible_message("<span class='italics'>You hear a metallic creaking from [src]!</span>")
|
||||
|
||||
if(do_after(user,(breakout_time), target = src))
|
||||
user.visible_message("<span class='notice'>You see [user] kicking against the door of [src]!</span>", \
|
||||
"<span class='notice'>You lean on the back of [src] and start pushing the door open... (this will take about [(breakout_time<1) ? "[breakout_time*60] seconds" : "[breakout_time] minute\s"].)</span>", \
|
||||
"<span class='italics'>You hear a metallic creaking from [src].</span>")
|
||||
if(do_after(user,(breakout_time*60*10), target = src)) //minutes * 60seconds * 10deciseconds
|
||||
if(!user || user.stat != CONSCIOUS || user.loc != src || state_open)
|
||||
return
|
||||
|
||||
visible_message("<span class='warning'>[user] successfully broke out of [src]!</span>")
|
||||
to_chat(user, "<span class='notice'>You successfully break out of [src]!</span>")
|
||||
|
||||
user.visible_message("<span class='warning'>[user] successfully broke out of [src]!</span>", \
|
||||
"<span class='notice'>You successfully break out of [src]!</span>")
|
||||
open_machine()
|
||||
|
||||
|
||||
/obj/machinery/abductor/experiment/proc/dissection_icon(mob/living/carbon/human/H)
|
||||
var/icon/photo = null
|
||||
var/g = (H.gender == FEMALE) ? "f" : "m"
|
||||
|
||||
@@ -325,7 +325,7 @@
|
||||
gloves = /obj/item/clothing/gloves/combat
|
||||
back = /obj/item/storage/backpack
|
||||
ears = /obj/item/device/radio/headset/syndicate/alt
|
||||
l_pocket = /obj/item/pinpointer/syndicate
|
||||
l_pocket = /obj/item/pinpointer/nuke/syndicate
|
||||
id = /obj/item/card/id/syndicate
|
||||
belt = /obj/item/gun/ballistic/automatic/pistol
|
||||
backpack_contents = list(/obj/item/storage/box/syndie=1)
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
diff a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm (rejected hunks)
|
||||
@@ -325,7 +325,7 @@
|
||||
gloves = /obj/item/clothing/gloves/combat
|
||||
back = /obj/item/weapon/storage/backpack
|
||||
ears = /obj/item/device/radio/headset/syndicate/alt
|
||||
- l_pocket = /obj/item/weapon/pinpointer/syndicate
|
||||
+ l_pocket = /obj/item/weapon/pinpointer/nuke/syndicate
|
||||
id = /obj/item/weapon/card/id/syndicate
|
||||
belt = /obj/item/weapon/gun/ballistic/automatic/pistol
|
||||
backpack_contents = list(/obj/item/weapon/storage/box/syndie=1)
|
||||
@@ -362,9 +362,9 @@
|
||||
if(safety)
|
||||
if(timing)
|
||||
set_security_level(previous_level)
|
||||
for(var/obj/item/pinpointer/syndicate/S in GLOB.pinpointer_list)
|
||||
for(var/obj/item/pinpointer/nuke/syndicate/S in GLOB.pinpointer_list)
|
||||
S.switch_mode_to(initial(S.mode))
|
||||
S.nuke_warning = FALSE
|
||||
S.alert = FALSE
|
||||
timing = FALSE
|
||||
bomb_set = TRUE
|
||||
detonation_timer = null
|
||||
@@ -381,16 +381,16 @@
|
||||
bomb_set = TRUE
|
||||
set_security_level("delta")
|
||||
detonation_timer = world.time + (timer_set * 10)
|
||||
for(var/obj/item/pinpointer/syndicate/S in GLOB.pinpointer_list)
|
||||
for(var/obj/item/pinpointer/nuke/syndicate/S in GLOB.pinpointer_list)
|
||||
S.switch_mode_to(TRACK_INFILTRATOR)
|
||||
countdown.start()
|
||||
else
|
||||
bomb_set = FALSE
|
||||
detonation_timer = null
|
||||
set_security_level(previous_level)
|
||||
for(var/obj/item/pinpointer/syndicate/S in GLOB.pinpointer_list)
|
||||
for(var/obj/item/pinpointer/nuke/syndicate/S in GLOB.pinpointer_list)
|
||||
S.switch_mode_to(initial(S.mode))
|
||||
S.nuke_warning = FALSE
|
||||
S.alert = FALSE
|
||||
countdown.stop()
|
||||
update_icon()
|
||||
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
diff a/code/game/gamemodes/nuclear/nuclearbomb.dm b/code/game/gamemodes/nuclear/nuclearbomb.dm (rejected hunks)
|
||||
@@ -362,9 +362,9 @@
|
||||
if(safety)
|
||||
if(timing)
|
||||
set_security_level(previous_level)
|
||||
- for(var/obj/item/weapon/pinpointer/syndicate/S in GLOB.pinpointer_list)
|
||||
+ for(var/obj/item/weapon/pinpointer/nuke/syndicate/S in GLOB.pinpointer_list)
|
||||
S.switch_mode_to(initial(S.mode))
|
||||
- S.nuke_warning = FALSE
|
||||
+ S.alert = FALSE
|
||||
timing = FALSE
|
||||
bomb_set = TRUE
|
||||
detonation_timer = null
|
||||
@@ -381,16 +381,16 @@
|
||||
bomb_set = TRUE
|
||||
set_security_level("delta")
|
||||
detonation_timer = world.time + (timer_set * 10)
|
||||
- for(var/obj/item/weapon/pinpointer/syndicate/S in GLOB.pinpointer_list)
|
||||
+ for(var/obj/item/weapon/pinpointer/nuke/syndicate/S in GLOB.pinpointer_list)
|
||||
S.switch_mode_to(TRACK_INFILTRATOR)
|
||||
countdown.start()
|
||||
else
|
||||
bomb_set = FALSE
|
||||
detonation_timer = null
|
||||
set_security_level(previous_level)
|
||||
- for(var/obj/item/weapon/pinpointer/syndicate/S in GLOB.pinpointer_list)
|
||||
+ for(var/obj/item/weapon/pinpointer/nuke/syndicate/S in GLOB.pinpointer_list)
|
||||
S.switch_mode_to(initial(S.mode))
|
||||
- S.nuke_warning = FALSE
|
||||
+ S.alert = FALSE
|
||||
countdown.stop()
|
||||
update_icon()
|
||||
|
||||
@@ -1,56 +1,7 @@
|
||||
//Pinpointers are used to track atoms from a distance as long as they're on the same z-level. The captain and nuke ops have ones that track the nuclear authentication disk.
|
||||
/obj/item/pinpointer
|
||||
name = "pinpointer"
|
||||
desc = "A handheld tracking device that locks onto certain signals."
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "pinoff"
|
||||
flags_1 = CONDUCT_1
|
||||
slot_flags = SLOT_BELT
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
item_state = "electronic"
|
||||
lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
materials = list(MAT_METAL = 500, MAT_GLASS = 250)
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
|
||||
var/active = FALSE
|
||||
var/atom/movable/target = null //The thing we're searching for
|
||||
var/atom/movable/constant_target = null //The thing we're always focused on, if we're in the right mode
|
||||
var/target_x = 0 //The target coordinates if we're tracking those
|
||||
var/target_y = 0
|
||||
var/minimum_range = 0 //at what range the pinpointer declares you to be at your destination
|
||||
var/nuke_warning = FALSE // If we've set off a miniature alarm about an armed nuke
|
||||
var/mode = TRACK_NUKE_DISK //What are we looking for?
|
||||
/obj/item/pinpointer/nuke
|
||||
var/mode = TRACK_NUKE_DISK
|
||||
|
||||
/obj/item/pinpointer/New()
|
||||
..()
|
||||
GLOB.pinpointer_list += src
|
||||
|
||||
/obj/item/pinpointer/Destroy()
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
GLOB.pinpointer_list -= src
|
||||
return ..()
|
||||
|
||||
/obj/item/pinpointer/attack_self(mob/living/user)
|
||||
active = !active
|
||||
user.visible_message("<span class='notice'>[user] [active ? "" : "de"]activates their pinpointer.</span>", "<span class='notice'>You [active ? "" : "de"]activate your pinpointer.</span>")
|
||||
playsound(user, 'sound/items/screwdriver2.ogg', 50, 1)
|
||||
icon_state = "pin[active ? "onnull" : "off"]"
|
||||
if(active)
|
||||
START_PROCESSING(SSfastprocess, src)
|
||||
else
|
||||
target = null //Restarting the pinpointer forces a target reset
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
|
||||
/obj/item/pinpointer/attackby(obj/item/I, mob/living/user, params)
|
||||
if(mode != TRACK_ATOM)
|
||||
return ..()
|
||||
user.visible_message("<span class='notice'>[user] tunes [src] to [I].</span>", "<span class='notice'>You fine-tune [src]'s tracking to track [I].</span>")
|
||||
playsound(src, 'sound/machines/click.ogg', 50, 1)
|
||||
constant_target = I
|
||||
|
||||
/obj/item/pinpointer/examine(mob/user)
|
||||
/obj/item/pinpointer/nuke/examine(mob/user)
|
||||
..()
|
||||
var/msg = "Its tracking indicator reads "
|
||||
switch(mode)
|
||||
@@ -60,12 +11,6 @@
|
||||
msg += "\"01000001 01001001\"."
|
||||
if(TRACK_INFILTRATOR)
|
||||
msg += "\"vasvygengbefuvc\"."
|
||||
if(TRACK_OPERATIVES)
|
||||
msg += "\"[target ? "Operative [target]" : "friends"]\"."
|
||||
if(TRACK_ATOM)
|
||||
msg += "\"[initial(constant_target.name)]\"."
|
||||
if(TRACK_COORDINATES)
|
||||
msg += "\"([target_x], [target_y])\"."
|
||||
else
|
||||
msg = "Its tracking indicator is blank."
|
||||
to_chat(user, msg)
|
||||
@@ -73,22 +18,20 @@
|
||||
if(bomb.timing)
|
||||
to_chat(user, "Extreme danger. Arming signal detected. Time remaining: [bomb.get_time_left()]")
|
||||
|
||||
/obj/item/pinpointer/process()
|
||||
if(!active)
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
return
|
||||
scan_for_target()
|
||||
point_to_target()
|
||||
my_god_jc_a_bomb()
|
||||
addtimer(CALLBACK(src, .proc/refresh_target), 50, TIMER_UNIQUE)
|
||||
/obj/item/pinpointer/nuke/process()
|
||||
..()
|
||||
if(active) // If shit's going down
|
||||
for(var/obj/machinery/nuclearbomb/bomb in GLOB.nuke_list)
|
||||
if(bomb.timing)
|
||||
if(!alert)
|
||||
alert = TRUE
|
||||
playsound(src, 'sound/items/nuke_toy_lowpower.ogg', 50, 0)
|
||||
if(isliving(loc))
|
||||
var/mob/living/L = loc
|
||||
to_chat(L, "<span class='userdanger'>Your [name] vibrates and lets out a tinny alarm. Uh oh.</span>")
|
||||
|
||||
/obj/item/pinpointer/proc/scan_for_target() //Looks for whatever it's tracking
|
||||
if(target)
|
||||
if(isliving(target))
|
||||
var/mob/living/L = target
|
||||
if(L.stat == DEAD)
|
||||
target = null
|
||||
return
|
||||
/obj/item/pinpointer/nuke/scan_for_target()
|
||||
target = null
|
||||
switch(mode)
|
||||
if(TRACK_NUKE_DISK)
|
||||
var/obj/item/disk/nuclear/N = locate() in GLOB.poi_list
|
||||
@@ -104,76 +47,36 @@
|
||||
target = A
|
||||
if(TRACK_INFILTRATOR)
|
||||
target = SSshuttle.getShuttle("syndicate")
|
||||
if(TRACK_OPERATIVES)
|
||||
var/list/possible_targets = list()
|
||||
var/turf/here = get_turf(src)
|
||||
for(var/V in SSticker.mode.syndicates)
|
||||
var/datum/mind/M = V
|
||||
if(M.current && M.current.stat != DEAD)
|
||||
possible_targets |= M.current
|
||||
var/mob/living/closest_operative = get_closest_atom(/mob/living/carbon/human, possible_targets, here)
|
||||
if(closest_operative)
|
||||
target = closest_operative
|
||||
if(TRACK_ATOM)
|
||||
if(constant_target)
|
||||
target = constant_target
|
||||
if(TRACK_COORDINATES)
|
||||
var/turf/T = get_turf(src)
|
||||
target = locate(target_x, target_y, T.z)
|
||||
..()
|
||||
|
||||
/obj/item/pinpointer/proc/point_to_target() //If we found what we're looking for, show the distance and direction
|
||||
if(!active)
|
||||
return
|
||||
if(!target || (mode == TRACK_ATOM && !constant_target))
|
||||
icon_state = "pinon[nuke_warning ? "alert" : ""]null"
|
||||
return
|
||||
var/turf/here = get_turf(src)
|
||||
var/turf/there = get_turf(target)
|
||||
if(here.z != there.z)
|
||||
icon_state = "pinon[nuke_warning ? "alert" : ""]null"
|
||||
return
|
||||
if(get_dist_euclidian(here,there)<=minimum_range)
|
||||
icon_state = "pinon[nuke_warning ? "alert" : ""]direct"
|
||||
else
|
||||
setDir(get_dir(here, there))
|
||||
switch(get_dist(here, there))
|
||||
if(1 to 8)
|
||||
icon_state = "pinon[nuke_warning ? "alert" : "close"]"
|
||||
if(9 to 16)
|
||||
icon_state = "pinon[nuke_warning ? "alert" : "medium"]"
|
||||
if(16 to INFINITY)
|
||||
icon_state = "pinon[nuke_warning ? "alert" : "far"]"
|
||||
|
||||
/obj/item/pinpointer/proc/my_god_jc_a_bomb() //If we should get the hell back to the ship
|
||||
for(var/obj/machinery/nuclearbomb/bomb in GLOB.nuke_list)
|
||||
if(bomb.timing)
|
||||
if(!nuke_warning)
|
||||
nuke_warning = TRUE
|
||||
playsound(src, 'sound/items/nuke_toy_lowpower.ogg', 50, 0)
|
||||
if(isliving(loc))
|
||||
var/mob/living/L = loc
|
||||
to_chat(L, "<span class='userdanger'>Your [name] vibrates and lets out a tinny alarm. Uh oh.</span>")
|
||||
|
||||
/obj/item/pinpointer/proc/switch_mode_to(new_mode) //If we shouldn't be tracking what we are
|
||||
/obj/item/pinpointer/nuke/proc/switch_mode_to(new_mode)
|
||||
if(isliving(loc))
|
||||
var/mob/living/L = loc
|
||||
to_chat(L, "<span class='userdanger'>Your [name] beeps as it reconfigures its tracking algorithms.</span>")
|
||||
playsound(L, 'sound/machines/triple_beep.ogg', 50, 1)
|
||||
mode = new_mode
|
||||
target = null //Switch modes so we can find the new target
|
||||
scan_for_target()
|
||||
|
||||
/obj/item/pinpointer/proc/refresh_target() //Periodically removes the target to allow the pinpointer to update (i.e. malf AI shunts, an operative dies)
|
||||
target = null
|
||||
|
||||
/obj/item/pinpointer/syndicate //Syndicate pinpointers automatically point towards the infiltrator once the nuke is active.
|
||||
/obj/item/pinpointer/nuke/syndicate // Syndicate pinpointers automatically point towards the infiltrator once the nuke is active.
|
||||
name = "syndicate pinpointer"
|
||||
desc = "A handheld tracking device that locks onto certain signals. It's configured to switch tracking modes once it detects the activation signal of a nuclear device."
|
||||
icon_state = "pinpointer_syndicate"
|
||||
|
||||
/obj/item/pinpointer/syndicate/cyborg //Cyborg pinpointers just look for a random operative.
|
||||
/obj/item/pinpointer/syndicate_cyborg // Cyborg pinpointers just look for a random operative.
|
||||
name = "cyborg syndicate pinpointer"
|
||||
desc = "An integrated tracking device, jury-rigged to search for living Syndicate operatives."
|
||||
mode = TRACK_OPERATIVES
|
||||
flags_1 = NODROP_1
|
||||
|
||||
|
||||
/obj/item/pinpointer/syndicate_cyborg/scan_for_target()
|
||||
target = null
|
||||
var/list/possible_targets = list()
|
||||
var/turf/here = get_turf(src)
|
||||
for(var/V in SSticker.mode.syndicates)
|
||||
var/datum/mind/M = V
|
||||
if(M.current && M.current.stat != DEAD)
|
||||
possible_targets |= M.current
|
||||
var/mob/living/closest_operative = get_closest_atom(/mob/living/carbon/human, possible_targets, here)
|
||||
if(closest_operative)
|
||||
target = closest_operative
|
||||
..()
|
||||
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
diff a/code/game/gamemodes/nuclear/pinpointer.dm b/code/game/gamemodes/nuclear/pinpointer.dm (rejected hunks)
|
||||
@@ -30,7 +30,6 @@
|
||||
var/mob/living/L = loc
|
||||
to_chat(L, "<span class='userdanger'>Your [name] vibrates and lets out a tinny alarm. Uh oh.</span>")
|
||||
|
||||
-
|
||||
/obj/item/pinpointer/nuke/scan_for_target()
|
||||
target = null
|
||||
switch(mode)
|
||||
@@ -58,10 +57,10 @@
|
||||
mode = new_mode
|
||||
scan_for_target()
|
||||
|
||||
-
|
||||
/obj/item/pinpointer/nuke/syndicate // Syndicate pinpointers automatically point towards the infiltrator once the nuke is active.
|
||||
name = "syndicate pinpointer"
|
||||
desc = "A handheld tracking device that locks onto certain signals. It's configured to switch tracking modes once it detects the activation signal of a nuclear device."
|
||||
+ icon_state = "pinpointer_syndicate"
|
||||
|
||||
/obj/item/pinpointer/syndicate_cyborg // Cyborg pinpointers just look for a random operative.
|
||||
name = "cyborg syndicate pinpointer"
|
||||
@@ -186,7 +186,7 @@
|
||||
return ..()
|
||||
|
||||
//Old ninja objectives.
|
||||
/datum/objective_item/special/pinpointer
|
||||
/datum/objective_item/special/pinpointer/nuke
|
||||
name = "the captain's pinpointer."
|
||||
targetitem = /obj/item/pinpointer
|
||||
difficulty = 10
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
diff a/code/game/gamemodes/objective_items.dm b/code/game/gamemodes/objective_items.dm (rejected hunks)
|
||||
@@ -158,7 +158,7 @@
|
||||
difficulty = 10
|
||||
|
||||
//Old ninja objectives.
|
||||
-/datum/objective_item/special/pinpointer
|
||||
+/datum/objective_item/special/pinpointer/nuke
|
||||
name = "the captain's pinpointer."
