Merge remote-tracking branch 'upstream/master'
@@ -74460,9 +74460,6 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/command/bridge)
|
||||
"sKV" = (
|
||||
/turf/open/space/basic,
|
||||
/area/command/heads_quarters/captain)
|
||||
"sLs" = (
|
||||
/obj/effect/decal/cleanable/cobweb,
|
||||
/obj/machinery/field/generator,
|
||||
@@ -122066,7 +122063,7 @@ oRp
|
||||
oRp
|
||||
aaa
|
||||
aai
|
||||
sKV
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -130637,7 +130634,7 @@ aaf
|
||||
aaf
|
||||
aaa
|
||||
aaa
|
||||
sKV
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
|
||||
@@ -89,6 +89,7 @@
|
||||
//Generic living
|
||||
#define ui_living_pull "EAST-1:28,CENTER-2:15"
|
||||
#define ui_living_health "EAST-1:28,CENTER:15"
|
||||
#define ui_living_healthdoll "EAST-1:28,CENTER-1:15"
|
||||
|
||||
//Monkeys
|
||||
#define ui_monkey_head "CENTER-5:13,SOUTH:5"
|
||||
|
||||
@@ -637,6 +637,11 @@
|
||||
name = "health doll"
|
||||
screen_loc = ui_healthdoll
|
||||
|
||||
/obj/screen/healthdoll/living
|
||||
icon_state = "fullhealth0"
|
||||
screen_loc = ui_living_healthdoll
|
||||
var/filtered = FALSE //so we don't repeatedly create the mask of the mob every update
|
||||
|
||||
/obj/screen/mood
|
||||
name = "mood"
|
||||
icon_state = "mood5"
|
||||
|
||||
15
code/_onclick/hud/simple_animal.dm
Normal file
@@ -0,0 +1,15 @@
|
||||
/datum/hud/living/simple_animal
|
||||
ui_style = 'icons/mob/screen_gen.dmi'
|
||||
/datum/hud/living/simple_animal/New(mob/living/owner)
|
||||
..()
|
||||
pull_icon = new /obj/screen/pull()
|
||||
pull_icon.icon = ui_style
|
||||
pull_icon.update_icon()
|
||||
pull_icon.screen_loc = ui_living_pull
|
||||
pull_icon.hud = src
|
||||
static_inventory += pull_icon
|
||||
|
||||
//mob health doll! assumes whatever sprite the mob is
|
||||
healthdoll = new /obj/screen/healthdoll/living()
|
||||
healthdoll.hud = src
|
||||
infodisplay += healthdoll
|
||||
@@ -164,14 +164,12 @@ GLOBAL_LIST_EMPTY(antagonists)
|
||||
/datum/antagonist/proc/remove_blacklisted_quirks()
|
||||
var/mob/living/L = owner.current
|
||||
if(istype(L))
|
||||
var/list/my_quirks = L.client?.prefs.all_quirks.Copy()
|
||||
SSquirks.filter_quirks(my_quirks,blacklisted_quirks)
|
||||
for(var/q in L.roundstart_quirks)
|
||||
var/datum/quirk/Q = q
|
||||
if(!(SSquirks.quirk_name_by_path(Q.type) in my_quirks))
|
||||
if(Q.type in blacklisted_quirks)
|
||||
if(initial(Q.antag_removal_text))
|
||||
to_chat(L, "<span class='boldannounce'>[initial(Q.antag_removal_text)]</span>")
|
||||
L.remove_quirk(Q.type)
|
||||
qdel(Q)
|
||||
|
||||
//Returns the team antagonist belongs to if any.
|
||||
/datum/antagonist/proc/get_team()
|
||||
|
||||
@@ -67,6 +67,7 @@
|
||||
H.dna.species.punchdamagehigh -= enhancement
|
||||
H.dna.species.punchdamagelow -= enhancement
|
||||
H.dna.species.punchwoundbonus -= wound_enhancement
|
||||
H.dna?.species?.attack_sound_override = null
|
||||
if(!silent)
|
||||
to_chat(user, "<span class='warning'>With [src] off of your arms, you feel less ready to punch things.</span>")
|
||||
|
||||
@@ -223,6 +224,46 @@
|
||||
parry_cooldown = 0
|
||||
parry_failed_clickcd_duration = 0
|
||||
|
||||
/obj/item/clothing/gloves/fingerless/pugilist/mauler
|
||||
name = "mauler gauntlets"
|
||||
desc = "Plastitanium gauntlets coated in a thick nano-weave carbon material and implanted with nanite injectors that boost the wielder's strength six-fold."
|
||||
icon_state = "mauler_gauntlets"
|
||||
item_state = "mauler_gauntlets"
|
||||
transfer_prints = FALSE
|
||||
body_parts_covered = ARMS|HANDS
|
||||
cold_protection = ARMS|HANDS
|
||||
min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
|
||||
max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT
|
||||
armor = list("melee" = 30, "bullet" = 30, "laser" = 10, "energy" = 10, "bomb" = 55, "bio" = 15, "rad" = 15, "fire" = 80, "acid" = 50)
|
||||
siemens_coefficient = 0
|
||||
permeability_coefficient = 0.05
|
||||
strip_delay = 80
|
||||
enhancement = 12 // same as the changeling gauntlets but without changeling utility
|
||||
wound_enhancement = 12
|
||||
silent = TRUE
|
||||
inherited_trait = TRAIT_CHUNKYFINGERS // your fingers are fat because the gloves are
|
||||
secondary_trait = TRAIT_MAULER // commit table slam
|
||||
|
||||
/obj/item/clothing/gloves/fingerless/pugilist/mauler/equipped(mob/user, slot)
|
||||
. = ..()
|
||||
if(slot == SLOT_GLOVES)
|
||||
use_mauls(user, TRUE)
|
||||
wornonce = TRUE
|
||||
|
||||
/obj/item/clothing/gloves/fingerless/pugilist/mauler/dropped(mob/user)
|
||||
. = ..()
|
||||
if(wornonce)
|
||||
use_mauls(user, FALSE)
|
||||
wornonce = FALSE
|
||||
|
||||
/obj/item/clothing/gloves/fingerless/pugilist/mauler/proc/use_mauls(mob/user, maul)
|
||||
if(maul)
|
||||
if(ishuman(user))
|
||||
var/mob/living/carbon/human/H = user
|
||||
H.dna?.species?.attack_sound_override = 'sound/weapons/mauler_punch.ogg'
|
||||
if(silent)
|
||||
to_chat(H, "<span class='danger'>You feel prickles around your wrists as [src] cling to them - strength courses through your veins!</span>")
|
||||
|
||||
/obj/item/clothing/gloves/botanic_leather
|
||||
name = "botanist's leather gloves"
|
||||
desc = "These leather gloves protect against thorns, barbs, prickles, spikes and other harmful objects of floral origin. They're also quite warm."
