Update magweapon.dm
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@@ -16,7 +16,7 @@
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var/charge_delay = 4
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var/dead_cell = FALSE //set to true so the gun is given an empty cell
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var/spawnwithmagazine = TRUE
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var/mag_type = /obj/item/ammo_box/magazine/mmag //Removes the need for max_ammo and caliber info
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var/mag_type = /obj/item/ammo_box/magazine/mmag_e //Removes the need for max_ammo and caliber info
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var/obj/item/ammo_box/magazine/magazine
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var/casing_ejector = TRUE //whether the gun ejects the chambered casing
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