|
||||
targetitem = /obj/item/pinpointer
|
||||
difficulty = 10
|
||||
@@ -392,6 +392,9 @@
|
||||
QDEL_IN(mob_occupant, 40)
|
||||
|
||||
/obj/machinery/clonepod/relaymove(mob/user)
|
||||
container_resist()
|
||||
|
||||
/obj/machinery/clonepod/container_resist(mob/living/user)
|
||||
if(user.stat == CONSCIOUS)
|
||||
go_out()
|
||||
|
||||
|
||||
@@ -14,6 +14,8 @@
|
||||
var/damage_coeff
|
||||
var/scan_level
|
||||
var/precision_coeff
|
||||
var/message_cooldown
|
||||
var/breakout_time = 2
|
||||
|
||||
/obj/machinery/dna_scannernew/RefreshParts()
|
||||
scan_level = 0
|
||||
@@ -65,23 +67,20 @@
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/dna_scannernew/container_resist(mob/living/user)
|
||||
var/breakout_time = 2
|
||||
if(state_open || !locked) //Open and unlocked, no need to escape
|
||||
state_open = TRUE
|
||||
if(!locked)
|
||||
open_machine()
|
||||
return
|
||||
user.changeNext_move(CLICK_CD_BREAKOUT)
|
||||
user.last_special = world.time + CLICK_CD_BREAKOUT
|
||||
to_chat(user, "<span class='notice'>You lean on the back of [src] and start pushing the door open... (this will take about [breakout_time] minutes.)</span>")
|
||||
user.visible_message("<span class='italics'>You hear a metallic creaking from [src]!</span>")
|
||||
|
||||
user.visible_message("<span class='notice'>You see [user] kicking against the door of [src]!</span>", \
|
||||
"<span class='notice'>You lean on the back of [src] and start pushing the door open... (this will take about [(breakout_time<1) ? "[breakout_time*60] seconds" : "[breakout_time] minute\s"].)</span>", \
|
||||
"<span class='italics'>You hear a metallic creaking from [src].</span>")
|
||||
if(do_after(user,(breakout_time*60*10), target = src)) //minutes * 60seconds * 10deciseconds
|
||||
if(!user || user.stat != CONSCIOUS || user.loc != src || state_open || !locked)
|
||||
return
|
||||
|
||||
locked = FALSE
|
||||
visible_message("<span class='warning'>[user] successfully broke out of [src]!</span>")
|
||||
to_chat(user, "<span class='notice'>You successfully break out of [src]!</span>")
|
||||
|
||||
user.visible_message("<span class='warning'>[user] successfully broke out of [src]!</span>", \
|
||||
"<span class='notice'>You successfully break out of [src]!</span>")
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/dna_scannernew/proc/locate_computer(type_)
|
||||
@@ -122,10 +121,11 @@
|
||||
|
||||
/obj/machinery/dna_scannernew/relaymove(mob/user as mob)
|
||||
if(user.stat || locked)
|
||||
if(message_cooldown <= world.time)
|
||||
message_cooldown = world.time + 50
|
||||
to_chat(user, "<span class='warning'>[src]'s door won't budge!</span>")
|
||||
return
|
||||
|
||||
open_machine()
|
||||
return
|
||||
|
||||
/obj/machinery/dna_scannernew/attackby(obj/item/I, mob/user, params)
|
||||
|
||||
|
||||
@@ -19,6 +19,8 @@ The console is located at computer/gulag_teleporter.dm
|
||||
active_power_usage = 5000
|
||||
circuit = /obj/item/circuitboard/machine/gulag_teleporter
|
||||
var/locked = FALSE
|
||||
var/message_cooldown
|
||||
var/breakout_time = 1
|
||||
var/jumpsuit_type = /obj/item/clothing/under/rank/prisoner
|
||||
var/shoes_type = /obj/item/clothing/shoes/sneakers/orange
|
||||
var/obj/machinery/gulag_item_reclaimer/linked_reclaimer
|
||||
@@ -46,7 +48,7 @@ The console is located at computer/gulag_teleporter.dm
|
||||
|
||||
/obj/machinery/gulag_teleporter/interact(mob/user)
|
||||
if(locked)
|
||||
to_chat(user, "[src] is locked.")
|
||||
to_chat(user, "<span class='warning'>[src] is locked!</span>")
|
||||
return
|
||||
toggle_open()
|
||||
|
||||
@@ -89,28 +91,27 @@ The console is located at computer/gulag_teleporter.dm
|
||||
if(user.stat != CONSCIOUS)
|
||||
return
|
||||
if(locked)
|
||||
to_chat(user, "[src] is locked!")
|
||||
if(message_cooldown <= world.time)
|
||||
message_cooldown = world.time + 50
|
||||
to_chat(user, "<span class='warning'>[src]'s door won't budge!</span>")
|
||||
return
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/gulag_teleporter/container_resist(mob/living/user)
|
||||
var/breakout_time = 600
|
||||
if(!locked)
|
||||
open_machine()
|
||||
return
|
||||
user.changeNext_move(CLICK_CD_BREAKOUT)
|
||||
user.last_special = world.time + CLICK_CD_BREAKOUT
|
||||
to_chat(user, "<span class='notice'>You lean on the back of [src] and start pushing the door open... (this will take about a minute.)</span>")
|
||||
user.visible_message("<span class='italics'>You hear a metallic creaking from [src]!</span>")
|
||||
|
||||
if(do_after(user,(breakout_time), target = src))
|
||||
user.visible_message("<span class='notice'>You see [user] kicking against the door of [src]!</span>", \
|
||||
"<span class='notice'>You lean on the back of [src] and start pushing the door open... (this will take about [(breakout_time<1) ? "[breakout_time*60] seconds" : "[breakout_time] minute\s"].)</span>", \
|
||||
"<span class='italics'>You hear a metallic creaking from [src].</span>")
|
||||
if(do_after(user,(breakout_time*60*10), target = src)) //minutes * 60seconds * 10deciseconds
|
||||
if(!user || user.stat != CONSCIOUS || user.loc != src || state_open || !locked)
|
||||
return
|
||||
|
||||
locked = FALSE
|
||||
visible_message("<span class='warning'>[user] successfully broke out of [src]!</span>")
|
||||
to_chat(user, "<span class='notice'>You successfully break out of [src]!</span>")
|
||||
|
||||
user.visible_message("<span class='warning'>[user] successfully broke out of [src]!</span>", \
|
||||
"<span class='notice'>You successfully break out of [src]!</span>")
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/gulag_teleporter/proc/locate_reclaimer()
|
||||
|
||||
@@ -1,379 +1,406 @@
|
||||
// SUIT STORAGE UNIT /////////////////
|
||||
/obj/machinery/suit_storage_unit
|
||||
name = "suit storage unit"
|
||||
desc = "An industrial unit made to hold space suits. It comes with a built-in UV cauterization mechanism. A small warning label advises that organic matter should not be placed into the unit."
|
||||
icon = 'icons/obj/suitstorage.dmi'
|
||||
icon_state = "close"
|
||||
// SUIT STORAGE UNIT /////////////////
|
||||
/obj/machinery/suit_storage_unit
|
||||
name = "suit storage unit"
|
||||
desc = "An industrial unit made to hold space suits. It comes with a built-in UV cauterization mechanism. A small warning label advises that organic matter should not be placed into the unit."
|
||||
icon = 'icons/obj/suitstorage.dmi'
|
||||
icon_state = "close"
|
||||
anchored = TRUE
|
||||
density = TRUE
|
||||
max_integrity = 250
|
||||
|
||||
var/obj/item/clothing/suit/space/suit = null
|
||||
var/obj/item/clothing/head/helmet/space/helmet = null
|
||||
var/obj/item/clothing/mask/mask = null
|
||||
var/obj/item/storage = null
|
||||
|
||||
var/suit_type = null
|
||||
var/helmet_type = null
|
||||
var/mask_type = null
|
||||
var/storage_type = null
|
||||
|
||||
state_open = FALSE
|
||||
var/locked = FALSE
|
||||
panel_open = FALSE
|
||||
var/safeties = TRUE
|
||||
|
||||
var/uv = FALSE
|
||||
var/uv_super = FALSE
|
||||
var/uv_cycles = 6
|
||||
|
||||
/obj/machinery/suit_storage_unit/standard_unit
|
||||
suit_type = /obj/item/clothing/suit/space/eva
|
||||
helmet_type = /obj/item/clothing/head/helmet/space/eva
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
|
||||
/obj/machinery/suit_storage_unit/captain
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/captain
|
||||
mask_type = /obj/item/clothing/mask/gas/sechailer
|
||||
storage_type = /obj/item/tank/jetpack/oxygen/captain
|
||||
|
||||
/obj/machinery/suit_storage_unit/engine
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/engine
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
|
||||
/obj/machinery/suit_storage_unit/ce
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/engine/elite
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
storage_type= /obj/item/clothing/shoes/magboots/advance
|
||||
|
||||
/obj/machinery/suit_storage_unit/security
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/security
|
||||
mask_type = /obj/item/clothing/mask/gas/sechailer
|
||||
|
||||
/obj/machinery/suit_storage_unit/hos
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/security/hos
|
||||
mask_type = /obj/item/clothing/mask/gas/sechailer
|
||||
storage_type = /obj/item/tank/internals/oxygen
|
||||
|
||||
/obj/machinery/suit_storage_unit/atmos
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/engine/atmos
|
||||
mask_type = /obj/item/clothing/mask/gas
|
||||
storage_type = /obj/item/watertank/atmos
|
||||
|
||||
/obj/machinery/suit_storage_unit/mining
|
||||
suit_type = /obj/item/clothing/suit/hooded/explorer
|
||||
mask_type = /obj/item/clothing/mask/gas/explorer
|
||||
|
||||
/obj/machinery/suit_storage_unit/mining/eva
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/mining
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
|
||||
/obj/machinery/suit_storage_unit/cmo
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/medical
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
|
||||
/obj/machinery/suit_storage_unit/rd
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/rd
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
|
||||
/obj/machinery/suit_storage_unit/syndicate
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/syndi
|
||||
mask_type = /obj/item/clothing/mask/gas/syndicate
|
||||
storage_type = /obj/item/tank/jetpack/oxygen/harness
|
||||
|
||||
/obj/machinery/suit_storage_unit/ert/command
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/ert
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
storage_type = /obj/item/tank/internals/emergency_oxygen/double
|
||||
|
||||
/obj/machinery/suit_storage_unit/ert/security
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/ert/sec
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
storage_type = /obj/item/tank/internals/emergency_oxygen/double
|
||||
|
||||
/obj/machinery/suit_storage_unit/ert/engineer
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/ert/engi
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
storage_type = /obj/item/tank/internals/emergency_oxygen/double
|
||||
|
||||
/obj/machinery/suit_storage_unit/ert/medical
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/ert/med
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
storage_type = /obj/item/tank/internals/emergency_oxygen/double
|
||||
|
||||
max_integrity = 250
|
||||
|
||||
var/obj/item/clothing/suit/space/suit = null
|
||||
var/obj/item/clothing/head/helmet/space/helmet = null
|
||||
var/obj/item/clothing/mask/mask = null
|
||||
var/obj/item/storage = null
|
||||
|
||||
var/suit_type = null
|
||||
var/helmet_type = null
|
||||
var/mask_type = null
|
||||
var/storage_type = null
|
||||
|
||||
state_open = FALSE
|
||||
var/locked = FALSE
|
||||
panel_open = FALSE
|
||||
var/safeties = TRUE
|
||||
|
||||
var/uv = FALSE
|
||||
var/uv_super = FALSE
|
||||
var/uv_cycles = 6
|
||||
var/message_cooldown
|
||||
var/breakout_time = 0.5
|
||||
|
||||
/obj/machinery/suit_storage_unit/standard_unit
|
||||
suit_type = /obj/item/clothing/suit/space/eva
|
||||
helmet_type = /obj/item/clothing/head/helmet/space/eva
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
|
||||
/obj/machinery/suit_storage_unit/captain
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/captain
|
||||
mask_type = /obj/item/clothing/mask/gas/sechailer
|
||||
storage_type = /obj/item/tank/jetpack/oxygen/captain
|
||||
|
||||
/obj/machinery/suit_storage_unit/engine
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/engine
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
|
||||
/obj/machinery/suit_storage_unit/ce
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/engine/elite
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
storage_type= /obj/item/clothing/shoes/magboots/advance
|
||||
|
||||
/obj/machinery/suit_storage_unit/security
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/security
|
||||
mask_type = /obj/item/clothing/mask/gas/sechailer
|
||||
|
||||
/obj/machinery/suit_storage_unit/hos
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/security/hos
|
||||
mask_type = /obj/item/clothing/mask/gas/sechailer
|
||||
storage_type = /obj/item/tank/internals/oxygen
|
||||
|
||||
/obj/machinery/suit_storage_unit/atmos
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/engine/atmos
|
||||
mask_type = /obj/item/clothing/mask/gas
|
||||
storage_type = /obj/item/watertank/atmos
|
||||
|
||||
/obj/machinery/suit_storage_unit/mining
|
||||
suit_type = /obj/item/clothing/suit/hooded/explorer
|
||||
mask_type = /obj/item/clothing/mask/gas/explorer
|
||||
|
||||
/obj/machinery/suit_storage_unit/mining/eva
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/mining
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
|
||||
/obj/machinery/suit_storage_unit/cmo
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/medical
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
|
||||
/obj/machinery/suit_storage_unit/rd
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/rd
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
|
||||
/obj/machinery/suit_storage_unit/syndicate
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/syndi
|
||||
mask_type = /obj/item/clothing/mask/gas/syndicate
|
||||
storage_type = /obj/item/tank/jetpack/oxygen/harness
|
||||
|
||||
/obj/machinery/suit_storage_unit/ert/command
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/ert
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
storage_type = /obj/item/tank/internals/emergency_oxygen/double
|
||||
|
||||
/obj/machinery/suit_storage_unit/ert/security
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/ert/sec
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
storage_type = /obj/item/tank/internals/emergency_oxygen/double
|
||||
|
||||
/obj/machinery/suit_storage_unit/ert/engineer
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/ert/engi
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
storage_type = /obj/item/tank/internals/emergency_oxygen/double
|
||||
|
||||
/obj/machinery/suit_storage_unit/ert/medical
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/ert/med
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
storage_type = /obj/item/tank/internals/emergency_oxygen/double
|
||||
|
||||
/obj/machinery/suit_storage_unit/Initialize()
|
||||
. = ..()
|
||||
wires = new /datum/wires/suit_storage_unit(src)
|
||||
if(suit_type)
|
||||
suit = new suit_type(src)
|
||||
if(helmet_type)
|
||||
helmet = new helmet_type(src)
|
||||
if(mask_type)
|
||||
mask = new mask_type(src)
|
||||
if(storage_type)
|
||||
storage = new storage_type(src)
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/suit_storage_unit/Destroy()
|
||||
wires = new /datum/wires/suit_storage_unit(src)
|
||||
if(suit_type)
|
||||
suit = new suit_type(src)
|
||||
if(helmet_type)
|
||||
helmet = new helmet_type(src)
|
||||
if(mask_type)
|
||||
mask = new mask_type(src)
|
||||
if(storage_type)
|
||||
storage = new storage_type(src)
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/suit_storage_unit/Destroy()
|
||||
QDEL_NULL(suit)
|
||||
QDEL_NULL(helmet)
|
||||
QDEL_NULL(mask)
|
||||
QDEL_NULL(storage)
|
||||
return ..()
|
||||
|
||||
/obj/machinery/suit_storage_unit/update_icon()
|
||||
cut_overlays()
|
||||
|
||||
if(uv)
|
||||
if(uv_super)
|
||||
add_overlay("super")
|
||||
else if(occupant)
|
||||
add_overlay("uvhuman")
|
||||
else
|
||||
add_overlay("uv")
|
||||
else if(state_open)
|
||||
if(stat & BROKEN)
|
||||
add_overlay("broken")
|
||||
else
|
||||
add_overlay("open")
|
||||
if(suit)
|
||||
add_overlay("suit")
|
||||
if(helmet)
|
||||
add_overlay("helm")
|
||||
if(storage)
|
||||
add_overlay("storage")
|
||||
else if(occupant)
|
||||
add_overlay("human")
|
||||
|
||||
/obj/machinery/suit_storage_unit/power_change()
|
||||
..()
|
||||
if(!is_operational() && state_open)
|
||||
open_machine()
|
||||
dump_contents()
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/suit_storage_unit/proc/dump_contents()
|
||||
dropContents()
|
||||
helmet = null
|
||||
suit = null
|
||||
mask = null
|
||||
storage = null
|
||||
occupant = null
|
||||
|
||||
/obj/machinery/suit_storage_unit/deconstruct(disassembled = TRUE)
|
||||
return ..()
|
||||
|
||||
/obj/machinery/suit_storage_unit/update_icon()
|
||||
cut_overlays()
|
||||
|
||||
if(uv)
|
||||
if(uv_super)
|
||||
add_overlay("super")
|
||||
else if(occupant)
|
||||
add_overlay("uvhuman")
|
||||
else
|
||||
add_overlay("uv")
|
||||
else if(state_open)
|
||||
if(stat & BROKEN)
|
||||
add_overlay("broken")
|
||||
else
|
||||
add_overlay("open")
|
||||
if(suit)
|
||||
add_overlay("suit")
|
||||
if(helmet)
|
||||
add_overlay("helm")
|
||||
if(storage)
|
||||
add_overlay("storage")
|
||||
else if(occupant)
|
||||
add_overlay("human")
|
||||
|
||||
/obj/machinery/suit_storage_unit/power_change()
|
||||
..()
|
||||
if(!is_operational() && state_open)
|
||||
open_machine()
|
||||
dump_contents()
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/suit_storage_unit/proc/dump_contents()
|
||||
dropContents()
|
||||
helmet = null
|
||||
suit = null
|
||||
mask = null
|
||||
storage = null
|
||||
occupant = null
|
||||
|
||||
/obj/machinery/suit_storage_unit/deconstruct(disassembled = TRUE)
|
||||
if(!(flags_1 & NODECONSTRUCT_1))
|
||||
open_machine()
|
||||
dump_contents()
|
||||
new /obj/item/stack/sheet/metal (loc, 2)
|
||||
qdel(src)
|
||||
|
||||
/obj/machinery/suit_storage_unit/MouseDrop_T(atom/A, mob/user)
|
||||
if(user.stat || user.lying || !Adjacent(user) || !Adjacent(A) || !isliving(A))
|
||||
return
|
||||
var/mob/living/target = A
|
||||
if(!state_open)
|
||||
to_chat(user, "<span class='warning'>The unit's doors are shut!</span>")
|
||||
return
|
||||
if(!is_operational())
|
||||
to_chat(user, "<span class='warning'>The unit is not operational!</span>")
|
||||
return
|
||||
if(occupant || helmet || suit || storage)
|
||||
to_chat(user, "<span class='warning'>It's too cluttered inside to fit in!</span>")
|
||||
return
|
||||
|
||||
if(target == user)
|
||||
user.visible_message("<span class='warning'>[user] starts squeezing into [src]!</span>", "<span class='notice'>You start working your way into [src]...</span>")
|
||||
else
|
||||
target.visible_message("<span class='warning'>[user] starts shoving [target] into [src]!</span>", "<span class='userdanger'>[user] starts shoving you into [src]!</span>")
|
||||
|
||||
if(do_mob(user, target, 30))
|
||||
if(occupant || helmet || suit || storage)
|
||||
return
|
||||
if(target == user)
|
||||
user.visible_message("<span class='warning'>[user] slips into [src] and closes the door behind them!</span>", "<span class=notice'>You slip into [src]'s cramped space and shut its door.</span>")
|
||||
else
|
||||
target.visible_message("<span class='warning'>[user] pushes [target] into [src] and shuts its door!<span>", "<span class='userdanger'>[user] shoves you into [src] and shuts the door!</span>")
|
||||
close_machine(target)
|
||||
add_fingerprint(user)
|
||||
|
||||
/obj/machinery/suit_storage_unit/proc/cook()
|
||||
if(uv_cycles)
|
||||
uv_cycles--
|
||||
uv = TRUE
|
||||
locked = TRUE
|
||||
update_icon()
|
||||
if(occupant)
|
||||
var/mob/living/mob_occupant = occupant
|
||||
if(uv_super)
|
||||
mob_occupant.adjustFireLoss(rand(20, 36))
|
||||
else
|
||||
mob_occupant.adjustFireLoss(rand(10, 16))
|
||||
mob_occupant.emote("scream")
|
||||
addtimer(CALLBACK(src, .proc/cook), 50)
|
||||
else
|
||||
uv_cycles = initial(uv_cycles)
|
||||
uv = FALSE
|
||||
locked = FALSE
|
||||
if(uv_super)
|
||||
visible_message("<span class='warning'>[src]'s door creaks open with a loud whining noise. A cloud of foul black smoke escapes from its chamber.</span>")
|
||||
playsound(src, 'sound/machines/airlock_alien_prying.ogg', 50, 1)
|
||||
helmet = null
|
||||
qdel(helmet)
|
||||
suit = null
|
||||
qdel(suit) // Delete everything but the occupant.