|
||||
@@ -253,7 +294,6 @@
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 50)
|
||||
strip_mod = 1.5
|
||||
|
||||
|
||||
/obj/item/clothing/gloves/bracer
|
||||
name = "bone bracers"
|
||||
desc = "For when you're expecting to get slapped on the wrist. Offers modest protection to your arms."
|
||||
|
||||
@@ -162,12 +162,19 @@
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
|
||||
/datum/sprite_accessory/ears/human/rabbit
|
||||
name = "Rabbit"
|
||||
name = "Rabbit (Lop-eared)"
|
||||
icon_state = "rabbit"
|
||||
color_src = MATRIXED
|
||||
matrixed_sections = MATRIX_RED_GREEN
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
|
||||
/datum/sprite_accessory/ears/human/rabbitalt
|
||||
name = "Rabbit (Straight-eared)"
|
||||
icon_state = "rabbitalt"
|
||||
color_src = MATRIXED
|
||||
matrixed_sections = MATRIX_ALL
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
|
||||
/datum/sprite_accessory/ears/human/pede
|
||||
name = "Scolipede"
|
||||
icon_state = "pede"
|
||||
@@ -296,7 +303,7 @@
|
||||
/datum/sprite_accessory/ears/mam_ears/deer
|
||||
name = "Deer"
|
||||
icon_state = "deer"
|
||||
color_src = MUTCOLORS3
|
||||
matrixed_sections = MATRIX_RED_GREEN
|
||||
|
||||
/datum/sprite_accessory/ears/mam_ears/eevee
|
||||
name = "Eevee"
|
||||
@@ -359,10 +366,15 @@
|
||||
matrixed_sections = MATRIX_RED_GREEN
|
||||
|
||||
/datum/sprite_accessory/ears/mam_ears/rabbit
|
||||
name = "Rabbit"
|
||||
name = "Rabbit (Lop-eared)"
|
||||
icon_state = "rabbit"
|
||||
matrixed_sections = MATRIX_RED_GREEN
|
||||
|
||||
/datum/sprite_accessory/ears/mam_ears/rabbitalt
|
||||
name = "Rabbit (Straight-eared)"
|
||||
icon_state = "rabbitalt"
|
||||
matrixed_sections = MATRIX_ALL
|
||||
|
||||
/datum/sprite_accessory/ears/mam_ears/pede
|
||||
name = "Scolipede"
|
||||
icon_state = "pede"
|
||||
|
||||
@@ -17,6 +17,10 @@
|
||||
name = "Adhara"
|
||||
icon_state = "hair_adhara"
|
||||
|
||||
/datum/sprite_accessory/hair/africanpigtails
|
||||
name = "African Pig Tails"
|
||||
icon_state = "hair_africanpigtails"
|
||||
|
||||
/datum/sprite_accessory/hair/afro
|
||||
name = "Afro"
|
||||
icon_state = "hair_afro"
|
||||
@@ -25,10 +29,26 @@
|
||||
name = "Afro 2"
|
||||
icon_state = "hair_afro2"
|
||||
|
||||
/datum/sprite_accessory/hair/afro2alt
|
||||
name = "Afro 2 (Alt)"
|
||||
icon_state = "hair_afro2alt"
|
||||
|
||||
/datum/sprite_accessory/hair/afro_large
|
||||
name = "Afro (Large)"
|
||||
icon_state = "hair_bigafro"
|
||||
|
||||
/datum/sprite_accessory/hair/afropuffdouble
|
||||
name = "Afropuff (Double)"
|
||||
icon_state = "hair_afropuffdouble"
|
||||
|
||||
/datum/sprite_accessory/hair/afropuffleft
|
||||
name = "Afropuff (Left)"
|
||||
icon_state = "hair_afropuffleft"
|
||||
|
||||
/datum/sprite_accessory/hair/afropuffright
|
||||
name = "Afropuff (Right)"
|
||||
icon_state = "hair_afropuffright"
|
||||
|
||||
/datum/sprite_accessory/hair/antenna
|
||||
name = "Ahoge"
|
||||
icon_state = "hair_antenna"
|
||||
@@ -41,10 +61,18 @@
|
||||
name = "Anita"
|
||||
icon_state = "hair_anita"
|
||||
|
||||
/datum/sprite_accessory/hair/astolfo
|
||||
name = "Astolfo"
|
||||
icon_state = "hair_astolfo"
|
||||
|
||||
/datum/sprite_accessory/hair/balding
|
||||
name = "Balding Hair"
|
||||
icon_state = "hair_e"
|
||||
|
||||
/datum/sprite_accessory/hair/baum
|
||||
name = "Baum"
|
||||
icon_state = "hair_baum"
|
||||
|
||||
/datum/sprite_accessory/hair/bedhead
|
||||
name = "Bedhead"
|
||||
icon_state = "hair_bedhead"
|
||||
@@ -85,6 +113,14 @@
|
||||
name = "Belle"
|
||||
icon_state = "hair_belle"
|
||||
|
||||
/datum/sprite_accessory/hair/bluntbangs
|
||||
name = "Bluntbangs"
|
||||
icon_state = "hair_bluntbangs"
|
||||
|
||||
/datum/sprite_accessory/hair/bluntbangsalt
|
||||
name = "Bluntbangs (Alt)"
|
||||
icon_state = "hair_bluntbangsalt"
|
||||
|
||||
/datum/sprite_accessory/hair/bob
|
||||
name = "Bob Hair"
|
||||
icon_state = "hair_bob"
|
||||
@@ -109,6 +145,10 @@
|
||||
name = "Bobcut (Alt)"
|
||||
icon_state = "hair_bobcutalt"
|
||||
|
||||
/datum/sprite_accessory/hair/bobcutalt2
|
||||
name = "Bobcut (Alt) 2"
|
||||
icon_state = "hair_bobcutalt2"
|
||||
|
||||
/datum/sprite_accessory/hair/boddicker
|
||||
name = "Boddicker"
|
||||
