it compiles, now to fix the maps
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@@ -8,6 +8,7 @@
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level = 1
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var/trigger_mob = TRUE
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var/trigger_item = FALSE
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var/specific_item = null
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var/trigger_silent = FALSE
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var/sound/trigger_sound = 'sound/effects/pressureplate.ogg'
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var/obj/item/assembly/signaler/sigdev = null
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@@ -35,6 +36,8 @@
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. = ..()
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if(!can_trigger || !active)
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return
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if(trigger_item && !istype(AM, specific_item))
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return
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if(trigger_mob && isliving(AM))
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var/mob/living/L = AM
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to_chat(L, "<span class='warning'>You feel something click beneath you!</span>")
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