|
||||
mask = null
|
||||
qdel(mask)
|
||||
storage = null
|
||||
qdel(storage)
|
||||
// The wires get damaged too.
|
||||
wires.cut_all()
|
||||
else
|
||||
if(!occupant)
|
||||
visible_message("<span class='notice'>[src]'s door slides open. The glowing yellow lights dim to a gentle green.</span>")
|
||||
else
|
||||
visible_message("<span class='warning'>[src]'s door slides open, barraging you with the nauseating smell of charred flesh.</span>")
|
||||
playsound(src, 'sound/machines/airlockclose.ogg', 25, 1)
|
||||
for(var/obj/item/I in src) //Scorches away blood and forensic evidence, although the SSU itself is unaffected
|
||||
I.clean_blood()
|
||||
I.fingerprints = list()
|
||||
open_machine(FALSE)
|
||||
if(occupant)
|
||||
dump_contents()
|
||||
|
||||
/obj/machinery/suit_storage_unit/proc/shock(mob/user, prb)
|
||||
if(!prob(prb))
|
||||
var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
|
||||
s.set_up(5, 1, src)
|
||||
s.start()
|
||||
if(electrocute_mob(user, src, src, 1, TRUE))
|
||||
return 1
|
||||
|
||||
/obj/machinery/suit_storage_unit/relaymove(mob/user)
|
||||
container_resist(user)
|
||||
|
||||
/obj/machinery/suit_storage_unit/container_resist(mob/living/user)
|
||||
add_fingerprint(user)
|
||||
if(locked)
|
||||
visible_message("<span class='notice'>You see [user] kicking against the doors of [src]!</span>", "<span class='notice'>You start kicking against the doors...</span>")
|
||||
addtimer(CALLBACK(src, .proc/resist_open, user), 300)
|
||||
else
|
||||
open_machine()
|
||||
dump_contents()
|
||||
|
||||
/obj/machinery/suit_storage_unit/proc/resist_open(mob/user)
|
||||
if(!state_open && occupant && (user in src) && user.stat == 0) // Check they're still here.
|
||||
visible_message("<span class='notice'>You see [user] bursts out of [src]!</span>", "<span class='notice'>You escape the cramped confines of [src]!</span>")
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/suit_storage_unit/attackby(obj/item/I, mob/user, params)
|
||||
if(state_open && is_operational())
|
||||
if(istype(I, /obj/item/clothing/suit/space))
|
||||
if(suit)
|
||||
to_chat(user, "<span class='warning'>The unit already contains a suit!.</span>")
|
||||
return
|
||||
if(!user.drop_item())
|
||||
return
|
||||
suit = I
|
||||
else if(istype(I, /obj/item/clothing/head/helmet))
|
||||
if(helmet)
|
||||
to_chat(user, "<span class='warning'>The unit already contains a helmet!</span>")
|
||||
return
|
||||
if(!user.drop_item())
|
||||
return
|
||||
helmet = I
|
||||
else if(istype(I, /obj/item/clothing/mask))
|
||||
if(mask)
|
||||
to_chat(user, "<span class='warning'>The unit already contains a mask!</span>")
|
||||
return
|
||||
if(!user.drop_item())
|
||||
return
|
||||
mask = I
|
||||
else
|
||||
if(storage)
|
||||
to_chat(user, "<span class='warning'>The auxiliary storage compartment is full!</span>")
|
||||
return
|
||||
if(!user.drop_item())
|
||||
return
|
||||
storage = I
|
||||
|
||||
I.loc = src
|
||||
visible_message("<span class='notice'>[user] inserts [I] into [src]</span>", "<span class='notice'>You load [I] into [src].</span>")
|
||||
update_icon()
|
||||
return
|
||||
|
||||
if(panel_open && is_wire_tool(I))
|
||||
wires.interact(user)
|
||||
if(!state_open)
|
||||
if(default_deconstruction_screwdriver(user, "panel", "close", I))
|
||||
return
|
||||
if(default_pry_open(I))
|
||||
dump_contents()
|
||||
return
|
||||
|
||||
return ..()
|
||||
|
||||
open_machine()
|
||||
dump_contents()
|
||||
new /obj/item/stack/sheet/metal (loc, 2)
|
||||
qdel(src)
|
||||
|
||||
/obj/machinery/suit_storage_unit/MouseDrop_T(atom/A, mob/user)
|
||||
if(user.stat || user.lying || !Adjacent(user) || !Adjacent(A) || !isliving(A))
|
||||
return
|
||||
var/mob/living/target = A
|
||||
if(!state_open)
|
||||
to_chat(user, "<span class='warning'>The unit's doors are shut!</span>")
|
||||
return
|
||||
if(!is_operational())
|
||||
to_chat(user, "<span class='warning'>The unit is not operational!</span>")
|
||||
return
|
||||
if(occupant || helmet || suit || storage)
|
||||
to_chat(user, "<span class='warning'>It's too cluttered inside to fit in!</span>")
|
||||
return
|
||||
|
||||
if(target == user)
|
||||
user.visible_message("<span class='warning'>[user] starts squeezing into [src]!</span>", "<span class='notice'>You start working your way into [src]...</span>")
|
||||
else
|
||||
target.visible_message("<span class='warning'>[user] starts shoving [target] into [src]!</span>", "<span class='userdanger'>[user] starts shoving you into [src]!</span>")
|
||||
|
||||
if(do_mob(user, target, 30))
|
||||
if(occupant || helmet || suit || storage)
|
||||
return
|
||||
if(target == user)
|
||||
user.visible_message("<span class='warning'>[user] slips into [src] and closes the door behind them!</span>", "<span class=notice'>You slip into [src]'s cramped space and shut its door.</span>")
|
||||
else
|
||||
target.visible_message("<span class='warning'>[user] pushes [target] into [src] and shuts its door!<span>", "<span class='userdanger'>[user] shoves you into [src] and shuts the door!</span>")
|
||||
close_machine(target)
|
||||
add_fingerprint(user)
|
||||
|
||||
/obj/machinery/suit_storage_unit/proc/cook()
|
||||
if(uv_cycles)
|
||||
uv_cycles--
|
||||
uv = TRUE
|
||||
locked = TRUE
|
||||
update_icon()
|
||||
if(occupant)
|
||||
var/mob/living/mob_occupant = occupant
|
||||
if(uv_super)
|
||||
mob_occupant.adjustFireLoss(rand(20, 36))
|
||||
else
|
||||
mob_occupant.adjustFireLoss(rand(10, 16))
|
||||
mob_occupant.emote("scream")
|
||||
addtimer(CALLBACK(src, .proc/cook), 50)
|
||||
else
|
||||
uv_cycles = initial(uv_cycles)
|
||||
uv = FALSE
|
||||
locked = FALSE
|
||||
if(uv_super)
|
||||
visible_message("<span class='warning'>[src]'s door creaks open with a loud whining noise. A cloud of foul black smoke escapes from its chamber.</span>")
|
||||
playsound(src, 'sound/machines/airlock_alien_prying.ogg', 50, 1)
|
||||
helmet = null
|
||||
qdel(helmet)
|
||||
suit = null
|
||||
qdel(suit) // Delete everything but the occupant.
|
||||
mask = null
|
||||
qdel(mask)
|
||||
storage = null
|
||||
qdel(storage)
|
||||
// The wires get damaged too.
|
||||
wires.cut_all()
|
||||
else
|
||||
if(!occupant)
|
||||
visible_message("<span class='notice'>[src]'s door slides open. The glowing yellow lights dim to a gentle green.</span>")
|
||||
else
|
||||
visible_message("<span class='warning'>[src]'s door slides open, barraging you with the nauseating smell of charred flesh.</span>")
|
||||
playsound(src, 'sound/machines/airlockclose.ogg', 25, 1)
|
||||
for(var/obj/item/I in src) //Scorches away blood and forensic evidence, although the SSU itself is unaffected
|
||||
I.clean_blood()
|
||||
I.fingerprints = list()
|
||||
open_machine(FALSE)
|
||||
if(occupant)
|
||||
dump_contents()
|
||||
|
||||
/obj/machinery/suit_storage_unit/proc/shock(mob/user, prb)
|
||||
if(!prob(prb))
|
||||
var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
|
||||
s.set_up(5, 1, src)
|
||||
s.start()
|
||||
if(electrocute_mob(user, src, src, 1, TRUE))
|
||||
return 1
|
||||
|
||||
/obj/machinery/suit_storage_unit/relaymove(mob/user)
|
||||
if(locked)
|
||||
if(message_cooldown <= world.time)
|
||||
message_cooldown = world.time + 50
|
||||
to_chat(user, "<span class='warning'>[src]'s door won't budge!</span>")
|
||||
return
|
||||
open_machine()
|
||||
dump_contents()
|
||||
|
||||
/obj/machinery/suit_storage_unit/container_resist(mob/living/user)
|
||||
if(!locked)
|
||||
open_machine()
|
||||
dump_contents()
|
||||
return
|
||||
user.changeNext_move(CLICK_CD_BREAKOUT)
|
||||
user.last_special = world.time + CLICK_CD_BREAKOUT
|
||||
user.visible_message("<span class='notice'>You see [user] kicking against the doors of [src]!</span>", \
|
||||
"<span class='notice'>You start kicking against the doors... (this will take about [(breakout_time<1) ? "[breakout_time*60] seconds" : "[breakout_time] minute\s"].)</span>", \
|
||||
"<span class='italics'>You hear a thump from [src].</span>")
|
||||
if(do_after(user,(breakout_time*60*10), target = src)) //minutes * 60seconds * 10deciseconds
|
||||
if(!user || user.stat != CONSCIOUS || user.loc != src )
|
||||
return
|
||||
user.visible_message("<span class='warning'>[user] successfully broke out of [src]!</span>", \
|
||||
"<span class='notice'>You successfully break out of [src]!</span>")
|
||||
open_machine()
|
||||
dump_contents()
|
||||
|
||||
add_fingerprint(user)
|
||||
if(locked)
|
||||
visible_message("<span class='notice'>You see [user] kicking against the doors of [src]!</span>", \
|
||||
"<span class='notice'>You start kicking against the doors...</span>")
|
||||
addtimer(CALLBACK(src, .proc/resist_open, user), 300)
|
||||
else
|
||||
open_machine()
|
||||
dump_contents()
|
||||
|
||||
/obj/machinery/suit_storage_unit/proc/resist_open(mob/user)
|
||||
if(!state_open && occupant && (user in src) && user.stat == 0) // Check they're still here.
|
||||
visible_message("<span class='notice'>You see [user] bursts out of [src]!</span>", \
|
||||
"<span class='notice'>You escape the cramped confines of [src]!</span>")
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/suit_storage_unit/attackby(obj/item/I, mob/user, params)
|
||||
if(state_open && is_operational())
|
||||
if(istype(I, /obj/item/clothing/suit/space))
|
||||
if(suit)
|
||||
to_chat(user, "<span class='warning'>The unit already contains a suit!.</span>")
|
||||
return
|
||||
if(!user.drop_item())
|
||||
return
|
||||
suit = I
|
||||
else if(istype(I, /obj/item/clothing/head/helmet))
|
||||
if(helmet)
|
||||
to_chat(user, "<span class='warning'>The unit already contains a helmet!</span>")
|
||||
return
|
||||
if(!user.drop_item())
|
||||
return
|
||||
helmet = I
|
||||
else if(istype(I, /obj/item/clothing/mask))
|
||||
if(mask)
|
||||
to_chat(user, "<span class='warning'>The unit already contains a mask!</span>")
|
||||
return
|
||||
if(!user.drop_item())
|
||||
return
|
||||
mask = I
|
||||
else
|
||||
if(storage)
|
||||
to_chat(user, "<span class='warning'>The auxiliary storage compartment is full!</span>")
|
||||
return
|
||||
if(!user.drop_item())
|
||||
return
|
||||
storage = I
|
||||
|
||||
I.loc = src
|
||||
visible_message("<span class='notice'>[user] inserts [I] into [src]</span>", "<span class='notice'>You load [I] into [src].</span>")
|
||||
update_icon()
|
||||
return
|
||||
|
||||
if(panel_open && is_wire_tool(I))
|
||||
wires.interact(user)
|
||||
if(!state_open)
|
||||
if(default_deconstruction_screwdriver(user, "panel", "close", I))
|
||||
return
|
||||
if(default_pry_open(I))
|
||||
dump_contents()
|
||||
return
|
||||
|
||||
return ..()
|
||||
|
||||
/obj/machinery/suit_storage_unit/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.notcontained_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "suit_storage_unit", name, 400, 305, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/suit_storage_unit/ui_data()
|
||||
var/list/data = list()
|
||||
data["locked"] = locked
|
||||
data["open"] = state_open
|
||||
data["safeties"] = safeties
|
||||
data["uv_active"] = uv
|
||||
data["uv_super"] = uv_super
|
||||
if(helmet)
|
||||
data["helmet"] = helmet.name
|
||||
if(suit)
|
||||
data["suit"] = suit.name
|
||||
if(mask)
|
||||
data["mask"] = mask.name
|
||||
if(storage)
|
||||
data["storage"] = storage.name
|
||||
if(occupant)
|
||||
data["occupied"] = 1
|
||||
return data
|
||||
|
||||
/obj/machinery/suit_storage_unit/ui_act(action, params)
|
||||
if(..() || uv)
|
||||
return
|
||||
switch(action)
|
||||
if("door")
|
||||
if(state_open)
|
||||
close_machine()
|
||||
else
|
||||
open_machine(0)
|
||||
if(occupant)
|
||||
dump_contents() // Dump out contents if someone is in there.
|
||||
. = TRUE
|
||||
if("lock")
|
||||
locked = !locked
|
||||
. = TRUE
|
||||
if("uv")
|
||||
if(occupant && safeties)
|
||||
return
|
||||
else if(!helmet && !mask && !suit && !storage && !occupant)
|
||||
return
|
||||
else
|
||||
if(occupant)
|
||||
var/mob/living/mob_occupant = occupant
|
||||
to_chat(mob_occupant, "<span class='userdanger'>[src]'s confines grow warm, then hot, then scorching. You're being burned [!mob_occupant.stat ? "alive" : "away"]!</span>")
|
||||
cook()
|
||||
. = TRUE
|
||||
if("dispense")
|
||||
if(!state_open)
|
||||
return
|
||||
|
||||
var/static/list/valid_items = list("helmet", "suit", "mask", "storage")
|
||||
var/item_name = params["item"]
|
||||
if(item_name in valid_items)
|
||||
var/obj/item/I = vars[item_name]
|
||||
vars[item_name] = null
|
||||
if(I)
|
||||
I.forceMove(loc)
|
||||
. = TRUE
|
||||
update_icon()
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.notcontained_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "suit_storage_unit", name, 400, 305, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/suit_storage_unit/ui_data()
|
||||
var/list/data = list()
|
||||
data["locked"] = locked
|
||||
data["open"] = state_open
|
||||
data["safeties"] = safeties
|
||||
data["uv_active"] = uv
|
||||
data["uv_super"] = uv_super
|
||||
if(helmet)
|
||||
data["helmet"] = helmet.name
|
||||
if(suit)
|
||||
data["suit"] = suit.name
|
||||
if(mask)
|
||||
data["mask"] = mask.name
|
||||
if(storage)
|
||||
data["storage"] = storage.name
|
||||
if(occupant)
|
||||
data["occupied"] = 1
|
||||
return data
|
||||
|
||||
/obj/machinery/suit_storage_unit/ui_act(action, params)
|
||||
if(..() || uv)
|
||||
return
|
||||
switch(action)
|
||||
if("door")
|
||||
if(state_open)
|
||||
close_machine()
|
||||
else
|
||||
open_machine(0)
|
||||
if(occupant)
|
||||
dump_contents() // Dump out contents if someone is in there.
|
||||
. = TRUE
|
||||
if("lock")
|
||||
locked = !locked
|
||||
. = TRUE
|
||||
if("uv")
|
||||
if(occupant && safeties)
|
||||
return
|
||||
else if(!helmet && !mask && !suit && !storage && !occupant)
|
||||
return
|
||||
else
|
||||
if(occupant)
|
||||
var/mob/living/mob_occupant = occupant
|
||||
to_chat(mob_occupant, "<span class='userdanger'>[src]'s confines grow warm, then hot, then scorching. You're being burned [!mob_occupant.stat ? "alive" : "away"]!</span>")
|
||||
cook()
|
||||
. = TRUE
|
||||
if("dispense")
|
||||
if(!state_open)
|
||||
return
|
||||
|
||||
var/static/list/valid_items = list("helmet", "suit", "mask", "storage")
|
||||
var/item_name = params["item"]
|
||||
if(item_name in valid_items)
|
||||
var/obj/item/I = vars[item_name]
|
||||
vars[item_name] = null
|
||||
if(I)
|
||||
I.forceMove(loc)
|
||||
. = TRUE
|
||||
update_icon()
|
||||
|
||||
@@ -869,7 +869,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
|
||||
products = list(/obj/item/reagent_containers/syringe = 12, /obj/item/reagent_containers/dropper = 3, /obj/item/stack/medical/gauze = 8, /obj/item/reagent_containers/pill/patch/styptic = 5, /obj/item/reagent_containers/pill/insulin = 10,
|
||||
/obj/item/reagent_containers/pill/patch/silver_sulf = 5, /obj/item/reagent_containers/glass/bottle/charcoal = 4, /obj/item/reagent_containers/spray/medical/sterilizer = 1,
|
||||
/obj/item/reagent_containers/glass/bottle/epinephrine = 4, /obj/item/reagent_containers/glass/bottle/morphine = 4, /obj/item/reagent_containers/glass/bottle/salglu_solution = 3,
|
||||
/obj/item/reagent_containers/glass/bottle/toxin = 3, /obj/item/reagent_containers/syringe/antiviral = 6, /obj/item/reagent_containers/pill/salbutamol = 2, /obj/item/device/healthanalyzer = 4, /obj/item/device/sensor_device = 2)
|
||||
/obj/item/reagent_containers/glass/bottle/toxin = 3, /obj/item/reagent_containers/syringe/antiviral = 6, /obj/item/reagent_containers/pill/salbutamol = 2, /obj/item/device/healthanalyzer = 4, /obj/item/device/sensor_device = 2, /obj/item/pinpointer/crew = 2)
|
||||
contraband = list(/obj/item/reagent_containers/pill/tox = 3, /obj/item/reagent_containers/pill/morphine = 4, /obj/item/reagent_containers/pill/charcoal = 6)
|
||||
premium = list(/obj/item/storage/box/hug/medical = 1, /obj/item/reagent_containers/hypospray/medipen = 3, /obj/item/storage/belt/medical = 3, /obj/item/wrench/medical = 1)
|
||||
armor = list(melee = 100, bullet = 100, laser = 100, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50)
|
||||
|
||||
@@ -90,7 +90,7 @@
|
||||
return
|
||||
if(!isnull(target) && !target.toff)
|
||||
charges--
|
||||
var/lock_code = "[rand(100,999)] [pick("Alpha","Bravo","Charlie","Delta","Echo","Foxtrot","Golf","Hotel","India","Juliet","Kilo","Lima","Mike","November","Oscar","Papa","Quebec","Romeo","Sierra","Tango","Uniform","Victor","Whiskey","X-ray","Yankee","Zulu")]"
|
||||
var/lock_code = "[rand(100,999)] [pick(GLOB.phonetic_alphabet)]"
|
||||
to_chat(U, "<span class='notice'>Virus Sent! The unlock code to the target is: [lock_code]</span>")
|
||||
if(!target.hidden_uplink)
|
||||
var/obj/item/device/uplink/uplink = new(target)
|
||||
|
||||
@@ -0,0 +1,152 @@
|
||||
//Pinpointers are used to track atoms from a distance as long as they're on the same z-level. The captain and nuke ops have ones that track the nuclear authentication disk.
|
||||
/obj/item/weapon/pinpointer
|
||||
name = "pinpointer"
|
||||
desc = "A handheld tracking device that locks onto certain signals."