icon_state = "hair_boddicker"
|
||||
@@ -205,6 +245,14 @@
|
||||
name = "CIA"
|
||||
icon_state = "hair_cia"
|
||||
|
||||
/datum/sprite_accessory/hair/combedback
|
||||
name = "Combed Back"
|
||||
icon_state = "hair_combedback"
|
||||
|
||||
/datum/sprite_accessory/hair/combedbob
|
||||
name = "Combed Bob"
|
||||
icon_state = "hair_combedbob"
|
||||
|
||||
/datum/sprite_accessory/hair/combover
|
||||
name = "Combover"
|
||||
icon_state = "hair_combover"
|
||||
@@ -233,6 +281,14 @@
|
||||
name = "Cornrow Tail"
|
||||
icon_state = "hair_cornrowtail"
|
||||
|
||||
/datum/sprite_accessory/hair/cotton
|
||||
name = "Cotton"
|
||||
icon_state = "hair_cotton"
|
||||
|
||||
/datum/sprite_accessory/hair/cottonalt
|
||||
name = "Cotton (Alt)"
|
||||
icon_state = "hair_cottonalt"
|
||||
|
||||
/datum/sprite_accessory/hair/country
|
||||
name = "Country"
|
||||
icon_state = "hair_country"
|
||||
@@ -261,6 +317,10 @@
|
||||
name = "Devil Lock"
|
||||
icon_state = "hair_devillock"
|
||||
|
||||
/datum/sprite_accessory/hair/diagonalbangs
|
||||
name = "Diagonal Bangs"
|
||||
icon_state = "hair_diagonalbangs"
|
||||
|
||||
/datum/sprite_accessory/hair/dreadlocks
|
||||
name = "Dreadlocks"
|
||||
icon_state = "hair_dreads"
|
||||
@@ -337,10 +397,22 @@
|
||||
name = "Fluffy"
|
||||
icon_state = "hair_fluffy"
|
||||
|
||||
/datum/sprite_accessory/hair/fortuneteller
|
||||
name = "Fortune Teller"
|
||||
icon_state = "hair_fortuneteller"
|
||||
|
||||
/datum/sprite_accessory/hair/fringetail
|
||||
name = "Fringe Tail"
|
||||
icon_state = "hair_fringetail"
|
||||
|
||||
/datum/sprite_accessory/hair/froofy
|
||||
name = "Froofy"
|
||||
icon_state = "hair_froofy"
|
||||
|
||||
/datum/sprite_accessory/hair/geisha
|
||||
name = "Geisha"
|
||||
icon_state = "hair_geisha"
|
||||
|
||||
/datum/sprite_accessory/hair/gelled
|
||||
name = "Gelled Back"
|
||||
icon_state = "hair_gelled"
|
||||
@@ -349,6 +421,26 @@
|
||||
name = "Gentle"
|
||||
icon_state = "hair_gentle"
|
||||
|
||||
/datum/sprite_accessory/hair/glammetal
|
||||
name = "Glam Metal"
|
||||
icon_state = "hair_glammetal"
|
||||
|
||||
/datum/sprite_accessory/hair/gloomy
|
||||
name = "Gloomy"
|
||||
icon_state = "hair_gloomy"
|
||||
|
||||
/datum/sprite_accessory/hair/gloomylong
|
||||
name = "Gloomy (Long)"
|
||||
icon_state = "hair_gloomylong"
|
||||
|
||||
/datum/sprite_accessory/hair/hajime
|
||||
name = "Hajime"
|
||||
icon_state = "hair_hajime"
|
||||
|
||||
/datum/sprite_accessory/hair/hajimealt
|
||||
name = "Hajime (Alt)"
|
||||
icon_state = "hair_hajimealt"
|
||||
|
||||
/datum/sprite_accessory/hair/halfbang
|
||||
name = "Half-banged Hair"
|
||||
icon_state = "hair_halfbang"
|
||||
@@ -365,6 +457,10 @@
|
||||
name = "Half-shaved Hair"
|
||||
icon_state = "hair_halfshaved"
|
||||
|
||||
/datum/sprite_accessory/hair/harold
|
||||
name = "Harold"
|
||||
icon_state = "hair_harold"
|
||||
|
||||
/datum/sprite_accessory/hair/hedgehog
|
||||
name = "Hedgehog Hair"
|
||||
icon_state = "hair_hedgehog"
|
||||
@@ -393,6 +489,10 @@
|
||||
name = "Hitop"
|
||||
icon_state = "hair_hitop"
|
||||
|
||||
/datum/sprite_accessory/hair/inari
|
||||
name = "Inari"
|
||||
icon_state = "hair_inari"
|
||||
|
||||
/datum/sprite_accessory/hair/inkling
|
||||
name = "Inkling"
|
||||
icon_state = "hair_inkling"
|
||||
@@ -421,14 +521,18 @@
|
||||
name = "Keanu"
|
||||
icon_state = "hair_keanu"
|
||||
|
||||
/datum/sprite_accessory/hair/kusangi
|
||||
name = "Kusanagi"
|
||||
icon_state = "hair_kusanagi"
|
||||
/datum/sprite_accessory/hair/kisaragi
|
||||
name = "Kisaragi"
|
||||
icon_state = "hair_kisaragi"
|
||||
|
||||
/datum/sprite_accessory/hair/kleeia
|
||||
name = "Kleeia"
|
||||
icon_state = "hair_kleeia"
|
||||
|
||||
/datum/sprite_accessory/hair/kusangi
|
||||
name = "Kusanagi"
|
||||
icon_state = "hair_kusanagi"
|
||||
|
||||
/datum/sprite_accessory/hair/long
|
||||
name = "Long Hair 1"
|
||||
icon_state = "hair_long"
|
||||
@@ -449,6 +553,10 @@
|
||||
name = "Long Over Eye"
|
||||
icon_state = "hair_longovereye"
|
||||
|
||||
/datum/sprite_accessory/hair/long_over_eyealt
|
||||
name = "Long Over Eye (Alt)"
|
||||
icon_state = "hair_longovereyealt"
|
||||
|
||||
/datum/sprite_accessory/hair/longbangs
|
||||
