adds snake coiling (#15514)
* new signals for resting and stop pulling these are to be used as signals that will cancel the coiling * Create coiling.dm * Update coiling.dm * adds sprite accessory for coiled naga * main changes that apply the actual visuals to the coiling mechanics * adds message to coiling, fixes offset, adds action icon * coil offset was using old direction * reordering * fixes coil sprite not disappearing * fixes offsets, solves loadout issue * follows lin's suggestion and adds support for slimes by making it entirely handled in handle mutant
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@@ -3066,6 +3066,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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save_character()
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character.dna.features = features.Copy()
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character.set_species(chosen_species, icon_update = FALSE, pref_load = TRUE)
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character.dna.species.eye_type = eye_type
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if(chosen_limb_id && (chosen_limb_id in character.dna.species.allowed_limb_ids))
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