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "pinpointer"
|
||||
flags = CONDUCT
|
||||
slot_flags = SLOT_BELT
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
item_state = "electronic"
|
||||
lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
materials = list(MAT_METAL = 500, MAT_GLASS = 250)
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
|
||||
var/active = FALSE
|
||||
var/atom/movable/target = null //The thing we're searching for
|
||||
var/minimum_range = 0 //at what range the pinpointer declares you to be at your destination
|
||||
var/alert = FALSE // TRUE to display things more seriously
|
||||
|
||||
/obj/item/weapon/pinpointer/New()
|
||||
..()
|
||||
GLOB.pinpointer_list += src
|
||||
|
||||
/obj/item/weapon/pinpointer/Destroy()
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
GLOB.pinpointer_list -= src
|
||||
return ..()
|
||||
|
||||
/obj/item/weapon/pinpointer/attack_self(mob/living/user)
|
||||
active = !active
|
||||
user.visible_message("<span class='notice'>[user] [active ? "" : "de"]activates their pinpointer.</span>", "<span class='notice'>You [active ? "" : "de"]activate your pinpointer.</span>")
|
||||
playsound(user, 'sound/items/screwdriver2.ogg', 50, 1)
|
||||
if(active)
|
||||
START_PROCESSING(SSfastprocess, src)
|
||||
else
|
||||
target = null
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
update_pointer_overlay()
|
||||
|
||||
/obj/item/weapon/pinpointer/process()
|
||||
if(!active)
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
return
|
||||
scan_for_target()
|
||||
update_pointer_overlay()
|
||||
|
||||
/obj/item/weapon/pinpointer/proc/scan_for_target()
|
||||
return
|
||||
|
||||
/obj/item/weapon/pinpointer/proc/update_pointer_overlay()
|
||||
cut_overlays()
|
||||
if(!active)
|
||||
return
|
||||
if(!target)
|
||||
add_overlay("pinon[alert ? "alert" : ""]null")
|
||||
var/turf/here = get_turf(src)
|
||||
var/turf/there = get_turf(target)
|
||||
if(here.z != there.z)
|
||||
add_overlay("pinon[alert ? "alert" : ""]null")
|
||||
return
|
||||
if(get_dist_euclidian(here,there) <= minimum_range)
|
||||
add_overlay("pinon[alert ? "alert" : ""]direct")
|
||||
else
|
||||
setDir(get_dir(here, there))
|
||||
switch(get_dist(here, there))
|
||||
if(1 to 8)
|
||||
add_overlay("pinon[alert ? "alert" : "close"]")
|
||||
if(9 to 16)
|
||||
add_overlay("pinon[alert ? "alert" : "medium"]")
|
||||
if(16 to INFINITY)
|
||||
add_overlay("pinon[alert ? "alert" : "far"]")
|
||||
|
||||
/obj/item/weapon/pinpointer/crew // A replacement for the old crew monitoring consoles
|
||||
name = "crew pinpointer"
|
||||
desc = "A handheld tracking device that points to crew suit sensors."
|
||||
icon_state = "pinpointer_crew"
|
||||
|
||||
/obj/item/weapon/pinpointer/crew/proc/trackable(mob/living/carbon/human/H)
|
||||
var/turf/here = get_turf(src)
|
||||
if((H.z == 0 || H.z == here.z) && istype(H.w_uniform, /obj/item/clothing/under))
|
||||
var/obj/item/clothing/under/U = H.w_uniform
|
||||
|
||||
// Suit sensors must be on maximum.
|
||||
if(!U.has_sensor || U.sensor_mode < SENSOR_COORDS)
|
||||
return FALSE
|
||||
|
||||
var/turf/there = get_turf(H)
|
||||
return (H.z != 0 || (there && there.z == H.z))
|
||||
|
||||
return FALSE
|
||||
|
||||
/obj/item/weapon/pinpointer/crew/attack_self(mob/living/user)
|
||||
if(active)
|
||||
active = FALSE
|
||||
user.visible_message("<span class='notice'>[user] deactivates their pinpointer.</span>", "<span class='notice'>You deactivate your pinpointer.</span>")
|
||||
playsound(user, 'sound/items/screwdriver2.ogg', 50, 1)
|
||||
target = null //Restarting the pinpointer forces a target reset
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
update_pointer_overlay()
|
||||
return
|
||||
|
||||
var/list/name_counts = list()
|
||||
var/list/names = list()
|
||||
|
||||
for(var/mob/living/carbon/human/H in GLOB.mob_list)
|
||||
if(!trackable(H))
|
||||
continue
|
||||
|
||||
var/name = "Unknown"
|
||||
if(H.wear_id)
|
||||
var/obj/item/weapon/card/id/I = H.wear_id.GetID()
|
||||
name = I.registered_name
|
||||
|
||||
while(name in name_counts)
|
||||
name_counts[name]++
|
||||
name = text("[] ([])", name, name_counts[name])
|
||||
names[name] = H
|
||||
name_counts[name] = 1
|
||||
|
||||
if(!names.len)
|
||||
user.visible_message("<span class='notice'>[user]'s pinpointer fails to detect a signal.</span>", "<span class='notice'>Your pinpointer fails to detect a signal.</span>")
|
||||
return
|
||||
|
||||
var/A = input(user, "Person to track", "Pinpoint") in names
|
||||
if(!src || QDELETED(src) || !user || !user.is_holding(src) || user.incapacitated() || !A)
|
||||
return
|
||||
|
||||
target = names[A]
|
||||
active = TRUE
|
||||
user.visible_message("<span class='notice'>[user] activates their pinpointer.</span>", "<span class='notice'>You activate your pinpointer.</span>")
|
||||
playsound(user, 'sound/items/screwdriver2.ogg', 50, 1)
|
||||
START_PROCESSING(SSfastprocess, src)
|
||||
update_pointer_overlay()
|
||||
|
||||
/obj/item/weapon/pinpointer/crew/scan_for_target()
|
||||
if(target)
|
||||
if(ishuman(target))
|
||||
var/mob/living/carbon/human/H = target
|
||||
if(!trackable(H))
|
||||
target = null
|
||||
if(!target)
|
||||
active = FALSE
|
||||
|
||||
/obj/item/weapon/pinpointer/process()
|
||||
if(!active)
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
return
|
||||
scan_for_target()
|
||||
update_pointer_overlay()
|
||||
|
||||
@@ -1,187 +1,188 @@
|
||||
/obj/machinery/implantchair
|
||||
name = "mindshield implanter"
|
||||
desc = "Used to implant occupants with mindshield implants."
|
||||
icon = 'icons/obj/machines/implantchair.dmi'
|
||||
icon_state = "implantchair"
|
||||
density = TRUE
|
||||
opacity = 0
|
||||
anchored = TRUE
|
||||
|
||||
var/ready = TRUE
|
||||
var/replenishing = FALSE
|
||||
|
||||
var/ready_implants = 5
|
||||
var/max_implants = 5
|
||||
var/injection_cooldown = 600
|
||||
var/replenish_cooldown = 6000
|
||||
var/implant_type = /obj/item/implant/mindshield
|
||||
var/auto_inject = FALSE
|
||||
var/auto_replenish = TRUE
|
||||
var/special = FALSE
|
||||
var/special_name = "special function"
|
||||
|
||||
/obj/machinery/implantchair/Initialize()
|
||||
. = ..()
|
||||
open_machine()
|
||||
update_icon()
|
||||
|
||||
|
||||
/obj/machinery/implantchair/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.notcontained_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "implantchair", name, 375, 280, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
|
||||
/obj/machinery/implantchair/ui_data()
|
||||
var/list/data = list()
|
||||
data["occupied"] = occupant ? 1 : 0
|
||||
data["open"] = state_open
|
||||
|
||||
data["occupant"] = list()
|
||||
if(occupant)
|
||||
var/mob/living/mob_occupant = occupant
|
||||
data["occupant"]["name"] = mob_occupant.name
|
||||
data["occupant"]["stat"] = mob_occupant.stat
|
||||
|
||||
data["special_name"] = special ? special_name : null
|
||||
data["ready_implants"] = ready_implants
|
||||
data["ready"] = ready
|
||||
data["replenishing"] = replenishing
|
||||
|
||||
return data
|
||||
|
||||
/obj/machinery/implantchair/ui_act(action, params)
|
||||
if(..())
|
||||
return
|
||||
switch(action)
|
||||
if("door")
|
||||
if(state_open)
|
||||
close_machine()
|
||||
else
|
||||
open_machine()
|
||||
. = TRUE
|
||||
if("implant")
|
||||
implant(occupant,usr)
|
||||
. = TRUE
|
||||
|
||||
/obj/machinery/implantchair/proc/implant(mob/living/M,mob/user)
|
||||
if (!istype(M))
|
||||
return
|
||||
if(!ready_implants || !ready)
|
||||
return
|
||||
if(implant_action(M,user))
|
||||
ready_implants--
|
||||
if(!replenishing && auto_replenish)
|
||||
replenishing = TRUE
|
||||
addtimer(CALLBACK(src,"replenish"),replenish_cooldown)
|
||||
if(injection_cooldown > 0)
|
||||
ready = FALSE
|
||||
addtimer(CALLBACK(src,"set_ready"),injection_cooldown)
|
||||
else
|
||||
playsound(get_turf(src), 'sound/machines/buzz-sigh.ogg', 25, 1)
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/implantchair/proc/implant_action(mob/living/M)
|
||||
var/obj/item/implant/I = new implant_type
|
||||
if(I.implant(M))
|
||||
visible_message("<span class='warning'>[M] has been implanted by the [name].</span>")
|
||||
return 1
|
||||
|
||||
/obj/machinery/implantchair/update_icon()
|
||||
icon_state = initial(icon_state)
|
||||
if(state_open)
|
||||
icon_state += "_open"
|
||||
if(occupant)
|
||||
icon_state += "_occupied"
|
||||
if(ready)
|
||||
add_overlay("ready")
|
||||
else
|
||||
cut_overlays()
|
||||
|
||||
/obj/machinery/implantchair/proc/replenish()
|
||||
if(ready_implants < max_implants)
|
||||
ready_implants++
|
||||
if(ready_implants < max_implants)
|
||||
addtimer(CALLBACK(src,"replenish"),replenish_cooldown)
|
||||
else
|
||||
replenishing = FALSE
|
||||
|
||||
/obj/machinery/implantchair/proc/set_ready()
|
||||
ready = TRUE
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/implantchair/container_resist(mob/living/user)
|
||||
if(state_open)
|
||||
return
|
||||
user.changeNext_move(CLICK_CD_BREAKOUT)
|
||||
user.last_special = world.time + CLICK_CD_BREAKOUT
|
||||
to_chat(user, "<span class='notice'>You lean on the back of [src] and start pushing the door open... (this will take about about a minute.)</span>")
|
||||
audible_message("<span class='italics'>You hear a metallic creaking from [src]!</span>",hearing_distance = 2)
|
||||
|
||||
if(do_after(user, 600, target = src))
|
||||
if(!user || user.stat != CONSCIOUS || user.loc != src || state_open)
|
||||
return
|
||||
visible_message("<span class='warning'>[user] successfully broke out of [src]!</span>")
|
||||
to_chat(user, "<span class='notice'>You successfully break out of [src]!</span>")
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/implantchair/relaymove(mob/user)
|
||||
container_resist(user)
|
||||
|
||||
/obj/machinery/implantchair/MouseDrop_T(mob/target, mob/user)
|
||||
if(user.stat || user.lying || !Adjacent(user) || !user.Adjacent(target) || !isliving(target) || !user.IsAdvancedToolUser())
|
||||
return
|
||||
close_machine(target)
|
||||
|
||||
/obj/machinery/implantchair/close_machine(mob/living/user)
|
||||
if((isnull(user) || istype(user)) && state_open)
|
||||
..(user)
|
||||
if(auto_inject && ready && ready_implants > 0)
|
||||
implant(user,null)
|
||||
|
||||
/obj/machinery/implantchair/genepurge
|
||||
name = "Genetic purifier"
|
||||
desc = "Used to purge human genome of foreign influences"
|
||||
special = TRUE
|
||||
special_name = "Purge genome"
|
||||
injection_cooldown = 0
|
||||
replenish_cooldown = 300
|
||||
|
||||
/obj/machinery/implantchair/genepurge/implant_action(mob/living/carbon/human/H,mob/user)
|
||||
if(!istype(H))
|
||||
return 0
|
||||
H.set_species(/datum/species/human, 1)//lizards go home
|
||||
purrbation_remove(H)//remove cats
|
||||
H.dna.remove_all_mutations()//hulks out
|
||||
return 1
|
||||
|
||||
|
||||
/obj/machinery/implantchair/brainwash
|
||||
name = "Neural Imprinter"
|
||||
desc = "Used to <s>indoctrinate</s> rehabilitate hardened recidivists."
|
||||
special_name = "Imprint"
|
||||
injection_cooldown = 3000
|
||||
auto_inject = FALSE
|
||||
auto_replenish = FALSE
|
||||
special = TRUE
|
||||
var/objective = "Obey the law. Praise Nanotrasen."
|
||||
var/custom = FALSE
|
||||
|
||||
/obj/machinery/implantchair/brainwash/implant_action(mob/living/C,mob/user)
|
||||
if(!istype(C) || !C.mind) // I don't know how this makes any sense for silicons but laws trump objectives anyway.
|
||||
return 0
|
||||
if(custom)
|
||||
if(!user || !user.Adjacent(src))
|
||||
return 0
|
||||
objective = stripped_input(usr,"What order do you want to imprint on [C]?","Enter the order","",120)
|
||||
message_admins("[key_name_admin(user)] set brainwash machine objective to '[objective]'.")
|
||||
log_game("[key_name_admin(user)] set brainwash machine objective to '[objective]'.")
|
||||
var/datum/objective/custom_objective = new/datum/objective(objective)
|
||||
custom_objective.owner = C.mind
|
||||
C.mind.objectives += custom_objective
|
||||
C.mind.announce_objectives()
|
||||
message_admins("[key_name_admin(user)] brainwashed [key_name_admin(C)] with objective '[objective]'.")
|
||||
log_game("[key_name_admin(user)] brainwashed [key_name_admin(C)] with objective '[objective]'.")
|
||||
return 1
|
||||
|
||||
/obj/machinery/implantchair
|
||||
name = "mindshield implanter"
|
||||
desc = "Used to implant occupants with mindshield implants."