name = "Long Bangs"
|
||||
icon_state = "hair_lbangs"
|
||||
@@ -489,10 +597,6 @@
|
||||
name = "Mohawk"
|
||||
icon_state = "hair_d"
|
||||
|
||||
/datum/sprite_accessory/hair/newyou
|
||||
name = "New You"
|
||||
icon_state = "hair_newyou"
|
||||
|
||||
/datum/sprite_accessory/hair/reversemohawk
|
||||
name = "Mohawk (Reverse)"
|
||||
icon_state = "hair_reversemohawk"
|
||||
@@ -509,6 +613,10 @@
|
||||
name = "Mulder"
|
||||
icon_state = "hair_mulder"
|
||||
|
||||
/datum/sprite_accessory/hair/newyou
|
||||
name = "New You"
|
||||
icon_state = "hair_newyou"
|
||||
|
||||
/datum/sprite_accessory/hair/nia
|
||||
name = "Nia"
|
||||
icon_state = "hair_nia"
|
||||
@@ -579,10 +687,18 @@
|
||||
name = "Pompadour (Big)"
|
||||
icon_state = "hair_bigpompadour"
|
||||
|
||||
/datum/sprite_accessory/hair/bigpompadouralt
|
||||
name = "Pompadour (Big) (Alt)"
|
||||
icon_state = "hair_bigpompadouralt"
|
||||
|
||||
/datum/sprite_accessory/hair/ponytail1
|
||||
name = "Ponytail"
|
||||
icon_state = "hair_ponytail"
|
||||
|
||||
/datum/sprite_accessory/hair/ponytail1alt
|
||||
name = "Ponytail (Alt)"
|
||||
icon_state = "hair_ponytailalt"
|
||||
|
||||
/datum/sprite_accessory/hair/ponytail2
|
||||
name = "Ponytail 2"
|
||||
icon_state = "hair_ponytail2"
|
||||
@@ -591,14 +707,26 @@
|
||||
name = "Ponytail 3"
|
||||
icon_state = "hair_ponytail3"
|
||||
|
||||
/datum/sprite_accessory/hair/ponytail3alt
|
||||
name = "Ponytail 3 (Alt)"
|
||||
icon_state = "hair_ponytail3alt"
|
||||
|
||||
/datum/sprite_accessory/hair/ponytail4
|
||||
name = "Ponytail 4"
|
||||
icon_state = "hair_ponytail4"
|
||||
|
||||
/datum/sprite_accessory/hair/ponytail4alt
|
||||
name = "Ponytail 4 (Alt)"
|
||||
icon_state = "hair_ponytail4alt"
|
||||
|
||||
/datum/sprite_accessory/hair/ponytail5
|
||||
name = "Ponytail 5"
|
||||
icon_state = "hair_ponytail5"
|
||||
|
||||
/datum/sprite_accessory/hair/ponytail6
|
||||
name = "Ponytail 6"
|
||||
icon_state = "hair_ponytail6"
|
||||
|
||||
/datum/sprite_accessory/hair/highponytail
|
||||
name = "Ponytail (High)"
|
||||
icon_state = "hair_highponytail"
|
||||
@@ -623,6 +751,10 @@
|
||||
name = "Ponytail (Side) 4"
|
||||
icon_state = "hair_sidetail4"
|
||||
|
||||
/datum/sprite_accessory/hair/sidetail5
|
||||
name = "Ponytail (Side) 5"
|
||||
icon_state = "hair_sidetail5"
|
||||
|
||||
/datum/sprite_accessory/hair/sharptail
|
||||
name = "Ponytail (Sharp)"
|
||||
icon_state = "hair_sharptail"
|
||||
@@ -639,10 +771,18 @@
|
||||
name = "Poofy 2"
|
||||
icon_state = "hair_poofy2"
|
||||
|
||||
/datum/sprite_accessory/hair/quadcurls
|
||||
name = "Quad Curls"
|
||||
icon_state = "hair_quadcurls"
|
||||
|
||||
/datum/sprite_accessory/hair/quiff
|
||||
name = "Quiff"
|
||||
icon_state = "hair_quiff"
|
||||
|
||||
/datum/sprite_accessory/hair/rockstar
|
||||
name = "Rockstar"
|
||||
icon_state = "hair_rockstar"
|
||||
|
||||
/datum/sprite_accessory/hair/ronin
|
||||
name = "Ronin"
|
||||
icon_state = "hair_ronin"
|
||||
@@ -759,6 +899,10 @@
|
||||
name = "Slightly Long Hair"
|
||||
icon_state = "hair_protagonist"
|
||||
|
||||
/datum/sprite_accessory/hair/slightlymessy
|
||||
name = "Slightly Messy Hair"
|
||||
icon_state = "hair_slightlymessy"
|
||||
|
||||
/datum/sprite_accessory/hair/spiky
|
||||
name = "Spiky"
|
||||
icon_state = "hair_spikey"
|
||||
@@ -771,6 +915,26 @@
|
||||
name = "Spiky 3"
|
||||
icon_state = "hair_spiky2"
|
||||
|
||||
/datum/sprite_accessory/hair/slimedroplet
|
||||
name = "Slime Droplet"
|
||||
icon_state = "hair_slimedroplet"
|
||||
|
||||
/datum/sprite_accessory/hair/slimedropletalt
|
||||
name = "Slime Droplet (Alt)"
|
||||
icon_state = "hair_slimedropletalt"
|
||||
|
||||
/datum/sprite_accessory/hair/slimespikes
|
||||
name = "Slime Spikes"
|
||||
icon_state = "hair_slimespikes"
|
||||
|
||||
/datum/sprite_accessory/hair/slimetendrils
|
||||
name = "Slime Tendrils"
|
||||
icon_state = "hair_slimetendrils"
|
||||
|
||||
/datum/sprite_accessory/hair/slimetendrilsalt
|
||||
name = "Slime Tendrils (Alt)"
|
||||
icon_state = "hair_slimetendrilsalt"
|
||||
|
||||
/datum/sprite_accessory/hair/supernova
|
||||
name = "Supernova"
|
||||
icon_state = "hair_supernova"
|
||||
@@ -851,6 +1015,10 @@
|
||||
name = "Very Long Hair 2"
|
||||
icon_state = "hair_longest"
|
||||
|
||||
/datum/sprite_accessory/hair/longestalt
|
||||
name = "Very Long Hair 2 (Alt)"
|
||||
icon_state = "hair_longestalt"
|
||||
|
||||
/datum/sprite_accessory/hair/longest2
|
||||
name = "Very Long Over Eye"
|
||||
icon_state = "hair_longest2"
|
||||
@@ -886,3 +1054,7 @@
|
||||
/datum/sprite_accessory/hair/ziegler
|
||||
name = "Ziegler"
|
||||
icon_state = "hair_ziegler"
|
||||
|
||||
/datum/sprite_accessory/hair/zone
|
||||
name = "Zone"
|
||||
icon_state = "hair_zone"
|
||||
|
||||
@@ -149,6 +149,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
///
|
||||
var/sound/attack_sound = 'sound/weapons/punch1.ogg'
|
||||
var/sound/miss_sound = 'sound/weapons/punchmiss.ogg'
|
||||
var/attack_sound_override = null
|
||||
|
||||
var/list/mob/living/ignored_by = list() // list of mobs that will ignore this species
|
||||
//Breathing!
|
||||
@@ -569,12 +570,10 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
/datum/species/proc/remove_blacklisted_quirks(mob/living/carbon/C)
|
||||
var/mob/living/L = C.mind?.current
|
||||
if(istype(L))
|
||||
var/list/my_quirks = L.client?.prefs.all_quirks.Copy()
|
||||
SSquirks.filter_quirks(my_quirks, blacklisted_quirks)
|
||||
for(var/q in L.roundstart_quirks)
|
||||
var/datum/quirk/Q = q
|
||||
if(!(SSquirks.quirk_name_by_path(Q.type) in my_quirks))
|
||||
L.remove_quirk(Q.type)
|
||||
if(Q.type in blacklisted_quirks)
|
||||
qdel(Q)
|
||||
removed_quirks += Q.type
|
||||
|
||||
// restore any quirks that we removed
|
||||
@@ -1615,7 +1614,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
|
||||
|
||||
var/armor_block = target.run_armor_check(affecting, "melee")
|
||||
playsound(target.loc, user.dna.species.attack_sound, 25, 1, -1)
|
||||
playsound(target.loc, user.dna.species.attack_sound_override || attack_sound, 25, 1, -1)
|
||||
target.visible_message("<span class='danger'>[user] [atk_verb]ed [target]!</span>", \
|
||||
"<span class='userdanger'>[user] [atk_verb]ed you!</span>", null, COMBAT_MESSAGE_RANGE, null, \
|
||||
user, "<span class='danger'>You [atk_verb]ed [target]!</span>")
|
||||
|
||||
@@ -542,8 +542,48 @@
|
||||
update_stat()
|
||||
med_hud_set_health()
|
||||
med_hud_set_status()
|
||||
update_health_hud()
|
||||
|
||||
//proc used to ressuscitate a mob
|
||||
/mob/living/update_health_hud()
|
||||
var/severity = 0
|
||||
var/healthpercent = (health/maxHealth) * 100
|
||||
if(hud_used?.healthdoll) //to really put you in the boots of a simplemob
|
||||
var/obj/screen/healthdoll/living/livingdoll = hud_used.healthdoll
|
||||
switch(healthpercent)
|
||||
if(100 to INFINITY)
|
||||
livingdoll.icon_state = "living0"
|
||||
if(80 to 100)
|
||||
livingdoll.icon_state = "living1"
|
||||
severity = 1
|
||||
if(60 to 80)
|
||||
livingdoll.icon_state = "living2"
|
||||
severity = 2
|
||||
if(40 to 60)
|
||||
livingdoll.icon_state = "living3"
|
||||
severity = 3
|
||||
if(20 to 40)
|
||||
livingdoll.icon_state = "living4"
|
||||
severity = 4
|
||||
if(1 to 20)
|
||||
livingdoll.icon_state = "living5"
|
||||
severity = 5
|
||||
else
|
||||
livingdoll.icon_state = "living6"
|
||||
severity = 6
|
||||
if(!livingdoll.filtered)
|
||||
livingdoll.filtered = TRUE
|
||||
var/icon/mob_mask = icon(icon, icon_state)
|
||||
if(mob_mask.Height() > world.icon_size || mob_mask.Width() > world.icon_size)
|
||||
var/health_doll_icon_state = health_doll_icon ? health_doll_icon : "megasprite"
|
||||
mob_mask = icon('icons/mob/screen_gen.dmi', health_doll_icon_state) //swap to something generic if they have no special doll
|
||||
UNLINT(livingdoll.filters += filter(type="alpha", icon = mob_mask))
|
||||
livingdoll.filters += filter(type="drop_shadow", size = -1)
|
||||
if(severity > 0)
|
||||
overlay_fullscreen("brute", /obj/screen/fullscreen/brute, severity)
|
||||
else
|
||||
clear_fullscreen("brute")
|
||||
|
||||
//Proc used to resuscitate a mob, for full_heal see fully_heal()
|
||||
/mob/living/proc/revive(full_heal = FALSE, admin_revive = FALSE)
|
||||
SEND_SIGNAL(src, COMSIG_LIVING_REVIVE, full_heal, admin_revive)
|
||||
if(full_heal)
|
||||
|
||||
@@ -94,6 +94,7 @@
|
||||
var/smoke_delay = 0 //used to prevent spam with smoke reagent reaction on mob.