|
||||
icon = 'icons/obj/machines/implantchair.dmi'
|
||||
icon_state = "implantchair"
|
||||
density = TRUE
|
||||
opacity = 0
|
||||
anchored = TRUE
|
||||
|
||||
var/ready = TRUE
|
||||
var/replenishing = FALSE
|
||||
|
||||
var/ready_implants = 5
|
||||
var/max_implants = 5
|
||||
var/injection_cooldown = 600
|
||||
var/replenish_cooldown = 6000
|
||||
var/implant_type = /obj/item/implant/mindshield
|
||||
var/auto_inject = FALSE
|
||||
var/auto_replenish = TRUE
|
||||
var/special = FALSE
|
||||
var/special_name = "special function"
|
||||
var/message_cooldown
|
||||
var/breakout_time = 1
|
||||
|
||||
/obj/machinery/implantchair/Initialize()
|
||||
. = ..()
|
||||
open_machine()
|
||||
update_icon()
|
||||
|
||||
|
||||
/obj/machinery/implantchair/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.notcontained_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "implantchair", name, 375, 280, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
|
||||
/obj/machinery/implantchair/ui_data()
|
||||
var/list/data = list()
|
||||
data["occupied"] = occupant ? 1 : 0
|
||||
data["open"] = state_open
|
||||
|
||||
data["occupant"] = list()
|
||||
if(occupant)
|
||||
var/mob/living/mob_occupant = occupant
|
||||
data["occupant"]["name"] = mob_occupant.name
|
||||
data["occupant"]["stat"] = mob_occupant.stat
|
||||
|
||||
data["special_name"] = special ? special_name : null
|
||||
data["ready_implants"] = ready_implants
|
||||
data["ready"] = ready
|
||||
data["replenishing"] = replenishing
|
||||
|
||||
return data
|
||||
|
||||
/obj/machinery/implantchair/ui_act(action, params)
|
||||
if(..())
|
||||
return
|
||||
switch(action)
|
||||
if("door")
|
||||
if(state_open)
|
||||
close_machine()
|
||||
else
|
||||
open_machine()
|
||||
. = TRUE
|
||||
if("implant")
|
||||
implant(occupant,usr)
|
||||
. = TRUE
|
||||
|
||||
/obj/machinery/implantchair/proc/implant(mob/living/M,mob/user)
|
||||
if (!istype(M))
|
||||
return
|
||||
if(!ready_implants || !ready)
|
||||
return
|
||||
if(implant_action(M,user))
|
||||
ready_implants--
|
||||
if(!replenishing && auto_replenish)
|
||||
replenishing = TRUE
|
||||
addtimer(CALLBACK(src,"replenish"),replenish_cooldown)
|
||||
if(injection_cooldown > 0)
|
||||
ready = FALSE
|
||||
addtimer(CALLBACK(src,"set_ready"),injection_cooldown)
|
||||
else
|
||||
playsound(get_turf(src), 'sound/machines/buzz-sigh.ogg', 25, 1)
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/implantchair/proc/implant_action(mob/living/M)
|
||||
var/obj/item/implant/I = new implant_type
|
||||
if(I.implant(M))
|
||||
visible_message("<span class='warning'>[M] has been implanted by the [name].</span>")
|
||||
return 1
|
||||
|
||||
/obj/machinery/implantchair/update_icon()
|
||||
icon_state = initial(icon_state)
|
||||
if(state_open)
|
||||
icon_state += "_open"
|
||||
if(occupant)
|
||||
icon_state += "_occupied"
|
||||
if(ready)
|
||||
add_overlay("ready")
|
||||
else
|
||||
cut_overlays()
|
||||
|
||||
/obj/machinery/implantchair/proc/replenish()
|
||||
if(ready_implants < max_implants)
|
||||
ready_implants++
|
||||
if(ready_implants < max_implants)
|
||||
addtimer(CALLBACK(src,"replenish"),replenish_cooldown)
|
||||
else
|
||||
replenishing = FALSE
|
||||
|
||||
/obj/machinery/implantchair/proc/set_ready()
|
||||
ready = TRUE
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/implantchair/container_resist(mob/living/user)
|
||||
user.changeNext_move(CLICK_CD_BREAKOUT)
|
||||
user.last_special = world.time + CLICK_CD_BREAKOUT
|
||||
user.visible_message("<span class='notice'>You see [user] kicking against the door of [src]!</span>", \
|
||||
"<span class='notice'>You lean on the back of [src] and start pushing the door open... (this will take about [(breakout_time<1) ? "[breakout_time*60] seconds" : "[breakout_time] minute\s"].)</span>", \
|
||||
"<span class='italics'>You hear a metallic creaking from [src].</span>")
|
||||
if(do_after(user,(breakout_time*60*10), target = src)) //minutes * 60seconds * 10deciseconds
|
||||
if(!user || user.stat != CONSCIOUS || user.loc != src || state_open)
|
||||
return
|
||||
user.visible_message("<span class='warning'>[user] successfully broke out of [src]!</span>", \
|
||||
"<span class='notice'>You successfully break out of [src]!</span>")
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/implantchair/relaymove(mob/user)
|
||||
if(message_cooldown <= world.time)
|
||||
message_cooldown = world.time + 50
|
||||
to_chat(user, "<span class='warning'>[src]'s door won't budge!</span>")
|
||||
|
||||
/obj/machinery/implantchair/MouseDrop_T(mob/target, mob/user)
|
||||
if(user.stat || user.lying || !Adjacent(user) || !user.Adjacent(target) || !isliving(target) || !user.IsAdvancedToolUser())
|
||||
return
|
||||
close_machine(target)
|
||||
|
||||
/obj/machinery/implantchair/close_machine(mob/living/user)
|
||||
if((isnull(user) || istype(user)) && state_open)
|
||||
..(user)
|
||||
if(auto_inject && ready && ready_implants > 0)
|
||||
implant(user,null)
|
||||
|
||||
/obj/machinery/implantchair/genepurge
|
||||
name = "Genetic purifier"
|
||||
desc = "Used to purge human genome of foreign influences"
|
||||
special = TRUE
|
||||
special_name = "Purge genome"
|
||||
injection_cooldown = 0
|
||||
replenish_cooldown = 300
|
||||
|
||||
/obj/machinery/implantchair/genepurge/implant_action(mob/living/carbon/human/H,mob/user)
|
||||
if(!istype(H))
|
||||
return 0
|
||||
H.set_species(/datum/species/human, 1)//lizards go home
|
||||
purrbation_remove(H)//remove cats
|
||||
H.dna.remove_all_mutations()//hulks out
|
||||
return 1
|
||||
|
||||
|
||||
/obj/machinery/implantchair/brainwash
|
||||
name = "Neural Imprinter"
|
||||
desc = "Used to <s>indoctrinate</s> rehabilitate hardened recidivists."
|
||||
special_name = "Imprint"
|
||||
injection_cooldown = 3000
|
||||
auto_inject = FALSE
|
||||
auto_replenish = FALSE
|
||||
special = TRUE
|
||||
var/objective = "Obey the law. Praise Nanotrasen."
|
||||
var/custom = FALSE
|
||||
|
||||
/obj/machinery/implantchair/brainwash/implant_action(mob/living/C,mob/user)
|
||||
if(!istype(C) || !C.mind) // I don't know how this makes any sense for silicons but laws trump objectives anyway.
|
||||
return 0
|
||||
if(custom)
|
||||
if(!user || !user.Adjacent(src))
|
||||
return 0
|
||||
objective = stripped_input(usr,"What order do you want to imprint on [C]?","Enter the order","",120)
|
||||
message_admins("[key_name_admin(user)] set brainwash machine objective to '[objective]'.")
|
||||
log_game("[key_name_admin(user)] set brainwash machine objective to '[objective]'.")
|
||||
var/datum/objective/custom_objective = new/datum/objective(objective)
|
||||
custom_objective.owner = C.mind
|
||||
C.mind.objectives += custom_objective
|
||||
C.mind.announce_objectives()
|
||||
message_admins("[key_name_admin(user)] brainwashed [key_name_admin(C)] with objective '[objective]'.")
|
||||
log_game("[key_name_admin(user)] brainwashed [key_name_admin(C)] with objective '[objective]'.")
|
||||
return 1
|
||||
|
||||
@@ -0,0 +1,150 @@
|
||||
//Pinpointers are used to track atoms from a distance as long as they're on the same z-level. The captain and nuke ops have ones that track the nuclear authentication disk.
|
||||
/obj/item/pinpointer
|
||||
name = "pinpointer"
|
||||
desc = "A handheld tracking device that locks onto certain signals."
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "pinpointer"
|
||||
flags_1 = CONDUCT_1
|
||||
slot_flags = SLOT_BELT
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
item_state = "electronic"
|
||||
lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
materials = list(MAT_METAL = 500, MAT_GLASS = 250)
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
|
||||
var/active = FALSE
|
||||
var/atom/movable/target //The thing we're searching for
|
||||
var/minimum_range = 0 //at what range the pinpointer declares you to be at your destination
|
||||
var/alert = FALSE // TRUE to display things more seriously
|
||||
|
||||
/obj/item/pinpointer/Initialize()
|
||||
. = ..()
|
||||
GLOB.pinpointer_list += src
|
||||
|
||||
/obj/item/pinpointer/Destroy()
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
GLOB.pinpointer_list -= src
|
||||
return ..()
|
||||
|
||||
/obj/item/pinpointer/attack_self(mob/living/user)
|
||||
active = !active
|
||||
user.visible_message("<span class='notice'>[user] [active ? "" : "de"]activates their pinpointer.</span>", "<span class='notice'>You [active ? "" : "de"]activate your pinpointer.</span>")
|
||||
playsound(src, 'sound/items/screwdriver2.ogg', 50, 1)
|
||||
if(active)
|
||||
START_PROCESSING(SSfastprocess, src)
|
||||
else
|
||||
target = null
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
update_icon()
|
||||
|
||||
/obj/item/pinpointer/process()
|
||||
if(!active)
|
||||
return PROCESS_KILL
|
||||
scan_for_target()
|
||||
update_icon()
|
||||
|
||||
/obj/item/pinpointer/proc/scan_for_target()
|
||||
return
|
||||
|
||||
/obj/item/pinpointer/update_icon()
|
||||
cut_overlays()
|
||||
if(!active)
|
||||
return
|
||||
if(!target)
|
||||
add_overlay("pinon[alert ? "alert" : ""]null")
|
||||
var/turf/here = get_turf(src)
|
||||
var/turf/there = get_turf(target)
|
||||
if(here.z != there.z)
|
||||
add_overlay("pinon[alert ? "alert" : ""]null")
|
||||
return
|
||||
if(get_dist_euclidian(here,there) <= minimum_range)
|
||||
add_overlay("pinon[alert ? "alert" : ""]direct")
|
||||
else
|
||||
setDir(get_dir(here, there))
|
||||
switch(get_dist(here, there))
|
||||
if(1 to 8)
|
||||
add_overlay("pinon[alert ? "alert" : "close"]")
|
||||
if(9 to 16)
|
||||
add_overlay("pinon[alert ? "alert" : "medium"]")
|
||||
if(16 to INFINITY)
|
||||
add_overlay("pinon[alert ? "alert" : "far"]")
|
||||
|
||||
/obj/item/pinpointer/crew // A replacement for the old crew monitoring consoles
|
||||
name = "crew pinpointer"
|
||||
desc = "A handheld tracking device that points to crew suit sensors."
|
||||
icon_state = "pinpointer_crew"
|
||||
|
||||
/obj/item/pinpointer/crew/proc/trackable(mob/living/carbon/human/H)
|
||||
var/turf/here = get_turf(src)
|
||||
if((H.z == 0 || H.z == here.z) && istype(H.w_uniform, /obj/item/clothing/under))
|
||||
var/obj/item/clothing/under/U = H.w_uniform
|
||||
|
||||
// Suit sensors must be on maximum.
|
||||
if(!U.has_sensor || U.sensor_mode < SENSOR_COORDS)
|
||||
return FALSE
|
||||
|
||||
var/turf/there = get_turf(H)
|
||||
return (H.z != 0 || (there && there.z == H.z))
|
||||
|
||||
return FALSE
|
||||
|
||||
/obj/item/pinpointer/crew/attack_self(mob/living/user)
|
||||
if(active)
|
||||
active = FALSE
|
||||
user.visible_message("<span class='notice'>[user] deactivates their pinpointer.</span>", "<span class='notice'>You deactivate your pinpointer.</span>")
|
||||
playsound(src, 'sound/items/screwdriver2.ogg', 50, 1)
|
||||
target = null //Restarting the pinpointer forces a target reset
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
update_icon()
|
||||
return
|
||||
|
||||
var/list/name_counts = list()
|
||||
var/list/names = list()
|
||||
|
||||
for(var/mob/living/carbon/human/H in GLOB.mob_list)
|
||||
if(!trackable(H))
|
||||
continue
|
||||
|
||||
var/crewmember_name = "Unknown"
|
||||
if(H.wear_id)
|
||||
var/obj/item/card/id/I = H.wear_id.GetID()
|
||||
crewmember_name = I.registered_name
|
||||
|
||||
while(crewmember_name in name_counts)
|
||||
name_counts[crewmember_name]++
|
||||
crewmember_name = text("[] ([])", crewmember_name, name_counts[crewmember_name])
|
||||
names[crewmember_name] = H
|
||||
name_counts[crewmember_name] = 1
|
||||
|
||||
if(!names.len)
|
||||
user.visible_message("<span class='notice'>[user]'s pinpointer fails to detect a signal.</span>", "<span class='notice'>Your pinpointer fails to detect a signal.</span>")
|
||||
return
|
||||
|
||||
var/A = input(user, "Person to track", "Pinpoint") in names
|
||||
if(!A || QDELETED(src) || !user || !user.is_holding(src) || user.incapacitated())
|
||||
return
|
||||
|
||||
target = names[A]
|
||||
active = TRUE
|
||||
user.visible_message("<span class='notice'>[user] activates their pinpointer.</span>", "<span class='notice'>You activate your pinpointer.</span>")
|
||||
playsound(src, 'sound/items/screwdriver2.ogg', 50, 1)
|
||||
START_PROCESSING(SSfastprocess, src)
|
||||
update_icon()
|
||||
|
||||
/obj/item/pinpointer/crew/scan_for_target()
|
||||
if(target)
|
||||
if(ishuman(target))
|
||||
var/mob/living/carbon/human/H = target
|
||||
if(!trackable(H))
|
||||
target = null
|
||||
if(!target) //target can be set to null from above code, or elsewhere
|
||||
active = FALSE
|
||||
|
||||
/obj/item/pinpointer/process()
|
||||
if(!active)
|
||||
return PROCESS_KILL
|
||||
scan_for_target()
|
||||
update_icon()
|
||||
|
||||
@@ -487,7 +487,7 @@
|
||||
righthand_file = 'icons/mob/inhands/weapons/chainsaw_righthand.dmi'
|
||||
flags_1 = CONDUCT_1
|
||||
force = 13
|
||||
var/force_on = 21
|
||||
var/force_on = 24
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
throwforce = 13
|
||||
throw_speed = 2
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
integrity_failure = 50
|
||||
armor = list(melee = 20, bullet = 10, laser = 10, energy = 0, bomb = 10, bio = 0, rad = 0, fire = 70, acid = 60)
|
||||
var/breakout_time = 2
|
||||
var/lastbang
|
||||
var/message_cooldown
|
||||
var/can_weld_shut = TRUE
|
||||
var/horizontal = FALSE
|
||||
var/allow_objects = FALSE
|
||||
@@ -300,14 +300,12 @@
|
||||
/obj/structure/closet/relaymove(mob/user)
|
||||
if(user.stat || !isturf(loc) || !isliving(user))
|
||||
return
|
||||
var/mob/living/L = user
|
||||
if(!open())
|
||||
if(L.last_special <= world.time)
|
||||
container_resist(L)
|
||||
if(world.time > lastbang+5)
|
||||
lastbang = world.time
|
||||
for(var/mob/M in get_hearers_in_view(src, null))
|
||||
M.show_message("<FONT size=[max(0, 5 - get_dist(src, M))]>BANG, bang!</FONT>", 2)
|
||||
if(locked)
|
||||
if(message_cooldown <= world.time)
|
||||
message_cooldown = world.time + 50
|
||||
to_chat(user, "<span class='warning'>[src]'s door won't budge!</span>")
|
||||
return
|
||||
container_resist()
|
||||
|
||||
/obj/structure/closet/attack_hand(mob/user)
|
||||
..()
|
||||
@@ -367,9 +365,10 @@
|
||||
//okay, so the closet is either welded or locked... resist!!!
|
||||
user.changeNext_move(CLICK_CD_BREAKOUT)
|
||||
user.last_special = world.time + CLICK_CD_BREAKOUT
|
||||
to_chat(user, "<span class='notice'>You lean on the back of [src] and start pushing the door open.</span>")
|
||||
visible_message("<span class='warning'>[src] begins to shake violently!</span>")
|
||||
if(do_after(user,(breakout_time * 60 * 10), target = src)) //minutes * 60seconds * 10deciseconds
|
||||
user.visible_message("<span class='warning'>[src] begins to shake violently!</span>", \
|
||||
"<span class='notice'>You lean on the back of [src] and start pushing the door open... (this will take about [(breakout_time<1) ? "[breakout_time*60] seconds" : "[breakout_time] minute\s"].)</span>", \
|
||||
"<span class='italics'>You hear banging from [src].</span>")
|
||||
if(do_after(user,(breakout_time*60*10), target = src)) //minutes * 60seconds * 10deciseconds
|
||||
if(!user || user.stat != CONSCIOUS || user.loc != src || opened || (!locked && !welded) )
|
||||
return
|
||||
//we check after a while whether there is a point of resisting anymore and whether the user is capable of resisting
|
||||
@@ -388,7 +387,7 @@
|
||||
|
||||
/obj/structure/closet/AltClick(mob/user)
|
||||
..()
|
||||
if(!user.canUseTopic(src, be_close=TRUE))
|
||||
if(!user.canUseTopic(src, be_close=TRUE) || isturf(loc))
|
||||
to_chat(user, "<span class='warning'>You can't do that right now!</span>")
|
||||
return
|
||||
if(opened || !secure)
|
||||
|
||||
@@ -83,7 +83,7 @@
|
||||
new /obj/item/storage/belt/security/full(src)
|
||||
new /obj/item/gun/energy/e_gun/hos(src)
|
||||
new /obj/item/device/flashlight/seclite(src)
|
||||
new /obj/item/pinpointer(src)
|
||||
new /obj/item/pinpointer/nuke(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/warden
|
||||
name = "\proper warden's locker"
|
||||
@@ -108,6 +108,7 @@
|
||||
new /obj/item/clothing/gloves/krav_maga/sec(src)
|
||||
new /obj/item/door_remote/head_of_security(src)
|
||||
new /obj/item/gun/ballistic/shotgun/automatic/combat/compact(src)
|
||||
new /obj/item/pinpointer/crew(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/security
|
||||
name = "security officer's locker"
|
||||
@@ -183,6 +184,7 @@
|
||||
new /obj/item/reagent_containers/spray/pepper(src)
|
||||
new /obj/item/clothing/suit/armor/vest/det_suit(src)
|
||||
new /obj/item/storage/belt/holster/full(src)
|
||||
new /obj/item/pinpointer/crew(src)
|
||||
new /obj/item/device/mass_spectrometer(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/injection
|
||||
|
||||
@@ -23,6 +23,8 @@
|
||||
var/obj/structure/tray/connected = null
|
||||
var/locked = FALSE
|
||||
var/opendir = SOUTH
|
||||
var/message_cooldown
|
||||
var/breakout_time = 1
|
||||
|
||||
/obj/structure/bodycontainer/Destroy()
|
||||
open()
|
||||
@@ -41,6 +43,11 @@
|
||||
/obj/structure/bodycontainer/relaymove(mob/user)
|
||||
if(user.stat || !isturf(loc))
|
||||
return
|
||||
if(locked)
|
||||
if(message_cooldown <= world.time)
|
||||
message_cooldown = world.time + 50
|
||||
to_chat(user, "<span class='warning'>[src]'s door won't budge!</span>")
|
||||
return
|
||||
open()
|
||||
|
||||
/obj/structure/bodycontainer/attack_paw(mob/user)
|
||||
@@ -84,11 +91,20 @@
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/bodycontainer/container_resist(mob/living/user)
|
||||
open()
|
||||
|
||||
/obj/structure/bodycontainer/relay_container_resist(mob/living/user, obj/O)
|
||||
to_chat(user, "<span class='notice'>You slam yourself into the side of [O].</span>")
|
||||
container_resist(user)
|
||||
if(!locked)
|
||||
open()
|
||||
return
|
||||
user.changeNext_move(CLICK_CD_BREAKOUT)
|
||||
user.last_special = world.time + CLICK_CD_BREAKOUT
|
||||
user.visible_message(null, \
|
||||
"<span class='notice'>You lean on the back of [src] and start pushing the tray open... (this will take about [(breakout_time<1) ? "[breakout_time*60] seconds" : "[breakout_time] minute\s"].)</span>", \
|
||||
"<span class='italics'>You hear a metallic creaking from [src].</span>")
|
||||
if(do_after(user,(breakout_time*60*10), target = src)) //minutes * 60seconds * 10deciseconds
|
||||
if(!user || user.stat != CONSCIOUS || user.loc != src )
|
||||
return
|
||||
user.visible_message("<span class='warning'>[user] successfully broke out of [src]!</span>", \
|
||||
"<span class='notice'>You successfully break out of [src]!</span>")
|
||||
open()
|
||||
|
||||
/obj/structure/bodycontainer/proc/open()
|
||||
playsound(src.loc, 'sound/items/deconstruct.ogg', 50, 1)
|
||||
|
||||
@@ -67,6 +67,9 @@
|
||||
deconstruct(FALSE)
|
||||
|
||||
/obj/structure/transit_tube_pod/container_resist(mob/living/user)
|
||||
if(!user.incapacitated())
|
||||
empty_pod()
|
||||
return
|
||||
if(!moving)
|
||||
user.changeNext_move(CLICK_CD_BREAKOUT)
|
||||
user.last_special = world.time + CLICK_CD_BREAKOUT
|
||||
|
||||
@@ -49,6 +49,10 @@
|
||||
open_machine()
|
||||
|
||||
|
||||
/obj/machinery/vr_sleeper/container_resist(mob/living/user)
|
||||
open_machine()
|
||||
|
||||
|
||||
/obj/machinery/vr_sleeper/Destroy()
|
||||
open_machine()
|
||||
cleanup_vr_human()
|
||||
|
||||
@@ -1124,7 +1124,10 @@
|
||||
|
||||
else if(href_list["showmessageckey"])
|
||||
var/target = href_list["showmessageckey"]
|
||||
browse_messages(target_ckey = target)
|
||||
var/agegate = TRUE
|
||||
if (href_list["showall"])
|
||||
agegate = FALSE
|
||||
browse_messages(target_ckey = target, agegate = agegate)
|
||||
|
||||
else if(href_list["showmessageckeylinkless"])
|
||||
var/target = href_list["showmessageckeylinkless"]
|
||||
|
||||
@@ -50,8 +50,8 @@ GLOBAL_VAR_INIT(highlander, FALSE)
|
||||
equip_to_slot_or_del(new /obj/item/device/radio/headset/heads/captain(src), slot_ears)
|
||||
equip_to_slot_or_del(new /obj/item/clothing/head/beret/highlander(src), slot_head)
|
||||
equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(src), slot_shoes)
|
||||
equip_to_slot_or_del(new /obj/item/pinpointer(src), slot_l_store)
|
||||
for(var/obj/item/pinpointer/P in src)
|
||||
equip_to_slot_or_del(new /obj/item/pinpointer/nuke(src), slot_l_store)
|
||||
for(var/obj/item/pinpointer/nuke/P in src)
|
||||
P.attack_self(src)
|
||||
var/obj/item/card/id/W = new(src)
|
||||
W.icon_state = "centcom"
|
||||
|
||||
@@ -32,6 +32,8 @@
|
||||
var/running_bob_anim = FALSE
|
||||
|
||||
var/escape_in_progress = FALSE
|
||||
var/message_cooldown
|
||||
var/breakout_time = 0.5
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/cryo_cell/Initialize()
|
||||
. = ..()
|
||||
@@ -219,7 +221,9 @@
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/cryo_cell/relaymove(mob/user)
|
||||
container_resist(user)
|
||||
if(message_cooldown <= world.time)
|
||||
message_cooldown = world.time + 50
|
||||
to_chat(user, "<span class='warning'>[src]'s door won't budge!</span>")
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/cryo_cell/open_machine(drop = 0)
|
||||
if(!state_open && !panel_open)
|
||||
@@ -239,16 +243,17 @@
|
||||
return occupant
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/cryo_cell/container_resist(mob/living/user)
|
||||
if(escape_in_progress)
|
||||
to_chat(user, "<span class='notice'>You are already trying to exit (This will take around 30 seconds)</span>")
|
||||
return
|
||||
escape_in_progress = TRUE
|
||||
to_chat(user, "<span class='notice'>You struggle inside the cryotube, kicking the release with your foot... (This will take around 30 seconds.)</span>")
|
||||
audible_message("<span class='notice'>You hear a thump from [src].</span>")
|
||||
if(do_after(user, 300))
|
||||
if(occupant == user) // Check they're still here.
|
||||
open_machine()
|
||||
escape_in_progress = FALSE
|
||||
user.changeNext_move(CLICK_CD_BREAKOUT)
|
||||
user.last_special = world.time + CLICK_CD_BREAKOUT
|
||||
user.visible_message("<span class='notice'>You see [user] kicking against the glass of [src]!</span>", \
|
||||
"<span class='notice'>You struggle inside [src], kicking the release with your foot... (this will take about [(breakout_time<1) ? "[breakout_time*60] seconds" : "[breakout_time] minute\s"].)</span>", \
|
||||
"<span class='italics'>You hear a thump from [src].</span>")
|
||||
if(do_after(user,(breakout_time*60*10), target = src)) //minutes * 60seconds * 10deciseconds
|
||||
if(!user || user.stat != CONSCIOUS || user.loc != src )
|
||||
return
|
||||
user.visible_message("<span class='warning'>[user] successfully broke out of [src]!</span>", \
|
||||
"<span class='notice'>You successfully break out of [src]!</span>")
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/cryo_cell/examine(mob/user)
|
||||
..()
|
||||
|
||||
@@ -577,13 +577,13 @@ GLOBAL_LIST(external_rsc_urls)
|
||||
var/const/adminckey = "CID-Error"
|
||||
var/sql_ckey = sanitizeSQL(ckey)
|
||||
//check to see if we noted them in the last day.
|
||||
var/datum/DBQuery/query_get_notes = SSdbcore.NewQuery("SELECT id FROM [format_table_name("messages")] WHERE type = 'note' AND targetckey = '[sql_ckey]' AND adminckey = '[adminckey]' AND timestamp + INTERVAL 1 DAY < NOW()")
|
||||
var/datum/DBQuery/query_get_notes = SSdbcore.NewQuery("SELECT id FROM [format_table_name("messages")] WHERE type = 'note' AND targetckey = '[sql_ckey]' AND adminckey = '[adminckey]' AND timestamp + INTERVAL 1 DAY < NOW() AND deleted = 0")
|
||||
if(!query_get_notes.Execute())
|
||||
return
|
||||
if(query_get_notes.NextRow())
|
||||
return
|
||||
//regardless of above, make sure their last note is not from us, as no point in repeating the same note over and over.
|
||||
query_get_notes = SSdbcore.NewQuery("SELECT adminckey FROM [format_table_name("messages")] WHERE targetckey = '[sql_ckey]' ORDER BY timestamp DESC LIMIT 1")
|
||||
query_get_notes = SSdbcore.NewQuery("SELECT adminckey FROM [format_table_name("messages")] WHERE targetckey = '[sql_ckey]' AND deleted = 0 ORDER BY timestamp DESC LIMIT 1")
|
||||
if(!query_get_notes.Execute())
|
||||
return
|
||||
if(query_get_notes.NextRow())
|
||||
|
||||
@@ -234,7 +234,7 @@ GLOBAL_VAR_INIT(normal_ooc_colour, OOC_COLOR)
|
||||
to_chat(usr, "<span class='notice'>Sorry, that function is not enabled on this server.</span>")
|
||||
return
|
||||
|
||||
browse_messages(null, usr.ckey, null, 1)
|
||||
browse_messages(null, usr.ckey, null, TRUE)
|
||||
|
||||
/client/proc/ignore_key(client)
|
||||
var/client/C = client
|
||||
|
||||
@@ -308,8 +308,8 @@
|
||||
name = "Chainsaw"
|
||||
result = /obj/item/twohanded/required/chainsaw
|
||||
reqs = list(/obj/item/circular_saw = 1,
|
||||
/obj/item/stack/cable_coil = 1,
|
||||
/obj/item/stack/sheet/plasteel = 1)
|
||||
/obj/item/stack/cable_coil = 3,
|
||||
/obj/item/stack/sheet/plasteel = 5)
|
||||
tools = list(/obj/item/weldingtool)
|
||||
time = 50
|
||||
category = CAT_WEAPONRY
|
||||
|
||||
@@ -51,6 +51,9 @@
|
||||
/obj/machinery/gibber/container_resist(mob/living/user)
|
||||
go_out()
|
||||
|
||||
/obj/machinery/gibber/relaymove(mob/living/user)
|
||||
go_out()
|
||||
|
||||
/obj/machinery/gibber/attack_hand(mob/user)
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
return
|
||||
@@ -225,4 +228,4 @@
|
||||
|
||||
if(M.loc == input_plate)
|
||||
M.forceMove(src)
|
||||
M.gib()
|
||||
M.gib()
|
||||
|
||||
@@ -148,6 +148,7 @@
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "smartvend", name, 440, 550, master_ui, state)
|
||||
ui.set_autoupdate(FALSE)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/smartfridge/ui_data(mob/user)
|
||||
@@ -156,10 +157,11 @@
|
||||
var/listofitems = list()
|
||||
for (var/I in src)
|
||||
var/atom/movable/O = I
|
||||
if (listofitems[O.name])
|
||||
listofitems[O.name]["amount"]++
|
||||
else
|
||||
listofitems[O.name] = list("name" = O.name, "type" = O.type, "amount" = 1)
|
||||
if (!QDELETED(O))
|
||||
if (listofitems[O.name])
|
||||
listofitems[O.name]["amount"]++
|
||||
else
|
||||
listofitems[O.name] = list("name" = O.name, "type" = O.type, "amount" = 1)
|
||||
sortList(listofitems)
|
||||
|
||||
.["contents"] = listofitems
|
||||
@@ -167,6 +169,9 @@
|
||||
.["isdryer"] = FALSE
|
||||
|
||||
|
||||
/obj/machinery/smartfridge/handle_atom_del(atom/A) // Update the UIs in case something inside gets deleted
|
||||
SStgui.update_uis(src)
|
||||
|
||||
/obj/machinery/smartfridge/ui_act(action, params)
|
||||
. = ..()
|
||||
if(.)
|
||||
@@ -227,20 +232,7 @@
|
||||
..()
|
||||
|
||||
/obj/machinery/smartfridge/drying_rack/ui_data(mob/user)
|
||||
. = list()
|
||||
|
||||
var/listofitems = list()
|
||||
for (var/I in src)
|
||||
var/atom/movable/O = I
|
||||
|
||||
if (listofitems[O.name])
|
||||
listofitems[O.name]["amount"]++
|
||||
else
|
||||
listofitems[O.name] = list("name" = O.name, "type" = O.type, "amount" = 1)
|
||||
sortList(listofitems)
|
||||
|
||||
.["contents"] = listofitems
|
||||
.["name"] = name
|
||||
. = ..()
|
||||
.["isdryer"] = TRUE
|
||||
.["verb"] = "Take"
|
||||
.["drying"] = drying
|
||||
@@ -249,6 +241,7 @@
|
||||
/obj/machinery/smartfridge/drying_rack/ui_act(action, params)
|
||||
. = ..()
|
||||
if(.)
|
||||
update_icon() // This is to handle a case where the last item is taken out manually instead of through drying pop-out
|
||||
return
|
||||
switch(action)
|
||||
if("Dry")
|
||||
@@ -280,6 +273,7 @@
|
||||
..()
|
||||
if(drying)
|
||||
if(rack_dry())//no need to update unless something got dried
|
||||
SStgui.update_uis(src)
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/smartfridge/drying_rack/accept_check(obj/item/O)
|
||||
|
||||
@@ -33,6 +33,7 @@ Chief Medical Officer
|
||||
|
||||
id = /obj/item/card/id/silver
|
||||
belt = /obj/item/device/pda/heads/cmo
|
||||
l_pocket = /obj/item/pinpointer/crew
|
||||
ears = /obj/item/device/radio/headset/heads/cmo
|
||||
uniform = /obj/item/clothing/under/rank/chief_medical_officer
|
||||
shoes = /obj/item/clothing/shoes/sneakers/brown
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
/datum/sprite_accessory
|
||||
var/extra = 0
|
||||
var/extra = FALSE
|
||||
var/extra_icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
var/extra_color_src = MUTCOLORS2 //The color source for the extra overlay.
|
||||
var/extra2 = 0
|
||||
var/extra2 = FALSE
|
||||
var/extra2_icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
var/extra2_color_src = MUTCOLORS3
|
||||
// var/list/ckeys_allowed = null
|
||||
@@ -13,6 +13,10 @@
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
*/
|
||||
|
||||
/***************** Alphabetical Order please ***************
|
||||
************* Keep it to Ears, Tails, Tails Animated *********/
|
||||
|
||||
|
||||
/datum/sprite_accessory/tails/lizard/none
|
||||
name = "None"
|
||||
icon_state = "None"
|
||||
@@ -31,12 +35,17 @@
|
||||
color_src = 0
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/ears/human/bear
|
||||
name = "Bear"
|
||||
icon_state = "bear"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/bear
|
||||
name = "Bear"
|
||||
icon_state = "bear"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/ears/human/bear
|
||||
/datum/sprite_accessory/tails_animated/human/bear
|
||||
name = "Bear"
|
||||
icon_state = "bear"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
@@ -51,10 +60,27 @@
|
||||
icon_state = "catbig"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/ears/human/cow
|
||||
name = "Cow"
|
||||
icon_state = "cow"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
gender_specific = 1
|
||||
|
||||
/datum/sprite_accessory/tails/human/cow
|
||||
name = "Cow"
|
||||
icon_state = "cow"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/cow
|
||||
name = "Cow"
|
||||
icon_state = "cow"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/ears/fennec
|
||||
name = "Fennec"
|
||||
icon_state = "fennec"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
hasinner = 1
|
||||
|
||||
/datum/sprite_accessory/tails/human/fennec
|
||||
name = "Fennec"
|
||||
@@ -76,37 +102,49 @@
|
||||
name = "Fox"
|
||||
icon_state = "fox"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
extra = 1
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/fox
|
||||
name = "Fox"
|
||||
icon_state = "fox"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
extra = 1
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/tails/human/horse
|
||||
name = "Horse"
|
||||
icon_state = "horse"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/horse
|
||||
name = "Horse"
|
||||
icon_state = "horse"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/tails/human/husky
|
||||
name = "Husky"
|
||||
icon_state = "husky"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
extra = 1
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/husky
|
||||
name = "Husky"
|
||||
icon_state = "husky"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
extra = 1
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/tails/human/kitsune
|
||||
name = "Kitsune"
|
||||
icon_state = "kitsune"
|
||||
extra = 1
|
||||
extra = TRUE
|
||||
extra_color_src = MUTCOLORS2
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/kitsune
|
||||
name = "Kitsune"
|
||||
icon_state = "kitsune"
|
||||
extra = 1
|
||||
extra = TRUE
|
||||
extra_color_src = MUTCOLORS2
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
|
||||
@@ -146,6 +184,24 @@
|
||||
name = "Otusian"
|
||||
icon_state = "otie"
|
||||
|
||||
/datum/sprite_accessory/ears/human/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
hasinner= 1
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
color_src = 0
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails_animated/human/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
color_src = 0
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/ears/human/skunk
|
||||
name = "skunk"
|
||||
icon_state = "skunk"
|
||||
@@ -191,7 +247,7 @@
|
||||
/datum/sprite_accessory/ears/wolf
|
||||
name = "Wolf"
|
||||
icon_state = "wolf"
|
||||
extra = 1
|
||||
hasinner = 1
|
||||
|
||||
/datum/sprite_accessory/tails/human/wolf
|
||||
name = "Wolf"
|
||||
@@ -203,18 +259,6 @@
|
||||
icon_state = "wolf"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/tails/human/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
color_src = 0
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/ears/human/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
hasinner= 1
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
|
||||
/******************************************
|
||||
*************** Body Parts ****************
|
||||
*******************************************/
|
||||
@@ -248,36 +292,37 @@
|
||||
name = "Beak"
|
||||
icon_state = "bird"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
color_src = MUTCOLORS3
|
||||
|
||||
/datum/sprite_accessory/snouts/lcanid
|
||||
name = "Fox, Long"
|
||||
icon_state = "lcanid"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
extra = 1
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/snouts/scanid
|
||||
name = "Fox, Short"
|
||||
icon_state = "scanid"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
extra = 1
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/snouts/wolf
|
||||
name = "Wolf"
|
||||
icon_state = "wolf"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
extra = 1
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/snouts/husky
|
||||
name = "Husky"
|
||||
icon_state = "husky"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
extra = 1
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/snouts/otie
|
||||
name = "Otie"
|
||||
icon_state = "otie"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
extra = 1
|
||||
extra = TRUE
|
||||
|
||||
/******************************************
|
||||
************ Actual Species ***************
|
||||
@@ -286,31 +331,30 @@
|
||||
/datum/sprite_accessory/mam_tails/ailurus
|
||||
name = "Ailurus"
|
||||
icon_state = "ailurus"
|
||||
extra = 1
|
||||
extra_color_src = MUTCOLORS2
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/ailurus
|
||||
name = "Ailurus"
|
||||
icon_state = "ailurus"
|
||||
extra = 1
|
||||
extra_color_src = MUTCOLORS2
|
||||
|
||||
/datum/sprite_accessory/mam_tails/bear
|
||||
name = "Bear"
|
||||
icon_state = "bear"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_ears/bear
|
||||
name = "Bear"
|
||||
icon_state = "bear"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_tails/bear
|
||||
name = "Bear"
|
||||
icon_state = "bear"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/bear
|
||||
name = "Bear"
|
||||
icon_state = "bear"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/catbig
|
||||
name = "Cat, Big"
|
||||
icon_state = "cat"
|
||||
hasinner = 1
|
||||
icon = 'icons/mob/mutant_bodyparts.dmi'
|
||||
|
||||
|
||||
/datum/sprite_accessory/mam_tails/catbig
|
||||
name = "Cat, Big"
|
||||
icon_state = "catbig"
|
||||
@@ -323,6 +367,14 @@
|
||||
name = "Cow"
|
||||
icon_state = "cow"
|
||||
gender_specific = 1
|
||||
|
||||
/datum/sprite_accessory/mam_tail/cow
|
||||
name = "Cow"
|
||||
icon_state = "cow"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/cow
|
||||
name = "Cow"
|
||||
icon_state = "cow"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/deer
|
||||
name = "Deer"
|
||||
@@ -331,8 +383,7 @@
|
||||
/datum/sprite_accessory/mam_tails/eevee
|
||||
name = "Eevee"
|
||||
icon_state = "eevee"
|
||||
extra = 1
|
||||
extra_color_src = MUTCOLORS2
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_ears/eevee
|
||||
name = "Eevee"
|
||||
@@ -341,8 +392,7 @@
|
||||
/datum/sprite_accessory/mam_tails_animated/eevee
|
||||
name = "Eevee"
|
||||
icon_state = "eevee"
|
||||
extra = 1
|
||||
extra_color_src = MUTCOLORS2
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_ears/fennec
|
||||
name = "Fennec"
|
||||
@@ -360,25 +410,17 @@
|
||||
/datum/sprite_accessory/mam_ears/fox
|
||||
name = "Fox"
|
||||
icon_state = "fox"
|
||||
hasinner = 0
|
||||
hasinner = 1
|
||||
|
||||
/datum/sprite_accessory/mam_tails/fox
|
||||
name = "Fox"
|
||||
icon_state = "fox"
|
||||
extra = 1
|
||||
extra_color_src = MUTCOLORS2
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/fox
|
||||
name = "Fox"
|
||||
icon_state = "fox"
|
||||
extra = 1
|
||||
extra_color_src = MUTCOLORS2
|
||||
|
||||
/datum/sprite_accessory/mam_ears/husky
|
||||
name = "Husky"
|
||||
icon_state = "wolf"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
extra = 1
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_tails/hawk
|
||||
name = "Hawk"
|
||||
@@ -388,20 +430,36 @@
|
||||
name = "Hawk"
|
||||