|
||||
|
||||
var/bubble_icon = "default" //what icon the mob uses for speechbubbles
|
||||
var/health_doll_icon //if this exists AND the normal sprite is bigger than 32x32, this is the replacement icon state (because health doll size limitations). the icon will always be screen_gen.dmi
|
||||
|
||||
var/last_bumped = 0
|
||||
var/unique_name = 0 //if a mob's name should be appended with an id when created e.g. Mob (666)
|
||||
|
||||
@@ -149,6 +149,7 @@
|
||||
icon_state = "alienq"
|
||||
icon_living = "alienq"
|
||||
icon_dead = "alienq_dead"
|
||||
health_doll_icon = "alienq"
|
||||
bubble_icon = "alienroyal"
|
||||
move_to_delay = 4
|
||||
maxHealth = 400
|
||||
|
||||
@@ -73,6 +73,7 @@
|
||||
icon_living = "megacarp"
|
||||
icon_dead = "megacarp_dead"
|
||||
icon_gib = "megacarp_gib"
|
||||
health_doll_icon = "megacarp"
|
||||
regen_amount = 6
|
||||
|
||||
maxHealth = 30
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
icon_state = "crawling"
|
||||
icon_living = "crawling"
|
||||
icon_dead = "dead"
|
||||
health_doll_icon = "crawling"
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
speak_chance = 80
|
||||
maxHealth = 220
|
||||
|
||||
@@ -28,6 +28,7 @@ Difficulty: Medium
|
||||
icon_state = "miner"
|
||||
icon_living = "miner"
|
||||
icon = 'icons/mob/broadMobs.dmi'
|
||||
health_doll_icon = "miner"
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
light_color = "#E4C7C5"
|
||||
movement_type = GROUND
|
||||
|
||||
@@ -33,6 +33,7 @@ Difficulty: Hard
|
||||
icon_state = "bubblegum"
|
||||
icon_living = "bubblegum"
|
||||
icon_dead = ""
|
||||
health_doll_icon = "bubblegum"
|
||||
friendly_verb_continuous = "stares down"
|
||||
friendly_verb_simple = "stare down"
|
||||
icon = 'icons/mob/lavaland/96x96megafauna.dmi'
|
||||
|
||||
@@ -32,6 +32,7 @@ Difficulty: Very Hard
|
||||
icon_state = "eva"
|
||||
icon_living = "eva"
|
||||
icon_dead = "dragon_dead"
|
||||
health_doll_icon = "eva"
|
||||
friendly_verb_continuous = "stares down"
|
||||
friendly_verb_simple = "stare down"
|
||||
icon = 'icons/mob/lavaland/96x96megafauna.dmi'
|
||||
|
||||
@@ -48,6 +48,7 @@ Difficulty: Medium
|
||||
icon_state = "dragon"
|
||||
icon_living = "dragon"
|
||||
icon_dead = "dragon_dead"
|
||||
health_doll_icon = "dragon"
|
||||
friendly_verb_continuous = "stares down"
|
||||
friendly_verb_simple = "stare down"
|
||||
speak_emote = list("roars")
|
||||
|
||||
@@ -44,6 +44,7 @@ Difficulty: Normal
|
||||
attack_sound = 'sound/weapons/sonic_jackhammer.ogg'
|
||||
icon_state = "hierophant"
|
||||
icon_living = "hierophant"
|
||||
health_doll_icon = "hierophant"
|
||||
friendly_verb_continuous = "stares down"
|
||||
friendly_verb_simple = "stare down"
|
||||
icon = 'icons/mob/lavaland/hierophant_new.dmi'
|
||||
|
||||
@@ -26,6 +26,7 @@ SHITCODE AHEAD. BE ADVISED. Also comment extravaganza
|
||||
spacewalk = TRUE
|
||||
icon_state = "mega_legion"
|
||||
icon_living = "mega_legion"
|
||||
health_doll_icon = "mega_legion"
|
||||
desc = "One of many."
|
||||
icon = 'icons/mob/lavaland/96x96megafauna.dmi'
|
||||
attack_verb_continuous = "chomps"
|
||||
|
||||
@@ -75,6 +75,7 @@
|
||||
icon_living = "watcher"
|
||||
icon_aggro = "watcher"
|
||||
icon_dead = "watcher_dead"
|
||||
health_doll_icon = "watcher"
|
||||
pixel_x = -10
|
||||
throw_message = "bounces harmlessly off of"
|
||||
melee_damage_lower = 15
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
icon_aggro = "broodmother"
|
||||
icon_dead = "egg_sac"
|
||||
icon_gib = "syndicate_gib"
|
||||
health_doll_icon = "broodmother"
|
||||
maxHealth = 800
|
||||
health = 800
|
||||
melee_damage_lower = 30
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
icon_aggro = "herald"
|
||||
icon_dead = "herald_dying"
|
||||
icon_gib = "syndicate_gib"
|
||||
health_doll_icon = "herald"
|
||||
maxHealth = 800
|
||||
health = 800
|
||||
melee_damage_lower = 20
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
icon_aggro = "legionnaire"
|
||||
icon_dead = "legionnaire_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
health_doll_icon = "legionnaire"
|
||||
maxHealth = 800
|
||||
health = 800
|
||||
melee_damage_lower = 30
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
icon_aggro = "pandora"
|
||||
icon_dead = "pandora_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
health_doll_icon = "pandora"
|
||||
maxHealth = 800
|
||||
health = 800
|
||||
melee_damage_lower = 15
|
||||
|
||||
@@ -253,6 +253,7 @@
|
||||
icon_state = "legion"
|
||||
icon_living = "legion"
|
||||
icon_dead = "legion"
|
||||
health_doll_icon = "legion"
|
||||
health = 450
|
||||
maxHealth = 450
|
||||
melee_damage_lower = 20
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
icon_living = "clown"
|
||||
icon_dead = "clown_dead"
|
||||
icon_gib = "clown_gib"
|
||||
health_doll_icon = "clown" //if >32x32, it will use this generic. for all the huge clown mobs that subtype from this
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
turns_per_move = 5
|
||||
response_disarm_continuous = "gently pushes aside"
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
icon_living = "pine_1"
|
||||
icon_dead = "pine_1"
|
||||
icon_gib = "pine_1"
|
||||
health_doll_icon = "pine_1"
|
||||
gender = NEUTER
|
||||
speak_chance = 0
|
||||
turns_per_move = 5
|
||||
@@ -72,5 +73,6 @@
|
||||
icon_living = "festivus_pole"
|
||||
icon_dead = "festivus_pole"
|
||||
icon_gib = "festivus_pole"
|
||||
health_doll_icon = "festivus_pole"
|
||||
loot = list(/obj/item/stack/rods)
|
||||
speak_emote = list("polls")
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
icon_aggro = "Fugu0"
|
||||
icon_dead = "Fugu_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
health_doll_icon = "Fugu0"
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
mouse_opacity = MOUSE_OPACITY_ICON
|
||||
move_to_delay = 5
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
///How much blud it has for bloodsucking
|
||||
blood_volume = 550
|
||||
rad_flags = RAD_NO_CONTAMINATE
|
||||
hud_type = /datum/hud/living/simple_animal
|
||||
|
||||
status_flags = CANPUSH
|
||||
|
||||
|
||||
@@ -38,7 +38,7 @@
|
||||
specialised contractor baton, and three randomly selected low cost items. Can include otherwise unobtainable items."