icon_state = "hawk"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/horse
|
||||
name = "Horse"
|
||||
icon_state = "horse"
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/horse
|
||||
name = "Horse"
|
||||
icon_state = "Horse"
|
||||
color_src = HAIR
|
||||
|
||||
/datum/sprite_accessory/mam_ears/husky
|
||||
name = "Husky"
|
||||
icon_state = "wolf"
|
||||
icon = 'icons/mob/mam_bodyparts.dmi'
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_tails/husky
|
||||
name = "Husky"
|
||||
icon_state = "husky"
|
||||
extra = 1
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/husky
|
||||
name = "Husky"
|
||||
icon_state = "husky"
|
||||
extra = 1
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_ears/kangaroo
|
||||
name = "kangaroo"
|
||||
icon_state = "kangaroo"
|
||||
extra = 1
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_tails/kangaroo
|
||||
name = "kangaroo"
|
||||
@@ -414,14 +472,12 @@
|
||||
/datum/sprite_accessory/mam_tails/kitsune
|
||||
name = "Kitsune"
|
||||
icon_state = "kitsune"
|
||||
extra = 1
|
||||
extra_color_src = MUTCOLORS2
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/kitsune
|
||||
name = "Kitsune"
|
||||
icon_state = "kitsune"
|
||||
extra = 1
|
||||
extra_color_src = MUTCOLORS2
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_ears/lab
|
||||
name = "Dog, Long"
|
||||
@@ -462,6 +518,32 @@
|
||||
name = "Otusian"
|
||||
icon_state = "otie"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
hasinner= 1
|
||||
|
||||
/datum/sprite_accessory/mam_tails/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/sergal
|
||||
name = "Sergal"
|
||||
icon_state = "sergal"
|
||||
hasinner= 1
|
||||
|
||||
/datum/sprite_accessory/mam_tails/sergal
|
||||
name = "Sergal"
|
||||
icon_state = "sergal"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/sergal
|
||||
name = "Sergal"
|
||||
icon_state = "sergal"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/skunk
|
||||
name = "skunk"
|
||||
icon_state = "skunk"
|
||||
@@ -470,13 +552,13 @@
|
||||
name = "skunk"
|
||||
icon_state = "skunk"
|
||||
color_src = 0
|
||||
extra = 1
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/skunk
|
||||
name = "skunk"
|
||||
icon_state = "skunk"
|
||||
color_src = 0
|
||||
extra = 1
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_tails/shark
|
||||
name = "Shark"
|
||||
@@ -486,19 +568,19 @@
|
||||
/datum/sprite_accessory/mam_tails_animated/shark
|
||||
name = "Shark"
|
||||
icon_state = "shark"
|
||||
color_src = 0
|
||||
color_src = MUTCOLORS
|
||||
|
||||
/datum/sprite_accessory/mam_tails/shepherd
|
||||
name = "Shepherd"
|
||||
icon_state = "shepherd"
|
||||
extra = 1
|
||||
extra2 = 1
|
||||
extra = TRUE
|
||||
extra2 = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/shepherd
|
||||
name = "Shepherd"
|
||||
icon_state = "shepherd"
|
||||
extra = 1
|
||||
extra2 = 1
|
||||
extra = TRUE
|
||||
extra2 = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_ears/squirrel
|
||||
name = "Squirrel"
|
||||
@@ -516,7 +598,7 @@
|
||||
/datum/sprite_accessory/mam_ears/wolf
|
||||
name = "Wolf"
|
||||
icon_state = "wolf"
|
||||
extra = 1
|
||||
hasinner = 1
|
||||
|
||||
/datum/sprite_accessory/mam_tails/wolf
|
||||
name = "Wolf"
|
||||
@@ -526,26 +608,13 @@
|
||||
name = "Wolf"
|
||||
icon_state = "wolf"
|
||||
|
||||
/datum/sprite_accessory/mam_tails/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
|
||||
/datum/sprite_accessory/mam_ears/rabbit
|
||||
name = "Rabbit"
|
||||
icon_state = "rabbit"
|
||||
hasinner= 1
|
||||
|
||||
/******************************************
|
||||
************ Body Markings ****************
|
||||
*******************************************/
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings
|
||||
extra = 1
|
||||
extra2 = 1
|
||||
extra = TRUE
|
||||
extra2 = TRUE
|
||||
icon = 'icons/mob/mam_body_markings.dmi'
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/none
|
||||
@@ -555,8 +624,6 @@
|
||||
/datum/sprite_accessory/mam_body_markings/ailurus
|
||||
name = "Red Panda"
|
||||
icon_state = "ailurus"
|
||||
extra_color_src = MUTCOLORS2
|
||||
extra2_color_src = MUTCOLORS3
|
||||
gender_specific = 1
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/belly
|
||||
@@ -598,13 +665,11 @@
|
||||
/datum/sprite_accessory/mam_body_markings/fennec
|
||||
name = "Fennec"
|
||||
icon_state = "Fennec"
|
||||
extra_color_src = MUTCOLORS3
|
||||
gender_specific = 1
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/fox
|
||||
name = "Fox"
|
||||
icon_state = "fox"
|
||||
extra_color_src = MUTCOLORS3
|
||||
gender_specific = 1
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/hawk
|
||||
@@ -668,9 +733,9 @@
|
||||
/datum/sprite_accessory/taur
|
||||
icon = 'icons/mob/mam_taur.dmi'
|
||||
extra_icon = 'icons/mob/mam_taur.dmi'
|
||||
extra = 1
|
||||
extra = TRUE
|
||||
extra2_icon = 'icons/mob/mam_taur.dmi'
|
||||
extra2 = 1
|
||||
extra2 = TRUE
|
||||
center = TRUE
|
||||
dimension_x = 64
|
||||
|
||||
@@ -805,19 +870,17 @@
|
||||
/datum/sprite_accessory/mam_body_markings/guilmon
|
||||
name = "Guilmon"
|
||||
icon_state = "guilmon"
|
||||
extra_color_src = MUTCOLORS2
|
||||
extra2_color_src = MUTCOLORS3
|
||||
gender_specific = 1
|
||||
|
||||
/datum/sprite_accessory/mam_tails/guilmon
|
||||
name = "Guilmon"
|
||||
icon_state = "guilmon"
|
||||
extra = 1
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/guilmon
|
||||
name = "Guilmon"
|
||||
icon_state = "guilmon"
|
||||
extra = 1
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_ears/guilmon
|
||||
name = "Guilmon"
|
||||
@@ -834,33 +897,33 @@
|
||||
name = "DataShark"
|
||||
icon_state = "datashark"
|
||||
color_src = 0
|
||||
|
||||
|
||||
/*
|
||||
//Till I get my snowflake only ckey lock, these are locked-locked :D
|
||||
|
||||
/datum/sprite_accessory/mam_ears/sabresune
|
||||
name = "sabresune"
|
||||
icon_state = "sabresune"
|
||||
extra = 1
|
||||
extra = TRUE
|
||||
extra_color_src = MUTCOLORS3
|
||||
locked = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_tails/sabresune
|
||||
name = "sabresune"
|
||||
icon_state = "sabresune"
|
||||
extra = 1
|
||||
extra = TRUE
|
||||
locked = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_tails_animated/sabresune
|
||||
name = "sabresune"
|
||||
icon_state = "sabresune"
|
||||
extra = 1
|
||||
extra = TRUE
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/sabresune
|
||||
name = "Sabresune"
|
||||
icon_state = "sabresune"
|
||||
color_src = MUTCOLORS2
|
||||
extra = 0
|
||||
extra2 = 0
|
||||
extra = FALSE
|
||||
extra2 = FALSE
|
||||
locked = TRUE
|
||||
*/
|
||||
|
||||
@@ -1,67 +1,67 @@
|
||||
/mob/living/carbon/human/movement_delay()
|
||||
. = 0
|
||||
. += ..()
|
||||
. += config.human_delay
|
||||
. += dna.species.movement_delay(src)
|
||||
|
||||
/mob/living/carbon/human/slip(knockdown_amount, obj/O, lube)
|
||||
/mob/living/carbon/human/movement_delay()
|
||||
. = 0
|
||||
. += ..()
|
||||
. += config.human_delay
|
||||
. += dna.species.movement_delay(src)
|
||||
|
||||
/mob/living/carbon/human/slip(knockdown_amount, obj/O, lube)
|
||||
if(isobj(shoes) && (shoes.flags_1&NOSLIP_1) && !(lube&GALOSHES_DONT_HELP))
|
||||
return 0
|
||||
return ..()
|
||||
|
||||
/mob/living/carbon/human/experience_pressure_difference()
|
||||
playsound(src, 'sound/effects/space_wind.ogg', 50, 1)
|
||||
return 0
|
||||
return ..()
|
||||
|
||||
/mob/living/carbon/human/experience_pressure_difference()
|
||||
playsound(src, 'sound/effects/space_wind.ogg', 50, 1)
|
||||
if(shoes && shoes.flags_1&NOSLIP_1)
|
||||
return 0
|
||||
return ..()
|
||||
|
||||
/mob/living/carbon/human/mob_has_gravity()
|
||||
. = ..()
|
||||
if(!.)
|
||||
if(mob_negates_gravity())
|
||||
. = 1
|
||||
|
||||
/mob/living/carbon/human/mob_negates_gravity()
|
||||
return ((shoes && shoes.negates_gravity()) || dna.species.negates_gravity(src))
|
||||
|
||||
/mob/living/carbon/human/Move(NewLoc, direct)
|
||||
. = ..()
|
||||
for(var/datum/mutation/human/HM in dna.mutations)
|
||||
HM.on_move(src, NewLoc)
|
||||
if(shoes)
|
||||
if(!lying && !buckled)
|
||||
if(loc == NewLoc)
|
||||
if(!has_gravity(loc))
|
||||
return
|
||||
var/obj/item/clothing/shoes/S = shoes
|
||||
|
||||
//Bloody footprints
|
||||
var/turf/T = get_turf(src)
|
||||
if(S.bloody_shoes && S.bloody_shoes[S.blood_state])
|
||||
var/obj/effect/decal/cleanable/blood/footprints/oldFP = locate(/obj/effect/decal/cleanable/blood/footprints) in T
|
||||
if(oldFP && oldFP.blood_state == S.blood_state)
|
||||
return
|
||||
else
|
||||
//No oldFP or it's a different kind of blood
|
||||
S.bloody_shoes[S.blood_state] = max(0, S.bloody_shoes[S.blood_state]-BLOOD_LOSS_PER_STEP)
|
||||
var/obj/effect/decal/cleanable/blood/footprints/FP = new /obj/effect/decal/cleanable/blood/footprints(T)
|
||||
FP.blood_state = S.blood_state
|
||||
FP.entered_dirs |= dir
|
||||
FP.bloodiness = S.bloody_shoes[S.blood_state]
|
||||
if(S.blood_DNA && S.blood_DNA.len)
|
||||
FP.transfer_blood_dna(S.blood_DNA)
|
||||
FP.update_icon()
|
||||
update_inv_shoes()
|
||||
//End bloody footprints
|
||||
|
||||
S.step_action()
|
||||
|
||||
/mob/living/carbon/human/Moved()
|
||||
. = ..()
|
||||
if(buckled_mobs && buckled_mobs.len && riding_datum)
|
||||
riding_datum.on_vehicle_move()
|
||||
|
||||
/mob/living/carbon/human/Process_Spacemove(movement_dir = 0) //Temporary laziness thing. Will change to handles by species reee.
|
||||
if(..())
|
||||
return 1
|
||||
return dna.species.space_move(src)
|
||||
return 0
|
||||
return ..()
|
||||
|
||||
/mob/living/carbon/human/mob_has_gravity()
|
||||
. = ..()
|
||||
if(!.)
|
||||
if(mob_negates_gravity())
|
||||
. = 1
|
||||
|
||||
/mob/living/carbon/human/mob_negates_gravity()
|
||||
return ((shoes && shoes.negates_gravity()) || dna.species.negates_gravity(src))
|
||||
|
||||
/mob/living/carbon/human/Move(NewLoc, direct)
|
||||
. = ..()
|
||||
for(var/datum/mutation/human/HM in dna.mutations)
|
||||
HM.on_move(src, NewLoc)
|
||||
|
||||
if(shoes)
|
||||
if(!lying && !buckled)
|
||||
if(loc == NewLoc)
|
||||
if(!has_gravity(loc))
|
||||
return
|
||||
var/obj/item/clothing/shoes/S = shoes
|
||||
|
||||
//Bloody footprints
|
||||
var/turf/T = get_turf(src)
|
||||
if(S.bloody_shoes && S.bloody_shoes[S.blood_state])
|
||||
var/obj/effect/decal/cleanable/blood/footprints/oldFP = locate(/obj/effect/decal/cleanable/blood/footprints) in T
|
||||
if(oldFP && oldFP.blood_state == S.blood_state)
|
||||
return
|
||||
else
|
||||
//No oldFP or it's a different kind of blood
|
||||
S.bloody_shoes[S.blood_state] = max(0, S.bloody_shoes[S.blood_state]-BLOOD_LOSS_PER_STEP)
|
||||
var/obj/effect/decal/cleanable/blood/footprints/FP = new /obj/effect/decal/cleanable/blood/footprints(T)
|
||||
FP.blood_state = S.blood_state
|
||||
FP.entered_dirs |= dir
|
||||
FP.bloodiness = S.bloody_shoes[S.blood_state]
|
||||
if(S.blood_DNA && S.blood_DNA.len)
|
||||
FP.transfer_blood_dna(S.blood_DNA)
|
||||
FP.update_icon()
|
||||
update_inv_shoes()
|
||||
//End bloody footprints
|
||||
|
||||
S.step_action()
|
||||
/mob/living/carbon/human/Moved()
|
||||
. = ..()
|
||||
if(buckled_mobs && buckled_mobs.len && riding_datum)
|
||||
riding_datum.on_vehicle_move()
|
||||
|
||||
/mob/living/carbon/human/Process_Spacemove(movement_dir = 0) //Temporary laziness thing. Will change to handles by species reee.
|
||||
if(..())
|
||||
return 1
|
||||
return dna.species.space_move(src)
|
||||
|
||||
@@ -58,12 +58,14 @@
|
||||
|
||||
var/datum/gas_mixture/breath
|
||||
|
||||
if(health <= HEALTH_THRESHOLD_CRIT || (pulledby && pulledby.grab_state >= GRAB_KILL && !getorganslot("breathing_tube")))
|
||||
if(health <= HEALTH_THRESHOLD_FULLCRIT || (pulledby && pulledby.grab_state >= GRAB_KILL && !getorganslot("breathing_tube")))
|
||||
losebreath++
|
||||
|
||||
else if(health <= HEALTH_THRESHOLD_CRIT)
|
||||
losebreath += 0.25
|
||||
|
||||
//Suffocate
|
||||
if(losebreath > 0)
|
||||
losebreath--
|
||||
if(prob(10))
|
||||
emote("gasp")
|
||||
if(istype(loc, /obj/))
|
||||
@@ -113,7 +115,9 @@
|
||||
if(!breath || (breath.total_moles() == 0) || !lungs)
|
||||
if(reagents.has_reagent("epinephrine") && lungs)
|
||||
return
|
||||
adjustOxyLoss(1)
|
||||
var/oxy_loss = min(losebreath, 1)
|
||||
adjustOxyLoss(oxy_loss)
|
||||
losebreath -= oxy_loss
|
||||
failed_last_breath = 1
|
||||
throw_alert("not_enough_oxy", /obj/screen/alert/not_enough_oxy)
|
||||
return 0
|
||||
|
||||
@@ -68,6 +68,6 @@
|
||||
if(!ancestor_name)
|
||||
file_data["ancestor_name"] = name
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(json_file))
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
if(!dead)
|
||||
memory_saved = 1
|
||||
@@ -429,6 +429,7 @@
|
||||
else
|
||||
return 0
|
||||
|
||||
var/old_direction = dir
|
||||
var/atom/movable/pullee = pulling
|
||||
if(pullee && get_dist(src, pullee) > 1)
|
||||
stop_pulling()
|
||||
@@ -444,10 +445,6 @@
|
||||
|
||||
var/pull_dir = get_dir(src, pulling)
|
||||
if(get_dist(src, pulling) > 1 || ((pull_dir - 1) & pull_dir)) //puller and pullee more than one tile away or in diagonal position
|
||||
if(isliving(pulling))
|
||||
var/mob/living/M = pulling
|
||||
if(M.lying && !M.buckled && (prob(M.getBruteLoss()*200/M.maxHealth)))
|
||||
M.makeTrail(T)
|
||||
pulling.Move(T, get_dir(pulling, T)) //the pullee tries to reach our previous position
|
||||
if(pulling && get_dist(src, pulling) > 1) //the pullee couldn't keep up
|
||||
stop_pulling()
|
||||
@@ -458,6 +455,10 @@
|
||||
if (s_active && !(CanReach(s_active,view_only = TRUE)))
|
||||
s_active.close(src)
|
||||
|
||||
if(lying && !buckled && prob(getBruteLoss()*200/maxHealth))
|
||||
|
||||
makeTrail(newloc, T, old_direction)
|
||||
|
||||
/mob/living/movement_delay(ignorewalk = 0)
|
||||
. = ..()
|
||||
if(isopenturf(loc) && !is_flying())
|
||||
@@ -474,31 +475,32 @@
|
||||
if(MOVE_INTENT_WALK)
|
||||
. += config.walk_speed
|
||||
|
||||
/mob/living/proc/makeTrail(turf/target_turf)
|
||||
/mob/living/proc/makeTrail(turf/target_turf, turf/start, direction)
|
||||
if(!has_gravity())
|
||||
return
|
||||
var/blood_exists = FALSE
|
||||
|
||||
for(var/obj/effect/decal/cleanable/trail_holder/C in loc) //checks for blood splatter already on the floor
|
||||
for(var/obj/effect/decal/cleanable/trail_holder/C in start) //checks for blood splatter already on the floor
|
||||
blood_exists = TRUE
|
||||
if(isturf(loc))
|
||||
if(isturf(start))
|
||||
var/trail_type = getTrail()
|
||||
if(trail_type)
|
||||
var/brute_ratio = round(getBruteLoss() / maxHealth, 0.1)
|
||||
if(blood_volume && blood_volume > max(BLOOD_VOLUME_NORMAL*(1 - brute_ratio * 0.25), 0))//don't leave trail if blood volume below a threshold
|
||||
blood_volume = max(blood_volume - max(1, brute_ratio * 2), 0) //that depends on our brute damage.