|
||||
item = /obj/item/storage/box/syndie_kit/contract_kit
|
||||
cost = 20
|
||||
player_minimum = 30
|
||||
player_minimum = 25
|
||||
exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
|
||||
restricted = TRUE
|
||||
|
||||
|
||||
@@ -228,6 +228,15 @@
|
||||
surplus = 50
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
|
||||
/datum/uplink_item/dangerous/maulergauntlets
|
||||
name = "Mauler Gauntlets"
|
||||
desc = "Mauler gauntlets are a pair of high-tech plastitanium gauntlets fused with illegal nanite auto-injectors designed \
|
||||
to grant the wearer sextuple the strength of an average human being. Wearing these, you will punch harder, inflict more injuries \
|
||||
with your fists, and be able to slam people through tables with immense force. \
|
||||
Unfortunately, due to the size of the gloves you will be unable to wield firearms with them equipped."
|
||||
item = /obj/item/clothing/gloves/fingerless/pugilist/mauler
|
||||
cost = 8
|
||||
|
||||
/datum/uplink_item/dangerous/powerfist
|
||||
name = "Power Fist"
|
||||
desc = "The power-fist is a metal gauntlet with a built-in piston-ram powered by an external gas supply.\
|
||||
|
||||
@@ -50,6 +50,36 @@
|
||||
-->
|
||||
<div class="commit sansserif">
|
||||
|
||||
<h2 class="date">26 May 2021</h2>
|
||||
<h3 class="author">bunny232 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Removed two random 'captain's office' tiles from space on meta station</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">24 May 2021</h2>
|
||||
<h3 class="author">zeroisthebiggay updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">New traitor item: the Mauler Gauntlets! Punch hard, punch good! Eight telecrystals, buy today!</li>
|
||||
<li class="rscadd">hairs from Airborne Snitch</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">23 May 2021</h2>
|
||||
<h3 class="author">Putnam3145 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Antag and species no longer remove all traits if one has a blacklisted trait</li>
|
||||
</ul>
|
||||
<h3 class="author">WanderingFox95 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="imageadd">Replaced the antlers showing up when you select deer ears with actual deer ears. Literally why was that even a thing before?</li>
|
||||
<li class="imageadd">Straight rabbit ears are now a thing.</li>
|
||||
</ul>
|
||||
<h3 class="author">keronshb updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="balance">30 > 25 pop req for contractor kit</li>
|
||||
<li class="code_imp">adds a special hud for simple mobs.</li>
|
||||
<li class="imageadd">a lot of >32x32 mobs now have icons for their health dolls</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">21 May 2021</h2>
|
||||
<h3 class="author">Putnam3145 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
@@ -632,110 +662,6 @@
|
||||
<li class="bugfix">slimes can be delimbed</li>
|
||||
<li class="bugfix">the loadout now colours pet collars correctly</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">25 March 2021</h2>
|
||||
<h3 class="author">zeroisthebiggay updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="balance">strained muscles isn't free</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">24 March 2021</h2>
|
||||
<h3 class="author">BlueWildrose updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">The nightmare's light eater can now destroy messes that emit light, like glowing goo or ectoplasmic puddles.</li>
|
||||
</ul>
|
||||
<h3 class="author">Hatterhat updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">The NOGUNS trait now takes precedence over the triggerguard checks.</li>
|
||||
<li class="balance">Medicated sutures and advanced regenerative mesh are now easier to make. Reagent-quantity wise, anyway.</li>
|
||||
</ul>
|
||||
<h3 class="author">ItzGabby updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Fluff Items with polychromic support</li>
|
||||
<li class="rscadd">A new vendor called Bark box</li>
|
||||
<li class="rscadd">A new form of snack with it's own box</li>
|
||||
<li class="rscadd">Two harness, one of them being lewd</li>
|
||||
<li class="rscadd">One new collar, with a ribbon. Classy.</li>
|
||||
<li class="rscadd">More locked forms of collars</li>
|
||||
<li class="rscdel">Purged old balls</li>
|
||||
<li class="balance">Removed the funny buffs each colored tennis ball had, down with the powergame!</li>
|
||||
<li class="imageadd">Added polychromic fluff icons, vendor icons, suit icons, snack icons, fancy box icons, and a polychromic version of Izzy's ball.</li>
|
||||
<li class="imagedel">Deleted old balls, Izzy's Ball, except the rainbow one since it's special and as I did not go out of my way to get permission to touch.</li>
|
||||
<li class="spellcheck">Walked into vending.dm and glared for a moment at hydroponics' grammar.</li>
|
||||
</ul>
|
||||
<h3 class="author">LetterN updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">fixed laptops pickability</li>
|
||||
<li class="bugfix">fixed closets being unweldable</li>
|
||||
</ul>
|
||||
<h3 class="author">YakumoChen updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="balance">Genetics - Thermal vision is a recipe instead of a natural gene now. Nearsighted+Stimmed. Other minor nerfs, Thermal is 40 instability.</li>
|
||||
<li class="balance">Research - X-ray eyes are now an illegal tech.</li>
|
||||
</ul>
|
||||
<h3 class="author">qweq12yt updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">added the black market uplink</li>
|
||||
<li class="imageadd">added blackmarket.dmi</li>
|
||||
<li class="bugfix">increased the black market interface's width, now the delivery options will show properly when the LTSRBT is built</li>
|
||||
</ul>
|
||||
<h3 class="author">zeroisthebiggay updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">biodegrade works on legcuffs</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">23 March 2021</h2>
|
||||
<h3 class="author">LetterN updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">NIRM departamental purchases now work. Have fun spending the entire R&D Budget!</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">21 March 2021</h2>
|
||||
<h3 class="author">Arturlang updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Vampire statpanel no longer shows spans unnecesary</li>
|
||||
</ul>
|
||||
<h3 class="author">GrayRachnid updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">fixed the holopad autocall bug</li>
|
||||
<li class="bugfix">properly incorporated the secure holopad that was commented out in the code.</li>
|
||||
<li class="config">the in_character_filter.txt is now usable</li>
|
||||
<li class="admin">headmins should edit the in_character_filter.txt</li>
|
||||
<li class="server">someone with box access should delete racism with the in_character_filter.txt</li>
|
||||
<li class="balance">buffed particle defender disabler shots from 13->15 stamina (15*6=90)</li>
|
||||
<li class="balance">buffed particle defender laser ammo to 4 shots</li>
|
||||
</ul>
|
||||
<h3 class="author">Hatterhat updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscdel">removes pacifism from ghost cafe. have fun beating up your coworkers</li>
|
||||
</ul>
|
||||
<h3 class="author">LetterN updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Art gallery (meta)</li>
|
||||
<li class="rscadd">Laptop vendor (meta, delta, box)</li>
|
||||
</ul>
|
||||
<h3 class="author">Putnam3145 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="balance">Buffed supermatter surge massively.</li>
|
||||
</ul>
|
||||
<h3 class="author">The-Sun-In-Splendour updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">You cannot revive yourself (as a changeling) if you've been absorbed anymore</li>
|
||||
</ul>
|
||||
<h3 class="author">dzahlus updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="balance">rebalanced hierophant STAFF to do 15 damage on all attacks</li>
|
||||
</ul>
|
||||
<h3 class="author">timothyteakettle updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">using the puddle ability when stunned wont break it</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">20 March 2021</h2>
|
||||
<h3 class="author">Hatterhat updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Bluespace beaker filling icons for that narrow band between 90 and 80% full now actually exist.</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<b>GoonStation 13 Development Team</b>
|
||||
|
||||
@@ -29332,3 +29332,23 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
|
||||
2021-05-21:
|
||||
Putnam3145:
|
||||
- bugfix: Fixed activity being attached to minds instead of mobs on antag attach.
|
||||
2021-05-23:
|
||||
Putnam3145:
|
||||
- bugfix: Antag and species no longer remove all traits if one has a blacklisted
|
||||
trait
|
||||
WanderingFox95:
|
||||
- imageadd: Replaced the antlers showing up when you select deer ears with actual
|
||||
deer ears. Literally why was that even a thing before?
|
||||
- imageadd: Straight rabbit ears are now a thing.
|
||||
keronshb:
|
||||
- balance: 30 > 25 pop req for contractor kit
|
||||
- code_imp: adds a special hud for simple mobs.
|
||||
- imageadd: a lot of >32x32 mobs now have icons for their health dolls
|
||||
2021-05-24:
|
||||
zeroisthebiggay:
|
||||
- rscadd: 'New traitor item: the Mauler Gauntlets! Punch hard, punch good! Eight
|
||||
telecrystals, buy today!'
|
||||
- rscadd: hairs from Airborne Snitch
|
||||
2021-05-26:
|
||||
bunny232:
|
||||
- bugfix: Removed two random 'captain's office' tiles from space on meta station
|
||||
|
||||
|
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 160 KiB After Width: | Height: | Size: 180 KiB |
|
Before Width: | Height: | Size: 116 KiB After Width: | Height: | Size: 117 KiB |
|
Before Width: | Height: | Size: 21 KiB After Width: | Height: | Size: 22 KiB |
@@ -550,7 +550,7 @@
|
||||
ckeywhitelist = list("sneka")
|
||||
|
||||
/datum/gear/donator/smaiden
|
||||
name = "Shrine Maiden"
|
||||
slot = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/smaiden
|
||||
name = "shrine maiden outfit"
|
||||
slot = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/smaiden
|
||||
ckeywhitelist = list("ultimarifox")
|
||||
|
||||
@@ -602,8 +602,8 @@
|
||||
mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
|
||||
icon_state = "mmask"
|
||||
|
||||
/obj/item/clothing/suit/smaiden
|
||||
name = "shrine maiden"
|
||||
/obj/item/clothing/under/smaiden
|
||||
name = "shrine maiden outfit"
|
||||
desc = "Seems questionably tight for religious purposes."
|
||||
icon_state = "smaiden"
|
||||
item_state = "smaiden"
|
||||
|
||||
|
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 11 KiB |
BIN
sound/weapons/mauler_punch.ogg
Normal file
@@ -272,6 +272,7 @@
|
||||
#include "code\_onclick\hud\revenanthud.dm"
|
||||
#include "code\_onclick\hud\robot.dm"
|
||||
#include "code\_onclick\hud\screen_objects.dm"
|
||||
#include "code\_onclick\hud\simple_animal.dm"
|
||||
#include "code\_onclick\hud\swarmer.dm"
|
||||
#include "code\_onclick\hud\screen_objects\clickdelay.dm"
|
||||
#include "code\_onclick\hud\screen_objects\sprint.dm"
|
||||
|
||||