|
||||
var/newdir = get_dir(target_turf, loc)
|
||||
if(newdir != dir)
|
||||
newdir = newdir | dir
|
||||
var/newdir = get_dir(target_turf, start)
|
||||
if(newdir != direction)
|
||||
newdir = newdir | direction
|
||||
if(newdir == 3) //N + S
|
||||
newdir = NORTH
|
||||
else if(newdir == 12) //E + W
|
||||
newdir = EAST
|
||||
if((newdir in GLOB.cardinals) && (prob(50)))
|
||||
newdir = turn(get_dir(target_turf, loc), 180)
|
||||
newdir = turn(get_dir(target_turf, start), 180)
|
||||
if(!blood_exists)
|
||||
new /obj/effect/decal/cleanable/trail_holder(loc)
|
||||
for(var/obj/effect/decal/cleanable/trail_holder/TH in loc)
|
||||
new /obj/effect/decal/cleanable/trail_holder(start)
|
||||
|
||||
for(var/obj/effect/decal/cleanable/trail_holder/TH in start)
|
||||
if((!(newdir in TH.existing_dirs) || trail_type == "trails_1" || trail_type == "trails_2") && TH.existing_dirs.len <= 16) //maximum amount of overlays is 16 (all light & heavy directions filled)
|
||||
TH.existing_dirs += newdir
|
||||
TH.add_overlay(image('icons/effects/blood.dmi', trail_type, dir = newdir))
|
||||
|
||||
@@ -35,9 +35,9 @@
|
||||
if(nuking)
|
||||
set_security_level("red")
|
||||
nuking = FALSE
|
||||
for(var/obj/item/pinpointer/P in GLOB.pinpointer_list)
|
||||
for(var/obj/item/pinpointer/nuke/P in GLOB.pinpointer_list)
|
||||
P.switch_mode_to(TRACK_NUKE_DISK) //Party's over, back to work, everyone
|
||||
P.nuke_warning = FALSE
|
||||
P.alert = FALSE
|
||||
|
||||
if(doomsday_device)
|
||||
doomsday_device.timing = FALSE
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
diff a/code/modules/mob/living/silicon/ai/death.dm b/code/modules/mob/living/silicon/ai/death.dm (rejected hunks)
|
||||
@@ -35,9 +35,9 @@
|
||||
if(nuking)
|
||||
set_security_level("red")
|
||||
nuking = FALSE
|
||||
- for(var/obj/item/weapon/pinpointer/P in GLOB.pinpointer_list)
|
||||
+ for(var/obj/item/weapon/pinpointer/nuke/P in GLOB.pinpointer_list)
|
||||
P.switch_mode_to(TRACK_NUKE_DISK) //Party's over, back to work, everyone
|
||||
- P.nuke_warning = FALSE
|
||||
+ P.alert = FALSE
|
||||
|
||||
if(doomsday_device)
|
||||
doomsday_device.timing = FALSE
|
||||
@@ -599,7 +599,7 @@
|
||||
/obj/item/gun/ballistic/revolver/grenadelauncher/cyborg,
|
||||
/obj/item/card/emag,
|
||||
/obj/item/crowbar/cyborg,
|
||||
/obj/item/pinpointer/syndicate/cyborg)
|
||||
/obj/item/pinpointer/syndicate_cyborg)
|
||||
|
||||
ratvar_modules = list(
|
||||
/obj/item/clockwork/slab/cyborg/security,
|
||||
@@ -625,7 +625,7 @@
|
||||
/obj/item/roller/robo,
|
||||
/obj/item/card/emag,
|
||||
/obj/item/crowbar/cyborg,
|
||||
/obj/item/pinpointer/syndicate/cyborg,
|
||||
/obj/item/pinpointer/syndicate_cyborg,
|
||||
/obj/item/stack/medical/gauze/cyborg,
|
||||
/obj/item/gun/medbeam)
|
||||
ratvar_modules = list(
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
diff a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm (rejected hunks)
|
||||
@@ -519,7 +519,7 @@
|
||||
/obj/item/weapon/gun/ballistic/revolver/grenadelauncher/cyborg,
|
||||
/obj/item/weapon/card/emag,
|
||||
/obj/item/weapon/crowbar/cyborg,
|
||||
- /obj/item/weapon/pinpointer/syndicate/cyborg)
|
||||
+ /obj/item/weapon/pinpointer/syndicate_cyborg)
|
||||
|
||||
ratvar_modules = list(
|
||||
/obj/item/clockwork/slab/cyborg/security,
|
||||
@@ -545,7 +545,7 @@
|
||||
/obj/item/roller/robo,
|
||||
/obj/item/weapon/card/emag,
|
||||
/obj/item/weapon/crowbar/cyborg,
|
||||
- /obj/item/weapon/pinpointer/syndicate/cyborg,
|
||||
+ /obj/item/weapon/pinpointer/syndicate_cyborg,
|
||||
/obj/item/stack/medical/gauze/cyborg,
|
||||
/obj/item/weapon/gun/medbeam)
|
||||
ratvar_modules = list(
|
||||
@@ -874,9 +874,9 @@
|
||||
occupier.loc = src.loc
|
||||
occupier.death()
|
||||
occupier.gib()
|
||||
for(var/obj/item/pinpointer/P in GLOB.pinpointer_list)
|
||||
for(var/obj/item/pinpointer/nuke/P in GLOB.pinpointer_list)
|
||||
P.switch_mode_to(TRACK_NUKE_DISK) //Pinpointers go back to tracking the nuke disk
|
||||
P.nuke_warning = FALSE
|
||||
P.alert = FALSE
|
||||
|
||||
/obj/machinery/power/apc/transfer_ai(interaction, mob/user, mob/living/silicon/ai/AI, obj/item/device/aicard/card)
|
||||
if(card.AI)
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
diff a/code/modules/power/apc.dm b/code/modules/power/apc.dm (rejected hunks)
|
||||
@@ -867,9 +867,9 @@
|
||||
occupier.loc = src.loc
|
||||
occupier.death()
|
||||
occupier.gib()
|
||||
- for(var/obj/item/weapon/pinpointer/P in GLOB.pinpointer_list)
|
||||
+ for(var/obj/item/weapon/pinpointer/nuke/P in GLOB.pinpointer_list)
|
||||
P.switch_mode_to(TRACK_NUKE_DISK) //Pinpointers go back to tracking the nuke disk
|
||||
- P.nuke_warning = FALSE
|
||||
+ P.alert = FALSE
|
||||
|
||||
/obj/machinery/power/apc/transfer_ai(interaction, mob/user, mob/living/silicon/ai/AI, obj/item/device/aicard/card)
|
||||
if(card.AI)
|
||||
@@ -46,71 +46,35 @@
|
||||
desc = "The incomplete body of a golem. Add ten sheets of any mineral to finish."
|
||||
var/shell_type = /obj/effect/mob_spawn/human/golem
|
||||
var/has_owner = FALSE //if the resulting golem obeys someone
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
|
||||
/obj/item/golem_shell/attackby(obj/item/I, mob/user, params)
|
||||
..()
|
||||
var/species
|
||||
if(istype(I, /obj/item/stack/))
|
||||
var/static/list/golem_shell_species_types = list(
|
||||
/obj/item/stack/sheet/metal = /datum/species/golem,
|
||||
/obj/item/stack/sheet/glass = /datum/species/golem/glass,
|
||||
/obj/item/stack/sheet/plasteel = /datum/species/golem/plasteel,
|
||||
/obj/item/stack/sheet/mineral/sandstone = /datum/species/golem/sand,
|
||||
/obj/item/stack/sheet/mineral/plasma = /datum/species/golem/plasma,
|
||||
/obj/item/stack/sheet/mineral/diamond = /datum/species/golem/diamond,
|
||||
/obj/item/stack/sheet/mineral/gold = /datum/species/golem/gold,
|
||||
/obj/item/stack/sheet/mineral/silver = /datum/species/golem/silver,
|
||||
/obj/item/stack/sheet/mineral/uranium = /datum/species/golem/uranium,
|
||||
/obj/item/stack/sheet/mineral/bananium = /datum/species/golem/bananium,
|
||||
/obj/item/stack/sheet/mineral/titanium = /datum/species/golem/titanium,
|
||||
/obj/item/stack/sheet/mineral/plastitanium = /datum/species/golem/plastitanium,
|
||||
/obj/item/stack/sheet/mineral/abductor = /datum/species/golem/alloy,
|
||||
/obj/item/stack/sheet/mineral/wood = /datum/species/golem/wood,
|
||||
/obj/item/stack/sheet/bluespace_crystal = /datum/species/golem/bluespace,
|
||||
/obj/item/stack/sheet/runed_metal = /datum/species/golem/runic,
|
||||
/obj/item/stack/medical/gauze = /datum/species/golem/cloth,
|
||||
/obj/item/stack/sheet/cloth = /datum/species/golem/cloth,
|
||||
/obj/item/stack/sheet/mineral/adamantine = /datum/species/golem/adamantine,
|
||||
/obj/item/stack/sheet/plastic = /datum/species/golem/plastic)
|
||||
|
||||
if(istype(I, /obj/item/stack))
|
||||
var/obj/item/stack/O = I
|
||||
|
||||
if(istype(O, /obj/item/stack/sheet/metal))
|
||||
species = /datum/species/golem
|
||||
|
||||
if(istype(O, /obj/item/stack/sheet/glass))
|
||||
species = /datum/species/golem/glass
|
||||
|
||||
if(istype(O, /obj/item/stack/sheet/plasteel))
|
||||
species = /datum/species/golem/plasteel
|
||||
|
||||
if(istype(O, /obj/item/stack/sheet/mineral/sandstone))
|
||||
species = /datum/species/golem/sand
|
||||
|
||||
if(istype(O, /obj/item/stack/sheet/mineral/plasma))
|
||||
species = /datum/species/golem/plasma
|
||||
|
||||
if(istype(O, /obj/item/stack/sheet/mineral/diamond))
|
||||
species = /datum/species/golem/diamond
|
||||
|
||||
if(istype(O, /obj/item/stack/sheet/mineral/gold))
|
||||
species = /datum/species/golem/gold
|
||||
|
||||
if(istype(O, /obj/item/stack/sheet/mineral/silver))
|
||||
species = /datum/species/golem/silver
|
||||
|
||||
if(istype(O, /obj/item/stack/sheet/mineral/uranium))
|
||||
species = /datum/species/golem/uranium
|
||||
|
||||
if(istype(O, /obj/item/stack/sheet/mineral/bananium))
|
||||
species = /datum/species/golem/bananium
|
||||
|
||||
if(istype(O, /obj/item/stack/sheet/mineral/titanium))
|
||||
species = /datum/species/golem/titanium
|
||||
|
||||
if(istype(O, /obj/item/stack/sheet/mineral/plastitanium))
|
||||
species = /datum/species/golem/plastitanium
|
||||
|
||||
if(istype(O, /obj/item/stack/sheet/mineral/abductor))
|
||||
species = /datum/species/golem/alloy
|
||||
|
||||
if(istype(O, /obj/item/stack/sheet/mineral/wood))
|
||||
species = /datum/species/golem/wood
|
||||
|
||||
if(istype(O, /obj/item/stack/sheet/bluespace_crystal))
|
||||
species = /datum/species/golem/bluespace
|
||||
|
||||
if(istype(O, /obj/item/stack/sheet/runed_metal))
|
||||
species = /datum/species/golem/runic
|
||||
|
||||
if(istype(O, /obj/item/stack/medical/gauze) || istype(O, /obj/item/stack/sheet/cloth))
|
||||
species = /datum/species/golem/cloth
|
||||
|
||||
if(istype(O, /obj/item/stack/sheet/mineral/adamantine))
|
||||
species = /datum/species/golem/adamantine
|
||||
|
||||
if(istype(O, /obj/item/stack/sheet/plastic))
|
||||
species = /datum/species/golem/plastic
|
||||
|
||||
var/species = golem_shell_species_types[O.merge_type]
|
||||
if(species)
|
||||
if(O.use(10))
|
||||
to_chat(user, "You finish up the golem shell with ten sheets of [O].")
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
author: "Pubby"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Crew-tracking pinpointers to replace laggy crew monitoring console functionality"
|
||||
- rscadd: "Crew-tracking pinpointers in medical vendors and the detective's office"
|
||||
@@ -0,0 +1,5 @@
|
||||
author: "Kor"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "People in soft crit will take oxyloss more slowly than people in full crit if they remain still."
|
||||
- rscadd: "People dragging themselves in critical condition will now leave blood trails. This will rapidly deal oxyloss to you."
|
||||
@@ -0,0 +1,7 @@
|
||||
author: "Poojawa"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added Horse and Cow tails"
|
||||
- rscadd: "Added Sergal ears and tails."
|
||||
- tweak: "Fennec Ears a bit cleaner"
|
||||
- tweak: "TRUE/FALSE in Citadel Sprites"
|
||||
|
Before Width: | Height: | Size: 48 KiB After Width: | Height: | Size: 50 KiB |
|
Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 38 KiB |
|
Before Width: | Height: | Size: 2.5 KiB After Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 38 KiB After Width: | Height: | Size: 37 KiB |
|
Before Width: | Height: | Size: 55 KiB After Width: | Height: | Size: 57 KiB |
@@ -798,6 +798,7 @@
|
||||
#include "code\game\objects\items\mop.dm"
|
||||
#include "code\game\objects\items\paint.dm"
|
||||
#include "code\game\objects\items\paiwire.dm"
|
||||
#include "code\game\objects\items\pinpointer.dm"
|
||||
#include "code\game\objects\items\pneumaticCannon.dm"
|
||||
#include "code\game\objects\items\powerfist.dm"
|
||||
#include "code\game\objects\items\RCD.dm"
|
||||
|
||||
@@ -17,33 +17,24 @@
|
||||
|
||||
//CONFIG START (all defaults are random examples, do change them)
|
||||
//Use single quotes for config options that are strings.
|
||||
|
||||
//Github lets you have it sign the message with a secret that you can validate. This prevents people from faking events.
|
||||
//This var should match the secret you configured for this webhook on github.
|
||||
//This is required as otherwise somebody could trick the script into leaking the api key.
|
||||
|
||||
//These are all default settings that are described in secret.php
|
||||
$hookSecret = '08ajh0qj93209qj90jfq932j32r';
|
||||
|
||||
$trackPRBalance = true; //set this to false to disable PR balance tracking
|
||||
$prBalanceJson = ''; //Set this to the path you'd like the writable pr balance file to be stored, not setting it writes it to the working directory
|
||||
$startingPRBalance = 3; //Starting balance for never before seen users
|
||||
//team 133041: tgstation/commit-access
|
||||
$maintainer_team_id = 133041; //org team id that is exempt from PR balance system, setting this to null will use anyone with write access to the repo. Get from https://api.github.com/orgs/:org/teams
|
||||
|
||||
//Api key for pushing changelogs.
|
||||
$apiKey = '209ab8d879c0f987d06a09b9d879c0f987d06a09b9d8787d0a089c';
|
||||
|
||||
//servers to announce PRs to.
|
||||
$repoOwnerAndName = "tgstation/tgstation";
|
||||
$servers = array();
|
||||
/*
|
||||
$servers[0] = array();
|
||||
$servers[0]['address'] = 'game.tgstation13.org';
|
||||
$servers[0]['port'] = '1337';
|
||||
$servers[0]['comskey'] = '89aj90cq2fm0amc90832mn9rm90';
|
||||
$servers[1] = array();
|
||||
$servers[1]['address'] = 'game.tgstation13.org';
|
||||
$servers[1]['port'] = '2337';
|
||||
$servers[1]['comskey'] = '89aj90cq2fm0amc90832mn9rm90';
|
||||
*/
|
||||
$enable_live_tracking = true;
|
||||
$path_to_script = 'tools/WebhookProcessor/github_webhook_processor.php';
|
||||
$tracked_branch = "master";
|
||||
$trackPRBalance = true;
|
||||
$prBalanceJson = '';
|
||||
$startingPRBalance = 3;
|
||||
$maintainer_team_id = 133041;
|
||||
$validation = "org";
|
||||
$validation_count = 1;
|
||||
$tracked_branch = 'master';
|
||||
|
||||
require_once 'secret.php';
|
||||
|
||||
//CONFIG END
|
||||
set_error_handler(function($severity, $message, $file, $line) {
|
||||
@@ -221,6 +212,7 @@ function handle_pr($payload) {
|
||||
}
|
||||
else {
|
||||
$action = 'merged';
|
||||
auto_update($payload);
|
||||
checkchangelog($payload, true, true);
|
||||
update_pr_balance($payload);
|
||||
$validated = TRUE; //pr merged events always get announced.
|
||||
@@ -349,6 +341,23 @@ function update_pr_balance($payload) {
|
||||
fclose($balances_file);
|
||||
}
|
||||
|
||||
function auto_update($payload){
|
||||
global $enable_live_tracking;
|
||||
global $path_to_script;
|
||||
global $repoOwnerAndName;
|
||||
global $tracked_branch;
|
||||
if(!$enable_live_tracking || !has_tree_been_edited($payload, $path_to_script) || $payload['pull_request']['base']['ref'] != $tracked_branch)
|
||||
return;
|
||||
|
||||
$content = file_get_contents('https://raw.githubusercontent.com/' . $repoOwnerAndName . '/' . $tracked_branch . '/'. $path_to_script);
|
||||
|
||||
create_comment($payload, "Edit detected. Self updating... Here is my new code:\n``" . "`HTML+PHP\n" . $content . "\n``" . '`');
|
||||
|
||||
$code_file = fopen(basename($path_to_script), 'w');
|
||||
fwrite($code_file, $content);
|
||||
fclose($code_file);
|
||||
}
|
||||
|
||||
function has_tree_been_edited($payload, $tree){
|
||||
//go to the diff url
|
||||
$url = $payload['pull_request']['diff_url'];
|
||||
@@ -0,0 +1,49 @@
|
||||
<?php
|
||||
//This file contains things that should not be touched by the automatic live tracker
|
||||
|
||||
//Github lets you have it sign the message with a secret that you can validate. This prevents people from faking events.
|
||||
//This var should match the secret you configured for this webhook on github.
|
||||
//This is required as otherwise somebody could trick the script into leaking the api key.
|
||||
|
||||
$hookSecret = '08ajh0qj93209qj90jfq932j32r';
|
||||
|
||||
//Api key for pushing changelogs.
|
||||
$apiKey = '209ab8d879c0f987d06a09b9d879c0f987d06a09b9d8787d0a089c';
|
||||
|
||||
//Used to prevent potential RCEs
|
||||
$repoOwnerAndName = "tgstation/tgstation";
|
||||
|
||||
//servers to announce PRs to
|
||||
$servers = array();
|
||||
/*
|
||||
$servers[0] = array();
|
||||
$servers[0]['address'] = 'game.tgstation13.org';
|
||||
$servers[0]['port'] = '1337';
|
||||
$servers[0]['comskey'] = '89aj90cq2fm0amc90832mn9rm90';
|
||||
$servers[1] = array();
|
||||
$servers[1]['address'] = 'game.tgstation13.org';
|
||||
$servers[1]['port'] = '2337';
|
||||
$servers[1]['comskey'] = '89aj90cq2fm0amc90832mn9rm90';
|
||||
*/
|
||||
|
||||
$enable_live_tracking = true; //auto update this file from the repository
|
||||
$path_to_script = 'tools/WebhookProcessor/github_webhook_processor.php';
|
||||
$tracked_branch = "master";
|
||||
|
||||
$trackPRBalance = true; //set this to false to disable PR balance tracking
|
||||
$prBalanceJson = ''; //Set this to the path you'd like the writable pr balance file to be stored, not setting it writes it to the working directory
|
||||
$startingPRBalance = 3; //Starting balance for never before seen users
|
||||
//team 133041: tgstation/commit-access
|
||||
$maintainer_team_id = 133041; //org team id that is exempt from PR balance system, setting this to null will use anyone with write access to the repo. Get from https://api.github.com/orgs/:org/teams
|
||||
|
||||
|
||||
//anti-spam measures. Don't announce PRs in game to people unless they've gotten a pr merged before
|
||||
//options are:
|
||||
// "repo" - user has to have a pr merged in the repo before.
|
||||
// "org" - user has to have a pr merged in any repo in the organization (for repos owned directly by users, this applies to any repo directly owned by the same user.)
|
||||
// "disable" - disables.
|
||||
//defaults to org if left blank or given invalid values.
|
||||
$validation = "org";
|
||||
|
||||
//how many merged prs must they have under the rules above to have their pr announced to the game servers.
|
||||
$validation_count = 1;
|
||||